Rev 130 | Rev 140 | Go to most recent revision | Show entire file | Ignore whitespace | Details | Blame | Last modification | View Log | RSS feed
| Rev 130 | Rev 136 | ||
|---|---|---|---|
| Line 1381... | Line 1381... | ||
| 1381 |       // make the server set it up correctly | 
            1381 |       // make the server set it up correctly | 
          
| 1382 |       Move_SetupFromStyle12 (last_move, positions, move_color, pawnrush_column, | 
            1382 |       Move_SetupFromStyle12 (last_move, positions, move_color, pawnrush_column, | 
          
| 1383 | (can_white_castle_short != 0), (can_white_castle_long != 0), (can_black_castle_short != 0), (can_black_castle_long != 0), pretty_movestring);  | 
            1383 | (can_white_castle_short != 0), (can_white_castle_long != 0), (can_black_castle_short != 0), (can_black_castle_long != 0), pretty_movestring);  | 
          
| 1384 |    } | 
            1384 |    } | 
          
| 1385 | 1385 | ||
| 1386 | the_board.game_state = STATE_PLAYING; // remember that a game is currently playing  | 
            1386 | the_board.game_state = STATE_PLAYING; // remember that a game is currently playing (this may be overwritten later by EvaluateServerReply_GameResults)  | 
          
| 1387 | the_board.reevaluate = true; // and reeevaluate the board  | 
            1387 | the_board.reevaluate = true; // and reeevaluate the board  | 
          
| 1388 | return; // finished evaluating this style12 notification line  | 
            1388 | return; // finished evaluating this style12 notification line  | 
          
| 1389 | } | 
            1389 | } | 
          
| 1390 | 1390 | ||
| 1391 | 1391 | ||