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| Rev 50 | Rev 51 | ||
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| Line 24... | Line 24... | ||
| 24 | # Reply string patterns # |
24 | # Reply string patterns # |
| 25 | ######################### |
25 | ######################### |
| 26 | [reply strings] |
26 | [reply strings] |
| 27 | 27 | ||
| 28 | ; the following pattern immediately precedes a SAN-encoded move reply |
28 | ; the following pattern immediately precedes a SAN-encoded move reply |
| 29 | move = " |
29 | move = "move " |
| 30 | 30 | ||
| 31 | ################### |
31 | ################### |
| 32 | # Engine commands # |
32 | # Engine commands # |
| 33 | ################### |
33 | ################### |
| 34 | [commands] |
34 | [commands] |
| Line 44... | Line 44... | ||
| 44 | ; command(s) to send to instruct the engine that its opponent played a specific |
44 | ; command(s) to send to instruct the engine that its opponent played a specific |
| 45 | ; move (%s replaced by a 'b1c3'-style encoded move string) |
45 | ; move (%s replaced by a 'b1c3'-style encoded move string) |
| 46 | move = "%s" |
46 | move = "%s" |
| 47 | ; command(s) to send to order the engine to discard its preferred move and play |
47 | ; command(s) to send to order the engine to discard its preferred move and play |
| 48 | ; a specific move instead (%s replaced by a 'b1c3'-style encoded move string) |
48 | ; a specific move instead (%s replaced by a 'b1c3'-style encoded move string) |
| 49 | force move = "force |
49 | force move = "force;undo;%s;playother" |
| 50 | ; command(s) to send to tell the chess engine to cleanup and quit. if unset, |
50 | ; command(s) to send to tell the chess engine to cleanup and quit. if unset, |
| 51 | ; its process will be killed, but at the risk of not saving important data. |
51 | ; its process will be killed, but at the risk of not saving important data. |
| 52 | quit = "quit" |
52 | quit = "quit" |