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4 | Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad |
4 | Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad |
5 | Copyright (C) 2015- |
5 | Copyright (C) 2015-2018 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad |
6 | 6 | ||
7 | Stockfish is free software: you can redistribute it and/or modify |
7 | Stockfish is free software: you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
8 | it under the terms of the GNU General Public License as published by |
9 | the Free Software Foundation, either version 3 of the License, or |
9 | the Free Software Foundation, either version 3 of the License, or |
10 | (at your option) any later version. |
10 | (at your option) any later version. |
Line 20... | Line 20... | ||
20 | 20 | ||
21 | #ifndef THREAD_H_INCLUDED |
21 | #ifndef THREAD_H_INCLUDED |
22 | #define THREAD_H_INCLUDED |
22 | #define THREAD_H_INCLUDED |
23 | 23 | ||
24 | #include <atomic> |
24 | #include <atomic> |
25 | #include <bitset> |
- | |
26 | #include <condition_variable> |
25 | #include <condition_variable> |
27 | #include <mutex> |
26 | #include <mutex> |
28 | #include <thread> |
27 | #include <thread> |
29 | #include <vector> |
28 | #include <vector> |
30 | 29 | ||
Line 34... | Line 33... | ||
34 | #include "position.h" |
33 | #include "position.h" |
35 | #include "search.h" |
34 | #include "search.h" |
36 | #include "thread_win32.h" |
35 | #include "thread_win32.h" |
37 | 36 | ||
38 | 37 | ||
39 | /// Thread |
38 | /// Thread class keeps together all the thread-related stuff. We use |
40 | /// per-thread pawn and material hash tables so that once we get a |
39 | /// per-thread pawn and material hash tables so that once we get a |
41 | /// |
40 | /// pointer to an entry its life time is unlimited and we don't have |
42 | /// changing the entry under our feet. |
41 | /// to care about someone changing the entry under our feet. |
43 | 42 | ||
44 | class Thread { |
43 | class Thread { |
45 | 44 | ||
46 | std::thread nativeThread; |
- | |
47 | Mutex mutex; |
45 | Mutex mutex; |
48 | ConditionVariable |
46 | ConditionVariable cv; |
- | 47 | size_t idx; |
|
- | 48 | bool exit = false, searching = true; // Set before starting std::thread |
|
49 |
|
49 | std::thread stdThread; |
50 | 50 | ||
51 | public: |
51 | public: |
52 | Thread(); |
52 | explicit Thread(size_t); |
53 | virtual ~Thread(); |
53 | virtual ~Thread(); |
54 | virtual void search(); |
54 | virtual void search(); |
- | 55 | void clear(); |
|
55 | void idle_loop(); |
56 | void idle_loop(); |
56 | void start_searching( |
57 | void start_searching(); |
57 | void wait_for_search_finished(); |
58 | void wait_for_search_finished(); |
58 | void wait(std::atomic_bool& b); |
- | |
59 | 59 | ||
60 | Pawns::Table pawnsTable; |
60 | Pawns::Table pawnsTable; |
61 | Material::Table materialTable; |
61 | Material::Table materialTable; |
62 | Endgames endgames; |
62 | Endgames endgames; |
63 | size_t |
63 | size_t PVIdx; |
64 | int |
64 | int selDepth, nmp_ply, nmp_odd; |
65 | uint64_t tbHits; |
65 | std::atomic<uint64_t> nodes, tbHits; |
66 | 66 | ||
67 | Position rootPos; |
67 | Position rootPos; |
68 | Search::RootMoves rootMoves; |
68 | Search::RootMoves rootMoves; |
69 | Depth rootDepth; |
- | |
70 | Depth completedDepth; |
69 | Depth rootDepth, completedDepth; |
71 |
|
70 | CounterMoveHistory counterMoves; |
72 |
|
71 | ButterflyHistory mainHistory; |
73 |
|
72 | CapturePieceToHistory captureHistory; |
74 | FromToStats fromTo; |
- | |
75 |
|
73 | ContinuationHistory contHistory; |
76 | }; |
74 | }; |
77 | 75 | ||
78 | 76 | ||
79 | /// MainThread is a derived class |
77 | /// MainThread is a derived class specific for main thread |
80 | 78 | ||
81 | struct MainThread : public Thread { |
79 | struct MainThread : public Thread { |
82 | virtual void search(); |
- | |
83 | 80 | ||
- | 81 | using Thread::Thread; |
|
- | 82 | ||
- | 83 | void search() override; |
|
- | 84 | void check_time(); |
|
- | 85 | ||
84 | bool |
86 | bool failedLow; |
85 | double |
87 | double bestMoveChanges, previousTimeReduction; |
86 | Value previousScore; |
88 | Value previousScore; |
- | 89 | int callsCnt; |
|
87 | }; |
90 | }; |
88 | 91 | ||
89 | 92 | ||
90 | /// ThreadPool struct handles all the threads-related stuff like init, starting, |
93 | /// ThreadPool struct handles all the threads-related stuff like init, starting, |
91 | /// parking and, most importantly, launching a thread. All the access to threads |
94 | /// parking and, most importantly, launching a thread. All the access to threads |
92 | /// |
95 | /// is done through this class. |
93 | 96 | ||
94 | struct ThreadPool : public std::vector<Thread*> { |
97 | struct ThreadPool : public std::vector<Thread*> { |
95 | 98 | ||
96 | void |
99 | void start_thinking(Position&, StateListPtr&, const Search::LimitsType&, bool = false); |
- | 100 | void clear(); |
|
97 | void |
101 | void set(size_t); |
98 | 102 | ||
99 | MainThread* main() { return static_cast<MainThread*>( |
103 | MainThread* main() const { return static_cast<MainThread*>(front()); } |
100 |
|
104 | uint64_t nodes_searched() const { return accumulate(&Thread::nodes); } |
101 | void read_uci_options(); |
- | |
102 | uint64_t |
105 | uint64_t tb_hits() const { return accumulate(&Thread::tbHits); } |
- | 106 | ||
103 |
|
107 | std::atomic_bool stop, ponder, stopOnPonderhit; |
104 | 108 | ||
105 | private: |
109 | private: |
106 | StateListPtr setupStates; |
110 | StateListPtr setupStates; |
- | 111 | ||
- | 112 | uint64_t accumulate(std::atomic<uint64_t> Thread::* member) const { |
|
- | 113 | ||
- | 114 | uint64_t sum = 0; |
|
- | 115 | for (Thread* th : *this) |
|
- | 116 | sum += (th->*member).load(std::memory_order_relaxed); |
|
- | 117 | return sum; |
|
- | 118 | } |
|
107 | }; |
119 | }; |
108 | 120 | ||
109 | extern ThreadPool Threads; |
121 | extern ThreadPool Threads; |
110 | 122 | ||
111 | #endif // #ifndef THREAD_H_INCLUDED |
123 | #endif // #ifndef THREAD_H_INCLUDED |