Subversion Repositories Games.Chess Giants

Rev

Rev 154 | Go to most recent revision | Show entire file | Ignore whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 154 Rev 169
Line 4... Line 4...
4
  Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad
4
  Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad
5
  Copyright (C) 2015-2016 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad
5
  Copyright (C) 2015-2018 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad
6
 
6
 
7
  Stockfish is free software: you can redistribute it and/or modify
7
  Stockfish is free software: you can redistribute it and/or modify
8
  it under the terms of the GNU General Public License as published by
8
  it under the terms of the GNU General Public License as published by
9
  the Free Software Foundation, either version 3 of the License, or
9
  the Free Software Foundation, either version 3 of the License, or
10
  (at your option) any later version.
10
  (at your option) any later version.
Line 19... Line 19...
19
*/
19
*/
20
 
20
 
21
#ifndef SEARCH_H_INCLUDED
21
#ifndef SEARCH_H_INCLUDED
22
#define SEARCH_H_INCLUDED
22
#define SEARCH_H_INCLUDED
23
 
23
 
24
#include <atomic>
-
 
25
#include <vector>
24
#include <vector>
26
 
25
 
27
#include "misc.h"
26
#include "misc.h"
28
#include "movepick.h"
27
#include "movepick.h"
29
#include "types.h"
28
#include "types.h"
30
 
29
 
31
class Position;
30
class Position;
32
 
31
 
33
namespace Search {
32
namespace Search {
-
 
33
 
-
 
34
/// Threshold used for countermoves based pruning
-
 
35
const int CounterMovePruneThreshold = 0;
-
 
36
 
34
 
37
 
35
/// Stack struct keeps track of the information we need to remember from nodes
38
/// Stack struct keeps track of the information we need to remember from nodes
36
/// shallower and deeper in the tree during the search. Each search thread has
39
/// shallower and deeper in the tree during the search. Each search thread has
37
/// its own array of Stack objects, indexed by the current ply.
40
/// its own array of Stack objects, indexed by the current ply.
38
 
41
 
39
struct Stack {
42
struct Stack {
40
  Move* pv;
43
  Move* pv;
-
 
44
  PieceToHistory* contHistory;
41
  int ply;
45
  int ply;
42
  Move currentMove;
46
  Move currentMove;
43
  Move excludedMove;
47
  Move excludedMove;
44
  Move killers[2];
48
  Move killers[2];
45
  Value staticEval;
49
  Value staticEval;
46
  Value history;
50
  int statScore;
47
  bool skipEarlyPruning;
-
 
48
  int moveCount;
51
  int moveCount;
49
  CounterMoveStats* counterMoves;
-
 
50
};
52
};
51
 
53
 
52
 
54
 
53
/// RootMove struct is used for moves at the root of the tree. For each root move
55
/// RootMove struct is used for moves at the root of the tree. For each root move
54
/// we store a score and a PV (really a refutation in the case of moves which
56
/// we store a score and a PV (really a refutation in the case of moves which
55
/// fail low). Score is normally set at -VALUE_INFINITE for all non-pv moves.
57
/// fail low). Score is normally set at -VALUE_INFINITE for all non-pv moves.
56
 
58
 
57
struct RootMove {
59
struct RootMove {
58
 
60
 
59
  explicit RootMove(Move m) : pv(1, m) {}
61
  explicit RootMove(Move m) : pv(1, m) {}
60
 
-
 
61
  bool operator<(const RootMove& m) const { return m.score < score; } // Descending sort
62
  bool extract_ponder_from_tt(Position& pos);
62
  bool operator==(const Move& m) const { return pv[0] == m; }
63
  bool operator==(const Move& m) const { return pv[0] == m; }
-
 
64
  bool operator<(const RootMove& m) const { // Sort in descending order
63
  bool extract_ponder_from_tt(Position& pos);
65
    return m.score != score ? m.score < score
-
 
66
                            : m.previousScore < previousScore;
-
 
67
  }
64
 
68
 
65
  Value score = -VALUE_INFINITE;
69
  Value score = -VALUE_INFINITE;
66
  Value previousScore = -VALUE_INFINITE;
70
  Value previousScore = -VALUE_INFINITE;
-
 
71
  int selDepth = 0;
67
  std::vector<Move> pv;
72
  std::vector<Move> pv;
68
};
73
};
69
 
74
 
70
typedef std::vector<RootMove> RootMoves;
75
typedef std::vector<RootMove> RootMoves;
71
 
76
 
72
 
77
 
73
/// LimitsType struct stores information sent by GUI about available time to
78
/// LimitsType struct stores information sent by GUI about available time to
74
/// search the current move, maximum depth/time, if we are in analysis mode or
79
/// search the current move, maximum depth/time, or if we are in analysis mode.
75
/// if we have to ponder while it's our opponent's turn to move.
-
 
76
 
80
 
77
struct LimitsType {
81
struct LimitsType {
78
 
82
 
79
  LimitsType() { // Init explicitly due to broken value-initialization of non POD in MSVC
83
  LimitsType() { // Init explicitly due to broken value-initialization of non POD in MSVC
80
    nodes = time[WHITE] = time[BLACK] = inc[WHITE] = inc[BLACK] =
84
    nodes = time[WHITE] = time[BLACK] = inc[WHITE] = inc[BLACK] =
81
    npmsec = movestogo = depth = movetime = mate = infinite = ponder = 0;
85
    npmsec = movestogo = depth = movetime = mate = perft = infinite = 0;
82
  }
86
  }
83
 
87
 
84
  bool use_time_management() const {
88
  bool use_time_management() const {
85
    return !(mate | movetime | depth | nodes | infinite);
89
    return !(mate | movetime | depth | nodes | perft | infinite);
86
  }
90
  }
87
 
91
 
88
  std::vector<Move> searchmoves;
92
  std::vector<Move> searchmoves;
89
  int time[COLOR_NB], inc[COLOR_NB], npmsec, movestogo, depth, movetime, mate, infinite, ponder;
93
  int time[COLOR_NB], inc[COLOR_NB], npmsec, movestogo, depth,
-
 
94
      movetime, mate, perft, infinite;
90
  int64_t nodes;
95
  int64_t nodes;
91
  TimePoint startTime;
96
  TimePoint startTime;
92
};
97
};
93
 
98
 
94
 
-
 
95
/// SignalsType struct stores atomic flags updated during the search, typically
-
 
96
/// in an async fashion e.g. to stop the search by the GUI.
-
 
97
 
-
 
98
struct SignalsType {
-
 
99
  std::atomic_bool stop, stopOnPonderhit;
-
 
100
};
-
 
101
 
-
 
102
extern SignalsType Signals;
-
 
103
extern LimitsType Limits;
99
extern LimitsType Limits;
104
 
100
 
105
void init();
101
void init();
106
void clear();
102
void clear();
107
template<bool Root = true> uint64_t perft(Position& pos, Depth depth);
-
 
108
 
103
 
109
} // namespace Search
104
} // namespace Search
110
 
105
 
111
#endif // #ifndef SEARCH_H_INCLUDED
106
#endif // #ifndef SEARCH_H_INCLUDED