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| 4 | Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad |
4 | Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad |
| 5 | Copyright (C) 2015- |
5 | Copyright (C) 2015-2018 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad |
| 6 | 6 | ||
| 7 | Stockfish is free software: you can redistribute it and/or modify |
7 | Stockfish is free software: you can redistribute it and/or modify |
| 8 | it under the terms of the GNU General Public License as published by |
8 | it under the terms of the GNU General Public License as published by |
| 9 | the Free Software Foundation, either version 3 of the License, or |
9 | the Free Software Foundation, either version 3 of the License, or |
| 10 | (at your option) any later version. |
10 | (at your option) any later version. |
| Line 37... | Line 37... | ||
| 37 | #include "uci.h" |
37 | #include "uci.h" |
| 38 | #include "syzygy/tbprobe.h" |
38 | #include "syzygy/tbprobe.h" |
| 39 | 39 | ||
| 40 | namespace Search { |
40 | namespace Search { |
| 41 | 41 | ||
| 42 | SignalsType Signals; |
- | |
| 43 | LimitsType Limits; |
42 | LimitsType Limits; |
| 44 | } |
43 | } |
| 45 | 44 | ||
| 46 | namespace Tablebases { |
45 | namespace Tablebases { |
| 47 | 46 | ||
| Line 60... | Line 59... | ||
| 60 | 59 | ||
| 61 | namespace { |
60 | namespace { |
| 62 | 61 | ||
| 63 | // Different node types, used as a template parameter |
62 | // Different node types, used as a template parameter |
| 64 | enum NodeType { NonPV, PV }; |
63 | enum NodeType { NonPV, PV }; |
| - | 64 | ||
| - | 65 | // Sizes and phases of the skip-blocks, used for distributing search depths across the threads |
|
| - | 66 | const int skipSize[] = { 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4 }; |
|
| - | 67 | const int skipPhase[] = { 0, 1, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 0, 1, 2, 3, 4, 5, 6, 7 }; |
|
| 65 | 68 | ||
| 66 | // Razoring and futility margin based on depth |
69 | // Razoring and futility margin based on depth |
| 67 | const int razor_margin |
70 | const int razor_margin = 600; |
| 68 | Value futility_margin(Depth d) { return Value(150 * d / ONE_PLY); } |
71 | Value futility_margin(Depth d) { return Value(150 * d / ONE_PLY); } |
| 69 | 72 | ||
| 70 | // Futility and reductions lookup tables, initialized at startup |
73 | // Futility and reductions lookup tables, initialized at startup |
| 71 | int FutilityMoveCounts[2][16]; // [improving][depth] |
74 | int FutilityMoveCounts[2][16]; // [improving][depth] |
| 72 | int Reductions[2][2][64][64]; // [pv][improving][depth][moveNumber] |
75 | int Reductions[2][2][64][64]; // [pv][improving][depth][moveNumber] |
| 73 | 76 | ||
| 74 | template <bool PvNode> Depth reduction(bool i, Depth d, int mn) { |
77 | template <bool PvNode> Depth reduction(bool i, Depth d, int mn) { |
| 75 | return Reductions[PvNode][i][std::min(d / ONE_PLY, 63)][std::min(mn, 63)] * ONE_PLY; |
78 | return Reductions[PvNode][i][std::min(d / ONE_PLY, 63)][std::min(mn, 63)] * ONE_PLY; |
| - | 79 | } |
|
| - | 80 | ||
| - | 81 | // History and stats update bonus, based on depth |
|
| - | 82 | int stat_bonus(Depth depth) { |
|
| - | 83 | int d = depth / ONE_PLY; |
|
| - | 84 | return d > 17 ? 0 : d * d + 2 * d - 2; |
|
| 76 | } |
85 | } |
| 77 | 86 | ||
| 78 | // Skill structure is used to implement strength limit |
87 | // Skill structure is used to implement strength limit |
| 79 | struct Skill { |
88 | struct Skill { |
| 80 | Skill(int l) : level(l) {} |
89 | explicit Skill(int l) : level(l) {} |
| 81 | bool enabled() const { return level < 20; } |
90 | bool enabled() const { return level < 20; } |
| 82 | bool time_to_pick(Depth depth) const { return depth / ONE_PLY == 1 + level; } |
91 | bool time_to_pick(Depth depth) const { return depth / ONE_PLY == 1 + level; } |
| 83 | Move best_move(size_t multiPV) { return best ? best : pick_best(multiPV); } |
- | |
| 84 | Move pick_best(size_t multiPV); |
92 | Move pick_best(size_t multiPV); |
| 85 | 93 | ||
| 86 | int level; |
94 | int level; |
| 87 | Move best = MOVE_NONE; |
95 | Move best = MOVE_NONE; |
| 88 | }; |
96 | }; |
| 89 | - | ||
| 90 | // EasyMoveManager structure is used to detect an 'easy move'. When the PV is |
- | |
| 91 | // stable across multiple search iterations, we can quickly return the best move. |
- | |
| 92 | struct EasyMoveManager { |
- | |
| 93 | - | ||
| 94 | void clear() { |
- | |
| 95 | stableCnt = 0; |
- | |
| 96 | expectedPosKey = 0; |
- | |
| 97 | pv[0] = pv[1] = pv[2] = MOVE_NONE; |
- | |
| 98 | } |
- | |
| 99 | - | ||
| 100 | Move get(Key key) const { |
- | |
| 101 | return expectedPosKey == key ? pv[2] : MOVE_NONE; |
- | |
| 102 | } |
- | |
| 103 | - | ||
| 104 | void update(Position& pos, const std::vector<Move>& newPv) { |
- | |
| 105 | - | ||
| 106 | assert(newPv.size() >= 3); |
- | |
| 107 | - | ||
| 108 | // Keep track of how many times in a row the 3rd ply remains stable |
- | |
| 109 | stableCnt = (newPv[2] == pv[2]) ? stableCnt + 1 : 0; |
- | |
| 110 | - | ||
| 111 | if (!std::equal(newPv.begin(), newPv.begin() + 3, pv)) |
- | |
| 112 | { |
- | |
| 113 | std::copy(newPv.begin(), newPv.begin() + 3, pv); |
- | |
| 114 | - | ||
| 115 | StateInfo st[2]; |
- | |
| 116 | pos.do_move(newPv[0], st[0], pos.gives_check(newPv[0])); |
- | |
| 117 | pos.do_move(newPv[1], st[1], pos.gives_check(newPv[1])); |
- | |
| 118 | expectedPosKey = pos.key(); |
- | |
| 119 | pos.undo_move(newPv[1]); |
- | |
| 120 | pos.undo_move(newPv[0]); |
- | |
| 121 | } |
- | |
| 122 | } |
- | |
| 123 | - | ||
| 124 | int stableCnt; |
- | |
| 125 | Key expectedPosKey; |
- | |
| 126 | Move pv[3]; |
- | |
| 127 | }; |
- | |
| 128 | - | ||
| 129 | // Set of rows with half bits set to 1 and half to 0. It is used to allocate |
- | |
| 130 | // the search depths across the threads. |
- | |
| 131 | typedef std::vector<int> Row; |
- | |
| 132 | - | ||
| 133 | const Row HalfDensity[] = { |
- | |
| 134 | {0, 1}, |
- | |
| 135 | {1, 0}, |
- | |
| 136 | {0, 0, 1, 1}, |
- | |
| 137 | {0, 1, 1, 0}, |
- | |
| 138 | {1, 1, 0, 0}, |
- | |
| 139 | {1, 0, 0, 1}, |
- | |
| 140 | {0, 0, 0, 1, 1, 1}, |
- | |
| 141 | {0, 0, 1, 1, 1, 0}, |
- | |
| 142 | {0, 1, 1, 1, 0, 0}, |
- | |
| 143 | {1, 1, 1, 0, 0, 0}, |
- | |
| 144 | {1, 1, 0, 0, 0, 1}, |
- | |
| 145 | {1, 0, 0, 0, 1, 1}, |
- | |
| 146 | {0, 0, 0, 0, 1, 1, 1, 1}, |
- | |
| 147 | {0, 0, 0, 1, 1, 1, 1, 0}, |
- | |
| 148 | {0, 0, 1, 1, 1, 1, 0 ,0}, |
- | |
| 149 | {0, 1, 1, 1, 1, 0, 0 ,0}, |
- | |
| 150 | {1, 1, 1, 1, 0, 0, 0 ,0}, |
- | |
| 151 | {1, 1, 1, 0, 0, 0, 0 ,1}, |
- | |
| 152 | {1, 1, 0, 0, 0, 0, 1 ,1}, |
- | |
| 153 | {1, 0, 0, 0, 0, 1, 1 ,1}, |
- | |
| 154 | }; |
- | |
| 155 | - | ||
| 156 | const size_t HalfDensitySize = std::extent<decltype(HalfDensity)>::value; |
- | |
| 157 | - | ||
| 158 | EasyMoveManager EasyMove; |
- | |
| 159 | Value DrawValue[COLOR_NB]; |
- | |
| 160 | 97 | ||
| 161 | template <NodeType NT> |
98 | template <NodeType NT> |
| 162 | Value search(Position& pos, Stack* ss, Value alpha, Value beta, Depth depth, bool |
99 | Value search(Position& pos, Stack* ss, Value alpha, Value beta, Depth depth, bool cutNode, bool skipEarlyPruning); |
| 163 | 100 | ||
| 164 | template <NodeType NT, bool InCheck> |
101 | template <NodeType NT, bool InCheck> |
| 165 | Value qsearch(Position& pos, Stack* ss, Value alpha, Value beta, Depth depth); |
102 | Value qsearch(Position& pos, Stack* ss, Value alpha, Value beta, Depth depth = DEPTH_ZERO); |
| 166 | 103 | ||
| 167 | Value value_to_tt(Value v, int ply); |
104 | Value value_to_tt(Value v, int ply); |
| 168 | Value value_from_tt(Value v, int ply); |
105 | Value value_from_tt(Value v, int ply); |
| 169 | void update_pv(Move* pv, Move move, Move* childPv); |
106 | void update_pv(Move* pv, Move move, Move* childPv); |
| 170 | void |
107 | void update_continuation_histories(Stack* ss, Piece pc, Square to, int bonus); |
| 171 | void update_stats(const Position& pos, Stack* ss, Move move, Move* quiets, int quietsCnt, |
108 | void update_stats(const Position& pos, Stack* ss, Move move, Move* quiets, int quietsCnt, int bonus); |
| - | 109 | void update_capture_stats(const Position& pos, Move move, Move* captures, int captureCnt, int bonus); |
|
| - | 110 | bool pv_is_draw(Position& pos); |
|
| - | 111 | ||
| - | 112 | // perft() is our utility to verify move generation. All the leaf nodes up |
|
| - | 113 | // to the given depth are generated and counted, and the sum is returned. |
|
| - | 114 | template<bool Root> |
|
| - | 115 | uint64_t perft(Position& pos, Depth depth) { |
|
| - | 116 | ||
| - | 117 | StateInfo st; |
|
| - | 118 | uint64_t cnt, nodes = 0; |
|
| - | 119 | const bool leaf = (depth == 2 * ONE_PLY); |
|
| - | 120 | ||
| - | 121 | for (const auto& m : MoveList<LEGAL>(pos)) |
|
| - | 122 | { |
|
| - | 123 | if (Root && depth <= ONE_PLY) |
|
| - | 124 | cnt = 1, nodes++; |
|
| - | 125 | else |
|
| - | 126 | { |
|
| - | 127 | pos.do_move(m, st); |
|
| - | 128 | cnt = leaf ? MoveList<LEGAL>(pos).size() : perft<false>(pos, depth - ONE_PLY); |
|
| - | 129 | nodes += cnt; |
|
| - | 130 | pos.undo_move(m); |
|
| - | 131 | } |
|
| - | 132 | if (Root) |
|
| - | 133 | sync_cout << UCI::move(m, pos.is_chess960()) << ": " << cnt << sync_endl; |
|
| - | 134 | } |
|
| 172 |
|
135 | return nodes; |
| - | 136 | } |
|
| 173 | 137 | ||
| 174 | } // namespace |
138 | } // namespace |
| 175 | 139 | ||
| 176 | 140 | ||
| 177 | /// Search::init() is called during startup to initialize various lookup tables |
141 | /// Search::init() is called during startup to initialize various lookup tables |
| Line 180... | Line 144... | ||
| 180 | 144 | ||
| 181 | for (int imp = 0; imp <= 1; ++imp) |
145 | for (int imp = 0; imp <= 1; ++imp) |
| 182 | for (int d = 1; d < 64; ++d) |
146 | for (int d = 1; d < 64; ++d) |
| 183 | for (int mc = 1; mc < 64; ++mc) |
147 | for (int mc = 1; mc < 64; ++mc) |
| 184 | { |
148 | { |
| 185 | double r = log(d) * log(mc) / |
149 | double r = log(d) * log(mc) / 1.95; |
| 186 | if (r < 0.80) |
- | |
| 187 | continue; |
- | |
| 188 | 150 | ||
| 189 | Reductions[NonPV][imp][d][mc] = int(std::round(r)); |
151 | Reductions[NonPV][imp][d][mc] = int(std::round(r)); |
| 190 | Reductions[PV][imp][d][mc] = std::max(Reductions[NonPV][imp][d][mc] - 1, 0); |
152 | Reductions[PV][imp][d][mc] = std::max(Reductions[NonPV][imp][d][mc] - 1, 0); |
| 191 | 153 | ||
| 192 | // Increase reduction for non-PV nodes when eval is not improving |
154 | // Increase reduction for non-PV nodes when eval is not improving |
| Line 194... | Line 156... | ||
| 194 | Reductions[NonPV][imp][d][mc]++; |
156 | Reductions[NonPV][imp][d][mc]++; |
| 195 | } |
157 | } |
| 196 | 158 | ||
| 197 | for (int d = 0; d < 16; ++d) |
159 | for (int d = 0; d < 16; ++d) |
| 198 | { |
160 | { |
| 199 | FutilityMoveCounts[0][d] = int(2.4 + 0. |
161 | FutilityMoveCounts[0][d] = int(2.4 + 0.74 * pow(d, 1.78)); |
| 200 | FutilityMoveCounts[1][d] = int( |
162 | FutilityMoveCounts[1][d] = int(5.0 + 1.00 * pow(d, 2.00)); |
| 201 | } |
163 | } |
| 202 | } |
164 | } |
| 203 | 165 | ||
| 204 | 166 | ||
| 205 | /// Search::clear() resets search state to |
167 | /// Search::clear() resets search state to its initial value |
| 206 | 168 | ||
| 207 | void Search::clear() { |
169 | void Search::clear() { |
| 208 | 170 | ||
| - | 171 | Threads.main()->wait_for_search_finished(); |
|
| - | 172 | ||
| - | 173 | Time.availableNodes = 0; |
|
| 209 | TT.clear(); |
174 | TT.clear(); |
| 210 | - | ||
| 211 | for (Thread* th : Threads) |
- | |
| 212 | { |
- | |
| 213 | th->history.clear(); |
- | |
| 214 | th->counterMoves.clear(); |
- | |
| 215 |
|
175 | Threads.clear(); |
| 216 | th->counterMoveHistory.clear(); |
- | |
| 217 | } |
- | |
| 218 | - | ||
| 219 | Threads.main()->previousScore = VALUE_INFINITE; |
- | |
| 220 | } |
176 | } |
| 221 | 177 | ||
| 222 | 178 | ||
| 223 | /// |
179 | /// MainThread::search() is called by the main thread when the program receives |
| 224 | /// |
180 | /// the UCI 'go' command. It searches from the root position and outputs the "bestmove". |
| 225 | template<bool Root> |
- | |
| 226 | uint64_t Search::perft(Position& pos, Depth depth) { |
- | |
| 227 | 181 | ||
| 228 | StateInfo st; |
- | |
| 229 |
|
182 | void MainThread::search() { |
| 230 | const bool leaf = (depth == 2 * ONE_PLY); |
- | |
| 231 | 183 | ||
| 232 |
|
184 | if (Limits.perft) |
| 233 | { |
185 | { |
| 234 |
|
186 | nodes = perft<true>(rootPos, Limits.perft * ONE_PLY); |
| 235 | cnt = 1, nodes++; |
- | |
| 236 | else |
- | |
| 237 | { |
- | |
| 238 | pos.do_move(m, st, pos.gives_check(m)); |
- | |
| 239 |
|
187 | sync_cout << "\nNodes searched: " << nodes << "\n" << sync_endl; |
| 240 | nodes += cnt; |
- | |
| 241 | pos.undo_move(m); |
- | |
| 242 | } |
- | |
| 243 |
|
188 | return; |
| 244 | sync_cout << UCI::move(m, pos.is_chess960()) << ": " << cnt << sync_endl; |
- | |
| 245 | } |
189 | } |
| 246 | return nodes; |
- | |
| 247 | } |
- | |
| 248 | - | ||
| 249 | template uint64_t Search::perft<true>(Position&, Depth); |
- | |
| 250 | - | ||
| 251 | - | ||
| 252 | /// MainThread::search() is called by the main thread when the program receives |
- | |
| 253 | /// the UCI 'go' command. It searches from the root position and outputs the "bestmove". |
- | |
| 254 | - | ||
| 255 | void MainThread::search() { |
- | |
| 256 | 190 | ||
| 257 | Color us = rootPos.side_to_move(); |
191 | Color us = rootPos.side_to_move(); |
| 258 | Time.init(Limits, us, rootPos.game_ply()); |
192 | Time.init(Limits, us, rootPos.game_ply()); |
| - | 193 | TT.new_search(); |
|
| 259 | 194 | ||
| 260 | int contempt = Options["Contempt"] * PawnValueEg / 100; // From centipawns |
195 | int contempt = Options["Contempt"] * PawnValueEg / 100; // From centipawns |
| - | 196 | ||
| 261 |
|
197 | Eval::Contempt = (us == WHITE ? make_score(contempt, contempt / 2) |
| 262 |
|
198 | : -make_score(contempt, contempt / 2)); |
| 263 | 199 | ||
| 264 | if (rootMoves.empty()) |
200 | if (rootMoves.empty()) |
| 265 | { |
201 | { |
| 266 | rootMoves. |
202 | rootMoves.emplace_back(MOVE_NONE); |
| 267 | sync_cout << "info depth 0 score " |
203 | sync_cout << "info depth 0 score " |
| 268 | << UCI::value(rootPos.checkers() ? -VALUE_MATE : VALUE_DRAW) |
204 | << UCI::value(rootPos.checkers() ? -VALUE_MATE : VALUE_DRAW) |
| 269 | << sync_endl; |
205 | << sync_endl; |
| 270 | } |
206 | } |
| 271 | else |
207 | else |
| Line 274... | Line 210... | ||
| 274 | if (th != this) |
210 | if (th != this) |
| 275 | th->start_searching(); |
211 | th->start_searching(); |
| 276 | 212 | ||
| 277 | Thread::search(); // Let's start searching! |
213 | Thread::search(); // Let's start searching! |
| 278 | } |
214 | } |
| 279 | - | ||
| 280 | // When playing in 'nodes as time' mode, subtract the searched nodes from |
- | |
| 281 | // the available ones before exiting. |
- | |
| 282 | if (Limits.npmsec) |
- | |
| 283 | Time.availableNodes += Limits.inc[us] - Threads.nodes_searched(); |
- | |
| 284 | 215 | ||
| 285 | // When we reach the maximum depth, we can arrive here without a raise of |
216 | // When we reach the maximum depth, we can arrive here without a raise of |
| 286 | // |
217 | // Threads.stop. However, if we are pondering or in an infinite search, |
| 287 | // the UCI protocol states that we shouldn't print the best move before the |
218 | // the UCI protocol states that we shouldn't print the best move before the |
| 288 | // GUI sends a "stop" or "ponderhit" command. We therefore simply wait here |
219 | // GUI sends a "stop" or "ponderhit" command. We therefore simply wait here |
| 289 | // until the GUI sends one of those commands (which also raises |
220 | // until the GUI sends one of those commands (which also raises Threads.stop). |
| 290 |
|
221 | Threads.stopOnPonderhit = true; |
| 291 | { |
222 | |
| 292 |
|
223 | while (!Threads.stop && (Threads.ponder || Limits.infinite)) |
| 293 |
|
224 | {} // Busy wait for a stop or a ponder reset |
| 294 | } |
- | |
| 295 | 225 | ||
| 296 | // Stop the threads if not already stopped |
226 | // Stop the threads if not already stopped (also raise the stop if |
| - | 227 | // "ponderhit" just reset Threads.ponder). |
|
| 297 |
|
228 | Threads.stop = true; |
| 298 | 229 | ||
| 299 | // Wait until all threads have finished |
230 | // Wait until all threads have finished |
| 300 | for (Thread* th : Threads) |
231 | for (Thread* th : Threads) |
| 301 | if (th != this) |
232 | if (th != this) |
| 302 | th->wait_for_search_finished(); |
233 | th->wait_for_search_finished(); |
| - | 234 | ||
| - | 235 | // When playing in 'nodes as time' mode, subtract the searched nodes from |
|
| - | 236 | // the available ones before exiting. |
|
| - | 237 | if (Limits.npmsec) |
|
| - | 238 | Time.availableNodes += Limits.inc[us] - Threads.nodes_searched(); |
|
| 303 | 239 | ||
| 304 | // Check if there are threads with a better score than main thread |
240 | // Check if there are threads with a better score than main thread |
| 305 | Thread* bestThread = this; |
241 | Thread* bestThread = this; |
| 306 | if ( !this->easyMovePlayed |
- | |
| 307 |
|
242 | if ( Options["MultiPV"] == 1 |
| 308 | && !Limits.depth |
243 | && !Limits.depth |
| 309 | && !Skill(Options["Skill Level"]).enabled() |
244 | && !Skill(Options["Skill Level"]).enabled() |
| 310 | && rootMoves[0].pv[0] != MOVE_NONE) |
245 | && rootMoves[0].pv[0] != MOVE_NONE) |
| 311 | { |
246 | { |
| 312 | for (Thread* th : Threads) |
247 | for (Thread* th : Threads) |
| - | 248 | { |
|
| 313 |
|
249 | Depth depthDiff = th->completedDepth - bestThread->completedDepth; |
| 314 |
|
250 | Value scoreDiff = th->rootMoves[0].score - bestThread->rootMoves[0].score; |
| - | 251 | ||
| - | 252 | // Select the thread with the best score, always if it is a mate |
|
| - | 253 | if ( scoreDiff > 0 |
|
| - | 254 | && (depthDiff >= 0 || th->rootMoves[0].score >= VALUE_MATE_IN_MAX_PLY)) |
|
| 315 | bestThread = th; |
255 | bestThread = th; |
| - | 256 | } |
|
| 316 | } |
257 | } |
| 317 | 258 | ||
| 318 | previousScore = bestThread->rootMoves[0].score; |
259 | previousScore = bestThread->rootMoves[0].score; |
| 319 | 260 | ||
| 320 | // Send new PV when needed |
261 | // Send new PV when needed |
| Line 328... | Line 269... | ||
| 328 | 269 | ||
| 329 | std::cout << sync_endl; |
270 | std::cout << sync_endl; |
| 330 | } |
271 | } |
| 331 | 272 | ||
| 332 | 273 | ||
| 333 | // Thread::search() is the main iterative deepening loop. It calls search() |
274 | /// Thread::search() is the main iterative deepening loop. It calls search() |
| 334 | // repeatedly with increasing depth until the allocated thinking time has been |
275 | /// repeatedly with increasing depth until the allocated thinking time has been |
| 335 | // consumed, the user stops the search, or the maximum search depth is reached. |
276 | /// consumed, the user stops the search, or the maximum search depth is reached. |
| 336 | 277 | ||
| 337 | void Thread::search() { |
278 | void Thread::search() { |
| 338 | 279 | ||
| 339 | Stack stack[MAX_PLY+7], *ss = stack+ |
280 | Stack stack[MAX_PLY+7], *ss = stack+4; // To reference from (ss-4) to (ss+2) |
| 340 | Value bestValue, alpha, beta, delta; |
281 | Value bestValue, alpha, beta, delta; |
| 341 | Move |
282 | Move lastBestMove = MOVE_NONE; |
| - | 283 | Depth lastBestMoveDepth = DEPTH_ZERO; |
|
| 342 | MainThread* mainThread = (this == Threads.main() ? Threads.main() : nullptr); |
284 | MainThread* mainThread = (this == Threads.main() ? Threads.main() : nullptr); |
| - | 285 | double timeReduction = 1.0; |
|
| 343 | 286 | ||
| 344 | std::memset(ss- |
287 | std::memset(ss-4, 0, 7 * sizeof(Stack)); |
| - | 288 | for (int i = 4; i > 0; i--) |
|
| - | 289 | (ss-i)->contHistory = &this->contHistory[NO_PIECE][0]; // Use as sentinel |
|
| 345 | 290 | ||
| 346 | bestValue = delta = alpha = -VALUE_INFINITE; |
291 | bestValue = delta = alpha = -VALUE_INFINITE; |
| 347 | beta = VALUE_INFINITE; |
292 | beta = VALUE_INFINITE; |
| 348 | completedDepth = DEPTH_ZERO; |
- | |
| 349 | 293 | ||
| 350 | if (mainThread) |
294 | if (mainThread) |
| 351 | { |
295 | { |
| 352 | easyMove = EasyMove.get(rootPos.key()); |
- | |
| 353 | EasyMove.clear(); |
- | |
| 354 |
|
296 | mainThread->failedLow = false; |
| 355 | mainThread->bestMoveChanges = 0; |
297 | mainThread->bestMoveChanges = 0; |
| 356 | TT.new_search(); |
- | |
| 357 | } |
298 | } |
| 358 | 299 | ||
| 359 | size_t multiPV = Options["MultiPV"]; |
300 | size_t multiPV = Options["MultiPV"]; |
| 360 | Skill skill(Options["Skill Level"]); |
301 | Skill skill(Options["Skill Level"]); |
| 361 | 302 | ||
| Line 366... | Line 307... | ||
| 366 | 307 | ||
| 367 | multiPV = std::min(multiPV, rootMoves.size()); |
308 | multiPV = std::min(multiPV, rootMoves.size()); |
| 368 | 309 | ||
| 369 | // Iterative deepening loop until requested to stop or the target depth is reached |
310 | // Iterative deepening loop until requested to stop or the target depth is reached |
| 370 | while ( (rootDepth += ONE_PLY) < DEPTH_MAX |
311 | while ( (rootDepth += ONE_PLY) < DEPTH_MAX |
| 371 | && ! |
312 | && !Threads.stop |
| 372 | && |
313 | && !(Limits.depth && mainThread && rootDepth / ONE_PLY > Limits.depth)) |
| 373 | { |
314 | { |
| 374 | // Set up the new depths for the helper threads skipping on average every |
- | |
| 375 | // |
315 | // Distribute search depths across the threads |
| 376 | if ( |
316 | if (idx) |
| 377 | { |
317 | { |
| 378 |
|
318 | int i = (idx - 1) % 20; |
| 379 | if ( |
319 | if (((rootDepth / ONE_PLY + rootPos.game_ply() + skipPhase[i]) / skipSize[i]) % 2) |
| 380 | continue; |
320 | continue; |
| 381 | } |
321 | } |
| 382 | 322 | ||
| 383 | // Age out PV variability metric |
323 | // Age out PV variability metric |
| 384 | if (mainThread) |
324 | if (mainThread) |
| 385 | mainThread->bestMoveChanges *= 0.505, mainThread->failedLow = false; |
325 | mainThread->bestMoveChanges *= 0.505, mainThread->failedLow = false; |
| Line 388... | Line 328... | ||
| 388 | // all the move scores except the (new) PV are set to -VALUE_INFINITE. |
328 | // all the move scores except the (new) PV are set to -VALUE_INFINITE. |
| 389 | for (RootMove& rm : rootMoves) |
329 | for (RootMove& rm : rootMoves) |
| 390 | rm.previousScore = rm.score; |
330 | rm.previousScore = rm.score; |
| 391 | 331 | ||
| 392 | // MultiPV loop. We perform a full root search for each PV line |
332 | // MultiPV loop. We perform a full root search for each PV line |
| 393 | for (PVIdx = 0; PVIdx < multiPV && ! |
333 | for (PVIdx = 0; PVIdx < multiPV && !Threads.stop; ++PVIdx) |
| 394 | { |
334 | { |
| - | 335 | // Reset UCI info selDepth for each depth and each PV line |
|
| - | 336 | selDepth = 0; |
|
| - | 337 | ||
| 395 | // Reset aspiration window starting size |
338 | // Reset aspiration window starting size |
| 396 | if (rootDepth >= 5 * ONE_PLY) |
339 | if (rootDepth >= 5 * ONE_PLY) |
| 397 | { |
340 | { |
| 398 | delta = Value(18); |
341 | delta = Value(18); |
| 399 | alpha = std::max(rootMoves[PVIdx].previousScore - delta,-VALUE_INFINITE); |
342 | alpha = std::max(rootMoves[PVIdx].previousScore - delta,-VALUE_INFINITE); |
| Line 403... | Line 346... | ||
| 403 | // Start with a small aspiration window and, in the case of a fail |
346 | // Start with a small aspiration window and, in the case of a fail |
| 404 | // high/low, re-search with a bigger window until we're not failing |
347 | // high/low, re-search with a bigger window until we're not failing |
| 405 | // high/low anymore. |
348 | // high/low anymore. |
| 406 | while (true) |
349 | while (true) |
| 407 | { |
350 | { |
| 408 | bestValue = ::search<PV>(rootPos, ss, alpha, beta, rootDepth, false); |
351 | bestValue = ::search<PV>(rootPos, ss, alpha, beta, rootDepth, false, false); |
| 409 | 352 | ||
| 410 | // Bring the best move to the front. It is critical that sorting |
353 | // Bring the best move to the front. It is critical that sorting |
| 411 | // is done with a stable algorithm because all the values but the |
354 | // is done with a stable algorithm because all the values but the |
| 412 | // first and eventually the new best one are set to -VALUE_INFINITE |
355 | // first and eventually the new best one are set to -VALUE_INFINITE |
| 413 | // and we want to keep the same order for all the moves except the |
356 | // and we want to keep the same order for all the moves except the |
| 414 | // new PV that goes to the front. Note that in case of MultiPV |
357 | // new PV that goes to the front. Note that in case of MultiPV |
| 415 | // search the already searched PV lines are preserved. |
358 | // search the already searched PV lines are preserved. |
| 416 | std::stable_sort(rootMoves.begin() + PVIdx, rootMoves.end()); |
359 | std::stable_sort(rootMoves.begin() + PVIdx, rootMoves.end()); |
| 417 | 360 | ||
| 418 | // If search has been stopped, break immediately. Sorting and |
361 | // If search has been stopped, we break immediately. Sorting and |
| 419 | // writing PV back to TT is safe because RootMoves is still |
362 | // writing PV back to TT is safe because RootMoves is still |
| 420 | // valid, although it refers to the previous iteration. |
363 | // valid, although it refers to the previous iteration. |
| 421 | if ( |
364 | if (Threads.stop) |
| 422 | break; |
365 | break; |
| 423 | 366 | ||
| 424 | // When failing high/low give some update (without cluttering |
367 | // When failing high/low give some update (without cluttering |
| 425 | // the UI) before a re-search. |
368 | // the UI) before a re-search. |
| 426 | if ( mainThread |
369 | if ( mainThread |
| Line 437... | Line 380... | ||
| 437 | alpha = std::max(bestValue - delta, -VALUE_INFINITE); |
380 | alpha = std::max(bestValue - delta, -VALUE_INFINITE); |
| 438 | 381 | ||
| 439 | if (mainThread) |
382 | if (mainThread) |
| 440 | { |
383 | { |
| 441 | mainThread->failedLow = true; |
384 | mainThread->failedLow = true; |
| 442 |
|
385 | Threads.stopOnPonderhit = false; |
| 443 | } |
386 | } |
| 444 | } |
387 | } |
| 445 | else if (bestValue >= beta) |
388 | else if (bestValue >= beta) |
| 446 | { |
- | |
| 447 | alpha = (alpha + beta) / 2; |
- | |
| 448 | beta = std::min(bestValue + delta, VALUE_INFINITE); |
389 | beta = std::min(bestValue + delta, VALUE_INFINITE); |
| 449 | } |
- | |
| 450 | else |
390 | else |
| 451 | break; |
391 | break; |
| 452 | 392 | ||
| 453 | delta += delta / 4 + 5; |
393 | delta += delta / 4 + 5; |
| 454 | 394 | ||
| Line 456... | Line 396... | ||
| 456 | } |
396 | } |
| 457 | 397 | ||
| 458 | // Sort the PV lines searched so far and update the GUI |
398 | // Sort the PV lines searched so far and update the GUI |
| 459 | std::stable_sort(rootMoves.begin(), rootMoves.begin() + PVIdx + 1); |
399 | std::stable_sort(rootMoves.begin(), rootMoves.begin() + PVIdx + 1); |
| 460 | 400 | ||
| 461 | if ( |
401 | if ( mainThread |
| 462 | continue; |
- | |
| 463 | - | ||
| 464 |
|
402 | && (Threads.stop || PVIdx + 1 == multiPV || Time.elapsed() > 3000)) |
| 465 | sync_cout << UCI::pv(rootPos, rootDepth, alpha, beta) << sync_endl; |
403 | sync_cout << UCI::pv(rootPos, rootDepth, alpha, beta) << sync_endl; |
| 466 | } |
404 | } |
| 467 | 405 | ||
| 468 | if (! |
406 | if (!Threads.stop) |
| 469 | completedDepth = rootDepth; |
407 | completedDepth = rootDepth; |
| - | 408 | ||
| - | 409 | if (rootMoves[0].pv[0] != lastBestMove) { |
|
| - | 410 | lastBestMove = rootMoves[0].pv[0]; |
|
| - | 411 | lastBestMoveDepth = rootDepth; |
|
| - | 412 | } |
|
| - | 413 | ||
| - | 414 | // Have we found a "mate in x"? |
|
| - | 415 | if ( Limits.mate |
|
| - | 416 | && bestValue >= VALUE_MATE_IN_MAX_PLY |
|
| - | 417 | && VALUE_MATE - bestValue <= 2 * Limits.mate) |
|
| - | 418 | Threads.stop = true; |
|
| 470 | 419 | ||
| 471 | if (!mainThread) |
420 | if (!mainThread) |
| 472 | continue; |
421 | continue; |
| 473 | 422 | ||
| 474 | // If skill level is enabled and time is up, pick a sub-optimal best move |
423 | // If skill level is enabled and time is up, pick a sub-optimal best move |
| 475 | if (skill.enabled() && skill.time_to_pick(rootDepth)) |
424 | if (skill.enabled() && skill.time_to_pick(rootDepth)) |
| 476 | skill.pick_best(multiPV); |
425 | skill.pick_best(multiPV); |
| 477 | - | ||
| 478 | // Have we found a "mate in x"? |
- | |
| 479 | if ( Limits.mate |
- | |
| 480 | && bestValue >= VALUE_MATE_IN_MAX_PLY |
- | |
| 481 | && VALUE_MATE - bestValue <= 2 * Limits.mate) |
- | |
| 482 | Signals.stop = true; |
- | |
| 483 | 426 | ||
| 484 | // Do we have time for the next iteration? Can we stop searching now? |
427 | // Do we have time for the next iteration? Can we stop searching now? |
| 485 | if (Limits.use_time_management()) |
428 | if (Limits.use_time_management()) |
| 486 | { |
429 | { |
| 487 | if (! |
430 | if (!Threads.stop && !Threads.stopOnPonderhit) |
| 488 | { |
431 | { |
| 489 | // Stop the search if only one legal move is available, or if all |
432 | // Stop the search if only one legal move is available, or if all |
| 490 | // of the available time has been |
433 | // of the available time has been used |
| 491 | // from the previous search and just did a fast verification. |
- | |
| 492 | const int F[] = { mainThread->failedLow, |
434 | const int F[] = { mainThread->failedLow, |
| 493 | bestValue - mainThread->previousScore }; |
435 | bestValue - mainThread->previousScore }; |
| 494 | - | ||
| 495 | int improvingFactor = std::max(229, std::min(715, 357 + 119 * F[0] - 6 * F[1])); |
436 | int improvingFactor = std::max(229, std::min(715, 357 + 119 * F[0] - 6 * F[1])); |
| 496 | double unstablePvFactor = 1 + mainThread->bestMoveChanges; |
- | |
| 497 | 437 | ||
| - | 438 | Color us = rootPos.side_to_move(); |
|
| 498 | bool |
439 | bool thinkHard = bestValue == VALUE_DRAW |
| 499 | && |
440 | && Limits.time[us] - Time.elapsed() > Limits.time[~us] |
| 500 | && |
441 | && ::pv_is_draw(rootPos); |
| - | 442 | ||
| - | 443 | double unstablePvFactor = 1 + mainThread->bestMoveChanges + thinkHard; |
|
| - | 444 | ||
| - | 445 | // if the bestMove is stable over several iterations, reduce time for this move, |
|
| - | 446 | // the longer the move has been stable, the more. |
|
| - | 447 | // Use part of the gained time from a previous stable move for the current move. |
|
| - | 448 | timeReduction = 1; |
|
| - | 449 | for (int i : {3, 4, 5}) |
|
| - | 450 | if (lastBestMoveDepth * i < completedDepth && !thinkHard) |
|
| - | 451 | timeReduction *= 1.3; |
|
| - | 452 | unstablePvFactor *= std::pow(mainThread->previousTimeReduction, 0.51) / timeReduction; |
|
| 501 | 453 | ||
| 502 | if ( rootMoves.size() == 1 |
454 | if ( rootMoves.size() == 1 |
| 503 | || Time.elapsed() > Time.optimum() * unstablePvFactor * improvingFactor / 628 |
455 | || Time.elapsed() > Time.optimum() * unstablePvFactor * improvingFactor / 628) |
| 504 | || (mainThread->easyMovePlayed = doEasyMove, doEasyMove)) |
- | |
| 505 | { |
456 | { |
| 506 | // If we are allowed to ponder do not stop the search now but |
457 | // If we are allowed to ponder do not stop the search now but |
| 507 | // keep pondering until the GUI sends "ponderhit" or "stop". |
458 | // keep pondering until the GUI sends "ponderhit" or "stop". |
| 508 | if ( |
459 | if (Threads.ponder) |
| 509 |
|
460 | Threads.stopOnPonderhit = true; |
| 510 | else |
461 | else |
| 511 |
|
462 | Threads.stop = true; |
| 512 | } |
463 | } |
| 513 | } |
464 | } |
| 514 | - | ||
| 515 | if (rootMoves[0].pv.size() >= 3) |
- | |
| 516 | EasyMove.update(rootPos, rootMoves[0].pv); |
- | |
| 517 | else |
- | |
| 518 | EasyMove.clear(); |
- | |
| 519 | } |
465 | } |
| 520 | } |
466 | } |
| 521 | 467 | ||
| 522 | if (!mainThread) |
468 | if (!mainThread) |
| 523 | return; |
469 | return; |
| 524 | 470 | ||
| 525 | // Clear any candidate easy move that wasn't stable for the last search |
- | |
| 526 |
|
471 | mainThread->previousTimeReduction = timeReduction; |
| 527 | if (EasyMove.stableCnt < 6 || mainThread->easyMovePlayed) |
- | |
| 528 | EasyMove.clear(); |
- | |
| 529 | 472 | ||
| 530 | // If skill level is enabled, swap best PV line with the sub-optimal one |
473 | // If skill level is enabled, swap best PV line with the sub-optimal one |
| 531 | if (skill.enabled()) |
474 | if (skill.enabled()) |
| 532 | std::swap(rootMoves[0], *std::find(rootMoves.begin(), |
475 | std::swap(rootMoves[0], *std::find(rootMoves.begin(), rootMoves.end(), |
| 533 |
|
476 | skill.best ? skill.best : skill.pick_best(multiPV))); |
| 534 | } |
477 | } |
| 535 | 478 | ||
| 536 | 479 | ||
| 537 | namespace { |
480 | namespace { |
| 538 | 481 | ||
| 539 | // search<>() is the main search function for both PV and non-PV nodes |
482 | // search<>() is the main search function for both PV and non-PV nodes |
| 540 | 483 | ||
| 541 | template <NodeType NT> |
484 | template <NodeType NT> |
| 542 | Value search(Position& pos, Stack* ss, Value alpha, Value beta, Depth depth, bool |
485 | Value search(Position& pos, Stack* ss, Value alpha, Value beta, Depth depth, bool cutNode, bool skipEarlyPruning) { |
| 543 | 486 | ||
| 544 | const bool PvNode = NT == PV; |
487 | const bool PvNode = NT == PV; |
| 545 | const bool rootNode = PvNode && |
488 | const bool rootNode = PvNode && ss->ply == 0; |
| 546 | 489 | ||
| 547 | assert(-VALUE_INFINITE <= alpha && alpha < beta && beta <= VALUE_INFINITE); |
490 | assert(-VALUE_INFINITE <= alpha && alpha < beta && beta <= VALUE_INFINITE); |
| 548 | assert(PvNode || (alpha == beta - 1)); |
491 | assert(PvNode || (alpha == beta - 1)); |
| 549 | assert(DEPTH_ZERO < depth && depth < DEPTH_MAX); |
492 | assert(DEPTH_ZERO < depth && depth < DEPTH_MAX); |
| 550 | assert(!(PvNode && cutNode)); |
493 | assert(!(PvNode && cutNode)); |
| 551 | assert(depth / ONE_PLY * ONE_PLY == depth); |
494 | assert(depth / ONE_PLY * ONE_PLY == depth); |
| 552 | 495 | ||
| 553 | Move pv[MAX_PLY+1], quietsSearched[64]; |
496 | Move pv[MAX_PLY+1], capturesSearched[32], quietsSearched[64]; |
| 554 | StateInfo st; |
497 | StateInfo st; |
| 555 | TTEntry* tte; |
498 | TTEntry* tte; |
| 556 | Key posKey; |
499 | Key posKey; |
| 557 | Move ttMove, move, excludedMove, bestMove; |
500 | Move ttMove, move, excludedMove, bestMove; |
| 558 | Depth extension, newDepth; |
501 | Depth extension, newDepth; |
| 559 | Value bestValue, value, ttValue, eval, |
502 | Value bestValue, value, ttValue, eval, maxValue; |
| 560 | bool ttHit, inCheck, givesCheck, singularExtensionNode, improving; |
503 | bool ttHit, inCheck, givesCheck, singularExtensionNode, improving; |
| 561 | bool captureOrPromotion, doFullDepthSearch, |
504 | bool captureOrPromotion, doFullDepthSearch, moveCountPruning, skipQuiets, ttCapture, pvExact; |
| 562 | Piece |
505 | Piece movedPiece; |
| 563 | int moveCount, quietCount; |
506 | int moveCount, captureCount, quietCount; |
| 564 | 507 | ||
| 565 | // Step 1. Initialize node |
508 | // Step 1. Initialize node |
| 566 | Thread* thisThread = pos.this_thread(); |
509 | Thread* thisThread = pos.this_thread(); |
| 567 | inCheck = pos.checkers(); |
510 | inCheck = pos.checkers(); |
| 568 | moveCount = quietCount = |
511 | moveCount = captureCount = quietCount = ss->moveCount = 0; |
| 569 | ss-> |
512 | ss->statScore = 0; |
| 570 | bestValue = -VALUE_INFINITE; |
513 | bestValue = -VALUE_INFINITE; |
| 571 |
|
514 | maxValue = VALUE_INFINITE; |
| 572 | 515 | ||
| 573 | // Check for the available remaining time |
516 | // Check for the available remaining time |
| 574 | if (thisThread->resetCalls.load(std::memory_order_relaxed)) |
- | |
| 575 | { |
- | |
| 576 | thisThread->resetCalls = false; |
- | |
| 577 | thisThread->callsCnt = 0; |
- | |
| 578 | } |
- | |
| 579 | if ( |
517 | if (thisThread == Threads.main()) |
| 580 | { |
- | |
| 581 |
|
518 | static_cast<MainThread*>(thisThread)->check_time(); |
| 582 | th->resetCalls = true; |
- | |
| 583 | - | ||
| 584 | check_time(); |
- | |
| 585 | } |
- | |
| 586 | 519 | ||
| 587 | // Used to send selDepth info to GUI |
520 | // Used to send selDepth info to GUI (selDepth counts from 1, ply from 0) |
| 588 | if (PvNode && thisThread-> |
521 | if (PvNode && thisThread->selDepth < ss->ply + 1) |
| 589 | thisThread-> |
522 | thisThread->selDepth = ss->ply + 1; |
| 590 | 523 | ||
| 591 | if (!rootNode) |
524 | if (!rootNode) |
| 592 | { |
525 | { |
| 593 | // Step 2. Check for aborted search and immediate draw |
526 | // Step 2. Check for aborted search and immediate draw |
| 594 | if ( |
527 | if (Threads.stop.load(std::memory_order_relaxed) || pos.is_draw(ss->ply) || ss->ply >= MAX_PLY) |
| 595 | return ss->ply >= MAX_PLY && !inCheck ? evaluate(pos) |
528 | return ss->ply >= MAX_PLY && !inCheck ? evaluate(pos) : VALUE_DRAW; |
| 596 | : DrawValue[pos.side_to_move()]; |
- | |
| 597 | 529 | ||
| 598 | // Step 3. Mate distance pruning. Even if we mate at the next move our score |
530 | // Step 3. Mate distance pruning. Even if we mate at the next move our score |
| 599 | // would be at best mate_in(ss->ply+1), but if alpha is already bigger because |
531 | // would be at best mate_in(ss->ply+1), but if alpha is already bigger because |
| 600 | // a shorter mate was found upward in the tree then there is no need to search |
532 | // a shorter mate was found upward in the tree then there is no need to search |
| 601 | // because we will never beat the current alpha. Same logic but with reversed |
533 | // because we will never beat the current alpha. Same logic but with reversed |
| Line 607... | Line 539... | ||
| 607 | return alpha; |
539 | return alpha; |
| 608 | } |
540 | } |
| 609 | 541 | ||
| 610 | assert(0 <= ss->ply && ss->ply < MAX_PLY); |
542 | assert(0 <= ss->ply && ss->ply < MAX_PLY); |
| 611 | 543 | ||
| - | 544 | (ss+1)->ply = ss->ply + 1; |
|
| 612 | ss->currentMove = (ss+1)->excludedMove = bestMove = MOVE_NONE; |
545 | ss->currentMove = (ss+1)->excludedMove = bestMove = MOVE_NONE; |
| 613 | ss-> |
546 | ss->contHistory = &thisThread->contHistory[NO_PIECE][0]; |
| 614 | (ss+1)->skipEarlyPruning = false; |
- | |
| 615 | (ss+2)->killers[0] = (ss+2)->killers[1] = MOVE_NONE; |
547 | (ss+2)->killers[0] = (ss+2)->killers[1] = MOVE_NONE; |
| - | 548 | Square prevSq = to_sq((ss-1)->currentMove); |
|
| 616 | 549 | ||
| 617 | // Step 4. Transposition table lookup. We don't want the score of a partial |
550 | // Step 4. Transposition table lookup. We don't want the score of a partial |
| 618 | // search to overwrite a previous full search TT value, so we use a different |
551 | // search to overwrite a previous full search TT value, so we use a different |
| 619 | // position key in case of an excluded move. |
552 | // position key in case of an excluded move. |
| 620 | excludedMove = ss->excludedMove; |
553 | excludedMove = ss->excludedMove; |
| 621 | posKey = pos.key() ^ Key(excludedMove); |
554 | posKey = pos.key() ^ Key(excludedMove << 16); // isn't a very good hash |
| 622 | tte = TT.probe(posKey, ttHit); |
555 | tte = TT.probe(posKey, ttHit); |
| 623 | ttValue = ttHit ? value_from_tt(tte->value(), ss->ply) : VALUE_NONE; |
556 | ttValue = ttHit ? value_from_tt(tte->value(), ss->ply) : VALUE_NONE; |
| 624 | ttMove = rootNode ? thisThread->rootMoves[thisThread->PVIdx].pv[0] |
557 | ttMove = rootNode ? thisThread->rootMoves[thisThread->PVIdx].pv[0] |
| 625 | : ttHit ? tte->move() : MOVE_NONE; |
558 | : ttHit ? tte->move() : MOVE_NONE; |
| 626 | 559 | ||
| Line 630... | Line 563... | ||
| 630 | && tte->depth() >= depth |
563 | && tte->depth() >= depth |
| 631 | && ttValue != VALUE_NONE // Possible in case of TT access race |
564 | && ttValue != VALUE_NONE // Possible in case of TT access race |
| 632 | && (ttValue >= beta ? (tte->bound() & BOUND_LOWER) |
565 | && (ttValue >= beta ? (tte->bound() & BOUND_LOWER) |
| 633 | : (tte->bound() & BOUND_UPPER))) |
566 | : (tte->bound() & BOUND_UPPER))) |
| 634 | { |
567 | { |
| 635 | // If ttMove is quiet, update |
568 | // If ttMove is quiet, update move sorting heuristics on TT hit |
| 636 | if ( |
569 | if (ttMove) |
| 637 | { |
570 | { |
| 638 |
|
571 | if (ttValue >= beta) |
| - | 572 | { |
|
| - | 573 | if (!pos.capture_or_promotion(ttMove)) |
|
| - | 574 | update_stats(pos, ss, ttMove, nullptr, 0, stat_bonus(depth)); |
|
| 639 | 575 | ||
| 640 |
|
576 | // Extra penalty for a quiet TT move in previous ply when it gets refuted |
| 641 | { |
- | |
| 642 |
|
577 | if ((ss-1)->moveCount == 1 && !pos.captured_piece()) |
| 643 |
|
578 | update_continuation_histories(ss-1, pos.piece_on(prevSq), prevSq, -stat_bonus(depth + ONE_PLY)); |
| 644 | } |
579 | } |
| 645 | - | ||
| 646 | // |
580 | // Penalty for a quiet ttMove that fails low |
| 647 |
|
581 | else if (!pos.capture_or_promotion(ttMove)) |
| 648 | { |
582 | { |
| 649 |
|
583 | int penalty = -stat_bonus(depth); |
| 650 |
|
584 | thisThread->mainHistory.update(pos.side_to_move(), ttMove, penalty); |
| 651 |
|
585 | update_continuation_histories(ss, pos.moved_piece(ttMove), to_sq(ttMove), penalty); |
| 652 | } |
586 | } |
| 653 | } |
587 | } |
| 654 | return ttValue; |
588 | return ttValue; |
| 655 | } |
589 | } |
| 656 | 590 | ||
| 657 | // Step 4a. Tablebase probe |
591 | // Step 4a. Tablebase probe |
| 658 | if (!rootNode && TB::Cardinality) |
592 | if (!rootNode && TB::Cardinality) |
| 659 | { |
593 | { |
| 660 | int |
594 | int piecesCount = pos.count<ALL_PIECES>(); |
| 661 | 595 | ||
| 662 | if ( |
596 | if ( piecesCount <= TB::Cardinality |
| 663 | && ( |
597 | && (piecesCount < TB::Cardinality || depth >= TB::ProbeDepth) |
| 664 | && pos.rule50_count() == 0 |
598 | && pos.rule50_count() == 0 |
| 665 | && !pos.can_castle(ANY_CASTLING)) |
599 | && !pos.can_castle(ANY_CASTLING)) |
| 666 | { |
600 | { |
| - | 601 | TB::ProbeState err; |
|
| 667 |
|
602 | TB::WDLScore wdl = Tablebases::probe_wdl(pos, &err); |
| 668 | 603 | ||
| 669 | if ( |
604 | if (err != TB::ProbeState::FAIL) |
| 670 | { |
605 | { |
| 671 | thisThread->tbHits |
606 | thisThread->tbHits.fetch_add(1, std::memory_order_relaxed); |
| 672 | 607 | ||
| 673 | int drawScore = TB::UseRule50 ? 1 : 0; |
608 | int drawScore = TB::UseRule50 ? 1 : 0; |
| 674 | 609 | ||
| 675 | value = |
610 | value = wdl < -drawScore ? -VALUE_MATE + MAX_PLY + ss->ply + 1 |
| 676 | : |
611 | : wdl > drawScore ? VALUE_MATE - MAX_PLY - ss->ply - 1 |
| 677 | : VALUE_DRAW + 2 * |
612 | : VALUE_DRAW + 2 * wdl * drawScore; |
| 678 | 613 | ||
| - | 614 | Bound b = wdl < -drawScore ? BOUND_UPPER |
|
| - | 615 | : wdl > drawScore ? BOUND_LOWER : BOUND_EXACT; |
|
| - | 616 | ||
| - | 617 | if ( b == BOUND_EXACT |
|
| - | 618 | || (b == BOUND_LOWER ? value >= beta : value <= alpha)) |
|
| - | 619 | { |
|
| 679 | tte->save(posKey, value_to_tt(value, ss->ply), |
620 | tte->save(posKey, value_to_tt(value, ss->ply), b, |
| 680 | std::min(DEPTH_MAX - ONE_PLY, depth + 6 * ONE_PLY), |
621 | std::min(DEPTH_MAX - ONE_PLY, depth + 6 * ONE_PLY), |
| 681 | MOVE_NONE, VALUE_NONE, TT.generation()); |
622 | MOVE_NONE, VALUE_NONE, TT.generation()); |
| - | 623 | ||
| - | 624 | return value; |
|
| - | 625 | } |
|
| 682 | 626 | ||
| - | 627 | if (PvNode) |
|
| - | 628 | { |
|
| - | 629 | if (b == BOUND_LOWER) |
|
| - | 630 | bestValue = value, alpha = std::max(alpha, bestValue); |
|
| 683 |
|
631 | else |
| - | 632 | maxValue = value; |
|
| - | 633 | } |
|
| 684 | } |
634 | } |
| 685 | } |
635 | } |
| 686 | } |
636 | } |
| 687 | 637 | ||
| 688 | // Step 5. Evaluate the position statically |
638 | // Step 5. Evaluate the position statically |
| Line 697... | Line 647... | ||
| 697 | // Never assume anything on values stored in TT |
647 | // Never assume anything on values stored in TT |
| 698 | if ((ss->staticEval = eval = tte->eval()) == VALUE_NONE) |
648 | if ((ss->staticEval = eval = tte->eval()) == VALUE_NONE) |
| 699 | eval = ss->staticEval = evaluate(pos); |
649 | eval = ss->staticEval = evaluate(pos); |
| 700 | 650 | ||
| 701 | // Can ttValue be used as a better position evaluation? |
651 | // Can ttValue be used as a better position evaluation? |
| 702 | if (ttValue != VALUE_NONE |
652 | if ( ttValue != VALUE_NONE |
| 703 |
|
653 | && (tte->bound() & (ttValue > eval ? BOUND_LOWER : BOUND_UPPER))) |
| 704 |
|
654 | eval = ttValue; |
| 705 | } |
655 | } |
| 706 | else |
656 | else |
| 707 | { |
657 | { |
| 708 | eval = ss->staticEval = |
658 | eval = ss->staticEval = |
| 709 | (ss-1)->currentMove != MOVE_NULL ? evaluate(pos) |
659 | (ss-1)->currentMove != MOVE_NULL ? evaluate(pos) |
| Line 711... | Line 661... | ||
| 711 | 661 | ||
| 712 | tte->save(posKey, VALUE_NONE, BOUND_NONE, DEPTH_NONE, MOVE_NONE, |
662 | tte->save(posKey, VALUE_NONE, BOUND_NONE, DEPTH_NONE, MOVE_NONE, |
| 713 | ss->staticEval, TT.generation()); |
663 | ss->staticEval, TT.generation()); |
| 714 | } |
664 | } |
| 715 | 665 | ||
| 716 | if ( |
666 | if (skipEarlyPruning || !pos.non_pawn_material(pos.side_to_move())) |
| 717 | goto moves_loop; |
667 | goto moves_loop; |
| 718 | 668 | ||
| 719 | // Step 6. Razoring (skipped when in check) |
669 | // Step 6. Razoring (skipped when in check) |
| 720 | if ( !PvNode |
670 | if ( !PvNode |
| 721 | && depth < 4 * ONE_PLY |
671 | && depth < 4 * ONE_PLY |
| 722 | && ttMove == MOVE_NONE |
- | |
| 723 | && eval + razor_margin |
672 | && eval + razor_margin <= alpha) |
| 724 | { |
673 | { |
| 725 | if (depth <= ONE_PLY) |
674 | if (depth <= ONE_PLY) |
| 726 | return qsearch<NonPV, false>(pos, ss, alpha, |
675 | return qsearch<NonPV, false>(pos, ss, alpha, alpha+1); |
| 727 | 676 | ||
| 728 | Value ralpha = alpha - razor_margin |
677 | Value ralpha = alpha - razor_margin; |
| 729 | Value v = qsearch<NonPV, false>(pos, ss, ralpha, ralpha+1 |
678 | Value v = qsearch<NonPV, false>(pos, ss, ralpha, ralpha+1); |
| 730 | if (v <= ralpha) |
679 | if (v <= ralpha) |
| 731 | return v; |
680 | return v; |
| 732 | } |
681 | } |
| 733 | 682 | ||
| 734 | // Step 7. Futility pruning: child node (skipped when in check) |
683 | // Step 7. Futility pruning: child node (skipped when in check) |
| 735 | if ( !rootNode |
684 | if ( !rootNode |
| 736 | && depth < 7 * ONE_PLY |
685 | && depth < 7 * ONE_PLY |
| 737 | && eval - futility_margin(depth) >= beta |
686 | && eval - futility_margin(depth) >= beta |
| 738 | && eval < VALUE_KNOWN_WIN // Do not return unproven wins |
687 | && eval < VALUE_KNOWN_WIN) // Do not return unproven wins |
| 739 | && pos.non_pawn_material(pos.side_to_move())) |
- | |
| 740 | return eval; |
688 | return eval; |
| 741 | 689 | ||
| 742 | // Step 8. Null move search with verification search (is omitted in PV nodes) |
690 | // Step 8. Null move search with verification search (is omitted in PV nodes) |
| 743 | if ( !PvNode |
691 | if ( !PvNode |
| 744 | && eval >= beta |
692 | && eval >= beta |
| 745 | && |
693 | && ss->staticEval >= beta - 36 * depth / ONE_PLY + 225 |
| 746 | && |
694 | && (ss->ply >= thisThread->nmp_ply || ss->ply % 2 != thisThread->nmp_odd)) |
| 747 | { |
695 | { |
| 748 | ss->currentMove = MOVE_NULL; |
- | |
| 749 | ss->counterMoves = nullptr; |
- | |
| 750 | 696 | ||
| 751 | assert(eval - beta >= 0); |
697 | assert(eval - beta >= 0); |
| 752 | 698 | ||
| 753 | // Null move dynamic reduction based on depth and value |
699 | // Null move dynamic reduction based on depth and value |
| 754 | Depth R = ((823 + 67 * depth / ONE_PLY) / 256 + std::min((eval - beta) / PawnValueMg, 3)) * ONE_PLY; |
700 | Depth R = ((823 + 67 * depth / ONE_PLY) / 256 + std::min((eval - beta) / PawnValueMg, 3)) * ONE_PLY; |
| - | 701 | ||
| - | 702 | ss->currentMove = MOVE_NULL; |
|
| - | 703 | ss->contHistory = &thisThread->contHistory[NO_PIECE][0]; |
|
| 755 | 704 | ||
| 756 | pos.do_null_move(st); |
705 | pos.do_null_move(st); |
| 757 | (ss+1)->skipEarlyPruning = true; |
- | |
| 758 | nullValue = depth-R < ONE_PLY ? -qsearch<NonPV, false>(pos, ss+1, -beta, -beta+1 |
706 | Value nullValue = depth-R < ONE_PLY ? -qsearch<NonPV, false>(pos, ss+1, -beta, -beta+1) |
| 759 | : - search<NonPV>(pos, ss+1, -beta, -beta+1, depth-R, ! |
707 | : - search<NonPV>(pos, ss+1, -beta, -beta+1, depth-R, !cutNode, true); |
| 760 | (ss+1)->skipEarlyPruning = false; |
- | |
| 761 | pos.undo_null_move(); |
708 | pos.undo_null_move(); |
| 762 | 709 | ||
| 763 | if (nullValue >= beta) |
710 | if (nullValue >= beta) |
| 764 | { |
711 | { |
| 765 | // Do not return unproven mate scores |
712 | // Do not return unproven mate scores |
| 766 | if (nullValue >= VALUE_MATE_IN_MAX_PLY) |
713 | if (nullValue >= VALUE_MATE_IN_MAX_PLY) |
| 767 | nullValue = beta; |
714 | nullValue = beta; |
| 768 | 715 | ||
| 769 | if (depth < 12 * ONE_PLY |
716 | if (abs(beta) < VALUE_KNOWN_WIN && (depth < 12 * ONE_PLY || thisThread->nmp_ply)) |
| 770 | return nullValue; |
717 | return nullValue; |
| 771 | 718 | ||
| 772 | // Do verification search at high depths |
719 | // Do verification search at high depths |
| - | 720 | // disable null move pruning for side to move for the first part of the remaining search tree |
|
| - | 721 | thisThread->nmp_ply = ss->ply + 3 * (depth-R) / 4; |
|
| 773 |
|
722 | thisThread->nmp_odd = ss->ply % 2; |
| - | 723 | ||
| 774 | Value v = depth-R < ONE_PLY ? qsearch<NonPV, false>(pos, ss, beta-1, |
724 | Value v = depth-R < ONE_PLY ? qsearch<NonPV, false>(pos, ss, beta-1, beta) |
| 775 | : search<NonPV>(pos, ss, beta-1, beta, depth-R, false); |
725 | : search<NonPV>(pos, ss, beta-1, beta, depth-R, false, true); |
| - | 726 | ||
| 776 |
|
727 | thisThread->nmp_odd = thisThread->nmp_ply = 0; |
| 777 | 728 | ||
| 778 | if (v >= beta) |
729 | if (v >= beta) |
| 779 | return nullValue; |
730 | return nullValue; |
| 780 | } |
731 | } |
| 781 | } |
732 | } |
| Line 786... | Line 737... | ||
| 786 | if ( !PvNode |
737 | if ( !PvNode |
| 787 | && depth >= 5 * ONE_PLY |
738 | && depth >= 5 * ONE_PLY |
| 788 | && abs(beta) < VALUE_MATE_IN_MAX_PLY) |
739 | && abs(beta) < VALUE_MATE_IN_MAX_PLY) |
| 789 | { |
740 | { |
| 790 | Value rbeta = std::min(beta + 200, VALUE_INFINITE); |
741 | Value rbeta = std::min(beta + 200, VALUE_INFINITE); |
| 791 | Depth rdepth = depth - 4 * ONE_PLY; |
- | |
| 792 | 742 | ||
| 793 | assert(rdepth >= ONE_PLY); |
- | |
| 794 | assert((ss-1)->currentMove != MOVE_NONE); |
- | |
| 795 | assert((ss-1)->currentMove |
743 | assert(is_ok((ss-1)->currentMove)); |
| 796 | 744 | ||
| 797 | MovePicker mp(pos, ttMove, rbeta - ss-> |
745 | MovePicker mp(pos, ttMove, rbeta - ss->staticEval, &thisThread->captureHistory); |
| 798 | 746 | ||
| 799 | while ((move = mp.next_move()) != MOVE_NONE) |
747 | while ((move = mp.next_move()) != MOVE_NONE) |
| 800 | if (pos.legal(move)) |
748 | if (pos.legal(move)) |
| 801 | { |
749 | { |
| 802 | ss->currentMove = move; |
750 | ss->currentMove = move; |
| 803 | ss-> |
751 | ss->contHistory = &thisThread->contHistory[pos.moved_piece(move)][to_sq(move)]; |
| - | 752 | ||
| - | 753 | assert(depth >= 5 * ONE_PLY); |
|
| 804 | pos.do_move(move, |
754 | pos.do_move(move, st); |
| 805 | value = -search<NonPV>(pos, ss+1, -rbeta, -rbeta+1, |
755 | value = -search<NonPV>(pos, ss+1, -rbeta, -rbeta+1, depth - 4 * ONE_PLY, !cutNode, false); |
| 806 | pos.undo_move(move); |
756 | pos.undo_move(move); |
| 807 | if (value >= rbeta) |
757 | if (value >= rbeta) |
| 808 | return value; |
758 | return value; |
| 809 | } |
759 | } |
| 810 | } |
760 | } |
| Line 813... | Line 763... | ||
| 813 | if ( depth >= 6 * ONE_PLY |
763 | if ( depth >= 6 * ONE_PLY |
| 814 | && !ttMove |
764 | && !ttMove |
| 815 | && (PvNode || ss->staticEval + 256 >= beta)) |
765 | && (PvNode || ss->staticEval + 256 >= beta)) |
| 816 | { |
766 | { |
| 817 | Depth d = (3 * depth / (4 * ONE_PLY) - 2) * ONE_PLY; |
767 | Depth d = (3 * depth / (4 * ONE_PLY) - 2) * ONE_PLY; |
| 818 | ss->skipEarlyPruning = true; |
- | |
| 819 | search<NT>(pos, ss, alpha, beta, d, |
768 | search<NT>(pos, ss, alpha, beta, d, cutNode, true); |
| 820 | ss->skipEarlyPruning = false; |
- | |
| 821 | 769 | ||
| 822 | tte = TT.probe(posKey, ttHit); |
770 | tte = TT.probe(posKey, ttHit); |
| 823 | ttMove = ttHit ? tte->move() : MOVE_NONE; |
771 | ttMove = ttHit ? tte->move() : MOVE_NONE; |
| 824 | } |
772 | } |
| 825 | 773 | ||
| 826 | moves_loop: // When in check search starts from here |
774 | moves_loop: // When in check search starts from here |
| 827 | 775 | ||
| 828 | const |
776 | const PieceToHistory* contHist[] = { (ss-1)->contHistory, (ss-2)->contHistory, nullptr, (ss-4)->contHistory }; |
| 829 |
|
777 | Move countermove = thisThread->counterMoves[pos.piece_on(prevSq)][prevSq]; |
| 830 | const CounterMoveStats* fmh2 = (ss-4)->counterMoves; |
- | |
| 831 | 778 | ||
| 832 | MovePicker mp(pos, ttMove, depth, ss); |
779 | MovePicker mp(pos, ttMove, depth, &thisThread->mainHistory, &thisThread->captureHistory, contHist, countermove, ss->killers); |
| 833 | value = bestValue; // Workaround a bogus 'uninitialized' warning under gcc |
780 | value = bestValue; // Workaround a bogus 'uninitialized' warning under gcc |
| 834 | improving = ss->staticEval >= (ss-2)->staticEval |
781 | improving = ss->staticEval >= (ss-2)->staticEval |
| 835 | /* || ss->staticEval == VALUE_NONE Already implicit in the previous condition */ |
782 | /* || ss->staticEval == VALUE_NONE Already implicit in the previous condition */ |
| 836 | ||(ss-2)->staticEval == VALUE_NONE; |
783 | ||(ss-2)->staticEval == VALUE_NONE; |
| 837 | 784 | ||
| Line 840... | Line 787... | ||
| 840 | && ttMove != MOVE_NONE |
787 | && ttMove != MOVE_NONE |
| 841 | && ttValue != VALUE_NONE |
788 | && ttValue != VALUE_NONE |
| 842 | && !excludedMove // Recursive singular search is not allowed |
789 | && !excludedMove // Recursive singular search is not allowed |
| 843 | && (tte->bound() & BOUND_LOWER) |
790 | && (tte->bound() & BOUND_LOWER) |
| 844 | && tte->depth() >= depth - 3 * ONE_PLY; |
791 | && tte->depth() >= depth - 3 * ONE_PLY; |
| - | 792 | skipQuiets = false; |
|
| - | 793 | ttCapture = false; |
|
| - | 794 | pvExact = PvNode && ttHit && tte->bound() == BOUND_EXACT; |
|
| 845 | 795 | ||
| 846 | // Step 11. Loop through moves |
796 | // Step 11. Loop through moves |
| 847 | // Loop through all pseudo-legal moves until no moves remain or a beta cutoff occurs |
797 | // Loop through all pseudo-legal moves until no moves remain or a beta cutoff occurs |
| 848 | while ((move = mp.next_move()) != MOVE_NONE) |
798 | while ((move = mp.next_move(skipQuiets)) != MOVE_NONE) |
| 849 | { |
799 | { |
| 850 | assert(is_ok(move)); |
800 | assert(is_ok(move)); |
| 851 | 801 | ||
| 852 | if (move == excludedMove) |
802 | if (move == excludedMove) |
| 853 | continue; |
803 | continue; |
| Line 869... | Line 819... | ||
| 869 | if (PvNode) |
819 | if (PvNode) |
| 870 | (ss+1)->pv = nullptr; |
820 | (ss+1)->pv = nullptr; |
| 871 | 821 | ||
| 872 | extension = DEPTH_ZERO; |
822 | extension = DEPTH_ZERO; |
| 873 | captureOrPromotion = pos.capture_or_promotion(move); |
823 | captureOrPromotion = pos.capture_or_promotion(move); |
| 874 |
|
824 | movedPiece = pos.moved_piece(move); |
| 875 | 825 | ||
| 876 | givesCheck = type_of(move) == NORMAL && !pos.discovered_check_candidates() |
826 | givesCheck = type_of(move) == NORMAL && !pos.discovered_check_candidates() |
| 877 | ? pos.check_squares(type_of( |
827 | ? pos.check_squares(type_of(movedPiece)) & to_sq(move) |
| 878 | : pos.gives_check(move); |
828 | : pos.gives_check(move); |
| 879 | 829 | ||
| 880 | moveCountPruning = depth < 16 * ONE_PLY |
830 | moveCountPruning = depth < 16 * ONE_PLY |
| 881 | && moveCount >= FutilityMoveCounts[improving][depth / ONE_PLY]; |
831 | && moveCount >= FutilityMoveCounts[improving][depth / ONE_PLY]; |
| 882 | 832 | ||
| 883 | // Step 12. |
833 | // Step 12. Singular and Gives Check Extensions |
| 884 | if ( givesCheck |
- | |
| 885 | && !moveCountPruning |
- | |
| 886 | && pos.see_ge(move, VALUE_ZERO)) |
- | |
| 887 | extension = ONE_PLY; |
- | |
| 888 | 834 | ||
| 889 | // Singular extension search. If all moves but one fail low on a search of |
835 | // Singular extension search. If all moves but one fail low on a search of |
| 890 | // (alpha-s, beta-s), and just one fails high on (alpha, beta), then that move |
836 | // (alpha-s, beta-s), and just one fails high on (alpha, beta), then that move |
| 891 | // is singular and should be extended. To verify this we do a reduced search |
837 | // is singular and should be extended. To verify this we do a reduced search |
| 892 | // on all the other moves but the ttMove and if the result is lower than |
838 | // on all the other moves but the ttMove and if the result is lower than |
| 893 | // ttValue minus a margin then we extend the ttMove. |
839 | // ttValue minus a margin then we will extend the ttMove. |
| 894 | if ( singularExtensionNode |
840 | if ( singularExtensionNode |
| 895 | && move == ttMove |
841 | && move == ttMove |
| 896 | && !extension |
- | |
| 897 | && pos.legal(move)) |
842 | && pos.legal(move)) |
| 898 | { |
843 | { |
| 899 | Value rBeta = std::max(ttValue - 2 * depth / ONE_PLY, -VALUE_MATE); |
844 | Value rBeta = std::max(ttValue - 2 * depth / ONE_PLY, -VALUE_MATE); |
| 900 | Depth d = (depth / (2 * ONE_PLY)) * ONE_PLY; |
845 | Depth d = (depth / (2 * ONE_PLY)) * ONE_PLY; |
| 901 | ss->excludedMove = move; |
846 | ss->excludedMove = move; |
| 902 | ss->skipEarlyPruning = true; |
- | |
| 903 | value = search<NonPV>(pos, ss, rBeta - 1, rBeta, d, |
847 | value = search<NonPV>(pos, ss, rBeta - 1, rBeta, d, cutNode, true); |
| 904 | ss->skipEarlyPruning = false; |
- | |
| 905 | ss->excludedMove = MOVE_NONE; |
848 | ss->excludedMove = MOVE_NONE; |
| 906 | 849 | ||
| 907 | if (value < rBeta) |
850 | if (value < rBeta) |
| 908 | extension = ONE_PLY; |
851 | extension = ONE_PLY; |
| 909 | } |
852 | } |
| - | 853 | else if ( givesCheck |
|
| - | 854 | && !moveCountPruning |
|
| - | 855 | && pos.see_ge(move)) |
|
| - | 856 | extension = ONE_PLY; |
|
| 910 | 857 | ||
| 911 | // |
858 | // Calculate new depth for this move |
| 912 | newDepth = depth - ONE_PLY + extension; |
859 | newDepth = depth - ONE_PLY + extension; |
| 913 | 860 | ||
| 914 | // Step 13. Pruning at shallow depth |
861 | // Step 13. Pruning at shallow depth |
| 915 | if ( !rootNode |
862 | if ( !rootNode |
| - | 863 | && pos.non_pawn_material(pos.side_to_move()) |
|
| 916 | && bestValue > VALUE_MATED_IN_MAX_PLY) |
864 | && bestValue > VALUE_MATED_IN_MAX_PLY) |
| 917 | { |
865 | { |
| 918 | if ( !captureOrPromotion |
866 | if ( !captureOrPromotion |
| 919 | && !givesCheck |
867 | && !givesCheck |
| 920 | && !pos.advanced_pawn_push(move)) |
868 | && (!pos.advanced_pawn_push(move) || pos.non_pawn_material() >= Value(5000))) |
| 921 | { |
869 | { |
| 922 | // Move count based pruning |
870 | // Move count based pruning |
| 923 | if (moveCountPruning) |
871 | if (moveCountPruning) |
| - | 872 | { |
|
| - | 873 | skipQuiets = true; |
|
| 924 | continue; |
874 | continue; |
| - | 875 | } |
|
| 925 | 876 | ||
| 926 | // Reduced depth of the next LMR search |
877 | // Reduced depth of the next LMR search |
| 927 | int lmrDepth = std::max(newDepth - reduction<PvNode>(improving, depth, moveCount), DEPTH_ZERO) / ONE_PLY; |
878 | int lmrDepth = std::max(newDepth - reduction<PvNode>(improving, depth, moveCount), DEPTH_ZERO) / ONE_PLY; |
| 928 | 879 | ||
| 929 | // Countermoves based pruning |
880 | // Countermoves based pruning |
| 930 | if ( lmrDepth < 3 |
881 | if ( lmrDepth < 3 |
| 931 | && ( |
882 | && (*contHist[0])[movedPiece][to_sq(move)] < CounterMovePruneThreshold |
| 932 | && (!fmh || (*fmh )[moved_piece][to_sq(move)] < VALUE_ZERO) |
- | |
| 933 | && ( |
883 | && (*contHist[1])[movedPiece][to_sq(move)] < CounterMovePruneThreshold) |
| 934 | continue; |
884 | continue; |
| 935 | 885 | ||
| 936 | // Futility pruning: parent node |
886 | // Futility pruning: parent node |
| 937 | if ( lmrDepth < 7 |
887 | if ( lmrDepth < 7 |
| 938 | && !inCheck |
888 | && !inCheck |
| Line 942... | Line 892... | ||
| 942 | // Prune moves with negative SEE |
892 | // Prune moves with negative SEE |
| 943 | if ( lmrDepth < 8 |
893 | if ( lmrDepth < 8 |
| 944 | && !pos.see_ge(move, Value(-35 * lmrDepth * lmrDepth))) |
894 | && !pos.see_ge(move, Value(-35 * lmrDepth * lmrDepth))) |
| 945 | continue; |
895 | continue; |
| 946 | } |
896 | } |
| 947 | else if ( depth < 7 * ONE_PLY |
897 | else if ( depth < 7 * ONE_PLY |
| 948 | && !extension |
898 | && !extension |
| 949 | && !pos.see_ge(move, |
899 | && !pos.see_ge(move, -PawnValueEg * (depth / ONE_PLY))) |
| 950 | continue; |
900 | continue; |
| 951 | } |
901 | } |
| 952 | 902 | ||
| 953 | // Speculative prefetch as early as possible |
903 | // Speculative prefetch as early as possible |
| 954 | prefetch(TT.first_entry(pos.key_after(move))); |
904 | prefetch(TT.first_entry(pos.key_after(move))); |
| Line 958... | Line 908... | ||
| 958 | { |
908 | { |
| 959 | ss->moveCount = --moveCount; |
909 | ss->moveCount = --moveCount; |
| 960 | continue; |
910 | continue; |
| 961 | } |
911 | } |
| 962 | 912 | ||
| - | 913 | if (move == ttMove && captureOrPromotion) |
|
| - | 914 | ttCapture = true; |
|
| - | 915 | ||
| - | 916 | // Update the current move (this must be done after singular extension search) |
|
| 963 | ss->currentMove = move; |
917 | ss->currentMove = move; |
| 964 | ss-> |
918 | ss->contHistory = &thisThread->contHistory[movedPiece][to_sq(move)]; |
| 965 | 919 | ||
| 966 | // Step 14. Make the move |
920 | // Step 14. Make the move |
| 967 | pos.do_move(move, st, givesCheck); |
921 | pos.do_move(move, st, givesCheck); |
| 968 | 922 | ||
| 969 | // Step 15. Reduced depth search (LMR). If the move fails high it will be |
923 | // Step 15. Reduced depth search (LMR). If the move fails high it will be |
| Line 976... | Line 930... | ||
| 976 | 930 | ||
| 977 | if (captureOrPromotion) |
931 | if (captureOrPromotion) |
| 978 | r -= r ? ONE_PLY : DEPTH_ZERO; |
932 | r -= r ? ONE_PLY : DEPTH_ZERO; |
| 979 | else |
933 | else |
| 980 | { |
934 | { |
| - | 935 | // Decrease reduction if opponent's move count is high |
|
| - | 936 | if ((ss-1)->moveCount > 15) |
|
| - | 937 | r -= ONE_PLY; |
|
| - | 938 | ||
| - | 939 | // Decrease reduction for exact PV nodes |
|
| - | 940 | if (pvExact) |
|
| - | 941 | r -= ONE_PLY; |
|
| - | 942 | ||
| - | 943 | // Increase reduction if ttMove is a capture |
|
| - | 944 | if (ttCapture) |
|
| - | 945 | r += ONE_PLY; |
|
| - | 946 | ||
| 981 | // Increase reduction for cut nodes |
947 | // Increase reduction for cut nodes |
| 982 | if (cutNode) |
948 | if (cutNode) |
| 983 | r += 2 * ONE_PLY; |
949 | r += 2 * ONE_PLY; |
| 984 | 950 | ||
| 985 | // Decrease reduction for moves that escape a capture. Filter out |
951 | // Decrease reduction for moves that escape a capture. Filter out |
| 986 | // castling moves, because they are coded as "king captures rook" and |
952 | // castling moves, because they are coded as "king captures rook" and |
| 987 | // hence break make_move(). Also use see() instead of see_sign(), |
- | |
| 988 | // |
953 | // hence break make_move(). |
| 989 | else if ( type_of(move) == NORMAL |
954 | else if ( type_of(move) == NORMAL |
| 990 | && type_of(pos.piece_on(to_sq(move))) != PAWN |
- | |
| 991 | && !pos.see_ge(make_move(to_sq(move), from_sq(move)) |
955 | && !pos.see_ge(make_move(to_sq(move), from_sq(move)))) |
| 992 | r -= 2 * ONE_PLY; |
956 | r -= 2 * ONE_PLY; |
| 993 | 957 | ||
| 994 | ss-> |
958 | ss->statScore = thisThread->mainHistory[~pos.side_to_move()][from_to(move)] |
| 995 |
|
959 | + (*contHist[0])[movedPiece][to_sq(move)] |
| 996 |
|
960 | + (*contHist[1])[movedPiece][to_sq(move)] |
| 997 |
|
961 | + (*contHist[3])[movedPiece][to_sq(move)] |
| 998 | + thisThread->fromTo.get(~pos.side_to_move(), move) |
- | |
| 999 |
|
962 | - 4000; |
| 1000 | 963 | ||
| 1001 | // Decrease/increase reduction by comparing opponent's stat score |
964 | // Decrease/increase reduction by comparing opponent's stat score |
| 1002 | if (ss-> |
965 | if (ss->statScore >= 0 && (ss-1)->statScore < 0) |
| 1003 | r -= ONE_PLY; |
966 | r -= ONE_PLY; |
| 1004 | 967 | ||
| 1005 | else if (ss-> |
968 | else if ((ss-1)->statScore >= 0 && ss->statScore < 0) |
| 1006 | r += ONE_PLY; |
969 | r += ONE_PLY; |
| 1007 | 970 | ||
| 1008 | // Decrease/increase reduction for moves with a good/bad history |
971 | // Decrease/increase reduction for moves with a good/bad history |
| 1009 | r = std::max(DEPTH_ZERO, (r / ONE_PLY - ss-> |
972 | r = std::max(DEPTH_ZERO, (r / ONE_PLY - ss->statScore / 20000) * ONE_PLY); |
| 1010 | } |
973 | } |
| 1011 | 974 | ||
| 1012 | Depth d = std::max(newDepth - r, ONE_PLY); |
975 | Depth d = std::max(newDepth - r, ONE_PLY); |
| 1013 | 976 | ||
| 1014 | value = -search<NonPV>(pos, ss+1, -(alpha+1), -alpha, d, true); |
977 | value = -search<NonPV>(pos, ss+1, -(alpha+1), -alpha, d, true, false); |
| 1015 | 978 | ||
| 1016 | doFullDepthSearch = (value > alpha && d != newDepth); |
979 | doFullDepthSearch = (value > alpha && d != newDepth); |
| 1017 | } |
980 | } |
| 1018 | else |
981 | else |
| 1019 | doFullDepthSearch = !PvNode || moveCount > 1; |
982 | doFullDepthSearch = !PvNode || moveCount > 1; |
| 1020 | 983 | ||
| 1021 | // Step 16. Full depth search when LMR is skipped or fails high |
984 | // Step 16. Full depth search when LMR is skipped or fails high |
| 1022 | if (doFullDepthSearch) |
985 | if (doFullDepthSearch) |
| 1023 | value = newDepth < ONE_PLY ? |
986 | value = newDepth < ONE_PLY ? |
| 1024 | givesCheck ? -qsearch<NonPV, true>(pos, ss+1, -(alpha+1), - |
987 | givesCheck ? -qsearch<NonPV, true>(pos, ss+1, -(alpha+1), -alpha) |
| 1025 | : -qsearch<NonPV, false>(pos, ss+1, -(alpha+1), - |
988 | : -qsearch<NonPV, false>(pos, ss+1, -(alpha+1), -alpha) |
| 1026 | : - search<NonPV>(pos, ss+1, -(alpha+1), -alpha, newDepth, ! |
989 | : - search<NonPV>(pos, ss+1, -(alpha+1), -alpha, newDepth, !cutNode, false); |
| 1027 | 990 | ||
| 1028 | // For PV nodes only, do a full PV search on the first move or after a fail |
991 | // For PV nodes only, do a full PV search on the first move or after a fail |
| 1029 | // high (in the latter case search only if value < beta), otherwise let the |
992 | // high (in the latter case search only if value < beta), otherwise let the |
| 1030 | // parent node fail low with value <= alpha and try another move. |
993 | // parent node fail low with value <= alpha and try another move. |
| 1031 | if (PvNode && (moveCount == 1 || (value > alpha && (rootNode || value < beta)))) |
994 | if (PvNode && (moveCount == 1 || (value > alpha && (rootNode || value < beta)))) |
| 1032 | { |
995 | { |
| 1033 | (ss+1)->pv = pv; |
996 | (ss+1)->pv = pv; |
| 1034 | (ss+1)->pv[0] = MOVE_NONE; |
997 | (ss+1)->pv[0] = MOVE_NONE; |
| 1035 | 998 | ||
| 1036 | value = newDepth < ONE_PLY ? |
999 | value = newDepth < ONE_PLY ? |
| 1037 | givesCheck ? -qsearch<PV, true>(pos, ss+1, -beta, - |
1000 | givesCheck ? -qsearch<PV, true>(pos, ss+1, -beta, -alpha) |
| 1038 | : -qsearch<PV, false>(pos, ss+1, -beta, - |
1001 | : -qsearch<PV, false>(pos, ss+1, -beta, -alpha) |
| 1039 | : - search<PV>(pos, ss+1, -beta, -alpha, newDepth, false); |
1002 | : - search<PV>(pos, ss+1, -beta, -alpha, newDepth, false, false); |
| 1040 | } |
1003 | } |
| 1041 | 1004 | ||
| 1042 | // Step 17. Undo move |
1005 | // Step 17. Undo move |
| 1043 | pos.undo_move(move); |
1006 | pos.undo_move(move); |
| 1044 | 1007 | ||
| Line 1046... | Line 1009... | ||
| 1046 | 1009 | ||
| 1047 | // Step 18. Check for a new best move |
1010 | // Step 18. Check for a new best move |
| 1048 | // Finished searching the move. If a stop occurred, the return value of |
1011 | // Finished searching the move. If a stop occurred, the return value of |
| 1049 | // the search cannot be trusted, and we return immediately without |
1012 | // the search cannot be trusted, and we return immediately without |
| 1050 | // updating best move, PV and TT. |
1013 | // updating best move, PV and TT. |
| 1051 | if ( |
1014 | if (Threads.stop.load(std::memory_order_relaxed)) |
| 1052 | return VALUE_ZERO; |
1015 | return VALUE_ZERO; |
| 1053 | 1016 | ||
| 1054 | if (rootNode) |
1017 | if (rootNode) |
| 1055 | { |
1018 | { |
| 1056 | RootMove& rm = *std::find(thisThread->rootMoves.begin(), |
1019 | RootMove& rm = *std::find(thisThread->rootMoves.begin(), |
| Line 1058... | Line 1021... | ||
| 1058 | 1021 | ||
| 1059 | // PV move or new best move ? |
1022 | // PV move or new best move ? |
| 1060 | if (moveCount == 1 || value > alpha) |
1023 | if (moveCount == 1 || value > alpha) |
| 1061 | { |
1024 | { |
| 1062 | rm.score = value; |
1025 | rm.score = value; |
| - | 1026 | rm.selDepth = thisThread->selDepth; |
|
| 1063 | rm.pv.resize(1); |
1027 | rm.pv.resize(1); |
| 1064 | 1028 | ||
| 1065 | assert((ss+1)->pv); |
1029 | assert((ss+1)->pv); |
| 1066 | 1030 | ||
| 1067 | for (Move* m = (ss+1)->pv; *m != MOVE_NONE; ++m) |
1031 | for (Move* m = (ss+1)->pv; *m != MOVE_NONE; ++m) |
| Line 1072... | Line 1036... | ||
| 1072 | // the best move changes frequently, we allocate some more time. |
1036 | // the best move changes frequently, we allocate some more time. |
| 1073 | if (moveCount > 1 && thisThread == Threads.main()) |
1037 | if (moveCount > 1 && thisThread == Threads.main()) |
| 1074 | ++static_cast<MainThread*>(thisThread)->bestMoveChanges; |
1038 | ++static_cast<MainThread*>(thisThread)->bestMoveChanges; |
| 1075 | } |
1039 | } |
| 1076 | else |
1040 | else |
| 1077 | // All other moves but the PV are set to the lowest value: this |
1041 | // All other moves but the PV are set to the lowest value: this |
| 1078 | // not a problem when sorting because the sort is stable and the |
1042 | // is not a problem when sorting because the sort is stable and the |
| 1079 | // move position in the list is preserved - just the PV is pushed up. |
1043 | // move position in the list is preserved - just the PV is pushed up. |
| 1080 | rm.score = -VALUE_INFINITE; |
1044 | rm.score = -VALUE_INFINITE; |
| 1081 | } |
1045 | } |
| 1082 | 1046 | ||
| 1083 | if (value > bestValue) |
1047 | if (value > bestValue) |
| 1084 | { |
1048 | { |
| 1085 | bestValue = value; |
1049 | bestValue = value; |
| 1086 | 1050 | ||
| 1087 | if (value > alpha) |
1051 | if (value > alpha) |
| 1088 | { |
1052 | { |
| 1089 | // If there is an easy move for this position, clear it if unstable |
- | |
| 1090 | if ( PvNode |
- | |
| 1091 | && thisThread == Threads.main() |
- | |
| 1092 | && EasyMove.get(pos.key()) |
- | |
| 1093 | && (move != EasyMove.get(pos.key()) || moveCount > 1)) |
- | |
| 1094 | EasyMove.clear(); |
- | |
| 1095 | - | ||
| 1096 | bestMove = move; |
1053 | bestMove = move; |
| 1097 | 1054 | ||
| 1098 | if (PvNode && !rootNode) // Update pv even in fail-high case |
1055 | if (PvNode && !rootNode) // Update pv even in fail-high case |
| 1099 | update_pv(ss->pv, move, (ss+1)->pv); |
1056 | update_pv(ss->pv, move, (ss+1)->pv); |
| 1100 | 1057 | ||
| Line 1108... | Line 1065... | ||
| 1108 | } |
1065 | } |
| 1109 | } |
1066 | } |
| 1110 | 1067 | ||
| 1111 | if (!captureOrPromotion && move != bestMove && quietCount < 64) |
1068 | if (!captureOrPromotion && move != bestMove && quietCount < 64) |
| 1112 | quietsSearched[quietCount++] = move; |
1069 | quietsSearched[quietCount++] = move; |
| - | 1070 | else if (captureOrPromotion && move != bestMove && captureCount < 32) |
|
| - | 1071 | capturesSearched[captureCount++] = move; |
|
| 1113 | } |
1072 | } |
| 1114 | 1073 | ||
| 1115 | // The following condition would detect a stop only after move loop has been |
1074 | // The following condition would detect a stop only after move loop has been |
| 1116 | // completed. But in this case bestValue is valid because we have fully |
1075 | // completed. But in this case bestValue is valid because we have fully |
| 1117 | // searched our subtree, and we can anyhow save the result in TT. |
1076 | // searched our subtree, and we can anyhow save the result in TT. |
| 1118 | /* |
1077 | /* |
| 1119 | if ( |
1078 | if (Threads.stop) |
| 1120 | return VALUE_DRAW; |
1079 | return VALUE_DRAW; |
| 1121 | */ |
1080 | */ |
| 1122 | 1081 | ||
| 1123 | // Step 20. Check for mate and stalemate |
1082 | // Step 20. Check for mate and stalemate |
| 1124 | // All legal moves have been searched and if there are no legal moves, it |
1083 | // All legal moves have been searched and if there are no legal moves, it |
| Line 1127... | Line 1086... | ||
| 1127 | 1086 | ||
| 1128 | assert(moveCount || !inCheck || excludedMove || !MoveList<LEGAL>(pos).size()); |
1087 | assert(moveCount || !inCheck || excludedMove || !MoveList<LEGAL>(pos).size()); |
| 1129 | 1088 | ||
| 1130 | if (!moveCount) |
1089 | if (!moveCount) |
| 1131 | bestValue = excludedMove ? alpha |
1090 | bestValue = excludedMove ? alpha |
| 1132 | : inCheck ? mated_in(ss->ply) : |
1091 | : inCheck ? mated_in(ss->ply) : VALUE_DRAW; |
| 1133 | else if (bestMove) |
1092 | else if (bestMove) |
| 1134 | { |
1093 | { |
| 1135 | int d = depth / ONE_PLY; |
- | |
| 1136 | - | ||
| 1137 | // Quiet best move: update |
1094 | // Quiet best move: update move sorting heuristics |
| 1138 | if (!pos.capture_or_promotion(bestMove)) |
1095 | if (!pos.capture_or_promotion(bestMove)) |
| 1139 | { |
- | |
| 1140 | Value bonus = Value(d * d + 2 * d - 2); |
- | |
| 1141 | update_stats(pos, ss, bestMove, quietsSearched, quietCount, |
1096 | update_stats(pos, ss, bestMove, quietsSearched, quietCount, stat_bonus(depth)); |
| 1142 |
|
1097 | else |
| - | 1098 | update_capture_stats(pos, bestMove, capturesSearched, captureCount, stat_bonus(depth)); |
|
| 1143 | 1099 | ||
| 1144 | // Extra penalty for a quiet TT move in previous ply when it gets refuted |
1100 | // Extra penalty for a quiet TT move in previous ply when it gets refuted |
| 1145 | if ((ss-1)->moveCount == 1 && !pos.captured_piece()) |
1101 | if ((ss-1)->moveCount == 1 && !pos.captured_piece()) |
| 1146 | { |
- | |
| 1147 | Value penalty = Value(d * d + 4 * d + 1); |
- | |
| 1148 | Square prevSq = to_sq((ss-1)->currentMove); |
- | |
| 1149 |
|
1102 | update_continuation_histories(ss-1, pos.piece_on(prevSq), prevSq, -stat_bonus(depth + ONE_PLY)); |
| 1150 | } |
- | |
| 1151 | } |
1103 | } |
| 1152 | // Bonus for prior countermove that caused the fail low |
1104 | // Bonus for prior countermove that caused the fail low |
| 1153 | else if ( depth >= 3 * ONE_PLY |
1105 | else if ( depth >= 3 * ONE_PLY |
| 1154 | && !pos.captured_piece() |
1106 | && !pos.captured_piece() |
| 1155 | && is_ok((ss-1)->currentMove)) |
1107 | && is_ok((ss-1)->currentMove)) |
| 1156 | { |
- | |
| 1157 | int d = depth / ONE_PLY; |
- | |
| 1158 | Value bonus = Value(d * d + 2 * d - 2); |
- | |
| 1159 | Square prevSq = to_sq((ss-1)->currentMove); |
- | |
| 1160 |
|
1108 | update_continuation_histories(ss-1, pos.piece_on(prevSq), prevSq, stat_bonus(depth)); |
| 1161 | } |
- | |
| 1162 | 1109 | ||
| - | 1110 | if (PvNode) |
|
| - | 1111 | bestValue = std::min(bestValue, maxValue); |
|
| - | 1112 | ||
| - | 1113 | if (!excludedMove) |
|
| 1163 | tte->save(posKey, value_to_tt(bestValue, ss->ply), |
1114 | tte->save(posKey, value_to_tt(bestValue, ss->ply), |
| 1164 | bestValue >= beta ? BOUND_LOWER : |
1115 | bestValue >= beta ? BOUND_LOWER : |
| 1165 | PvNode && bestMove ? BOUND_EXACT : BOUND_UPPER, |
1116 | PvNode && bestMove ? BOUND_EXACT : BOUND_UPPER, |
| 1166 | depth, bestMove, ss->staticEval, TT.generation()); |
1117 | depth, bestMove, ss->staticEval, TT.generation()); |
| 1167 | 1118 | ||
| 1168 | assert(bestValue > -VALUE_INFINITE && bestValue < VALUE_INFINITE); |
1119 | assert(bestValue > -VALUE_INFINITE && bestValue < VALUE_INFINITE); |
| 1169 | 1120 | ||
| 1170 | return bestValue; |
1121 | return bestValue; |
| 1171 | } |
1122 | } |
| 1172 | 1123 | ||
| 1173 | 1124 | ||
| 1174 | // qsearch() is the quiescence search function, which is called by the main |
1125 | // qsearch() is the quiescence search function, which is called by the main |
| 1175 | // search function |
1126 | // search function with depth zero, or recursively with depth less than ONE_PLY. |
| 1176 | // less than ONE_PLY). |
- | |
| 1177 | 1127 | ||
| 1178 | template <NodeType NT, bool InCheck> |
1128 | template <NodeType NT, bool InCheck> |
| 1179 | Value qsearch(Position& pos, Stack* ss, Value alpha, Value beta, Depth depth) { |
1129 | Value qsearch(Position& pos, Stack* ss, Value alpha, Value beta, Depth depth) { |
| 1180 | 1130 | ||
| 1181 | const bool PvNode = NT == PV; |
1131 | const bool PvNode = NT == PV; |
| 1182 | 1132 | ||
| 1183 | assert(InCheck == |
1133 | assert(InCheck == bool(pos.checkers())); |
| 1184 | assert(alpha >= -VALUE_INFINITE && alpha < beta && beta <= VALUE_INFINITE); |
1134 | assert(alpha >= -VALUE_INFINITE && alpha < beta && beta <= VALUE_INFINITE); |
| 1185 | assert(PvNode || (alpha == beta - 1)); |
1135 | assert(PvNode || (alpha == beta - 1)); |
| 1186 | assert(depth <= DEPTH_ZERO); |
1136 | assert(depth <= DEPTH_ZERO); |
| 1187 | assert(depth / ONE_PLY * ONE_PLY == depth); |
1137 | assert(depth / ONE_PLY * ONE_PLY == depth); |
| 1188 | 1138 | ||
| Line 1192... | Line 1142... | ||
| 1192 | Key posKey; |
1142 | Key posKey; |
| 1193 | Move ttMove, move, bestMove; |
1143 | Move ttMove, move, bestMove; |
| 1194 | Value bestValue, value, ttValue, futilityValue, futilityBase, oldAlpha; |
1144 | Value bestValue, value, ttValue, futilityValue, futilityBase, oldAlpha; |
| 1195 | bool ttHit, givesCheck, evasionPrunable; |
1145 | bool ttHit, givesCheck, evasionPrunable; |
| 1196 | Depth ttDepth; |
1146 | Depth ttDepth; |
| - | 1147 | int moveCount; |
|
| 1197 | 1148 | ||
| 1198 | if (PvNode) |
1149 | if (PvNode) |
| 1199 | { |
1150 | { |
| 1200 | oldAlpha = alpha; // To flag BOUND_EXACT when eval above alpha and no available moves |
1151 | oldAlpha = alpha; // To flag BOUND_EXACT when eval above alpha and no available moves |
| 1201 | (ss+1)->pv = pv; |
1152 | (ss+1)->pv = pv; |
| 1202 | ss->pv[0] = MOVE_NONE; |
1153 | ss->pv[0] = MOVE_NONE; |
| 1203 | } |
1154 | } |
| 1204 | 1155 | ||
| 1205 | ss->currentMove = bestMove = MOVE_NONE; |
1156 | ss->currentMove = bestMove = MOVE_NONE; |
| 1206 |
|
1157 | (ss+1)->ply = ss->ply + 1; |
| - | 1158 | moveCount = 0; |
|
| 1207 | 1159 | ||
| 1208 | // Check for an instant draw or if the maximum ply has been reached |
1160 | // Check for an instant draw or if the maximum ply has been reached |
| 1209 | if (pos.is_draw() || ss->ply >= MAX_PLY) |
1161 | if (pos.is_draw(ss->ply) || ss->ply >= MAX_PLY) |
| 1210 | return ss->ply >= MAX_PLY && !InCheck ? evaluate(pos) |
1162 | return ss->ply >= MAX_PLY && !InCheck ? evaluate(pos) : VALUE_DRAW; |
| 1211 | : DrawValue[pos.side_to_move()]; |
- | |
| 1212 | 1163 | ||
| 1213 | assert(0 <= ss->ply && ss->ply < MAX_PLY); |
1164 | assert(0 <= ss->ply && ss->ply < MAX_PLY); |
| 1214 | 1165 | ||
| 1215 | // Decide whether or not to include checks: this fixes also the type of |
1166 | // Decide whether or not to include checks: this fixes also the type of |
| 1216 | // TT entry depth that we are going to use. Note that in qsearch we use |
1167 | // TT entry depth that we are going to use. Note that in qsearch we use |
| 1217 | // only two types of depth in TT: DEPTH_QS_CHECKS or DEPTH_QS_NO_CHECKS. |
1168 | // only two types of depth in TT: DEPTH_QS_CHECKS or DEPTH_QS_NO_CHECKS. |
| 1218 | ttDepth = InCheck || depth >= DEPTH_QS_CHECKS ? DEPTH_QS_CHECKS |
1169 | ttDepth = InCheck || depth >= DEPTH_QS_CHECKS ? DEPTH_QS_CHECKS |
| 1219 | : DEPTH_QS_NO_CHECKS; |
1170 | : DEPTH_QS_NO_CHECKS; |
| 1220 | - | ||
| 1221 | // Transposition table lookup |
1171 | // Transposition table lookup |
| 1222 | posKey = pos.key(); |
1172 | posKey = pos.key(); |
| 1223 | tte = TT.probe(posKey, ttHit); |
1173 | tte = TT.probe(posKey, ttHit); |
| 1224 | ttMove = ttHit ? tte->move() : MOVE_NONE; |
1174 | ttMove = ttHit ? tte->move() : MOVE_NONE; |
| 1225 | ttValue = ttHit ? value_from_tt(tte->value(), ss->ply) : VALUE_NONE; |
1175 | ttValue = ttHit ? value_from_tt(tte->value(), ss->ply) : VALUE_NONE; |
| Line 1245... | Line 1195... | ||
| 1245 | // Never assume anything on values stored in TT |
1195 | // Never assume anything on values stored in TT |
| 1246 | if ((ss->staticEval = bestValue = tte->eval()) == VALUE_NONE) |
1196 | if ((ss->staticEval = bestValue = tte->eval()) == VALUE_NONE) |
| 1247 | ss->staticEval = bestValue = evaluate(pos); |
1197 | ss->staticEval = bestValue = evaluate(pos); |
| 1248 | 1198 | ||
| 1249 | // Can ttValue be used as a better position evaluation? |
1199 | // Can ttValue be used as a better position evaluation? |
| 1250 | if (ttValue != VALUE_NONE |
1200 | if ( ttValue != VALUE_NONE |
| 1251 |
|
1201 | && (tte->bound() & (ttValue > bestValue ? BOUND_LOWER : BOUND_UPPER))) |
| 1252 |
|
1202 | bestValue = ttValue; |
| 1253 | } |
1203 | } |
| 1254 | else |
1204 | else |
| 1255 | ss->staticEval = bestValue = |
1205 | ss->staticEval = bestValue = |
| 1256 | (ss-1)->currentMove != MOVE_NULL ? evaluate(pos) |
1206 | (ss-1)->currentMove != MOVE_NULL ? evaluate(pos) |
| 1257 | : -(ss-1)->staticEval + 2 * Eval::Tempo; |
1207 | : -(ss-1)->staticEval + 2 * Eval::Tempo; |
| 1258 | 1208 | ||
| 1259 | // Stand pat. Return immediately if static value is at least beta |
1209 | // Stand pat. Return immediately if static value is at least beta |
| 1260 | if (bestValue >= beta) |
1210 | if (bestValue >= beta) |
| 1261 | { |
1211 | { |
| 1262 | if (!ttHit) |
1212 | if (!ttHit) |
| 1263 | tte->save( |
1213 | tte->save(posKey, value_to_tt(bestValue, ss->ply), BOUND_LOWER, |
| 1264 | DEPTH_NONE, MOVE_NONE, ss->staticEval, TT.generation()); |
1214 | DEPTH_NONE, MOVE_NONE, ss->staticEval, TT.generation()); |
| 1265 | 1215 | ||
| 1266 | return bestValue; |
1216 | return bestValue; |
| 1267 | } |
1217 | } |
| 1268 | 1218 | ||
| Line 1274... | Line 1224... | ||
| 1274 | 1224 | ||
| 1275 | // Initialize a MovePicker object for the current position, and prepare |
1225 | // Initialize a MovePicker object for the current position, and prepare |
| 1276 | // to search the moves. Because the depth is <= 0 here, only captures, |
1226 | // to search the moves. Because the depth is <= 0 here, only captures, |
| 1277 | // queen promotions and checks (only if depth >= DEPTH_QS_CHECKS) will |
1227 | // queen promotions and checks (only if depth >= DEPTH_QS_CHECKS) will |
| 1278 | // be generated. |
1228 | // be generated. |
| 1279 | MovePicker mp(pos, ttMove, depth, to_sq((ss-1)->currentMove)); |
1229 | MovePicker mp(pos, ttMove, depth, &pos.this_thread()->mainHistory, &pos.this_thread()->captureHistory, to_sq((ss-1)->currentMove)); |
| 1280 | 1230 | ||
| 1281 | // Loop through the moves until no moves remain or a beta cutoff occurs |
1231 | // Loop through the moves until no moves remain or a beta cutoff occurs |
| 1282 | while ((move = mp.next_move()) != MOVE_NONE) |
1232 | while ((move = mp.next_move()) != MOVE_NONE) |
| 1283 | { |
1233 | { |
| 1284 | assert(is_ok(move)); |
1234 | assert(is_ok(move)); |
| 1285 | 1235 | ||
| 1286 | givesCheck = type_of(move) == NORMAL && !pos.discovered_check_candidates() |
1236 | givesCheck = type_of(move) == NORMAL && !pos.discovered_check_candidates() |
| 1287 | ? pos.check_squares(type_of(pos. |
1237 | ? pos.check_squares(type_of(pos.moved_piece(move))) & to_sq(move) |
| 1288 | : pos.gives_check(move); |
1238 | : pos.gives_check(move); |
| - | 1239 | ||
| - | 1240 | moveCount++; |
|
| 1289 | 1241 | ||
| 1290 | // Futility pruning |
1242 | // Futility pruning |
| 1291 | if ( !InCheck |
1243 | if ( !InCheck |
| 1292 | && !givesCheck |
1244 | && !givesCheck |
| 1293 | && futilityBase > -VALUE_KNOWN_WIN |
1245 | && futilityBase > -VALUE_KNOWN_WIN |
| Line 1310... | Line 1262... | ||
| 1310 | } |
1262 | } |
| 1311 | } |
1263 | } |
| 1312 | 1264 | ||
| 1313 | // Detect non-capture evasions that are candidates to be pruned |
1265 | // Detect non-capture evasions that are candidates to be pruned |
| 1314 | evasionPrunable = InCheck |
1266 | evasionPrunable = InCheck |
| - | 1267 | && (depth != DEPTH_ZERO || moveCount > 2) |
|
| 1315 | && bestValue > VALUE_MATED_IN_MAX_PLY |
1268 | && bestValue > VALUE_MATED_IN_MAX_PLY |
| 1316 | && !pos.capture(move); |
1269 | && !pos.capture(move); |
| 1317 | 1270 | ||
| 1318 | // Don't search moves with negative SEE values |
1271 | // Don't search moves with negative SEE values |
| 1319 | if ( (!InCheck || evasionPrunable) |
1272 | if ( (!InCheck || evasionPrunable) |
| 1320 | && type_of(move) != PROMOTION |
- | |
| 1321 | && !pos.see_ge( |
1273 | && !pos.see_ge(move)) |
| 1322 | continue; |
1274 | continue; |
| 1323 | 1275 | ||
| 1324 | // Speculative prefetch as early as possible |
1276 | // Speculative prefetch as early as possible |
| 1325 | prefetch(TT.first_entry(pos.key_after(move))); |
1277 | prefetch(TT.first_entry(pos.key_after(move))); |
| 1326 | 1278 | ||
| 1327 | // Check for legality just before making the move |
1279 | // Check for legality just before making the move |
| 1328 | if (!pos.legal(move)) |
1280 | if (!pos.legal(move)) |
| - | 1281 | { |
|
| - | 1282 | moveCount--; |
|
| 1329 | continue; |
1283 | continue; |
| - | 1284 | } |
|
| 1330 | 1285 | ||
| 1331 | ss->currentMove = move; |
1286 | ss->currentMove = move; |
| 1332 | 1287 | ||
| 1333 | // Make and search the move |
1288 | // Make and search the move |
| 1334 | pos.do_move(move, st, givesCheck); |
1289 | pos.do_move(move, st, givesCheck); |
| Line 1412... | Line 1367... | ||
| 1412 | *pv++ = *childPv++; |
1367 | *pv++ = *childPv++; |
| 1413 | *pv = MOVE_NONE; |
1368 | *pv = MOVE_NONE; |
| 1414 | } |
1369 | } |
| 1415 | 1370 | ||
| 1416 | 1371 | ||
| 1417 | // |
1372 | // update_continuation_histories() updates histories of the move pairs formed |
| - | 1373 | // by moves at ply -1, -2, and -4 with current move. |
|
| 1418 | 1374 | ||
| 1419 | void |
1375 | void update_continuation_histories(Stack* ss, Piece pc, Square to, int bonus) { |
| 1420 | 1376 | ||
| 1421 |
|
1377 | for (int i : {1, 2, 4}) |
| 1422 |
|
1378 | if (is_ok((ss-i)->currentMove)) |
| 1423 |
|
1379 | (ss-i)->contHistory->update(pc, to, bonus); |
| - | 1380 | } |
|
| 1424 | 1381 | ||
| 1425 | if (cmh) |
- | |
| 1426 | cmh->update(pc, s, bonus); |
- | |
| 1427 | 1382 | ||
| 1428 | if (fmh1) |
- | |
| 1429 |
|
1383 | // update_capture_stats() updates move sorting heuristics when a new capture best move is found |
| 1430 | 1384 | ||
| - | 1385 | void update_capture_stats(const Position& pos, Move move, |
|
| - | 1386 | Move* captures, int captureCnt, int bonus) { |
|
| - | 1387 | ||
| - | 1388 | CapturePieceToHistory& captureHistory = pos.this_thread()->captureHistory; |
|
| - | 1389 | Piece moved_piece = pos.moved_piece(move); |
|
| - | 1390 | PieceType captured = type_of(pos.piece_on(to_sq(move))); |
|
| - | 1391 | captureHistory.update(moved_piece, to_sq(move), captured, bonus); |
|
| - | 1392 | ||
| - | 1393 | // Decrease all the other played capture moves |
|
| - | 1394 | for (int i = 0; i < captureCnt; ++i) |
|
| 1431 |
|
1395 | { |
| 1432 |
|
1396 | moved_piece = pos.moved_piece(captures[i]); |
| - | 1397 | captured = type_of(pos.piece_on(to_sq(captures[i]))); |
|
| - | 1398 | captureHistory.update(moved_piece, to_sq(captures[i]), captured, -bonus); |
|
| - | 1399 | } |
|
| 1433 | } |
1400 | } |
| 1434 | 1401 | ||
| 1435 | 1402 | ||
| 1436 | // update_stats() updates killers, history, countermove and countermove plus |
- | |
| 1437 | // |
1403 | // update_stats() updates move sorting heuristics when a new quiet best move is found |
| 1438 | 1404 | ||
| 1439 | void update_stats(const Position& pos, Stack* ss, Move move, |
1405 | void update_stats(const Position& pos, Stack* ss, Move move, |
| 1440 | Move* quiets, int quietsCnt, |
1406 | Move* quiets, int quietsCnt, int bonus) { |
| 1441 | 1407 | ||
| 1442 | if (ss->killers[0] != move) |
1408 | if (ss->killers[0] != move) |
| 1443 | { |
1409 | { |
| 1444 | ss->killers[1] = ss->killers[0]; |
1410 | ss->killers[1] = ss->killers[0]; |
| 1445 | ss->killers[0] = move; |
1411 | ss->killers[0] = move; |
| 1446 | } |
1412 | } |
| 1447 | 1413 | ||
| 1448 | Color c = pos.side_to_move(); |
1414 | Color c = pos.side_to_move(); |
| 1449 | Thread* thisThread = pos.this_thread(); |
1415 | Thread* thisThread = pos.this_thread(); |
| 1450 | thisThread-> |
1416 | thisThread->mainHistory.update(c, move, bonus); |
| 1451 | thisThread->history.update(pos.moved_piece(move), to_sq(move), bonus); |
- | |
| 1452 |
|
1417 | update_continuation_histories(ss, pos.moved_piece(move), to_sq(move), bonus); |
| 1453 | 1418 | ||
| 1454 | if ((ss-1)-> |
1419 | if (is_ok((ss-1)->currentMove)) |
| 1455 | { |
1420 | { |
| 1456 | Square prevSq = to_sq((ss-1)->currentMove); |
1421 | Square prevSq = to_sq((ss-1)->currentMove); |
| 1457 | thisThread->counterMoves |
1422 | thisThread->counterMoves[pos.piece_on(prevSq)][prevSq] = move; |
| 1458 | } |
1423 | } |
| 1459 | 1424 | ||
| 1460 | // Decrease all the other played quiet moves |
1425 | // Decrease all the other played quiet moves |
| 1461 | for (int i = 0; i < quietsCnt; ++i) |
1426 | for (int i = 0; i < quietsCnt; ++i) |
| 1462 | { |
1427 | { |
| 1463 | thisThread-> |
1428 | thisThread->mainHistory.update(c, quiets[i], -bonus); |
| 1464 | thisThread->history.update(pos.moved_piece(quiets[i]), to_sq(quiets[i]), -bonus); |
- | |
| 1465 |
|
1429 | update_continuation_histories(ss, pos.moved_piece(quiets[i]), to_sq(quiets[i]), -bonus); |
| 1466 | } |
1430 | } |
| - | 1431 | } |
|
| - | 1432 | ||
| - | 1433 | ||
| - | 1434 | // Is the PV leading to a draw position? Assumes all pv moves are legal |
|
| - | 1435 | bool pv_is_draw(Position& pos) { |
|
| - | 1436 | ||
| - | 1437 | StateInfo st[MAX_PLY]; |
|
| - | 1438 | auto& pv = pos.this_thread()->rootMoves[0].pv; |
|
| - | 1439 | ||
| - | 1440 | for (size_t i = 0; i < pv.size(); ++i) |
|
| - | 1441 | pos.do_move(pv[i], st[i]); |
|
| - | 1442 | ||
| - | 1443 | bool isDraw = pos.is_draw(pv.size()); |
|
| - | 1444 | ||
| - | 1445 | for (size_t i = pv.size(); i > 0; --i) |
|
| - | 1446 | pos.undo_move(pv[i-1]); |
|
| - | 1447 | ||
| - | 1448 | return isDraw; |
|
| 1467 | } |
1449 | } |
| 1468 | 1450 | ||
| 1469 | 1451 | ||
| 1470 | // When playing with strength handicap, choose best move among a set of RootMoves |
1452 | // When playing with strength handicap, choose best move among a set of RootMoves |
| 1471 | // using a statistical rule dependent on 'level'. Idea by Heinz van Saanen. |
1453 | // using a statistical rule dependent on 'level'. Idea by Heinz van Saanen. |
| Line 1488... | Line 1470... | ||
| 1488 | { |
1470 | { |
| 1489 | // This is our magic formula |
1471 | // This is our magic formula |
| 1490 | int push = ( weakness * int(topScore - rootMoves[i].score) |
1472 | int push = ( weakness * int(topScore - rootMoves[i].score) |
| 1491 | + delta * (rng.rand<unsigned>() % weakness)) / 128; |
1473 | + delta * (rng.rand<unsigned>() % weakness)) / 128; |
| 1492 | 1474 | ||
| 1493 | if (rootMoves[i].score + push > maxScore) |
1475 | if (rootMoves[i].score + push >= maxScore) |
| 1494 | { |
1476 | { |
| 1495 | maxScore = rootMoves[i].score + push; |
1477 | maxScore = rootMoves[i].score + push; |
| 1496 | best = rootMoves[i].pv[0]; |
1478 | best = rootMoves[i].pv[0]; |
| 1497 | } |
1479 | } |
| 1498 | } |
1480 | } |
| 1499 | 1481 | ||
| 1500 | return best; |
1482 | return best; |
| 1501 | } |
1483 | } |
| 1502 | 1484 | ||
| - | 1485 | } // namespace |
|
| 1503 | 1486 | ||
| 1504 | // check_time() is used to print debug info and, more importantly, to detect |
1487 | // check_time() is used to print debug info and, more importantly, to detect |
| 1505 | // when we are out of available time and thus stop the search. |
1488 | // when we are out of available time and thus stop the search. |
| 1506 | 1489 | ||
| 1507 | void check_time() { |
1490 | void MainThread::check_time() { |
| - | 1491 | ||
| - | 1492 | if (--callsCnt > 0) |
|
| - | 1493 | return; |
|
| - | 1494 | ||
| - | 1495 | // At low node count increase the checking rate to about 0.1% of nodes |
|
| - | 1496 | // otherwise use a default value. |
|
| - | 1497 | callsCnt = Limits.nodes ? std::min(4096, int(Limits.nodes / 1024)) : 4096; |
|
| 1508 | 1498 | ||
| 1509 | static TimePoint lastInfoTime = now(); |
1499 | static TimePoint lastInfoTime = now(); |
| 1510 | 1500 | ||
| 1511 | int elapsed = Time.elapsed(); |
1501 | int elapsed = Time.elapsed(); |
| 1512 | TimePoint tick = Limits.startTime + elapsed; |
1502 | TimePoint tick = Limits.startTime + elapsed; |
| Line 1516... | Line 1506... | ||
| 1516 | lastInfoTime = tick; |
1506 | lastInfoTime = tick; |
| 1517 | dbg_print(); |
1507 | dbg_print(); |
| 1518 | } |
1508 | } |
| 1519 | 1509 | ||
| 1520 | // An engine may not stop pondering until told so by the GUI |
1510 | // An engine may not stop pondering until told so by the GUI |
| 1521 | if ( |
1511 | if (Threads.ponder) |
| 1522 | return; |
1512 | return; |
| 1523 | 1513 | ||
| 1524 | if ( (Limits.use_time_management() && elapsed > Time.maximum() - 10) |
1514 | if ( (Limits.use_time_management() && elapsed > Time.maximum() - 10) |
| 1525 | || (Limits.movetime && elapsed >= Limits.movetime) |
1515 | || (Limits.movetime && elapsed >= Limits.movetime) |
| 1526 | || (Limits.nodes && Threads.nodes_searched() >= (uint64_t)Limits.nodes)) |
1516 | || (Limits.nodes && Threads.nodes_searched() >= (uint64_t)Limits.nodes)) |
| 1527 |
|
1517 | Threads.stop = true; |
| 1528 | } |
1518 | } |
| 1529 | - | ||
| 1530 | } // namespace |
- | |
| 1531 | 1519 | ||
| 1532 | 1520 | ||
| 1533 | /// UCI::pv() formats PV information according to the UCI protocol. UCI requires |
1521 | /// UCI::pv() formats PV information according to the UCI protocol. UCI requires |
| 1534 | /// that all (if any) unsearched PV lines are sent using a previous search score. |
1522 | /// that all (if any) unsearched PV lines are sent using a previous search score. |
| 1535 | 1523 | ||
| Line 1543... | Line 1531... | ||
| 1543 | uint64_t nodesSearched = Threads.nodes_searched(); |
1531 | uint64_t nodesSearched = Threads.nodes_searched(); |
| 1544 | uint64_t tbHits = Threads.tb_hits() + (TB::RootInTB ? rootMoves.size() : 0); |
1532 | uint64_t tbHits = Threads.tb_hits() + (TB::RootInTB ? rootMoves.size() : 0); |
| 1545 | 1533 | ||
| 1546 | for (size_t i = 0; i < multiPV; ++i) |
1534 | for (size_t i = 0; i < multiPV; ++i) |
| 1547 | { |
1535 | { |
| 1548 | bool updated = (i <= PVIdx); |
1536 | bool updated = (i <= PVIdx && rootMoves[i].score != -VALUE_INFINITE); |
| 1549 | 1537 | ||
| 1550 | if (depth == ONE_PLY && !updated) |
1538 | if (depth == ONE_PLY && !updated) |
| 1551 | continue; |
1539 | continue; |
| 1552 | 1540 | ||
| 1553 | Depth d = updated ? depth : depth - ONE_PLY; |
1541 | Depth d = updated ? depth : depth - ONE_PLY; |
| Line 1559... | Line 1547... | ||
| 1559 | if (ss.rdbuf()->in_avail()) // Not at first line |
1547 | if (ss.rdbuf()->in_avail()) // Not at first line |
| 1560 | ss << "\n"; |
1548 | ss << "\n"; |
| 1561 | 1549 | ||
| 1562 | ss << "info" |
1550 | ss << "info" |
| 1563 | << " depth " << d / ONE_PLY |
1551 | << " depth " << d / ONE_PLY |
| 1564 | << " seldepth " << |
1552 | << " seldepth " << rootMoves[i].selDepth |
| 1565 | << " multipv " << i + 1 |
1553 | << " multipv " << i + 1 |
| 1566 | << " score " << UCI::value(v); |
1554 | << " score " << UCI::value(v); |
| 1567 | 1555 | ||
| 1568 | if (!tb && i == PVIdx) |
1556 | if (!tb && i == PVIdx) |
| 1569 | ss << (v >= beta ? " lowerbound" : v <= alpha ? " upperbound" : ""); |
1557 | ss << (v >= beta ? " lowerbound" : v <= alpha ? " upperbound" : ""); |
| Line 1599... | Line 1587... | ||
| 1599 | assert(pv.size() == 1); |
1587 | assert(pv.size() == 1); |
| 1600 | 1588 | ||
| 1601 | if (!pv[0]) |
1589 | if (!pv[0]) |
| 1602 | return false; |
1590 | return false; |
| 1603 | 1591 | ||
| 1604 | pos.do_move(pv[0], |
1592 | pos.do_move(pv[0], st); |
| 1605 | TTEntry* tte = TT.probe(pos.key(), ttHit); |
1593 | TTEntry* tte = TT.probe(pos.key(), ttHit); |
| 1606 | 1594 | ||
| 1607 | if (ttHit) |
1595 | if (ttHit) |
| 1608 | { |
1596 | { |
| 1609 | Move m = tte->move(); // Local copy to be SMP safe |
1597 | Move m = tte->move(); // Local copy to be SMP safe |
| Line 1628... | Line 1616... | ||
| 1628 | Cardinality = MaxCardinality; |
1616 | Cardinality = MaxCardinality; |
| 1629 | ProbeDepth = DEPTH_ZERO; |
1617 | ProbeDepth = DEPTH_ZERO; |
| 1630 | } |
1618 | } |
| 1631 | 1619 | ||
| 1632 | if (Cardinality < popcount(pos.pieces()) || pos.can_castle(ANY_CASTLING)) |
1620 | if (Cardinality < popcount(pos.pieces()) || pos.can_castle(ANY_CASTLING)) |
| - | 1621 | return; |
|
| - | 1622 | ||
| - | 1623 | // Don't filter any moves if the user requested analysis on multiple |
|
| - | 1624 | if (Options["MultiPV"] != 1) |
|
| 1633 | return; |
1625 | return; |
| 1634 | 1626 | ||
| 1635 | // If the current root position is in the tablebases, then RootMoves |
1627 | // If the current root position is in the tablebases, then RootMoves |
| 1636 | // contains only moves that preserve the draw or the win. |
1628 | // contains only moves that preserve the draw or the win. |
| 1637 | RootInTB = root_probe(pos, rootMoves, TB::Score); |
1629 | RootInTB = root_probe(pos, rootMoves, TB::Score); |
| Line 1651... | Line 1643... | ||
| 1651 | 1643 | ||
| 1652 | if (RootInTB && !UseRule50) |
1644 | if (RootInTB && !UseRule50) |
| 1653 | TB::Score = TB::Score > VALUE_DRAW ? VALUE_MATE - MAX_PLY - 1 |
1645 | TB::Score = TB::Score > VALUE_DRAW ? VALUE_MATE - MAX_PLY - 1 |
| 1654 | : TB::Score < VALUE_DRAW ? -VALUE_MATE + MAX_PLY + 1 |
1646 | : TB::Score < VALUE_DRAW ? -VALUE_MATE + MAX_PLY + 1 |
| 1655 | : VALUE_DRAW; |
1647 | : VALUE_DRAW; |
| - | 1648 | ||
| - | 1649 | // Since root_probe() and root_probe_wdl() dirty the root move scores, |
|
| - | 1650 | // we reset them to -VALUE_INFINITE |
|
| - | 1651 | for (RootMove& rm : rootMoves) |
|
| - | 1652 | rm.score = -VALUE_INFINITE; |
|
| 1656 | } |
1653 | } |