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| 15 |   GNU General Public License for more details. | 
            15 |   GNU General Public License for more details. | 
          
| 16 | 16 | ||
| 17 |   You should have received a copy of the GNU General Public License | 
            17 |   You should have received a copy of the GNU General Public License | 
          
| 18 |   along with this program.  If not, see <http://www.gnu.org/licenses/>. | 
            18 |   along with this program.  If not, see <http://www.gnu.org/licenses/>. | 
          
| 19 | */ | 
            19 | */ | 
          
| - | 20 | ||
| - | 21 | #include <algorithm> | 
          |
| 20 | 22 | ||
| 21 | #include "types.h" | 
            23 | #include "types.h" | 
          
| - | 24 | ||
| - | 25 | Value PieceValue[PHASE_NB][PIECE_NB] = {  | 
          |
| - | 26 | { VALUE_ZERO, PawnValueMg, KnightValueMg, BishopValueMg, RookValueMg, QueenValueMg },  | 
          |
| - | 27 | { VALUE_ZERO, PawnValueEg, KnightValueEg, BishopValueEg, RookValueEg, QueenValueEg }  | 
          |
| - | 28 | };  | 
          |
| 22 | 29 | ||
| 23 | namespace PSQT {  | 
            30 | namespace PSQT {  | 
          
| 24 | 31 | ||
| 25 | #define S(mg, eg) make_score(mg, eg) | 
            32 | #define S(mg, eg) make_score(mg, eg) | 
          
| 26 | 33 | ||
| Line 30... | Line 37... | ||
| 30 | // second half of the files. | 
            37 | // second half of the files. | 
          
| 31 | const Score Bonus[][RANK_NB][int(FILE_NB) / 2] = {  | 
            38 | const Score Bonus[][RANK_NB][int(FILE_NB) / 2] = {  | 
          
| 32 | { },  | 
            39 | { },  | 
          
| 33 | { // Pawn  | 
            40 | { // Pawn  | 
          
| 34 | { S( 0, 0), S( 0, 0), S( 0, 0), S( 0, 0) },  | 
            41 | { S( 0, 0), S( 0, 0), S( 0, 0), S( 0, 0) },  | 
          
| 35 | { S(-  | 
            42 | { S(-16, 7), S( 1,-4), S( 7, 8), S( 3,-2) },  | 
          
| 36 | { S(-  | 
            43 | { S(-23,-4), S( -7,-5), S( 19, 5), S(24, 4) },  | 
          
| 37 | { S(-  | 
            44 | { S(-22, 3), S(-14, 3), S( 20,-8), S(35,-3) },  | 
          
| 38 | { S(-  | 
            45 | { S(-11, 8), S( 0, 9), S( 3, 7), S(21,-6) },  | 
          
| 39 | { S(-  | 
            46 | { S(-11, 8), S(-13,-5), S( -6, 2), S(-2, 4) },  | 
          
| 40 | { S(-  | 
            47 | { S( -9, 3), S( 15,-9), S( -8, 1), S(-4,18) }  | 
          
| 41 | { S( 0, 0), S( 0, 0), S( 0, 0), S( 0, 0) }  | 
            - | |
| 42 |   }, | 
            48 |   }, | 
          
| 43 | { // Knight  | 
            49 | { // Knight  | 
          
| 44 | { S(-143, -97), S(-96,-82), S(-80,-46), S(-73,-14) },  | 
            50 | { S(-143, -97), S(-96,-82), S(-80,-46), S(-73,-14) },  | 
          
| 45 | { S( -83, -69), S(-43,-55), S(-21,-17), S(-10, 9) },  | 
            51 | { S( -83, -69), S(-43,-55), S(-21,-17), S(-10, 9) },  | 
          
| 46 | { S( -71, -50), S(-22,-39), S( 0, -8), S( 9, 28) },  | 
            52 | { S( -71, -50), S(-22,-39), S( 0, -8), S( 9, 28) },  | 
          
| Line 92... | Line 98... | ||
| 92 |   } | 
            98 |   } | 
          
| 93 | };  | 
            99 | };  | 
          
| 94 | 100 | ||
| 95 | #undef S | 
            101 | #undef S | 
          
| 96 | 102 | ||
| 97 | Score psq[  | 
            103 | Score psq[PIECE_NB][SQUARE_NB];  | 
          
| 98 | 104 | ||
| 99 | // init() initializes piece | 
            105 | // init() initializes piece-square tables: the white halves of the tables are | 
          
| 100 | // copied from Bonus[] adding the piece value, then the black halves of the | 
            106 | // copied from Bonus[] adding the piece value, then the black halves of the | 
          
| 101 | // tables are initialized by flipping and changing the sign of the white scores. | 
            107 | // tables are initialized by flipping and changing the sign of the white scores. | 
          
| 102 | void init() {  | 
            108 | void init() {  | 
          
| 103 | 109 | ||
| 104 | for (  | 
            110 | for (Piece pc = W_PAWN; pc <= W_KING; ++pc)  | 
          
| 105 |   { | 
            111 |   { | 
          
| 106 | PieceValue[MG][  | 
            112 | PieceValue[MG][~pc] = PieceValue[MG][pc];  | 
          
| 107 | PieceValue[EG][  | 
            113 | PieceValue[EG][~pc] = PieceValue[EG][pc];  | 
          
| 108 | 114 | ||
| 109 | Score v = make_score(PieceValue[MG][  | 
            115 | Score v = make_score(PieceValue[MG][pc], PieceValue[EG][pc]);  | 
          
| 110 | 116 | ||
| 111 | for (Square s = SQ_A1; s <= SQ_H8; ++s)  | 
            117 | for (Square s = SQ_A1; s <= SQ_H8; ++s)  | 
          
| 112 |       { | 
            118 |       { | 
          
| 113 | 
  | 
            119 | File f = std::min(file_of(s), FILE_H - file_of(s));  | 
          
| 114 | psq[  | 
            120 | psq[ pc][ s] = v + Bonus[pc][rank_of(s)][f];  | 
          
| - | 121 | psq[~pc][~s] = -psq[pc][s];  | 
          |
| 115 |       } | 
            122 |       } | 
          
| 116 |   } | 
            123 |   } | 
          
| 117 | } | 
            124 | } | 
          
| 118 | 125 | ||
| 119 | } // namespace PSQT  | 
            126 | } // namespace PSQT  |