Subversion Repositories Games.Chess Giants

Rev

Rev 96 | Rev 169 | Go to most recent revision | Show entire file | Ignore whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 96 Rev 154
Line 24... Line 24...
24
#include <algorithm> // For std::max
24
#include <algorithm> // For std::max
25
#include <cstring>   // For std::memset
25
#include <cstring>   // For std::memset
26
 
26
 
27
#include "movegen.h"
27
#include "movegen.h"
28
#include "position.h"
28
#include "position.h"
29
#include "search.h"
-
 
30
#include "types.h"
29
#include "types.h"
31
 
30
 
32
 
31
 
33
/// The Stats struct stores moves statistics. According to the template parameter
32
/// The Stats struct stores moves statistics. According to the template parameter
34
/// the class can store History and Countermoves. History records how often
33
/// the class can store History and Countermoves. History records how often
Line 43... Line 42...
43
  static const Value Max = Value(1 << 28);
42
  static const Value Max = Value(1 << 28);
44
 
43
 
45
  const T* operator[](Piece pc) const { return table[pc]; }
44
  const T* operator[](Piece pc) const { return table[pc]; }
46
  T* operator[](Piece pc) { return table[pc]; }
45
  T* operator[](Piece pc) { return table[pc]; }
47
  void clear() { std::memset(table, 0, sizeof(table)); }
46
  void clear() { std::memset(table, 0, sizeof(table)); }
48
 
-
 
49
  void update(Piece pc, Square to, Move m) {
47
  void update(Piece pc, Square to, Move m) { table[pc][to] = m; }
50
 
-
 
51
    if (m != table[pc][to])
-
 
52
        table[pc][to] = m;
-
 
53
  }
-
 
54
 
-
 
55
  void update(Piece pc, Square to, Value v) {
48
  void update(Piece pc, Square to, Value v) {
56
 
49
 
57
    if (abs(int(v)) >= 324)
50
    if (abs(int(v)) >= 324)
58
        return;
51
        return;
59
 
52
 
60
    table[pc][to] -= table[pc][to] * abs(int(v)) / (CM ? 512 : 324);
53
    table[pc][to] -= table[pc][to] * abs(int(v)) / (CM ? 936 : 324);
61
    table[pc][to] += int(v) * (CM ? 64 : 32);
54
    table[pc][to] += int(v) * 32;
62
  }
55
  }
63
 
56
 
64
private:
57
private:
65
  T table[PIECE_NB][SQUARE_NB];
58
  T table[PIECE_NB][SQUARE_NB];
66
};
59
};
67
 
60
 
68
typedef Stats<Move> MoveStats;
61
typedef Stats<Move> MoveStats;
69
typedef Stats<Value, false> HistoryStats;
62
typedef Stats<Value, false> HistoryStats;
70
typedef Stats<Value,  true> CounterMoveStats;
63
typedef Stats<Value,  true> CounterMoveStats;
71
typedef Stats<CounterMoveStats> CounterMoveHistoryStats;
64
typedef Stats<CounterMoveStats> CounterMoveHistoryStats;
-
 
65
 
-
 
66
struct FromToStats {
-
 
67
 
-
 
68
  Value get(Color c, Move m) const { return table[c][from_sq(m)][to_sq(m)]; }
-
 
69
  void clear() { std::memset(table, 0, sizeof(table)); }
-
 
70
  void update(Color c, Move m, Value v) {
-
 
71
 
-
 
72
    if (abs(int(v)) >= 324)
-
 
73
        return;
-
 
74
 
-
 
75
    Square from = from_sq(m);
-
 
76
    Square to = to_sq(m);
-
 
77
 
-
 
78
    table[c][from][to] -= table[c][from][to] * abs(int(v)) / 324;
-
 
79
    table[c][from][to] += int(v) * 32;
-
 
80
  }
-
 
81
 
-
 
82
private:
-
 
83
  Value table[COLOR_NB][SQUARE_NB][SQUARE_NB];
-
 
84
};
72
 
85
 
73
 
86
 
74
/// MovePicker class is used to pick one pseudo legal move at a time from the
87
/// MovePicker class is used to pick one pseudo legal move at a time from the
75
/// current position. The most important method is next_move(), which returns a
88
/// current position. The most important method is next_move(), which returns a
76
/// new pseudo legal move each time it is called, until there are no moves left,
89
/// new pseudo legal move each time it is called, until there are no moves left,
77
/// when MOVE_NONE is returned. In order to improve the efficiency of the alpha
90
/// when MOVE_NONE is returned. In order to improve the efficiency of the alpha
78
/// beta algorithm, MovePicker attempts to return the moves which are most likely
91
/// beta algorithm, MovePicker attempts to return the moves which are most likely
79
/// to get a cut-off first.
92
/// to get a cut-off first.
-
 
93
namespace Search { struct Stack; }
80
 
94
 
81
class MovePicker {
95
class MovePicker {
82
public:
96
public:
83
  MovePicker(const MovePicker&) = delete;
97
  MovePicker(const MovePicker&) = delete;
84
  MovePicker& operator=(const MovePicker&) = delete;
98
  MovePicker& operator=(const MovePicker&) = delete;
85
 
99
 
86
  MovePicker(const Position&, Move, Depth, const HistoryStats&, Square);
100
  MovePicker(const Position&, Move, Value);
87
  MovePicker(const Position&, Move, const HistoryStats&, Value);
101
  MovePicker(const Position&, Move, Depth, Square);
88
  MovePicker(const Position&, Move, Depth, const HistoryStats&, const CounterMoveStats&, Move, Search::Stack*);
102
  MovePicker(const Position&, Move, Depth, Search::Stack*);
89
 
103
 
90
  Move next_move();
104
  Move next_move();
91
 
105
 
92
private:
106
private:
93
  template<GenType> void score();
107
  template<GenType> void score();
94
  void generate_next_stage();
-
 
95
  ExtMove* begin() { return moves; }
108
  ExtMove* begin() { return cur; }
96
  ExtMove* end() { return endMoves; }
109
  ExtMove* end() { return endMoves; }
97
 
110
 
98
  const Position& pos;
111
  const Position& pos;
99
  const HistoryStats& history;
-
 
100
  const CounterMoveStats* counterMoveHistory;
-
 
101
  Search::Stack* ss;
112
  const Search::Stack* ss;
102
  Move countermove;
113
  Move countermove;
103
  Depth depth;
114
  Depth depth;
104
  Move ttMove;
115
  Move ttMove;
105
  ExtMove killers[3];
-
 
106
  Square recaptureSquare;
116
  Square recaptureSquare;
107
  Value threshold;
117
  Value threshold;
108
  int stage;
118
  int stage;
109
  ExtMove *endQuiets, *endBadCaptures = moves + MAX_MOVES - 1;
119
  ExtMove *cur, *endMoves, *endBadCaptures;
110
  ExtMove moves[MAX_MOVES], *cur = moves, *endMoves = moves;
120
  ExtMove moves[MAX_MOVES];
111
};
121
};
112
 
122
 
113
#endif // #ifndef MOVEPICK_H_INCLUDED
123
#endif // #ifndef MOVEPICK_H_INCLUDED