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14 | 14 | ||
15 | void DialogBox_Resign (void) |
15 | void DialogBox_Resign (void) |
16 | { |
16 | { |
17 | // helper function to fire up the modeless dialog box |
17 | // helper function to fire up the modeless dialog box |
18 | 18 | ||
19 | _beginthread (StartThread_ThisDialog, 0, NULL); // fire up a new |
19 | _beginthread (StartThread_ThisDialog, 0, NULL); // fire up a new thread to display the dialog box |
20 | 20 | ||
21 | return; // return as soon as the thread is fired up |
21 | return; // return as soon as the thread is fired up |
22 | } |
22 | } |
23 | 23 | ||
24 | 24 | ||
Line 95... | Line 95... | ||
95 | SetWindowText (hWnd, LOCALIZE (L"Quit_Title")); |
95 | SetWindowText (hWnd, LOCALIZE (L"Quit_Title")); |
96 | Static_SetText (GetDlgItem (hWnd, STATICTEXT_RESIGN_QUESTION), LOCALIZE (L"Resign_Question")); |
96 | Static_SetText (GetDlgItem (hWnd, STATICTEXT_RESIGN_QUESTION), LOCALIZE (L"Resign_Question")); |
97 | SetWindowText (GetDlgItem (hWnd, BUTTON_GIVEUP), LOCALIZE (L"Resign_GiveUp")); |
97 | SetWindowText (GetDlgItem (hWnd, BUTTON_GIVEUP), LOCALIZE (L"Resign_GiveUp")); |
98 | SetWindowText (GetDlgItem (hWnd, BUTTON_BACKTOGAME), LOCALIZE (L"Resign_BackToGame")); |
98 | SetWindowText (GetDlgItem (hWnd, BUTTON_BACKTOGAME), LOCALIZE (L"Resign_BackToGame")); |
99 | Static_SetText (GetDlgItem (hWnd, STATICTEXT_RESIGN_STATUSBAR), LOCALIZE (L"Resign_StatusBar")); |
99 | Static_SetText (GetDlgItem (hWnd, STATICTEXT_RESIGN_STATUSBAR), LOCALIZE (L"Resign_StatusBar")); |
- | 100 | ||
- | 101 | // play the "question" system sound |
|
- | 102 | PlaySound ((LPCWSTR) SND_ALIAS_SYSTEMASTERISK, NULL, SND_ALIAS_ID | SND_ASYNC); |
|
100 | 103 | ||
101 | // convert the status bar message to a hyperlink |
104 | // convert the status bar message to a hyperlink |
102 | ConvertStaticToHyperlink (GetDlgItem (hWnd, STATICTEXT_RESIGN_STATUSBAR)); |
105 | ConvertStaticToHyperlink (GetDlgItem (hWnd, STATICTEXT_RESIGN_STATUSBAR)); |
103 | } |
106 | } |
104 | 107 |