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14 | 14 | ||
15 | void DialogBox_Quit (void) |
15 | void DialogBox_Quit (void) |
16 | { |
16 | { |
17 | // helper function to fire up the modeless dialog box |
17 | // helper function to fire up the modeless dialog box |
18 | 18 | ||
19 | _beginthread (StartThread_ThisDialog, 0, NULL); // fire up a new |
19 | _beginthread (StartThread_ThisDialog, 0, NULL); // fire up a new thread to display the dialog box |
20 | 20 | ||
21 | return; // return as soon as the thread is fired up |
21 | return; // return as soon as the thread is fired up |
22 | } |
22 | } |
23 | 23 | ||
24 | 24 | ||
Line 74... | Line 74... | ||
74 | SetWindowText (hWnd, LOCALIZE (L"Quit_Title")); |
74 | SetWindowText (hWnd, LOCALIZE (L"Quit_Title")); |
75 | Static_SetText (GetDlgItem (hWnd, STATICTEXT_QUIT_QUESTION), LOCALIZE (L"Quit_Question")); |
75 | Static_SetText (GetDlgItem (hWnd, STATICTEXT_QUIT_QUESTION), LOCALIZE (L"Quit_Question")); |
76 | SetWindowText (GetDlgItem (hWnd, BUTTON_GIVEUPANDQUIT), LOCALIZE (L"Quit_GiveUpAndQuit")); |
76 | SetWindowText (GetDlgItem (hWnd, BUTTON_GIVEUPANDQUIT), LOCALIZE (L"Quit_GiveUpAndQuit")); |
77 | SetWindowText (GetDlgItem (hWnd, BUTTON_BACKTOGAME), LOCALIZE (L"Quit_BackToGame")); |
77 | SetWindowText (GetDlgItem (hWnd, BUTTON_BACKTOGAME), LOCALIZE (L"Quit_BackToGame")); |
78 | Static_SetText (GetDlgItem (hWnd, STATICTEXT_QUIT_STATUSBAR), LOCALIZE (L"Quit_StatusBar")); |
78 | Static_SetText (GetDlgItem (hWnd, STATICTEXT_QUIT_STATUSBAR), LOCALIZE (L"Quit_StatusBar")); |
- | 79 | ||
- | 80 | // play the "question" system sound |
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- | 81 | PlaySound ((LPCWSTR) SND_ALIAS_SYSTEMASTERISK, NULL, SND_ALIAS_ID | SND_ASYNC); |
|
79 | 82 | ||
80 | // convert the status bar message to a hyperlink |
83 | // convert the status bar message to a hyperlink |
81 | ConvertStaticToHyperlink (GetDlgItem (hWnd, STATICTEXT_QUIT_STATUSBAR)); |
84 | ConvertStaticToHyperlink (GetDlgItem (hWnd, STATICTEXT_QUIT_STATUSBAR)); |
82 | } |
85 | } |
83 | 86 |