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| Rev 1 | Rev 124 | ||
|---|---|---|---|
| Line 94... | Line 94... | ||
| 94 | SAFE_free ((void **) &playercard->fingertext); // free its text |
94 | SAFE_free ((void **) &playercard->fingertext); // free its text |
| 95 | playercard->fingertext_length = 0; // and reset its text length |
95 | playercard->fingertext_length = 0; // and reset its text length |
| 96 | SAFE_free ((void **) &playercard->gamestyleratings); // free its game style ratings |
96 | SAFE_free ((void **) &playercard->gamestyleratings); // free its game style ratings |
| 97 | playercard->gamestylerating_count = 0; // and reset its count |
97 | playercard->gamestylerating_count = 0; // and reset its count |
| 98 | 98 | ||
| - | 99 | the_board.reevaluate = true; // refresh the GUI buttons if needed |
|
| 99 | return; // _endthread() implied |
100 | return; // _endthread() implied |
| 100 | } |
101 | } |
| 101 | 102 | ||
| 102 | 103 | ||
| 103 | static int CALLBACK DialogProc_PlayerCard (HWND hWnd, unsigned int message, WPARAM wParam, LPARAM lParam) |
104 | static int CALLBACK DialogProc_PlayerCard (HWND hWnd, unsigned int message, WPARAM wParam, LPARAM lParam) |