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| Rev 124 | Rev 140 | ||
|---|---|---|---|
| Line 28... | Line 28... | ||
| 28 | // helper function to fire up the modeless dialog box |
28 | // helper function to fire up the modeless dialog box |
| 29 | 29 | ||
| 30 | // HACK to prevent the player to click and block the view angles while the slide-in is not finished |
30 | // HACK to prevent the player to click and block the view angles while the slide-in is not finished |
| 31 | command_ignoretime = current_time + 2.0f; // allow 2 seconds |
31 | command_ignoretime = current_time + 2.0f; // allow 2 seconds |
| 32 | 32 | ||
| - | 33 | is_dialogbox_displayed = true; |
|
| 33 | _beginthread (StartThread_ThisDialog, 0, NULL); // so fire up a new one |
34 | _beginthread (StartThread_ThisDialog, 0, NULL); // so fire up a new one |
| 34 | 35 | ||
| 35 | the_scene.gui.want_spinwheel = true; // start spinning wheel |
36 | the_scene.gui.want_spinwheel = true; // start spinning wheel |
| 36 | 37 | ||
| 37 | return; // return as soon as the thread is fired up |
38 | return; // return as soon as the thread is fired up |
| Line 81... | Line 82... | ||
| 81 | 82 | ||
| 82 | // display the dialog box |
83 | // display the dialog box |
| 83 | newgame_type = DialogBox (hAppInstance, MAKEINTRESOURCE (THIS_DIALOG), hMainWnd, DialogProc_ThisDialog); |
84 | newgame_type = DialogBox (hAppInstance, MAKEINTRESOURCE (THIS_DIALOG), hMainWnd, DialogProc_ThisDialog); |
| 84 | if (newgame_type > 0) |
85 | if (newgame_type > 0) |
| 85 | is_dialogbox_newgame_validated = true; |
86 | is_dialogbox_newgame_validated = true; |
| - | 87 | is_dialogbox_displayed = false; |
|
| 86 | 88 | ||
| 87 | the_board.reevaluate = true; // refresh the GUI buttons if needed |
89 | the_board.reevaluate = true; // refresh the GUI buttons if needed |
| 88 | return; // _endthread() implied |
90 | return; // _endthread() implied |
| 89 | } |
91 | } |
| 90 | 92 | ||