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Line 368... Line 368...
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   if (board->game_state == STATE_UNKNOWN)
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   if (board->game_state == STATE_UNKNOWN)
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      board->game_state = STATE_PLAYING;
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      board->game_state = STATE_PLAYING;
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   // remember the last move time
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   // remember the last move time
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   board->lastmove_time = current_time;
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   board->lastmove_time = current_time;
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   // reset stoppage time
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   stoppage_time = 0;
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   // remember the game state should be reevaluated
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   // remember the game state should be reevaluated
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   board->reevaluate = true;
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   board->reevaluate = true;
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   return; // finished
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   return; // finished