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| 9 | This program was long distributed as a [donationware](https://en.wikipedia.org/wiki/Donationware), but I eventually made it open source. It's still working well in 2024 on Windows 11. |
9 | This program was long distributed as a [donationware](https://en.wikipedia.org/wiki/Donationware), but I eventually made it open source. It's still working well in 2024 on Windows 11. |
| 10 | 10 | ||
| 11 | If I were to redo it today, it would probably be a mobile app reusing a 3rd-party 3D engine (e.g. Unity, Unreal or Godot) instead of writing my own engine like I did here. |
11 | If I were to redo it today, it would probably be a mobile app reusing a 3rd-party 3D engine (e.g. Unity, Unreal or Godot) instead of writing my own engine like I did here. |
| 12 | 12 | ||
| 13 | This was the first game I ever did seriously, and it aged not too bad. I don't feel shame in 2024 at how it looks. Rest assured that my quality of coding has much evolved since :) |
13 | This was the first game I ever did seriously, and it aged not too bad. I don't feel shame in 2024 at how it looks. Rest assured that my quality of coding has much evolved since :) |
| - | 14 | ||
| - | 15 | ## Characteristics |
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| - | 16 | ||
| - | 17 | All this code was written from scratch by me with zero initial knowledge, so certainly some things might not be done in the orthodox way. |
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| - | 18 | ||
| - | 19 | - Direct3D 9 rendering engine with mirroring effects, materials, depth and stencil buffers. |
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| - | 20 | - OpenAL spatialized sound. |
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| - | 21 | - Supports all Windows versions from Windows XP up to Windows 11. |
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| - | 22 | - Chess game annotations, load/save, resume. |
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| - | 23 | - Forsyth-Edwards and PGN parsers. |
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| - | 24 | - UCI and CECP engine connectors to connect popular engines such as [Crafty](https://craftychess.com/), [Stockfish](https://stockfishchess.org/), etc (I did not develop chess engines myself, though). |
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| - | 25 | - Network play on the [FICS server](https://www.freechess.org/) (ICS protocol compatible). |
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| - | 26 | - Instant messaging between online chess players (good old MSN-like). |
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| - | 27 | - Easily skinnable and translation system (most skins and translations here were actually user contributions). |
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| 14 | 28 | ||
| 15 | ## How to build |
29 | ## How to build |
| 16 | 30 | ||
| 17 | Open the Visual Studio solution file -> Generate. |
31 | Open the Visual Studio solution file -> Generate. |
| 18 | 32 | ||