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2 | pmbaty | 1 | // **************************************************************************** |
2 | // * This file is part of the HqMAME project. It is distributed under * |
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3 | // * GNU General Public License: https://www.gnu.org/licenses/gpl-3.0 * |
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4 | // * Copyright (C) Zenju (zenju AT gmx DOT de) - All Rights Reserved * |
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5 | // * * |
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6 | // * Additionally and as a special exception, the author gives permission * |
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7 | // * to link the code of this program with the MAME library (or with modified * |
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8 | // * versions of MAME that use the same license as MAME), and distribute * |
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9 | // * linked combinations including the two. You must obey the GNU General * |
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10 | // * Public License in all respects for all of the code used other than MAME. * |
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11 | // * If you modify this file, you may extend this exception to your version * |
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12 | // * of the file, but you are not obligated to do so. If you do not wish to * |
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13 | // * do so, delete this exception statement from your version. * |
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14 | // **************************************************************************** |
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15 | |||
3 | pmbaty | 16 | // ------------------------------------------------------------------------- |
17 | // | xBRZ: "Scale by rules" - high quality image upscaling filter by Zenju | |
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18 | // ------------------------------------------------------------------------- |
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19 | // using a modified approach of xBR: |
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20 | // http://board.byuu.org/viewtopic.php?f=10&t=2248 |
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21 | // - new rule set preserving small image features |
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22 | // - highly optimized for performance |
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23 | // - support alpha channel |
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24 | // - support multithreading |
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25 | // - support 64-bit architectures |
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26 | // - support processing image slices |
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27 | // - support scaling up to 6xBRZ |
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2 | pmbaty | 28 | |
3 | pmbaty | 29 | // -> map source (srcWidth * srcHeight) to target (scale * width x scale * height) image, optionally processing a half-open slice of rows [yFirst, yLast) only |
30 | // -> support for source/target pitch in bytes! |
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31 | // -> if your emulator changes only a few image slices during each cycle (e.g. DOSBox) then there's no need to run xBRZ on the complete image: |
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32 | // Just make sure you enlarge the source image slice by 2 rows on top and 2 on bottom (this is the additional range the xBRZ algorithm is using during analysis) |
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33 | // CAVEAT: If there are multiple changed slices, make sure they do not overlap after adding these additional rows in order to avoid a memory race condition |
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34 | // in the target image data if you are using multiple threads for processing each enlarged slice! |
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35 | // |
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36 | // THREAD-SAFETY: - parts of the same image may be scaled by multiple threads as long as the [yFirst, yLast) ranges do not overlap! |
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37 | // - there is a minor inefficiency for the first row of a slice, so avoid processing single rows only; suggestion: process at least 8-16 rows |
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38 | |||
39 | |||
40 | #include <stddef.h> // for size_t |
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41 | #include <stdint.h> // for uint32_t |
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42 | #include <memory.h> // for memset() |
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43 | #include <limits.h> |
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2 | pmbaty | 44 | #include <math.h> |
45 | |||
46 | |||
47 | #ifdef __cplusplus |
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48 | #define EXTERN_C extern "C" |
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49 | #else // !__cplusplus |
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50 | #define EXTERN_C |
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51 | #endif // __cplusplus |
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52 | |||
53 | |||
4 | pmbaty | 54 | #ifdef _MSC_VER |
55 | #define FORCE_INLINE __forceinline |
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56 | #elif defined __GNUC__ |
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57 | #define FORCE_INLINE __attribute__((always_inline)) inline |
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58 | #else |
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59 | #define FORCE_INLINE inline |
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60 | #endif |
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61 | |||
62 | |||
2 | pmbaty | 63 | // scaler configuration |
64 | #define XBRZ_CFG_LUMINANCE_WEIGHT 1 |
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65 | #define XBRZ_CFG_EQUAL_COLOR_TOLERANCE 30 |
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66 | #define XBRZ_CFG_DOMINANT_DIRECTION_THRESHOLD 3.6 |
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67 | #define XBRZ_CFG_STEEP_DIRECTION_THRESHOLD 2.2 |
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68 | |||
69 | |||
70 | // slice types |
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71 | #define XBRZ_SLICETYPE_SOURCE 1 |
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72 | #define XBRZ_SLICETYPE_TARGET 2 |
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73 | |||
74 | |||
75 | // handy macros |
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76 | #define GET_BYTE(val,byteno) ((unsigned char) (((val) >> ((byteno) << 3)) & 0xff)) |
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77 | #define GET_BLUE(val) GET_BYTE (val, 0) |
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78 | #define GET_GREEN(val) GET_BYTE (val, 1) |
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79 | #define GET_RED(val) GET_BYTE (val, 2) |
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80 | #define GET_ALPHA(val) GET_BYTE (val, 3) |
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3 | pmbaty | 81 | #define CALC_COLOR24(colFront,colBack,M,N) (unsigned char) ((((unsigned char) (colFront)) * ((unsigned int) (M)) + ((unsigned char) (colBack)) * (((unsigned int) (N)) - ((unsigned int) (M)))) / ((unsigned int) (N))) |
82 | #define CALC_COLOR32(colFront,colBack,weightFront,weightBack,weightSum) ((unsigned char) ((((unsigned char) (colFront)) * ((unsigned int) (weightFront)) + ((unsigned char) (colBack)) * ((unsigned int) (weightBack))) / ((unsigned int) (weightSum)))) |
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83 | #define BYTE_ADVANCE(buffer,offset) (((char *) buffer) + (offset)) |
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84 | #ifndef MIN |
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85 | #define MIN(a,b) ((a) < (b) ? (a) : (b)) |
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86 | #endif // MIN |
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87 | #ifndef MAX |
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88 | #define MAX(a,b) ((a) > (b) ? (a) : (b)) |
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89 | #endif // MAX |
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2 | pmbaty | 90 | |
91 | |||
3 | pmbaty | 92 | typedef void (alphagrad_func) (uint32_t *pixBack, uint32_t pixFront, unsigned int M, unsigned int N); |
93 | typedef double (dist_func) (uint32_t pix1, uint32_t pix2); |
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2 | pmbaty | 94 | |
95 | |||
96 | |||
97 | enum RotationDegree //clock-wise |
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98 | { |
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4 | pmbaty | 99 | ROT_0 = 0, |
100 | ROT_90, |
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101 | ROT_180, |
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102 | ROT_270 |
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2 | pmbaty | 103 | }; |
104 | |||
3 | pmbaty | 105 | |
4 | pmbaty | 106 | enum BlendType |
2 | pmbaty | 107 | { |
4 | pmbaty | 108 | BLEND_NONE = 0, |
109 | BLEND_NORMAL, //a normal indication to blend |
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110 | BLEND_DOMINANT, //a strong indication to blend |
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111 | //attention: BlendType must fit into the value range of 2 bit!!! |
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2 | pmbaty | 112 | }; |
113 | |||
3 | pmbaty | 114 | |
4 | pmbaty | 115 | typedef struct blendresult_s |
2 | pmbaty | 116 | { |
4 | pmbaty | 117 | BlendType |
118 | /**/blend_f, blend_g, |
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119 | /**/blend_j, blend_k; |
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120 | } blendresult_t; |
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2 | pmbaty | 121 | |
122 | |||
4 | pmbaty | 123 | typedef struct kernel_3x3_s |
2 | pmbaty | 124 | { |
4 | pmbaty | 125 | uint32_t |
126 | /**/a, b, c, |
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127 | /**/d, e, f, |
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128 | /**/g, h, i; |
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129 | } kernel_3x3_t; |
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2 | pmbaty | 130 | |
3 | pmbaty | 131 | |
4 | pmbaty | 132 | typedef struct kernel_4x4_s //kernel for preprocessing step |
133 | { |
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134 | uint32_t |
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135 | /**/a, b, c, d, |
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136 | /**/e, f, g, h, |
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137 | /**/i, j, k, l, |
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138 | /**/m, n, o, p; |
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139 | } kernel_4x4_t; |
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2 | pmbaty | 140 | |
141 | |||
4 | pmbaty | 142 | typedef struct outmatrix_s |
143 | { |
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144 | size_t size; |
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145 | uint32_t* ptr; |
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146 | int stride; |
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147 | RotationDegree rotDeg; |
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148 | } outmatrix_t; |
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2 | pmbaty | 149 | |
150 | |||
4 | pmbaty | 151 | static void outmatrix_create (outmatrix_t *mat, size_t size, uint32_t *ptr, int stride, RotationDegree rotDeg) //access matrix area, top-left at position "out" for image with given width |
2 | pmbaty | 152 | { |
4 | pmbaty | 153 | mat->size = size; |
154 | mat->ptr = ptr; |
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155 | mat->stride = stride; |
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156 | mat->rotDeg = rotDeg; |
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157 | } |
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2 | pmbaty | 158 | |
4 | pmbaty | 159 | |
160 | static uint32_t *outmatrix_ref (outmatrix_t *mat, size_t I, size_t J) |
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2 | pmbaty | 161 | { |
4 | pmbaty | 162 | size_t I_old; |
163 | size_t J_old; |
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164 | // calculate input matrix coordinates after rotation: (i, j) = (row, col) indices, N = size of (square) matrix |
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165 | if (mat->rotDeg == ROT_270) { I_old = J; J_old = mat->size - 1 - I; } |
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166 | else if (mat->rotDeg == ROT_180) { I_old = mat->size - 1 - I; J_old = mat->size - 1 - J; } |
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167 | else if (mat->rotDeg == ROT_90) { I_old = mat->size - 1 - J; J_old = I; } |
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168 | else { I_old = I; J_old = J; } |
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2 | pmbaty | 169 | |
4 | pmbaty | 170 | return (mat->ptr + I_old * mat->stride + J_old); |
171 | } |
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2 | pmbaty | 172 | |
173 | |||
4 | pmbaty | 174 | static FORCE_INLINE void preProcessCorners (blendresult_t *result, const kernel_4x4_t *ker, dist_func dist) |
2 | pmbaty | 175 | { |
4 | pmbaty | 176 | // detect blend direction |
177 | // result: F, G, J, K corners of "GradientType" |
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2 | pmbaty | 178 | |
4 | pmbaty | 179 | // input kernel area naming convention: |
180 | // ----------------- |
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181 | // | A | B | C | D | |
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182 | // ----|---|---|---| |
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183 | // | E | F | G | H | //evaluate the four corners between F, G, J, K |
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184 | // ----|---|---|---| //input pixel is at position F |
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185 | // | I | J | K | L | |
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186 | // ----|---|---|---| |
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187 | // | M | N | O | P | |
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188 | // ----------------- |
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2 | pmbaty | 189 | |
4 | pmbaty | 190 | memset (result, 0, sizeof (blendresult_t)); |
2 | pmbaty | 191 | |
4 | pmbaty | 192 | if (((ker->f == ker->g) && (ker->j == ker->k)) || ((ker->f == ker->j) && (ker->g == ker->k))) |
193 | return; |
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2 | pmbaty | 194 | |
4 | pmbaty | 195 | const int weight = 4; |
196 | double jg = dist (ker->i, ker->f) + dist (ker->f, ker->c) + dist (ker->n, ker->k) + dist (ker->k, ker->h) + weight * dist (ker->j, ker->g); |
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197 | double fk = dist (ker->e, ker->j) + dist (ker->j, ker->o) + dist (ker->b, ker->g) + dist (ker->g, ker->l) + weight * dist (ker->f, ker->k); |
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2 | pmbaty | 198 | |
4 | pmbaty | 199 | if (jg < fk) //test sample: 70% of values max(jg, fk) / min(jg, fk) are between 1.1 and 3.7 with median being 1.8 |
200 | { |
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201 | const bool dominantGradient = XBRZ_CFG_DOMINANT_DIRECTION_THRESHOLD * jg < fk; |
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202 | if (ker->f != ker->g && ker->f != ker->j) |
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203 | result->blend_f = dominantGradient ? BLEND_DOMINANT : BLEND_NORMAL; |
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2 | pmbaty | 204 | |
4 | pmbaty | 205 | if (ker->k != ker->j && ker->k != ker->g) |
206 | result->blend_k = dominantGradient ? BLEND_DOMINANT : BLEND_NORMAL; |
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207 | } |
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208 | else if (fk < jg) |
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209 | { |
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210 | const bool dominantGradient = XBRZ_CFG_DOMINANT_DIRECTION_THRESHOLD * fk < jg; |
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211 | if (ker->j != ker->f && ker->j != ker->k) |
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212 | result->blend_j = dominantGradient ? BLEND_DOMINANT : BLEND_NORMAL; |
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2 | pmbaty | 213 | |
4 | pmbaty | 214 | if (ker->g != ker->f && ker->g != ker->k) |
215 | result->blend_g = dominantGradient ? BLEND_DOMINANT : BLEND_NORMAL; |
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216 | } |
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217 | return; |
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218 | } |
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2 | pmbaty | 219 | |
4 | pmbaty | 220 | // compress four blend types into a single byte |
221 | static inline BlendType getTopL (unsigned char b) { return (BlendType) (0x3 & (b >> 0)); } |
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222 | static inline BlendType getTopR (unsigned char b) { return (BlendType) (0x3 & (b >> 2)); } |
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223 | static inline BlendType getBottomR (unsigned char b) { return (BlendType) (0x3 & (b >> 4)); } |
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224 | static inline BlendType getBottomL (unsigned char b) { return (BlendType) (0x3 & (b >> 6)); } |
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2 | pmbaty | 225 | |
4 | pmbaty | 226 | static inline void setTopL (unsigned char& b, BlendType bt) { b |= bt; } //buffer is assumed to be initialized before preprocessing! |
227 | static inline void setTopR (unsigned char& b, BlendType bt) { b |= (bt << 2); } |
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228 | static inline void setBottomR (unsigned char& b, BlendType bt) { b |= (bt << 4); } |
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229 | static inline void setBottomL (unsigned char& b, BlendType bt) { b |= (bt << 6); } |
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2 | pmbaty | 230 | |
231 | |||
4 | pmbaty | 232 | namespace |
233 | { |
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3 | pmbaty | 234 | |
235 | |||
236 | |||
2 | pmbaty | 237 | |
4 | pmbaty | 238 | template <class Scaler> |
239 | FORCE_INLINE void blendPixel (const int scale_factor, const kernel_3x3_t *ker, uint32_t *target, int trgWidth, unsigned char blendInfo, alphagrad_func alphagrad, dist_func dist, RotationDegree rotDeg) //result of preprocessing all four corners of pixel "e" |
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240 | { |
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241 | // input kernel area naming convention: |
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242 | // ------------- |
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243 | // | A | B | C | |
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244 | // ----|---|---| |
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245 | // | D | E | F | //input pixel is at position E |
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246 | // ----|---|---| |
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247 | // | G | H | I | |
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248 | // ------------- |
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2 | pmbaty | 249 | |
4 | pmbaty | 250 | uint32_t |
251 | a, b, c, |
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252 | d, e, f, |
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253 | g, h, i; |
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254 | unsigned char blend; |
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2 | pmbaty | 255 | |
4 | pmbaty | 256 | if (rotDeg == ROT_270) { a = ker->c; b = ker->f; c = ker->i; d = ker->b; e = ker->e; f = ker->h; g = ker->a; h = ker->d; i = ker->g; blend = ((blendInfo << 6) | (blendInfo >> 2)) & 0xff; } |
257 | else if (rotDeg == ROT_180) { a = ker->i; b = ker->h; c = ker->g; d = ker->f; e = ker->e; f = ker->d; g = ker->c; h = ker->b; i = ker->a; blend = ((blendInfo << 4) | (blendInfo >> 4)) & 0xff; } |
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258 | else if (rotDeg == ROT_90) { a = ker->g; b = ker->d; c = ker->a; d = ker->h; e = ker->e; f = ker->b; g = ker->i; h = ker->f; i = ker->c; blend = ((blendInfo << 2) | (blendInfo >> 6)) & 0xff; } |
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259 | else { a = ker->a; b = ker->b; c = ker->c; d = ker->d; e = ker->e; f = ker->f; g = ker->g; h = ker->h; i = ker->i; blend = ((blendInfo << 0) | (blendInfo >> 8)) & 0xff; } |
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2 | pmbaty | 260 | |
4 | pmbaty | 261 | if (getBottomR (blend) >= BLEND_NORMAL) |
262 | { |
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263 | outmatrix_t out; |
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264 | uint32_t px; |
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265 | bool doLineBlend; |
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2 | pmbaty | 266 | |
4 | pmbaty | 267 | if (getBottomR (blend) >= BLEND_DOMINANT) |
3 | pmbaty | 268 | doLineBlend = true; |
4 | pmbaty | 269 | else if (getTopR (blend) != BLEND_NONE && (dist (e, g) >= XBRZ_CFG_EQUAL_COLOR_TOLERANCE)) //but support double-blending for 90° corners |
3 | pmbaty | 270 | doLineBlend = false; // make sure there is no second blending in an adjacent rotation for this pixel: handles insular pixels, mario eyes |
4 | pmbaty | 271 | else if (getBottomL (blend) != BLEND_NONE && (dist (e, c) >= XBRZ_CFG_EQUAL_COLOR_TOLERANCE)) |
3 | pmbaty | 272 | doLineBlend = false; // make sure there is no second blending in an adjacent rotation for this pixel: handles insular pixels, mario eyes |
4 | pmbaty | 273 | else if ((dist (e, i) >= XBRZ_CFG_EQUAL_COLOR_TOLERANCE) |
3 | pmbaty | 274 | && (dist (g, h) < XBRZ_CFG_EQUAL_COLOR_TOLERANCE) |
275 | && (dist (h, i) < XBRZ_CFG_EQUAL_COLOR_TOLERANCE) |
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276 | && (dist (i, f) < XBRZ_CFG_EQUAL_COLOR_TOLERANCE) |
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277 | && (dist (f, c) < XBRZ_CFG_EQUAL_COLOR_TOLERANCE)) |
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278 | doLineBlend = false; // no full blending for L-shapes; blend corner only (handles "mario mushroom eyes") |
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4 | pmbaty | 279 | else |
3 | pmbaty | 280 | doLineBlend = true; |
2 | pmbaty | 281 | |
4 | pmbaty | 282 | outmatrix_create (&out, scale_factor, target, trgWidth, rotDeg); |
283 | px = (dist (e, f) <= dist (e, h) ? f : h); //choose most similar color |
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2 | pmbaty | 284 | |
4 | pmbaty | 285 | if (doLineBlend) |
286 | { |
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3 | pmbaty | 287 | const double fg = dist (f, g); //test sample: 70% of values max(fg, hc) / min(fg, hc) are between 1.1 and 3.7 with median being 1.9 |
288 | const double hc = dist (h, c); // |
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4 | pmbaty | 289 | const bool haveShallowLine = (XBRZ_CFG_STEEP_DIRECTION_THRESHOLD * fg <= hc) && (e != g) && (d != g); |
290 | const bool haveSteepLine = (XBRZ_CFG_STEEP_DIRECTION_THRESHOLD * hc <= fg) && (e != c) && (b != c); |
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2 | pmbaty | 291 | |
292 | if (haveShallowLine) |
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293 | { |
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4 | pmbaty | 294 | if (haveSteepLine) |
295 | Scaler::blendLineSteepAndShallow (px, &out, alphagrad); |
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296 | else |
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297 | Scaler::blendLineShallow (px, &out, alphagrad); |
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2 | pmbaty | 298 | } |
299 | else |
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300 | { |
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4 | pmbaty | 301 | if (haveSteepLine) |
302 | Scaler::blendLineSteep (px, &out, alphagrad); |
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303 | else |
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304 | Scaler::blendLineDiagonal (px, &out, alphagrad); |
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2 | pmbaty | 305 | } |
4 | pmbaty | 306 | } |
307 | else |
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308 | Scaler::blendCorner (px, &out, alphagrad); |
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309 | } |
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310 | } |
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2 | pmbaty | 311 | |
312 | |||
4 | pmbaty | 313 | template <class Scaler> //scaler policy: see "Scaler2x" reference implementation |
314 | void scaleImage (const uint32_t *src, uint32_t *trg, int srcWidth, int srcHeight, int yFirst, int yLast, alphagrad_func alphagrad, dist_func dist) |
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315 | { |
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316 | yFirst = MAX (yFirst, 0); |
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317 | yLast = MIN (yLast, srcHeight); |
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318 | if (yFirst >= yLast || srcWidth <= 0) |
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319 | return; |
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2 | pmbaty | 320 | |
4 | pmbaty | 321 | const int trgWidth = srcWidth * Scaler::scale; |
2 | pmbaty | 322 | |
4 | pmbaty | 323 | //"use" space at the end of the image as temporary buffer for "on the fly preprocessing": we even could use larger area of |
324 | //"sizeof(uint32_t) * srcWidth * (yLast - yFirst)" bytes without risk of accidental overwriting before accessing |
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325 | const int bufferSize = srcWidth; |
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326 | unsigned char* preProcBuffer = reinterpret_cast<unsigned char*>(trg + yLast * Scaler::scale * trgWidth) - bufferSize; |
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327 | memset (preProcBuffer, 0, bufferSize); |
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328 | static_assert(BLEND_NONE == 0, ""); |
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2 | pmbaty | 329 | |
4 | pmbaty | 330 | //initialize preprocessing buffer for first row of current stripe: detect upper left and right corner blending |
331 | //this cannot be optimized for adjacent processing stripes; we must not allow for a memory race condition! |
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332 | if (yFirst > 0) |
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333 | { |
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334 | const int y = yFirst - 1; |
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2 | pmbaty | 335 | |
4 | pmbaty | 336 | const uint32_t* s_m1 = src + srcWidth * MAX (y - 1, 0); |
337 | const uint32_t* s_0 = src + srcWidth * y; //center line |
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338 | const uint32_t* s_p1 = src + srcWidth * MIN (y + 1, srcHeight - 1); |
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339 | const uint32_t* s_p2 = src + srcWidth * MIN (y + 2, srcHeight - 1); |
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2 | pmbaty | 340 | |
4 | pmbaty | 341 | for (int x = 0; x < srcWidth; ++x) |
342 | { |
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343 | blendresult_t res; |
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3 | pmbaty | 344 | const int x_m1 = MAX (x - 1, 0); |
345 | const int x_p1 = MIN (x + 1, srcWidth - 1); |
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346 | const int x_p2 = MIN (x + 2, srcWidth - 1); |
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2 | pmbaty | 347 | |
4 | pmbaty | 348 | kernel_4x4_t ker; //perf: initialization is negligible |
2 | pmbaty | 349 | ker.a = s_m1[x_m1]; //read sequentially from memory as far as possible |
350 | ker.b = s_m1[x]; |
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351 | ker.c = s_m1[x_p1]; |
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352 | ker.d = s_m1[x_p2]; |
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353 | |||
354 | ker.e = s_0[x_m1]; |
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355 | ker.f = s_0[x]; |
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356 | ker.g = s_0[x_p1]; |
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357 | ker.h = s_0[x_p2]; |
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358 | |||
359 | ker.i = s_p1[x_m1]; |
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360 | ker.j = s_p1[x]; |
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361 | ker.k = s_p1[x_p1]; |
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362 | ker.l = s_p1[x_p2]; |
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363 | |||
364 | ker.m = s_p2[x_m1]; |
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365 | ker.n = s_p2[x]; |
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366 | ker.o = s_p2[x_p1]; |
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367 | ker.p = s_p2[x_p2]; |
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368 | |||
4 | pmbaty | 369 | preProcessCorners (&res, &ker, dist); |
2 | pmbaty | 370 | /* |
371 | preprocessing blend result: |
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372 | --------- |
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373 | | F | G | //evalute corner between F, G, J, K |
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374 | ----|---| //input pixel is at position F |
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375 | | J | K | |
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376 | --------- |
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377 | */ |
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4 | pmbaty | 378 | setTopR (preProcBuffer[x], res.blend_j); |
2 | pmbaty | 379 | |
380 | if (x + 1 < bufferSize) |
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4 | pmbaty | 381 | setTopL (preProcBuffer[x + 1], res.blend_k); |
382 | } |
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383 | } |
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384 | //------------------------------------------------------------------------------------ |
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2 | pmbaty | 385 | |
4 | pmbaty | 386 | for (int y = yFirst; y < yLast; ++y) |
387 | { |
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388 | uint32_t *out = trg + Scaler::scale * y * trgWidth; //consider MT "striped" access |
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2 | pmbaty | 389 | |
4 | pmbaty | 390 | const uint32_t* s_m1 = src + srcWidth * MAX (y - 1, 0); |
391 | const uint32_t* s_0 = src + srcWidth * y; //center line |
||
392 | const uint32_t* s_p1 = src + srcWidth * MIN (y + 1, srcHeight - 1); |
||
393 | const uint32_t* s_p2 = src + srcWidth * MIN (y + 2, srcHeight - 1); |
||
2 | pmbaty | 394 | |
4 | pmbaty | 395 | unsigned char blend_xy1 = 0; //corner blending for current (x, y + 1) position |
2 | pmbaty | 396 | |
4 | pmbaty | 397 | for (int x = 0; x < srcWidth; ++x, out += Scaler::scale) |
398 | { |
||
2 | pmbaty | 399 | //all those bounds checks have only insignificant impact on performance! |
3 | pmbaty | 400 | const int x_m1 = MAX (x - 1, 0); //perf: prefer array indexing to additional pointers! |
401 | const int x_p1 = MIN (x + 1, srcWidth - 1); |
||
402 | const int x_p2 = MIN (x + 2, srcWidth - 1); |
||
4 | pmbaty | 403 | kernel_4x4_t ker4; //perf: initialization is negligible |
2 | pmbaty | 404 | |
405 | ker4.a = s_m1[x_m1]; //read sequentially from memory as far as possible |
||
406 | ker4.b = s_m1[x]; |
||
407 | ker4.c = s_m1[x_p1]; |
||
408 | ker4.d = s_m1[x_p2]; |
||
409 | |||
410 | ker4.e = s_0[x_m1]; |
||
411 | ker4.f = s_0[x]; |
||
412 | ker4.g = s_0[x_p1]; |
||
413 | ker4.h = s_0[x_p2]; |
||
414 | |||
415 | ker4.i = s_p1[x_m1]; |
||
416 | ker4.j = s_p1[x]; |
||
417 | ker4.k = s_p1[x_p1]; |
||
418 | ker4.l = s_p1[x_p2]; |
||
419 | |||
420 | ker4.m = s_p2[x_m1]; |
||
421 | ker4.n = s_p2[x]; |
||
422 | ker4.o = s_p2[x_p1]; |
||
423 | ker4.p = s_p2[x_p2]; |
||
424 | |||
425 | //evaluate the four corners on bottom-right of current pixel |
||
426 | unsigned char blend_xy = 0; //for current (x, y) position |
||
427 | { |
||
4 | pmbaty | 428 | blendresult_t res; |
429 | preProcessCorners (&res, &ker4, dist); |
||
430 | /* |
||
431 | preprocessing blend result: |
||
432 | --------- |
||
433 | | F | G | //evalute corner between F, G, J, K |
||
434 | ----|---| //current input pixel is at position F |
||
435 | | J | K | |
||
436 | --------- |
||
437 | */ |
||
438 | blend_xy = preProcBuffer[x]; |
||
439 | setBottomR (blend_xy, res.blend_f); //all four corners of (x, y) have been determined at this point due to processing sequence! |
||
2 | pmbaty | 440 | |
4 | pmbaty | 441 | setTopR (blend_xy1, res.blend_j); //set 2nd known corner for (x, y + 1) |
442 | preProcBuffer[x] = blend_xy1; //store on current buffer position for use on next row |
||
2 | pmbaty | 443 | |
4 | pmbaty | 444 | blend_xy1 = 0; |
445 | setTopL (blend_xy1, res.blend_k); //set 1st known corner for (x + 1, y + 1) and buffer for use on next column |
||
2 | pmbaty | 446 | |
4 | pmbaty | 447 | if (x + 1 < bufferSize) //set 3rd known corner for (x + 1, y) |
448 | setBottomL (preProcBuffer[x + 1], res.blend_g); |
||
2 | pmbaty | 449 | } |
450 | |||
451 | //fill block of size scale * scale with the given color |
||
4 | pmbaty | 452 | { |
453 | uint32_t *blk = out; |
||
454 | for (int _blk_y = 0; _blk_y < Scaler::scale; ++_blk_y, blk = (uint32_t *) BYTE_ADVANCE (blk, trgWidth * sizeof (uint32_t))) |
||
455 | for (int _blk_x = 0; _blk_x < Scaler::scale; ++_blk_x) |
||
456 | blk[_blk_x] = ker4.f; |
||
457 | } |
||
2 | pmbaty | 458 | //place *after* preprocessing step, to not overwrite the results while processing the the last pixel! |
459 | |||
460 | //blend four corners of current pixel |
||
3 | pmbaty | 461 | if (blend_xy != 0) //good 5% perf-improvement |
2 | pmbaty | 462 | { |
4 | pmbaty | 463 | kernel_3x3_t ker3; //perf: initialization is negligible |
2 | pmbaty | 464 | |
4 | pmbaty | 465 | ker3.a = ker4.a; |
466 | ker3.b = ker4.b; |
||
467 | ker3.c = ker4.c; |
||
2 | pmbaty | 468 | |
4 | pmbaty | 469 | ker3.d = ker4.e; |
470 | ker3.e = ker4.f; |
||
471 | ker3.f = ker4.g; |
||
2 | pmbaty | 472 | |
4 | pmbaty | 473 | ker3.g = ker4.i; |
474 | ker3.h = ker4.j; |
||
475 | ker3.i = ker4.k; |
||
2 | pmbaty | 476 | |
4 | pmbaty | 477 | blendPixel<Scaler> (Scaler::scale, &ker3, out, trgWidth, blend_xy, alphagrad, dist, ROT_0); |
478 | blendPixel<Scaler> (Scaler::scale, &ker3, out, trgWidth, blend_xy, alphagrad, dist, ROT_90); |
||
479 | blendPixel<Scaler> (Scaler::scale, &ker3, out, trgWidth, blend_xy, alphagrad, dist, ROT_180); |
||
480 | blendPixel<Scaler> (Scaler::scale, &ker3, out, trgWidth, blend_xy, alphagrad, dist, ROT_270); |
||
2 | pmbaty | 481 | } |
4 | pmbaty | 482 | } |
483 | } |
||
484 | } |
||
2 | pmbaty | 485 | |
486 | |||
4 | pmbaty | 487 | //------------------------------------------------------------------------------------ |
488 | struct Scaler2x |
||
489 | { |
||
490 | static const int scale = 2; |
||
2 | pmbaty | 491 | |
492 | |||
4 | pmbaty | 493 | static void blendLineShallow (uint32_t col, outmatrix_t *out, alphagrad_func alphagrad) |
494 | { |
||
495 | alphagrad (outmatrix_ref (out, scale - 1, 0), col, 1, 4); |
||
496 | alphagrad (outmatrix_ref (out, scale - 1, 1), col, 3, 4); |
||
497 | } |
||
2 | pmbaty | 498 | |
4 | pmbaty | 499 | static void blendLineSteep (uint32_t col, outmatrix_t *out, alphagrad_func alphagrad) |
500 | { |
||
501 | alphagrad (outmatrix_ref (out, 0, scale - 1), col, 1, 4); |
||
502 | alphagrad (outmatrix_ref (out, 1, scale - 1), col, 3, 4); |
||
503 | } |
||
2 | pmbaty | 504 | |
4 | pmbaty | 505 | static void blendLineSteepAndShallow (uint32_t col, outmatrix_t *out, alphagrad_func alphagrad) |
506 | { |
||
507 | alphagrad (outmatrix_ref (out, 1, 0), col, 1, 4); |
||
508 | alphagrad (outmatrix_ref (out, 0, 1), col, 1, 4); |
||
509 | alphagrad (outmatrix_ref (out, 1, 1), col, 5, 6); //[!] fixes 7/8 used in xBR |
||
510 | } |
||
2 | pmbaty | 511 | |
4 | pmbaty | 512 | static void blendLineDiagonal (uint32_t col, outmatrix_t *out, alphagrad_func alphagrad) |
513 | { |
||
514 | alphagrad (outmatrix_ref (out, 1, 1), col, 1, 2); |
||
515 | } |
||
2 | pmbaty | 516 | |
4 | pmbaty | 517 | static void blendCorner (uint32_t col, outmatrix_t *out, alphagrad_func alphagrad) |
518 | { |
||
519 | //model a round corner |
||
520 | alphagrad (outmatrix_ref (out, 1, 1), col, 21, 100); //exact: 1 - pi/4 = 0.2146018366 |
||
521 | } |
||
522 | }; |
||
2 | pmbaty | 523 | |
524 | |||
4 | pmbaty | 525 | struct Scaler3x |
526 | { |
||
527 | static const int scale = 3; |
||
2 | pmbaty | 528 | |
529 | |||
4 | pmbaty | 530 | static void blendLineShallow (uint32_t col, outmatrix_t *out, alphagrad_func alphagrad) |
531 | { |
||
532 | alphagrad (outmatrix_ref (out, scale - 1, 0), col, 1, 4); |
||
533 | alphagrad (outmatrix_ref (out, scale - 2, 2), col, 1, 4); |
||
534 | alphagrad (outmatrix_ref (out, scale - 1, 1), col, 3, 4); |
||
535 | *outmatrix_ref (out, scale - 1, 2) = col; |
||
536 | } |
||
2 | pmbaty | 537 | |
4 | pmbaty | 538 | static void blendLineSteep (uint32_t col, outmatrix_t *out, alphagrad_func alphagrad) |
539 | { |
||
540 | alphagrad (outmatrix_ref (out, 0, scale - 1), col, 1, 4); |
||
541 | alphagrad (outmatrix_ref (out, 2, scale - 2), col, 1, 4); |
||
542 | alphagrad (outmatrix_ref (out, 1, scale - 1), col, 3, 4); |
||
543 | *outmatrix_ref (out, 2, scale - 1) = col; |
||
544 | } |
||
2 | pmbaty | 545 | |
4 | pmbaty | 546 | static void blendLineSteepAndShallow (uint32_t col, outmatrix_t *out, alphagrad_func alphagrad) |
547 | { |
||
548 | alphagrad (outmatrix_ref (out, 2, 0), col, 1, 4); |
||
549 | alphagrad (outmatrix_ref (out, 0, 2), col, 1, 4); |
||
550 | alphagrad (outmatrix_ref (out, 2, 1), col, 3, 4); |
||
551 | alphagrad (outmatrix_ref (out, 1, 2), col, 3, 4); |
||
552 | *outmatrix_ref (out, 2, 2) = col; |
||
553 | } |
||
2 | pmbaty | 554 | |
4 | pmbaty | 555 | static void blendLineDiagonal (uint32_t col, outmatrix_t *out, alphagrad_func alphagrad) |
556 | { |
||
557 | alphagrad (outmatrix_ref (out, 1, 2), col, 1, 8); //conflict with other rotations for this odd scale |
||
558 | alphagrad (outmatrix_ref (out, 2, 1), col, 1, 8); |
||
559 | alphagrad (outmatrix_ref (out, 2, 2), col, 7, 8); // |
||
560 | } |
||
2 | pmbaty | 561 | |
4 | pmbaty | 562 | static void blendCorner (uint32_t col, outmatrix_t *out, alphagrad_func alphagrad) |
563 | { |
||
564 | //model a round corner |
||
565 | alphagrad (outmatrix_ref (out, 2, 2), col, 45, 100); //exact: 0.4545939598 |
||
566 | //alphagrad (outmatrix_ref (out, 2, 1), col, 7, 256); //0.02826017254 -> negligible + avoid conflicts with other rotations for this odd scale |
||
567 | //alphagrad (outmatrix_ref (out, 1, 2), col, 7, 256); //0.02826017254 |
||
568 | } |
||
569 | }; |
||
2 | pmbaty | 570 | |
571 | |||
4 | pmbaty | 572 | struct Scaler4x |
573 | { |
||
574 | static const int scale = 4; |
||
2 | pmbaty | 575 | |
576 | |||
4 | pmbaty | 577 | static void blendLineShallow (uint32_t col, outmatrix_t *out, alphagrad_func alphagrad) |
578 | { |
||
579 | alphagrad (outmatrix_ref (out, scale - 1, 0), col, 1, 4); |
||
580 | alphagrad (outmatrix_ref (out, scale - 2, 2), col, 1, 4); |
||
581 | alphagrad (outmatrix_ref (out, scale - 1, 1), col, 3, 4); |
||
582 | alphagrad (outmatrix_ref (out, scale - 2, 3), col, 3, 4); |
||
583 | *outmatrix_ref (out, scale - 1, 2) = col; |
||
584 | *outmatrix_ref (out, scale - 1, 3) = col; |
||
585 | } |
||
2 | pmbaty | 586 | |
4 | pmbaty | 587 | static void blendLineSteep (uint32_t col, outmatrix_t *out, alphagrad_func alphagrad) |
588 | { |
||
589 | alphagrad (outmatrix_ref (out, 0, scale - 1), col, 1, 4); |
||
590 | alphagrad (outmatrix_ref (out, 2, scale - 2), col, 1, 4); |
||
591 | alphagrad (outmatrix_ref (out, 1, scale - 1), col, 3, 4); |
||
592 | alphagrad (outmatrix_ref (out, 3, scale - 2), col, 3, 4); |
||
593 | *outmatrix_ref (out, 2, scale - 1) = col; |
||
594 | *outmatrix_ref (out, 3, scale - 1) = col; |
||
595 | } |
||
2 | pmbaty | 596 | |
4 | pmbaty | 597 | static void blendLineSteepAndShallow (uint32_t col, outmatrix_t *out, alphagrad_func alphagrad) |
598 | { |
||
599 | alphagrad (outmatrix_ref (out, 3, 1), col, 3, 4); |
||
600 | alphagrad (outmatrix_ref (out, 1, 3), col, 3, 4); |
||
601 | alphagrad (outmatrix_ref (out, 3, 0), col, 1, 4); |
||
602 | alphagrad (outmatrix_ref (out, 0, 3), col, 1, 4); |
||
603 | alphagrad (outmatrix_ref (out, 2, 2), col, 1, 3); //[!] fixes 1/4 used in xBR |
||
604 | *outmatrix_ref (out, 3, 3) = col; |
||
605 | *outmatrix_ref (out, 3, 2) = col; |
||
606 | *outmatrix_ref (out, 2, 3) = col; |
||
607 | } |
||
2 | pmbaty | 608 | |
4 | pmbaty | 609 | static void blendLineDiagonal (uint32_t col, outmatrix_t *out, alphagrad_func alphagrad) |
610 | { |
||
611 | alphagrad (outmatrix_ref (out, scale - 1, scale / 2), col, 1, 2); |
||
612 | alphagrad (outmatrix_ref (out, scale - 2, scale / 2 + 1), col, 1, 2); |
||
613 | *outmatrix_ref (out, scale - 1, scale - 1) = col; |
||
614 | } |
||
2 | pmbaty | 615 | |
4 | pmbaty | 616 | static void blendCorner (uint32_t col, outmatrix_t *out, alphagrad_func alphagrad) |
617 | { |
||
618 | //model a round corner |
||
619 | alphagrad (outmatrix_ref (out, 3, 3), col, 68, 100); //exact: 0.6848532563 |
||
620 | alphagrad (outmatrix_ref (out, 3, 2), col, 9, 100); //0.08677704501 |
||
621 | alphagrad (outmatrix_ref (out, 2, 3), col, 9, 100); //0.08677704501 |
||
622 | } |
||
623 | }; |
||
2 | pmbaty | 624 | |
625 | |||
4 | pmbaty | 626 | struct Scaler5x |
627 | { |
||
628 | static const int scale = 5; |
||
3 | pmbaty | 629 | |
2 | pmbaty | 630 | |
4 | pmbaty | 631 | static void blendLineShallow (uint32_t col, outmatrix_t *out, alphagrad_func alphagrad) |
632 | { |
||
633 | alphagrad (outmatrix_ref (out, scale - 1, 0), col, 1, 4); |
||
634 | alphagrad (outmatrix_ref (out, scale - 2, 2), col, 1, 4); |
||
635 | alphagrad (outmatrix_ref (out, scale - 3, 4), col, 1, 4); |
||
636 | alphagrad (outmatrix_ref (out, scale - 1, 1), col, 3, 4); |
||
637 | alphagrad (outmatrix_ref (out, scale - 2, 3), col, 3, 4); |
||
638 | *outmatrix_ref (out, scale - 1, 2) = col; |
||
639 | *outmatrix_ref (out, scale - 1, 3) = col; |
||
640 | *outmatrix_ref (out, scale - 1, 4) = col; |
||
641 | *outmatrix_ref (out, scale - 2, 4) = col; |
||
642 | } |
||
2 | pmbaty | 643 | |
4 | pmbaty | 644 | static void blendLineSteep (uint32_t col, outmatrix_t *out, alphagrad_func alphagrad) |
645 | { |
||
646 | alphagrad (outmatrix_ref (out, 0, scale - 1), col, 1, 4); |
||
647 | alphagrad (outmatrix_ref (out, 2, scale - 2), col, 1, 4); |
||
648 | alphagrad (outmatrix_ref (out, 4, scale - 3), col, 1, 4); |
||
649 | alphagrad (outmatrix_ref (out, 1, scale - 1), col, 3, 4); |
||
650 | alphagrad (outmatrix_ref (out, 3, scale - 2), col, 3, 4); |
||
651 | *outmatrix_ref (out, 2, scale - 1) = col; |
||
652 | *outmatrix_ref (out, 3, scale - 1) = col; |
||
653 | *outmatrix_ref (out, 4, scale - 1) = col; |
||
654 | *outmatrix_ref (out, 4, scale - 2) = col; |
||
655 | } |
||
2 | pmbaty | 656 | |
4 | pmbaty | 657 | static void blendLineSteepAndShallow (uint32_t col, outmatrix_t *out, alphagrad_func alphagrad) |
658 | { |
||
659 | alphagrad (outmatrix_ref (out, 0, scale - 1), col, 1, 4); |
||
660 | alphagrad (outmatrix_ref (out, 2, scale - 2), col, 1, 4); |
||
661 | alphagrad (outmatrix_ref (out, 1, scale - 1), col, 3, 4); |
||
662 | alphagrad (outmatrix_ref (out, scale - 1, 0), col, 1, 4); |
||
663 | alphagrad (outmatrix_ref (out, scale - 2, 2), col, 1, 4); |
||
664 | alphagrad (outmatrix_ref (out, scale - 1, 1), col, 3, 4); |
||
665 | alphagrad (outmatrix_ref (out, 3, 3), col, 2, 3); |
||
666 | *outmatrix_ref (out, 2, scale - 1) = col; |
||
667 | *outmatrix_ref (out, 3, scale - 1) = col; |
||
668 | *outmatrix_ref (out, 4, scale - 1) = col; |
||
669 | *outmatrix_ref (out, scale - 1, 2) = col; |
||
670 | *outmatrix_ref (out, scale - 1, 3) = col; |
||
671 | } |
||
2 | pmbaty | 672 | |
4 | pmbaty | 673 | static void blendLineDiagonal (uint32_t col, outmatrix_t *out, alphagrad_func alphagrad) |
674 | { |
||
675 | alphagrad (outmatrix_ref (out, scale - 1, scale / 2 + 0), col, 1, 8); //conflict with other rotations for this odd scale |
||
676 | alphagrad (outmatrix_ref (out, scale - 2, scale / 2 + 1), col, 1, 8); |
||
677 | alphagrad (outmatrix_ref (out, scale - 3, scale / 2 + 2), col, 1, 8); // |
||
678 | alphagrad (outmatrix_ref (out, 4, 3), col, 7, 8); |
||
679 | alphagrad (outmatrix_ref (out, 3, 4), col, 7, 8); |
||
680 | *outmatrix_ref (out, 4, 4) = col; |
||
681 | } |
||
2 | pmbaty | 682 | |
4 | pmbaty | 683 | static void blendCorner (uint32_t col, outmatrix_t *out, alphagrad_func alphagrad) |
684 | { |
||
685 | // model a round corner |
||
686 | alphagrad (outmatrix_ref (out, 4, 4), col, 86, 100); //exact: 0.8631434088 |
||
687 | alphagrad (outmatrix_ref (out, 4, 3), col, 23, 100); //0.2306749731 |
||
688 | alphagrad (outmatrix_ref (out, 3, 4), col, 23, 100); //0.2306749731 |
||
689 | //alphagrad (outmatrix_ref (out, 4, 2), col, 1, 64); //0.01676812367 -> negligible + avoid conflicts with other rotations for this odd scale |
||
690 | //alphagrad (outmatrix_ref (out, 2, 4), col, 1, 64); //0.01676812367 |
||
691 | } |
||
692 | }; |
||
2 | pmbaty | 693 | |
694 | |||
4 | pmbaty | 695 | struct Scaler6x |
696 | { |
||
697 | static const int scale = 6; |
||
2 | pmbaty | 698 | |
699 | |||
4 | pmbaty | 700 | static void blendLineShallow (uint32_t col, outmatrix_t *out, alphagrad_func alphagrad) |
701 | { |
||
702 | alphagrad (outmatrix_ref (out, scale - 1, 0), col, 1, 4); |
||
703 | alphagrad (outmatrix_ref (out, scale - 2, 2), col, 1, 4); |
||
704 | alphagrad (outmatrix_ref (out, scale - 3, 4), col, 1, 4); |
||
705 | alphagrad (outmatrix_ref (out, scale - 1, 1), col, 3, 4); |
||
706 | alphagrad (outmatrix_ref (out, scale - 2, 3), col, 3, 4); |
||
707 | alphagrad (outmatrix_ref (out, scale - 3, 5), col, 3, 4); |
||
2 | pmbaty | 708 | |
4 | pmbaty | 709 | *outmatrix_ref (out, scale - 1, 2) = col; |
710 | *outmatrix_ref (out, scale - 1, 3) = col; |
||
711 | *outmatrix_ref (out, scale - 1, 4) = col; |
||
712 | *outmatrix_ref (out, scale - 1, 5) = col; |
||
713 | *outmatrix_ref (out, scale - 2, 4) = col; |
||
714 | *outmatrix_ref (out, scale - 2, 5) = col; |
||
715 | } |
||
2 | pmbaty | 716 | |
4 | pmbaty | 717 | static void blendLineSteep (uint32_t col, outmatrix_t *out, alphagrad_func alphagrad) |
718 | { |
||
719 | alphagrad (outmatrix_ref (out, 0, scale - 1), col, 1, 4); |
||
720 | alphagrad (outmatrix_ref (out, 2, scale - 2), col, 1, 4); |
||
721 | alphagrad (outmatrix_ref (out, 4, scale - 3), col, 1, 4); |
||
722 | alphagrad (outmatrix_ref (out, 1, scale - 1), col, 3, 4); |
||
723 | alphagrad (outmatrix_ref (out, 3, scale - 2), col, 3, 4); |
||
724 | alphagrad (outmatrix_ref (out, 5, scale - 3), col, 3, 4); |
||
725 | *outmatrix_ref (out, 2, scale - 1) = col; |
||
726 | *outmatrix_ref (out, 3, scale - 1) = col; |
||
727 | *outmatrix_ref (out, 4, scale - 1) = col; |
||
728 | *outmatrix_ref (out, 5, scale - 1) = col; |
||
729 | *outmatrix_ref (out, 4, scale - 2) = col; |
||
730 | *outmatrix_ref (out, 5, scale - 2) = col; |
||
731 | } |
||
2 | pmbaty | 732 | |
4 | pmbaty | 733 | static void blendLineSteepAndShallow (uint32_t col, outmatrix_t *out, alphagrad_func alphagrad) |
734 | { |
||
735 | alphagrad (outmatrix_ref (out, 0, scale - 1), col, 1, 4); |
||
736 | alphagrad (outmatrix_ref (out, 2, scale - 2), col, 1, 4); |
||
737 | alphagrad (outmatrix_ref (out, 1, scale - 1), col, 3, 4); |
||
738 | alphagrad (outmatrix_ref (out, 3, scale - 2), col, 3, 4); |
||
739 | alphagrad (outmatrix_ref (out, scale - 1, 0), col, 1, 4); |
||
740 | alphagrad (outmatrix_ref (out, scale - 2, 2), col, 1, 4); |
||
741 | alphagrad (outmatrix_ref (out, scale - 1, 1), col, 3, 4); |
||
742 | alphagrad (outmatrix_ref (out, scale - 2, 3), col, 3, 4); |
||
743 | *outmatrix_ref (out, 2, scale - 1) = col; |
||
744 | *outmatrix_ref (out, 3, scale - 1) = col; |
||
745 | *outmatrix_ref (out, 4, scale - 1) = col; |
||
746 | *outmatrix_ref (out, 5, scale - 1) = col; |
||
747 | *outmatrix_ref (out, 4, scale - 2) = col; |
||
748 | *outmatrix_ref (out, 5, scale - 2) = col; |
||
749 | *outmatrix_ref (out, scale - 1, 2) = col; |
||
750 | *outmatrix_ref (out, scale - 1, 3) = col; |
||
751 | } |
||
2 | pmbaty | 752 | |
4 | pmbaty | 753 | static void blendLineDiagonal (uint32_t col, outmatrix_t *out, alphagrad_func alphagrad) |
754 | { |
||
755 | alphagrad (outmatrix_ref (out, scale - 1, scale / 2 + 0), col, 1, 2); |
||
756 | alphagrad (outmatrix_ref (out, scale - 2, scale / 2 + 1), col, 1, 2); |
||
757 | alphagrad (outmatrix_ref (out, scale - 3, scale / 2 + 2), col, 1, 2); |
||
758 | *outmatrix_ref (out, scale - 2, scale - 1) = col; |
||
759 | *outmatrix_ref (out, scale - 1, scale - 1) = col; |
||
760 | *outmatrix_ref (out, scale - 1, scale - 2) = col; |
||
761 | } |
||
2 | pmbaty | 762 | |
4 | pmbaty | 763 | static void blendCorner (uint32_t col, outmatrix_t *out, alphagrad_func alphagrad) |
764 | { |
||
765 | //model a round corner |
||
766 | alphagrad (outmatrix_ref (out, 5, 5), col, 97, 100); //exact: 0.9711013910 |
||
767 | alphagrad (outmatrix_ref (out, 4, 5), col, 42, 100); //0.4236372243 |
||
768 | alphagrad (outmatrix_ref (out, 5, 4), col, 42, 100); //0.4236372243 |
||
769 | alphagrad (outmatrix_ref (out, 5, 3), col, 6, 100); //0.05652034508 |
||
770 | alphagrad (outmatrix_ref (out, 3, 5), col, 6, 100); //0.05652034508 |
||
771 | } |
||
772 | }; |
||
2 | pmbaty | 773 | |
4 | pmbaty | 774 | //------------------------------------------------------------------------------------ |
3 | pmbaty | 775 | } |
2 | pmbaty | 776 | |
777 | |||
778 | |||
3 | pmbaty | 779 | static double dist24 (uint32_t pix1, uint32_t pix2) |
780 | { |
||
4 | pmbaty | 781 | //30% perf boost compared to plain distYCbCr()! |
782 | //consumes 64 MB memory; using double is only 2% faster, but takes 128 MB |
||
783 | static float diffToDist[256 * 256 * 256]; |
||
784 | static bool is_initialized = false; |
||
785 | if (!is_initialized) |
||
786 | { |
||
787 | for (uint32_t i = 0; i < 256 * 256 * 256; ++i) //startup time: 114 ms on Intel Core i5 (four cores) |
||
788 | { |
||
789 | const int r_diff = GET_RED (i) * 2 - 0xFF; |
||
790 | const int g_diff = GET_GREEN (i) * 2 - 0xFF; |
||
791 | const int b_diff = GET_BLUE (i) * 2 - 0xFF; |
||
2 | pmbaty | 792 | |
4 | pmbaty | 793 | const double k_b = 0.0593; //ITU-R BT.2020 conversion |
794 | const double k_r = 0.2627; // |
||
795 | const double k_g = 1 - k_b - k_r; |
||
2 | pmbaty | 796 | |
4 | pmbaty | 797 | const double scale_b = 0.5 / (1 - k_b); |
798 | const double scale_r = 0.5 / (1 - k_r); |
||
2 | pmbaty | 799 | |
4 | pmbaty | 800 | const double y = k_r * r_diff + k_g * g_diff + k_b * b_diff; //[!], analog YCbCr! |
801 | const double c_b = scale_b * (b_diff - y); |
||
802 | const double c_r = scale_r * (r_diff - y); |
||
3 | pmbaty | 803 | |
4 | pmbaty | 804 | diffToDist[i] = (float) (sqrt ((y * y) + (c_b * c_b) + (c_r * c_r))); |
805 | } |
||
806 | is_initialized = true; |
||
807 | } |
||
3 | pmbaty | 808 | |
4 | pmbaty | 809 | const int r_diff = (int) GET_RED (pix1) - (int) GET_RED (pix2); |
810 | const int g_diff = (int) GET_GREEN (pix1) - (int) GET_GREEN (pix2); |
||
811 | const int b_diff = (int) GET_BLUE (pix1) - (int) GET_BLUE (pix2); |
||
3 | pmbaty | 812 | |
4 | pmbaty | 813 | return diffToDist[(((r_diff + 0xFF) / 2) << 16) | //slightly reduce precision (division by 2) to squeeze value into single byte |
814 | (((g_diff + 0xFF) / 2) << 8) | |
||
815 | (((b_diff + 0xFF) / 2) << 0)]; |
||
2 | pmbaty | 816 | } |
817 | |||
818 | |||
3 | pmbaty | 819 | static double dist32 (uint32_t pix1, uint32_t pix2) |
820 | { |
||
4 | pmbaty | 821 | const double a1 = GET_ALPHA (pix1) / 255.0; |
822 | const double a2 = GET_ALPHA (pix2) / 255.0; |
||
823 | /* |
||
824 | Requirements for a color distance handling alpha channel: with a1, a2 in [0, 1] |
||
2 | pmbaty | 825 | |
4 | pmbaty | 826 | 1. if a1 = a2, distance should be: a1 * distYCbCr() |
827 | 2. if a1 = 0, distance should be: a2 * distYCbCr(black, white) = a2 * 255 |
||
828 | 3. if a1 = 1, ??? maybe: 255 * (1 - a2) + a2 * distYCbCr() |
||
829 | */ |
||
3 | pmbaty | 830 | |
4 | pmbaty | 831 | //return MIN (a1, a2) * distYCbCrBuffered(pix1, pix2) + 255 * abs(a1 - a2); |
832 | //=> following code is 15% faster: |
||
833 | const double d = dist24 (pix1, pix2); |
||
834 | return (a1 < a2 ? a1 * d + 255 * (a2 - a1) : a2 * d + 255 * (a1 - a2)); |
||
3 | pmbaty | 835 | } |
836 | |||
837 | |||
838 | static void alphagrad24 (uint32_t *pixBack, uint32_t pixFront, unsigned int M, unsigned int N) |
||
2 | pmbaty | 839 | { |
4 | pmbaty | 840 | // blend front color with opacity M / N over opaque background: http://en.wikipedia.org/wiki/Alpha_compositing#Alpha_blending |
841 | *pixBack = ((CALC_COLOR24 (GET_RED (pixFront), GET_RED (*pixBack), M, N) << 16) |
||
842 | | (CALC_COLOR24 (GET_GREEN (pixFront), GET_GREEN (*pixBack), M, N) << 8) |
||
843 | | (CALC_COLOR24 (GET_BLUE (pixFront), GET_BLUE (*pixBack), M, N) << 0)); |
||
2 | pmbaty | 844 | } |
845 | |||
846 | |||
3 | pmbaty | 847 | static void alphagrad32 (uint32_t *pixBack, uint32_t pixFront, unsigned int M, unsigned int N) |
848 | { |
||
4 | pmbaty | 849 | // find intermediate color between two colors with alpha channels (=> NO alpha blending!!!) |
850 | const unsigned int weightFront = GET_ALPHA (pixFront) * M; |
||
851 | const unsigned int weightBack = GET_ALPHA (*pixBack) * (N - M); |
||
852 | const unsigned int weightSum = weightFront + weightBack; |
||
853 | *pixBack = (weightSum == 0 ? 0 : |
||
854 | (((unsigned char) (weightSum / N)) << 24) |
||
855 | | (CALC_COLOR32 (GET_RED (pixFront), GET_RED (*pixBack), weightFront, weightBack, weightSum) << 16) |
||
856 | | (CALC_COLOR32 (GET_GREEN (pixFront), GET_GREEN (*pixBack), weightFront, weightBack, weightSum) << 8) |
||
857 | | (CALC_COLOR32 (GET_BLUE (pixFront), GET_BLUE (*pixBack), weightFront, weightBack, weightSum) << 0)); |
||
3 | pmbaty | 858 | } |
859 | |||
860 | |||
4 | pmbaty | 861 | EXTERN_C void nearestNeighborScale (const uint32_t *src, int srcWidth, int srcHeight, uint32_t *trg, int trgWidth, int trgHeight) |
3 | pmbaty | 862 | { |
4 | pmbaty | 863 | // nearestNeighborScale (src, srcWidth, srcHeight, srcWidth * sizeof (uint32_t), trg, trgWidth, trgHeight, trgWidth * sizeof (uint32_t), XBRZ_SLICETYPE_TARGET, 0, trgHeight, [](uint32_t pix) { return pix; }); |
864 | //static_assert(std::is_integral<PixSrc>::value, "PixSrc* is expected to be cast-able to char*"); |
||
865 | //static_assert(std::is_integral<PixTrg>::value, "PixTrg* is expected to be cast-able to char*"); |
||
866 | //static_assert(std::is_same<decltype(pixCvrt(PixSrc())), PixTrg>::value, "PixConverter returning wrong pixel format"); |
||
3 | pmbaty | 867 | |
4 | pmbaty | 868 | int srcPitch = srcWidth * sizeof (uint32_t); |
869 | int trgPitch = trgWidth * sizeof (uint32_t); |
||
870 | int yFirst; |
||
871 | int yLast; |
||
3 | pmbaty | 872 | |
873 | #if 0 // going over source image - fast for upscaling, since source is read only once |
||
4 | pmbaty | 874 | yFirst = 0; |
875 | yLast = MIN (trgHeight, srcHeight); |
||
3 | pmbaty | 876 | |
4 | pmbaty | 877 | if (yFirst >= yLast || trgWidth <= 0 || trgHeight <= 0) |
878 | return; // consistency check |
||
3 | pmbaty | 879 | |
4 | pmbaty | 880 | for (int y = yFirst; y < yLast; ++y) |
881 | { |
||
882 | //mathematically: ySrc = floor(srcHeight * yTrg / trgHeight) |
||
883 | // => search for integers in: [ySrc, ySrc + 1) * trgHeight / srcHeight |
||
3 | pmbaty | 884 | |
4 | pmbaty | 885 | //keep within for loop to support MT input slices! |
886 | const int yTrg_first = (y * trgHeight + srcHeight - 1) / srcHeight; //=ceil(y * trgHeight / srcHeight) |
||
887 | const int yTrg_last = ((y + 1) * trgHeight + srcHeight - 1) / srcHeight; //=ceil(((y + 1) * trgHeight) / srcHeight) |
||
888 | const int blockHeight = yTrg_last - yTrg_first; |
||
3 | pmbaty | 889 | |
4 | pmbaty | 890 | if (blockHeight > 0) |
891 | { |
||
892 | const uint32_t *srcLine = (const uint32_t *) BYTE_ADVANCE (src, y * srcPitch); |
||
893 | /**/ uint32_t *trgLine = (uint32_t *) BYTE_ADVANCE (trg, yTrg_first * trgPitch); |
||
894 | int xTrg_first = 0; |
||
3 | pmbaty | 895 | |
4 | pmbaty | 896 | for (int x = 0; x < srcWidth; ++x) |
897 | { |
||
898 | const int xTrg_last = ((x + 1) * trgWidth + srcWidth - 1) / srcWidth; |
||
899 | const int blockWidth = xTrg_last - xTrg_first; |
||
900 | if (blockWidth > 0) |
||
3 | pmbaty | 901 | { |
4 | pmbaty | 902 | const uint32_t trgColor = srcLine[x]; |
903 | uint32_t *blkLine = trgLine; |
||
3 | pmbaty | 904 | |
4 | pmbaty | 905 | xTrg_first = xTrg_last; |
3 | pmbaty | 906 | |
4 | pmbaty | 907 | for (int blk_y = 0; blk_y < blockHeight; ++blk_y, blkLine = (uint32_t *) BYTE_ADVANCE (blkLine, trgPitch)) |
908 | for (int blk_x = 0; blk_x < blockWidth; ++blk_x) |
||
909 | blkLine[blk_x] = trgColor; |
||
3 | pmbaty | 910 | |
4 | pmbaty | 911 | trgLine += blockWidth; |
3 | pmbaty | 912 | } |
4 | pmbaty | 913 | } |
914 | } |
||
915 | } |
||
3 | pmbaty | 916 | #else // going over target image - slow for upscaling, since source is read multiple times missing out on cache! Fast for similar image sizes! |
4 | pmbaty | 917 | yFirst = 0; |
918 | yLast = trgHeight; |
||
3 | pmbaty | 919 | |
4 | pmbaty | 920 | if (yFirst >= yLast || srcHeight <= 0 || srcWidth <= 0) |
921 | return; // consistency check |
||
3 | pmbaty | 922 | |
4 | pmbaty | 923 | for (int y = yFirst; y < yLast; ++y) |
924 | { |
||
925 | /**/ uint32_t *trgLine = (uint32_t *) BYTE_ADVANCE (trg, y * trgPitch); |
||
926 | const int ySrc = srcHeight * y / trgHeight; |
||
927 | const uint32_t *srcLine = (const uint32_t *) BYTE_ADVANCE (src, ySrc * srcPitch); |
||
928 | for (int x = 0; x < trgWidth; ++x) |
||
929 | { |
||
930 | const int xSrc = srcWidth * x / trgWidth; |
||
931 | trgLine[x] = srcLine[xSrc]; |
||
932 | } |
||
933 | } |
||
3 | pmbaty | 934 | #endif // going over source or target |
935 | |||
4 | pmbaty | 936 | return; |
3 | pmbaty | 937 | } |
938 | |||
939 | |||
2 | pmbaty | 940 | EXTERN_C bool xbrz_equalcolortest24 (uint32_t col1, uint32_t col2, double luminanceWeight, double equalColorTolerance) |
941 | { |
||
4 | pmbaty | 942 | return (dist24 (col1, col2) < equalColorTolerance); |
2 | pmbaty | 943 | } |
944 | |||
945 | |||
946 | EXTERN_C bool xbrz_equalcolortest32 (uint32_t col1, uint32_t col2, double luminanceWeight, double equalColorTolerance) |
||
947 | { |
||
4 | pmbaty | 948 | return (dist32 (col1, col2) < equalColorTolerance); |
2 | pmbaty | 949 | } |
950 | |||
951 | |||
952 | EXTERN_C void xbrz_scale24 (size_t factor, const uint32_t *src, uint32_t *trg, int srcWidth, int srcHeight) |
||
953 | { |
||
4 | pmbaty | 954 | if (factor == 2) return scaleImage<Scaler2x> (src, trg, srcWidth, srcHeight, 0, srcHeight, alphagrad24, dist24); |
955 | else if (factor == 3) return scaleImage<Scaler3x> (src, trg, srcWidth, srcHeight, 0, srcHeight, alphagrad24, dist24); |
||
956 | else if (factor == 4) return scaleImage<Scaler4x> (src, trg, srcWidth, srcHeight, 0, srcHeight, alphagrad24, dist24); |
||
957 | else if (factor == 5) return scaleImage<Scaler5x> (src, trg, srcWidth, srcHeight, 0, srcHeight, alphagrad24, dist24); |
||
958 | else if (factor == 6) return scaleImage<Scaler6x> (src, trg, srcWidth, srcHeight, 0, srcHeight, alphagrad24, dist24); |
||
2 | pmbaty | 959 | } |
960 | |||
961 | |||
962 | EXTERN_C void xbrz_scale32 (size_t factor, const uint32_t *src, uint32_t *trg, int srcWidth, int srcHeight) |
||
963 | { |
||
4 | pmbaty | 964 | if (factor == 2) return scaleImage<Scaler2x> (src, trg, srcWidth, srcHeight, 0, srcHeight, alphagrad32, dist32); |
965 | else if (factor == 3) return scaleImage<Scaler3x> (src, trg, srcWidth, srcHeight, 0, srcHeight, alphagrad32, dist32); |
||
966 | else if (factor == 4) return scaleImage<Scaler4x> (src, trg, srcWidth, srcHeight, 0, srcHeight, alphagrad32, dist32); |
||
967 | else if (factor == 5) return scaleImage<Scaler5x> (src, trg, srcWidth, srcHeight, 0, srcHeight, alphagrad32, dist32); |
||
968 | else if (factor == 6) return scaleImage<Scaler6x> (src, trg, srcWidth, srcHeight, 0, srcHeight, alphagrad32, dist32); |
||
2 | pmbaty | 969 | } |