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Rev | Author | Line No. | Line |
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1 | pmbaty | 1 | // window_sought.cpp |
2 | |||
3 | #include "../common.h" |
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4 | |||
5 | |||
6 | // window parameters |
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7 | #define WINDOW_CLASSNAME PROGRAM_NAME L" SoughtGames WndClass" |
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8 | #define WINDOW_DEFAULT_WIDTH 823 |
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9 | #define WINDOW_DEFAULT_HEIGHT 600 |
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10 | #define WINDOW_MIN_WIDTH 823 |
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11 | #define WINDOW_MIN_HEIGHT 200 |
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12 | |||
13 | |||
14 | // local definitions |
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15 | #define WINDOW_TEXT_DOUBLECLICKORNARROWDOWN 1 |
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16 | #define WINDOW_TEXT_GAMEIS 2 |
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17 | #define WINDOW_COMBOBOX_GAMEIS 3 |
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18 | #define WINDOW_COMBOBOX_RATEDUNRATED 4 |
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19 | #define WINDOW_TEXT_LEVELFROM 5 |
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20 | #define WINDOW_EDITBOX_LEVELFROM 6 |
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21 | #define WINDOW_TEXT_LEVELTO 7 |
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22 | #define WINDOW_EDITBOX_LEVELTO 8 |
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23 | #define WINDOW_TEXT_YOUCANALSOPOSTYOURSBYCLICKINGHERE 9 |
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24 | #define WINDOW_LIST_SOUGHTGAMES 10 |
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25 | #define WINDOW_TEXT_STATUSBAR 11 |
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26 | #define WINDOW_TIMER_REFRESH 1 |
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27 | |||
28 | |||
29 | // list view column definition |
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30 | typedef struct listviewcolumn_s |
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31 | { |
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32 | int width; |
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33 | int alignment; |
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34 | bool sort_descending; |
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35 | wchar_t *text; |
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36 | HWND hToolTipWnd; |
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37 | } listviewcolumn_t; |
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38 | |||
39 | |||
40 | // game types definition |
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41 | typedef struct gametype_s |
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42 | { |
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43 | wchar_t name[32]; // game type name |
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44 | } gametype_t; |
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45 | |||
46 | |||
47 | // global variables used in this module only |
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48 | static bool is_classregistered = false; |
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49 | static int listviewicons[sizeof (handlestatus) / sizeof (handlestatus_t)]; // as big as the handlestatus global array |
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50 | static listviewcolumn_t listviewcolumns[] = |
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51 | { |
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52 | { 110, LVCFMT_LEFT, false, NULL /*LOCALIZE (L"SoughtGames_ColumnGameType")*/, NULL }, // text address needs to be set at runtime, because it's mallocated |
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53 | { 75, LVCFMT_LEFT, false, NULL /*LOCALIZE (L"SoughtGames_ColumnRatedUnrated")*/, NULL }, |
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54 | { 75, LVCFMT_LEFT, true, NULL /*LOCALIZE (L"SoughtGames_ColumnInitialTime")*/, NULL }, |
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55 | { 75, LVCFMT_LEFT, false, NULL /*LOCALIZE (L"SoughtGames_ColumnIncrement")*/, NULL }, |
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56 | { 130, LVCFMT_LEFT, false, NULL /*LOCALIZE (L"SoughtGames_ColumnOpponent")*/, NULL }, |
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57 | { 50, LVCFMT_CENTER, false, NULL /*LOCALIZE (L"SoughtGames_ColumnRating")*/, NULL }, |
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58 | { 55, LVCFMT_CENTER, false, NULL /*LOCALIZE (L"SoughtGames_ColumnColor")*/, NULL }, |
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59 | { 50, LVCFMT_RIGHT, false, NULL /*LOCALIZE (L"SoughtGames_ColumnAcceptsFrom")*/, NULL }, |
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60 | { 50, LVCFMT_LEFT, false, NULL /*LOCALIZE (L"SoughtGames_ColumnUpTo")*/, NULL }, |
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61 | { 40, LVCFMT_CENTER, false, NULL /*LOCALIZE (L"SoughtGames_ColumnFilter")*/, NULL }, |
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62 | { 40, LVCFMT_CENTER, false, NULL /*LOCALIZE (L"SoughtGames_ColumnAutomatic")*/, NULL }, |
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63 | }; |
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64 | static int current_sortcolumn = 2; |
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65 | static gametype_t *gametypes; // mallocated |
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66 | static int gametype_count; |
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67 | static wchar_t temp_string[256]; |
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68 | static wchar_t gametype_name[32]; |
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69 | //static HWND hThisWnd = NULL; |
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70 | #define hThisWnd hSoughtWnd // shared variable |
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71 | |||
72 | |||
73 | // prototypes of local functions |
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74 | static LRESULT CALLBACK WindowProc_ThisWindow (HWND hWnd, unsigned int message, WPARAM wParam, LPARAM lParam); |
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75 | static int CALLBACK CompareProc_ListSoughtGames (LPARAM lParam1, LPARAM lParam2, LPARAM column); |
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76 | static int WINAPI ListView_WndProc (HWND hWnd, unsigned int message, WPARAM wParam, LPARAM lParam); |
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77 | |||
78 | |||
79 | void Window_Sought (void) |
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80 | { |
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81 | // helper function to fire up the child window |
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82 | |||
83 | WNDCLASSEX wc; |
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84 | player_t *network_player; |
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85 | |||
86 | // is the window we want to display already displayed ? |
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87 | if (IsWindow (hThisWnd)) |
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88 | SetForegroundWindow (hThisWnd); // if so, just bring it to front |
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89 | |||
90 | // else the way is clear |
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91 | else |
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92 | { |
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93 | // find the network player and make him ask an update from the server |
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94 | if ((network_player = Player_FindByType (PLAYER_INTERNET)) != NULL) |
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95 | { |
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96 | SAFE_free ((void **) &soughtgames); // free the sought games list we know |
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97 | soughtgame_count = -1; // and reset its count (-1 means "reply not arrived") |
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98 | Player_SendBuffer_Add (network_player, 1000, L"sought all\n"); // send the sought games update request |
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99 | } |
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100 | |||
101 | // is the window class NOT registered yet ? |
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102 | if (!is_classregistered) |
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103 | { |
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104 | // if so, register the window class once and for all |
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105 | memset (&wc, 0, sizeof (wc)); |
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106 | wc.cbSize = sizeof (wc); |
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107 | wc.style = CS_HREDRAW | CS_VREDRAW; |
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108 | wc.lpfnWndProc = WindowProc_ThisWindow; |
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109 | wc.hInstance = hAppInstance; |
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110 | wc.hIcon = LoadIcon (hAppInstance, (wchar_t *) ICON_MAIN); |
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111 | wc.hCursor = LoadCursor (NULL, IDC_ARROW); |
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112 | wc.hbrBackground = GetSysColorBrush (COLOR_3DFACE); |
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113 | wc.lpszClassName = WINDOW_CLASSNAME; |
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114 | RegisterClassEx (&wc); |
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115 | |||
116 | is_classregistered = true; // remember this window class is registered |
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117 | } |
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118 | |||
119 | // create the child window |
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120 | hThisWnd = CreateWindowEx (WS_EX_CLIENTEDGE, WINDOW_CLASSNAME, LOCALIZE (L"SoughtGames_TitleBuildingList"), WS_OVERLAPPEDWINDOW, |
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121 | CW_USEDEFAULT, CW_USEDEFAULT, WINDOW_DEFAULT_WIDTH, WINDOW_DEFAULT_HEIGHT, |
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122 | hMainWnd, NULL, hAppInstance, NULL); |
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123 | } |
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124 | |||
125 | return; // return as soon as the thread is fired up |
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126 | } |
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127 | |||
128 | |||
129 | void Window_Sought_Validated (void) |
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130 | { |
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131 | // callback function called by the main game thread when the window is validated |
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132 | |||
133 | // remember this callback is no longer to be called |
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134 | is_window_sought_validated = false; |
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135 | |||
136 | return; // finished, sought answer has been issued |
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137 | } |
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138 | |||
139 | |||
140 | static LRESULT CALLBACK WindowProc_ThisWindow (HWND hWnd, unsigned int message, WPARAM wParam, LPARAM lParam) |
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141 | { |
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142 | // message handler for the child window |
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143 | |||
144 | unsigned short wParam_hiword; |
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145 | unsigned short wParam_loword; |
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146 | int soughtgame_gameis; |
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147 | int soughtgame_ratedunrated; |
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148 | int soughtgame_ratingfrom; |
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149 | int soughtgame_ratingto; |
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150 | int result; |
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151 | HWND hComboBoxWnd; |
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152 | HWND hListWnd; |
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153 | LVCOLUMN lvc; |
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154 | LVITEM lvi; |
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155 | HDITEM hdi; |
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156 | NMLISTVIEW *lv; |
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157 | NMITEMACTIVATE *clickeditem; |
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158 | HIMAGELIST imagelist; |
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159 | MINMAXINFO *minmax; |
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160 | RECT client_rect; |
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161 | soughtgame_t *soughtgame; |
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162 | player_t *network_player; |
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163 | player_t *local_player; |
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164 | int soughtgame_index; |
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165 | int gametype_index; |
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166 | int column_index; |
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167 | int insert_index; |
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168 | |||
169 | // filter out the commonly used message values |
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170 | wParam_hiword = HIWORD (wParam); |
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171 | wParam_loword = LOWORD (wParam); |
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172 | |||
173 | // have we just fired up this window ? |
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174 | if (message == WM_CREATE) |
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175 | { |
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176 | // center the window |
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177 | CenterWindow (hWnd, hMainWnd); |
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178 | |||
179 | // populate the window |
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180 | CreateWindowEx (0, L"static", L"", |
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181 | WS_CHILD | WS_VISIBLE, |
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182 | 0, 0, 0, 0, hWnd, (HMENU) WINDOW_TEXT_DOUBLECLICKORNARROWDOWN, hAppInstance, NULL); |
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183 | CreateWindowEx (WS_EX_RIGHT, L"static", L"", |
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184 | WS_CHILD | WS_VISIBLE, |
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185 | 0, 0, 0, 0, hWnd, (HMENU) WINDOW_TEXT_GAMEIS, hAppInstance, NULL); |
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186 | CreateWindowEx (WS_EX_CLIENTEDGE, L"combobox", L"", |
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187 | WS_CHILD | WS_VISIBLE | CBS_DROPDOWNLIST, |
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188 | 0, 0, 0, 0, hWnd, (HMENU) WINDOW_COMBOBOX_GAMEIS, hAppInstance, NULL); |
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189 | CreateWindowEx (WS_EX_CLIENTEDGE, L"combobox", L"", |
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190 | WS_CHILD | WS_VISIBLE | CBS_DROPDOWNLIST, |
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191 | 0, 0, 0, 0, hWnd, (HMENU) WINDOW_COMBOBOX_RATEDUNRATED, hAppInstance, NULL); |
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192 | CreateWindowEx (WS_EX_RIGHT, L"static", L"", |
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193 | WS_CHILD | WS_VISIBLE, |
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194 | 0, 0, 0, 0, hWnd, (HMENU) WINDOW_TEXT_LEVELFROM, hAppInstance, NULL); |
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195 | CreateWindowEx (WS_EX_CLIENTEDGE, L"edit", L"", |
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196 | WS_CHILD | WS_VISIBLE | ES_AUTOHSCROLL | SS_CENTERIMAGE, |
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197 | 0, 0, 0, 0, hWnd, (HMENU) WINDOW_EDITBOX_LEVELFROM, hAppInstance, NULL); |
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198 | CreateWindowEx (WS_EX_RIGHT, L"static", L"", |
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199 | WS_CHILD | WS_VISIBLE, |
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200 | 0, 0, 0, 0, hWnd, (HMENU) WINDOW_TEXT_LEVELTO, hAppInstance, NULL); |
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201 | CreateWindowEx (WS_EX_CLIENTEDGE, L"edit", L"", |
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202 | WS_CHILD | WS_VISIBLE | ES_AUTOHSCROLL | SS_CENTERIMAGE, |
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203 | 0, 0, 0, 0, hWnd, (HMENU) WINDOW_EDITBOX_LEVELTO, hAppInstance, NULL); |
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204 | CreateWindowEx (0, L"static", L"", |
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205 | WS_CHILD | WS_VISIBLE, |
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206 | 0, 0, 0, 0, hWnd, (HMENU) WINDOW_TEXT_YOUCANALSOPOSTYOURSBYCLICKINGHERE, hAppInstance, NULL); |
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207 | CreateWindowEx (WS_EX_STATICEDGE, L"syslistview32", L"", |
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208 | WS_CHILD | WS_VISIBLE | WS_TABSTOP | LVS_REPORT | LVS_SINGLESEL | LVS_SHOWSELALWAYS | LVS_ALIGNLEFT, |
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209 | 0, 0, 0, 0, hWnd, (HMENU) WINDOW_LIST_SOUGHTGAMES, hAppInstance, NULL); |
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210 | CreateWindowEx (WS_EX_RIGHT, L"static", L"", |
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211 | WS_CHILD | WS_VISIBLE, |
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212 | 0, 0, 0, 0, hWnd, (HMENU) WINDOW_TEXT_STATUSBAR, hAppInstance, NULL); |
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213 | |||
214 | // prepare the list view : do it before anything that could trigger a fill |
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215 | |||
216 | // get a quick access to the list control |
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217 | hListWnd = GetDlgItem (hWnd, WINDOW_LIST_SOUGHTGAMES); |
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218 | |||
219 | // add full row select and header columns rearranging to it |
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220 | ListView_SetExtendedListViewStyle (hListWnd, ListView_GetExtendedListViewStyle (hListWnd) |
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221 | | LVS_EX_GRIDLINES | LVS_EX_LABELTIP |
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222 | | LVS_EX_FULLROWSELECT | LVS_EX_HEADERDRAGDROP); |
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223 | |||
224 | // subclass the list view procedure to handle header tooltips and save the old procedure as one of the window's property |
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225 | SetProp (hListWnd, L"BaseWndProc", (HANDLE) SetWindowLongPtr (hListWnd, GWL_WNDPROC, (long) ListView_WndProc)); |
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226 | |||
227 | // tell Windows which members of the LVCOLUMN structure we're filling |
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228 | memset (&lvc, 0, sizeof (lvc)); |
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229 | lvc.mask = LVCF_FMT | LVCF_WIDTH | LVCF_TEXT | LVCF_SUBITEM; |
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230 | for (column_index = 0; column_index < sizeof (listviewcolumns) / sizeof (listviewcolumn_t); column_index++) |
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231 | { |
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232 | lvc.iSubItem = column_index; |
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233 | if (column_index == 0) lvc.pszText = LOCALIZE (L"SoughtGames_ColumnGameType"); |
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234 | else if (column_index == 1) lvc.pszText = LOCALIZE (L"SoughtGames_ColumnRatedUnrated"); |
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235 | else if (column_index == 2) lvc.pszText = LOCALIZE (L"SoughtGames_ColumnInitialTime"); |
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236 | else if (column_index == 3) lvc.pszText = LOCALIZE (L"SoughtGames_ColumnIncrement"); |
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237 | else if (column_index == 4) lvc.pszText = LOCALIZE (L"SoughtGames_ColumnOpponent"); |
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238 | else if (column_index == 5) lvc.pszText = LOCALIZE (L"SoughtGames_ColumnRating"); |
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239 | else if (column_index == 6) lvc.pszText = LOCALIZE (L"SoughtGames_ColumnColor"); |
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240 | else if (column_index == 7) lvc.pszText = LOCALIZE (L"SoughtGames_ColumnAcceptsFrom"); |
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241 | else if (column_index == 8) lvc.pszText = LOCALIZE (L"SoughtGames_ColumnUpTo"); |
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242 | else if (column_index == 9) lvc.pszText = LOCALIZE (L"SoughtGames_ColumnFilter"); |
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243 | else if (column_index == 10) lvc.pszText = LOCALIZE (L"SoughtGames_ColumnAutomatic"); |
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244 | lvc.cx = listviewcolumns[column_index].width; |
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245 | lvc.fmt = listviewcolumns[column_index].alignment; |
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246 | ListView_InsertColumn (hListWnd, column_index, &lvc); // add each column to list view |
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247 | } |
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248 | |||
249 | // create the listview image list |
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250 | imagelist = ImageList_Create (16, 16, ILC_COLOR32, sizeof (handlestatus) / sizeof (handlestatus_t), 1); // create an imagelist holding N 32-bit images |
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251 | for (insert_index = 1; insert_index < sizeof (handlestatus) / sizeof (handlestatus_t); insert_index++) |
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252 | listviewicons[insert_index] = ImageList_AddIcon (imagelist, handlestatus[insert_index].icon); // add our icons in the image list |
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253 | ListView_SetImageList (hListWnd, imagelist, LVSIL_SMALL); // associate it with the listview |
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254 | |||
255 | // associate the default GUI font with the "double-click or narrow down" message and set its text |
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256 | SendMessage (GetDlgItem (hWnd, WINDOW_TEXT_DOUBLECLICKORNARROWDOWN), WM_SETFONT, (WPARAM) GetStockObject (DEFAULT_GUI_FONT), false); |
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257 | SetWindowText (GetDlgItem (hWnd, WINDOW_TEXT_DOUBLECLICKORNARROWDOWN), LOCALIZE (L"SoughtGames_DoubleClickOrNarrowDown")); |
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258 | |||
259 | // associate the default GUI font with the "status is" message and set its text |
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260 | SendMessage (GetDlgItem (hWnd, WINDOW_TEXT_GAMEIS), WM_SETFONT, (WPARAM) GetStockObject (DEFAULT_GUI_FONT), false); |
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261 | SetWindowText (GetDlgItem (hWnd, WINDOW_TEXT_GAMEIS), LOCALIZE (L"SoughtGames_LookingForGameOfType")); |
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262 | |||
263 | // associate the default GUI font with the "game is" combo box |
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264 | SendMessage (GetDlgItem (hWnd, WINDOW_COMBOBOX_GAMEIS), WM_SETFONT, (WPARAM) GetStockObject (DEFAULT_GUI_FONT), false); |
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265 | |||
266 | // reset the game types array |
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267 | gametypes = NULL; |
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268 | gametype_count = 0; |
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269 | |||
270 | // associate the default GUI font with the "rated/unrated" combo box and populate it |
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271 | SendMessage (GetDlgItem (hWnd, WINDOW_COMBOBOX_RATEDUNRATED), WM_SETFONT, (WPARAM) GetStockObject (DEFAULT_GUI_FONT), false); |
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272 | ComboBox_ResetContent (GetDlgItem (hWnd, WINDOW_COMBOBOX_RATEDUNRATED)); |
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273 | ComboBox_AddString (GetDlgItem (hWnd, WINDOW_COMBOBOX_RATEDUNRATED), L""); |
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274 | ComboBox_AddString (GetDlgItem (hWnd, WINDOW_COMBOBOX_RATEDUNRATED), LOCALIZE (L"Unrated")); |
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275 | ComboBox_AddString (GetDlgItem (hWnd, WINDOW_COMBOBOX_RATEDUNRATED), LOCALIZE (L"Rated")); |
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276 | // if (_wcsicmp (options.network.login, L"guest") == 0) |
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277 | // ComboBox_SetCurSel (GetDlgItem (hWnd, WINDOW_COMBOBOX_RATEDUNRATED), 1); // if we log in as guest, select unrated games by default |
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278 | |||
279 | // associate the default GUI font with the "level from" message and set its text |
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280 | SendMessage (GetDlgItem (hWnd, WINDOW_TEXT_LEVELFROM), WM_SETFONT, (WPARAM) GetStockObject (DEFAULT_GUI_FONT), false); |
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281 | SetWindowText (GetDlgItem (hWnd, WINDOW_TEXT_LEVELFROM), LOCALIZE (L"SoughtGames_LevelFrom")); |
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282 | |||
283 | // associate the default GUI font with the "level from" edit box and reset it |
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284 | SendMessage (GetDlgItem (hWnd, WINDOW_EDITBOX_LEVELFROM), WM_SETFONT, (WPARAM) GetStockObject (DEFAULT_GUI_FONT), false); |
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285 | SetDlgItemText (hWnd, WINDOW_EDITBOX_LEVELFROM, L""); |
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286 | |||
287 | // associate the default GUI font with the "level to" message and set its text |
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288 | SendMessage (GetDlgItem (hWnd, WINDOW_TEXT_LEVELTO), WM_SETFONT, (WPARAM) GetStockObject (DEFAULT_GUI_FONT), false); |
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289 | SetWindowText (GetDlgItem (hWnd, WINDOW_TEXT_LEVELTO), LOCALIZE (L"SoughtGames_LevelTo")); |
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290 | |||
291 | // associate the default GUI font with the "level to" edit box and reset it |
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292 | SendMessage (GetDlgItem (hWnd, WINDOW_EDITBOX_LEVELTO), WM_SETFONT, (WPARAM) GetStockObject (DEFAULT_GUI_FONT), false); |
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293 | SetDlgItemText (hWnd, WINDOW_EDITBOX_LEVELTO, L""); |
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294 | |||
295 | // associate the default GUI font with the "you can also post yours" message and set its text, then convert it to a hyperlink |
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296 | SendMessage (GetDlgItem (hWnd, WINDOW_TEXT_YOUCANALSOPOSTYOURSBYCLICKINGHERE), WM_SETFONT, (WPARAM) GetStockObject (DEFAULT_GUI_FONT), false); |
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297 | SetWindowText (GetDlgItem (hWnd, WINDOW_TEXT_YOUCANALSOPOSTYOURSBYCLICKINGHERE), LOCALIZE (L"SoughtGames_YouCanAlsoPostYoursByClickingHere")); |
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298 | ConvertStaticToHyperlink (GetDlgItem (hWnd, WINDOW_TEXT_YOUCANALSOPOSTYOURSBYCLICKINGHERE)); |
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299 | |||
300 | // associate the default GUI font with the status bar and set its text |
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301 | SendMessage (GetDlgItem (hWnd, WINDOW_TEXT_STATUSBAR), WM_SETFONT, (WPARAM) GetStockObject (DEFAULT_GUI_FONT), false); |
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302 | SetWindowText (GetDlgItem (hWnd, WINDOW_TEXT_STATUSBAR), LOCALIZE (L"SoughtGames_StatusBar")); |
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303 | |||
304 | // refresh the window every second |
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305 | SetTimer (hWnd, WINDOW_TIMER_REFRESH, 1000, NULL); |
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306 | |||
307 | // convert the status bar message to a hyperlink |
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308 | ConvertStaticToHyperlink (GetDlgItem (hWnd, WINDOW_TEXT_STATUSBAR)); |
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309 | |||
310 | // now show the window |
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311 | ShowWindow (hWnd, SW_SHOW); |
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124 | pmbaty | 312 | |
313 | return (0); // as MSDN says |
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1 | pmbaty | 314 | } |
315 | |||
316 | // else did we click the close button on the title bar ? |
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317 | else if (message == WM_CLOSE) |
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124 | pmbaty | 318 | { |
21 | pmbaty | 319 | DestroyWindow (hWnd); // close the window |
124 | pmbaty | 320 | return (0); // as MSDN says |
321 | } |
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1 | pmbaty | 322 | |
323 | // else are we destroying the window ? |
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324 | else if (message == WM_DESTROY) |
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325 | { |
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326 | KillTimer (hWnd, WINDOW_TIMER_REFRESH); // destroy the timer we used to refresh the window |
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327 | hThisWnd = NULL; // window is closed |
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328 | |||
329 | // now that we're sure the window is closed... |
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330 | SAFE_free ((void **) &soughtgames); // free the sought games list we know |
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331 | soughtgame_count = 0; // and reset its count |
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332 | |||
333 | SAFE_free ((void **) &gametypes); // free the game types array |
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334 | gametype_count = 0; // and reset its count |
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335 | |||
336 | is_window_sought_validated = true; // remember we closed this window |
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124 | pmbaty | 337 | the_board.reevaluate = true; // refresh the GUI buttons if needed |
338 | return (0); // as MSDN says |
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1 | pmbaty | 339 | } |
340 | |||
341 | // else are we resizing the window ? |
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342 | else if (message == WM_SIZE) |
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343 | { |
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344 | // get the new window size |
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345 | GetClientRect (hWnd, &client_rect); |
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346 | |||
347 | SetWindowPos (GetDlgItem (hWnd, WINDOW_TEXT_DOUBLECLICKORNARROWDOWN), NULL, 16, 16, client_rect.right - 32, 16, SWP_NOZORDER); |
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348 | SetWindowPos (GetDlgItem (hWnd, WINDOW_TEXT_GAMEIS), NULL, 8, 40, 208, 16, SWP_NOZORDER); |
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349 | SetWindowPos (GetDlgItem (hWnd, WINDOW_COMBOBOX_GAMEIS), NULL, 224, 38, 128, 20, SWP_NOZORDER); |
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350 | SetWindowPos (GetDlgItem (hWnd, WINDOW_COMBOBOX_RATEDUNRATED), NULL, 384, 38, 96, 20, SWP_NOZORDER); |
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351 | SetWindowPos (GetDlgItem (hWnd, WINDOW_TEXT_LEVELFROM), NULL, 512, 40, 120, 16, SWP_NOZORDER); |
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352 | SetWindowPos (GetDlgItem (hWnd, WINDOW_EDITBOX_LEVELFROM), NULL, 640, 38, 48, 20, SWP_NOZORDER); |
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353 | SetWindowPos (GetDlgItem (hWnd, WINDOW_TEXT_LEVELTO), NULL, 688, 40, 40, 16, SWP_NOZORDER); |
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354 | SetWindowPos (GetDlgItem (hWnd, WINDOW_EDITBOX_LEVELTO), NULL, 736, 38, 48, 20, SWP_NOZORDER); |
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355 | SetWindowPos (GetDlgItem (hWnd, WINDOW_TEXT_YOUCANALSOPOSTYOURSBYCLICKINGHERE), NULL, 16, 64, client_rect.right - 32, 16, SWP_NOZORDER); |
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356 | SetWindowPos (GetDlgItem (hWnd, WINDOW_LIST_SOUGHTGAMES), NULL, 16, 88, client_rect.right - 32, client_rect.bottom - 104, SWP_NOZORDER); |
||
357 | SetWindowPos (GetDlgItem (hWnd, WINDOW_TEXT_STATUSBAR), NULL, 0, client_rect.bottom - 16, client_rect.right, 16, SWP_NOZORDER); |
||
124 | pmbaty | 358 | |
359 | return (0); // as MSDN says |
||
1 | pmbaty | 360 | } |
361 | |||
362 | // else are we asking how big/small we can resize ? |
||
363 | else if (message == WM_GETMINMAXINFO) |
||
364 | { |
||
365 | minmax = (MINMAXINFO *) lParam; // get a pointer to the min/max info structure |
||
366 | |||
367 | minmax->ptMinTrackSize.x = WINDOW_MIN_WIDTH; |
||
368 | minmax->ptMinTrackSize.y = WINDOW_MIN_HEIGHT; |
||
124 | pmbaty | 369 | |
370 | return (0); // as MSDN says |
||
1 | pmbaty | 371 | } |
372 | |||
373 | // else did we take action on one of the controls ? |
||
374 | else if (message == WM_COMMAND) |
||
375 | { |
||
376 | // was the filter combo box changed ? |
||
377 | if ((wParam_loword == WINDOW_COMBOBOX_GAMEIS) && (wParam_hiword == CBN_SELCHANGE)) |
||
378 | { |
||
379 | soughtgames_updated = true; // remember sought games display is to be updated |
||
380 | SendMessage (hWnd, WM_TIMER, WINDOW_TIMER_REFRESH, NULL); // refresh window now |
||
381 | } |
||
382 | |||
383 | // else was the rated/unrated combo box changed ? |
||
384 | if ((wParam_loword == WINDOW_COMBOBOX_RATEDUNRATED) && (wParam_hiword == CBN_SELCHANGE)) |
||
385 | { |
||
386 | soughtgames_updated = true; // remember sought games display is to be updated |
||
387 | SendMessage (hWnd, WM_TIMER, WINDOW_TIMER_REFRESH, NULL); // refresh window now |
||
388 | } |
||
389 | |||
390 | // else was either of the rating edit box changed ? |
||
391 | else if ((wParam_loword == WINDOW_EDITBOX_LEVELFROM) && (wParam_hiword == EN_CHANGE)) |
||
392 | { |
||
393 | soughtgames_updated = true; // remember sought games display is to be updated |
||
394 | SendMessage (hWnd, WM_TIMER, WINDOW_TIMER_REFRESH, NULL); // refresh window now |
||
395 | } |
||
396 | else if ((wParam_loword == WINDOW_EDITBOX_LEVELTO) && (wParam_hiword == EN_CHANGE)) |
||
397 | { |
||
398 | soughtgames_updated = true; // remember sought games display is to be updated |
||
399 | SendMessage (hWnd, WM_TIMER, WINDOW_TIMER_REFRESH, NULL); // refresh window now |
||
400 | } |
||
401 | |||
402 | // else was it the "seek" hyperlink ? |
||
403 | else if (wParam_loword == WINDOW_TEXT_YOUCANALSOPOSTYOURSBYCLICKINGHERE) |
||
404 | DialogBox_SendSeek (); // if so, open the seek dialog box |
||
405 | |||
406 | // else was it the status bar hyperlink ? |
||
407 | else if (wParam_loword == WINDOW_TEXT_STATUSBAR) |
||
408 | ShellExecute (NULL, L"open", PROGRAM_URL, NULL, NULL, SW_MAXIMIZE); // open the donation page in the default browser, maximized |
||
124 | pmbaty | 409 | |
410 | return (0); // as MSDN says |
||
1 | pmbaty | 411 | } |
412 | |||
413 | // else is it a timer event AND is it our refresh timer AND do we need to update the sought games list ? |
||
414 | else if ((message == WM_TIMER) && (wParam == WINDOW_TIMER_REFRESH) && (soughtgames_updated)) |
||
415 | { |
||
416 | // get a quick access to the list and the combo box controls |
||
417 | hListWnd = GetDlgItem (hWnd, WINDOW_LIST_SOUGHTGAMES); |
||
418 | hComboBoxWnd = GetDlgItem (hWnd, WINDOW_COMBOBOX_GAMEIS); |
||
419 | |||
420 | // grab the different filters |
||
421 | soughtgame_gameis = ComboBox_GetCurSel (hComboBoxWnd); |
||
422 | if (soughtgame_gameis > gametype_count) |
||
423 | soughtgame_gameis = 0; // consistency check |
||
424 | if (soughtgame_gameis > 0) |
||
425 | wcscpy_s (gametype_name, WCHAR_SIZEOF (gametype_name), gametypes[soughtgame_gameis - 1].name); // save game type name |
||
426 | else |
||
427 | gametype_name[0] = 0; |
||
428 | soughtgame_ratedunrated = ComboBox_GetCurSel (GetDlgItem (hWnd, WINDOW_COMBOBOX_RATEDUNRATED)); |
||
429 | soughtgame_ratingfrom = GetDlgItemInt (hWnd, WINDOW_EDITBOX_LEVELFROM, &result, false); |
||
430 | soughtgame_ratingto = GetDlgItemInt (hWnd, WINDOW_EDITBOX_LEVELTO, &result, false); |
||
431 | if (result == 0) |
||
432 | soughtgame_ratingto = 9999; // if we couldn't read a number, set the default value |
||
433 | |||
434 | // first, build the game types drop box |
||
435 | |||
436 | SAFE_free ((void **) &gametypes); // free the game types array |
||
437 | gametype_count = 0; // and reset its count |
||
438 | |||
439 | // cycle through all sought games... |
||
440 | for (soughtgame_index = 0; soughtgame_index < soughtgame_count; soughtgame_index++) |
||
441 | { |
||
442 | // cycle through all game types we know and see if we find it |
||
443 | for (gametype_index = 0; gametype_index < gametype_count; gametype_index++) |
||
444 | if (wcscmp (gametypes[gametype_index].name, soughtgames[soughtgame_index].game_type) == 0) |
||
445 | break; // break as soon as we find it |
||
446 | |||
447 | // have we NOT found it ? |
||
448 | if (gametype_index == gametype_count) |
||
449 | { |
||
450 | gametypes = (gametype_t *) SAFE_realloc (gametypes, gametype_count, gametype_count + 1, sizeof (gametype_t), false); |
||
451 | wcscpy_s (gametypes[gametype_count].name, WCHAR_SIZEOF (gametypes[gametype_count].name), soughtgames[soughtgame_index].game_type); |
||
452 | gametype_count++; // if so, reallocate game types array and remember one game type more |
||
453 | } |
||
454 | } |
||
455 | |||
456 | // now populate the game types combo box |
||
457 | ComboBox_ResetContent (hComboBoxWnd); |
||
458 | ComboBox_AddString (hComboBoxWnd, L""); |
||
459 | for (gametype_index = 0; gametype_index < gametype_count; gametype_index++) |
||
460 | ComboBox_AddString (hComboBoxWnd, gametypes[gametype_index].name); |
||
461 | |||
462 | // cycle through all the updated game types now... |
||
463 | for (gametype_index = 0; gametype_index < gametype_count; gametype_index++) |
||
464 | if (wcscmp (gametypes[gametype_index].name, gametype_name) == 0) |
||
465 | { |
||
466 | ComboBox_SetCurSel (hComboBoxWnd, gametype_index + 1); // put the selection back |
||
467 | break; // and stop searching as soon as we've found it again |
||
468 | } |
||
469 | |||
470 | // populate the list control |
||
471 | ListView_DeleteAllItems (hListWnd); // start by emptying it first |
||
472 | |||
473 | // tell Windows which members of the LVCOLUMN structure we're filling |
||
474 | memset (&lvi, 0, sizeof (lvi)); |
||
475 | lvi.mask = LVIF_IMAGE | LVIF_PARAM; // we want to set the image and the item's pointer |
||
476 | for (soughtgame_index = 0; soughtgame_index < soughtgame_count; soughtgame_index++) |
||
477 | { |
||
478 | soughtgame = &soughtgames[soughtgame_index]; // quick access to sought game |
||
479 | |||
480 | // should item be skipped because of its game type ? |
||
481 | if ((soughtgame_gameis > 0) && (_wcsicmp (soughtgame->game_type, gametype_name) != 0)) |
||
482 | continue; // if so, skip it |
||
483 | |||
484 | // should it be skipped because it's NOT rated and we want it to be, or the other way around ? |
||
485 | if (((soughtgame->rating_type != GAMERATINGTYPE_SUPPORTEDUNRATED) && (soughtgame_ratedunrated == 1)) |
||
486 | || ((soughtgame->rating_type != GAMERATINGTYPE_SUPPORTEDRATED) && (soughtgame_ratedunrated == 2))) |
||
487 | continue; // if so, skip it |
||
488 | |||
489 | // should it be skipped because of its rating ? |
||
490 | if (soughtgame->rating < soughtgame_ratingfrom) |
||
491 | continue; // if so, skip it |
||
492 | else if (soughtgame->rating > soughtgame_ratingto) |
||
493 | continue; // if so, skip it |
||
494 | |||
495 | // first, attach the right structure to this item |
||
496 | lvi.lParam = (LPARAM) soughtgame; |
||
497 | |||
498 | // set item's image and name |
||
499 | lvi.iItem = soughtgame_index; |
||
500 | if (soughtgame->rating_type != GAMERATINGTYPE_UNSUPPORTED) |
||
501 | lvi.iImage = listviewicons[HANDLESTATUS_INGAME]; // supported variant |
||
502 | else |
||
503 | lvi.iImage = listviewicons[HANDLESTATUS_NOTOPENFORAMATCH]; // unsupported variant |
||
504 | |||
505 | insert_index = ListView_InsertItem (hListWnd, &lvi); // add each item to list view |
||
506 | |||
507 | // set item's substrings |
||
508 | |||
509 | // game type |
||
510 | ListView_SetItemText (hListWnd, insert_index, 0, soughtgame->game_type); |
||
511 | |||
512 | // rated/unrated |
||
513 | if (soughtgame->rating_type == GAMERATINGTYPE_SUPPORTEDRATED) |
||
514 | ListView_SetItemText (hListWnd, insert_index, 1, LOCALIZE (L"Rated")) // rated game |
||
515 | else if (soughtgame->rating_type == GAMERATINGTYPE_SUPPORTEDUNRATED) |
||
516 | ListView_SetItemText (hListWnd, insert_index, 1, LOCALIZE (L"Unrated")) // unrated game |
||
517 | |||
518 | // initial time |
||
519 | if (soughtgame->initial_time > 0.0f) |
||
520 | { |
||
521 | swprintf_s (temp_string, WCHAR_SIZEOF (temp_string), L"%.0f %s", soughtgame->initial_time, LOCALIZE (L"Minutes")); |
||
522 | ListView_SetItemText (hListWnd, insert_index, 2, temp_string); |
||
523 | } |
||
524 | |||
525 | // Fischer increment |
||
526 | if (soughtgame->increment > 0.0f) |
||
527 | { |
||
528 | swprintf_s (temp_string, WCHAR_SIZEOF (temp_string), L"%.0f %s", soughtgame->increment, LOCALIZE (L"Seconds")); |
||
529 | ListView_SetItemText (hListWnd, insert_index, 3, temp_string); |
||
530 | } |
||
531 | |||
532 | // opponent |
||
533 | ListView_SetItemText (hListWnd, insert_index, 4, soughtgame->nickname); |
||
534 | |||
535 | // opponent's ELO |
||
536 | if (soughtgame->rating > 0) |
||
537 | { |
||
538 | swprintf_s (temp_string, WCHAR_SIZEOF (temp_string), L"%d", soughtgame->rating); |
||
539 | ListView_SetItemText (hListWnd, insert_index, 5, temp_string); |
||
540 | } |
||
541 | |||
542 | // requested color |
||
543 | if (soughtgame->color != COLOR_UNSPECIFIED) |
||
544 | { |
||
545 | if (soughtgame->color == COLOR_BLACK) |
||
546 | swprintf_s (temp_string, WCHAR_SIZEOF (temp_string), LOCALIZE (L"Games_Black")); |
||
547 | else |
||
548 | swprintf_s (temp_string, WCHAR_SIZEOF (temp_string), LOCALIZE (L"Games_White")); |
||
549 | ListView_SetItemText (hListWnd, insert_index, 6, temp_string); |
||
550 | } |
||
551 | |||
552 | // minimal accepted ELO |
||
553 | if (soughtgame->lowest_accepted > 0) |
||
554 | { |
||
555 | swprintf_s (temp_string, WCHAR_SIZEOF (temp_string), L"> %d", soughtgame->lowest_accepted); |
||
556 | ListView_SetItemText (hListWnd, insert_index, 7, temp_string); |
||
557 | } |
||
558 | |||
559 | // maximal accepted ELO |
||
560 | if ((soughtgame->highest_accepted > 0) && (soughtgame->highest_accepted < 9999)) |
||
561 | { |
||
562 | swprintf_s (temp_string, WCHAR_SIZEOF (temp_string), L"< %d", soughtgame->highest_accepted); |
||
563 | ListView_SetItemText (hListWnd, insert_index, 8, temp_string); |
||
564 | } |
||
565 | |||
566 | // whether this sought game's replies will be filtered |
||
567 | if (soughtgame->formula_checked) |
||
568 | ListView_SetItemText (hListWnd, insert_index, 9, L"×"); |
||
569 | |||
570 | // whether this sought game will start automatically |
||
571 | if (!soughtgame->manual_start) |
||
572 | ListView_SetItemText (hListWnd, insert_index, 10, L"×"); |
||
573 | } |
||
574 | |||
575 | // now sort the list view according to the column we selected and its current sort order |
||
576 | ListView_SortItems (hListWnd, CompareProc_ListSoughtGames, current_sortcolumn); |
||
577 | |||
578 | // cycle through all columns and reset their sort order |
||
579 | for (column_index = 0; column_index < sizeof (listviewcolumns) / sizeof (listviewcolumn_t); column_index++) |
||
580 | { |
||
581 | memset (&hdi, 0, sizeof (hdi)); |
||
582 | hdi.mask = HDI_FORMAT; |
||
583 | Header_GetItem (ListView_GetHeader (hListWnd), column_index, &hdi); // get the column's sort arrow state |
||
584 | hdi.fmt &= ~(HDF_SORTDOWN | HDF_SORTUP); |
||
585 | if (column_index == current_sortcolumn) |
||
586 | hdi.fmt |= (listviewcolumns[column_index].sort_descending ? HDF_SORTDOWN : HDF_SORTUP); |
||
587 | Header_SetItem (ListView_GetHeader (hListWnd), column_index, &hdi); // update the column's sort arrow state |
||
588 | } |
||
589 | |||
590 | // now that the display is finished, IF the reply is arrived, set the totals in the window title |
||
591 | if (soughtgame_count >= 0) |
||
592 | SetWindowText (hWnd, LOCALIZE (L"SoughtGames_Title")); |
||
593 | |||
594 | soughtgames_updated = false; // remember we updated the list (don't do it twice) |
||
124 | pmbaty | 595 | |
596 | return (0); // as MSDN says |
||
1 | pmbaty | 597 | } |
598 | |||
599 | // else is it a list view message AND is it for this list view ? |
||
600 | else if ((message == WM_NOTIFY) && (wParam == WINDOW_LIST_SOUGHTGAMES)) |
||
601 | { |
||
602 | lv = (NMLISTVIEW *) lParam; // quick access to list view |
||
603 | |||
604 | // is it a click on one of the headers' columns ? |
||
605 | if (lv->hdr.code == LVN_COLUMNCLICK) |
||
606 | { |
||
607 | // cycle through all columns and reset their sort order |
||
608 | for (column_index = 0; column_index < sizeof (listviewcolumns) / sizeof (listviewcolumn_t); column_index++) |
||
609 | { |
||
610 | memset (&hdi, 0, sizeof (hdi)); |
||
611 | hdi.mask = HDI_FORMAT; |
||
612 | Header_GetItem (ListView_GetHeader (lv->hdr.hwndFrom), column_index, &hdi); // get the column's sort arrow state |
||
613 | hdi.fmt &= ~(HDF_SORTDOWN | HDF_SORTUP); |
||
614 | if (column_index == lv->iSubItem) |
||
615 | { |
||
616 | listviewcolumns[column_index].sort_descending ^= true; // revert the sort order for the clicked column |
||
617 | hdi.fmt |= (listviewcolumns[column_index].sort_descending ? HDF_SORTDOWN : HDF_SORTUP); |
||
618 | current_sortcolumn = column_index; // save the current sort column |
||
619 | } |
||
620 | else |
||
621 | listviewcolumns[column_index].sort_descending = false; // reset the sort order for all the other ones |
||
622 | Header_SetItem (ListView_GetHeader (lv->hdr.hwndFrom), column_index, &hdi); // update the column's sort arrow state |
||
623 | } |
||
624 | |||
625 | // now sort the list view according to the column we selected and its current sort order |
||
626 | ListView_SortItems (lv->hdr.hwndFrom, CompareProc_ListSoughtGames, current_sortcolumn); |
||
627 | } |
||
628 | |||
629 | // else is it a double-click on one of the elements ? |
||
630 | else if (lv->hdr.code == NM_DBLCLK) |
||
631 | { |
||
632 | clickeditem = (NMITEMACTIVATE *) lParam; // get the item it is |
||
633 | |||
634 | // is it valid ? |
||
635 | if (clickeditem->iItem != -1) |
||
636 | { |
||
637 | // get which item it is in the listview data |
||
638 | memset (&lvi, 0, sizeof (lvi)); |
||
639 | lvi.iItem = clickeditem->iItem; |
||
640 | lvi.mask = LVIF_IMAGE | LVIF_PARAM; |
||
641 | ListView_GetItem (lv->hdr.hwndFrom, &lvi); |
||
642 | |||
643 | soughtgame = (soughtgame_t *) lvi.lParam; // get the sought game it is |
||
644 | |||
645 | local_player = Player_FindByType (PLAYER_HUMAN); // find the local player |
||
646 | |||
647 | // is it NOT ourselves ? |
||
648 | if ((local_player != NULL) && (wcscmp (soughtgame->nickname, local_player->name) != 0)) |
||
649 | { |
||
650 | // is this an unsupported chess variant ? |
||
651 | if (lvi.iImage == listviewicons[HANDLESTATUS_NOTOPENFORAMATCH]) |
||
652 | { |
||
653 | messagebox.hWndParent = hWnd; |
||
654 | wcscpy_s (messagebox.title, WCHAR_SIZEOF (messagebox.title), soughtgame->game_type); |
||
655 | wcscpy_s (messagebox.text, WCHAR_SIZEOF (messagebox.text), LOCALIZE (L"Error_UnsupportedChessVariant")); |
||
656 | messagebox.flags = MB_ICONINFORMATION | MB_OK; |
||
657 | DialogBox_Message (&messagebox); // display a modeless error message box |
||
658 | } |
||
659 | else |
||
660 | { |
||
661 | network_player = Player_FindByType (PLAYER_INTERNET); // quick access to network player |
||
662 | if (network_player == NULL) |
||
663 | return (0); // consistency check |
||
664 | |||
665 | // send the play notification and wait for the reply |
||
666 | Player_SendBuffer_Add (network_player, 1000, L"play %d\n", soughtgame->id); |
||
667 | |||
668 | // if this sought game is set to manual start, send a notification to this player's chat window |
||
669 | // HACK: don't display if we're likely to be refused because of guest not allowed to play rated games |
||
670 | if (soughtgame->manual_start && !((soughtgame->rating_type == GAMERATINGTYPE_SUPPORTEDRATED) && (wcscmp (options.network.login, L"guest") == 0))) |
||
671 | Interlocutor_Notify (Interlocutor_FindOrCreate (soughtgame->nickname), LOCALIZE (L"Chat_InvitationSent"), soughtgame->nickname); |
||
672 | } |
||
673 | } |
||
674 | else |
||
675 | DialogBox_SendSeek (); // else it's our own seek, so open the seek dialog box to modify it |
||
676 | } |
||
677 | } |
||
124 | pmbaty | 678 | |
679 | return (0); // as MSDN says |
||
1 | pmbaty | 680 | } |
681 | |||
682 | // call the default window message processing function to keep things going |
||
683 | return (DefWindowProc (hWnd, message, wParam, lParam)); |
||
684 | } |
||
685 | |||
686 | |||
687 | static int CALLBACK CompareProc_ListSoughtGames (LPARAM lParam1, LPARAM lParam2, LPARAM column) |
||
688 | { |
||
689 | // callback function that tells whether the lParam1 listview element comes before lParam2 in the |
||
690 | // sort order of the specified column |
||
691 | |||
692 | wchar_t *string_to_compare1; |
||
693 | wchar_t *string_to_compare2; |
||
694 | |||
695 | // game type |
||
696 | if (column == 0) |
||
697 | { |
||
698 | string_to_compare1 = ((soughtgame_t *) lParam1)->game_type; |
||
699 | string_to_compare2 = ((soughtgame_t *) lParam2)->game_type; |
||
700 | } |
||
701 | |||
702 | // rated/unrated |
||
703 | else if (column == 1) |
||
704 | { |
||
705 | if (((soughtgame_t *) lParam1)->rating_type == GAMERATINGTYPE_SUPPORTEDRATED) |
||
706 | string_to_compare1 = LOCALIZE (L"Rated"); |
||
707 | else if (((soughtgame_t *) lParam1)->rating_type == GAMERATINGTYPE_SUPPORTEDUNRATED) |
||
708 | string_to_compare1 = LOCALIZE (L"Unrated"); |
||
709 | else |
||
710 | string_to_compare1 = L""; |
||
711 | |||
712 | if (((soughtgame_t *) lParam2)->rating_type == GAMERATINGTYPE_SUPPORTEDRATED) |
||
713 | string_to_compare2 = LOCALIZE (L"Rated"); |
||
714 | else if (((soughtgame_t *) lParam2)->rating_type == GAMERATINGTYPE_SUPPORTEDUNRATED) |
||
715 | string_to_compare2 = LOCALIZE (L"Unrated"); |
||
716 | else |
||
717 | string_to_compare2 = L""; |
||
718 | } |
||
719 | |||
720 | // initial time |
||
721 | else if (column == 2) |
||
722 | { |
||
723 | if (listviewcolumns[column].sort_descending) |
||
724 | return (((soughtgame_t *) lParam1)->initial_time <= ((soughtgame_t *) lParam2)->initial_time); |
||
725 | else |
||
726 | return (((soughtgame_t *) lParam1)->initial_time >= ((soughtgame_t *) lParam2)->initial_time); |
||
727 | } |
||
728 | |||
729 | // increment |
||
730 | else if (column == 3) |
||
731 | { |
||
732 | if (listviewcolumns[column].sort_descending) |
||
733 | return (((soughtgame_t *) lParam1)->increment <= ((soughtgame_t *) lParam2)->increment); |
||
734 | else |
||
735 | return (((soughtgame_t *) lParam1)->increment >= ((soughtgame_t *) lParam2)->increment); |
||
736 | } |
||
737 | |||
738 | // opponent |
||
739 | else if (column == 4) |
||
740 | { |
||
741 | string_to_compare1 = ((soughtgame_t *) lParam1)->nickname; |
||
742 | string_to_compare2 = ((soughtgame_t *) lParam2)->nickname; |
||
743 | } |
||
744 | |||
745 | // rating |
||
746 | else if (column == 5) |
||
747 | { |
||
748 | if (listviewcolumns[column].sort_descending) |
||
749 | return (((soughtgame_t *) lParam1)->rating <= ((soughtgame_t *) lParam2)->rating); |
||
750 | else |
||
751 | return (((soughtgame_t *) lParam1)->rating >= ((soughtgame_t *) lParam2)->rating); |
||
752 | } |
||
753 | |||
754 | // color |
||
755 | else if (column == 6) |
||
756 | { |
||
757 | if (((soughtgame_t *) lParam1)->color == COLOR_BLACK) |
||
758 | string_to_compare1 = LOCALIZE (L"BlackMoves"); |
||
759 | else if (((soughtgame_t *) lParam1)->color == COLOR_WHITE) |
||
760 | string_to_compare1 = LOCALIZE (L"WhiteMoves"); |
||
761 | else |
||
762 | string_to_compare1 = L""; |
||
763 | |||
764 | if (((soughtgame_t *) lParam2)->color == COLOR_BLACK) |
||
765 | string_to_compare2 = LOCALIZE (L"BlackMoves"); |
||
766 | else if (((soughtgame_t *) lParam2)->color == COLOR_WHITE) |
||
767 | string_to_compare2 = LOCALIZE (L"WhiteMoves"); |
||
768 | else |
||
769 | string_to_compare2 = L""; |
||
770 | } |
||
771 | |||
772 | // accepts from |
||
773 | else if (column == 7) |
||
774 | { |
||
775 | if (listviewcolumns[column].sort_descending) |
||
776 | return (((soughtgame_t *) lParam1)->lowest_accepted <= ((soughtgame_t *) lParam2)->lowest_accepted); |
||
777 | else |
||
778 | return (((soughtgame_t *) lParam1)->lowest_accepted >= ((soughtgame_t *) lParam2)->lowest_accepted); |
||
779 | } |
||
780 | |||
781 | // up to |
||
782 | else if (column == 8) |
||
783 | { |
||
784 | if (listviewcolumns[column].sort_descending) |
||
785 | return (((soughtgame_t *) lParam1)->highest_accepted <= ((soughtgame_t *) lParam2)->highest_accepted); |
||
786 | else |
||
787 | return (((soughtgame_t *) lParam1)->highest_accepted >= ((soughtgame_t *) lParam2)->highest_accepted); |
||
788 | } |
||
789 | |||
790 | // filter |
||
791 | else if (column == 9) |
||
792 | { |
||
793 | string_to_compare1 = (((soughtgame_t *) lParam1)->formula_checked ? L"×" : L" "); |
||
794 | string_to_compare2 = (((soughtgame_t *) lParam2)->formula_checked ? L"×" : L" "); |
||
795 | } |
||
796 | |||
797 | // automatic |
||
798 | else if (column == 10) |
||
799 | { |
||
800 | string_to_compare1 = (((soughtgame_t *) lParam1)->manual_start ? L" " : L"×"); |
||
801 | string_to_compare2 = (((soughtgame_t *) lParam2)->manual_start ? L" " : L"×"); |
||
802 | } |
||
803 | |||
804 | // which order do we want this column to be sorted ? |
||
805 | if (listviewcolumns[column].sort_descending) |
||
806 | return (_wcsicmp (string_to_compare1, string_to_compare2)); // normal order |
||
807 | else |
||
808 | return (-_wcsicmp (string_to_compare1, string_to_compare2)); // reverse order |
||
809 | } |
||
810 | |||
811 | |||
812 | static int WINAPI ListView_WndProc (HWND hWnd, unsigned int message, WPARAM wParam, LPARAM lParam) |
||
813 | { |
||
814 | // callback that subclasses the original ListView window procedure, so that we can hook |
||
815 | // some of its messages |
||
816 | |||
817 | static bool tooltips_initialized = false; |
||
818 | static bool update_tooltips = false; |
||
819 | WNDPROC BaseWndProc; |
||
820 | TOOLINFO toolinfo; |
||
821 | HWND hHeaderWnd; |
||
822 | int column_index; |
||
823 | |||
824 | // get a pointer to the base window procedure (it was stored as a window property) |
||
825 | BaseWndProc = (WNDPROC) GetProp (hWnd, L"BaseWndProc"); |
||
826 | if (BaseWndProc == NULL) |
||
827 | return (DefWindowProc (hWnd, message, wParam, lParam)); // consistency check |
||
828 | |||
829 | // is the mouse moving around ? |
||
830 | if (message == WM_MOUSEMOVE) |
||
831 | { |
||
832 | // do the tooltips need to be created ? |
||
833 | if (!tooltips_initialized) |
||
834 | { |
||
835 | hHeaderWnd = (HWND) SendMessage (hWnd, LVM_GETHEADER, 0, 0); // get listview header |
||
836 | |||
837 | // add a tooltip for each column |
||
838 | for (column_index = 0; column_index < sizeof (listviewcolumns) / sizeof (listviewcolumn_t); column_index++) |
||
839 | { |
||
840 | // create the tooltip and set its window topmost |
||
841 | listviewcolumns[column_index].hToolTipWnd = CreateWindowEx (WS_EX_TOPMOST, TOOLTIPS_CLASS, NULL, WS_POPUP | TTS_NOPREFIX | TTS_ALWAYSTIP, |
||
842 | CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, |
||
843 | hHeaderWnd, NULL, hAppInstance, NULL); |
||
844 | |||
845 | // associate the tooltip with the tool |
||
846 | memset (&toolinfo, 0, sizeof (toolinfo)); |
||
847 | toolinfo.cbSize = sizeof (toolinfo); |
||
848 | toolinfo.uFlags = TTF_SUBCLASS; |
||
849 | toolinfo.hwnd = hHeaderWnd; // this tooltip works on the list header window handle |
||
850 | toolinfo.uId = column_index; // tooltip ID will be column ID |
||
851 | toolinfo.hinst = hAppInstance; |
||
852 | toolinfo.lpszText = listviewcolumns[column_index].text; // tooltip text |
||
853 | Header_GetItemRect (hHeaderWnd, column_index, &toolinfo.rect); // get header's item rectangle |
||
854 | SendMessage (listviewcolumns[column_index].hToolTipWnd, TTM_ADDTOOL, 0, (LPARAM) &toolinfo); |
||
855 | } |
||
856 | |||
857 | tooltips_initialized = true; // do this only once |
||
858 | } |
||
859 | |||
860 | // else do the tooltips need to be updated ? |
||
861 | else if (update_tooltips) |
||
862 | { |
||
863 | hHeaderWnd = (HWND) SendMessage (hWnd, LVM_GETHEADER, 0, 0); // get listview header |
||
864 | |||
865 | // cycle through all columns |
||
866 | for (column_index = 0; column_index < sizeof (listviewcolumns) / sizeof (listviewcolumn_t); column_index++) |
||
867 | { |
||
868 | // update the tooltip rectangle |
||
869 | memset (&toolinfo, 0, sizeof (toolinfo)); |
||
870 | toolinfo.cbSize = sizeof (toolinfo); |
||
871 | toolinfo.hwnd = hHeaderWnd; // this tooltip works on the list header window handle |
||
872 | toolinfo.uId = column_index; // tooltip ID is column ID |
||
873 | Header_GetItemRect (hHeaderWnd, column_index, &toolinfo.rect); // get header's item rectangle |
||
874 | SendMessage (listviewcolumns[column_index].hToolTipWnd, TTM_NEWTOOLRECT, 0, (LPARAM) &toolinfo); |
||
875 | } |
||
876 | |||
877 | update_tooltips = false; // do this only once |
||
878 | } |
||
879 | } |
||
880 | |||
881 | // else has the user finished dragging/resizing a column header ? |
||
882 | else if ((message == WM_NOTIFY) && ((((NMHDR *) lParam)->code == HDN_ENDTRACK) || (((NMHDR *) lParam)->code == HDN_ENDDRAG))) |
||
883 | update_tooltips = true; // if so, remember to update tooltips on the next mouse move |
||
884 | |||
885 | // in any case, forward all messages to the original ListView hook procedure |
||
886 | return (CallWindowProc (BaseWndProc, hWnd, message, wParam, lParam)); |
||
887 | } |