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| Rev | Author | Line No. | Line | 
|---|---|---|---|
| 1 | pmbaty | 1 | // window_sought.cpp | 
        
| 2 | |||
| 3 | #include "../common.h" | 
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| 4 | |||
| 5 | |||
| 6 | // window parameters | 
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| 7 | #define WINDOW_CLASSNAME PROGRAM_NAME L" SoughtGames WndClass" | 
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| 8 | #define WINDOW_DEFAULT_WIDTH 823 | 
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| 9 | #define WINDOW_DEFAULT_HEIGHT 600 | 
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| 10 | #define WINDOW_MIN_WIDTH 823 | 
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| 11 | #define WINDOW_MIN_HEIGHT 200 | 
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| 12 | |||
| 13 | |||
| 14 | // local definitions | 
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| 15 | #define WINDOW_TEXT_DOUBLECLICKORNARROWDOWN 1 | 
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| 16 | #define WINDOW_TEXT_GAMEIS 2 | 
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| 17 | #define WINDOW_COMBOBOX_GAMEIS 3 | 
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| 18 | #define WINDOW_COMBOBOX_RATEDUNRATED 4 | 
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| 19 | #define WINDOW_TEXT_LEVELFROM 5 | 
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| 20 | #define WINDOW_EDITBOX_LEVELFROM 6 | 
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| 21 | #define WINDOW_TEXT_LEVELTO 7 | 
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| 22 | #define WINDOW_EDITBOX_LEVELTO 8 | 
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| 23 | #define WINDOW_TEXT_YOUCANALSOPOSTYOURSBYCLICKINGHERE 9 | 
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| 24 | #define WINDOW_LIST_SOUGHTGAMES 10 | 
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| 25 | #define WINDOW_TEXT_STATUSBAR 11 | 
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| 26 | #define WINDOW_TIMER_REFRESH 1 | 
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| 27 | |||
| 28 | |||
| 29 | // list view column definition | 
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| 30 | typedef struct listviewcolumn_s  | 
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| 31 | { | 
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| 32 | int width;  | 
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| 33 | int alignment;  | 
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| 34 | bool sort_descending;  | 
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| 35 | wchar_t *text;  | 
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| 36 |    HWND hToolTipWnd; | 
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| 37 | } listviewcolumn_t;  | 
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| 38 | |||
| 39 | |||
| 40 | // game types definition | 
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| 41 | typedef struct gametype_s  | 
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| 42 | { | 
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| 43 | wchar_t name[32]; // game type name  | 
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| 44 | } gametype_t;  | 
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| 45 | |||
| 46 | |||
| 47 | // global variables used in this module only | 
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| 48 | static bool is_classregistered = false;  | 
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| 49 | static int listviewicons[sizeof (handlestatus) / sizeof (handlestatus_t)]; // as big as the handlestatus global array  | 
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| 50 | static listviewcolumn_t listviewcolumns[] =  | 
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| 51 | { | 
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| 52 | { 110, LVCFMT_LEFT, false, NULL /*LOCALIZE (L"SoughtGames_ColumnGameType")*/, NULL }, // text address needs to be set at runtime, because it's mallocated  | 
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| 53 | { 75, LVCFMT_LEFT, false, NULL /*LOCALIZE (L"SoughtGames_ColumnRatedUnrated")*/, NULL },  | 
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| 54 | { 75, LVCFMT_LEFT, true, NULL /*LOCALIZE (L"SoughtGames_ColumnInitialTime")*/, NULL },  | 
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| 55 | { 75, LVCFMT_LEFT, false, NULL /*LOCALIZE (L"SoughtGames_ColumnIncrement")*/, NULL },  | 
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| 56 | { 130, LVCFMT_LEFT, false, NULL /*LOCALIZE (L"SoughtGames_ColumnOpponent")*/, NULL },  | 
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| 57 | { 50, LVCFMT_CENTER, false, NULL /*LOCALIZE (L"SoughtGames_ColumnRating")*/, NULL },  | 
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| 58 | { 55, LVCFMT_CENTER, false, NULL /*LOCALIZE (L"SoughtGames_ColumnColor")*/, NULL },  | 
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| 59 | { 50, LVCFMT_RIGHT, false, NULL /*LOCALIZE (L"SoughtGames_ColumnAcceptsFrom")*/, NULL },  | 
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| 60 | { 50, LVCFMT_LEFT, false, NULL /*LOCALIZE (L"SoughtGames_ColumnUpTo")*/, NULL },  | 
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| 61 | { 40, LVCFMT_CENTER, false, NULL /*LOCALIZE (L"SoughtGames_ColumnFilter")*/, NULL },  | 
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| 62 | { 40, LVCFMT_CENTER, false, NULL /*LOCALIZE (L"SoughtGames_ColumnAutomatic")*/, NULL },  | 
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| 63 | };  | 
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| 64 | static int current_sortcolumn = 2;  | 
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| 65 | static gametype_t *gametypes; // mallocated  | 
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| 66 | static int gametype_count;  | 
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| 67 | static wchar_t temp_string[256];  | 
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| 68 | static wchar_t gametype_name[32];  | 
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| 69 | //static HWND hThisWnd = NULL; | 
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| 70 | #define hThisWnd hSoughtWnd // shared variable | 
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| 71 | |||
| 72 | |||
| 73 | // prototypes of local functions | 
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| 74 | static LRESULT CALLBACK WindowProc_ThisWindow (HWND hWnd, unsigned int message, WPARAM wParam, LPARAM lParam);  | 
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| 75 | static int CALLBACK CompareProc_ListSoughtGames (LPARAM lParam1, LPARAM lParam2, LPARAM column);  | 
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| 76 | static int WINAPI ListView_WndProc (HWND hWnd, unsigned int message, WPARAM wParam, LPARAM lParam);  | 
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| 77 | |||
| 78 | |||
| 79 | void Window_Sought (void)  | 
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| 80 | { | 
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| 81 |    // helper function to fire up the child window | 
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| 82 | |||
| 83 |    WNDCLASSEX wc; | 
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| 84 | player_t *network_player;  | 
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| 85 | |||
| 86 |    // is the window we want to display already displayed ? | 
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| 87 | if (IsWindow (hThisWnd))  | 
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| 88 | SetForegroundWindow (hThisWnd); // if so, just bring it to front  | 
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| 89 | |||
| 90 |    // else the way is clear | 
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| 91 |    else | 
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| 92 |    { | 
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| 93 |       // find the network player and make him ask an update from the server | 
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| 94 | if ((network_player = Player_FindByType (PLAYER_INTERNET)) != NULL)  | 
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| 95 |       { | 
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| 96 | SAFE_free ((void **) &soughtgames); // free the sought games list we know  | 
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| 97 | soughtgame_count = -1; // and reset its count (-1 means "reply not arrived")  | 
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| 98 | Player_SendBuffer_Add (network_player, 1000, L"sought all\n"); // send the sought games update request  | 
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| 99 |       } | 
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| 100 | |||
| 101 |       // is the window class NOT registered yet ? | 
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| 102 | if (!is_classregistered)  | 
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| 103 |       { | 
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| 104 |          // if so, register the window class once and for all | 
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| 105 | memset (&wc, 0, sizeof (wc));  | 
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| 106 | wc.cbSize = sizeof (wc);  | 
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| 107 | wc.style = CS_HREDRAW | CS_VREDRAW;  | 
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| 108 | wc.lpfnWndProc = WindowProc_ThisWindow;  | 
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| 109 | wc.hInstance = hAppInstance;  | 
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| 110 | wc.hIcon = LoadIcon (hAppInstance, (wchar_t *) ICON_MAIN);  | 
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| 111 | wc.hCursor = LoadCursor (NULL, IDC_ARROW);  | 
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| 112 | wc.hbrBackground = GetSysColorBrush (COLOR_3DFACE);  | 
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| 113 | wc.lpszClassName = WINDOW_CLASSNAME;  | 
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| 114 | RegisterClassEx (&wc);  | 
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| 115 | |||
| 116 | is_classregistered = true; // remember this window class is registered  | 
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| 117 |       } | 
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| 118 | |||
| 119 |       // create the child window | 
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| 120 | hThisWnd = CreateWindowEx (WS_EX_CLIENTEDGE, WINDOW_CLASSNAME, LOCALIZE (L"SoughtGames_TitleBuildingList"), WS_OVERLAPPEDWINDOW,  | 
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| 121 | CW_USEDEFAULT, CW_USEDEFAULT, WINDOW_DEFAULT_WIDTH, WINDOW_DEFAULT_HEIGHT,  | 
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| 122 | hMainWnd, NULL, hAppInstance, NULL);  | 
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| 123 |    } | 
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| 124 | |||
| 125 | return; // return as soon as the thread is fired up  | 
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| 126 | } | 
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| 127 | |||
| 128 | |||
| 129 | void Window_Sought_Validated (void)  | 
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| 130 | { | 
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| 131 |    // callback function called by the main game thread when the window is validated | 
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| 132 | |||
| 133 |    // remember this callback is no longer to be called | 
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| 134 | is_window_sought_validated = false;  | 
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| 135 | |||
| 136 | return; // finished, sought answer has been issued  | 
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| 137 | } | 
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| 138 | |||
| 139 | |||
| 140 | static LRESULT CALLBACK WindowProc_ThisWindow (HWND hWnd, unsigned int message, WPARAM wParam, LPARAM lParam)  | 
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| 141 | { | 
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| 142 |    // message handler for the child window | 
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| 143 | |||
| 144 | unsigned short wParam_hiword;  | 
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| 145 | unsigned short wParam_loword;  | 
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| 146 | int soughtgame_gameis;  | 
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| 147 | int soughtgame_ratedunrated;  | 
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| 148 | int soughtgame_ratingfrom;  | 
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| 149 | int soughtgame_ratingto;  | 
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| 150 | int result;  | 
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| 151 |    HWND hComboBoxWnd; | 
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| 152 |    HWND hListWnd; | 
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| 153 |    LVCOLUMN lvc; | 
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| 154 |    LVITEM lvi; | 
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| 155 |    HDITEM hdi; | 
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| 156 | NMLISTVIEW *lv;  | 
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| 157 | NMITEMACTIVATE *clickeditem;  | 
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| 158 |    HIMAGELIST imagelist; | 
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| 159 | MINMAXINFO *minmax;  | 
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| 160 |    RECT client_rect; | 
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| 161 | soughtgame_t *soughtgame;  | 
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| 162 | player_t *network_player;  | 
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| 163 | player_t *local_player;  | 
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| 164 | int soughtgame_index;  | 
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| 165 | int gametype_index;  | 
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| 166 | int column_index;  | 
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| 167 | int insert_index;  | 
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| 168 | |||
| 169 |    // filter out the commonly used message values | 
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| 170 | wParam_hiword = HIWORD (wParam);  | 
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| 171 | wParam_loword = LOWORD (wParam);  | 
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| 172 | |||
| 173 |    // have we just fired up this window ? | 
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| 174 | if (message == WM_CREATE)  | 
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| 175 |    { | 
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| 176 |       // center the window | 
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| 177 | CenterWindow (hWnd, hMainWnd);  | 
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| 178 | |||
| 179 |       // populate the window | 
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| 180 | CreateWindowEx (0, L"static", L"",  | 
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| 181 |                       WS_CHILD | WS_VISIBLE, | 
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| 182 | 0, 0, 0, 0, hWnd, (HMENU) WINDOW_TEXT_DOUBLECLICKORNARROWDOWN, hAppInstance, NULL);  | 
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| 183 | CreateWindowEx (WS_EX_RIGHT, L"static", L"",  | 
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| 184 |                       WS_CHILD | WS_VISIBLE, | 
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| 185 | 0, 0, 0, 0, hWnd, (HMENU) WINDOW_TEXT_GAMEIS, hAppInstance, NULL);  | 
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| 186 | CreateWindowEx (WS_EX_CLIENTEDGE, L"combobox", L"",  | 
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| 187 | WS_CHILD | WS_VISIBLE | CBS_DROPDOWNLIST,  | 
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| 188 | 0, 0, 0, 0, hWnd, (HMENU) WINDOW_COMBOBOX_GAMEIS, hAppInstance, NULL);  | 
        ||
| 189 | CreateWindowEx (WS_EX_CLIENTEDGE, L"combobox", L"",  | 
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| 190 | WS_CHILD | WS_VISIBLE | CBS_DROPDOWNLIST,  | 
        ||
| 191 | 0, 0, 0, 0, hWnd, (HMENU) WINDOW_COMBOBOX_RATEDUNRATED, hAppInstance, NULL);  | 
        ||
| 192 | CreateWindowEx (WS_EX_RIGHT, L"static", L"",  | 
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| 193 |                       WS_CHILD | WS_VISIBLE, | 
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| 194 | 0, 0, 0, 0, hWnd, (HMENU) WINDOW_TEXT_LEVELFROM, hAppInstance, NULL);  | 
        ||
| 195 | CreateWindowEx (WS_EX_CLIENTEDGE, L"edit", L"",  | 
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| 196 | WS_CHILD | WS_VISIBLE | ES_AUTOHSCROLL | SS_CENTERIMAGE,  | 
        ||
| 197 | 0, 0, 0, 0, hWnd, (HMENU) WINDOW_EDITBOX_LEVELFROM, hAppInstance, NULL);  | 
        ||
| 198 | CreateWindowEx (WS_EX_RIGHT, L"static", L"",  | 
        ||
| 199 |                       WS_CHILD | WS_VISIBLE, | 
        ||
| 200 | 0, 0, 0, 0, hWnd, (HMENU) WINDOW_TEXT_LEVELTO, hAppInstance, NULL);  | 
        ||
| 201 | CreateWindowEx (WS_EX_CLIENTEDGE, L"edit", L"",  | 
        ||
| 202 | WS_CHILD | WS_VISIBLE | ES_AUTOHSCROLL | SS_CENTERIMAGE,  | 
        ||
| 203 | 0, 0, 0, 0, hWnd, (HMENU) WINDOW_EDITBOX_LEVELTO, hAppInstance, NULL);  | 
        ||
| 204 | CreateWindowEx (0, L"static", L"",  | 
        ||
| 205 |                       WS_CHILD | WS_VISIBLE, | 
        ||
| 206 | 0, 0, 0, 0, hWnd, (HMENU) WINDOW_TEXT_YOUCANALSOPOSTYOURSBYCLICKINGHERE, hAppInstance, NULL);  | 
        ||
| 207 | CreateWindowEx (WS_EX_STATICEDGE, L"syslistview32", L"",  | 
        ||
| 208 | WS_CHILD | WS_VISIBLE | WS_TABSTOP | LVS_REPORT | LVS_SINGLESEL | LVS_SHOWSELALWAYS | LVS_ALIGNLEFT,  | 
        ||
| 209 | 0, 0, 0, 0, hWnd, (HMENU) WINDOW_LIST_SOUGHTGAMES, hAppInstance, NULL);  | 
        ||
| 210 | CreateWindowEx (WS_EX_RIGHT, L"static", L"",  | 
        ||
| 211 |                       WS_CHILD | WS_VISIBLE, | 
        ||
| 212 | 0, 0, 0, 0, hWnd, (HMENU) WINDOW_TEXT_STATUSBAR, hAppInstance, NULL);  | 
        ||
| 213 | |||
| 214 |       // prepare the list view : do it before anything that could trigger a fill | 
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| 215 | |||
| 216 |       // get a quick access to the list control | 
        ||
| 217 | hListWnd = GetDlgItem (hWnd, WINDOW_LIST_SOUGHTGAMES);  | 
        ||
| 218 | |||
| 219 |       // add full row select and header columns rearranging to it | 
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| 220 | ListView_SetExtendedListViewStyle (hListWnd, ListView_GetExtendedListViewStyle (hListWnd)  | 
        ||
| 221 | | LVS_EX_GRIDLINES | LVS_EX_LABELTIP  | 
        ||
| 222 | | LVS_EX_FULLROWSELECT | LVS_EX_HEADERDRAGDROP);  | 
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| 223 | |||
| 224 |       // subclass the list view procedure to handle header tooltips and save the old procedure as one of the window's property | 
        ||
| 225 | SetProp (hListWnd, L"BaseWndProc", (HANDLE) SetWindowLongPtr (hListWnd, GWL_WNDPROC, (long) ListView_WndProc));  | 
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| 226 | |||
| 227 |       // tell Windows which members of the LVCOLUMN structure we're filling | 
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| 228 | memset (&lvc, 0, sizeof (lvc));  | 
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| 229 | lvc.mask = LVCF_FMT | LVCF_WIDTH | LVCF_TEXT | LVCF_SUBITEM;  | 
        ||
| 230 | for (column_index = 0; column_index < sizeof (listviewcolumns) / sizeof (listviewcolumn_t); column_index++)  | 
        ||
| 231 |       { | 
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| 232 | lvc.iSubItem = column_index;  | 
        ||
| 233 | if (column_index == 0) lvc.pszText = LOCALIZE (L"SoughtGames_ColumnGameType");  | 
        ||
| 234 | else if (column_index == 1) lvc.pszText = LOCALIZE (L"SoughtGames_ColumnRatedUnrated");  | 
        ||
| 235 | else if (column_index == 2) lvc.pszText = LOCALIZE (L"SoughtGames_ColumnInitialTime");  | 
        ||
| 236 | else if (column_index == 3) lvc.pszText = LOCALIZE (L"SoughtGames_ColumnIncrement");  | 
        ||
| 237 | else if (column_index == 4) lvc.pszText = LOCALIZE (L"SoughtGames_ColumnOpponent");  | 
        ||
| 238 | else if (column_index == 5) lvc.pszText = LOCALIZE (L"SoughtGames_ColumnRating");  | 
        ||
| 239 | else if (column_index == 6) lvc.pszText = LOCALIZE (L"SoughtGames_ColumnColor");  | 
        ||
| 240 | else if (column_index == 7) lvc.pszText = LOCALIZE (L"SoughtGames_ColumnAcceptsFrom");  | 
        ||
| 241 | else if (column_index == 8) lvc.pszText = LOCALIZE (L"SoughtGames_ColumnUpTo");  | 
        ||
| 242 | else if (column_index == 9) lvc.pszText = LOCALIZE (L"SoughtGames_ColumnFilter");  | 
        ||
| 243 | else if (column_index == 10) lvc.pszText = LOCALIZE (L"SoughtGames_ColumnAutomatic");  | 
        ||
| 244 | lvc.cx = listviewcolumns[column_index].width;  | 
        ||
| 245 | lvc.fmt = listviewcolumns[column_index].alignment;  | 
        ||
| 246 | ListView_InsertColumn (hListWnd, column_index, &lvc); // add each column to list view  | 
        ||
| 247 |       } | 
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| 248 | |||
| 249 |       // create the listview image list | 
        ||
| 250 | imagelist = ImageList_Create (16, 16, ILC_COLOR32, sizeof (handlestatus) / sizeof (handlestatus_t), 1); // create an imagelist holding N 32-bit images  | 
        ||
| 251 | for (insert_index = 1; insert_index < sizeof (handlestatus) / sizeof (handlestatus_t); insert_index++)  | 
        ||
| 252 | listviewicons[insert_index] = ImageList_AddIcon (imagelist, handlestatus[insert_index].icon); // add our icons in the image list  | 
        ||
| 253 | ListView_SetImageList (hListWnd, imagelist, LVSIL_SMALL); // associate it with the listview  | 
        ||
| 254 | |||
| 255 |       // associate the default GUI font with the "double-click or narrow down" message and set its text | 
        ||
| 256 | SendMessage (GetDlgItem (hWnd, WINDOW_TEXT_DOUBLECLICKORNARROWDOWN), WM_SETFONT, (WPARAM) GetStockObject (DEFAULT_GUI_FONT), false);  | 
        ||
| 257 | SetWindowText (GetDlgItem (hWnd, WINDOW_TEXT_DOUBLECLICKORNARROWDOWN), LOCALIZE (L"SoughtGames_DoubleClickOrNarrowDown"));  | 
        ||
| 258 | |||
| 259 |       // associate the default GUI font with the "status is" message and set its text | 
        ||
| 260 | SendMessage (GetDlgItem (hWnd, WINDOW_TEXT_GAMEIS), WM_SETFONT, (WPARAM) GetStockObject (DEFAULT_GUI_FONT), false);  | 
        ||
| 261 | SetWindowText (GetDlgItem (hWnd, WINDOW_TEXT_GAMEIS), LOCALIZE (L"SoughtGames_LookingForGameOfType"));  | 
        ||
| 262 | |||
| 263 |       // associate the default GUI font with the "game is" combo box | 
        ||
| 264 | SendMessage (GetDlgItem (hWnd, WINDOW_COMBOBOX_GAMEIS), WM_SETFONT, (WPARAM) GetStockObject (DEFAULT_GUI_FONT), false);  | 
        ||
| 265 | |||
| 266 |       // reset the game types array | 
        ||
| 267 | gametypes = NULL;  | 
        ||
| 268 | gametype_count = 0;  | 
        ||
| 269 | |||
| 270 |       // associate the default GUI font with the "rated/unrated" combo box and populate it | 
        ||
| 271 | SendMessage (GetDlgItem (hWnd, WINDOW_COMBOBOX_RATEDUNRATED), WM_SETFONT, (WPARAM) GetStockObject (DEFAULT_GUI_FONT), false);  | 
        ||
| 272 | ComboBox_ResetContent (GetDlgItem (hWnd, WINDOW_COMBOBOX_RATEDUNRATED));  | 
        ||
| 273 | ComboBox_AddString (GetDlgItem (hWnd, WINDOW_COMBOBOX_RATEDUNRATED), L"");  | 
        ||
| 274 | ComboBox_AddString (GetDlgItem (hWnd, WINDOW_COMBOBOX_RATEDUNRATED), LOCALIZE (L"Unrated"));  | 
        ||
| 275 | ComboBox_AddString (GetDlgItem (hWnd, WINDOW_COMBOBOX_RATEDUNRATED), LOCALIZE (L"Rated"));  | 
        ||
| 276 | //      if (_wcsicmp (options.network.login, L"guest") == 0) | 
        ||
| 277 | //         ComboBox_SetCurSel (GetDlgItem (hWnd, WINDOW_COMBOBOX_RATEDUNRATED), 1); // if we log in as guest, select unrated games by default | 
        ||
| 278 | |||
| 279 |       // associate the default GUI font with the "level from" message and set its text | 
        ||
| 280 | SendMessage (GetDlgItem (hWnd, WINDOW_TEXT_LEVELFROM), WM_SETFONT, (WPARAM) GetStockObject (DEFAULT_GUI_FONT), false);  | 
        ||
| 281 | SetWindowText (GetDlgItem (hWnd, WINDOW_TEXT_LEVELFROM), LOCALIZE (L"SoughtGames_LevelFrom"));  | 
        ||
| 282 | |||
| 283 |       // associate the default GUI font with the "level from" edit box and reset it | 
        ||
| 284 | SendMessage (GetDlgItem (hWnd, WINDOW_EDITBOX_LEVELFROM), WM_SETFONT, (WPARAM) GetStockObject (DEFAULT_GUI_FONT), false);  | 
        ||
| 285 | SetDlgItemText (hWnd, WINDOW_EDITBOX_LEVELFROM, L"");  | 
        ||
| 286 | |||
| 287 |       // associate the default GUI font with the "level to" message and set its text | 
        ||
| 288 | SendMessage (GetDlgItem (hWnd, WINDOW_TEXT_LEVELTO), WM_SETFONT, (WPARAM) GetStockObject (DEFAULT_GUI_FONT), false);  | 
        ||
| 289 | SetWindowText (GetDlgItem (hWnd, WINDOW_TEXT_LEVELTO), LOCALIZE (L"SoughtGames_LevelTo"));  | 
        ||
| 290 | |||
| 291 |       // associate the default GUI font with the "level to" edit box and reset it | 
        ||
| 292 | SendMessage (GetDlgItem (hWnd, WINDOW_EDITBOX_LEVELTO), WM_SETFONT, (WPARAM) GetStockObject (DEFAULT_GUI_FONT), false);  | 
        ||
| 293 | SetDlgItemText (hWnd, WINDOW_EDITBOX_LEVELTO, L"");  | 
        ||
| 294 | |||
| 295 |       // associate the default GUI font with the "you can also post yours" message and set its text, then convert it to a hyperlink | 
        ||
| 296 | SendMessage (GetDlgItem (hWnd, WINDOW_TEXT_YOUCANALSOPOSTYOURSBYCLICKINGHERE), WM_SETFONT, (WPARAM) GetStockObject (DEFAULT_GUI_FONT), false);  | 
        ||
| 297 | SetWindowText (GetDlgItem (hWnd, WINDOW_TEXT_YOUCANALSOPOSTYOURSBYCLICKINGHERE), LOCALIZE (L"SoughtGames_YouCanAlsoPostYoursByClickingHere"));  | 
        ||
| 298 | ConvertStaticToHyperlink (GetDlgItem (hWnd, WINDOW_TEXT_YOUCANALSOPOSTYOURSBYCLICKINGHERE));  | 
        ||
| 299 | |||
| 300 |       // associate the default GUI font with the status bar and set its text | 
        ||
| 301 | SendMessage (GetDlgItem (hWnd, WINDOW_TEXT_STATUSBAR), WM_SETFONT, (WPARAM) GetStockObject (DEFAULT_GUI_FONT), false);  | 
        ||
| 302 | SetWindowText (GetDlgItem (hWnd, WINDOW_TEXT_STATUSBAR), LOCALIZE (L"SoughtGames_StatusBar"));  | 
        ||
| 303 | |||
| 304 |       // refresh the window every second | 
        ||
| 305 | SetTimer (hWnd, WINDOW_TIMER_REFRESH, 1000, NULL);  | 
        ||
| 306 | |||
| 307 |       // convert the status bar message to a hyperlink | 
        ||
| 308 | ConvertStaticToHyperlink (GetDlgItem (hWnd, WINDOW_TEXT_STATUSBAR));  | 
        ||
| 309 | |||
| 310 |       // now show the window | 
        ||
| 311 | ShowWindow (hWnd, SW_SHOW);  | 
        ||
| 124 | pmbaty | 312 | |
| 313 | return (0); // as MSDN says  | 
        ||
| 1 | pmbaty | 314 |    } | 
        
| 315 | |||
| 316 |    // else did we click the close button on the title bar ? | 
        ||
| 317 | else if (message == WM_CLOSE)  | 
        ||
| 124 | pmbaty | 318 |    { | 
        
| 21 | pmbaty | 319 | DestroyWindow (hWnd); // close the window  | 
        
| 124 | pmbaty | 320 | return (0); // as MSDN says  | 
        
| 321 |    } | 
        ||
| 1 | pmbaty | 322 | |
| 323 |    // else are we destroying the window ? | 
        ||
| 324 | else if (message == WM_DESTROY)  | 
        ||
| 325 |    { | 
        ||
| 326 | KillTimer (hWnd, WINDOW_TIMER_REFRESH); // destroy the timer we used to refresh the window  | 
        ||
| 327 | hThisWnd = NULL; // window is closed  | 
        ||
| 328 | |||
| 329 |       // now that we're sure the window is closed... | 
        ||
| 330 | SAFE_free ((void **) &soughtgames); // free the sought games list we know  | 
        ||
| 331 | soughtgame_count = 0; // and reset its count  | 
        ||
| 332 | |||
| 333 | SAFE_free ((void **) &gametypes); // free the game types array  | 
        ||
| 334 | gametype_count = 0; // and reset its count  | 
        ||
| 335 | |||
| 336 | is_window_sought_validated = true; // remember we closed this window  | 
        ||
| 124 | pmbaty | 337 | the_board.reevaluate = true; // refresh the GUI buttons if needed  | 
        
| 338 | return (0); // as MSDN says  | 
        ||
| 1 | pmbaty | 339 |    } | 
        
| 340 | |||
| 341 |    // else are we resizing the window ? | 
        ||
| 342 | else if (message == WM_SIZE)  | 
        ||
| 343 |    { | 
        ||
| 344 |       // get the new window size | 
        ||
| 345 | GetClientRect (hWnd, &client_rect);  | 
        ||
| 346 | |||
| 347 | SetWindowPos (GetDlgItem (hWnd, WINDOW_TEXT_DOUBLECLICKORNARROWDOWN), NULL, 16, 16, client_rect.right - 32, 16, SWP_NOZORDER);  | 
        ||
| 348 | SetWindowPos (GetDlgItem (hWnd, WINDOW_TEXT_GAMEIS), NULL, 8, 40, 208, 16, SWP_NOZORDER);  | 
        ||
| 349 | SetWindowPos (GetDlgItem (hWnd, WINDOW_COMBOBOX_GAMEIS), NULL, 224, 38, 128, 20, SWP_NOZORDER);  | 
        ||
| 350 | SetWindowPos (GetDlgItem (hWnd, WINDOW_COMBOBOX_RATEDUNRATED), NULL, 384, 38, 96, 20, SWP_NOZORDER);  | 
        ||
| 351 | SetWindowPos (GetDlgItem (hWnd, WINDOW_TEXT_LEVELFROM), NULL, 512, 40, 120, 16, SWP_NOZORDER);  | 
        ||
| 352 | SetWindowPos (GetDlgItem (hWnd, WINDOW_EDITBOX_LEVELFROM), NULL, 640, 38, 48, 20, SWP_NOZORDER);  | 
        ||
| 353 | SetWindowPos (GetDlgItem (hWnd, WINDOW_TEXT_LEVELTO), NULL, 688, 40, 40, 16, SWP_NOZORDER);  | 
        ||
| 354 | SetWindowPos (GetDlgItem (hWnd, WINDOW_EDITBOX_LEVELTO), NULL, 736, 38, 48, 20, SWP_NOZORDER);  | 
        ||
| 355 | SetWindowPos (GetDlgItem (hWnd, WINDOW_TEXT_YOUCANALSOPOSTYOURSBYCLICKINGHERE), NULL, 16, 64, client_rect.right - 32, 16, SWP_NOZORDER);  | 
        ||
| 356 | SetWindowPos (GetDlgItem (hWnd, WINDOW_LIST_SOUGHTGAMES), NULL, 16, 88, client_rect.right - 32, client_rect.bottom - 104, SWP_NOZORDER);  | 
        ||
| 357 | SetWindowPos (GetDlgItem (hWnd, WINDOW_TEXT_STATUSBAR), NULL, 0, client_rect.bottom - 16, client_rect.right, 16, SWP_NOZORDER);  | 
        ||
| 124 | pmbaty | 358 | |
| 359 | return (0); // as MSDN says  | 
        ||
| 1 | pmbaty | 360 |    } | 
        
| 361 | |||
| 362 |    // else are we asking how big/small we can resize ? | 
        ||
| 363 | else if (message == WM_GETMINMAXINFO)  | 
        ||
| 364 |    { | 
        ||
| 365 | minmax = (MINMAXINFO *) lParam; // get a pointer to the min/max info structure  | 
        ||
| 366 | |||
| 367 | minmax->ptMinTrackSize.x = WINDOW_MIN_WIDTH;  | 
        ||
| 368 | minmax->ptMinTrackSize.y = WINDOW_MIN_HEIGHT;  | 
        ||
| 124 | pmbaty | 369 | |
| 370 | return (0); // as MSDN says  | 
        ||
| 1 | pmbaty | 371 |    } | 
        
| 372 | |||
| 373 |    // else did we take action on one of the controls ? | 
        ||
| 374 | else if (message == WM_COMMAND)  | 
        ||
| 375 |    { | 
        ||
| 376 |       // was the filter combo box changed ? | 
        ||
| 377 | if ((wParam_loword == WINDOW_COMBOBOX_GAMEIS) && (wParam_hiword == CBN_SELCHANGE))  | 
        ||
| 378 |       { | 
        ||
| 379 | soughtgames_updated = true; // remember sought games display is to be updated  | 
        ||
| 380 | SendMessage (hWnd, WM_TIMER, WINDOW_TIMER_REFRESH, NULL); // refresh window now  | 
        ||
| 381 |       } | 
        ||
| 382 | |||
| 383 |       // else was the rated/unrated combo box changed ? | 
        ||
| 384 | if ((wParam_loword == WINDOW_COMBOBOX_RATEDUNRATED) && (wParam_hiword == CBN_SELCHANGE))  | 
        ||
| 385 |       { | 
        ||
| 386 | soughtgames_updated = true; // remember sought games display is to be updated  | 
        ||
| 387 | SendMessage (hWnd, WM_TIMER, WINDOW_TIMER_REFRESH, NULL); // refresh window now  | 
        ||
| 388 |       } | 
        ||
| 389 | |||
| 390 |       // else was either of the rating edit box changed ? | 
        ||
| 391 | else if ((wParam_loword == WINDOW_EDITBOX_LEVELFROM) && (wParam_hiword == EN_CHANGE))  | 
        ||
| 392 |       { | 
        ||
| 393 | soughtgames_updated = true; // remember sought games display is to be updated  | 
        ||
| 394 | SendMessage (hWnd, WM_TIMER, WINDOW_TIMER_REFRESH, NULL); // refresh window now  | 
        ||
| 395 |       } | 
        ||
| 396 | else if ((wParam_loword == WINDOW_EDITBOX_LEVELTO) && (wParam_hiword == EN_CHANGE))  | 
        ||
| 397 |       { | 
        ||
| 398 | soughtgames_updated = true; // remember sought games display is to be updated  | 
        ||
| 399 | SendMessage (hWnd, WM_TIMER, WINDOW_TIMER_REFRESH, NULL); // refresh window now  | 
        ||
| 400 |       } | 
        ||
| 401 | |||
| 402 |       // else was it the "seek" hyperlink ? | 
        ||
| 403 | else if (wParam_loword == WINDOW_TEXT_YOUCANALSOPOSTYOURSBYCLICKINGHERE)  | 
        ||
| 404 | DialogBox_SendSeek (); // if so, open the seek dialog box  | 
        ||
| 405 | |||
| 406 |       // else was it the status bar hyperlink ? | 
        ||
| 407 | else if (wParam_loword == WINDOW_TEXT_STATUSBAR)  | 
        ||
| 408 | ShellExecute (NULL, L"open", PROGRAM_URL, NULL, NULL, SW_MAXIMIZE); // open the donation page in the default browser, maximized  | 
        ||
| 124 | pmbaty | 409 | |
| 410 | return (0); // as MSDN says  | 
        ||
| 1 | pmbaty | 411 |    } | 
        
| 412 | |||
| 413 |    // else is it a timer event AND is it our refresh timer AND do we need to update the sought games list ? | 
        ||
| 414 | else if ((message == WM_TIMER) && (wParam == WINDOW_TIMER_REFRESH) && (soughtgames_updated))  | 
        ||
| 415 |    { | 
        ||
| 416 |       // get a quick access to the list and the combo box controls | 
        ||
| 417 | hListWnd = GetDlgItem (hWnd, WINDOW_LIST_SOUGHTGAMES);  | 
        ||
| 418 | hComboBoxWnd = GetDlgItem (hWnd, WINDOW_COMBOBOX_GAMEIS);  | 
        ||
| 419 | |||
| 420 |       // grab the different filters | 
        ||
| 421 | soughtgame_gameis = ComboBox_GetCurSel (hComboBoxWnd);  | 
        ||
| 422 | if (soughtgame_gameis > gametype_count)  | 
        ||
| 423 | soughtgame_gameis = 0; // consistency check  | 
        ||
| 424 | if (soughtgame_gameis > 0)  | 
        ||
| 425 | wcscpy_s (gametype_name, WCHAR_SIZEOF (gametype_name), gametypes[soughtgame_gameis - 1].name); // save game type name  | 
        ||
| 426 |       else | 
        ||
| 427 | gametype_name[0] = 0;  | 
        ||
| 428 | soughtgame_ratedunrated = ComboBox_GetCurSel (GetDlgItem (hWnd, WINDOW_COMBOBOX_RATEDUNRATED));  | 
        ||
| 429 | soughtgame_ratingfrom = GetDlgItemInt (hWnd, WINDOW_EDITBOX_LEVELFROM, &result, false);  | 
        ||
| 430 | soughtgame_ratingto = GetDlgItemInt (hWnd, WINDOW_EDITBOX_LEVELTO, &result, false);  | 
        ||
| 431 | if (result == 0)  | 
        ||
| 432 | soughtgame_ratingto = 9999; // if we couldn't read a number, set the default value  | 
        ||
| 433 | |||
| 434 |       // first, build the game types drop box | 
        ||
| 435 | |||
| 436 | SAFE_free ((void **) &gametypes); // free the game types array  | 
        ||
| 437 | gametype_count = 0; // and reset its count  | 
        ||
| 438 | |||
| 439 |       // cycle through all sought games... | 
        ||
| 440 | for (soughtgame_index = 0; soughtgame_index < soughtgame_count; soughtgame_index++)  | 
        ||
| 441 |       { | 
        ||
| 442 |          // cycle through all game types we know and see if we find it | 
        ||
| 443 | for (gametype_index = 0; gametype_index < gametype_count; gametype_index++)  | 
        ||
| 444 | if (wcscmp (gametypes[gametype_index].name, soughtgames[soughtgame_index].game_type) == 0)  | 
        ||
| 445 | break; // break as soon as we find it  | 
        ||
| 446 | |||
| 447 |          // have we NOT found it ? | 
        ||
| 448 | if (gametype_index == gametype_count)  | 
        ||
| 449 |          { | 
        ||
| 450 | gametypes = (gametype_t *) SAFE_realloc (gametypes, gametype_count, gametype_count + 1, sizeof (gametype_t), false);  | 
        ||
| 451 | wcscpy_s (gametypes[gametype_count].name, WCHAR_SIZEOF (gametypes[gametype_count].name), soughtgames[soughtgame_index].game_type);  | 
        ||
| 452 | gametype_count++; // if so, reallocate game types array and remember one game type more  | 
        ||
| 453 |          } | 
        ||
| 454 |       } | 
        ||
| 455 | |||
| 456 |       // now populate the game types combo box | 
        ||
| 457 | ComboBox_ResetContent (hComboBoxWnd);  | 
        ||
| 458 | ComboBox_AddString (hComboBoxWnd, L"");  | 
        ||
| 459 | for (gametype_index = 0; gametype_index < gametype_count; gametype_index++)  | 
        ||
| 460 | ComboBox_AddString (hComboBoxWnd, gametypes[gametype_index].name);  | 
        ||
| 461 | |||
| 462 |       // cycle through all the updated game types now... | 
        ||
| 463 | for (gametype_index = 0; gametype_index < gametype_count; gametype_index++)  | 
        ||
| 464 | if (wcscmp (gametypes[gametype_index].name, gametype_name) == 0)  | 
        ||
| 465 |          { | 
        ||
| 466 | ComboBox_SetCurSel (hComboBoxWnd, gametype_index + 1); // put the selection back  | 
        ||
| 467 | break; // and stop searching as soon as we've found it again  | 
        ||
| 468 |          } | 
        ||
| 469 | |||
| 470 |       // populate the list control | 
        ||
| 471 | ListView_DeleteAllItems (hListWnd); // start by emptying it first  | 
        ||
| 472 | |||
| 473 |       // tell Windows which members of the LVCOLUMN structure we're filling | 
        ||
| 474 | memset (&lvi, 0, sizeof (lvi));  | 
        ||
| 475 | lvi.mask = LVIF_IMAGE | LVIF_PARAM; // we want to set the image and the item's pointer  | 
        ||
| 476 | for (soughtgame_index = 0; soughtgame_index < soughtgame_count; soughtgame_index++)  | 
        ||
| 477 |       { | 
        ||
| 478 | soughtgame = &soughtgames[soughtgame_index]; // quick access to sought game  | 
        ||
| 479 | |||
| 480 |          // should item be skipped because of its game type ? | 
        ||
| 481 | if ((soughtgame_gameis > 0) && (_wcsicmp (soughtgame->game_type, gametype_name) != 0))  | 
        ||
| 482 | continue; // if so, skip it  | 
        ||
| 483 | |||
| 484 |          // should it be skipped because it's NOT rated and we want it to be, or the other way around ? | 
        ||
| 485 | if (((soughtgame->rating_type != GAMERATINGTYPE_SUPPORTEDUNRATED) && (soughtgame_ratedunrated == 1))  | 
        ||
| 486 | || ((soughtgame->rating_type != GAMERATINGTYPE_SUPPORTEDRATED) && (soughtgame_ratedunrated == 2)))  | 
        ||
| 487 | continue; // if so, skip it  | 
        ||
| 488 | |||
| 489 |          // should it be skipped because of its rating ? | 
        ||
| 490 | if (soughtgame->rating < soughtgame_ratingfrom)  | 
        ||
| 491 | continue; // if so, skip it  | 
        ||
| 492 | else if (soughtgame->rating > soughtgame_ratingto)  | 
        ||
| 493 | continue; // if so, skip it  | 
        ||
| 494 | |||
| 495 |          // first, attach the right structure to this item | 
        ||
| 496 | lvi.lParam = (LPARAM) soughtgame;  | 
        ||
| 497 | |||
| 498 |          // set item's image and name | 
        ||
| 499 | lvi.iItem = soughtgame_index;  | 
        ||
| 500 | if (soughtgame->rating_type != GAMERATINGTYPE_UNSUPPORTED)  | 
        ||
| 501 | lvi.iImage = listviewicons[HANDLESTATUS_INGAME]; // supported variant  | 
        ||
| 502 |          else | 
        ||
| 503 | lvi.iImage = listviewicons[HANDLESTATUS_NOTOPENFORAMATCH]; // unsupported variant  | 
        ||
| 504 | |||
| 505 | insert_index = ListView_InsertItem (hListWnd, &lvi); // add each item to list view  | 
        ||
| 506 | |||
| 507 |          // set item's substrings | 
        ||
| 508 | |||
| 509 |          // game type | 
        ||
| 510 | ListView_SetItemText (hListWnd, insert_index, 0, soughtgame->game_type);  | 
        ||
| 511 | |||
| 512 |          // rated/unrated | 
        ||
| 513 | if (soughtgame->rating_type == GAMERATINGTYPE_SUPPORTEDRATED)  | 
        ||
| 514 | ListView_SetItemText (hListWnd, insert_index, 1, LOCALIZE (L"Rated")) // rated game  | 
        ||
| 515 | else if (soughtgame->rating_type == GAMERATINGTYPE_SUPPORTEDUNRATED)  | 
        ||
| 516 | ListView_SetItemText (hListWnd, insert_index, 1, LOCALIZE (L"Unrated")) // unrated game  | 
        ||
| 517 | |||
| 518 |          // initial time | 
        ||
| 519 | if (soughtgame->initial_time > 0.0f)  | 
        ||
| 520 |          { | 
        ||
| 521 | swprintf_s (temp_string, WCHAR_SIZEOF (temp_string), L"%.0f %s", soughtgame->initial_time, LOCALIZE (L"Minutes"));  | 
        ||
| 522 | ListView_SetItemText (hListWnd, insert_index, 2, temp_string);  | 
        ||
| 523 |          } | 
        ||
| 524 | |||
| 525 |          // Fischer increment | 
        ||
| 526 | if (soughtgame->increment > 0.0f)  | 
        ||
| 527 |          { | 
        ||
| 528 | swprintf_s (temp_string, WCHAR_SIZEOF (temp_string), L"%.0f %s", soughtgame->increment, LOCALIZE (L"Seconds"));  | 
        ||
| 529 | ListView_SetItemText (hListWnd, insert_index, 3, temp_string);  | 
        ||
| 530 |          } | 
        ||
| 531 | |||
| 532 |          // opponent | 
        ||
| 533 | ListView_SetItemText (hListWnd, insert_index, 4, soughtgame->nickname);  | 
        ||
| 534 | |||
| 535 |          // opponent's ELO | 
        ||
| 536 | if (soughtgame->rating > 0)  | 
        ||
| 537 |          { | 
        ||
| 538 | swprintf_s (temp_string, WCHAR_SIZEOF (temp_string), L"%d", soughtgame->rating);  | 
        ||
| 539 | ListView_SetItemText (hListWnd, insert_index, 5, temp_string);  | 
        ||
| 540 |          } | 
        ||
| 541 | |||
| 542 |          // requested color | 
        ||
| 543 | if (soughtgame->color != COLOR_UNSPECIFIED)  | 
        ||
| 544 |          { | 
        ||
| 545 | if (soughtgame->color == COLOR_BLACK)  | 
        ||
| 546 | swprintf_s (temp_string, WCHAR_SIZEOF (temp_string), LOCALIZE (L"Games_Black"));  | 
        ||
| 547 |             else | 
        ||
| 548 | swprintf_s (temp_string, WCHAR_SIZEOF (temp_string), LOCALIZE (L"Games_White"));  | 
        ||
| 549 | ListView_SetItemText (hListWnd, insert_index, 6, temp_string);  | 
        ||
| 550 |          } | 
        ||
| 551 | |||
| 552 |          // minimal accepted ELO | 
        ||
| 553 | if (soughtgame->lowest_accepted > 0)  | 
        ||
| 554 |          { | 
        ||
| 555 | swprintf_s (temp_string, WCHAR_SIZEOF (temp_string), L"> %d", soughtgame->lowest_accepted);  | 
        ||
| 556 | ListView_SetItemText (hListWnd, insert_index, 7, temp_string);  | 
        ||
| 557 |          } | 
        ||
| 558 | |||
| 559 |          // maximal accepted ELO | 
        ||
| 560 | if ((soughtgame->highest_accepted > 0) && (soughtgame->highest_accepted < 9999))  | 
        ||
| 561 |          { | 
        ||
| 562 | swprintf_s (temp_string, WCHAR_SIZEOF (temp_string), L"< %d", soughtgame->highest_accepted);  | 
        ||
| 563 | ListView_SetItemText (hListWnd, insert_index, 8, temp_string);  | 
        ||
| 564 |          } | 
        ||
| 565 | |||
| 566 |          // whether this sought game's replies will be filtered | 
        ||
| 567 | if (soughtgame->formula_checked)  | 
        ||
| 568 | ListView_SetItemText (hListWnd, insert_index, 9, L"×");  | 
        ||
| 569 | |||
| 570 |          // whether this sought game will start automatically | 
        ||
| 571 | if (!soughtgame->manual_start)  | 
        ||
| 572 | ListView_SetItemText (hListWnd, insert_index, 10, L"×");  | 
        ||
| 573 |       } | 
        ||
| 574 | |||
| 575 |       // now sort the list view according to the column we selected and its current sort order | 
        ||
| 576 | ListView_SortItems (hListWnd, CompareProc_ListSoughtGames, current_sortcolumn);  | 
        ||
| 577 | |||
| 578 |       // cycle through all columns and reset their sort order | 
        ||
| 579 | for (column_index = 0; column_index < sizeof (listviewcolumns) / sizeof (listviewcolumn_t); column_index++)  | 
        ||
| 580 |       { | 
        ||
| 581 | memset (&hdi, 0, sizeof (hdi));  | 
        ||
| 582 | hdi.mask = HDI_FORMAT;  | 
        ||
| 583 | Header_GetItem (ListView_GetHeader (hListWnd), column_index, &hdi); // get the column's sort arrow state  | 
        ||
| 584 | hdi.fmt &= ~(HDF_SORTDOWN | HDF_SORTUP);  | 
        ||
| 585 | if (column_index == current_sortcolumn)  | 
        ||
| 586 | hdi.fmt |= (listviewcolumns[column_index].sort_descending ? HDF_SORTDOWN : HDF_SORTUP);  | 
        ||
| 587 | Header_SetItem (ListView_GetHeader (hListWnd), column_index, &hdi); // update the column's sort arrow state  | 
        ||
| 588 |       } | 
        ||
| 589 | |||
| 590 |       // now that the display is finished, IF the reply is arrived, set the totals in the window title | 
        ||
| 591 | if (soughtgame_count >= 0)  | 
        ||
| 592 | SetWindowText (hWnd, LOCALIZE (L"SoughtGames_Title"));  | 
        ||
| 593 | |||
| 594 | soughtgames_updated = false; // remember we updated the list (don't do it twice)  | 
        ||
| 124 | pmbaty | 595 | |
| 596 | return (0); // as MSDN says  | 
        ||
| 1 | pmbaty | 597 |    } | 
        
| 598 | |||
| 599 |    // else is it a list view message AND is it for this list view ? | 
        ||
| 600 | else if ((message == WM_NOTIFY) && (wParam == WINDOW_LIST_SOUGHTGAMES))  | 
        ||
| 601 |    { | 
        ||
| 602 | lv = (NMLISTVIEW *) lParam; // quick access to list view  | 
        ||
| 603 | |||
| 604 |       // is it a click on one of the headers' columns ? | 
        ||
| 605 | if (lv->hdr.code == LVN_COLUMNCLICK)  | 
        ||
| 606 |       { | 
        ||
| 607 |          // cycle through all columns and reset their sort order | 
        ||
| 608 | for (column_index = 0; column_index < sizeof (listviewcolumns) / sizeof (listviewcolumn_t); column_index++)  | 
        ||
| 609 |          { | 
        ||
| 610 | memset (&hdi, 0, sizeof (hdi));  | 
        ||
| 611 | hdi.mask = HDI_FORMAT;  | 
        ||
| 612 | Header_GetItem (ListView_GetHeader (lv->hdr.hwndFrom), column_index, &hdi); // get the column's sort arrow state  | 
        ||
| 613 | hdi.fmt &= ~(HDF_SORTDOWN | HDF_SORTUP);  | 
        ||
| 614 | if (column_index == lv->iSubItem)  | 
        ||
| 615 |             { | 
        ||
| 616 | listviewcolumns[column_index].sort_descending ^= true; // revert the sort order for the clicked column  | 
        ||
| 617 | hdi.fmt |= (listviewcolumns[column_index].sort_descending ? HDF_SORTDOWN : HDF_SORTUP);  | 
        ||
| 618 | current_sortcolumn = column_index; // save the current sort column  | 
        ||
| 619 |             } | 
        ||
| 620 |             else | 
        ||
| 621 | listviewcolumns[column_index].sort_descending = false; // reset the sort order for all the other ones  | 
        ||
| 622 | Header_SetItem (ListView_GetHeader (lv->hdr.hwndFrom), column_index, &hdi); // update the column's sort arrow state  | 
        ||
| 623 |          } | 
        ||
| 624 | |||
| 625 |          // now sort the list view according to the column we selected and its current sort order | 
        ||
| 626 | ListView_SortItems (lv->hdr.hwndFrom, CompareProc_ListSoughtGames, current_sortcolumn);  | 
        ||
| 627 |       } | 
        ||
| 628 | |||
| 629 |       // else is it a double-click on one of the elements ? | 
        ||
| 630 | else if (lv->hdr.code == NM_DBLCLK)  | 
        ||
| 631 |       { | 
        ||
| 632 | clickeditem = (NMITEMACTIVATE *) lParam; // get the item it is  | 
        ||
| 633 | |||
| 634 |          // is it valid ? | 
        ||
| 635 | if (clickeditem->iItem != -1)  | 
        ||
| 636 |          { | 
        ||
| 637 |             // get which item it is in the listview data | 
        ||
| 638 | memset (&lvi, 0, sizeof (lvi));  | 
        ||
| 639 | lvi.iItem = clickeditem->iItem;  | 
        ||
| 640 | lvi.mask = LVIF_IMAGE | LVIF_PARAM;  | 
        ||
| 641 | ListView_GetItem (lv->hdr.hwndFrom, &lvi);  | 
        ||
| 642 | |||
| 643 | soughtgame = (soughtgame_t *) lvi.lParam; // get the sought game it is  | 
        ||
| 644 | |||
| 645 | local_player = Player_FindByType (PLAYER_HUMAN); // find the local player  | 
        ||
| 646 | |||
| 647 |             // is it NOT ourselves ? | 
        ||
| 648 | if ((local_player != NULL) && (wcscmp (soughtgame->nickname, local_player->name) != 0))  | 
        ||
| 649 |             { | 
        ||
| 650 |                // is this an unsupported chess variant ? | 
        ||
| 651 | if (lvi.iImage == listviewicons[HANDLESTATUS_NOTOPENFORAMATCH])  | 
        ||
| 652 |                { | 
        ||
| 653 | messagebox.hWndParent = hWnd;  | 
        ||
| 654 | wcscpy_s (messagebox.title, WCHAR_SIZEOF (messagebox.title), soughtgame->game_type);  | 
        ||
| 655 | wcscpy_s (messagebox.text, WCHAR_SIZEOF (messagebox.text), LOCALIZE (L"Error_UnsupportedChessVariant"));  | 
        ||
| 656 | messagebox.flags = MB_ICONINFORMATION | MB_OK;  | 
        ||
| 657 | DialogBox_Message (&messagebox); // display a modeless error message box  | 
        ||
| 658 |                } | 
        ||
| 659 |                else | 
        ||
| 660 |                { | 
        ||
| 661 | network_player = Player_FindByType (PLAYER_INTERNET); // quick access to network player  | 
        ||
| 662 | if (network_player == NULL)  | 
        ||
| 663 | return (0); // consistency check  | 
        ||
| 664 | |||
| 665 |                   // send the play notification and wait for the reply | 
        ||
| 666 | Player_SendBuffer_Add (network_player, 1000, L"play %d\n", soughtgame->id);  | 
        ||
| 667 | |||
| 668 |                   // if this sought game is set to manual start, send a notification to this player's chat window | 
        ||
| 669 |                   // HACK: don't display if we're likely to be refused because of guest not allowed to play rated games | 
        ||
| 670 | if (soughtgame->manual_start && !((soughtgame->rating_type == GAMERATINGTYPE_SUPPORTEDRATED) && (wcscmp (options.network.login, L"guest") == 0)))  | 
        ||
| 671 | Interlocutor_Notify (Interlocutor_FindOrCreate (soughtgame->nickname), LOCALIZE (L"Chat_InvitationSent"), soughtgame->nickname);  | 
        ||
| 672 |                } | 
        ||
| 673 |             } | 
        ||
| 674 |             else | 
        ||
| 675 | DialogBox_SendSeek (); // else it's our own seek, so open the seek dialog box to modify it  | 
        ||
| 676 |          } | 
        ||
| 677 |       } | 
        ||
| 124 | pmbaty | 678 | |
| 679 | return (0); // as MSDN says  | 
        ||
| 1 | pmbaty | 680 |    } | 
        
| 681 | |||
| 682 |    // call the default window message processing function to keep things going | 
        ||
| 683 | return (DefWindowProc (hWnd, message, wParam, lParam));  | 
        ||
| 684 | } | 
        ||
| 685 | |||
| 686 | |||
| 687 | static int CALLBACK CompareProc_ListSoughtGames (LPARAM lParam1, LPARAM lParam2, LPARAM column)  | 
        ||
| 688 | { | 
        ||
| 689 |    // callback function that tells whether the lParam1 listview element comes before lParam2 in the | 
        ||
| 690 |    // sort order of the specified column | 
        ||
| 691 | |||
| 692 | wchar_t *string_to_compare1;  | 
        ||
| 693 | wchar_t *string_to_compare2;  | 
        ||
| 694 | |||
| 695 |    // game type | 
        ||
| 696 | if (column == 0)  | 
        ||
| 697 |    { | 
        ||
| 698 | string_to_compare1 = ((soughtgame_t *) lParam1)->game_type;  | 
        ||
| 699 | string_to_compare2 = ((soughtgame_t *) lParam2)->game_type;  | 
        ||
| 700 |    } | 
        ||
| 701 | |||
| 702 |    // rated/unrated | 
        ||
| 703 | else if (column == 1)  | 
        ||
| 704 |    { | 
        ||
| 705 | if (((soughtgame_t *) lParam1)->rating_type == GAMERATINGTYPE_SUPPORTEDRATED)  | 
        ||
| 706 | string_to_compare1 = LOCALIZE (L"Rated");  | 
        ||
| 707 | else if (((soughtgame_t *) lParam1)->rating_type == GAMERATINGTYPE_SUPPORTEDUNRATED)  | 
        ||
| 708 | string_to_compare1 = LOCALIZE (L"Unrated");  | 
        ||
| 709 |       else | 
        ||
| 710 | string_to_compare1 = L"";  | 
        ||
| 711 | |||
| 712 | if (((soughtgame_t *) lParam2)->rating_type == GAMERATINGTYPE_SUPPORTEDRATED)  | 
        ||
| 713 | string_to_compare2 = LOCALIZE (L"Rated");  | 
        ||
| 714 | else if (((soughtgame_t *) lParam2)->rating_type == GAMERATINGTYPE_SUPPORTEDUNRATED)  | 
        ||
| 715 | string_to_compare2 = LOCALIZE (L"Unrated");  | 
        ||
| 716 |       else | 
        ||
| 717 | string_to_compare2 = L"";  | 
        ||
| 718 |    } | 
        ||
| 719 | |||
| 720 |    // initial time | 
        ||
| 721 | else if (column == 2)  | 
        ||
| 722 |    { | 
        ||
| 723 | if (listviewcolumns[column].sort_descending)  | 
        ||
| 724 | return (((soughtgame_t *) lParam1)->initial_time <= ((soughtgame_t *) lParam2)->initial_time);  | 
        ||
| 725 |       else | 
        ||
| 726 | return (((soughtgame_t *) lParam1)->initial_time >= ((soughtgame_t *) lParam2)->initial_time);  | 
        ||
| 727 |    } | 
        ||
| 728 | |||
| 729 |    // increment | 
        ||
| 730 | else if (column == 3)  | 
        ||
| 731 |    { | 
        ||
| 732 | if (listviewcolumns[column].sort_descending)  | 
        ||
| 733 | return (((soughtgame_t *) lParam1)->increment <= ((soughtgame_t *) lParam2)->increment);  | 
        ||
| 734 |       else | 
        ||
| 735 | return (((soughtgame_t *) lParam1)->increment >= ((soughtgame_t *) lParam2)->increment);  | 
        ||
| 736 |    } | 
        ||
| 737 | |||
| 738 |    // opponent | 
        ||
| 739 | else if (column == 4)  | 
        ||
| 740 |    { | 
        ||
| 741 | string_to_compare1 = ((soughtgame_t *) lParam1)->nickname;  | 
        ||
| 742 | string_to_compare2 = ((soughtgame_t *) lParam2)->nickname;  | 
        ||
| 743 |    } | 
        ||
| 744 | |||
| 745 |    // rating | 
        ||
| 746 | else if (column == 5)  | 
        ||
| 747 |    { | 
        ||
| 748 | if (listviewcolumns[column].sort_descending)  | 
        ||
| 749 | return (((soughtgame_t *) lParam1)->rating <= ((soughtgame_t *) lParam2)->rating);  | 
        ||
| 750 |       else | 
        ||
| 751 | return (((soughtgame_t *) lParam1)->rating >= ((soughtgame_t *) lParam2)->rating);  | 
        ||
| 752 |    } | 
        ||
| 753 | |||
| 754 |    // color | 
        ||
| 755 | else if (column == 6)  | 
        ||
| 756 |    { | 
        ||
| 757 | if (((soughtgame_t *) lParam1)->color == COLOR_BLACK)  | 
        ||
| 758 | string_to_compare1 = LOCALIZE (L"BlackMoves");  | 
        ||
| 759 | else if (((soughtgame_t *) lParam1)->color == COLOR_WHITE)  | 
        ||
| 760 | string_to_compare1 = LOCALIZE (L"WhiteMoves");  | 
        ||
| 761 |       else | 
        ||
| 762 | string_to_compare1 = L"";  | 
        ||
| 763 | |||
| 764 | if (((soughtgame_t *) lParam2)->color == COLOR_BLACK)  | 
        ||
| 765 | string_to_compare2 = LOCALIZE (L"BlackMoves");  | 
        ||
| 766 | else if (((soughtgame_t *) lParam2)->color == COLOR_WHITE)  | 
        ||
| 767 | string_to_compare2 = LOCALIZE (L"WhiteMoves");  | 
        ||
| 768 |       else | 
        ||
| 769 | string_to_compare2 = L"";  | 
        ||
| 770 |    } | 
        ||
| 771 | |||
| 772 |    // accepts from | 
        ||
| 773 | else if (column == 7)  | 
        ||
| 774 |    { | 
        ||
| 775 | if (listviewcolumns[column].sort_descending)  | 
        ||
| 776 | return (((soughtgame_t *) lParam1)->lowest_accepted <= ((soughtgame_t *) lParam2)->lowest_accepted);  | 
        ||
| 777 |       else | 
        ||
| 778 | return (((soughtgame_t *) lParam1)->lowest_accepted >= ((soughtgame_t *) lParam2)->lowest_accepted);  | 
        ||
| 779 |    } | 
        ||
| 780 | |||
| 781 |    // up to | 
        ||
| 782 | else if (column == 8)  | 
        ||
| 783 |    { | 
        ||
| 784 | if (listviewcolumns[column].sort_descending)  | 
        ||
| 785 | return (((soughtgame_t *) lParam1)->highest_accepted <= ((soughtgame_t *) lParam2)->highest_accepted);  | 
        ||
| 786 |       else | 
        ||
| 787 | return (((soughtgame_t *) lParam1)->highest_accepted >= ((soughtgame_t *) lParam2)->highest_accepted);  | 
        ||
| 788 |    } | 
        ||
| 789 | |||
| 790 |    // filter | 
        ||
| 791 | else if (column == 9)  | 
        ||
| 792 |    { | 
        ||
| 793 | string_to_compare1 = (((soughtgame_t *) lParam1)->formula_checked ? L"×" : L" ");  | 
        ||
| 794 | string_to_compare2 = (((soughtgame_t *) lParam2)->formula_checked ? L"×" : L" ");  | 
        ||
| 795 |    } | 
        ||
| 796 | |||
| 797 |    // automatic | 
        ||
| 798 | else if (column == 10)  | 
        ||
| 799 |    { | 
        ||
| 800 | string_to_compare1 = (((soughtgame_t *) lParam1)->manual_start ? L" " : L"×");  | 
        ||
| 801 | string_to_compare2 = (((soughtgame_t *) lParam2)->manual_start ? L" " : L"×");  | 
        ||
| 802 |    } | 
        ||
| 803 | |||
| 804 |    // which order do we want this column to be sorted ? | 
        ||
| 805 | if (listviewcolumns[column].sort_descending)  | 
        ||
| 806 | return (_wcsicmp (string_to_compare1, string_to_compare2)); // normal order  | 
        ||
| 807 |    else | 
        ||
| 808 | return (-_wcsicmp (string_to_compare1, string_to_compare2)); // reverse order  | 
        ||
| 809 | } | 
        ||
| 810 | |||
| 811 | |||
| 812 | static int WINAPI ListView_WndProc (HWND hWnd, unsigned int message, WPARAM wParam, LPARAM lParam)  | 
        ||
| 813 | { | 
        ||
| 814 |    // callback that subclasses the original ListView window procedure, so that we can hook | 
        ||
| 815 |    // some of its messages | 
        ||
| 816 | |||
| 817 | static bool tooltips_initialized = false;  | 
        ||
| 818 | static bool update_tooltips = false;  | 
        ||
| 819 |    WNDPROC BaseWndProc; | 
        ||
| 820 |    TOOLINFO toolinfo; | 
        ||
| 821 |    HWND hHeaderWnd; | 
        ||
| 822 | int column_index;  | 
        ||
| 823 | |||
| 824 |    // get a pointer to the base window procedure (it was stored as a window property) | 
        ||
| 825 | BaseWndProc = (WNDPROC) GetProp (hWnd, L"BaseWndProc");  | 
        ||
| 826 | if (BaseWndProc == NULL)  | 
        ||
| 827 | return (DefWindowProc (hWnd, message, wParam, lParam)); // consistency check  | 
        ||
| 828 | |||
| 829 |    // is the mouse moving around ? | 
        ||
| 830 | if (message == WM_MOUSEMOVE)  | 
        ||
| 831 |    { | 
        ||
| 832 |       // do the tooltips need to be created ? | 
        ||
| 833 | if (!tooltips_initialized)  | 
        ||
| 834 |       { | 
        ||
| 835 | hHeaderWnd = (HWND) SendMessage (hWnd, LVM_GETHEADER, 0, 0); // get listview header  | 
        ||
| 836 | |||
| 837 |          // add a tooltip for each column | 
        ||
| 838 | for (column_index = 0; column_index < sizeof (listviewcolumns) / sizeof (listviewcolumn_t); column_index++)  | 
        ||
| 839 |          { | 
        ||
| 840 |             // create the tooltip and set its window topmost | 
        ||
| 841 | listviewcolumns[column_index].hToolTipWnd = CreateWindowEx (WS_EX_TOPMOST, TOOLTIPS_CLASS, NULL, WS_POPUP | TTS_NOPREFIX | TTS_ALWAYSTIP,  | 
        ||
| 842 | CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,  | 
        ||
| 843 | hHeaderWnd, NULL, hAppInstance, NULL);  | 
        ||
| 844 | |||
| 845 |             // associate the tooltip with the tool | 
        ||
| 846 | memset (&toolinfo, 0, sizeof (toolinfo));  | 
        ||
| 847 | toolinfo.cbSize = sizeof (toolinfo);  | 
        ||
| 848 | toolinfo.uFlags = TTF_SUBCLASS;  | 
        ||
| 849 | toolinfo.hwnd = hHeaderWnd; // this tooltip works on the list header window handle  | 
        ||
| 850 | toolinfo.uId = column_index; // tooltip ID will be column ID  | 
        ||
| 851 | toolinfo.hinst = hAppInstance;  | 
        ||
| 852 | toolinfo.lpszText = listviewcolumns[column_index].text; // tooltip text  | 
        ||
| 853 | Header_GetItemRect (hHeaderWnd, column_index, &toolinfo.rect); // get header's item rectangle  | 
        ||
| 854 | SendMessage (listviewcolumns[column_index].hToolTipWnd, TTM_ADDTOOL, 0, (LPARAM) &toolinfo);  | 
        ||
| 855 |          } | 
        ||
| 856 | |||
| 857 | tooltips_initialized = true; // do this only once  | 
        ||
| 858 |       } | 
        ||
| 859 | |||
| 860 |       // else do the tooltips need to be updated ? | 
        ||
| 861 | else if (update_tooltips)  | 
        ||
| 862 |       { | 
        ||
| 863 | hHeaderWnd = (HWND) SendMessage (hWnd, LVM_GETHEADER, 0, 0); // get listview header  | 
        ||
| 864 | |||
| 865 |          // cycle through all columns | 
        ||
| 866 | for (column_index = 0; column_index < sizeof (listviewcolumns) / sizeof (listviewcolumn_t); column_index++)  | 
        ||
| 867 |          { | 
        ||
| 868 |             // update the tooltip rectangle | 
        ||
| 869 | memset (&toolinfo, 0, sizeof (toolinfo));  | 
        ||
| 870 | toolinfo.cbSize = sizeof (toolinfo);  | 
        ||
| 871 | toolinfo.hwnd = hHeaderWnd; // this tooltip works on the list header window handle  | 
        ||
| 872 | toolinfo.uId = column_index; // tooltip ID is column ID  | 
        ||
| 873 | Header_GetItemRect (hHeaderWnd, column_index, &toolinfo.rect); // get header's item rectangle  | 
        ||
| 874 | SendMessage (listviewcolumns[column_index].hToolTipWnd, TTM_NEWTOOLRECT, 0, (LPARAM) &toolinfo);  | 
        ||
| 875 |          } | 
        ||
| 876 | |||
| 877 | update_tooltips = false; // do this only once  | 
        ||
| 878 |       } | 
        ||
| 879 |    } | 
        ||
| 880 | |||
| 881 |    // else has the user finished dragging/resizing a column header ? | 
        ||
| 882 | else if ((message == WM_NOTIFY) && ((((NMHDR *) lParam)->code == HDN_ENDTRACK) || (((NMHDR *) lParam)->code == HDN_ENDDRAG)))  | 
        ||
| 883 | update_tooltips = true; // if so, remember to update tooltips on the next mouse move  | 
        ||
| 884 | |||
| 885 |    // in any case, forward all messages to the original ListView hook procedure | 
        ||
| 886 | return (CallWindowProc (BaseWndProc, hWnd, message, wParam, lParam));  | 
        ||
| 887 | } |