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| Rev | Author | Line No. | Line |
|---|---|---|---|
| 1 | pmbaty | 1 | // window_games.cpp |
| 2 | |||
| 3 | #include "../common.h" |
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| 4 | |||
| 5 | |||
| 6 | // window parameters |
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| 7 | #define WINDOW_CLASSNAME PROGRAM_NAME L" Games WndClass" |
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| 8 | #define WINDOW_DEFAULT_WIDTH 800 |
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| 9 | #define WINDOW_DEFAULT_HEIGHT 600 |
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| 10 | #define WINDOW_MIN_WIDTH 480 |
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| 11 | #define WINDOW_MIN_HEIGHT 240 |
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| 12 | |||
| 13 | |||
| 14 | // local definitions |
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| 15 | #define WINDOW_TEXT_SELECTGAME 1 |
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| 16 | #define WINDOW_LIST_GAMES 2 |
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| 17 | #define WINDOW_BUTTON_OK 3 |
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| 18 | #define WINDOW_BUTTON_CANCEL 4 |
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| 19 | #define WINDOW_TEXT_STATUSBAR 5 |
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| 20 | |||
| 21 | |||
| 22 | // list view column definition |
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| 23 | typedef struct listviewcolumn_s |
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| 24 | { |
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| 25 | int width; |
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| 26 | int alignment; |
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| 27 | bool sort_descending; |
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| 28 | wchar_t *text; |
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| 29 | HWND hToolTipWnd; |
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| 30 | } listviewcolumn_t; |
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| 31 | |||
| 32 | |||
| 33 | // global variables used in this module only |
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| 34 | static bool is_classregistered = false; |
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| 35 | static listviewcolumn_t listviewcolumns[] = |
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| 36 | { |
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| 37 | { 130, LVCFMT_LEFT, false, NULL /*LOCALIZE (L"Games_Event")*/, NULL }, // text address needs to be set at runtime, because it's mallocated |
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| 38 | { 127, LVCFMT_LEFT, false, NULL /*LOCALIZE (L"Games_Site")*/, NULL }, |
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| 39 | { 70, LVCFMT_LEFT, false, NULL /*LOCALIZE (L"Games_Date")*/, NULL }, |
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| 40 | { 150, LVCFMT_LEFT, false, NULL /*LOCALIZE (L"Games_White")*/, NULL }, |
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| 41 | { 150, LVCFMT_LEFT, false, NULL /*LOCALIZE (L"Games_Black")*/, NULL }, |
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| 42 | { 60, LVCFMT_LEFT, false, NULL /*LOCALIZE (L"Games_Result")*/, NULL }, |
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| 43 | { 40, LVCFMT_LEFT, false, NULL /*LOCALIZE (L"Games_ECO")*/, NULL }, |
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| 44 | }; |
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| 45 | static pgngame_t *chosen_game = NULL; |
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| 46 | //static HWND hThisWnd = NULL; |
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| 47 | #define hThisWnd hGamesWnd // shared variable |
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| 48 | |||
| 49 | |||
| 50 | // prototypes of local functions |
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| 51 | static LRESULT CALLBACK WindowProc_ThisWindow (HWND hWnd, unsigned int message, WPARAM wParam, LPARAM lParam); |
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| 52 | static int CALLBACK CompareProc_ListGames (LPARAM lParam1, LPARAM lParam2, LPARAM column); |
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| 53 | static int WINAPI ListView_WndProc (HWND hWnd, unsigned int message, WPARAM wParam, LPARAM lParam); |
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| 54 | |||
| 55 | |||
| 56 | void Window_Games (void) |
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| 57 | { |
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| 58 | // helper function to fire up the child window |
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| 59 | |||
| 60 | WNDCLASSEX wc; |
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| 61 | |||
| 62 | // is the window we want to display already displayed ? |
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| 63 | if (IsWindow (hThisWnd)) |
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| 64 | SetForegroundWindow (hThisWnd); // if so, just bring it to front |
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| 65 | |||
| 66 | // else the way is clear |
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| 67 | else |
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| 68 | { |
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| 69 | chosen_game = NULL; // no game is chosen until told otherwise |
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| 70 | |||
| 71 | // is the window class NOT registered yet ? |
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| 72 | if (!is_classregistered) |
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| 73 | { |
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| 74 | // if so, register the window class once and for all |
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| 75 | memset (&wc, 0, sizeof (wc)); |
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| 76 | wc.cbSize = sizeof (wc); |
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| 77 | wc.style = CS_HREDRAW | CS_VREDRAW; |
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| 78 | wc.lpfnWndProc = WindowProc_ThisWindow; |
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| 79 | wc.hInstance = hAppInstance; |
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| 80 | wc.hIcon = LoadIcon (hAppInstance, (wchar_t *) ICON_MAIN); |
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| 81 | wc.hCursor = LoadCursor (NULL, IDC_ARROW); |
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| 82 | wc.hbrBackground = GetSysColorBrush (COLOR_3DFACE); |
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| 83 | wc.lpszClassName = WINDOW_CLASSNAME; |
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| 84 | RegisterClassEx (&wc); |
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| 85 | |||
| 86 | is_classregistered = true; // remember this window class is registered |
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| 87 | } |
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| 88 | |||
| 89 | // create the child window |
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| 90 | hThisWnd = CreateWindowEx (WS_EX_CLIENTEDGE, WINDOW_CLASSNAME, LOCALIZE (L"Games_Title"), WS_OVERLAPPEDWINDOW, |
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| 91 | CW_USEDEFAULT, CW_USEDEFAULT, WINDOW_DEFAULT_WIDTH, WINDOW_DEFAULT_HEIGHT, |
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| 92 | hMainWnd, NULL, hAppInstance, NULL); |
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| 93 | } |
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| 94 | |||
| 95 | return; // return as soon as the thread is fired up |
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| 96 | } |
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| 97 | |||
| 98 | |||
| 99 | void Window_Games_Validated (void) |
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| 100 | { |
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| 101 | // callback function called by the main game thread when the window is validated |
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| 102 | |||
| 103 | // remember this callback is no longer to be called |
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| 104 | is_window_games_validated = false; |
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| 105 | |||
| 106 | // load the requested PGN game |
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| 107 | if (PGNFile_LoadGame (&the_board, load_pathname, chosen_game)) |
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| 108 | { |
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| 109 | animation_endtime = current_time + ANIMATION_DURATION; // start with an animation |
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| 110 | the_board.reevaluate = true; // evaluate the new board |
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| 111 | the_scene.update = true; // update scene |
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| 112 | } |
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| 113 | else |
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| 114 | { |
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| 115 | messagebox.hWndParent = hMainWnd; |
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| 116 | wcscpy_s (messagebox.title, WCHAR_SIZEOF (messagebox.title), LOCALIZE (L"ImportantMessage")); |
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| 117 | wcscpy_s (messagebox.text, WCHAR_SIZEOF (messagebox.text), LOCALIZE (L"Error_LoadFailed")); |
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| 118 | messagebox.flags = MB_ICONWARNING | MB_OK; |
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| 119 | DialogBox_Message (&messagebox); // on error, display a modeless error message box |
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| 120 | } |
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| 121 | |||
| 122 | return; // finished, PGN game is loaded |
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| 123 | } |
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| 124 | |||
| 125 | |||
| 126 | static LRESULT CALLBACK WindowProc_ThisWindow (HWND hWnd, unsigned int message, WPARAM wParam, LPARAM lParam) |
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| 127 | { |
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| 128 | // message handler for the child window |
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| 129 | |||
| 130 | unsigned short wParam_hiword; |
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| 131 | unsigned short wParam_loword; |
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| 132 | pgngame_t *game; |
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| 133 | HWND hListWnd; |
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| 134 | LVCOLUMN lvc; |
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| 135 | LVITEM lvi; |
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| 136 | HDITEM hdi; |
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| 137 | NMLISTVIEW *lv; |
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| 138 | MINMAXINFO *minmax; |
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| 139 | RECT client_rect; |
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| 140 | int column_index; |
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| 141 | int insert_index; |
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| 142 | int game_index; |
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| 143 | int item_index; |
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| 144 | |||
| 145 | // filter out the commonly used message values |
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| 146 | wParam_hiword = HIWORD (wParam); |
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| 147 | wParam_loword = LOWORD (wParam); |
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| 148 | |||
| 149 | // have we just fired up this window ? |
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| 150 | if (message == WM_CREATE) |
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| 151 | { |
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| 152 | // center the window |
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| 153 | CenterWindow (hWnd, hMainWnd); |
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| 154 | |||
| 155 | // populate the window |
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| 156 | CreateWindowEx (0, L"static", L"", |
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| 157 | WS_CHILD | WS_VISIBLE, |
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| 158 | 0, 0, 0, 0, hWnd, (HMENU) WINDOW_TEXT_SELECTGAME, hAppInstance, NULL); |
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| 159 | CreateWindowEx (WS_EX_STATICEDGE, L"syslistview32", L"", |
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| 160 | WS_CHILD | WS_VISIBLE | WS_TABSTOP | LVS_REPORT | LVS_SINGLESEL | LVS_SHOWSELALWAYS | LVS_ALIGNLEFT, |
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| 161 | 0, 0, 0, 0, hWnd, (HMENU) WINDOW_LIST_GAMES, hAppInstance, NULL); |
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| 162 | CreateWindowEx (0, L"button", L"", |
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| 163 | WS_CHILD | WS_VISIBLE, |
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| 164 | 0, 0, 0, 0, hWnd, (HMENU) WINDOW_BUTTON_OK, hAppInstance, NULL); |
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| 165 | CreateWindowEx (0, L"button", L"", |
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| 166 | WS_CHILD | WS_VISIBLE | BS_DEFPUSHBUTTON, |
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| 167 | 0, 0, 0, 0, hWnd, (HMENU) WINDOW_BUTTON_CANCEL, hAppInstance, NULL); |
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| 168 | CreateWindowEx (WS_EX_RIGHT, L"static", L"", |
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| 169 | WS_CHILD | WS_VISIBLE, |
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| 170 | 0, 0, 0, 0, hWnd, (HMENU) WINDOW_TEXT_STATUSBAR, hAppInstance, NULL); |
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| 171 | |||
| 172 | // associate the default GUI font with the leading caption and set its text |
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| 173 | SendMessage (GetDlgItem (hWnd, WINDOW_TEXT_SELECTGAME), WM_SETFONT, (WPARAM) GetStockObject (DEFAULT_GUI_FONT), false); |
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| 174 | Static_SetText (GetDlgItem (hWnd, WINDOW_TEXT_SELECTGAME), LOCALIZE (L"Games_SelectGame")); |
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| 175 | |||
| 176 | // associate the default GUI font with the OK button and set its text |
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| 177 | SendMessage (GetDlgItem (hWnd, WINDOW_BUTTON_OK), WM_SETFONT, (WPARAM) GetStockObject (DEFAULT_GUI_FONT), false); |
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| 178 | SetWindowText (GetDlgItem (hWnd, WINDOW_BUTTON_OK), LOCALIZE (L"Button_OK")); |
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| 179 | |||
| 180 | // associate the default GUI font with the cancel button and set its text |
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| 181 | SendMessage (GetDlgItem (hWnd, WINDOW_BUTTON_CANCEL), WM_SETFONT, (WPARAM) GetStockObject (DEFAULT_GUI_FONT), false); |
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| 182 | SetWindowText (GetDlgItem (hWnd, WINDOW_BUTTON_CANCEL), LOCALIZE (L"Button_Cancel")); |
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| 183 | |||
| 184 | // associate the default GUI font with the status bar and set its text |
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| 185 | SendMessage (GetDlgItem (hWnd, WINDOW_TEXT_STATUSBAR), WM_SETFONT, (WPARAM) GetStockObject (DEFAULT_GUI_FONT), false); |
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| 186 | Static_SetText (GetDlgItem (hWnd, WINDOW_TEXT_STATUSBAR), LOCALIZE (L"Games_StatusBar")); |
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| 187 | |||
| 188 | // get a quick access to the list control |
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| 189 | hListWnd = GetDlgItem (hWnd, WINDOW_LIST_GAMES); |
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| 190 | |||
| 191 | // add full row select and header columns rearranging to it |
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| 192 | ListView_SetExtendedListViewStyle (hListWnd, ListView_GetExtendedListViewStyle (hListWnd) |
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| 193 | | LVS_EX_LABELTIP | LVS_EX_FULLROWSELECT | LVS_EX_HEADERDRAGDROP); |
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| 194 | |||
| 195 | // subclass the list view procedure to handle header tooltips and save the old procedure as one of the window's property |
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| 196 | SetProp (hListWnd, L"BaseWndProc", (HANDLE) SetWindowLongPtr (hListWnd, GWL_WNDPROC, (long) ListView_WndProc)); |
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| 197 | |||
| 198 | // create the list control columns |
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| 199 | |||
| 200 | // tell Windows which members of the LVCOLUMN structure we're filling |
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| 201 | memset (&lvc, 0, sizeof (lvc)); |
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| 202 | lvc.mask = LVCF_FMT | LVCF_WIDTH | LVCF_TEXT | LVCF_SUBITEM; |
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| 203 | for (column_index = 0; column_index < sizeof (listviewcolumns) / sizeof (listviewcolumn_t); column_index++) |
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| 204 | { |
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| 205 | lvc.iSubItem = column_index; |
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| 206 | if (column_index == 0) lvc.pszText = LOCALIZE (L"Games_Event"); |
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| 207 | else if (column_index == 1) lvc.pszText = LOCALIZE (L"Games_Site"); |
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| 208 | else if (column_index == 2) lvc.pszText = LOCALIZE (L"Games_Date"); |
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| 209 | else if (column_index == 3) lvc.pszText = LOCALIZE (L"Games_White"); |
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| 210 | else if (column_index == 4) lvc.pszText = LOCALIZE (L"Games_Black"); |
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| 211 | else if (column_index == 5) lvc.pszText = LOCALIZE (L"Games_Result"); |
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| 212 | else if (column_index == 6) lvc.pszText = LOCALIZE (L"Games_ECO"); |
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| 213 | lvc.cx = listviewcolumns[column_index].width; |
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| 214 | lvc.fmt = listviewcolumns[column_index].alignment; |
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| 215 | ListView_InsertColumn (hListWnd, column_index, &lvc); // add each column to list view |
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| 216 | } |
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| 217 | |||
| 218 | // populate the list control |
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| 219 | ListView_SetItemCount (hListWnd, game_count); |
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| 220 | |||
| 221 | // tell Windows which members of the LVCOLUMN structure we're filling |
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| 222 | memset (&lvi, 0, sizeof (lvi)); |
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| 223 | lvi.mask = LVIF_PARAM; // we want to set the item's pointer |
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| 224 | for (game_index = 0; game_index < game_count; game_index++) |
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| 225 | { |
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| 226 | game = &games[game_index]; // quick access to PGN game |
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| 227 | |||
| 228 | lvi.iItem = game_index; |
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| 229 | lvi.lParam = (LPARAM) game; |
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| 230 | |||
| 231 | insert_index = ListView_InsertItem (hListWnd, &lvi); // add each item to list view |
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| 232 | |||
| 233 | // set item's substrings |
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| 234 | ListView_SetItemText (hListWnd, insert_index, 0, game->event_str); |
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| 235 | ListView_SetItemText (hListWnd, insert_index, 1, game->site_str); |
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| 236 | ListView_SetItemText (hListWnd, insert_index, 2, game->date_str); |
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| 237 | ListView_SetItemText (hListWnd, insert_index, 3, game->white_str); |
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| 238 | ListView_SetItemText (hListWnd, insert_index, 4, game->black_str); |
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| 239 | ListView_SetItemText (hListWnd, insert_index, 5, game->result_str); |
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| 240 | ListView_SetItemText (hListWnd, insert_index, 6, game->eco_str); |
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| 241 | } |
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| 242 | |||
| 243 | // convert the status bar message to a hyperlink |
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| 244 | ConvertStaticToHyperlink (GetDlgItem (hWnd, WINDOW_TEXT_STATUSBAR)); |
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| 245 | |||
| 246 | // now show the window |
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| 247 | ShowWindow (hWnd, SW_SHOW); |
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| 21 | pmbaty | 248 | |
| 249 | return (0); // as MSDN says |
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| 1 | pmbaty | 250 | } |
| 251 | |||
| 252 | // else did we click the close button on the title bar ? |
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| 253 | else if (message == WM_CLOSE) |
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| 254 | { |
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| 255 | chosen_game = NULL; // we chose no game |
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| 256 | DestroyWindow (hWnd); // close the window |
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| 21 | pmbaty | 257 | |
| 258 | return (0); // as MSDN says |
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| 1 | pmbaty | 259 | } |
| 260 | |||
| 261 | // else are we destroying this window ? |
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| 262 | else if (message == WM_DESTROY) |
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| 263 | { |
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| 264 | hThisWnd = NULL; // window is closed |
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| 265 | SetForegroundWindow (hMainWnd); // restore focus on the main window |
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| 266 | is_window_games_validated = true; // return a "load PGN game" value (cancel value will be implied if chosen_game is NULL) |
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| 124 | pmbaty | 267 | the_board.reevaluate = true; // refresh the GUI buttons if needed |
| 21 | pmbaty | 268 | return (0); // as MSDN says |
| 1 | pmbaty | 269 | } |
| 270 | |||
| 271 | // else are we resizing the window ? |
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| 272 | else if (message == WM_SIZE) |
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| 273 | { |
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| 274 | // get the new window size |
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| 275 | GetClientRect (hWnd, &client_rect); |
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| 276 | |||
| 277 | SetWindowPos (GetDlgItem (hWnd, WINDOW_TEXT_SELECTGAME), NULL, 16, 16, client_rect.right - 32, 32, SWP_NOZORDER); |
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| 278 | SetWindowPos (GetDlgItem (hWnd, WINDOW_LIST_GAMES), NULL, 16, 48, client_rect.right - 32, client_rect.bottom - 104, SWP_NOZORDER); |
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| 279 | SetWindowPos (GetDlgItem (hWnd, WINDOW_BUTTON_OK), NULL, client_rect.right / 2 - 104, client_rect.bottom - 48, 96, 32, SWP_NOZORDER); |
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| 280 | SetWindowPos (GetDlgItem (hWnd, WINDOW_BUTTON_CANCEL), NULL, client_rect.right / 2 + 8, client_rect.bottom - 48, 96, 32, SWP_NOZORDER); |
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| 281 | SetWindowPos (GetDlgItem (hWnd, WINDOW_TEXT_STATUSBAR), NULL, 0, client_rect.bottom - 16, client_rect.right, 16, SWP_NOZORDER); |
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| 21 | pmbaty | 282 | |
| 283 | return (0); // as MSDN says |
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| 1 | pmbaty | 284 | } |
| 285 | |||
| 286 | // else are we asking how big/small we can resize ? |
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| 287 | else if (message == WM_GETMINMAXINFO) |
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| 288 | { |
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| 289 | minmax = (MINMAXINFO *) lParam; // get a pointer to the min/max info structure |
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| 290 | |||
| 291 | minmax->ptMinTrackSize.x = WINDOW_MIN_WIDTH; |
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| 292 | minmax->ptMinTrackSize.y = WINDOW_MIN_HEIGHT; |
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| 21 | pmbaty | 293 | |
| 294 | return (0); // as MSDN says |
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| 1 | pmbaty | 295 | } |
| 296 | |||
| 297 | // is it a list view message ? |
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| 298 | else if ((message == WM_NOTIFY) && (wParam == WINDOW_LIST_GAMES)) |
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| 299 | { |
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| 300 | lv = (NMLISTVIEW *) lParam; // quick access to list view |
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| 301 | |||
| 302 | // is it a click on one of the headers' columns ? |
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| 303 | if (lv->hdr.code == LVN_COLUMNCLICK) |
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| 304 | { |
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| 305 | // cycle through all columns and reset their sort order |
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| 306 | for (column_index = 0; column_index < sizeof (listviewcolumns) / sizeof (listviewcolumn_t); column_index++) |
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| 307 | { |
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| 308 | memset (&hdi, 0, sizeof (hdi)); |
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| 309 | hdi.mask = HDI_FORMAT; |
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| 310 | Header_GetItem (ListView_GetHeader (lv->hdr.hwndFrom), column_index, &hdi); // get the column's sort arrow state |
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| 311 | hdi.fmt &= ~(HDF_SORTDOWN | HDF_SORTUP); |
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| 312 | if (column_index == lv->iSubItem) |
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| 313 | { |
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| 314 | listviewcolumns[column_index].sort_descending ^= true; // revert the sort order for the clicked column |
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| 315 | hdi.fmt |= (listviewcolumns[column_index].sort_descending ? HDF_SORTDOWN : HDF_SORTUP); |
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| 316 | } |
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| 317 | else |
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| 318 | listviewcolumns[column_index].sort_descending = false; // reset the sort order for all the other ones |
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| 319 | Header_SetItem (ListView_GetHeader (lv->hdr.hwndFrom), column_index, &hdi); // update the column's sort arrow state |
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| 320 | } |
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| 321 | |||
| 322 | // now sort the list view according to the column we selected and its current sort order |
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| 323 | ListView_SortItems (lv->hdr.hwndFrom, CompareProc_ListGames, lv->iSubItem); |
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| 324 | } |
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| 325 | |||
| 326 | // else is it a single click on one of the elements ? |
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| 327 | else if (lv->hdr.code == NM_CLICK) |
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| 328 | EnableWindow (GetDlgItem (hWnd, WINDOW_BUTTON_OK), true); // enable the OK button back |
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| 329 | |||
| 330 | // else is it a double-click on one of the elements ? |
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| 331 | else if (lv->hdr.code == NM_DBLCLK) |
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| 332 | PostMessage (hWnd, WM_COMMAND, WINDOW_BUTTON_OK, NULL); // if so, act as if we clicked the OK button |
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| 21 | pmbaty | 333 | |
| 334 | // no return value, says MSDN |
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| 1 | pmbaty | 335 | } |
| 336 | |||
| 337 | // else did we take action on one of the controls ? |
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| 338 | else if (message == WM_COMMAND) |
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| 339 | { |
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| 340 | // was it the new online game button ? |
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| 341 | if (wParam_loword == WINDOW_BUTTON_OK) |
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| 342 | { |
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| 343 | chosen_game = NULL; // we chose no game until told otherwise |
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| 344 | hListWnd = GetDlgItem (hWnd, WINDOW_LIST_GAMES); // quick access to the list control |
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| 345 | item_index = ListView_GetNextItem (hListWnd, -1, LVNI_FOCUSED | LVNI_SELECTED); // get the first selected item |
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| 346 | if (item_index > -1) |
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| 347 | { |
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| 348 | memset (&lvi, 0, sizeof (lvi)); |
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| 349 | lvi.mask = LVIF_PARAM; // we want to set the item's pointer |
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| 350 | lvi.iItem = item_index; |
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| 351 | if (ListView_GetItem (hListWnd, &lvi)) |
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| 352 | chosen_game = (pgngame_t *) lvi.lParam; // retrieve a pointer to the PGN game from the item |
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| 353 | } |
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| 354 | |||
| 355 | DestroyWindow (hWnd); // close the window |
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| 356 | } |
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| 357 | |||
| 358 | // else was it the cancel button ? |
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| 359 | else if (wParam_loword == WINDOW_BUTTON_CANCEL) |
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| 360 | { |
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| 361 | chosen_game = NULL; // we chose no game |
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| 362 | DestroyWindow (hWnd); // close the window |
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| 363 | } |
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| 364 | |||
| 365 | // else was it the status bar hyperlink ? |
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| 366 | else if (wParam_loword == STATICTEXT_NEWGAME_STATUSBAR) |
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| 367 | ShellExecute (NULL, L"open", PROGRAM_URL, NULL, NULL, SW_MAXIMIZE); // open the donation page in the default browser, maximized |
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| 21 | pmbaty | 368 | |
| 369 | return (0); // as MSDN says |
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| 1 | pmbaty | 370 | } |
| 371 | |||
| 372 | // call the default window message processing function to keep things going |
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| 373 | return (DefWindowProc (hWnd, message, wParam, lParam)); |
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| 374 | } |
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| 375 | |||
| 376 | |||
| 377 | static int CALLBACK CompareProc_ListGames (LPARAM lParam1, LPARAM lParam2, LPARAM column) |
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| 378 | { |
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| 379 | // callback function that tells whether the lParam1 listview element comes before lParam2 in the |
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| 380 | // sort order of the specified column |
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| 381 | |||
| 382 | wchar_t *string_to_compare1; |
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| 383 | wchar_t *string_to_compare2; |
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| 384 | |||
| 385 | // retrieve strings to compare according to the column we want |
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| 386 | if (column == 0) |
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| 387 | { |
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| 388 | string_to_compare1 = ((pgngame_t *) lParam1)->event_str; // compare events |
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| 389 | string_to_compare2 = ((pgngame_t *) lParam2)->event_str; |
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| 390 | } |
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| 391 | else if (column == 1) |
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| 392 | { |
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| 393 | string_to_compare1 = ((pgngame_t *) lParam1)->site_str; // compare sites |
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| 394 | string_to_compare2 = ((pgngame_t *) lParam2)->site_str; |
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| 395 | } |
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| 396 | else if (column == 2) |
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| 397 | { |
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| 398 | string_to_compare1 = ((pgngame_t *) lParam1)->date_str; // compare dates |
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| 399 | string_to_compare2 = ((pgngame_t *) lParam2)->date_str; |
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| 400 | } |
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| 401 | else if (column == 3) |
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| 402 | { |
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| 403 | string_to_compare1 = ((pgngame_t *) lParam1)->white_str; // compare whites |
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| 404 | string_to_compare2 = ((pgngame_t *) lParam2)->white_str; |
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| 405 | } |
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| 406 | else if (column == 4) |
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| 407 | { |
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| 408 | string_to_compare1 = ((pgngame_t *) lParam1)->black_str; // compare blacks |
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| 409 | string_to_compare2 = ((pgngame_t *) lParam2)->black_str; |
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| 410 | } |
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| 411 | else if (column == 5) |
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| 412 | { |
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| 413 | string_to_compare1 = ((pgngame_t *) lParam1)->result_str; // compare results |
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| 414 | string_to_compare2 = ((pgngame_t *) lParam2)->result_str; |
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| 415 | } |
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| 416 | else if (column == 6) |
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| 417 | { |
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| 418 | string_to_compare1 = ((pgngame_t *) lParam1)->eco_str; // compare ECO |
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| 419 | string_to_compare2 = ((pgngame_t *) lParam2)->eco_str; |
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| 420 | } |
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| 421 | |||
| 422 | // which order do we want this column to be sorted ? |
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| 423 | if (listviewcolumns[column].sort_descending) |
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| 424 | return (wcscmp (string_to_compare1, string_to_compare2)); // normal order |
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| 425 | else |
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| 426 | return (-wcscmp (string_to_compare1, string_to_compare2)); // reverse order |
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| 427 | } |
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| 428 | |||
| 429 | |||
| 430 | static int WINAPI ListView_WndProc (HWND hWnd, unsigned int message, WPARAM wParam, LPARAM lParam) |
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| 431 | { |
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| 432 | // callback that subclasses the original ListView window procedure, so that we can hook |
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| 433 | // some of its messages |
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| 434 | |||
| 435 | static bool tooltips_initialized = false; |
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| 436 | static bool update_tooltips = false; |
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| 437 | WNDPROC BaseWndProc; |
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| 438 | TOOLINFO toolinfo; |
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| 439 | HWND hHeaderWnd; |
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| 440 | int column_index; |
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| 441 | |||
| 442 | // get a pointer to the base window procedure (it was stored as a window property) |
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| 443 | BaseWndProc = (WNDPROC) GetProp (hWnd, L"BaseWndProc"); |
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| 444 | if (BaseWndProc == NULL) |
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| 445 | return (DefWindowProc (hWnd, message, wParam, lParam)); // consistency check |
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| 446 | |||
| 447 | // is the mouse moving around ? |
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| 448 | if (message == WM_MOUSEMOVE) |
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| 449 | { |
||
| 450 | // do the tooltips need to be created ? |
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| 451 | if (!tooltips_initialized) |
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| 452 | { |
||
| 453 | hHeaderWnd = (HWND) SendMessage (hWnd, LVM_GETHEADER, 0, 0); // get listview header |
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| 454 | |||
| 455 | // add a tooltip for each column |
||
| 456 | for (column_index = 0; column_index < sizeof (listviewcolumns) / sizeof (listviewcolumn_t); column_index++) |
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| 457 | { |
||
| 458 | // create the tooltip and set its window topmost |
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| 459 | listviewcolumns[column_index].hToolTipWnd = CreateWindowEx (WS_EX_TOPMOST, TOOLTIPS_CLASS, NULL, WS_POPUP | TTS_NOPREFIX | TTS_ALWAYSTIP, |
||
| 460 | CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, |
||
| 461 | hHeaderWnd, NULL, hAppInstance, NULL); |
||
| 462 | |||
| 463 | // associate the tooltip with the tool |
||
| 464 | memset (&toolinfo, 0, sizeof (toolinfo)); |
||
| 465 | toolinfo.cbSize = sizeof (toolinfo); |
||
| 466 | toolinfo.uFlags = TTF_SUBCLASS; |
||
| 467 | toolinfo.hwnd = hHeaderWnd; // this tooltip works on the list header window handle |
||
| 468 | toolinfo.uId = column_index; // tooltip ID will be column ID |
||
| 469 | toolinfo.hinst = hAppInstance; |
||
| 470 | toolinfo.lpszText = listviewcolumns[column_index].text; // tooltip text |
||
| 471 | Header_GetItemRect (hHeaderWnd, column_index, &toolinfo.rect); // get header's item rectangle |
||
| 472 | SendMessage (listviewcolumns[column_index].hToolTipWnd, TTM_ADDTOOL, 0, (LPARAM) &toolinfo); |
||
| 473 | } |
||
| 474 | |||
| 475 | tooltips_initialized = true; // do this only once |
||
| 476 | } |
||
| 477 | |||
| 478 | // else do the tooltips need to be updated ? |
||
| 479 | else if (update_tooltips) |
||
| 480 | { |
||
| 481 | hHeaderWnd = (HWND) SendMessage (hWnd, LVM_GETHEADER, 0, 0); // get listview header |
||
| 482 | |||
| 483 | // cycle through all columns |
||
| 484 | for (column_index = 0; column_index < sizeof (listviewcolumns) / sizeof (listviewcolumn_t); column_index++) |
||
| 485 | { |
||
| 486 | // update the tooltip rectangle |
||
| 487 | memset (&toolinfo, 0, sizeof (toolinfo)); |
||
| 488 | toolinfo.cbSize = sizeof (toolinfo); |
||
| 489 | toolinfo.hwnd = hHeaderWnd; // this tooltip works on the list header window handle |
||
| 490 | toolinfo.uId = column_index; // tooltip ID is column ID |
||
| 491 | Header_GetItemRect (hHeaderWnd, column_index, &toolinfo.rect); // get header's item rectangle |
||
| 492 | SendMessage (listviewcolumns[column_index].hToolTipWnd, TTM_NEWTOOLRECT, 0, (LPARAM) &toolinfo); |
||
| 493 | } |
||
| 494 | |||
| 495 | update_tooltips = false; // do this only once |
||
| 496 | } |
||
| 497 | } |
||
| 498 | |||
| 499 | // else has the user finished dragging/resizing a column header ? |
||
| 500 | else if ((message == WM_NOTIFY) && ((((NMHDR *) lParam)->code == HDN_ENDTRACK) || (((NMHDR *) lParam)->code == HDN_ENDDRAG))) |
||
| 501 | update_tooltips = true; // if so, remember to update tooltips on the next mouse move |
||
| 502 | |||
| 503 | // in any case, forward all messages to the original ListView hook procedure |
||
| 504 | return (CallWindowProc (BaseWndProc, hWnd, message, wParam, lParam)); |
||
| 505 | } |