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Rev | Author | Line No. | Line |
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1 | pmbaty | 1 | // window_games.cpp |
2 | |||
3 | #include "../common.h" |
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4 | |||
5 | |||
6 | // window parameters |
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7 | #define WINDOW_CLASSNAME PROGRAM_NAME L" Games WndClass" |
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8 | #define WINDOW_DEFAULT_WIDTH 800 |
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9 | #define WINDOW_DEFAULT_HEIGHT 600 |
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10 | #define WINDOW_MIN_WIDTH 480 |
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11 | #define WINDOW_MIN_HEIGHT 240 |
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12 | |||
13 | |||
14 | // local definitions |
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15 | #define WINDOW_TEXT_SELECTGAME 1 |
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16 | #define WINDOW_LIST_GAMES 2 |
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17 | #define WINDOW_BUTTON_OK 3 |
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18 | #define WINDOW_BUTTON_CANCEL 4 |
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19 | #define WINDOW_TEXT_STATUSBAR 5 |
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20 | |||
21 | |||
22 | // list view column definition |
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23 | typedef struct listviewcolumn_s |
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24 | { |
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25 | int width; |
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26 | int alignment; |
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27 | bool sort_descending; |
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28 | wchar_t *text; |
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29 | HWND hToolTipWnd; |
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30 | } listviewcolumn_t; |
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31 | |||
32 | |||
33 | // global variables used in this module only |
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34 | static bool is_classregistered = false; |
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35 | static listviewcolumn_t listviewcolumns[] = |
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36 | { |
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37 | { 130, LVCFMT_LEFT, false, NULL /*LOCALIZE (L"Games_Event")*/, NULL }, // text address needs to be set at runtime, because it's mallocated |
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38 | { 127, LVCFMT_LEFT, false, NULL /*LOCALIZE (L"Games_Site")*/, NULL }, |
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39 | { 70, LVCFMT_LEFT, false, NULL /*LOCALIZE (L"Games_Date")*/, NULL }, |
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40 | { 150, LVCFMT_LEFT, false, NULL /*LOCALIZE (L"Games_White")*/, NULL }, |
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41 | { 150, LVCFMT_LEFT, false, NULL /*LOCALIZE (L"Games_Black")*/, NULL }, |
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42 | { 60, LVCFMT_LEFT, false, NULL /*LOCALIZE (L"Games_Result")*/, NULL }, |
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43 | { 40, LVCFMT_LEFT, false, NULL /*LOCALIZE (L"Games_ECO")*/, NULL }, |
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44 | }; |
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45 | static pgngame_t *chosen_game = NULL; |
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46 | //static HWND hThisWnd = NULL; |
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47 | #define hThisWnd hGamesWnd // shared variable |
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48 | |||
49 | |||
50 | // prototypes of local functions |
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51 | static LRESULT CALLBACK WindowProc_ThisWindow (HWND hWnd, unsigned int message, WPARAM wParam, LPARAM lParam); |
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52 | static int CALLBACK CompareProc_ListGames (LPARAM lParam1, LPARAM lParam2, LPARAM column); |
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53 | static int WINAPI ListView_WndProc (HWND hWnd, unsigned int message, WPARAM wParam, LPARAM lParam); |
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54 | |||
55 | |||
56 | void Window_Games (void) |
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57 | { |
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58 | // helper function to fire up the child window |
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59 | |||
60 | WNDCLASSEX wc; |
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61 | |||
62 | // is the window we want to display already displayed ? |
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63 | if (IsWindow (hThisWnd)) |
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64 | SetForegroundWindow (hThisWnd); // if so, just bring it to front |
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65 | |||
66 | // else the way is clear |
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67 | else |
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68 | { |
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69 | chosen_game = NULL; // no game is chosen until told otherwise |
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70 | |||
71 | // is the window class NOT registered yet ? |
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72 | if (!is_classregistered) |
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73 | { |
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74 | // if so, register the window class once and for all |
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75 | memset (&wc, 0, sizeof (wc)); |
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76 | wc.cbSize = sizeof (wc); |
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77 | wc.style = CS_HREDRAW | CS_VREDRAW; |
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78 | wc.lpfnWndProc = WindowProc_ThisWindow; |
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79 | wc.hInstance = hAppInstance; |
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80 | wc.hIcon = LoadIcon (hAppInstance, (wchar_t *) ICON_MAIN); |
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81 | wc.hCursor = LoadCursor (NULL, IDC_ARROW); |
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82 | wc.hbrBackground = GetSysColorBrush (COLOR_3DFACE); |
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83 | wc.lpszClassName = WINDOW_CLASSNAME; |
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84 | RegisterClassEx (&wc); |
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85 | |||
86 | is_classregistered = true; // remember this window class is registered |
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87 | } |
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88 | |||
89 | // create the child window |
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90 | hThisWnd = CreateWindowEx (WS_EX_CLIENTEDGE, WINDOW_CLASSNAME, LOCALIZE (L"Games_Title"), WS_OVERLAPPEDWINDOW, |
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91 | CW_USEDEFAULT, CW_USEDEFAULT, WINDOW_DEFAULT_WIDTH, WINDOW_DEFAULT_HEIGHT, |
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92 | hMainWnd, NULL, hAppInstance, NULL); |
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93 | } |
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94 | |||
95 | return; // return as soon as the thread is fired up |
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96 | } |
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97 | |||
98 | |||
99 | void Window_Games_Validated (void) |
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100 | { |
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101 | // callback function called by the main game thread when the window is validated |
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102 | |||
103 | // remember this callback is no longer to be called |
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104 | is_window_games_validated = false; |
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105 | |||
106 | // load the requested PGN game |
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107 | if (PGNFile_LoadGame (&the_board, load_pathname, chosen_game)) |
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108 | { |
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109 | animation_endtime = current_time + ANIMATION_DURATION; // start with an animation |
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110 | the_board.reevaluate = true; // evaluate the new board |
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111 | the_scene.update = true; // update scene |
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112 | } |
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113 | else |
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114 | { |
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115 | messagebox.hWndParent = hMainWnd; |
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116 | wcscpy_s (messagebox.title, WCHAR_SIZEOF (messagebox.title), LOCALIZE (L"ImportantMessage")); |
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117 | wcscpy_s (messagebox.text, WCHAR_SIZEOF (messagebox.text), LOCALIZE (L"Error_LoadFailed")); |
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118 | messagebox.flags = MB_ICONWARNING | MB_OK; |
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119 | DialogBox_Message (&messagebox); // on error, display a modeless error message box |
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120 | } |
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121 | |||
122 | return; // finished, PGN game is loaded |
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123 | } |
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124 | |||
125 | |||
126 | static LRESULT CALLBACK WindowProc_ThisWindow (HWND hWnd, unsigned int message, WPARAM wParam, LPARAM lParam) |
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127 | { |
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128 | // message handler for the child window |
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129 | |||
130 | unsigned short wParam_hiword; |
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131 | unsigned short wParam_loword; |
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132 | pgngame_t *game; |
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133 | HWND hListWnd; |
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134 | LVCOLUMN lvc; |
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135 | LVITEM lvi; |
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136 | HDITEM hdi; |
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137 | NMLISTVIEW *lv; |
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138 | MINMAXINFO *minmax; |
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139 | RECT client_rect; |
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140 | int column_index; |
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141 | int insert_index; |
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142 | int game_index; |
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143 | int item_index; |
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144 | |||
145 | // filter out the commonly used message values |
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146 | wParam_hiword = HIWORD (wParam); |
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147 | wParam_loword = LOWORD (wParam); |
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148 | |||
149 | // have we just fired up this window ? |
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150 | if (message == WM_CREATE) |
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151 | { |
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152 | // center the window |
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153 | CenterWindow (hWnd, hMainWnd); |
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154 | |||
155 | // populate the window |
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156 | CreateWindowEx (0, L"static", L"", |
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157 | WS_CHILD | WS_VISIBLE, |
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158 | 0, 0, 0, 0, hWnd, (HMENU) WINDOW_TEXT_SELECTGAME, hAppInstance, NULL); |
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159 | CreateWindowEx (WS_EX_STATICEDGE, L"syslistview32", L"", |
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160 | WS_CHILD | WS_VISIBLE | WS_TABSTOP | LVS_REPORT | LVS_SINGLESEL | LVS_SHOWSELALWAYS | LVS_ALIGNLEFT, |
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161 | 0, 0, 0, 0, hWnd, (HMENU) WINDOW_LIST_GAMES, hAppInstance, NULL); |
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162 | CreateWindowEx (0, L"button", L"", |
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163 | WS_CHILD | WS_VISIBLE, |
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164 | 0, 0, 0, 0, hWnd, (HMENU) WINDOW_BUTTON_OK, hAppInstance, NULL); |
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165 | CreateWindowEx (0, L"button", L"", |
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166 | WS_CHILD | WS_VISIBLE | BS_DEFPUSHBUTTON, |
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167 | 0, 0, 0, 0, hWnd, (HMENU) WINDOW_BUTTON_CANCEL, hAppInstance, NULL); |
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168 | CreateWindowEx (WS_EX_RIGHT, L"static", L"", |
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169 | WS_CHILD | WS_VISIBLE, |
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170 | 0, 0, 0, 0, hWnd, (HMENU) WINDOW_TEXT_STATUSBAR, hAppInstance, NULL); |
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171 | |||
172 | // associate the default GUI font with the leading caption and set its text |
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173 | SendMessage (GetDlgItem (hWnd, WINDOW_TEXT_SELECTGAME), WM_SETFONT, (WPARAM) GetStockObject (DEFAULT_GUI_FONT), false); |
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174 | Static_SetText (GetDlgItem (hWnd, WINDOW_TEXT_SELECTGAME), LOCALIZE (L"Games_SelectGame")); |
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175 | |||
176 | // associate the default GUI font with the OK button and set its text |
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177 | SendMessage (GetDlgItem (hWnd, WINDOW_BUTTON_OK), WM_SETFONT, (WPARAM) GetStockObject (DEFAULT_GUI_FONT), false); |
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178 | SetWindowText (GetDlgItem (hWnd, WINDOW_BUTTON_OK), LOCALIZE (L"Button_OK")); |
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179 | |||
180 | // associate the default GUI font with the cancel button and set its text |
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181 | SendMessage (GetDlgItem (hWnd, WINDOW_BUTTON_CANCEL), WM_SETFONT, (WPARAM) GetStockObject (DEFAULT_GUI_FONT), false); |
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182 | SetWindowText (GetDlgItem (hWnd, WINDOW_BUTTON_CANCEL), LOCALIZE (L"Button_Cancel")); |
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183 | |||
184 | // associate the default GUI font with the status bar and set its text |
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185 | SendMessage (GetDlgItem (hWnd, WINDOW_TEXT_STATUSBAR), WM_SETFONT, (WPARAM) GetStockObject (DEFAULT_GUI_FONT), false); |
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186 | Static_SetText (GetDlgItem (hWnd, WINDOW_TEXT_STATUSBAR), LOCALIZE (L"Games_StatusBar")); |
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187 | |||
188 | // get a quick access to the list control |
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189 | hListWnd = GetDlgItem (hWnd, WINDOW_LIST_GAMES); |
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190 | |||
191 | // add full row select and header columns rearranging to it |
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192 | ListView_SetExtendedListViewStyle (hListWnd, ListView_GetExtendedListViewStyle (hListWnd) |
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193 | | LVS_EX_LABELTIP | LVS_EX_FULLROWSELECT | LVS_EX_HEADERDRAGDROP); |
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194 | |||
195 | // subclass the list view procedure to handle header tooltips and save the old procedure as one of the window's property |
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196 | SetProp (hListWnd, L"BaseWndProc", (HANDLE) SetWindowLongPtr (hListWnd, GWL_WNDPROC, (long) ListView_WndProc)); |
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197 | |||
198 | // create the list control columns |
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199 | |||
200 | // tell Windows which members of the LVCOLUMN structure we're filling |
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201 | memset (&lvc, 0, sizeof (lvc)); |
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202 | lvc.mask = LVCF_FMT | LVCF_WIDTH | LVCF_TEXT | LVCF_SUBITEM; |
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203 | for (column_index = 0; column_index < sizeof (listviewcolumns) / sizeof (listviewcolumn_t); column_index++) |
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204 | { |
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205 | lvc.iSubItem = column_index; |
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206 | if (column_index == 0) lvc.pszText = LOCALIZE (L"Games_Event"); |
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207 | else if (column_index == 1) lvc.pszText = LOCALIZE (L"Games_Site"); |
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208 | else if (column_index == 2) lvc.pszText = LOCALIZE (L"Games_Date"); |
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209 | else if (column_index == 3) lvc.pszText = LOCALIZE (L"Games_White"); |
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210 | else if (column_index == 4) lvc.pszText = LOCALIZE (L"Games_Black"); |
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211 | else if (column_index == 5) lvc.pszText = LOCALIZE (L"Games_Result"); |
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212 | else if (column_index == 6) lvc.pszText = LOCALIZE (L"Games_ECO"); |
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213 | lvc.cx = listviewcolumns[column_index].width; |
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214 | lvc.fmt = listviewcolumns[column_index].alignment; |
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215 | ListView_InsertColumn (hListWnd, column_index, &lvc); // add each column to list view |
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216 | } |
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217 | |||
218 | // populate the list control |
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219 | ListView_SetItemCount (hListWnd, game_count); |
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220 | |||
221 | // tell Windows which members of the LVCOLUMN structure we're filling |
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222 | memset (&lvi, 0, sizeof (lvi)); |
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223 | lvi.mask = LVIF_PARAM; // we want to set the item's pointer |
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224 | for (game_index = 0; game_index < game_count; game_index++) |
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225 | { |
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226 | game = &games[game_index]; // quick access to PGN game |
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227 | |||
228 | lvi.iItem = game_index; |
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229 | lvi.lParam = (LPARAM) game; |
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230 | |||
231 | insert_index = ListView_InsertItem (hListWnd, &lvi); // add each item to list view |
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232 | |||
233 | // set item's substrings |
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234 | ListView_SetItemText (hListWnd, insert_index, 0, game->event_str); |
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235 | ListView_SetItemText (hListWnd, insert_index, 1, game->site_str); |
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236 | ListView_SetItemText (hListWnd, insert_index, 2, game->date_str); |
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237 | ListView_SetItemText (hListWnd, insert_index, 3, game->white_str); |
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238 | ListView_SetItemText (hListWnd, insert_index, 4, game->black_str); |
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239 | ListView_SetItemText (hListWnd, insert_index, 5, game->result_str); |
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240 | ListView_SetItemText (hListWnd, insert_index, 6, game->eco_str); |
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241 | } |
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242 | |||
243 | // convert the status bar message to a hyperlink |
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244 | ConvertStaticToHyperlink (GetDlgItem (hWnd, WINDOW_TEXT_STATUSBAR)); |
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245 | |||
246 | // now show the window |
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247 | ShowWindow (hWnd, SW_SHOW); |
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21 | pmbaty | 248 | |
249 | return (0); // as MSDN says |
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1 | pmbaty | 250 | } |
251 | |||
252 | // else did we click the close button on the title bar ? |
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253 | else if (message == WM_CLOSE) |
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254 | { |
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255 | chosen_game = NULL; // we chose no game |
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256 | DestroyWindow (hWnd); // close the window |
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21 | pmbaty | 257 | |
258 | return (0); // as MSDN says |
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1 | pmbaty | 259 | } |
260 | |||
261 | // else are we destroying this window ? |
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262 | else if (message == WM_DESTROY) |
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263 | { |
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264 | hThisWnd = NULL; // window is closed |
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265 | SetForegroundWindow (hMainWnd); // restore focus on the main window |
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266 | is_window_games_validated = true; // return a "load PGN game" value (cancel value will be implied if chosen_game is NULL) |
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124 | pmbaty | 267 | the_board.reevaluate = true; // refresh the GUI buttons if needed |
21 | pmbaty | 268 | return (0); // as MSDN says |
1 | pmbaty | 269 | } |
270 | |||
271 | // else are we resizing the window ? |
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272 | else if (message == WM_SIZE) |
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273 | { |
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274 | // get the new window size |
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275 | GetClientRect (hWnd, &client_rect); |
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276 | |||
277 | SetWindowPos (GetDlgItem (hWnd, WINDOW_TEXT_SELECTGAME), NULL, 16, 16, client_rect.right - 32, 32, SWP_NOZORDER); |
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278 | SetWindowPos (GetDlgItem (hWnd, WINDOW_LIST_GAMES), NULL, 16, 48, client_rect.right - 32, client_rect.bottom - 104, SWP_NOZORDER); |
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279 | SetWindowPos (GetDlgItem (hWnd, WINDOW_BUTTON_OK), NULL, client_rect.right / 2 - 104, client_rect.bottom - 48, 96, 32, SWP_NOZORDER); |
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280 | SetWindowPos (GetDlgItem (hWnd, WINDOW_BUTTON_CANCEL), NULL, client_rect.right / 2 + 8, client_rect.bottom - 48, 96, 32, SWP_NOZORDER); |
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281 | SetWindowPos (GetDlgItem (hWnd, WINDOW_TEXT_STATUSBAR), NULL, 0, client_rect.bottom - 16, client_rect.right, 16, SWP_NOZORDER); |
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21 | pmbaty | 282 | |
283 | return (0); // as MSDN says |
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1 | pmbaty | 284 | } |
285 | |||
286 | // else are we asking how big/small we can resize ? |
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287 | else if (message == WM_GETMINMAXINFO) |
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288 | { |
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289 | minmax = (MINMAXINFO *) lParam; // get a pointer to the min/max info structure |
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290 | |||
291 | minmax->ptMinTrackSize.x = WINDOW_MIN_WIDTH; |
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292 | minmax->ptMinTrackSize.y = WINDOW_MIN_HEIGHT; |
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21 | pmbaty | 293 | |
294 | return (0); // as MSDN says |
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1 | pmbaty | 295 | } |
296 | |||
297 | // is it a list view message ? |
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298 | else if ((message == WM_NOTIFY) && (wParam == WINDOW_LIST_GAMES)) |
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299 | { |
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300 | lv = (NMLISTVIEW *) lParam; // quick access to list view |
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301 | |||
302 | // is it a click on one of the headers' columns ? |
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303 | if (lv->hdr.code == LVN_COLUMNCLICK) |
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304 | { |
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305 | // cycle through all columns and reset their sort order |
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306 | for (column_index = 0; column_index < sizeof (listviewcolumns) / sizeof (listviewcolumn_t); column_index++) |
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307 | { |
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308 | memset (&hdi, 0, sizeof (hdi)); |
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309 | hdi.mask = HDI_FORMAT; |
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310 | Header_GetItem (ListView_GetHeader (lv->hdr.hwndFrom), column_index, &hdi); // get the column's sort arrow state |
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311 | hdi.fmt &= ~(HDF_SORTDOWN | HDF_SORTUP); |
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312 | if (column_index == lv->iSubItem) |
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313 | { |
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314 | listviewcolumns[column_index].sort_descending ^= true; // revert the sort order for the clicked column |
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315 | hdi.fmt |= (listviewcolumns[column_index].sort_descending ? HDF_SORTDOWN : HDF_SORTUP); |
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316 | } |
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317 | else |
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318 | listviewcolumns[column_index].sort_descending = false; // reset the sort order for all the other ones |
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319 | Header_SetItem (ListView_GetHeader (lv->hdr.hwndFrom), column_index, &hdi); // update the column's sort arrow state |
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320 | } |
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321 | |||
322 | // now sort the list view according to the column we selected and its current sort order |
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323 | ListView_SortItems (lv->hdr.hwndFrom, CompareProc_ListGames, lv->iSubItem); |
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324 | } |
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325 | |||
326 | // else is it a single click on one of the elements ? |
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327 | else if (lv->hdr.code == NM_CLICK) |
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328 | EnableWindow (GetDlgItem (hWnd, WINDOW_BUTTON_OK), true); // enable the OK button back |
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329 | |||
330 | // else is it a double-click on one of the elements ? |
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331 | else if (lv->hdr.code == NM_DBLCLK) |
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332 | PostMessage (hWnd, WM_COMMAND, WINDOW_BUTTON_OK, NULL); // if so, act as if we clicked the OK button |
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21 | pmbaty | 333 | |
334 | // no return value, says MSDN |
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1 | pmbaty | 335 | } |
336 | |||
337 | // else did we take action on one of the controls ? |
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338 | else if (message == WM_COMMAND) |
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339 | { |
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340 | // was it the new online game button ? |
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341 | if (wParam_loword == WINDOW_BUTTON_OK) |
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342 | { |
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343 | chosen_game = NULL; // we chose no game until told otherwise |
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344 | hListWnd = GetDlgItem (hWnd, WINDOW_LIST_GAMES); // quick access to the list control |
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345 | item_index = ListView_GetNextItem (hListWnd, -1, LVNI_FOCUSED | LVNI_SELECTED); // get the first selected item |
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346 | if (item_index > -1) |
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347 | { |
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348 | memset (&lvi, 0, sizeof (lvi)); |
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349 | lvi.mask = LVIF_PARAM; // we want to set the item's pointer |
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350 | lvi.iItem = item_index; |
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351 | if (ListView_GetItem (hListWnd, &lvi)) |
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352 | chosen_game = (pgngame_t *) lvi.lParam; // retrieve a pointer to the PGN game from the item |
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353 | } |
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354 | |||
355 | DestroyWindow (hWnd); // close the window |
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356 | } |
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357 | |||
358 | // else was it the cancel button ? |
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359 | else if (wParam_loword == WINDOW_BUTTON_CANCEL) |
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360 | { |
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361 | chosen_game = NULL; // we chose no game |
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362 | DestroyWindow (hWnd); // close the window |
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363 | } |
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364 | |||
365 | // else was it the status bar hyperlink ? |
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366 | else if (wParam_loword == STATICTEXT_NEWGAME_STATUSBAR) |
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367 | ShellExecute (NULL, L"open", PROGRAM_URL, NULL, NULL, SW_MAXIMIZE); // open the donation page in the default browser, maximized |
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21 | pmbaty | 368 | |
369 | return (0); // as MSDN says |
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1 | pmbaty | 370 | } |
371 | |||
372 | // call the default window message processing function to keep things going |
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373 | return (DefWindowProc (hWnd, message, wParam, lParam)); |
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374 | } |
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375 | |||
376 | |||
377 | static int CALLBACK CompareProc_ListGames (LPARAM lParam1, LPARAM lParam2, LPARAM column) |
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378 | { |
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379 | // callback function that tells whether the lParam1 listview element comes before lParam2 in the |
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380 | // sort order of the specified column |
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381 | |||
382 | wchar_t *string_to_compare1; |
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383 | wchar_t *string_to_compare2; |
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384 | |||
385 | // retrieve strings to compare according to the column we want |
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386 | if (column == 0) |
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387 | { |
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388 | string_to_compare1 = ((pgngame_t *) lParam1)->event_str; // compare events |
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389 | string_to_compare2 = ((pgngame_t *) lParam2)->event_str; |
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390 | } |
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391 | else if (column == 1) |
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392 | { |
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393 | string_to_compare1 = ((pgngame_t *) lParam1)->site_str; // compare sites |
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394 | string_to_compare2 = ((pgngame_t *) lParam2)->site_str; |
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395 | } |
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396 | else if (column == 2) |
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397 | { |
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398 | string_to_compare1 = ((pgngame_t *) lParam1)->date_str; // compare dates |
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399 | string_to_compare2 = ((pgngame_t *) lParam2)->date_str; |
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400 | } |
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401 | else if (column == 3) |
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402 | { |
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403 | string_to_compare1 = ((pgngame_t *) lParam1)->white_str; // compare whites |
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404 | string_to_compare2 = ((pgngame_t *) lParam2)->white_str; |
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405 | } |
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406 | else if (column == 4) |
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407 | { |
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408 | string_to_compare1 = ((pgngame_t *) lParam1)->black_str; // compare blacks |
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409 | string_to_compare2 = ((pgngame_t *) lParam2)->black_str; |
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410 | } |
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411 | else if (column == 5) |
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412 | { |
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413 | string_to_compare1 = ((pgngame_t *) lParam1)->result_str; // compare results |
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414 | string_to_compare2 = ((pgngame_t *) lParam2)->result_str; |
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415 | } |
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416 | else if (column == 6) |
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417 | { |
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418 | string_to_compare1 = ((pgngame_t *) lParam1)->eco_str; // compare ECO |
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419 | string_to_compare2 = ((pgngame_t *) lParam2)->eco_str; |
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420 | } |
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421 | |||
422 | // which order do we want this column to be sorted ? |
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423 | if (listviewcolumns[column].sort_descending) |
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424 | return (wcscmp (string_to_compare1, string_to_compare2)); // normal order |
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425 | else |
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426 | return (-wcscmp (string_to_compare1, string_to_compare2)); // reverse order |
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427 | } |
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428 | |||
429 | |||
430 | static int WINAPI ListView_WndProc (HWND hWnd, unsigned int message, WPARAM wParam, LPARAM lParam) |
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431 | { |
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432 | // callback that subclasses the original ListView window procedure, so that we can hook |
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433 | // some of its messages |
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434 | |||
435 | static bool tooltips_initialized = false; |
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436 | static bool update_tooltips = false; |
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437 | WNDPROC BaseWndProc; |
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438 | TOOLINFO toolinfo; |
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439 | HWND hHeaderWnd; |
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440 | int column_index; |
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441 | |||
442 | // get a pointer to the base window procedure (it was stored as a window property) |
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443 | BaseWndProc = (WNDPROC) GetProp (hWnd, L"BaseWndProc"); |
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444 | if (BaseWndProc == NULL) |
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445 | return (DefWindowProc (hWnd, message, wParam, lParam)); // consistency check |
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446 | |||
447 | // is the mouse moving around ? |
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448 | if (message == WM_MOUSEMOVE) |
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449 | { |
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450 | // do the tooltips need to be created ? |
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451 | if (!tooltips_initialized) |
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452 | { |
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453 | hHeaderWnd = (HWND) SendMessage (hWnd, LVM_GETHEADER, 0, 0); // get listview header |
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454 | |||
455 | // add a tooltip for each column |
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456 | for (column_index = 0; column_index < sizeof (listviewcolumns) / sizeof (listviewcolumn_t); column_index++) |
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457 | { |
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458 | // create the tooltip and set its window topmost |
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459 | listviewcolumns[column_index].hToolTipWnd = CreateWindowEx (WS_EX_TOPMOST, TOOLTIPS_CLASS, NULL, WS_POPUP | TTS_NOPREFIX | TTS_ALWAYSTIP, |
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460 | CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, |
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461 | hHeaderWnd, NULL, hAppInstance, NULL); |
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462 | |||
463 | // associate the tooltip with the tool |
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464 | memset (&toolinfo, 0, sizeof (toolinfo)); |
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465 | toolinfo.cbSize = sizeof (toolinfo); |
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466 | toolinfo.uFlags = TTF_SUBCLASS; |
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467 | toolinfo.hwnd = hHeaderWnd; // this tooltip works on the list header window handle |
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468 | toolinfo.uId = column_index; // tooltip ID will be column ID |
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469 | toolinfo.hinst = hAppInstance; |
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470 | toolinfo.lpszText = listviewcolumns[column_index].text; // tooltip text |
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471 | Header_GetItemRect (hHeaderWnd, column_index, &toolinfo.rect); // get header's item rectangle |
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472 | SendMessage (listviewcolumns[column_index].hToolTipWnd, TTM_ADDTOOL, 0, (LPARAM) &toolinfo); |
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473 | } |
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474 | |||
475 | tooltips_initialized = true; // do this only once |
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476 | } |
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477 | |||
478 | // else do the tooltips need to be updated ? |
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479 | else if (update_tooltips) |
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480 | { |
||
481 | hHeaderWnd = (HWND) SendMessage (hWnd, LVM_GETHEADER, 0, 0); // get listview header |
||
482 | |||
483 | // cycle through all columns |
||
484 | for (column_index = 0; column_index < sizeof (listviewcolumns) / sizeof (listviewcolumn_t); column_index++) |
||
485 | { |
||
486 | // update the tooltip rectangle |
||
487 | memset (&toolinfo, 0, sizeof (toolinfo)); |
||
488 | toolinfo.cbSize = sizeof (toolinfo); |
||
489 | toolinfo.hwnd = hHeaderWnd; // this tooltip works on the list header window handle |
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490 | toolinfo.uId = column_index; // tooltip ID is column ID |
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491 | Header_GetItemRect (hHeaderWnd, column_index, &toolinfo.rect); // get header's item rectangle |
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492 | SendMessage (listviewcolumns[column_index].hToolTipWnd, TTM_NEWTOOLRECT, 0, (LPARAM) &toolinfo); |
||
493 | } |
||
494 | |||
495 | update_tooltips = false; // do this only once |
||
496 | } |
||
497 | } |
||
498 | |||
499 | // else has the user finished dragging/resizing a column header ? |
||
500 | else if ((message == WM_NOTIFY) && ((((NMHDR *) lParam)->code == HDN_ENDTRACK) || (((NMHDR *) lParam)->code == HDN_ENDDRAG))) |
||
501 | update_tooltips = true; // if so, remember to update tooltips on the next mouse move |
||
502 | |||
503 | // in any case, forward all messages to the original ListView hook procedure |
||
504 | return (CallWindowProc (BaseWndProc, hWnd, message, wParam, lParam)); |
||
505 | } |