Rev 1 | Details | Compare with Previous | Last modification | View Log | RSS feed
| Rev | Author | Line No. | Line |
|---|---|---|---|
| 1 | pmbaty | 1 | /* |
| 2 | SDLPoP, a port/conversion of the DOS game Prince of Persia. |
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| 3 | Copyright (C) 2013-2018 Dávid Nagy |
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| 4 | |||
| 5 | This program is free software: you can redistribute it and/or modify |
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| 6 | it under the terms of the GNU General Public License as published by |
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| 7 | the Free Software Foundation, either version 3 of the License, or |
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| 8 | (at your option) any later version. |
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| 9 | |||
| 10 | This program is distributed in the hope that it will be useful, |
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| 11 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 13 | GNU General Public License for more details. |
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| 14 | |||
| 15 | You should have received a copy of the GNU General Public License |
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| 16 | along with this program. If not, see <http://www.gnu.org/licenses/>. |
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| 17 | |||
| 18 | The authors of this program may be contacted at http://forum.princed.org |
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| 19 | */ |
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| 20 | |||
| 21 | #ifndef TYPES_H |
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| 22 | #define TYPES_H |
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| 23 | |||
| 24 | #if !defined(_MSC_VER) |
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| 7 | pmbaty | 25 | #ifdef __APPLE__ |
| 26 | # include <SDL2.framework/Headers/SDL.h> |
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| 27 | # include <SDL2_image.framework/Headers/SDL_image.h> |
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| 28 | # ifdef USE_MIXER |
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| 29 | # include <SDL2_mixer.framework/Headers/SDL_mixer.h> |
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| 30 | # endif |
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| 31 | #else |
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| 1 | pmbaty | 32 | # include <SDL2/SDL.h> |
| 33 | # include <SDL2_image/SDL_image.h> |
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| 34 | # ifdef USE_MIXER |
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| 35 | # include <SDL2_mixer/SDL_mixer.h> |
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| 36 | # endif |
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| 7 | pmbaty | 37 | #endif |
| 1 | pmbaty | 38 | #else |
| 39 | # include <SDL.h> |
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| 40 | # include <SDL_image.h> |
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| 41 | # ifdef USE_MIXER |
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| 42 | # include <SDL_mixer.h> |
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| 43 | # endif |
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| 44 | #endif |
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| 45 | |||
| 46 | #if SDL_BYTEORDER != SDL_LIL_ENDIAN |
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| 47 | #error This program is not (yet) prepared for big endian CPUs, please contact the author. |
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| 48 | #endif |
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| 49 | |||
| 50 | // This macro is from SDL_types.h / SDL_stdinc.h . |
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| 51 | // It used to be #undefined at the end of that file, but since some time in 2006 it's kept available. |
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| 52 | // And SDL's definition changed in SDL 2.0.6, which caused a warning at this redefinition. |
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| 53 | // So we should just use the macro from SDL and not define our own. |
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| 54 | /* Make sure the types really have the right sizes */ |
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| 55 | /* |
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| 56 | #define SDL_COMPILE_TIME_ASSERT(name, x) \ |
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| 57 | typedef int SDL_dummy_ ## name[(x) * 2 - 1] |
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| 58 | */ |
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| 59 | |||
| 60 | // "far" and "near" makes sense only for 16-bit |
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| 61 | #define far |
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| 62 | #define near |
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| 63 | #define __pascal |
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| 64 | #define malloc_near malloc |
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| 65 | #define malloc_far malloc |
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| 66 | #define free_near free |
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| 67 | #define free_far free |
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| 68 | #define memset_near memset |
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| 69 | #define memset_far memset |
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| 70 | #define memcpy_near memcpy |
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| 71 | #define memcpy_far memcpy |
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| 72 | |||
| 7 | pmbaty | 73 | #ifndef Uint8 |
| 74 | #define Uint8 uint8_t |
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| 75 | #endif // !Uint8 |
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| 76 | #ifndef Sint8 |
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| 77 | #define Sint8 int8_t |
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| 78 | #endif // !Sint8 |
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| 79 | #ifndef Uint16 |
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| 80 | #define Uint16 uint16_t |
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| 81 | #endif // !Uint16 |
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| 82 | #ifndef Uint32 |
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| 83 | #define Uint32 uint32_t |
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| 84 | #endif // !Uint32 |
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| 1 | pmbaty | 85 | typedef Uint8 byte; |
| 86 | typedef Sint8 sbyte; |
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| 87 | typedef Uint16 word; |
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| 88 | typedef Uint32 dword; |
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| 89 | |||
| 90 | typedef struct rect_type { |
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| 91 | short top,left,bottom,right; |
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| 92 | } rect_type; |
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| 93 | |||
| 94 | typedef struct piece { |
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| 95 | byte base_id; |
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| 96 | byte floor_left; |
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| 97 | sbyte base_y; |
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| 98 | byte right_id; |
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| 99 | byte floor_right; |
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| 100 | sbyte right_y; |
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| 101 | byte stripe_id; |
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| 102 | byte topright_id; |
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| 103 | byte bottom_id; |
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| 104 | byte fore_id; |
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| 105 | byte fore_x; |
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| 106 | sbyte fore_y; |
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| 107 | } piece; |
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| 108 | typedef struct tile_and_mod { |
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| 109 | byte tiletype; |
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| 110 | byte modifier; |
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| 111 | } tile_and_mod; |
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| 112 | |||
| 113 | typedef int __pascal far (*add_table_type)(short chtab_id, int id, sbyte xh, sbyte xl, int ybottom, byte blit, byte peel); |
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| 114 | |||
| 115 | typedef struct back_table_type { |
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| 116 | sbyte xh; |
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| 117 | sbyte xl; |
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| 118 | short y; |
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| 119 | byte chtab_id; |
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| 120 | byte id; |
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| 121 | byte blit; |
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| 122 | } back_table_type; |
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| 123 | |||
| 124 | typedef struct midtable_type { |
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| 125 | sbyte xh; |
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| 126 | sbyte xl; |
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| 127 | short y; |
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| 128 | byte chtab_id; |
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| 129 | byte id; |
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| 130 | byte peel; |
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| 131 | rect_type clip; |
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| 132 | byte blit; |
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| 133 | } midtable_type; |
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| 134 | |||
| 135 | typedef struct wipetable_type { |
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| 136 | short left; |
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| 137 | short bottom; |
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| 138 | sbyte height; |
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| 139 | short width; |
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| 140 | sbyte color; |
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| 141 | sbyte layer; |
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| 142 | } wipetable_type; |
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| 143 | |||
| 144 | enum soundflags { sfDigi=1, sfMidi=2, soundflags_4=4, sfLoop=0x80 }; |
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| 145 | |||
| 146 | enum tiles { |
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| 147 | tiles_0_empty = 0, |
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| 148 | tiles_1_floor = 1, |
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| 149 | tiles_2_spike = 2, |
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| 150 | tiles_3_pillar = 3, |
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| 151 | tiles_4_gate = 4, |
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| 152 | tiles_5_stuck = 5, |
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| 153 | tiles_6_closer = 6, // a.k.a. drop button |
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| 154 | tiles_7_doortop_with_floor = 7, // a.k.a. tapestry |
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| 155 | tiles_8_bigpillar_bottom = 8, |
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| 156 | tiles_9_bigpillar_top = 9, |
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| 157 | tiles_10_potion = 10, |
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| 158 | tiles_11_loose = 11, |
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| 159 | tiles_12_doortop = 12, // a.k.a. tapestry top |
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| 160 | tiles_13_mirror = 13, |
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| 161 | tiles_14_debris = 14, // a.k.a. broken floor |
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| 162 | tiles_15_opener = 15, // a.k.a. raise button |
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| 163 | tiles_16_level_door_left = 16, // a.k.a. exit door |
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| 164 | tiles_17_level_door_right = 17, |
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| 165 | tiles_18_chomper = 18, |
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| 166 | tiles_19_torch = 19, |
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| 167 | tiles_20_wall = 20, |
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| 168 | tiles_21_skeleton = 21, |
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| 169 | tiles_22_sword = 22, |
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| 170 | tiles_23_balcony_left = 23, |
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| 171 | tiles_24_balcony_right = 24, |
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| 172 | tiles_25_lattice_pillar = 25, |
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| 173 | tiles_26_lattice_down = 26, // a.k.a. lattice support |
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| 174 | tiles_27_lattice_small = 27, |
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| 175 | tiles_28_lattice_left = 28, |
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| 176 | tiles_29_lattice_right = 29, |
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| 177 | tiles_30_torch_with_debris = 30 |
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| 178 | }; |
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| 179 | |||
| 180 | enum chtabs { |
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| 181 | id_chtab_0_sword = 0, |
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| 182 | id_chtab_1_flameswordpotion = 1, |
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| 183 | id_chtab_2_kid = 2, |
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| 184 | id_chtab_3_princessinstory = 3, |
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| 185 | id_chtab_4_jaffarinstory_princessincutscenes = 4, |
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| 186 | id_chtab_5_guard = 5, |
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| 187 | id_chtab_6_environment = 6, |
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| 188 | id_chtab_7_environmentwall = 7, |
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| 189 | id_chtab_8_princessroom = 8, |
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| 190 | id_chtab_9_princessbed = 9 |
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| 191 | }; |
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| 192 | |||
| 193 | enum blitters { |
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| 194 | blitters_0_no_transp = 0, |
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| 195 | // It seems to me that the "or" blitter can be safely replaced with the "transparent" blitter. |
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| 196 | blitters_2_or = 2, |
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| 197 | blitters_3_xor = 3, // used for the shadow |
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| 198 | blitters_9_black = 9, |
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| 199 | blitters_10h_transp = 0x10, |
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| 200 | /* 0x40..0x4F will draw a monochrome image with color 0..15 */ |
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| 201 | blitters_40h_mono = 0x40, |
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| 202 | blitters_46h_mono_6 = 0x46, // used for palace wall patterns |
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| 203 | blitters_4Ch_mono_12 = 0x4C // used for chomper blood |
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| 204 | }; |
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| 205 | |||
| 206 | enum grmodes { |
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| 207 | gmCga = 1, |
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| 208 | gmHgaHerc = 2, |
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| 209 | gmEga = 3, |
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| 210 | gmTga = 4, |
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| 211 | gmMcgaVga = 5 |
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| 212 | }; |
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| 213 | |||
| 214 | enum sound_modes { |
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| 215 | smAuto = 0, |
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| 216 | smAdlib = 1, |
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| 217 | smGblast = 2, |
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| 218 | smSblast = 3, |
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| 219 | smCovox = 4, |
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| 220 | smIbmg = 5, |
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| 221 | smTandy = 6 |
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| 222 | }; |
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| 223 | |||
| 224 | #pragma pack(push,1) |
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| 225 | typedef struct link_type { |
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| 226 | byte left,right,up,down; |
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| 227 | } link_type; |
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| 228 | |||
| 229 | typedef struct level_type { |
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| 230 | byte fg[720]; |
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| 231 | byte bg[720]; |
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| 232 | byte doorlinks1[256]; |
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| 233 | byte doorlinks2[256]; |
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| 234 | link_type roomlinks[24]; |
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| 235 | byte used_rooms; |
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| 236 | byte roomxs[24]; |
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| 237 | byte roomys[24]; |
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| 238 | byte fill_1[15]; |
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| 239 | byte start_room; |
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| 240 | byte start_pos; |
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| 241 | sbyte start_dir; |
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| 242 | byte fill_2[4]; |
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| 243 | byte guards_tile[24]; |
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| 244 | byte guards_dir[24]; |
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| 245 | byte guards_x[24]; |
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| 246 | byte guards_seq_lo[24]; |
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| 247 | byte guards_skill[24]; |
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| 248 | byte guards_seq_hi[24]; |
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| 249 | byte guards_color[24]; |
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| 250 | byte fill_3[18]; |
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| 251 | } level_type; |
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| 252 | SDL_COMPILE_TIME_ASSERT(level_size, sizeof(level_type) == 2305); |
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| 253 | #pragma pack(pop) |
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| 254 | |||
| 255 | typedef SDL_Surface surface_type; |
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| 256 | typedef SDL_Surface image_type; |
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| 257 | typedef struct peel_type { |
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| 258 | SDL_Surface* peel; |
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| 259 | rect_type rect; |
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| 260 | } peel_type; |
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| 261 | |||
| 262 | typedef struct chtab_type { |
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| 263 | word n_images; |
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| 264 | word chtab_palette_bits; |
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| 265 | word has_palette_bits; |
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| 266 | // This is a variable-size array, with n_images elements. |
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| 267 | image_type* far images[0]; |
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| 268 | } chtab_type; |
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| 269 | |||
| 270 | #pragma pack(push,1) |
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| 271 | typedef struct rgb_type { |
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| 272 | byte r,g,b; |
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| 273 | } rgb_type; |
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| 274 | typedef struct dat_pal_type { |
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| 275 | word row_bits; |
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| 276 | byte n_colors; |
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| 277 | rgb_type vga[16]; |
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| 278 | byte cga[16]; |
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| 279 | byte ega[32]; |
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| 280 | } dat_pal_type; |
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| 281 | typedef struct dat_shpl_type { |
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| 282 | byte n_images; |
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| 283 | dat_pal_type palette; |
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| 284 | } dat_shpl_type; |
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| 285 | SDL_COMPILE_TIME_ASSERT(dat_shpl_size, sizeof(dat_shpl_type) == 100); |
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| 286 | #pragma pack(pop) |
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| 287 | |||
| 288 | typedef struct char_type { |
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| 289 | byte frame; |
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| 290 | byte x; |
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| 291 | byte y; |
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| 292 | sbyte direction; |
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| 293 | sbyte curr_col; |
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| 294 | sbyte curr_row; |
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| 295 | byte action; |
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| 296 | sbyte fall_x; |
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| 297 | sbyte fall_y; |
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| 298 | byte room; |
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| 299 | byte repeat; |
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| 300 | byte charid; |
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| 301 | byte sword; |
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| 302 | sbyte alive; |
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| 303 | word curr_seq; |
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| 304 | } char_type; |
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| 305 | |||
| 306 | enum charids { |
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| 307 | charid_0_kid = 0, |
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| 308 | charid_1_shadow = 1, |
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| 309 | charid_2_guard = 2, |
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| 310 | charid_3 = 3, |
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| 311 | charid_4_skeleton = 4, |
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| 312 | charid_5_princess = 5, |
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| 313 | charid_6_vizier = 6, |
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| 314 | charid_24_mouse = 0x18 |
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| 315 | }; |
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| 316 | |||
| 317 | enum sword_status { |
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| 318 | sword_0_sheathed = 0, |
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| 319 | sword_2_drawn = 2 |
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| 320 | }; |
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| 321 | |||
| 322 | typedef struct auto_move_type { |
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| 323 | short time,move; |
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| 324 | } auto_move_type; |
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| 325 | |||
| 326 | /* obj_type: |
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| 327 | |||
| 328 | 1 = shadow |
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| 329 | 2 = Guard |
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| 330 | 3 = sword |
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| 331 | 4 = mirror image |
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| 332 | 5 = hurt splash |
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| 333 | 0x80 = loose floor |
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| 334 | */ |
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| 335 | typedef struct objtable_type { |
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| 336 | sbyte xh; |
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| 337 | sbyte xl; |
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| 338 | short y; |
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| 339 | byte chtab_id; |
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| 340 | byte id; |
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| 341 | sbyte direction; |
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| 342 | byte obj_type; |
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| 343 | rect_type clip; |
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| 344 | byte tilepos; |
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| 345 | } objtable_type; |
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| 346 | |||
| 347 | typedef struct frame_type { |
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| 348 | byte image; |
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| 349 | |||
| 350 | // 0x3F: sword image |
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| 351 | // 0xC0: chtab |
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| 352 | byte sword; |
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| 353 | |||
| 354 | sbyte dx; |
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| 355 | sbyte dy; |
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| 356 | |||
| 357 | // 0x1F: weight x |
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| 358 | // 0x20: thin |
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| 359 | // 0x40: needs floor |
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| 360 | // 0x80: even/odd pixel |
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| 361 | byte flags; |
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| 362 | } frame_type; |
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| 363 | |||
| 364 | enum frame_flags { |
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| 365 | FRAME_WEIGHT_X = 0x1F, |
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| 366 | FRAME_THIN = 0x20, |
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| 367 | FRAME_NEEDS_FLOOR = 0x40, |
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| 368 | FRAME_EVEN_ODD_PIXEL = 0x80, |
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| 369 | }; |
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| 370 | |||
| 371 | typedef struct trob_type { |
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| 372 | byte tilepos; |
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| 373 | byte room; |
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| 374 | sbyte type; |
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| 375 | } trob_type; |
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| 376 | |||
| 377 | typedef struct mob_type { |
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| 378 | byte xh; |
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| 379 | byte y; |
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| 380 | byte room; |
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| 381 | sbyte speed; |
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| 382 | byte type; |
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| 383 | byte row; |
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| 384 | } mob_type; |
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| 385 | |||
| 386 | enum directions { |
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| 387 | dir_0_right = 0x00, |
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| 388 | dir_56_none = 0x56, |
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| 389 | dir_FF_left = -1 |
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| 390 | }; |
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| 391 | |||
| 392 | enum actions { |
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| 393 | actions_0_stand = 0, |
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| 394 | actions_1_run_jump = 1, |
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| 395 | actions_2_hang_climb = 2, |
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| 396 | actions_3_in_midair = 3, |
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| 397 | actions_4_in_freefall = 4, |
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| 398 | actions_5_bumped = 5, |
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| 399 | actions_6_hang_straight = 6, |
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| 400 | actions_7_turn = 7, |
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| 401 | actions_99_hurt = 99, |
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| 402 | }; |
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| 403 | |||
| 404 | typedef struct sword_table_type { |
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| 405 | byte id; |
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| 406 | sbyte x; |
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| 407 | sbyte y; |
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| 408 | } sword_table_type; |
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| 409 | |||
| 410 | #pragma pack(push,1) |
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| 411 | typedef struct dat_header_type { |
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| 412 | Uint32 table_offset; |
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| 413 | Uint16 table_size; |
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| 414 | } dat_header_type; |
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| 415 | SDL_COMPILE_TIME_ASSERT(dat_header_size, sizeof(dat_header_type) == 6); |
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| 416 | |||
| 417 | typedef struct dat_res_type { |
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| 418 | Uint16 id; |
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| 419 | Uint32 offset; |
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| 420 | Uint16 size; |
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| 421 | } dat_res_type; |
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| 422 | SDL_COMPILE_TIME_ASSERT(dat_res_size, sizeof(dat_res_type) == 8); |
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| 423 | |||
| 424 | typedef struct dat_table_type { |
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| 425 | Uint16 res_count; |
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| 426 | dat_res_type entries[0]; |
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| 427 | } dat_table_type; |
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| 428 | SDL_COMPILE_TIME_ASSERT(dat_table_size, sizeof(dat_table_type) == 2); |
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| 429 | |||
| 430 | typedef struct image_data_type { |
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| 431 | Uint16 height; |
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| 432 | Uint16 width; |
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| 433 | Uint16 flags; |
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| 434 | byte data[0]; |
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| 435 | } image_data_type; |
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| 436 | SDL_COMPILE_TIME_ASSERT(image_data_size, sizeof(image_data_type) == 6); |
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| 437 | #pragma pack(pop) |
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| 438 | |||
| 439 | typedef struct dat_type { |
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| 440 | struct dat_type* next_dat; |
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| 441 | FILE* handle; |
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| 442 | char filename[POP_MAX_PATH]; |
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| 443 | dat_table_type* dat_table; |
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| 444 | // handle and dat_table are NULL if the DAT is a directory. |
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| 445 | } dat_type; |
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| 446 | |||
| 447 | typedef void __pascal far (*cutscene_ptr_type)(); |
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| 448 | |||
| 449 | #ifdef USE_FADE |
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| 450 | typedef struct palette_fade_type { |
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| 451 | word which_rows; |
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| 452 | word wait_time; |
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| 453 | word fade_pos; |
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| 454 | rgb_type original_pal[256]; |
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| 455 | rgb_type faded_pal[256]; |
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| 456 | int __pascal far (*proc_fade_frame)(struct palette_fade_type far *palette_buffer); |
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| 457 | void __pascal far (*proc_restore_free)(struct palette_fade_type far *palette_buffer); |
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| 458 | } palette_fade_type; |
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| 459 | #endif |
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| 460 | |||
| 461 | #ifndef O_BINARY |
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| 462 | #define O_BINARY 0 |
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| 463 | #endif |
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| 464 | |||
| 465 | #ifdef USE_TEXT |
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| 466 | typedef struct font_type { |
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| 467 | byte first_char; |
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| 468 | byte last_char; |
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| 469 | short height_above_baseline; |
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| 470 | short height_below_baseline; |
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| 471 | short space_between_lines; |
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| 472 | short space_between_chars; |
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| 473 | chtab_type* chtab; |
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| 474 | } font_type; |
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| 475 | |||
| 476 | typedef struct textstate_type { |
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| 477 | short current_x; |
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| 478 | short current_y; |
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| 479 | short textblit; |
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| 480 | short textcolor; |
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| 481 | font_type* ptr_font; |
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| 482 | } textstate_type; |
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| 483 | |||
| 484 | #pragma pack(push,1) |
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| 485 | typedef struct rawfont_type { |
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| 486 | byte first_char; |
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| 487 | byte last_char; |
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| 488 | short height_above_baseline; |
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| 489 | short height_below_baseline; |
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| 490 | short space_between_lines; |
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| 491 | short space_between_chars; |
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| 492 | word offsets[0]; |
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| 493 | } rawfont_type; |
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| 494 | SDL_COMPILE_TIME_ASSERT(rawfont_type, sizeof(rawfont_type) == 10); |
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| 495 | #pragma pack(pop) |
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| 496 | |||
| 497 | #endif |
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| 498 | |||
| 499 | typedef enum data_location { |
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| 500 | data_none = 0, |
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| 501 | data_DAT = 1, |
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| 502 | data_directory = 2 |
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| 503 | } data_location; |
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| 504 | |||
| 505 | enum sound_type { |
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| 506 | #ifdef USE_MIXER |
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| 507 | sound_chunk = 3, |
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| 508 | sound_music = 4, |
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| 509 | #endif |
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| 510 | sound_speaker = 0, |
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| 511 | sound_digi = 1, |
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| 512 | sound_midi = 2 |
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| 513 | }; |
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| 514 | #pragma pack(push,1) |
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| 515 | typedef struct note_type { |
||
| 516 | word frequency; // 0x00 or 0x01 = rest, 0x12 = end |
||
| 517 | byte length; |
||
| 518 | } note_type; |
||
| 519 | SDL_COMPILE_TIME_ASSERT(note_type, sizeof(note_type) == 3); |
||
| 520 | typedef struct speaker_type { // IBM |
||
| 521 | word tempo; |
||
| 522 | note_type notes[0]; |
||
| 523 | } speaker_type; |
||
| 524 | SDL_COMPILE_TIME_ASSERT(speaker_type, sizeof(speaker_type) == 2); |
||
| 525 | |||
| 526 | typedef struct digi_type { // wave in 1.0 and 1.1 |
||
| 527 | word sample_rate; |
||
| 528 | word sample_count; |
||
| 529 | word unknown; |
||
| 530 | byte sample_size; // =8 |
||
| 531 | byte samples[0]; |
||
| 532 | } digi_type; |
||
| 533 | SDL_COMPILE_TIME_ASSERT(digi_type, sizeof(digi_type) == 7); |
||
| 534 | |||
| 535 | typedef struct digi_new_type { // wave in 1.3 and 1.4 (and PoP2) |
||
| 536 | word sample_rate; |
||
| 537 | byte sample_size; // =8 |
||
| 538 | word sample_count; |
||
| 539 | word unknown; |
||
| 540 | word unknown2; |
||
| 541 | byte samples[0]; |
||
| 542 | } digi_new_type; |
||
| 543 | SDL_COMPILE_TIME_ASSERT(digi_new_type, sizeof(digi_new_type) == 9); |
||
| 544 | |||
| 545 | typedef struct midi_type { |
||
| 546 | byte data[0]; |
||
| 547 | } midi_type; |
||
| 548 | |||
| 549 | typedef struct sound_buffer_type { |
||
| 550 | byte type; |
||
| 551 | union { |
||
| 552 | speaker_type speaker; |
||
| 553 | digi_type digi; |
||
| 554 | digi_new_type digi_new; |
||
| 555 | midi_type midi; |
||
| 556 | #ifdef USE_MIXER |
||
| 557 | Mix_Chunk *chunk; |
||
| 558 | Mix_Music *music; |
||
| 559 | #endif |
||
| 560 | }; |
||
| 561 | } sound_buffer_type; |
||
| 562 | |||
| 563 | #ifdef USE_MIXER |
||
| 564 | typedef struct WAV_header_type { |
||
| 565 | Uint32 ChunkID; // fourcc |
||
| 566 | Uint32 ChunkSize; |
||
| 567 | Uint32 Format; // fourcc |
||
| 568 | Uint32 Subchunk1ID; // fourcc |
||
| 569 | Uint32 Subchunk1Size; |
||
| 570 | Uint16 AudioFormat; |
||
| 571 | Uint16 NumChannels; |
||
| 572 | Uint32 SampleRate; |
||
| 573 | Uint32 ByteRate; |
||
| 574 | Uint16 BlockAlign; |
||
| 575 | Uint16 BitsPerSample; |
||
| 576 | Uint32 Subchunk2ID; // fourcc |
||
| 577 | Uint32 Subchunk2Size; |
||
| 578 | byte Data[0]; |
||
| 579 | } WAV_header_type; |
||
| 580 | #endif |
||
| 581 | |||
| 582 | struct dialog_type; // (declaration only) |
||
| 583 | typedef struct dialog_settings_type { |
||
| 584 | void (* method_1) (struct dialog_type *dialog); |
||
| 585 | void (* method_2_frame) (struct dialog_type *dialog); |
||
| 586 | short top_border; |
||
| 587 | short left_border; |
||
| 588 | short bottom_border; |
||
| 589 | short right_border; |
||
| 590 | short shadow_bottom; |
||
| 591 | short shadow_right; |
||
| 592 | short outer_border; |
||
| 593 | } dialog_settings_type; |
||
| 594 | |||
| 595 | typedef struct dialog_type { |
||
| 596 | dialog_settings_type* settings; |
||
| 597 | rect_type text_rect; |
||
| 598 | rect_type peel_rect; |
||
| 599 | word has_peel; |
||
| 600 | peel_type* peel; |
||
| 601 | } dialog_type; |
||
| 602 | |||
| 603 | #pragma pack(pop) |
||
| 604 | |||
| 605 | enum soundids { |
||
| 606 | sound_0_fell_to_death = 0, |
||
| 607 | sound_1_falling = 1, |
||
| 608 | sound_2_tile_crashing = 2, |
||
| 609 | sound_3_button_pressed = 3, |
||
| 610 | sound_4_gate_closing = 4, |
||
| 611 | sound_5_gate_opening = 5, |
||
| 612 | sound_6_gate_closing_fast = 6, |
||
| 613 | sound_7_gate_stop = 7, |
||
| 614 | sound_8_bumped = 8, |
||
| 615 | sound_9_grab = 9, |
||
| 616 | sound_10_sword_vs_sword = 10, |
||
| 617 | sound_11_sword_moving = 11, |
||
| 618 | sound_12_guard_hurt = 12, |
||
| 619 | sound_13_kid_hurt = 13, |
||
| 620 | sound_14_leveldoor_closing = 14, |
||
| 621 | sound_15_leveldoor_sliding = 15, |
||
| 622 | sound_16_medium_land = 16, |
||
| 623 | sound_17_soft_land = 17, |
||
| 624 | sound_18_drink = 18, |
||
| 625 | sound_19_draw_sword = 19, |
||
| 626 | sound_20_loose_shake_1 = 20, |
||
| 627 | sound_21_loose_shake_2 = 21, |
||
| 628 | sound_22_loose_shake_3 = 22, |
||
| 629 | sound_23_footstep = 23, |
||
| 630 | sound_24_death_regular = 24, |
||
| 631 | sound_25_presentation = 25, |
||
| 632 | sound_26_embrace = 26, |
||
| 633 | sound_27_cutscene_2_4_6_12 = 27, |
||
| 634 | sound_28_death_in_fight = 28, |
||
| 635 | sound_29_meet_Jaffar = 29, |
||
| 636 | sound_30_big_potion = 30, |
||
| 637 | //sound_31 = 31, |
||
| 638 | sound_32_shadow_music = 32, |
||
| 639 | sound_33_small_potion = 33, |
||
| 640 | //sound_34 = 34, |
||
| 641 | sound_35_cutscene_8_9 = 35, |
||
| 642 | sound_36_out_of_time = 36, |
||
| 643 | sound_37_victory = 37, |
||
| 644 | sound_38_blink = 38, |
||
| 645 | sound_39_low_weight = 39, |
||
| 646 | sound_40_cutscene_12_short_time = 40, |
||
| 647 | sound_41_end_level_music = 41, |
||
| 648 | //sound_42 = 42, |
||
| 649 | sound_43_victory_Jaffar = 43, |
||
| 650 | sound_44_skel_alive = 44, |
||
| 651 | sound_45_jump_through_mirror = 45, |
||
| 652 | sound_46_chomped = 46, |
||
| 653 | sound_47_chomper = 47, |
||
| 654 | sound_48_spiked = 48, |
||
| 655 | sound_49_spikes = 49, |
||
| 656 | sound_50_story_2_princess = 50, |
||
| 657 | sound_51_princess_door_opening = 51, |
||
| 658 | sound_52_story_4_Jaffar_leaves = 52, |
||
| 659 | sound_53_story_3_Jaffar_comes = 53, |
||
| 660 | sound_54_intro_music = 54, |
||
| 661 | sound_55_story_1_absence = 55, |
||
| 662 | sound_56_ending_music = 56, |
||
| 663 | }; |
||
| 664 | |||
| 665 | enum timerids { |
||
| 666 | timer_0 = 0, |
||
| 667 | timer_1 = 1, |
||
| 668 | }; |
||
| 669 | |||
| 670 | enum frameids { |
||
| 671 | frame_0 = 0, |
||
| 672 | frame_1_start_run = 1, |
||
| 673 | frame_2_start_run = 2, |
||
| 674 | frame_3_start_run = 3, |
||
| 675 | frame_4_start_run = 4, |
||
| 676 | frame_5_start_run = 5, |
||
| 677 | frame_6_start_run = 6, |
||
| 678 | frame_7_run = 7, |
||
| 679 | frame_8_run = 8, |
||
| 680 | frame_9_run = 9, |
||
| 681 | frame_10_run = 10, |
||
| 682 | frame_11_run = 11, |
||
| 683 | frame_12_run = 12, |
||
| 684 | frame_13_run = 13, |
||
| 685 | frame_14_run = 14, |
||
| 686 | frame_15_stand = 15, |
||
| 687 | frame_16_standing_jump_1 = 16, |
||
| 688 | frame_17_standing_jump_2 = 17, |
||
| 689 | frame_18_standing_jump_3 = 18, |
||
| 690 | frame_19_standing_jump_4 = 19, |
||
| 691 | frame_20_standing_jump_5 = 20, |
||
| 692 | frame_21_standing_jump_6 = 21, |
||
| 693 | frame_22_standing_jump_7 = 22, |
||
| 694 | frame_23_standing_jump_8 = 23, |
||
| 695 | frame_24_standing_jump_9 = 24, |
||
| 696 | frame_25_standing_jump_10 = 25, |
||
| 697 | frame_26_standing_jump_11 = 26, |
||
| 698 | frame_27_standing_jump_12 = 27, |
||
| 699 | frame_28_standing_jump_13 = 28, |
||
| 700 | frame_29_standing_jump_14 = 29, |
||
| 701 | frame_30_standing_jump_15 = 30, |
||
| 702 | frame_31_standing_jump_16 = 31, |
||
| 703 | frame_32_standing_jump_17 = 32, |
||
| 704 | frame_33_standing_jump_18 = 33, |
||
| 705 | frame_34_start_run_jump_1 = 34, |
||
| 706 | frame_35_start_run_jump_2 = 35, |
||
| 707 | frame_36_start_run_jump_3 = 36, |
||
| 708 | frame_37_start_run_jump_4 = 37, |
||
| 709 | frame_38_start_run_jump_5 = 38, |
||
| 710 | frame_39_start_run_jump_6 = 39, |
||
| 711 | frame_40_running_jump_1 = 40, |
||
| 712 | frame_41_running_jump_2 = 41, |
||
| 713 | frame_42_running_jump_3 = 42, |
||
| 714 | frame_43_running_jump_4 = 43, |
||
| 715 | frame_44_running_jump_5 = 44, |
||
| 716 | frame_45_turn = 45, |
||
| 717 | frame_46_turn = 46, |
||
| 718 | frame_47_turn = 47, |
||
| 719 | frame_48_turn = 48, |
||
| 720 | frame_49_turn = 49, |
||
| 721 | frame_50_turn = 50, |
||
| 722 | frame_51_turn = 51, |
||
| 723 | frame_52_turn = 52, |
||
| 724 | frame_53_runturn = 53, |
||
| 725 | frame_54_runturn = 54, |
||
| 726 | frame_55_runturn = 55, |
||
| 727 | frame_56_runturn = 56, |
||
| 728 | frame_57_runturn = 57, |
||
| 729 | frame_58_runturn = 58, |
||
| 730 | frame_59_runturn = 59, |
||
| 731 | frame_60_runturn = 60, |
||
| 732 | frame_61_runturn = 61, |
||
| 733 | frame_62_runturn = 62, |
||
| 734 | frame_63_runturn = 63, |
||
| 735 | frame_64_runturn = 64, |
||
| 736 | frame_65_runturn = 65, |
||
| 737 | frame_67_start_jump_up_1 = 67, |
||
| 738 | frame_68_start_jump_up_2 = 68, |
||
| 739 | frame_69_start_jump_up_3 = 69, |
||
| 740 | frame_70_jumphang = 70, |
||
| 741 | frame_71_jumphang = 71, |
||
| 742 | frame_72_jumphang = 72, |
||
| 743 | frame_73_jumphang = 73, |
||
| 744 | frame_74_jumphang = 74, |
||
| 745 | frame_75_jumphang = 75, |
||
| 746 | frame_76_jumphang = 76, |
||
| 747 | frame_77_jumphang = 77, |
||
| 748 | frame_78_jumphang = 78, |
||
| 749 | frame_79_jumphang = 79, |
||
| 750 | frame_80_jumphang = 80, |
||
| 751 | frame_81_hangdrop_1 = 81, |
||
| 752 | frame_82_hangdrop_2 = 82, |
||
| 753 | frame_83_hangdrop_3 = 83, |
||
| 754 | frame_84_hangdrop_4 = 84, |
||
| 755 | frame_85_hangdrop_5 = 85, |
||
| 756 | frame_86_test_foot = 86, |
||
| 757 | frame_87_hanging_1 = 87, |
||
| 758 | frame_88_hanging_2 = 88, |
||
| 759 | frame_89_hanging_3 = 89, |
||
| 760 | frame_90_hanging_4 = 90, |
||
| 761 | frame_91_hanging_5 = 91, |
||
| 762 | frame_92_hanging_6 = 92, |
||
| 763 | frame_93_hanging_7 = 93, |
||
| 764 | frame_94_hanging_8 = 94, |
||
| 765 | frame_95_hanging_9 = 95, |
||
| 766 | frame_96_hanging_10 = 96, |
||
| 767 | frame_97_hanging_11 = 97, |
||
| 768 | frame_98_hanging_12 = 98, |
||
| 769 | frame_99_hanging_13 = 99, |
||
| 770 | frame_102_start_fall_1 = 102, |
||
| 771 | frame_103_start_fall_2 = 103, |
||
| 772 | frame_104_start_fall_3 = 104, |
||
| 773 | frame_105_start_fall_4 = 105, |
||
| 774 | frame_106_fall = 106, |
||
| 775 | frame_107_fall_land_1 = 107, |
||
| 776 | frame_108_fall_land_2 = 108, |
||
| 777 | frame_109_crouch = 109, |
||
| 778 | frame_110_stand_up_from_crouch_1 = 110, |
||
| 779 | frame_111_stand_up_from_crouch_2 = 111, |
||
| 780 | frame_112_stand_up_from_crouch_3 = 112, |
||
| 781 | frame_113_stand_up_from_crouch_4 = 113, |
||
| 782 | frame_114_stand_up_from_crouch_5 = 114, |
||
| 783 | frame_115_stand_up_from_crouch_6 = 115, |
||
| 784 | frame_116_stand_up_from_crouch_7 = 116, |
||
| 785 | frame_117_stand_up_from_crouch_8 = 117, |
||
| 786 | frame_118_stand_up_from_crouch_9 = 118, |
||
| 787 | frame_119_stand_up_from_crouch_10 = 119, |
||
| 788 | frame_121_stepping_1 = 121, |
||
| 789 | frame_122_stepping_2 = 122, |
||
| 790 | frame_123_stepping_3 = 123, |
||
| 791 | frame_124_stepping_4 = 124, |
||
| 792 | frame_125_stepping_5 = 125, |
||
| 793 | frame_126_stepping_6 = 126, |
||
| 794 | frame_127_stepping_7 = 127, |
||
| 795 | frame_128_stepping_8 = 128, |
||
| 796 | frame_129_stepping_9 = 129, |
||
| 797 | frame_130_stepping_10 = 130, |
||
| 798 | frame_131_stepping_11 = 131, |
||
| 799 | frame_132_stepping_12 = 132, |
||
| 800 | frame_133_sheathe = 133, |
||
| 801 | frame_134_sheathe = 134, |
||
| 802 | frame_135_climbing_1 = 135, |
||
| 803 | frame_136_climbing_2 = 136, |
||
| 804 | frame_137_climbing_3 = 137, |
||
| 805 | frame_138_climbing_4 = 138, |
||
| 806 | frame_139_climbing_5 = 139, |
||
| 807 | frame_140_climbing_6 = 140, |
||
| 808 | frame_141_climbing_7 = 141, |
||
| 809 | frame_142_climbing_8 = 142, |
||
| 810 | frame_143_climbing_9 = 143, |
||
| 811 | frame_144_climbing_10 = 144, |
||
| 812 | frame_145_climbing_11 = 145, |
||
| 813 | frame_146_climbing_12 = 146, |
||
| 814 | frame_147_climbing_13 = 147, |
||
| 815 | frame_148_climbing_14 = 148, |
||
| 816 | frame_149_climbing_15 = 149, |
||
| 817 | frame_150_parry = 150, |
||
| 818 | frame_151_strike_1 = 151, |
||
| 819 | frame_152_strike_2 = 152, |
||
| 820 | frame_153_strike_3 = 153, |
||
| 821 | frame_154_poking = 154, |
||
| 822 | frame_155_guy_7 = 155, |
||
| 823 | frame_156_guy_8 = 156, |
||
| 824 | frame_157_walk_with_sword = 157, |
||
| 825 | frame_158_stand_with_sword = 158, |
||
| 826 | frame_159_fighting = 159, |
||
| 827 | frame_160_fighting = 160, |
||
| 828 | frame_161_parry = 161, |
||
| 829 | frame_162_block_to_strike = 162, |
||
| 830 | frame_163_fighting = 163, |
||
| 831 | frame_164_fighting = 164, |
||
| 832 | frame_165_walk_with_sword = 165, |
||
| 833 | frame_166_stand_inactive = 166, |
||
| 834 | frame_167_blocked = 167, |
||
| 835 | frame_168_back = 168, |
||
| 836 | frame_169_begin_block = 169, |
||
| 837 | frame_170_stand_with_sword = 170, |
||
| 838 | frame_171_stand_with_sword = 171, |
||
| 839 | frame_172_jumpfall_2 = 172, |
||
| 840 | frame_173_jumpfall_3 = 173, |
||
| 841 | frame_174_jumpfall_4 = 174, |
||
| 842 | frame_175_jumpfall_5 = 175, |
||
| 843 | frame_177_spiked = 177, |
||
| 844 | frame_178_chomped = 178, |
||
| 845 | frame_179_collapse_1 = 179, |
||
| 846 | frame_180_collapse_2 = 180, |
||
| 847 | frame_181_collapse_3 = 181, |
||
| 848 | frame_182_collapse_4 = 182, |
||
| 849 | frame_183_collapse_5 = 183, |
||
| 850 | frame_185_dead = 185, |
||
| 851 | frame_186_mouse_1 = 186, |
||
| 852 | frame_187_mouse_2 = 187, |
||
| 853 | frame_188_mouse_stand = 188, |
||
| 854 | frame_191_drink = 191, |
||
| 855 | frame_192_drink = 192, |
||
| 856 | frame_193_drink = 193, |
||
| 857 | frame_194_drink = 194, |
||
| 858 | frame_195_drink = 195, |
||
| 859 | frame_196_drink = 196, |
||
| 860 | frame_197_drink = 197, |
||
| 861 | frame_198_drink = 198, |
||
| 862 | frame_199_drink = 199, |
||
| 863 | frame_200_drink = 200, |
||
| 864 | frame_201_drink = 201, |
||
| 865 | frame_202_drink = 202, |
||
| 866 | frame_203_drink = 203, |
||
| 867 | frame_204_drink = 204, |
||
| 868 | frame_205_drink = 205, |
||
| 869 | frame_207_draw_1 = 207, |
||
| 870 | frame_208_draw_2 = 208, |
||
| 871 | frame_209_draw_3 = 209, |
||
| 872 | frame_210_draw_4 = 210, |
||
| 873 | frame_217_exit_stairs_1 = 217, |
||
| 874 | frame_218_exit_stairs_2 = 218, |
||
| 875 | frame_219_exit_stairs_3 = 219, |
||
| 876 | frame_220_exit_stairs_4 = 220, |
||
| 877 | frame_221_exit_stairs_5 = 221, |
||
| 878 | frame_222_exit_stairs_6 = 222, |
||
| 879 | frame_223_exit_stairs_7 = 223, |
||
| 880 | frame_224_exit_stairs_8 = 224, |
||
| 881 | frame_225_exit_stairs_9 = 225, |
||
| 882 | frame_226_exit_stairs_10 = 226, |
||
| 883 | frame_227_exit_stairs_11 = 227, |
||
| 884 | frame_228_exit_stairs_12 = 228, |
||
| 885 | frame_229_found_sword = 229, |
||
| 886 | frame_230_sheathe = 230, |
||
| 887 | frame_231_sheathe = 231, |
||
| 888 | frame_232_sheathe = 232, |
||
| 889 | frame_233_sheathe = 233, |
||
| 890 | frame_234_sheathe = 234, |
||
| 891 | frame_235_sheathe = 235, |
||
| 892 | frame_236_sheathe = 236, |
||
| 893 | frame_237_sheathe = 237, |
||
| 894 | frame_238_sheathe = 238, |
||
| 895 | frame_239_sheathe = 239, |
||
| 896 | frame_240_sheathe = 240, |
||
| 897 | }; |
||
| 898 | |||
| 899 | enum altset2ids { |
||
| 900 | alt2frame_54_Vstand = 54, |
||
| 901 | //... incomplete |
||
| 902 | }; |
||
| 903 | |||
| 904 | enum seqids { |
||
| 905 | seq_1_start_run = 1, |
||
| 906 | seq_2_stand = 2, |
||
| 907 | seq_3_standing_jump = 3, |
||
| 908 | seq_4_run_jump = 4, |
||
| 909 | seq_5_turn = 5, |
||
| 910 | seq_6_run_turn = 6, |
||
| 911 | seq_7_fall = 7, |
||
| 912 | seq_8_jump_up_and_grab_straight = 8, |
||
| 913 | seq_10_climb_up = 10, |
||
| 914 | seq_11_release_ledge_and_land = 11, |
||
| 915 | seq_13_stop_run = 13, |
||
| 916 | seq_14_jump_up_into_ceiling = 14, |
||
| 917 | seq_15_grab_ledge_midair = 15, |
||
| 918 | seq_16_jump_up_and_grab = 16, |
||
| 919 | seq_17_soft_land = 17, |
||
| 920 | seq_18_fall_after_standing_jump = 18, |
||
| 921 | seq_19_fall = 19, |
||
| 922 | seq_20_medium_land = 20, |
||
| 923 | seq_21_fall_after_running_jump = 21, |
||
| 924 | seq_22_crushed = 22, |
||
| 925 | seq_23_release_ledge_and_fall = 23, |
||
| 926 | seq_24_jump_up_and_grab_forward = 24, |
||
| 927 | seq_25_hang_against_wall = 25, |
||
| 928 | seq_26_crouch_while_running = 26, |
||
| 929 | seq_28_jump_up_with_nothing_above = 28, |
||
| 930 | seq_29_safe_step_1 = 29, |
||
| 931 | seq_30_safe_step_2 = 30, |
||
| 932 | seq_31_safe_step_3 = 31, |
||
| 933 | seq_32_safe_step_4 = 32, |
||
| 934 | seq_33_safe_step_5 = 33, |
||
| 935 | seq_34_safe_step_6 = 34, |
||
| 936 | seq_35_safe_step_7 = 35, |
||
| 937 | seq_36_safe_step_8 = 36, |
||
| 938 | seq_37_safe_step_9 = 37, |
||
| 939 | seq_38_safe_step_10 = 38, |
||
| 940 | seq_39_safe_step_11 = 39, |
||
| 941 | seq_40_safe_step_12 = 40, |
||
| 942 | seq_41_safe_step_13 = 41, |
||
| 943 | seq_42_safe_step_14 = 42, |
||
| 944 | seq_43_start_run_after_turn = 43, |
||
| 945 | seq_44_step_on_edge = 44, |
||
| 946 | seq_45_bumpfall = 45, |
||
| 947 | seq_46_hardbump = 46, |
||
| 948 | seq_47_bump = 47, |
||
| 949 | seq_49_stand_up_from_crouch = 49, |
||
| 950 | seq_50_crouch = 50, |
||
| 951 | seq_51_spiked = 51, |
||
| 952 | seq_52_loose_floor_fell_on_kid = 52, |
||
| 953 | seq_54_chomped = 54, |
||
| 954 | seq_55_draw_sword = 55, |
||
| 955 | seq_56_guard_forward_with_sword = 56, |
||
| 956 | seq_57_back_with_sword = 57, |
||
| 957 | seq_58_guard_strike = 58, |
||
| 958 | seq_60_turn_with_sword = 60, |
||
| 959 | seq_61_parry_after_strike = 61, |
||
| 960 | seq_62_parry = 62, |
||
| 961 | seq_63_guard_stand_active = 63, |
||
| 962 | seq_64_pushed_back_with_sword = 64, |
||
| 963 | seq_65_bump_forward_with_sword = 65, |
||
| 964 | seq_66_strike_after_parry = 66, |
||
| 965 | seq_68_climb_down = 68, |
||
| 966 | seq_69_attack_was_parried = 69, |
||
| 967 | seq_70_go_up_on_level_door = 70, |
||
| 968 | seq_71_dying = 71, |
||
| 969 | seq_73_climb_up_to_closed_gate = 73, |
||
| 970 | seq_74_hit_by_sword = 74, |
||
| 971 | seq_75_strike = 75, |
||
| 972 | seq_77_guard_stand_inactive = 77, |
||
| 973 | seq_78_drink = 78, |
||
| 974 | seq_79_crouch_hop = 79, |
||
| 975 | seq_80_stand_flipped = 80, |
||
| 976 | seq_81_kid_pushed_off_ledge = 81, |
||
| 977 | seq_82_guard_pushed_off_ledge = 82, |
||
| 978 | seq_83_guard_fall = 83, |
||
| 979 | seq_84_run = 84, |
||
| 980 | seq_85_stabbed_to_death = 85, |
||
| 981 | seq_86_forward_with_sword = 86, |
||
| 982 | seq_87_guard_become_inactive = 87, |
||
| 983 | seq_88_skel_wake_up = 88, |
||
| 984 | seq_89_turn_draw_sword = 89, |
||
| 985 | seq_90_en_garde = 90, |
||
| 986 | seq_91_get_sword = 91, |
||
| 987 | seq_92_put_sword_away = 92, |
||
| 988 | seq_93_put_sword_away_fast = 93, |
||
| 989 | seq_94_princess_stand_PV1 = 94, |
||
| 990 | seq_95_Jaffar_stand_PV1 = 95, |
||
| 991 | seq_101_mouse_stands_up = 101, |
||
| 992 | seq_103_princess_lying_PV2 = 103, |
||
| 993 | seq_104_start_fall_in_front_of_wall = 104, |
||
| 994 | seq_105_mouse_forward = 105, |
||
| 995 | seq_106_mouse = 106, |
||
| 996 | seq_107_mouse_stand_up_and_go = 107, |
||
| 997 | seq_108_princess_turn_and_hug = 108, |
||
| 998 | seq_109_princess_stand_PV2 = 109, |
||
| 999 | seq_110_princess_crouching_PV2 = 110, |
||
| 1000 | seq_111_princess_stand_up_PV2 = 111, |
||
| 1001 | seq_112_princess_crouch_down_PV2 = 112, |
||
| 1002 | seq_114_mouse_stand = 114, |
||
| 1003 | }; |
||
| 1004 | |||
| 1005 | enum seqtbl_instructions { |
||
| 1006 | SEQ_DX = 0xFB, |
||
| 1007 | SEQ_DY = 0xFA, |
||
| 1008 | SEQ_FLIP = 0xFE, |
||
| 1009 | SEQ_JMP_IF_FEATHER = 0xF7, |
||
| 1010 | SEQ_JMP = 0xFF, |
||
| 1011 | SEQ_UP = 0xFD, |
||
| 1012 | SEQ_DOWN = 0xFC, |
||
| 1013 | SEQ_ACTION = 0xF9, |
||
| 1014 | SEQ_SET_FALL = 0xF8, |
||
| 1015 | SEQ_KNOCK_UP = 0xF5, |
||
| 1016 | SEQ_KNOCK_DOWN = 0xF4, |
||
| 1017 | SEQ_SOUND = 0xF2, |
||
| 1018 | SEQ_END_LEVEL = 0xF1, |
||
| 1019 | SEQ_GET_ITEM = 0xF3, |
||
| 1020 | SEQ_DIE = 0xF6, |
||
| 1021 | }; |
||
| 1022 | |||
| 1023 | enum seqtbl_sounds { |
||
| 1024 | SND_SILENT = 0, |
||
| 1025 | SND_FOOTSTEP = 1, |
||
| 1026 | SND_BUMP = 2, |
||
| 1027 | SND_DRINK = 3, |
||
| 1028 | SND_LEVEL = 4, |
||
| 1029 | }; |
||
| 1030 | |||
| 1031 | enum colorids { |
||
| 1032 | color_0_black = 0, |
||
| 1033 | color_1_blue = 1, |
||
| 1034 | color_2_green = 2, |
||
| 1035 | color_3_cyan = 3, |
||
| 1036 | color_4_red = 4, |
||
| 1037 | color_5_magenta = 5, |
||
| 1038 | color_6_brown = 6, |
||
| 1039 | color_7_lightgray = 7, |
||
| 1040 | color_8_darkgray = 8, |
||
| 1041 | color_9_brightblue = 9, |
||
| 1042 | color_10_brightgreen = 10, |
||
| 1043 | color_11_brightcyan = 11, |
||
| 1044 | color_12_brightred = 12, |
||
| 1045 | color_13_brightmagenta = 13, |
||
| 1046 | color_14_brightyellow = 14, |
||
| 1047 | color_15_brightwhite = 15, |
||
| 1048 | }; |
||
| 1049 | |||
| 1050 | #ifdef USE_REPLAY |
||
| 1051 | enum replay_special_moves { |
||
| 1052 | MOVE_RESTART_LEVEL = 1, // player pressed Ctrl+A |
||
| 1053 | MOVE_EFFECT_END = 2, // music stops, causing the end of feather effect or level 1 crouch immobilization |
||
| 1054 | }; |
||
| 1055 | |||
| 1056 | enum replay_seek_targets { |
||
| 1057 | replay_seek_0_next_room = 0, |
||
| 1058 | replay_seek_1_next_level = 1, |
||
| 1059 | replay_seek_2_end = 2, |
||
| 1060 | }; |
||
| 1061 | #endif |
||
| 1062 | |||
| 1063 | #define COUNT(array) (sizeof(array)/sizeof(array[0])) |
||
| 1064 | |||
| 1065 | // These are or'ed with SDL_SCANCODE_* constants in last_key_scancode. |
||
| 1066 | enum key_modifiers { |
||
| 1067 | WITH_SHIFT = 0x8000, |
||
| 1068 | WITH_CTRL = 0x4000, |
||
| 1069 | WITH_ALT = 0x2000, |
||
| 1070 | }; |
||
| 1071 | |||
| 1072 | #endif |