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1 | pmbaty | 1 | /* |
2 | * src/sysvid.c |
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3 | * |
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4 | * Copyright (C) 1998-2002 BigOrno (bigorno@bigorno.net). All rights reserved. |
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5 | * |
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6 | * The use and distribution terms for this software are contained in the file |
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7 | * named README, which can be found in the root of this distribution. By |
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8 | * using this software in any fashion, you are agreeing to be bound by the |
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9 | * terms of this license. |
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10 | * |
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11 | * You must not remove this notice, or any other, from this software. |
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12 | */ |
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13 | |||
14 | #include <malloc.h> // malloc |
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15 | #include <memory.h> // memset |
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16 | |||
17 | #include <SDL.h> |
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18 | |||
19 | #include "system.h" |
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20 | #include "game.h" |
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21 | #include "img.h" |
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22 | |||
23 | #define SYSVID_WIDTH 640 |
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24 | #define SYSVID_HEIGHT 480 |
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25 | #define SYSVID_BPP 32 |
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26 | |||
27 | U8 *sysvid_fb; // frame buffer |
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28 | U8 want_fullscreen = TRUE; |
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29 | U8 want_filter = TRUE; |
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30 | U8 redraw_screen = FALSE; |
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31 | |||
32 | static SDL_Surface *screen; |
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33 | |||
34 | |||
35 | // Initialise video |
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36 | void sysvid_init (void) |
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37 | { |
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38 | // create frame buffer |
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39 | sysvid_fb = malloc (320 * 200); |
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40 | if (sysvid_fb == NULL) |
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41 | sys_panic ("Fatal error: frame buffer allocation failed.\n"); |
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42 | |||
43 | // SDL init |
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44 | if (SDL_Init (SDL_INIT_VIDEO | SDL_INIT_TIMER) < 0) |
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45 | sys_panic ("Fatal error: could not initialize SDL.\n"); |
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46 | |||
47 | SDL_WM_SetCaption ("Rick Dangerous", "Rick Dangerous"); |
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48 | SDL_ShowCursor (SDL_DISABLE); |
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49 | |||
50 | // check video modes |
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51 | if (SDL_ListModes (NULL, SDL_FULLSCREEN) == 0) |
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52 | sys_panic ("Fatal error: SDL can not find an appropriate video mode.\n"); |
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53 | |||
54 | // set video mode |
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55 | screen = SDL_SetVideoMode (SYSVID_WIDTH, SYSVID_HEIGHT, SYSVID_BPP, (want_fullscreen ? SDL_FULLSCREEN : 0)); |
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56 | } |
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57 | |||
58 | |||
59 | // Shutdown video |
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60 | void sysvid_shutdown (void) |
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61 | { |
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62 | // destroy frame buffer |
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63 | if (sysvid_fb) |
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64 | free (sysvid_fb); |
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65 | sysvid_fb = NULL; |
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66 | |||
67 | // SDL quit |
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68 | SDL_Quit (); |
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69 | } |
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70 | |||
71 | |||
72 | // Clear screen |
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73 | void sysvid_clear (void) |
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74 | { |
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75 | memset (sysvid_fb, 0, 320 * 200); |
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76 | } |
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77 | |||
78 | |||
79 | // Update screen |
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80 | void sysvid_paint (rect_t *rects) |
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81 | { |
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82 | static SDL_Rect area; |
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83 | static rect_t rect_screen = {0, 0, 320, 200, NULL}; |
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84 | static int pixel_size = SYSVID_BPP / 8; |
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85 | static int zoom = SYSVID_WIDTH / 320; |
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86 | static U8 palette[16][3] = |
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87 | { |
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88 | {0x00, 0x00, 0x00}, |
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89 | {0xd8, 0x00, 0x00}, |
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90 | {0xb0, 0x6c, 0x68}, |
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91 | {0xf8, 0x90, 0x68}, |
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92 | {0x20, 0x24, 0x20}, |
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93 | {0x00, 0x48, 0xb0}, |
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94 | {0x00, 0x6c, 0xd8}, |
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95 | {0x20, 0x48, 0x00}, |
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96 | {0x48, 0x6c, 0x20}, |
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97 | {0x48, 0x24, 0x00}, |
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98 | {0x90, 0x48, 0x00}, |
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99 | {0xd8, 0x6c, 0x00}, |
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100 | {0x48, 0x48, 0x48}, |
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101 | {0x68, 0x6c, 0x68}, |
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102 | {0x90, 0x90, 0x90}, |
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103 | {0xb0, 0xb4, 0xb0} |
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104 | }; |
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105 | U16 x, y, xz, yz; |
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106 | U8 *p, *q, *p0, *q0; |
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107 | |||
108 | if (rects == NULL) |
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109 | return; |
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110 | |||
111 | if (redraw_screen) |
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112 | { |
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113 | redraw_screen = FALSE; |
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114 | screen = SDL_SetVideoMode (SYSVID_WIDTH, SYSVID_HEIGHT, SYSVID_BPP, (want_fullscreen ? SDL_FULLSCREEN : 0)); |
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115 | sysvid_paint (&rect_screen); |
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116 | } |
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117 | |||
118 | while (rects) |
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119 | { |
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120 | p0 = sysvid_fb; |
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121 | p0 += rects->x + rects->y * 320; |
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122 | q0 = (U8 *)screen->pixels; |
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123 | q0 += (pixel_size * rects->x + pixel_size * (rects->y + 20) * 320 * zoom) * zoom; |
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124 | |||
125 | for (y = (rects->y + 20); y < (rects->y + 20) + rects->height; y++) |
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126 | { |
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127 | for (yz = 0; yz < zoom; yz++) |
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128 | { |
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129 | p = p0; |
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130 | q = q0; |
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131 | |||
132 | for (x = rects->x; x < rects->x + rects->width; x++) |
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133 | { |
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134 | for (xz = 0; xz < zoom; xz++) |
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135 | { |
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136 | if (want_filter && (y + yz < 220)) |
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137 | { |
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138 | *(q + 0) = (U8) (( (U32) ((zoom - xz) * (U32) palette[*( p )][2] |
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139 | + xz * (U32) palette[*( p + 1 )][2]) |
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140 | + (U32) ((zoom - yz) * (U32) palette[*( p )][2] |
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141 | + yz * (U32) palette[*(p + 320)][2])) |
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142 | / (zoom * zoom)); |
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143 | |||
144 | *(q + 1) = (U8) (( (U32) ((zoom - xz) * (U32) palette[*( p )][1] |
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145 | + xz * (U32) palette[*( p + 1 )][1]) |
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146 | + (U32) ((zoom - yz) * (U32) palette[*( p )][1] |
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147 | + yz * (U32) palette[*(p + 320)][1])) |
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148 | / (zoom * zoom)); |
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149 | |||
150 | *(q + 2) = (U8) (( (U32) ((zoom - xz) * (U32) palette[*( p )][0] |
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151 | + xz * (U32) palette[*( p + 1 )][0]) |
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152 | + (U32) ((zoom - yz) * (U32) palette[*( p )][0] |
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153 | + yz * (U32) palette[*(p + 320)][0])) |
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154 | / (zoom * zoom)); |
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155 | *(q + 3) = 0; |
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156 | } |
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157 | else |
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158 | { |
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159 | *(q + 0) = palette[*p][2]; |
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160 | *(q + 1) = palette[*p][1]; |
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161 | *(q + 2) = palette[*p][0]; |
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162 | *(q + 3) = 0; |
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163 | } |
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164 | |||
165 | q += pixel_size; |
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166 | } |
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167 | |||
168 | p++; |
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169 | } |
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170 | |||
171 | q0 += 320 * pixel_size * zoom; |
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172 | } |
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173 | |||
174 | p0 += 320; |
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175 | } |
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176 | |||
177 | area.x = rects->x * zoom; |
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178 | area.y = (rects->y + 20) * zoom; |
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179 | area.h = rects->height * zoom; |
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180 | area.w = rects->width * zoom; |
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181 | SDL_UpdateRects (screen, 1, &area); |
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182 | |||
183 | rects = rects->next; |
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184 | } |
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185 | } |