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1 | pmbaty | 1 | /* |
2 | * src/sysevt.c |
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3 | * |
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4 | * Copyright (C) 1998-2002 BigOrno (bigorno@bigorno.net). All rights reserved. |
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5 | * |
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6 | * The use and distribution terms for this software are contained in the file |
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7 | * named README, which can be found in the root of this distribution. By |
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8 | * using this software in any fashion, you are agreeing to be bound by the |
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9 | * terms of this license. |
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10 | * |
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11 | * You must not remove this notice, or any other, from this software. |
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12 | */ |
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13 | |||
14 | #include <SDL.h> |
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15 | |||
16 | #include "system.h" |
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17 | #include "game.h" |
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18 | |||
19 | #include "control.h" |
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20 | #include "draw.h" |
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21 | |||
22 | #define SYSJOY_RANGE 3280 |
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23 | |||
24 | static SDL_Event event; |
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25 | extern U8 want_filter; |
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26 | extern U8 want_fullscreen; |
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7 | pmbaty | 27 | extern U8 recreate_screen; |
1 | pmbaty | 28 | |
29 | |||
30 | /* |
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31 | * Process an event |
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32 | */ |
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33 | static void processEvent (void) |
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34 | { |
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35 | static U8 alt_pressed = FALSE; |
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36 | |||
7 | pmbaty | 37 | U16 key = event.key.keysym.scancode; |
1 | pmbaty | 38 | |
39 | switch (event.type) |
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40 | { |
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41 | case SDL_KEYDOWN: |
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7 | pmbaty | 42 | if (key == SDL_SCANCODE_LALT) |
1 | pmbaty | 43 | alt_pressed = TRUE; |
7 | pmbaty | 44 | else if (alt_pressed && key == SDL_SCANCODE_RETURN) |
1 | pmbaty | 45 | { |
46 | want_fullscreen ^= TRUE; |
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7 | pmbaty | 47 | recreate_screen = TRUE; |
1 | pmbaty | 48 | } |
7 | pmbaty | 49 | else if (alt_pressed && key == SDL_SCANCODE_F4) |
1 | pmbaty | 50 | { |
51 | control_status |= CONTROL_EXIT; |
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52 | control_last = CONTROL_EXIT; |
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53 | } |
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7 | pmbaty | 54 | else if (key == SDL_SCANCODE_O || key == SDL_SCANCODE_UP) |
1 | pmbaty | 55 | { |
56 | control_status |= CONTROL_UP; |
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57 | control_last = CONTROL_UP; |
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58 | } |
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7 | pmbaty | 59 | else if (key == SDL_SCANCODE_K || key == SDL_SCANCODE_DOWN) |
1 | pmbaty | 60 | { |
61 | control_status |= CONTROL_DOWN; |
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62 | control_last = CONTROL_DOWN; |
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63 | } |
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7 | pmbaty | 64 | else if (key == SDL_SCANCODE_Z || key == SDL_SCANCODE_LEFT) |
1 | pmbaty | 65 | { |
66 | control_status |= CONTROL_LEFT; |
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67 | control_last = CONTROL_LEFT; |
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68 | } |
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7 | pmbaty | 69 | else if (key == SDL_SCANCODE_X || key == SDL_SCANCODE_RIGHT) |
1 | pmbaty | 70 | { |
71 | control_status |= CONTROL_RIGHT; |
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72 | control_last = CONTROL_RIGHT; |
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73 | } |
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7 | pmbaty | 74 | else if (key == SDL_SCANCODE_PAUSE) |
1 | pmbaty | 75 | { |
76 | control_status |= CONTROL_PAUSE; |
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77 | control_last = CONTROL_PAUSE; |
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78 | } |
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7 | pmbaty | 79 | else if (key == SDL_SCANCODE_END) |
1 | pmbaty | 80 | { |
81 | control_status |= CONTROL_END; |
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82 | control_last = CONTROL_END; |
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83 | } |
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7 | pmbaty | 84 | else if (key == SDL_SCANCODE_ESCAPE) |
1 | pmbaty | 85 | { |
86 | control_status |= CONTROL_EXIT; |
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87 | control_last = CONTROL_EXIT; |
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88 | } |
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7 | pmbaty | 89 | else if (key == SDL_SCANCODE_SPACE) |
1 | pmbaty | 90 | { |
91 | control_status |= CONTROL_FIRE; |
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92 | control_last = CONTROL_FIRE; |
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93 | } |
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7 | pmbaty | 94 | else if (key == SDL_SCANCODE_F4) |
1 | pmbaty | 95 | syssnd_toggleMute(); |
7 | pmbaty | 96 | else if (key == SDL_SCANCODE_F5) |
1 | pmbaty | 97 | syssnd_vol(-1); |
7 | pmbaty | 98 | else if (key == SDL_SCANCODE_F6) |
1 | pmbaty | 99 | syssnd_vol(+1); |
7 | pmbaty | 100 | else if (key == SDL_SCANCODE_F7) |
1 | pmbaty | 101 | want_filter ^= TRUE; |
7 | pmbaty | 102 | else if (key == SDL_SCANCODE_F10) |
1 | pmbaty | 103 | { |
104 | control_status &= ~CONTROL_EXIT; |
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105 | control_last = CONTROL_EXIT; |
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106 | } |
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107 | break; |
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108 | case SDL_KEYUP: |
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7 | pmbaty | 109 | if (key == SDL_SCANCODE_LALT) |
1 | pmbaty | 110 | alt_pressed = FALSE; |
7 | pmbaty | 111 | else if (key == SDL_SCANCODE_O || key == SDL_SCANCODE_UP) |
1 | pmbaty | 112 | { |
113 | control_status &= ~CONTROL_UP; |
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114 | control_last = CONTROL_UP; |
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115 | } |
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7 | pmbaty | 116 | else if (key == SDL_SCANCODE_K || key == SDL_SCANCODE_DOWN) |
1 | pmbaty | 117 | { |
118 | control_status &= ~CONTROL_DOWN; |
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119 | control_last = CONTROL_DOWN; |
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120 | } |
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7 | pmbaty | 121 | else if (key == SDL_SCANCODE_Z || key == SDL_SCANCODE_LEFT) |
1 | pmbaty | 122 | { |
123 | control_status &= ~CONTROL_LEFT; |
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124 | control_last = CONTROL_LEFT; |
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125 | } |
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7 | pmbaty | 126 | else if (key == SDL_SCANCODE_X || key == SDL_SCANCODE_RIGHT) |
1 | pmbaty | 127 | { |
128 | control_status &= ~CONTROL_RIGHT; |
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129 | control_last = CONTROL_RIGHT; |
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130 | } |
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7 | pmbaty | 131 | else if (key == SDL_SCANCODE_PAUSE) |
1 | pmbaty | 132 | { |
133 | control_status &= ~CONTROL_PAUSE; |
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134 | control_last = CONTROL_PAUSE; |
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135 | } |
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7 | pmbaty | 136 | else if (key == SDL_SCANCODE_END) |
1 | pmbaty | 137 | { |
138 | control_status &= ~CONTROL_END; |
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139 | control_last = CONTROL_END; |
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140 | } |
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7 | pmbaty | 141 | else if (key == SDL_SCANCODE_ESCAPE) |
1 | pmbaty | 142 | { |
143 | control_status &= ~CONTROL_EXIT; |
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144 | control_last = CONTROL_EXIT; |
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145 | } |
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7 | pmbaty | 146 | else if (key == SDL_SCANCODE_SPACE) |
1 | pmbaty | 147 | { |
148 | control_status &= ~CONTROL_FIRE; |
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149 | control_last = CONTROL_FIRE; |
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150 | } |
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151 | break; |
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152 | case SDL_QUIT: |
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153 | /* player tries to close the window -- this is the same as pressing ESC */ |
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154 | control_status |= CONTROL_EXIT; |
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155 | control_last = CONTROL_EXIT; |
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156 | break; |
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157 | case SDL_JOYAXISMOTION: |
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158 | if (event.jaxis.axis == 0) |
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159 | { |
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160 | /* left-right */ |
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161 | if (event.jaxis.value < -SYSJOY_RANGE) |
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162 | { /* left */ |
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163 | control_status |= CONTROL_LEFT; |
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164 | control_status &= ~CONTROL_RIGHT; |
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165 | } |
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166 | else if (event.jaxis.value > SYSJOY_RANGE) |
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167 | { /* right */ |
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168 | control_status |= CONTROL_RIGHT; |
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169 | control_status &= ~CONTROL_LEFT; |
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170 | } |
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171 | else |
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172 | { /* center */ |
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173 | control_status &= ~CONTROL_RIGHT; |
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174 | control_status &= ~CONTROL_LEFT; |
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175 | } |
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176 | } |
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177 | if (event.jaxis.axis == 1) |
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178 | { |
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179 | /* up-down */ |
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180 | if (event.jaxis.value < -SYSJOY_RANGE) |
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181 | { /* up */ |
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182 | control_status |= CONTROL_UP; |
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183 | control_status &= ~CONTROL_DOWN; |
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184 | } |
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185 | else if (event.jaxis.value > SYSJOY_RANGE) |
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186 | { /* down */ |
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187 | control_status |= CONTROL_DOWN; |
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188 | control_status &= ~CONTROL_UP; |
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189 | } |
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190 | else |
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191 | { /* center */ |
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192 | control_status &= ~CONTROL_DOWN; |
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193 | control_status &= ~CONTROL_UP; |
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194 | } |
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195 | } |
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196 | break; |
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197 | case SDL_JOYBUTTONDOWN: |
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198 | control_status |= CONTROL_FIRE; |
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199 | break; |
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200 | case SDL_JOYBUTTONUP: |
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201 | control_status &= ~CONTROL_FIRE; |
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202 | break; |
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203 | default: |
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204 | break; |
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205 | } |
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206 | } |
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207 | |||
208 | |||
209 | /* |
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210 | * Process events, if any, then return |
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211 | */ |
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212 | void sysevt_poll (void) |
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213 | { |
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214 | while (SDL_PollEvent (&event)) |
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215 | processEvent (); |
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216 | } |
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217 | |||
218 | |||
219 | /* |
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220 | * Wait for an event, then process it and return |
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221 | */ |
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222 | void sysevt_wait (void) |
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223 | { |
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224 | SDL_WaitEvent (&event); |
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225 | processEvent (); |
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226 | } |