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1 pmbaty 1
#include "include/smackw32/smackw32.h"
2
 
3
#include <assert.h>
4
#include <stddef.h>
5
#include <stdint.h>
6
#include <stdlib.h>
7
#include <string.h>
8
 
9
#include "harness/hooks.h"
10
#include "harness/trace.h"
11
// lib/libsmacker
12
#include "smacker.h"
13
 
14
#include "../miniaudio/include/miniaudio/miniaudio.h"
15
extern ma_engine miniaudio_engine; // defined in miniaudio_backend.c
16
extern int gSound_enabled; // defined in globvars.h
17
 
18
static uint32_t smack_last_frame_time = 0;
19
 
20
static void copy_palette(Smack* smack) {
21
    const unsigned char* pal = smk_get_palette(smack->smk_handle);
22
    memcpy(smack->Palette, pal, 256 * 3);
23
}
24
 
25
Smack* SmackOpen(const char* name, uint32_t flags, uint32_t extrabuf) {
26
    ma_format audioformat_ma;
27
    ma_paged_audio_buffer_config paged_audio_buffer_config;
28
    ma_data_converter_config data_converter_config;
29
    unsigned char track_mask_smk;
30
    unsigned char channels_smk[7];
31
    unsigned char bitdepth_smk[7];
32
    unsigned long sample_rate_smk[7];
33
    double microsecs_per_frame;
34
    Smack* smack;
35
    double fps;
36
 
37
    smk smk_handle = smk_open_file(name, SMK_MODE_MEMORY);
38
    if (smk_handle == NULL) {
39
        return NULL;
40
    }
41
 
42
    smack = malloc(sizeof(Smack));
43
 
44
    // libsmacker doesn't tell us whether the palette is new on each frame or not, so just assume it always is new
45
    smack->NewPalette = 1;
46
 
47
    // smk_handle is added to hold a pointer to the underlying libsmacker instance
48
    smack->smk_handle = smk_handle;
49
 
50
    smk_info_all(smk_handle, NULL, &smack->Frames, &microsecs_per_frame);
51
    fps = 1000000.0 / microsecs_per_frame;
52
    smack->MSPerFrame = (unsigned long) ((1 / fps) * 1000); // Pierre-Marie Baty -- added type cast
53
    smk_info_video(smk_handle, &smack->Width, &smack->Height, NULL);
54
    smk_enable_video(smk_handle, 1);
55
 
56
    if (smk_first(smk_handle) == SMK_ERROR) {
57
        smk_close(smk_handle);
58
        free(smack);
59
        return NULL;
60
    }
61
    copy_palette(smack);
62
 
63
    // initialize video sound if required and present
64
    smack->audio_sample_rate = 0;
65
    smack->audio_frame_size_in_bytes = 0;
66
    smack->audio_paged_buffer = NULL;
67
    smack->audio_pages_accumulated_cnt = 0;
68
    smack->audio_pages_accumulated_max = 0;
69
    smack->audio_paged_buffer_data = NULL;
70
    smack->audio_converter = NULL;
71
    smack->audio_track = NULL;
72
    if (!gSound_enabled) {
73
        return smack;
74
    }
75
 
76
    // get info about the audio tracks in this video
77
    smk_info_audio(smk_handle, &track_mask_smk, channels_smk, bitdepth_smk, sample_rate_smk);
78
    if (!(track_mask_smk & SMK_AUDIO_TRACK_0)) {
79
        LOG_INFO("Smacker file does not contain audio");
80
        return smack;
81
    }
82
    smack->audio_sample_rate = sample_rate_smk[0];
83
    switch (bitdepth_smk[0]) {
84
    case 8:
85
        audioformat_ma = ma_format_u8;
86
        smack->audio_frame_size_in_bytes = 1 * channels_smk[0];
87
        break;
88
    case 16:
89
        audioformat_ma = ma_format_s16;
90
        smack->audio_frame_size_in_bytes = 2 * channels_smk[0];
91
        break;
92
    case 24:
93
        audioformat_ma = ma_format_s24;
94
        smack->audio_frame_size_in_bytes = 3 * channels_smk[0];
95
        break;
96
    case 32:
97
        audioformat_ma = ma_format_s32;
98
        smack->audio_frame_size_in_bytes = 4 * channels_smk[0];
99
        break;
100
    default:
101
        LOG_WARN("Smacker audio stream has invalid bit depth: %d", bitdepth_smk[0]);
102
        goto audio_fail;
103
    }
104
 
105
    smack->audio_pages_accumulated_max = smack->Frames / 100; // divider discovered by trial and error. Syncs audio to video in all the intro and intermission videos without starving.
106
    if (smack->audio_pages_accumulated_max < 1)
107
        smack->audio_pages_accumulated_max = 1;
108
    //LOG_INFO("Smacker audio: will accumulate %d pages", smack->audio_pages_accumulated_max);
109
 
110
    // allocate and initialize paged buffer data
111
    smack->audio_paged_buffer_data = malloc(sizeof(ma_paged_audio_buffer_data));
112
 
113
    if ((smack->audio_frame_size_in_bytes == 0) || (ma_paged_audio_buffer_data_init(audioformat_ma, channels_smk[0], smack->audio_paged_buffer_data) != MA_SUCCESS)) {
114
        LOG_WARN("Failed to create paged audio buffer data");
115
        goto audio_fail;
116
    }
117
 
118
    // allocate and initialize paged buffer
119
    smack->audio_paged_buffer = malloc(sizeof(ma_paged_audio_buffer));
120
 
121
    paged_audio_buffer_config = ma_paged_audio_buffer_config_init(smack->audio_paged_buffer_data);
122
    if (ma_paged_audio_buffer_init (&paged_audio_buffer_config, smack->audio_paged_buffer) != MA_SUCCESS) {
123
        LOG_WARN("Failed to create paged audio buffer for smacker audio stream");
124
        goto audio_fail;
125
    }
126
 
127
    // allocate and initialize sound
128
    smack->audio_track = malloc(sizeof(ma_sound));
129
 
130
    if (ma_sound_init_from_data_source(&miniaudio_engine, smack->audio_paged_buffer, MA_SOUND_FLAG_NO_PITCH | MA_SOUND_FLAG_NO_SPATIALIZATION, NULL, smack->audio_track) != MA_SUCCESS) {
131
        LOG_WARN("Failed to create sound from data source");
132
        goto audio_fail;
133
    }
134
 
135
    // allocate and initialize data converter
136
    smack->audio_converter = malloc(sizeof(ma_data_converter));
137
 
138
    data_converter_config = ma_data_converter_config_init(audioformat_ma, audioformat_ma, channels_smk[0], channels_smk[0], smack->audio_sample_rate, ma_engine_get_sample_rate (&miniaudio_engine));
139
    if (ma_data_converter_init(&data_converter_config, NULL, smack->audio_converter) != MA_SUCCESS) {
140
        LOG_WARN("Failed to create sound data converter");
141
        goto audio_fail;
142
    }
143
 
144
    // tell libsmacker we can process audio now
145
    smk_enable_audio(smk_handle, 0, 1);
146
    return smack;
147
 
148
audio_fail:
149
    if (smack->audio_converter != NULL) {
150
        free(smack->audio_converter);
151
        smack->audio_converter = NULL;
152
    }
153
    if (smack->audio_track != NULL) {
154
        ma_sound_uninit(smack->audio_track);
155
        free(smack->audio_track);
156
        smack->audio_track = NULL;
157
    }
158
    if (smack->audio_paged_buffer != NULL) {
159
        ma_paged_audio_buffer_uninit(smack->audio_paged_buffer);
160
        free(smack->audio_paged_buffer);
161
        smack->audio_paged_buffer = NULL;
162
    }
163
    if (smack->audio_paged_buffer_data != NULL) {
164
        ma_paged_audio_buffer_data_uninit (smack->audio_paged_buffer_data, NULL);
165
        free(smack->audio_paged_buffer_data);
166
        smack->audio_paged_buffer_data = NULL;
167
    }
168
    return smack;
169
}
170
 
171
int SmackSoundUseDirectSound(void* dd) {
172
    // TODO: do some miniaudio init
173
 
174
    return 0;
175
}
176
 
177
void SmackToBuffer(Smack* smack, uint32_t left, uint32_t top, uint32_t pitch, uint32_t destheight, void* buf, uint32_t flags) {
178
    unsigned long i; // Pierre-Marie Baty -- fixed type
179
 
180
    // minimal implementation
181
    assert(left == 0);
182
    assert(top == 0);
183
    assert(flags == 0);
184
 
185
    char* char_buf = buf;
186
 
187
    const unsigned char* frame = smk_get_video(smack->smk_handle);
188
    for (i = 0; i < smack->Height; i++) {
189
        memcpy(&char_buf[(i * pitch)], &frame[i * smack->Width], smack->Width);
190
    }
191
}
192
 
193
uint32_t SmackDoFrame(Smack* smack) {
194
    const unsigned char *audio_data;
195
    unsigned long audio_data_size;
196
    ma_paged_audio_buffer_page *newPage;
197
    ma_uint64 current_pos;
198
    ma_uint64 nb_frames_in;
199
    ma_uint64 nb_frames_out;
200
    ma_uint64 seek_pos;
201
 
202
    // process audio if we have some
203
    if (smack->audio_converter != NULL) {
204
        audio_data = smk_get_audio (smack->smk_handle, 0);
205
        audio_data_size = smk_get_audio_size (smack->smk_handle, 0);
206
        if ((audio_data == NULL) || (audio_data_size == 0)) {
207
            return 0;
208
        }
209
 
210
        if (ma_paged_audio_buffer_get_length_in_pcm_frames (smack->audio_paged_buffer, &current_pos) != MA_SUCCESS) {
211
            LOG_WARN("ma_paged_audio_buffer_get_length_in_pcm_frames failed");
212
            return 0;
213
        }
214
 
215
        nb_frames_in = audio_data_size / smack->audio_frame_size_in_bytes;
216
        nb_frames_out = nb_frames_in * ma_engine_get_sample_rate (&miniaudio_engine) / smack->audio_sample_rate;
217
 
218
        if (ma_paged_audio_buffer_data_allocate_page (smack->audio_paged_buffer_data, nb_frames_out, NULL, NULL, &newPage) != MA_SUCCESS) {
219
            LOG_WARN("ma_paged_audio_buffer_data_allocate_page failed");
220
            return 0;
221
        }
222
        else if (ma_data_converter_process_pcm_frames (smack->audio_converter, audio_data, &nb_frames_in, newPage->pAudioData, &nb_frames_out) != MA_SUCCESS) {
223
            LOG_WARN("ma_data_converter_process_pcm_frames failed");
224
            return 0;
225
        }
226
        else if (ma_paged_audio_buffer_data_append_page (smack->audio_paged_buffer_data, newPage) != MA_SUCCESS) {
227
            LOG_WARN("ma_paged_audio_buffer_data_append_page failed");
228
            return 0;
229
        }
230
        smack->audio_pages_accumulated_cnt++;
231
 
232
        if (smack->audio_pages_accumulated_cnt > smack->audio_pages_accumulated_max)
233
        {
234
            if (!ma_sound_is_playing (smack->audio_track))
235
            {
236
                // seek either at start, or where the accumulated value hasn't played yet
237
                seek_pos = ((smack->audio_pages_accumulated_max - 1) * nb_frames_out < current_pos ? current_pos - (smack->audio_pages_accumulated_max - 1) * nb_frames_out : 0);
238
                if (ma_sound_seek_to_pcm_frame (smack->audio_track, seek_pos) != MA_SUCCESS) {
239
                    LOG_WARN("ma_sound_seek_to_pcm_frame failed");
240
                }
241
                if (ma_sound_start (smack->audio_track) != MA_SUCCESS) {
242
                    LOG_WARN("ma_sound_start failed");
243
                }
244
            }
245
            if (ma_sound_at_end (smack->audio_track)) {
246
                LOG_WARN ("video not playing fast enough: sound starved!");
247
            }
248
        }
249
    }
250
 
251
    return 0;
252
}
253
 
254
void SmackNextFrame(Smack* smack) {
255
    smk_next(smack->smk_handle);
256
    copy_palette(smack);
257
}
258
 
259
uint32_t SmackWait(Smack* smack) {
260
    uint32_t now = gHarness_platform.GetTicks();
261
    if (now < smack_last_frame_time + smack->MSPerFrame) {
262
        gHarness_platform.Sleep(1);
263
        return 1;
264
    }
265
    smack_last_frame_time = now;
266
    return 0;
267
}
268
 
269
void SmackClose(Smack* smack) {
270
    if (smack->audio_converter != NULL) {
271
        ma_data_converter_uninit(smack->audio_converter, NULL);
272
        free(smack->audio_converter);
273
    }
274
    if (smack->audio_track != NULL) {
275
        ma_sound_stop(smack->audio_track);
276
        ma_sound_uninit(smack->audio_track);
277
        free(smack->audio_track);
278
    }
279
    if (smack->audio_paged_buffer != NULL) {
280
        ma_paged_audio_buffer_uninit(smack->audio_paged_buffer);
281
        free(smack->audio_paged_buffer);
282
    }
283
    if (smack->audio_paged_buffer_data != NULL) {
284
        ma_paged_audio_buffer_data_uninit(smack->audio_paged_buffer_data, NULL);
285
        free(smack->audio_paged_buffer_data);
286
    }
287
    smk_close(smack->smk_handle);
288
    free(smack);
289
}