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| Rev | Author | Line No. | Line |
|---|---|---|---|
| 1 | pmbaty | 1 | #include <stddef.h> |
| 2 | #include <stdint.h> |
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| 3 | |||
| 4 | #define SMACKTRACK1 0x02000 // Play audio track 1 |
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| 5 | #define SMACKTRACK2 0x04000 // Play audio track 2 |
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| 6 | #define SMACKTRACK3 0x08000 // Play audio track 3 |
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| 7 | #define SMACKTRACK4 0x10000 // Play audio track 4 |
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| 8 | #define SMACKTRACK5 0x20000 // Play audio track 5 |
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| 9 | #define SMACKTRACK6 0x40000 // Play audio track 6 |
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| 10 | #define SMACKTRACK7 0x80000 // Play audio track 7 |
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| 11 | #define SMACKTRACKS (SMACKTRACK1 | SMACKTRACK2 | SMACKTRACK3 | SMACKTRACK4 | SMACKTRACK5 | SMACKTRACK6 | SMACKTRACK7) |
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| 12 | #define SMACKAUTOEXTRA 0xffffffff |
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| 13 | |||
| 14 | typedef struct SmackTag { |
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| 15 | unsigned long Version; |
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| 16 | unsigned long Width; |
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| 17 | unsigned long Height; |
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| 18 | unsigned long Frames; |
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| 19 | unsigned long MSPerFrame; |
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| 20 | unsigned long SmackerType; |
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| 21 | unsigned long LargestInTrack[7]; |
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| 22 | unsigned long tablesize; |
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| 23 | unsigned long codesize; |
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| 24 | unsigned long absize; |
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| 25 | unsigned long detailsize; |
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| 26 | unsigned long typesize; |
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| 27 | unsigned long TrackType[7]; |
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| 28 | unsigned long extra; |
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| 29 | unsigned long NewPalette; |
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| 30 | unsigned char Palette[772]; |
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| 31 | unsigned long PalType; |
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| 32 | unsigned long FrameNum; |
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| 33 | unsigned long FrameSize; |
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| 34 | unsigned long SndSize; |
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| 35 | unsigned long LastRectx; |
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| 36 | unsigned long LastRecty; |
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| 37 | unsigned long LastRectw; |
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| 38 | unsigned long LastRecth; |
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| 39 | unsigned long OpenFlags; |
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| 40 | unsigned long LeftOfs; |
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| 41 | unsigned long TopOfs; |
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| 42 | unsigned long ReadError; |
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| 43 | unsigned long addr32; |
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| 44 | |||
| 45 | // added by dethrace |
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| 46 | void* smk_handle; // opaque pointer to the libsmacker instance |
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| 47 | int audio_sample_rate; |
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| 48 | int audio_frame_size_in_bytes; // TODO: consider using SndSize for storage instead? |
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| 49 | void* audio_paged_buffer; // opaque pointer to a miniaudio ma_paged_audio_buffer struct |
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| 50 | void* audio_paged_buffer_data; // opaque pointer to a miniaudio ma_paged_audio_buffer_data struct |
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| 51 | void* audio_converter; // opaque pointerto a miniaudio ma_data_converter struct |
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| 52 | void* audio_track; // opaque pointer to a miniaudio ma_sound struct |
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| 53 | } Smack; |
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| 54 | |||
| 55 | Smack* SmackOpen(const char* name, uint32_t flags, uint32_t extrabuf); |
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| 56 | int SmackSoundUseDirectSound(void* dd); // NULL mean create instance (apparently) |
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| 57 | void SmackToBuffer(Smack* smack, uint32_t left, uint32_t top, uint32_t pitch, uint32_t destheight, void* buf, uint32_t flags); |
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| 58 | uint32_t SmackDoFrame(Smack* smack); |
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| 59 | void SmackNextFrame(Smack* smack); |
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| 60 | uint32_t SmackWait(Smack* smack); |
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| 61 | void SmackClose(Smack* smack); |