Details | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
---|---|---|---|
1 | pmbaty | 1 | /* |
2 | * src/scr_imain.c |
||
3 | * |
||
4 | * Copyright (C) 1998-2002 BigOrno (bigorno@bigorno.net). All rights reserved. |
||
5 | * |
||
6 | * The use and distribution terms for this software are contained in the file |
||
7 | * named README, which can be found in the root of this distribution. By |
||
8 | * using this software in any fashion, you are agreeing to be bound by the |
||
9 | * terms of this license. |
||
10 | * |
||
11 | * You must not remove this notice, or any other, from this software. |
||
12 | */ |
||
13 | |||
14 | #include <stdio.h> /* sprintf */ |
||
15 | |||
16 | #include "system.h" |
||
17 | #include "game.h" |
||
18 | #include "screens.h" |
||
19 | |||
20 | #include "draw.h" |
||
21 | #include "pics.h" |
||
22 | #include "control.h" |
||
23 | |||
24 | |||
25 | /* |
||
26 | * Main introduction |
||
27 | * |
||
28 | * return: SCREEN_RUNNING, SCREEN_DONE, SCREEN_EXIT |
||
29 | */ |
||
30 | U8 screen_introMain (void) |
||
31 | { |
||
32 | static U8 seq = 0; |
||
33 | static U8 seen = 0; |
||
34 | static U8 period = 0; |
||
35 | static U32 tm = 0; |
||
36 | U8 i, s[32]; |
||
37 | |||
38 | if (seq == 0) |
||
39 | { |
||
40 | draw_tilesBank = 0; |
||
41 | seq = 4; |
||
42 | period = game_period; |
||
43 | game_period = 50; |
||
44 | game_rects = &draw_SCREENRECT; |
||
45 | game_setmusic ("sounds/tune5.wav", -1); |
||
46 | } |
||
47 | |||
48 | switch (seq) |
||
49 | { |
||
50 | case 1: |
||
51 | /* display Rick Dangerous title and Core Design copyright */ |
||
52 | sysvid_clear (); |
||
53 | tm = sys_gettime (); |
||
54 | |||
55 | // Rick Dangerous title |
||
56 | draw_pic (50, 16, 216, 22, pic_splash); |
||
57 | |||
58 | // Core Design copyright + press space to start |
||
59 | draw_tllst = (U8 *)screen_imaincdc; |
||
60 | draw_setfb (64, 80); |
||
61 | draw_tilesList (); |
||
62 | |||
63 | seq = 2; |
||
64 | break; |
||
65 | |||
66 | case 2: |
||
67 | /* wait for key pressed or timeout */ |
||
68 | if (control_status & CONTROL_FIRE) |
||
69 | seq = 3; |
||
70 | else if (sys_gettime() - tm > SCREEN_TIMEOUT) |
||
71 | { |
||
72 | seen++; |
||
73 | seq = 4; |
||
74 | } |
||
75 | break; |
||
76 | |||
77 | case 3: |
||
78 | /* wait for key released */ |
||
79 | if (!(control_status & CONTROL_FIRE)) |
||
80 | seq = 7; |
||
81 | break; |
||
82 | |||
83 | case 4: |
||
84 | /* dispay hall of fame */ |
||
85 | sysvid_clear (); |
||
86 | tm = sys_gettime (); |
||
87 | |||
88 | /* hall of fame title */ |
||
89 | draw_pic (64, 4, 192, 22, pic_haf); |
||
90 | |||
91 | /* hall of fame content */ |
||
92 | draw_setfb (56, 40); |
||
93 | for (i = 0; i < 8; i++) |
||
94 | { |
||
95 | sprintf_s ((char *) s, sizeof (s), "%06d@@@....@@@%s", game_hscores[i].score, game_hscores[i].name); |
||
96 | s[26] = '\377'; s[27] = '\377'; s[28] = '\376'; |
||
97 | draw_tllst = s; |
||
98 | draw_tilesList (); |
||
99 | } |
||
100 | |||
101 | seq = 5; |
||
102 | break; |
||
103 | |||
104 | case 5: |
||
105 | /* wait for key pressed or timeout */ |
||
106 | if (control_status & CONTROL_FIRE) |
||
107 | seq = 6; |
||
108 | else if (sys_gettime() - tm > SCREEN_TIMEOUT) |
||
109 | { |
||
110 | seen++; |
||
111 | seq = 1; |
||
112 | } |
||
113 | break; |
||
114 | |||
115 | case 6: |
||
116 | /* wait for key released */ |
||
117 | if (!(control_status & CONTROL_FIRE)) |
||
118 | seq = 7; |
||
119 | break; |
||
120 | } |
||
121 | |||
122 | if (control_status & CONTROL_EXIT) |
||
123 | return SCREEN_EXIT; // check for exit request |
||
124 | |||
125 | if (seq == 7) |
||
126 | { |
||
127 | /* we're done */ |
||
128 | sysvid_clear (); |
||
129 | seq = 0; |
||
130 | seen = 0; |
||
131 | game_period = period; |
||
132 | return SCREEN_DONE; |
||
133 | } |
||
134 | else |
||
135 | return SCREEN_RUNNING; |
||
136 | } |