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| Rev | Author | Line No. | Line |
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| 1 | pmbaty | 1 | /* |
| 2 | * src/scr_getname.c |
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| 3 | * |
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| 4 | * Copyright (C) 1998-2002 BigOrno (bigorno@bigorno.net). All rights reserved. |
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| 5 | * |
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| 6 | * The use and distribution terms for this software are contained in the file |
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| 7 | * named README, which can be found in the root of this distribution. By |
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| 8 | * using this software in any fashion, you are agreeing to be bound by the |
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| 9 | * terms of this license. |
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| 10 | * |
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| 11 | * You must not remove this notice, or any other, from this software. |
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| 12 | */ |
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| 13 | |||
| 9 | pmbaty | 14 | #include <stdlib.h> // Pierre-Marie Baty -- for qsort() |
| 15 | #include <string.h> // Pierre-Marie Baty -- for memcmp() |
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| 16 | |||
| 1 | pmbaty | 17 | #include "system.h" |
| 18 | #include "game.h" |
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| 19 | #include "screens.h" |
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| 20 | |||
| 21 | #include "draw.h" |
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| 22 | #include "control.h" |
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| 23 | |||
| 24 | /* |
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| 25 | * local vars |
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| 26 | */ |
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| 27 | static U8 seq = 0; |
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| 28 | static U8 x, y, p; |
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| 29 | static U8 name[10]; |
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| 30 | |||
| 31 | #define TILE_POINTER '\072' |
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| 32 | #define TILE_CURSOR '\073' |
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| 33 | #define TOPLEFT_X 116 |
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| 34 | #define TOPLEFT_Y 64 |
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| 35 | #define NAMEPOS_X 120 |
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| 36 | #define NAMEPOS_Y 160 |
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| 37 | #define AUTOREPEAT_TMOUT 100 |
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| 38 | |||
| 39 | |||
| 9 | pmbaty | 40 | // Pierre-Marie Baty -- external prototype |
| 41 | extern int sort_hscores (const void *q1, const void *q2); |
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| 42 | |||
| 43 | |||
| 1 | pmbaty | 44 | /* |
| 45 | * prototypes |
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| 46 | */ |
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| 47 | static void pointer_show (U8); |
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| 48 | static void name_update (void); |
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| 49 | static void name_draw (void); |
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| 50 | |||
| 51 | |||
| 52 | /* |
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| 53 | * Get name |
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| 54 | * |
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| 55 | * return: 0 while running, 1 when finished. |
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| 56 | */ |
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| 57 | U8 screen_getname (void) |
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| 58 | { |
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| 59 | static U32 tm = 0; |
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| 60 | U8 i, j; |
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| 61 | |||
| 62 | if (seq == 0) |
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| 63 | { |
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| 64 | /* figure out if this is a high score */ |
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| 65 | if (game_score < game_hscores[7].score) |
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| 66 | return SCREEN_DONE; |
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| 67 | |||
| 68 | /* prepare */ |
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| 69 | draw_tilesBank = 0; |
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| 70 | |||
| 71 | for (i = 0; i < 10; i++) |
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| 72 | name[i] = '@'; |
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| 73 | |||
| 74 | x = y = p = 0; |
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| 75 | game_rects = &draw_SCREENRECT; |
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| 76 | seq = 1; |
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| 77 | } |
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| 78 | |||
| 79 | switch (seq) |
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| 80 | { |
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| 81 | case 1: /* prepare screen */ |
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| 82 | sysvid_clear (); |
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| 83 | draw_setfb (76, 40); |
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| 84 | draw_tilesListImm ((U8 *) "PLEASE@ENTER@YOUR@NAME\376"); |
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| 85 | |||
| 86 | for (i = 0; i < 6; i++) |
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| 87 | for (j = 0; j < 4; j++) |
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| 88 | { |
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| 89 | draw_setfb (TOPLEFT_X + i * 8 * 2, TOPLEFT_Y + j * 8 * 2); |
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| 90 | draw_tile ((U8) ('A' + i + j * 6)); |
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| 91 | } |
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| 92 | |||
| 93 | draw_setfb (TOPLEFT_X, TOPLEFT_Y + 64); |
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| 94 | draw_tilesListImm ((U8 *) "Y@Z@.@@@\074\373\374\375\376"); |
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| 95 | name_draw (); |
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| 96 | pointer_show (TRUE); |
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| 97 | seq = 2; |
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| 98 | |||
| 99 | break; |
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| 100 | |||
| 101 | case 2: /* wait for key pressed */ |
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| 102 | if (control_status & CONTROL_FIRE) |
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| 103 | seq = 3; |
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| 104 | |||
| 105 | if (control_status & CONTROL_UP) |
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| 106 | { |
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| 107 | if (y > 0) |
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| 108 | { |
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| 109 | pointer_show (FALSE); |
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| 110 | y--; |
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| 111 | pointer_show (TRUE); |
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| 112 | tm = sys_gettime (); |
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| 113 | } |
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| 114 | seq = 4; |
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| 115 | } |
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| 116 | |||
| 117 | if (control_status & CONTROL_DOWN) |
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| 118 | { |
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| 119 | if (y < 4) |
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| 120 | { |
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| 121 | pointer_show (FALSE); |
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| 122 | y++; |
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| 123 | pointer_show (TRUE); |
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| 124 | tm = sys_gettime (); |
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| 125 | } |
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| 126 | seq = 5; |
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| 127 | } |
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| 128 | |||
| 129 | if (control_status & CONTROL_LEFT) |
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| 130 | { |
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| 131 | if (x > 0) |
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| 132 | { |
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| 133 | pointer_show (FALSE); |
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| 134 | x--; |
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| 135 | pointer_show (TRUE); |
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| 136 | tm = sys_gettime (); |
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| 137 | } |
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| 138 | seq = 6; |
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| 139 | } |
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| 140 | |||
| 141 | if (control_status & CONTROL_RIGHT) |
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| 142 | { |
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| 143 | if (x < 5) |
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| 144 | { |
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| 145 | pointer_show (FALSE); |
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| 146 | x++; |
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| 147 | pointer_show (TRUE); |
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| 148 | tm = sys_gettime (); |
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| 149 | } |
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| 150 | seq = 7; |
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| 151 | } |
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| 152 | |||
| 153 | if (seq == 2) |
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| 154 | sys_sleep (50); |
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| 155 | |||
| 156 | break; |
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| 157 | |||
| 158 | case 3: /* wait for FIRE released */ |
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| 159 | if (!(control_status & CONTROL_FIRE)) |
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| 160 | { |
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| 161 | if (x == 5 && y == 4) |
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| 162 | { |
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| 163 | /* end */ |
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| 164 | |||
| 11 | pmbaty | 165 | if (memcmp (name, "POOKY@@@@@", 10) == 0) |
| 166 | { |
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| 167 | // cheat code: restart at last episode |
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| 168 | sysarg_args_map = game_map; |
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| 169 | syssnd_play (WAV_DIE, 1); |
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| 170 | } |
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| 171 | else if (memcmp (name, "FLUFOMATIC", 10) == 0) |
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| 172 | { |
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| 173 | // cheat code: restart at last map |
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| 174 | sysarg_args_submap = game_submap; |
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| 175 | syssnd_play (WAV_DIE, 1); |
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| 176 | } |
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| 177 | |||
| 9 | pmbaty | 178 | // Pierre-Marie Baty -- discard empty names |
| 11 | pmbaty | 179 | else if (memcmp (name, "@@@@@@@@@@", 10) != 0) |
| 9 | pmbaty | 180 | { |
| 181 | // Pierre-Marie Baty -- look if this same name already exists in the hiscore table |
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| 182 | for (i = 0; i < 8; i++) |
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| 183 | if (memcmp (game_hscores[i].name, name, 10) == 0) |
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| 184 | break; |
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| 185 | if (i == 8) // new name ? |
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| 186 | { |
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| 187 | i = 0; |
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| 1 | pmbaty | 188 | |
| 9 | pmbaty | 189 | while (game_score < game_hscores[i].score) |
| 190 | i++; |
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| 1 | pmbaty | 191 | |
| 9 | pmbaty | 192 | j = 7; |
| 1 | pmbaty | 193 | |
| 9 | pmbaty | 194 | while (j > i) |
| 195 | { |
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| 196 | game_hscores[j].score = game_hscores[j - 1].score; |
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| 1 | pmbaty | 197 | |
| 9 | pmbaty | 198 | for (x = 0; x < 10; x++) |
| 199 | game_hscores[j].name[x] = game_hscores[j - 1].name[x]; |
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| 1 | pmbaty | 200 | |
| 9 | pmbaty | 201 | j--; |
| 202 | } |
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| 1 | pmbaty | 203 | |
| 9 | pmbaty | 204 | game_hscores[i].score = game_score; |
| 1 | pmbaty | 205 | |
| 9 | pmbaty | 206 | for (x = 0; x < 10; x++) |
| 207 | game_hscores[i].name[x] = name[x]; |
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| 208 | } |
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| 209 | else if (game_score > game_hscores[i].score) // existing name: update only if score is higher, else discard |
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| 210 | { |
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| 211 | game_hscores[i].score = game_score; |
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| 212 | qsort (game_hscores, 8, sizeof (hscore_t), sort_hscores); |
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| 213 | } |
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| 214 | } |
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| 215 | |||
| 1 | pmbaty | 216 | seq = 99; |
| 217 | } |
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| 218 | else |
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| 219 | { |
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| 220 | name_update (); |
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| 221 | name_draw (); |
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| 222 | seq = 2; |
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| 223 | } |
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| 224 | } |
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| 225 | else |
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| 226 | sys_sleep (50); |
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| 227 | |||
| 228 | break; |
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| 229 | |||
| 230 | case 4: /* wait for UP released */ |
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| 231 | if (!(control_status & CONTROL_UP) || sys_gettime () - tm > AUTOREPEAT_TMOUT) |
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| 232 | seq = 2; |
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| 233 | else |
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| 234 | sys_sleep (50); |
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| 235 | |||
| 236 | break; |
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| 237 | |||
| 238 | case 5: /* wait for DOWN released */ |
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| 239 | if (!(control_status & CONTROL_DOWN) || sys_gettime () - tm > AUTOREPEAT_TMOUT) |
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| 240 | seq = 2; |
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| 241 | else |
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| 242 | sys_sleep (50); |
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| 243 | |||
| 244 | break; |
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| 245 | |||
| 246 | case 6: /* wait for LEFT released */ |
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| 247 | if (!(control_status & CONTROL_LEFT) || sys_gettime () - tm > AUTOREPEAT_TMOUT) |
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| 248 | seq = 2; |
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| 249 | else |
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| 250 | sys_sleep (50); |
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| 251 | |||
| 252 | break; |
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| 253 | |||
| 254 | case 7: /* wait for RIGHT released */ |
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| 255 | if (!(control_status & CONTROL_RIGHT) || sys_gettime () - tm > AUTOREPEAT_TMOUT) |
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| 256 | seq = 2; |
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| 257 | else |
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| 258 | sys_sleep (50); |
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| 259 | |||
| 260 | break; |
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| 261 | |||
| 262 | } |
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| 263 | |||
| 264 | if (control_status & CONTROL_EXIT) /* check for exit request */ |
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| 265 | return SCREEN_EXIT; |
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| 266 | |||
| 267 | if (seq == 99) |
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| 268 | { /* seq 99, we're done */ |
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| 269 | sysvid_clear (); |
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| 270 | seq = 0; |
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| 271 | return SCREEN_DONE; |
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| 272 | } |
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| 273 | else |
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| 274 | return SCREEN_RUNNING; |
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| 275 | } |
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| 276 | |||
| 277 | |||
| 278 | static void pointer_show (U8 show) |
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| 279 | { |
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| 280 | draw_setfb (TOPLEFT_X + x * 8 * 2, TOPLEFT_Y + y * 8 * 2 + 8); |
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| 281 | draw_tile ((U8) ((show == TRUE) ? TILE_POINTER : '@')); |
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| 282 | } |
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| 283 | |||
| 284 | |||
| 285 | static void name_update (void) |
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| 286 | { |
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| 287 | U8 i; |
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| 288 | |||
| 289 | i = x + y * 6; |
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| 290 | |||
| 291 | if (i < 26 && p < 10) |
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| 292 | name[p++] = 'A' + i; |
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| 293 | if (i == 26 && p < 10) |
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| 294 | name[p++] = '.'; |
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| 295 | if (i == 27 && p < 10) |
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| 296 | name[p++] = '@'; |
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| 297 | if (i == 28 && p > 0) |
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| 9 | pmbaty | 298 | name[p--] = '@'; |
| 1 | pmbaty | 299 | } |
| 300 | |||
| 301 | |||
| 302 | static void name_draw (void) |
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| 303 | { |
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| 304 | U8 i; |
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| 305 | |||
| 306 | draw_setfb (NAMEPOS_X, NAMEPOS_Y); |
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| 307 | for (i = 0; i < p; i++) |
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| 308 | draw_tile (name[i]); |
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| 309 | for (i = p; i < 10; i++) |
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| 310 | draw_tile (TILE_CURSOR); |
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| 311 | |||
| 312 | draw_setfb (NAMEPOS_X, NAMEPOS_Y + 8); |
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| 313 | for (i = 0; i < 10; i++) |
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| 314 | draw_tile ('@'); |
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| 315 | draw_setfb (NAMEPOS_X + 8 * (p < 9 ? p : 9), NAMEPOS_Y + 8); |
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| 316 | draw_tile (TILE_POINTER); |
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| 317 | } |