Subversion Repositories Games.Carmageddon

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1 pmbaty 1
#include "stored_context.h"
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#include "../include/harness/trace.h"
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#include <stdlib.h>
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void _free(br_object* o) {
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    tStored_model_context* ctx = (tStored_model_context*)o;
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    glDeleteVertexArrays(1, &ctx->vao_id);
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    glDeleteBuffers(1, &ctx->vbo_id);
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    glDeleteBuffers(1, &ctx->ebo_id);
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    free(o);
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}
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br_object_dispatch dispatch_funcs = {
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    NULL,
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    NULL,
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    NULL,
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    NULL,
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    _free,
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    NULL,
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    NULL,
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    NULL,
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    NULL,
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    NULL,
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    NULL,
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    NULL,
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    NULL,
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    NULL,
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    NULL,
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    NULL,
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    NULL
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};
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tStored_model_context* NewStoredModelContext(void) {
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    tStored_model_context* ctx = malloc(sizeof(tStored_model_context));
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    ctx->dispatch = &dispatch_funcs;
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    return ctx;
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}
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tStored_material* NewStoredMaterial(void) {
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    tStored_material* ctx = malloc(sizeof(tStored_material));
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    ctx->index_base = -1;
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    ctx->pixelmap = NULL;
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    ctx->shade_table = NULL;
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    ctx->index_blend = NULL;
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    ctx->identifier[0] = '\0';
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    return ctx;
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}
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tStored_pixelmap* NewStoredPixelmap(void) {
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    tStored_pixelmap* ctx = malloc(sizeof(tStored_pixelmap));
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    ctx->id = 0;
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    return ctx;
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}