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| Rev | Author | Line No. | Line |
|---|---|---|---|
| 1 | pmbaty | 1 | #ifndef _SPARK_H_ |
| 2 | #define _SPARK_H_ |
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| 3 | |||
| 4 | #include "dr_types.h" |
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| 5 | |||
| 6 | extern int gNext_spark; |
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| 7 | extern int gSpark_flags; |
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| 8 | extern int gNext_shrapnel; |
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| 9 | extern int gShrapnel_flags; |
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| 10 | extern br_model* gShrapnel_model[2]; |
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| 11 | extern int gSmoke_flags; |
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| 12 | extern int gSmoke_num; |
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| 13 | extern int gOffset; |
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| 14 | extern int gColumn_flags; |
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| 15 | extern int gNext_column; |
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| 16 | extern br_pixelmap* gBlack_smoke_shade_table; |
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| 17 | extern br_pixelmap* gDark_smoke_shade_table; |
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| 18 | extern br_pixelmap* gGrey_smoke_shade_table; |
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| 19 | extern int gSmoke_on; |
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| 20 | extern int gNum_splash_types; |
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| 21 | extern int gIt_type; |
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| 22 | extern br_pixelmap* gIt_shade_table; |
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| 23 | extern br_pixelmap** gDust_table; |
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| 24 | extern br_pixelmap* gFlame_map[20]; |
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| 25 | extern tBRender_smoke* gBR_smoke_pointers[30]; |
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| 26 | extern tSplash gSplash[32]; |
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| 27 | extern br_material* gSplash_material[20]; |
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| 28 | extern tBRender_smoke gBR_smoke_structs[30]; |
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| 29 | extern tSmoke_column gSmoke_column[25]; |
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| 30 | extern br_matrix4 gCameraToScreen; |
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| 31 | extern tSpark gSparks[32]; |
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| 32 | extern br_pixelmap* gShade_list[16]; |
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| 33 | extern int gN_BR_smoke_structs; |
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| 34 | extern tSmoke gSmoke[25]; |
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| 35 | extern tU32 gSplash_flags; |
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| 36 | extern tU32 gNext_splash; |
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| 37 | extern br_model* gLollipop_model; |
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| 38 | extern int gNum_dust_tables; |
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| 39 | extern br_model* gSplash_model; |
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| 40 | extern int gDust_rotate; |
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| 41 | extern br_camera* gSpark_cam; |
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| 42 | extern br_material* gBlack_material; |
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| 43 | extern tShrapnel gShrapnel[15]; |
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| 44 | |||
| 45 | void DrawDot(br_scalar z, tU8* scr_ptr, tU16* depth_ptr, tU8* shade_ptr); |
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| 46 | |||
| 47 | void SetWorldToScreen(br_pixelmap* pScreen); |
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| 48 | |||
| 49 | void DrawLine3DThroughBRender(br_vector3* pStart, br_vector3* pEnd); |
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| 50 | |||
| 51 | int DrawLine3D(br_vector3* start, br_vector3* end, br_pixelmap* pScreen, br_pixelmap* pDepth_buffer, br_pixelmap* shade_table); |
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| 52 | |||
| 53 | int DrawLine2D(br_vector3* o, br_vector3* p, br_pixelmap* pScreen, br_pixelmap* pDepth_buffer, br_scalar brightness, br_pixelmap* shade_table); |
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| 54 | |||
| 55 | void SetLineModelCols(tU8 pCol); |
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| 56 | |||
| 57 | void ReplaySparks(br_pixelmap* pRender_screen, br_pixelmap* pDepth_buffer, br_actor* pCamera, tU32 pTime); |
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| 58 | |||
| 59 | void RenderSparks(br_pixelmap* pRender_screen, br_pixelmap* pDepth_buffer, br_actor* pCamera, br_matrix34* pCamera_to_world, tU32 pTime); |
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| 60 | |||
| 61 | void CreateSingleSpark(tCar_spec* pCar, br_vector3* pPos, br_vector3* pVel); |
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| 62 | |||
| 63 | void CreateSparks(br_vector3* pos, br_vector3* v, br_vector3* pForce, br_scalar sparkiness, tCar_spec* pCar); |
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| 64 | |||
| 65 | void CreateSparkShower(br_vector3* pos, br_vector3* v, br_vector3* pForce, tCar_spec* pCar1, tCar_spec* pCar2); |
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| 66 | |||
| 67 | void AdjustSpark(int pSpark_num, br_vector3* pos, br_vector3* length); |
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| 68 | |||
| 69 | void AdjustShrapnel(int pShrapnel_num, br_vector3* pos, tU16 pAge, br_material* pMaterial); |
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| 70 | |||
| 71 | void ResetSparks(void); |
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| 72 | |||
| 73 | void ResetShrapnel(void); |
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| 74 | |||
| 75 | void CreateShrapnelShower(br_vector3* pos, br_vector3* v, br_vector3* pNormal, br_scalar pForce, tCar_spec* c1, tCar_spec* c2); |
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| 76 | |||
| 77 | void InitShrapnel(void); |
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| 78 | |||
| 79 | void LoadInShrapnel(void); |
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| 80 | |||
| 81 | void KillShrapnel(int i); |
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| 82 | |||
| 83 | void DisposeShrapnel(void); |
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| 84 | |||
| 85 | void ReplayShrapnel(tU32 pTime); |
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| 86 | |||
| 87 | void MungeShrapnel(tU32 pTime); |
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| 88 | |||
| 89 | void DrMatrix34Rotate(br_matrix34* mat, br_angle r, br_vector3* a); |
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| 90 | |||
| 91 | void SmokeLine(int l, int x, br_scalar zbuff, int r_squared, tU8* scr_ptr, tU16* depth_ptr, tU8* shade_ptr, br_scalar r_multiplier, br_scalar z_multiplier, br_scalar shade_offset); |
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| 92 | |||
| 93 | void SmokeCircle(br_vector3* o, br_scalar r, br_scalar extra_z, br_scalar strength, br_scalar pAspect, br_pixelmap* pRender_screen, br_pixelmap* pDepth_buffer, br_pixelmap* pShade_table); |
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| 94 | |||
| 95 | int CmpSmokeZ(void* p1, void* p2); |
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| 96 | |||
| 97 | void RenderRecordedSmokeCircles(void); |
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| 98 | |||
| 99 | void RecordSmokeCircle(br_vector3* pCent, br_scalar pR, br_scalar pStrength, br_pixelmap* pShade, br_scalar pAspect); |
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| 100 | |||
| 101 | void SmokeCircle3D(br_vector3* o, br_scalar r, br_scalar strength, br_scalar pAspect, br_pixelmap* pRender_screen, br_pixelmap* pDepth_buffer, br_pixelmap* pShade_table, br_actor* pCam); |
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| 102 | |||
| 103 | void ReplaySmoke(br_pixelmap* pRender_screen, br_pixelmap* pDepth_buffer, br_actor* pCamera); |
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| 104 | |||
| 105 | void GenerateContinuousSmoke(tCar_spec* pCar, int wheel, tU32 pTime); |
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| 106 | |||
| 107 | void DustRotate(void); |
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| 108 | |||
| 109 | void RenderSmoke(br_pixelmap* pRender_screen, br_pixelmap* pDepth_buffer, br_actor* pCamera, br_matrix34* pCamera_to_world, tU32 pTime); |
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| 110 | |||
| 111 | void CreatePuffOfSmoke(br_vector3* pos, br_vector3* v, br_scalar strength, br_scalar pDecay_factor, int pType, tCar_spec* pC); |
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| 112 | |||
| 113 | void ResetSmoke(void); |
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| 114 | |||
| 115 | void AdjustSmoke(int pIndex, tU8 pType, br_vector3* pPos, br_scalar pRadius, br_scalar pStrength); |
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| 116 | |||
| 117 | void ActorError(void); |
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| 118 | |||
| 119 | void AdjustSmokeColumn(int pIndex, tCar_spec* pCar, int pVertex, int pColour); |
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| 120 | |||
| 121 | void CreateSmokeColumn(tCar_spec* pCar, int pColour, int pVertex_index, tU32 pLifetime); |
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| 122 | |||
| 123 | void GenerateSmokeShades(void); |
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| 124 | |||
| 125 | void GenerateItFoxShadeTable(void); |
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| 126 | |||
| 127 | void AdjustFlame(int pIndex, int pFrame_count, br_scalar pScale_x, br_scalar pScale_y, br_scalar pOffset_x, br_scalar pOffset_z); |
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| 128 | |||
| 129 | void ReplayFlame(tSmoke_column* col, br_actor* actor); |
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| 130 | |||
| 131 | void FlameAnimate(int c, br_vector3* pPos, tU32 pTime); |
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| 132 | |||
| 133 | void DoSmokeColumn(int i, tU32 pTime, br_vector3* pRet_car_pos); |
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| 134 | |||
| 135 | void ReplaySmokeColumn(tU32 pTime); |
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| 136 | |||
| 137 | void MungeSmokeColumn(tU32 pTime); |
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| 138 | |||
| 139 | void DisposeFlame(void); |
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| 140 | |||
| 141 | void InitFlame(void); |
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| 142 | |||
| 143 | void InitSplash(FILE* pF); |
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| 144 | |||
| 145 | void DisposeSplash(void); |
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| 146 | |||
| 147 | void DrawTheGlow(br_pixelmap* pRender_screen, br_pixelmap* pDepth_buffer, br_actor* pCamera); |
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| 148 | |||
| 149 | void PipeInstantUnSmudge(tCar_spec* pCar); |
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| 150 | |||
| 151 | void SmudgeCar(tCar_spec* pCar, int fire_point); |
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| 152 | |||
| 153 | void ResetSmokeColumns(void); |
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| 154 | |||
| 155 | void SetSmokeOn(int pSmoke_on); |
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| 156 | |||
| 157 | void ReallySetSmokeOn(int pSmoke_on); |
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| 158 | |||
| 159 | void SetSmoke(int pSmoke_on); |
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| 160 | |||
| 161 | int GetSmokeOn(void); |
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| 162 | |||
| 163 | void StopCarSmoking(tCar_spec* pCar); |
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| 164 | |||
| 165 | void StopCarSmokingInstantly(tCar_spec* pCar); |
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| 166 | |||
| 167 | void ConditionalSmokeColumn(tCar_spec* pCar, int pDamage_index, int pColour); |
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| 168 | |||
| 169 | void SingleSplash(tCar_spec* pCar, br_vector3* sp, br_vector3* normal, tU32 pTime); |
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| 170 | |||
| 171 | void CreateSplash(tCar_spec* pCar, tU32 pTime); |
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| 172 | |||
| 173 | void MungeSplash(tU32 pTime); |
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| 174 | |||
| 175 | void RenderSplashes(void); |
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| 176 | |||
| 177 | void GetSmokeShadeTables(FILE* f); |
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| 178 | |||
| 179 | void FreeSmokeShadeTables(void); |
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| 180 | |||
| 181 | void LoadInKevStuff(FILE* pF); |
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| 182 | |||
| 183 | void DisposeKevStuff(void); |
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| 184 | |||
| 185 | void DisposeKevStuffCar(tCar_spec* pCar); |
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| 186 | |||
| 187 | void DoTrueColModelThing(br_actor* actor, br_model* pModel, br_material* material, void* render_data, br_uint_8 style, int on_screen); |
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| 188 | |||
| 189 | void DoModelThing(br_actor* actor, br_model* pModel, br_material* material, void* render_data, br_uint_8 style, int on_screen); |
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| 190 | |||
| 191 | void SetModelShade(br_actor* pActor, br_pixelmap* pShade); |
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| 192 | |||
| 193 | void MakeCarIt(tCar_spec* pCar); |
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| 194 | |||
| 195 | void StopCarBeingIt(tCar_spec* pCar); |
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| 196 | |||
| 197 | #endif |