Rev 18 | Details | Compare with Previous | Last modification | View Log | RSS feed
| Rev | Author | Line No. | Line |
|---|---|---|---|
| 1 | pmbaty | 1 | #include "skidmark.h" |
| 20 | pmbaty | 2 | #include "brender/brender.h" |
| 1 | pmbaty | 3 | #include "globvars.h" |
| 4 | #include "globvrbm.h" |
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| 5 | #include "harness/trace.h" |
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| 6 | #include "loading.h" |
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| 7 | #include "oil.h" |
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| 8 | #include "piping.h" |
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| 9 | #include <float.h> |
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| 10 | #include <math.h> |
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| 11 | #include <stdlib.h> |
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| 12 | #include <string.h> |
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| 13 | |||
| 14 | char* gBoring_material_names[2] = { "OILSMEAR.MAT", "ROBSMEAR.MAT" }; |
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| 15 | char* gMaterial_names[2] = { "OILSMEAR.MAT", "GIBSMEAR.MAT" }; |
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| 16 | tSkid gSkids[100]; |
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| 17 | |||
| 18 | // IDA: void __usercall StretchMark(tSkid *pMark@<EAX>, br_vector3 *pFrom@<EDX>, br_vector3 *pTo@<EBX>, br_scalar pTexture_start) |
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| 19 | void StretchMark(tSkid* pMark, br_vector3* pFrom, br_vector3* pTo, br_scalar pTexture_start) { |
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| 20 | br_vector3 temp; |
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| 21 | br_vector3* rows; |
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| 22 | br_scalar len; |
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| 23 | br_model* model; |
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| 24 | LOG_TRACE("(%p, %p, %p, %f)", pMark, pFrom, pTo, pTexture_start); |
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| 25 | |||
| 26 | rows = (br_vector3*)&pMark->actor->t.t.mat; |
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| 27 | BrVector3Sub(&temp, pTo, pFrom); |
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| 28 | len = BrVector3Length(&temp); |
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| 29 | |||
| 30 | rows[2].v[0] = pMark->normal.v[2] * temp.v[1] - pMark->normal.v[1] * temp.v[2]; |
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| 31 | rows[2].v[1] = pMark->normal.v[0] * temp.v[2] - pMark->normal.v[2] * temp.v[0]; |
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| 32 | rows[2].v[2] = pMark->normal.v[1] * temp.v[0] - pMark->normal.v[0] * temp.v[1]; |
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| 33 | |||
| 34 | if (len > BR_SCALAR_EPSILON) { |
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| 35 | rows[2].v[0] = 0.05f / len * rows[2].v[0]; |
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| 36 | rows[2].v[1] = 0.05f / len * rows[2].v[1]; |
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| 37 | rows[2].v[2] = 0.05f / len * rows[2].v[2]; |
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| 38 | rows->v[0] = len / len * temp.v[0]; |
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| 39 | rows->v[1] = len / len * temp.v[1]; |
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| 40 | rows->v[2] = len / len * temp.v[2]; |
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| 41 | BrVector3Add(&temp, pTo, pFrom); |
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| 42 | BrVector3Scale(&pMark->pos, &temp, 0.5f); |
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| 43 | rows[3] = pMark->pos; |
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| 44 | model = pMark->actor->model; |
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| 45 | model->vertices[1].map.v[0] = pTexture_start / 0.05f; |
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| 46 | model->vertices[0].map.v[0] = model->vertices[1].map.v[0]; |
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| 47 | model->vertices[3].map.v[0] = (pTexture_start + len) / 0.05f; |
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| 48 | model->vertices[2].map.v[0] = model->vertices[3].map.v[0]; |
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| 49 | BrModelUpdate(model, BR_MODU_ALL); |
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| 50 | } |
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| 51 | } |
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| 52 | |||
| 53 | // IDA: br_material* __usercall MaterialFromIndex@<EAX>(int pIndex@<EAX>) |
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| 54 | br_material* MaterialFromIndex(int pIndex) { |
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| 55 | LOG_TRACE("(%d)", pIndex); |
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| 56 | |||
| 57 | if (pIndex > -2) { |
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| 58 | return gCurrent_race.material_modifiers[pIndex].skid_mark_material; |
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| 59 | } else { |
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| 60 | return gMaterial[-2 - pIndex]; |
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| 61 | } |
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| 62 | } |
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| 63 | |||
| 64 | // IDA: void __usercall AdjustSkid(int pSkid_num@<EAX>, br_matrix34 *pMatrix@<EDX>, int pMaterial_index@<EBX>) |
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| 65 | void AdjustSkid(int pSkid_num, br_matrix34* pMatrix, int pMaterial_index) { |
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| 66 | LOG_TRACE("(%d, %p, %d)", pSkid_num, pMatrix, pMaterial_index); |
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| 67 | |||
| 68 | gSkids[pSkid_num].actor->t.t.mat = *pMatrix; |
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| 69 | gSkids[pSkid_num].pos.v[0] = pMatrix->m[3][0]; |
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| 70 | gSkids[pSkid_num].pos.v[1] = pMatrix->m[3][1]; |
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| 71 | gSkids[pSkid_num].pos.v[2] = pMatrix->m[3][2]; |
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| 72 | gSkids[pSkid_num].actor->material = MaterialFromIndex(pMaterial_index); |
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| 73 | gSkids[pSkid_num].actor->render_style = BR_RSTYLE_DEFAULT; |
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| 74 | } |
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| 75 | |||
| 76 | // IDA: int __usercall FarFromLine2D@<EAX>(br_vector3 *pPt@<EAX>, br_vector3 *pL1@<EDX>, br_vector3 *pL2@<EBX>) |
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| 77 | int FarFromLine2D(br_vector3* pPt, br_vector3* pL1, br_vector3* pL2) { |
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| 78 | br_vector2 line; |
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| 79 | br_vector2 to_pt; |
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| 80 | br_scalar line_len; |
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| 81 | br_scalar cross; |
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| 82 | LOG_TRACE("(%p, %p, %p)", pPt, pL1, pL2); |
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| 83 | |||
| 84 | line.v[0] = pL2->v[0] - pL1->v[0]; |
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| 85 | line.v[1] = pL2->v[2] - pL1->v[2]; |
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| 86 | to_pt.v[0] = pPt->v[0] - pL2->v[0]; |
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| 87 | to_pt.v[1] = pPt->v[2] - pL2->v[2]; |
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| 88 | cross = -line.v[0] * to_pt.v[1] + to_pt.v[0] * line.v[1]; |
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| 89 | line_len = sqrtf(line.v[0] * line.v[0] + line.v[1] * line.v[1]); |
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| 90 | return fabs(cross) > line_len * 0.050000001; |
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| 91 | } |
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| 92 | |||
| 93 | // IDA: int __usercall Reflex2D@<EAX>(br_vector3 *pPt@<EAX>, br_vector3 *pL1@<EDX>, br_vector3 *pL2@<EBX>) |
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| 94 | int Reflex2D(br_vector3* pPt, br_vector3* pL1, br_vector3* pL2) { |
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| 95 | br_vector2 line; |
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| 96 | br_vector2 to_pt; |
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| 97 | LOG_TRACE("(%p, %p, %p)", pPt, pL1, pL2); |
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| 98 | |||
| 99 | line.v[0] = pL2->v[0] - pL1->v[0]; |
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| 100 | line.v[1] = pL2->v[2] - pL1->v[2]; |
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| 101 | to_pt.v[0] = pPt->v[0] - pL2->v[0]; |
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| 102 | to_pt.v[1] = pPt->v[2] - pL2->v[2]; |
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| 103 | return to_pt.v[1] * line.v[1] + to_pt.v[0] * line.v[0] < 0.0; |
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| 104 | } |
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| 105 | |||
| 106 | // IDA: void __cdecl InitSkids() |
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| 107 | void InitSkids(void) { |
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| 108 | int skid; |
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| 109 | int mat; |
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| 110 | int sl; |
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| 111 | br_model* square; |
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| 112 | char* str; |
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| 113 | #if defined(DETHRACE_FIX_BUGS) |
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| 114 | char mat_name[32]; |
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| 115 | #endif |
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| 116 | LOG_TRACE("()"); |
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| 117 | |||
| 118 | for (mat = 0; mat < COUNT_OF(gMaterial_names); mat++) { |
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| 119 | if (gProgram_state.sausage_eater_mode) { |
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| 120 | str = gBoring_material_names[mat]; |
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| 121 | } else { |
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| 122 | str = gMaterial_names[mat]; |
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| 123 | } |
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| 124 | gMaterial[mat] = BrMaterialFind(str); |
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| 125 | if (gMaterial[mat] == NULL) { |
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| 126 | if (gProgram_state.sausage_eater_mode) { |
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| 127 | str = gBoring_material_names[mat]; |
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| 128 | } else { |
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| 129 | str = gMaterial_names[mat]; |
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| 130 | } |
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| 131 | |||
| 132 | #if defined(DETHRACE_FIX_BUGS) |
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| 133 | // Avoid modification of read-only data by strtok. |
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| 134 | strcpy(mat_name, str); |
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| 135 | str = mat_name; |
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| 136 | #endif |
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| 137 | sl = strlen(strtok(str, ".")); |
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| 138 | strcpy(str + sl, ".PIX"); |
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| 139 | BrMapAdd(LoadPixelmap(str)); |
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| 140 | strcpy(str + sl, ".MAT"); |
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| 141 | gMaterial[mat] = LoadMaterial(str); |
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| 142 | if (gMaterial[mat]) { |
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| 143 | BrMaterialAdd(gMaterial[mat]); |
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| 144 | } else { |
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| 145 | BrFatal("..\\..\\source\\common\\skidmark.c", 207, "Couldn't find %s", gMaterial_names[mat]); |
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| 146 | } |
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| 147 | } |
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| 148 | } |
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| 149 | |||
| 150 | for (skid = 0; skid < COUNT_OF(gSkids); skid++) { |
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| 151 | gSkids[skid].actor = BrActorAllocate(BR_ACTOR_MODEL, NULL); |
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| 152 | BrActorAdd(gNon_track_actor, gSkids[skid].actor); |
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| 153 | gSkids[skid].actor->t.t.mat.m[1][1] = 0.01f; |
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| 154 | gSkids[skid].actor->render_style = BR_RSTYLE_NONE; |
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| 155 | square = BrModelAllocate(NULL, 4, 2); |
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| 156 | BrVector3Set(&square->vertices[0].p, -0.5f, 1.0f, -0.5f); |
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| 157 | BrVector3Set(&square->vertices[1].p, -0.5f, 1.0f, 0.5f); |
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| 158 | BrVector3Set(&square->vertices[2].p, 0.5f, 1.0f, 0.5f); |
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| 159 | BrVector3Set(&square->vertices[3].p, 0.5f, 1.0f, -0.5f); |
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| 160 | BrVector2Set(&square->vertices[0].map, 0.0f, 0.0f); |
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| 161 | BrVector2Set(&square->vertices[1].map, 0.0f, 1.0f); |
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| 162 | BrVector2Set(&square->vertices[2].map, 1.0f, 1.0f); |
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| 163 | BrVector2Set(&square->vertices[3].map, 1.0f, 0.0f); |
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| 164 | square->faces[0].vertices[0] = 0; |
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| 165 | square->faces[0].vertices[1] = 1; |
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| 166 | square->faces[0].vertices[2] = 2; |
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| 167 | square->faces[0].smoothing = 1; |
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| 168 | square->faces[1].vertices[0] = 0; |
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| 169 | square->faces[1].vertices[1] = 2; |
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| 170 | square->faces[1].vertices[2] = 3; |
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| 171 | square->faces[1].smoothing = 1; |
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| 172 | square->flags |= BR_MODF_KEEP_ORIGINAL; |
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| 173 | BrModelAdd(square); |
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| 174 | gSkids[skid].actor->model = square; |
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| 175 | } |
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| 176 | } |
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| 177 | |||
| 178 | // IDA: void __usercall HideSkid(int pSkid_num@<EAX>) |
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| 179 | void HideSkid(int pSkid_num) { |
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| 180 | LOG_TRACE("(%d)", pSkid_num); |
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| 181 | |||
| 182 | gSkids[pSkid_num].actor->render_style = BR_RSTYLE_NONE; |
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| 183 | } |
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| 184 | |||
| 185 | // IDA: void __cdecl HideSkids() |
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| 186 | void HideSkids(void) { |
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| 187 | int skid; |
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| 188 | LOG_TRACE("()"); |
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| 189 | |||
| 190 | for (skid = 0; skid < COUNT_OF(gSkids); skid++) { |
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| 191 | HideSkid(skid); |
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| 192 | } |
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| 193 | } |
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| 194 | |||
| 195 | // IDA: br_scalar __usercall SkidLen@<ST0>(int pSkid@<EAX>) |
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| 196 | br_scalar SkidLen(int pSkid) { |
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| 197 | LOG_TRACE("(%d)", pSkid); |
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| 198 | |||
| 199 | return sqrtf( |
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| 200 | gSkids[pSkid].actor->t.t.mat.m[0][2] * gSkids[pSkid].actor->t.t.mat.m[0][2] |
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| 201 | + gSkids[pSkid].actor->t.t.mat.m[0][1] * gSkids[pSkid].actor->t.t.mat.m[0][1] |
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| 202 | + gSkids[pSkid].actor->t.t.mat.m[0][0] * gSkids[pSkid].actor->t.t.mat.m[0][0]); |
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| 203 | } |
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| 204 | |||
| 205 | // IDA: void __usercall SkidSection(tCar_spec *pCar@<EAX>, int pWheel_num@<EDX>, br_vector3 *pPos@<EBX>, int pMaterial_index@<ECX>) |
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| 206 | void SkidSection(tCar_spec* pCar, int pWheel_num, br_vector3* pPos, int pMaterial_index) { |
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| 207 | static tU16 skid; |
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| 208 | br_material* material; |
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| 209 | LOG_TRACE("(%p, %d, %p, %d)", pCar, pWheel_num, pPos, pMaterial_index); |
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| 210 | |||
| 211 | if (BrVector3Dot(&pCar->prev_nor[pWheel_num], &pCar->nor[pWheel_num]) < 0.99699998 |
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| 212 | || fabs(BrVector3Dot(&pCar->nor[pWheel_num], pPos) - BrVector3Dot(&pCar->prev_skid_pos[pWheel_num], &pCar->nor[pWheel_num])) > 0.0099999998) { |
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| 213 | pCar->old_skidding &= ~(1 << pWheel_num); |
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| 214 | pCar->old_skid[pWheel_num] = -1; |
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| 215 | return; |
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| 216 | } |
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| 217 | |||
| 218 | material = MaterialFromIndex(pMaterial_index); |
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| 219 | if (pCar->old_skid[pWheel_num] >= COUNT_OF(gSkids) |
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| 220 | || gSkids[pCar->old_skid[pWheel_num]].actor->material != material |
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| 221 | || SkidLen(pCar->old_skid[pWheel_num]) > 0.5 |
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| 222 | || FarFromLine2D(pPos, &pCar->skid_line_start[pWheel_num], &pCar->skid_line_end[pWheel_num]) |
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| 223 | || Reflex2D(pPos, &pCar->skid_line_start[pWheel_num], &pCar->prev_skid_pos[pWheel_num])) { |
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| 224 | |||
| 225 | pCar->skid_line_start[pWheel_num] = pCar->prev_skid_pos[pWheel_num]; |
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| 226 | pCar->skid_line_end[pWheel_num] = *pPos; |
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| 227 | gSkids[skid].actor->render_style = BR_RSTYLE_DEFAULT; |
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| 228 | gSkids[skid].actor->material = material; |
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| 229 | gSkids[skid].normal = pCar->nor[pWheel_num]; |
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| 230 | StretchMark(&gSkids[skid], &pCar->prev_skid_pos[pWheel_num], pPos, pCar->total_length[pWheel_num]); |
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| 231 | PipeSingleSkidAdjustment(skid, &gSkids[skid].actor->t.t.mat, pMaterial_index); |
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| 232 | pCar->old_skid[pWheel_num] = skid; |
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| 233 | skid = (skid + 1) % COUNT_OF(gSkids); |
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| 234 | } else { |
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| 235 | StretchMark(&gSkids[pCar->old_skid[pWheel_num]], &pCar->skid_line_start[pWheel_num], pPos, pCar->total_length[pWheel_num]); |
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| 236 | PipeSingleSkidAdjustment(pCar->old_skid[pWheel_num], &gSkids[pCar->old_skid[pWheel_num]].actor->t.t.mat, pMaterial_index); |
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| 237 | } |
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| 238 | } |
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| 239 | |||
| 240 | // IDA: void __usercall SkidMark(tCar_spec *pCar@<EAX>, int pWheel_num@<EDX>) |
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| 241 | void SkidMark(tCar_spec* pCar, int pWheel_num) { |
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| 242 | br_vector3 pos; |
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| 243 | br_vector3 world_pos; |
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| 244 | br_vector3 disp; |
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| 245 | br_vector3 spesh_to_wheel; |
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| 246 | int material_index; |
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| 247 | br_scalar dist; |
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| 248 | br_scalar dist2; |
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| 249 | int on_ground; |
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| 250 | //br_material* material; // Pierre-Marie Baty -- unused variable |
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| 251 | LOG_TRACE("(%p, %d)", pCar, pWheel_num); |
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| 252 | |||
| 253 | on_ground = pCar->susp_height[pWheel_num >> 1] > pCar->oldd[pWheel_num]; |
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| 254 | if (!on_ground) { |
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| 255 | pCar->special_start[pWheel_num].v[0] = FLT_MAX; |
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| 256 | } |
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| 257 | if (pCar->blood_remaining[pWheel_num] != 0 && on_ground) { |
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| 258 | pCar->new_skidding |= 1 << pWheel_num; |
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| 259 | material_index = -3; |
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| 260 | } else if (pCar->oil_remaining[pWheel_num] != 0 && on_ground) { |
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| 261 | pCar->new_skidding |= 1 << pWheel_num; |
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| 262 | material_index = -2; |
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| 263 | } else { |
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| 264 | material_index = pCar->material_index[pWheel_num]; |
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| 265 | if (!gCurrent_race.material_modifiers[material_index].skid_mark_material) { |
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| 266 | pCar->old_skidding &= ~(1 << pWheel_num); |
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| 267 | return; |
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| 268 | } |
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| 269 | } |
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| 270 | |||
| 271 | if (((1 << pWheel_num) & pCar->new_skidding) != 0 || ((1 << pWheel_num) & pCar->old_skidding) != 0) { |
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| 272 | if ((pWheel_num & 1) != 0) { |
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| 273 | pos.v[0] = pCar->bounds[1].max.v[0] - 0.1725f; |
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| 274 | } else { |
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| 275 | pos.v[0] = pCar->bounds[1].min.v[0] + 0.1725f; |
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| 276 | } |
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| 277 | pos.v[1] = pCar->wpos[pWheel_num].v[1] - pCar->oldd[pWheel_num]; |
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| 278 | pos.v[2] = pCar->wpos[pWheel_num].v[2]; |
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| 279 | BrMatrix34ApplyP(&world_pos, &pos, &pCar->car_master_actor->t.t.mat); |
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| 280 | BrVector3InvScale(&world_pos, &world_pos, WORLD_SCALE); |
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| 281 | if (pCar->special_start[pWheel_num].v[0] != FLT_MAX) { |
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| 282 | |||
| 283 | BrVector3Sub(&spesh_to_wheel, &world_pos, &pCar->special_start[pWheel_num]); |
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| 284 | dist = BrVector3Length(&spesh_to_wheel); |
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| 285 | if (dist <= BR_SCALAR_EPSILON || (BrVector3Dot(&pCar->direction, &spesh_to_wheel) / dist < 0.70700002)) { |
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| 286 | return; |
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| 287 | } |
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| 288 | world_pos = pCar->special_start[pWheel_num]; |
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| 289 | pCar->special_start[pWheel_num].v[0] = FLT_MAX; |
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| 290 | } |
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| 291 | if (((1 << pWheel_num) & pCar->new_skidding) != 0) { |
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| 292 | if (((1 << pWheel_num) & pCar->old_skidding) != 0) { |
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| 293 | BrVector3Sub(&disp, &world_pos, &pCar->prev_skid_pos[pWheel_num]); |
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| 294 | dist2 = BrVector3Length(&disp); |
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| 295 | if (dist2 < 0.05f) { |
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| 296 | return; |
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| 297 | } |
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| 298 | SkidSection(pCar, pWheel_num, &world_pos, material_index); |
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| 299 | pCar->total_length[pWheel_num] = pCar->total_length[pWheel_num] + dist2; |
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| 300 | pCar->oil_remaining[pWheel_num] = pCar->oil_remaining[pWheel_num] - dist2; |
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| 301 | if (pCar->oil_remaining[pWheel_num] < 0.0f) { |
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| 302 | pCar->oil_remaining[pWheel_num] = 0.0f; |
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| 303 | } |
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| 304 | pCar->blood_remaining[pWheel_num] = pCar->blood_remaining[pWheel_num] - dist2; |
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| 305 | if (pCar->blood_remaining[pWheel_num] < 0.0f) { |
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| 306 | pCar->blood_remaining[pWheel_num] = 0.0f; |
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| 307 | } |
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| 308 | } else { |
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| 309 | pCar->old_skidding |= 1 << pWheel_num; |
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| 310 | pCar->total_length[pWheel_num] = 0.0f; |
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| 311 | pCar->old_skid[pWheel_num] = -1; |
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| 312 | } |
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| 313 | } else { |
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| 314 | pCar->old_skidding &= ~(1 << pWheel_num); |
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| 315 | } |
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| 316 | pCar->prev_skid_pos[pWheel_num] = world_pos; |
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| 317 | pCar->prev_nor[pWheel_num] = pCar->nor[pWheel_num]; |
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| 318 | } |
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| 319 | } |
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| 320 | |||
| 321 | // IDA: void __usercall InitCarSkidStuff(tCar_spec *pCar@<EAX>) |
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| 322 | void InitCarSkidStuff(tCar_spec* pCar) { |
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| 323 | int wheel; |
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| 324 | LOG_TRACE("(%p)", pCar); |
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| 325 | |||
| 326 | pCar->old_skidding = 0; |
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| 327 | for (wheel = 0; wheel < 4; wheel++) { |
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| 328 | pCar->special_start[wheel].v[0] = FLT_MAX; |
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| 329 | pCar->blood_remaining[wheel] = 0.0f; |
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| 330 | pCar->oil_remaining[wheel] = 0.0f; |
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| 331 | } |
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| 332 | } |
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| 333 | |||
| 334 | // IDA: void __cdecl SkidsPerFrame() |
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| 335 | void SkidsPerFrame(void) { |
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| 336 | int skid; |
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| 337 | LOG_TRACE("()"); |
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| 338 | |||
| 339 | for (skid = 0; skid < COUNT_OF(gSkids); skid++) { |
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| 340 | if (gSkids[skid].actor->render_style != BR_RSTYLE_NONE) { |
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| 341 | EnsureGroundDetailVisible(&gSkids[skid].actor->t.t.translate.t, &gSkids[skid].normal, &gSkids[skid].pos); |
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| 342 | } |
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| 343 | } |
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| 344 | } |
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| 345 | |||
| 346 | // IDA: void __cdecl RemoveMaterialsFromSkidmarks() |
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| 347 | void RemoveMaterialsFromSkidmarks(void) { |
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| 348 | //int skid; // Pierre-Marie Baty -- unused variable |
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| 349 | LOG_TRACE("()"); |
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| 350 | NOT_IMPLEMENTED(); |
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| 351 | } |