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Rev | Author | Line No. | Line |
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1 | pmbaty | 1 | #ifndef _REPLAY_H_ |
2 | #define _REPLAY_H_ |
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3 | |||
20 | pmbaty | 4 | #include "brender/br_types.h" |
1 | pmbaty | 5 | #include "dr_types.h" |
6 | |||
7 | extern char* gReplay_pixie_names[10]; |
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8 | extern int gSingle_frame_mode; |
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9 | extern tU32 gCam_change_time; |
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10 | extern int gSave_file; |
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11 | extern int gProgress_line_left[2]; |
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12 | extern int gProgress_line_right[2]; |
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13 | extern int gProgress_line_top[2]; |
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14 | extern br_pixelmap* gReplay_pixies[10]; |
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15 | extern int gKey_down; |
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16 | extern int gNo_cursor; |
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17 | extern int gSave_frame_number; |
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18 | extern int gCam_change_button_down; |
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19 | extern tU32 gAction_replay_start_time; |
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20 | extern tU32 gLast_replay_zappy_screen; |
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21 | extern tS32 gStopped_time; |
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22 | extern float gPending_replay_rate; |
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23 | extern tU32 gAction_replay_end_time; |
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24 | extern float gReplay_rate; |
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25 | extern int gSave_bunch_ID; |
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26 | extern int gPlay_direction; |
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27 | extern int gPaused; |
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28 | extern tAction_replay_camera_type gAction_replay_camera_mode; |
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29 | |||
30 | int ReplayIsPaused(void); |
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31 | |||
32 | float GetReplayRate(void); |
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33 | |||
34 | int GetReplayDirection(void); |
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35 | |||
36 | void StopSaving(void); |
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37 | |||
38 | void ActualActionReplayHeadups(int pSpecial_zappy_bastard); |
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39 | |||
40 | void DoActionReplayPostSwap(void); |
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41 | |||
42 | void DoZappyActionReplayHeadups(int pSpecial_zappy_bastard); |
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43 | |||
44 | void DoActionReplayHeadups(void); |
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45 | |||
46 | void MoveReplayBuffer(tS32 pMove_amount); |
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47 | |||
48 | void MoveToEndOfReplay(void); |
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49 | |||
50 | void MoveToStartOfReplay(void); |
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51 | |||
52 | void ToggleReplay(void); |
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53 | |||
54 | void ReverseSound(tS3_effect_tag pEffect_index, tS3_sound_tag pSound_tag); |
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55 | |||
56 | int FindUniqueFile(void); |
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57 | |||
58 | void PollActionReplayControls(tU32 pFrame_period); |
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59 | |||
60 | void CheckReplayTurnOn(void); |
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61 | |||
62 | void InitializeActionReplay(void); |
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63 | |||
64 | void DoActionReplay(tU32 pFrame_period); |
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65 | |||
66 | void SynchronizeActionReplay(void); |
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67 | |||
68 | #endif |