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Rev | Author | Line No. | Line |
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1 | pmbaty | 1 | #ifndef _POWERUP_H_ |
2 | #define _POWERUP_H_ |
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3 | |||
20 | pmbaty | 4 | #include "brender/br_types.h" |
1 | pmbaty | 5 | #include "dr_types.h" |
6 | |||
7 | extern tGot_proc* gGot_procs[34]; |
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8 | extern tLose_proc* gLose_procs[34]; |
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9 | extern tPeriodic_proc* gPeriodic_procs[34]; |
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10 | extern tU32* gReal_render_palette; |
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11 | extern char* gFizzle_names[3]; |
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12 | extern br_vector3 gZero_v__powerup; // suffix added to avoid duplicate symbol |
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13 | extern int gPed_harvest_sounds[4]; |
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14 | extern tHeadup_icon gIcon_list[20]; |
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15 | extern br_pixelmap* gFizzle_in[3]; |
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16 | extern int gNumber_of_powerups; |
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17 | extern int gFizzle_height; |
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18 | extern int gNumber_of_icons; |
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19 | extern tPowerup* gPowerup_array; |
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20 | |||
21 | void LosePowerupX(tPowerup* pThe_powerup, int pTell_net_players); |
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22 | |||
23 | void LosePowerup(tPowerup* pThe_powerup); |
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24 | |||
25 | void LoseAllSimilarPowerups(tPowerup* pThe_powerup); |
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26 | |||
27 | int GotPowerupX(tCar_spec* pCar, int pIndex, int pTell_net_players, int pDisplay_headup, tU32 pTime_left); |
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28 | |||
29 | int GotPowerup(tCar_spec* pCar, int pIndex); |
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30 | |||
31 | void LoadPowerups(void); |
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32 | |||
33 | void InitPowerups(void); |
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34 | |||
35 | void CloseDownPowerUps(void); |
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36 | |||
37 | void DrawPowerups(tU32 pTime); |
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38 | |||
39 | void DoPowerupPeriodics(tU32 pFrame_period); |
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40 | |||
41 | void GotPowerupN(int pN); |
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42 | |||
43 | void GotPowerup0(void); |
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44 | |||
45 | void GotPowerup1(void); |
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46 | |||
47 | void GotPowerup2(void); |
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48 | |||
49 | void GotPowerup3(void); |
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50 | |||
51 | void GotPowerup4(void); |
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52 | |||
53 | void GotPowerup5(void); |
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54 | |||
55 | void GotPowerup6(void); |
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56 | |||
57 | void GotPowerup7(void); |
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58 | |||
59 | void GotPowerup8(void); |
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60 | |||
61 | void GotPowerup9(void); |
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62 | |||
63 | int GotCredits(tPowerup* pPowerup, tCar_spec* pCar); |
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64 | |||
65 | void ImprovePSPowerup(tCar_spec* pCar, int pIndex); |
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66 | |||
67 | int GotTimeOrPower(tPowerup* pPowerup, tCar_spec* pCar); |
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68 | |||
69 | int SetPedSpeed(tPowerup* pPowerup, tCar_spec* pCar); |
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70 | |||
71 | int SetHades(tPowerup* pPowerup, tCar_spec* pCar); |
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72 | |||
73 | void ResetHades(tPowerup* pPowerup, tCar_spec* pCar); |
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74 | |||
75 | int SetPedSize(tPowerup* pPowerup, tCar_spec* pCar); |
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76 | |||
77 | int SetPedExplode(tPowerup* pPowerup, tCar_spec* pCar); |
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78 | |||
79 | int SetInvulnerability(tPowerup* pPowerup, tCar_spec* pCar); |
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80 | |||
81 | void ResetInvulnerability(tPowerup* pPowerup, tCar_spec* pCar); |
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82 | |||
83 | int SetFreeRepairs(tPowerup* pPowerup, tCar_spec* pCar); |
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84 | |||
85 | void ResetFreeRepairs(tPowerup* pPowerup, tCar_spec* pCar); |
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86 | |||
87 | int SetBlindPedestrians(tPowerup* pPowerup, tCar_spec* pCar); |
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88 | |||
89 | void ResetBlindPedestrians(tPowerup* pPowerup, tCar_spec* pCar); |
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90 | |||
91 | int FreezeTimer(tPowerup* pPowerup, tCar_spec* pCar); |
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92 | |||
93 | void UnfreezeTimer(tPowerup* pPowerup, tCar_spec* pCar); |
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94 | |||
95 | int DoInstantRepair(tPowerup* pPowerup, tCar_spec* pCar); |
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96 | |||
97 | void ResetPedSpeed(tPowerup* pPowerup, tCar_spec* pCar); |
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98 | |||
99 | void ResetPedSize(tPowerup* pPowerup, tCar_spec* pCar); |
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100 | |||
101 | void ResetPedExplode(tPowerup* pPowerup, tCar_spec* pCar); |
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102 | |||
103 | int SetEngineFactor(tPowerup* pPowerup, tCar_spec* pCar); |
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104 | |||
105 | int SetUnderwater(tPowerup* pPowerup, tCar_spec* pCar); |
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106 | |||
107 | int TrashBodywork(tPowerup* pPowerup, tCar_spec* pCar); |
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108 | |||
109 | int TakeDrugs(tPowerup* pPowerup, tCar_spec* pCar); |
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110 | |||
111 | void PaletteFuckedUpByDrugs(br_pixelmap* pPixelmap, int pOffset); |
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112 | |||
113 | void TheEffectsOfDrugs(tPowerup* pPowerup, tU32 pPeriod); |
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114 | |||
115 | int SetOpponentsSpeed(tPowerup* pPowerup, tCar_spec* pCar); |
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116 | |||
117 | int SetCopsSpeed(tPowerup* pPowerup, tCar_spec* pCar); |
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118 | |||
119 | int SetGravity(tPowerup* pPowerup, tCar_spec* pCar); |
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120 | |||
121 | int SetPinball(tPowerup* pPowerup, tCar_spec* pCar); |
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122 | |||
123 | int SetWallclimb(tPowerup* pPowerup, tCar_spec* pCar); |
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124 | |||
125 | int SetBouncey(tPowerup* pPowerup, tCar_spec* pCar); |
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126 | |||
127 | int SetSuspension(tPowerup* pPowerup, tCar_spec* pCar); |
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128 | |||
129 | int SetTyreGrip(tPowerup* pPowerup, tCar_spec* pCar); |
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130 | |||
131 | int SetDamageMultiplier(tPowerup* pPowerup, tCar_spec* pCar); |
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132 | |||
133 | void ResetEngineFactor(tPowerup* pPowerup, tCar_spec* pCar); |
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134 | |||
135 | void ResetUnderwater(tPowerup* pPowerup, tCar_spec* pCar); |
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136 | |||
137 | void PukeDrugsBackUp(tPowerup* pPowerup, tCar_spec* pCar); |
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138 | |||
139 | void ResetOpponentsSpeed(tPowerup* pPowerup, tCar_spec* pCar); |
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140 | |||
141 | void ResetCopsSpeed(tPowerup* pPowerup, tCar_spec* pCar); |
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142 | |||
143 | void ResetGravity(tPowerup* pPowerup, tCar_spec* pCar); |
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144 | |||
145 | void ResetPinball(tPowerup* pPowerup, tCar_spec* pCar); |
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146 | |||
147 | void ResetWallclimb(tPowerup* pPowerup, tCar_spec* pCar); |
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148 | |||
149 | void ResetBouncey(tPowerup* pPowerup, tCar_spec* pCar); |
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150 | |||
151 | void ResetSuspension(tPowerup* pPowerup, tCar_spec* pCar); |
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152 | |||
153 | void ResetDamageMultiplier(tPowerup* pPowerup, tCar_spec* pCar); |
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154 | |||
155 | void ResetTyreGrip(tPowerup* pPowerup, tCar_spec* pCar); |
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156 | |||
157 | int PickAtRandom(tPowerup* pPowerup, tCar_spec* pCar); |
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158 | |||
159 | int PedestrianRespawn(tPowerup* pPowerup, tCar_spec* pCar); |
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160 | |||
161 | int GotVouchers(tPowerup* pPowerup, tCar_spec* pCar); |
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162 | |||
163 | void MungeVouchers(tPowerup* pPowerup, tU32 pPeriod); |
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164 | |||
165 | int SetInstantHandbrake(tPowerup* pPowerup, tCar_spec* pCar); |
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166 | |||
167 | void ResetInstantHandbrake(tPowerup* pPowerup, tCar_spec* pCar); |
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168 | |||
169 | void DoBouncey(tPowerup* pPowerup, tU32 pPeriod); |
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170 | |||
171 | int HitMine(tPowerup* pPowerup, tCar_spec* pCar); |
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172 | |||
173 | int SetMassMultiplier(tPowerup* pPowerup, tCar_spec* pCar); |
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174 | |||
175 | void ResetMassMultiplier(tPowerup* pPowerup, tCar_spec* pCar); |
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176 | |||
177 | int ShowPedestrians(tPowerup* pPowerup, tCar_spec* pCar); |
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178 | |||
179 | void HidePedestrians(tPowerup* pPowerup, tCar_spec* pCar); |
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180 | |||
181 | int SetProximity(tPowerup* pPowerup, tCar_spec* pCar); |
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182 | |||
183 | void ResetProximity(tPowerup* pPowerup, tCar_spec* pCar); |
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184 | |||
185 | int SetPedHarvest(tPowerup* pPowerup, tCar_spec* pCar); |
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186 | |||
187 | void ResetPedHarvest(tPowerup* pPowerup, tCar_spec* pCar); |
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188 | |||
189 | int SetVesuvianCorpses(tPowerup* pPowerup, tCar_spec* pCar); |
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190 | |||
191 | void ResetVesuvianCorpses(tPowerup* pPowerup, tCar_spec* pCar); |
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192 | |||
193 | void ReceivedPowerup(tNet_contents* pContents); |
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194 | |||
195 | void SendCurrentPowerups(void); |
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196 | |||
197 | void LoseAllLocalPowerups(tCar_spec* pCar); |
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198 | |||
199 | // Added by dethrace |
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200 | void GetPowerupMessage(int pN, char* pMessage); |
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201 | |||
202 | #endif |