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1 pmbaty 1
#include "pedestrn.h"
18 pmbaty 2
#include "brender.h"
1 pmbaty 3
#include "car.h"
4
#include "constants.h"
5
#include "displays.h"
6
#include "errors.h"
7
#include "globvars.h"
8
#include "globvrkm.h"
9
#include "globvrpb.h"
10
#include "graphics.h"
11
#include "harness/trace.h"
12
#include "input.h"
13
#include "loading.h"
14
#include "network.h"
15
#include "opponent.h"
16
#include "pd/sys.h"
17
#include "piping.h"
18
#include "powerup.h"
19
#include "pratcam.h"
20
#include "raycast.h"
21
#include "replay.h"
18 pmbaty 22
#include "shortcut.h"
1 pmbaty 23
#include "sound.h"
24
#include "spark.h"
25
#include "structur.h"
26
#include "trig.h"
27
#include "utility.h"
28
#include "world.h"
29
#include <stdlib.h>
30
#include <time.h>
31
 
32
#define FLAG_WAVING_BASTARD_REF 99
33
#define ACTIVE_PED_DXDZ 11.f
34
 
35
#define FOURCC(A, B, C, D) (((A & 0xff) << 24) | ((B & 0xff) << 16) | ((C & 0xff) << 8) | ((D & 0xff) << 0))
36
#define PEDESTRIAN_MAGIC FOURCC('P', 'e', 'd', '!')
37
#define ActorToPedestrianData(ACTOR) ((tPedestrian_data*)((ACTOR)->type_data))
38
 
39
#define GET_PEDESTRIAN_INDEX(P) ((P)-gPedestrian_array)
40
 
41
int gDetect_peds = 1;
42
int gReally_stupid_ped_bug_enable = 0;
43
int gPed_sound_disable = 0;
44
int gVesuvians_last_time = 0;
45
int gSend_peds = 1;
46
tU32 gLast_ped_message_send = 0;
47
tPedestrian_instruction* gInitial_instruction = NULL;
48
char* gRate_commands[3] = { "fixed", "speed", "variable" };
49
char* gCollide_commands[1] = { "collide" };
50
char* gInstruc_commands[10] = {
51
    "point",
52
    "xpoint",
53
    "bchoice",
54
    "fchoice",
55
    "dead",
56
    "bmarker",
57
    "fmarker",
58
    "baction",
59
    "faction",
60
    "reverse"
61
};
62
float gMin_ped_gib_speeds[4] = { 10000.f, .005f, .002f, .001f };
63
float gPed_gib_distrib[4] = { 0.f, 0.33f, 0.34f, 0.33f };
64
float gPed_gib_speeds[4] = { 0.f, 1.f, 1.f, 1.f };
65
int gPed_size_counts[4] = { 3, 5, 5, 5 };
66
char* gPed_gib_names[4][5] = {
67
    { "BIGGIBS.PIX", "BIGGIBS2.PIX", "BIGGIBS3.PIX", "", "" },
68
    { "ELBOW.PIX", "PELVIS.PIX", "HEAD.PIX", "RIBS.PIX", "BONE.PIX" },
69
    { "HAND.PIX", "CHUNK02.PIX", "EYEBALL.PIX", "COLON.PIX", "CHUNK01.PIX" },
70
    { "CHUNK04.PIX", "SPLAT1.PIX", "CHUNK03.PIX", "SPLAT2.PIX", "SPLATOUT.PIX" }
71
};
72
char* gPed_geb_names[4][5] = {
73
    { "GBIGGIBS.PIX", "GBIGGIB2.PIX", "GBIGGIB3.PIX", "", "" },
74
    { "GELBOW.PIX", "GPELVIS.PIX", "GHEAD.PIX", "GRIBS.PIX", "GBONE.PIX" },
75
    { "GHAND.PIX", "GCHUNK02.PIX", "GEYEBALL.PIX", "GCOLON.PIX", "GCHUNK01.PIX" },
76
    { "GCHUNK04.PIX", "GSPLAT1.PIX", "GCHUNK03.PIX", "GSPLAT2.PIX", "GSPLATOT.PIX" }
77
};
78
int gPed_gib_maxes[4][5] = {
79
    { 1, 1, 1, 0, 0 },
80
    { 3, 3, 3, 3, 3 },
81
    { 3, 3, 2, 3, 3 },
82
    { 3, 3, 3, 3, 3 },
83
};
84
br_scalar gExploding_ped_scale[3] = { 0.0028f, 0.0033f, 0.0045f };
85
br_vector3 gZero_v__pedestrn; // suffix added to avoid duplicate symbol
86
int gPed_instruc_count = 0;
87
int gPed_count;
88
br_actor* gPath_actor = NULL;
89
br_actor* gCurrent_ped_path_actor = NULL;
90
int gPedestrians_on = 0;
91
int gVesuvian_corpses = 0;
92
br_material* gPed_material = NULL;
93
int gPed_gib_counts[4][5];
94
tPedestrian_instruction gPed_instrucs[100];
95
tPed_gib gPed_gibs[30];
96
tPed_gib_materials gPed_gib_materials[4];
97
tProximity_ray gProximity_rays[20];
98
int gPed_colliding;
99
float gZombie_factor;
100
int gRespawn_variance;
101
br_scalar gPed_scale_factor;
102
int gTotal_peds;
103
int gPedestrian_harvest;
104
br_vector3 gPed_pos_camera;
105
int gMin_respawn_time;
106
br_material* gPath_mat_calc;
107
float gPedestrian_speed_factor;
108
int gExploding_pedestrians;
109
int gBlind_pedestrians;
110
br_material* gPath_mat_normal;
111
br_material* gInit_pos_mat_calc;
112
int gPed_other;
113
int gAttracted_pedestrians;
114
int gPed_ref_num;
115
br_scalar gMax_distance_squared;
116
br_model* gPed_model;
117
float gDanger_level;
118
br_vector3 gDanger_direction;
119
int gInit_ped_instruc;
120
int gCurrent_lollipop_index;
121
int gVesuvians_this_time;
122
int gNumber_of_ped_gibs;
123
tPedestrian_data* gFlag_waving_bastard;
124
int gNumber_of_pedestrians = 0;
125
br_pixelmap* gProx_ray_shade_table;
126
tPedestrian_data* gPedestrian_array;
127
tU32 gLast_ped_splat_time;
128
int gCurrent_ped_multiplier;
129
 
130
// IDA: void __usercall PedModelUpdate(br_model *pModel@<EAX>, br_scalar x0, br_scalar y0, br_scalar x1, br_scalar y1, br_scalar x2, br_scalar y2, br_scalar x3, br_scalar y3)
131
void PedModelUpdate(br_model* pModel, br_scalar x0, br_scalar y0, br_scalar x1, br_scalar y1, br_scalar x2, br_scalar y2, br_scalar x3, br_scalar y3) {
132
    LOG_TRACE("(%p, %f, %f, %f, %f, %f, %f, %f, %f)", pModel, x0, y0, x1, y1, x2, y2, x3, y3);
133
 
134
    BrVector2Set(&pModel->vertices[0].p, x0, y0);
135
    BrVector2Set(&pModel->vertices[1].p, x1, y1);
136
    BrVector2Set(&pModel->vertices[2].p, x2, y2);
137
    BrVector2Set(&pModel->vertices[3].p, x3, y3);
138
    BrModelUpdate(pModel, BR_MATF_I_FROM_U);
139
}
140
 
141
// IDA: int __usercall ActorIsPedestrian@<EAX>(br_actor *pActor@<EAX>)
142
int ActorIsPedestrian(br_actor* pActor) {
143
    LOG_TRACE("(%p)", pActor);
144
 
145
    if (pActor->model == NULL) {
146
        return 0;
147
    }
148
    if (pActor->type_data == NULL) {
149
        return 0;
150
    }
151
    return ActorToPedestrianData(pActor)->magic_number == PEDESTRIAN_MAGIC;
152
}
153
 
154
// IDA: br_scalar __usercall PedHeightFromActor@<ST0>(br_actor *pActor@<EAX>)
155
br_scalar PedHeightFromActor(br_actor* pActor) {
156
    LOG_TRACE("(%p)", pActor);
157
    if (!ActorIsPedestrian(pActor)) {
158
        return 0.f;
159
    }
160
    return ActorToPedestrianData(pActor)->height2;
161
}
162
 
163
// IDA: int __usercall GetPedestrianValue@<EAX>(br_actor *pActor@<EAX>)
164
int GetPedestrianValue(br_actor* pActor) {
165
    LOG_TRACE("(%p)", pActor);
166
 
167
    return ActorToPedestrianData(pActor)->credits_value;
168
}
169
 
170
// IDA: int __usercall PedestrianActorIsPerson@<EAX>(br_actor *pActor@<EAX>)
171
int PedestrianActorIsPerson(br_actor* pActor) {
172
    LOG_TRACE("(%p)", pActor);
173
 
174
    return ActorToPedestrianData(pActor)->ref_number < 100 && ActorToPedestrianData(pActor)->hit_points != -100;
175
}
176
 
177
// IDA: br_actor* __usercall GetPedestrianActor@<EAX>(int pIndex@<EAX>)
178
br_actor* GetPedestrianActor(int pIndex) {
179
    LOG_TRACE("(%d)", pIndex);
180
 
181
    if (pIndex >= 0 && pIndex < gPed_count) {
182
        return gPedestrian_array[pIndex].actor;
183
    } else {
184
        return NULL;
185
    }
186
}
187
 
188
// IDA: br_pixelmap* __usercall GetPedestrianTexture@<EAX>(br_actor *pActor@<EAX>, int *pFlipped@<EDX>)
189
br_pixelmap* GetPedestrianTexture(br_actor* pActor, int* pFlipped) {
190
    LOG_TRACE("(%p, %p)", pActor, pFlipped);
191
 
192
    if (!ActorIsPedestrian(pActor)) {
193
        return NULL;
194
    }
195
    *pFlipped = ActorToPedestrianData(pActor)->flipped;
196
    return ActorToPedestrianData(pActor)->colour_map;
197
}
198
 
199
// IDA: void __cdecl TogglePedestrians()
200
void TogglePedestrians(void) {
201
    LOG_TRACE("()");
202
 
203
    if (!gProgram_state.sausage_eater_mode) {
204
        gPedestrians_on = !gPedestrians_on;
205
        if (gPedestrians_on) {
206
            NewTextHeadupSlot(4, 0, 1000, -4, GetMiscString(kMiscString_LetTheCarnageContinue));
207
        } else {
208
            NewTextHeadupSlot(4, 0, 1000, -4, GetMiscString(kMiscString_NiceAndFluffyMode));
209
        }
210
    }
211
}
212
 
213
// IDA: void __cdecl InitPedGibs()
214
void InitPedGibs(void) {
215
    int i;
216
    int j;
217
    br_model* the_model;
218
    br_pixelmap* the_pix;
219
    br_material* the_material;
220
    LOG_TRACE("()");
221
 
222
    for (i = 0; i < COUNT_OF(gPed_gibs); i++) {
223
        PossibleService();
224
        gPed_gibs[i].size = -1;
225
        the_model = BrModelAllocate(NULL, 4, 2);
226
        the_model->flags |= BR_MODF_UPDATEABLE;
227
        the_model->faces[0].vertices[0] = 0;
228
        the_model->faces[0].vertices[1] = 2;
229
        the_model->faces[0].vertices[2] = 1;
230
        the_model->faces[0].material = NULL;
231
        the_model->faces[0].smoothing = 1;
232
        the_model->faces[1].vertices[0] = 0;
233
        the_model->faces[1].vertices[1] = 3;
234
        the_model->faces[1].vertices[2] = 2;
235
        the_model->faces[1].material = NULL;
236
        the_model->faces[1].smoothing = 1;
237
        BrVector3Set(&the_model->vertices[0].p, -1.0f, 0.0f, 0.0f);
238
        BrVector2Set(&the_model->vertices[0].map, 0.0f, 1.0f);
239
        BrVector3Set(&the_model->vertices[1].p, -1.0f, 1.0f, 0.0f);
240
        BrVector2Set(&the_model->vertices[1].map, 0.0f, 0.0f);
241
        BrVector3Set(&the_model->vertices[2].p, 1.0f, 1.0f, 0.0f);
242
        BrVector2Set(&the_model->vertices[2].map, 1.0f, 0.0f);
243
        BrVector3Set(&the_model->vertices[3].p, 1.0f, 0.0f, 0.0f);
244
        BrVector2Set(&the_model->vertices[3].map, 1.0f, 1.0f);
245
        BrModelAdd(the_model);
246
        gPed_gibs[i].actor = BrActorAllocate(BR_ACTOR_MODEL, NULL);
247
        gPed_gibs[i].actor->parent = NULL;
248
        gPed_gibs[i].actor->model = the_model;
249
        gPed_gibs[i].actor->render_style = BR_RSTYLE_NONE;
250
    }
251
    for (i = 0; i < COUNT_OF(gPed_size_counts); i++) {
252
        for (j = 0; j < gPed_size_counts[i]; j++) {
253
            PossibleService();
254
            if (gProgram_state.sausage_eater_mode) {
255
                the_pix = LoadPixelmap(gPed_geb_names[i][j]);
256
            } else {
257
                the_pix = LoadPixelmap(gPed_gib_names[i][j]);
258
            }
259
            BrMapAdd(the_pix);
260
            gPed_gib_materials[i].count = gPed_size_counts[i];
261
            gPed_gib_materials[i].materials[j] = BrMaterialAllocate(NULL);
262
            BrMaterialAdd(gPed_gib_materials[i].materials[j]);
263
            the_material = gPedestrian_array[0].actor->material;
264
            gPed_gib_materials[i].materials[j]->flags = the_material->flags;
265
            gPed_gib_materials[i].materials[j]->ka = the_material->ka;
266
            gPed_gib_materials[i].materials[j]->kd = the_material->kd;
267
            gPed_gib_materials[i].materials[j]->ks = the_material->ks;
268
            gPed_gib_materials[i].materials[j]->power = the_material->power;
269
            gPed_gib_materials[i].materials[j]->index_base = the_material->index_base;
270
            gPed_gib_materials[i].materials[j]->index_range = the_material->index_range;
271
            gPed_gib_materials[i].materials[j]->colour_map = the_pix;
272
            gPed_gib_materials[i].materials[j]->map_transform = the_material->map_transform;
273
            gPed_gib_materials[i].materials[j]->index_shade = the_material->index_shade;
274
            BrMaterialUpdate(gPed_gib_materials[i].materials[j], BR_MATU_ALL);
275
        }
276
    }
277
}
278
 
279
// IDA: void __usercall SetPedMaterialForRender(br_actor *pActor@<EAX>)
280
void SetPedMaterialForRender(br_actor* pActor) {
281
    tPedestrian_data* ped;
282
    int changed;
283
    LOG_TRACE("(%p)", pActor);
284
 
285
    ped = ActorToPedestrianData(pActor);
286
    pActor->material->colour_map = ped->colour_map;
287
    if (ped->flipped) {
288
        changed = pActor->material->map_transform.m[0][0] != 1.f;
289
        if (changed) {
290
            pActor->material->map_transform.m[0][0] = 1.f;
291
        }
292
    } else {
293
        changed = pActor->material->map_transform.m[0][0] != -1.f;
294
        if (changed) {
295
            pActor->material->map_transform.m[0][0] = -1.f;
296
        }
297
    }
298
    if (changed) {
299
        BrMaterialUpdate(pActor->material, BR_MATU_MAP_TRANSFORM);
300
    }
301
    BrMaterialUpdate(pActor->material, BR_MATU_COLOURMAP);
302
}
303
 
304
// IDA: void __cdecl PedCallBack(br_actor *pActor, br_model *pModel, br_material *pMaterial, void *pRender_data, br_uint_8 pStyle, int pOn_screen)
305
void PedCallBack(br_actor* pActor, br_model* pModel, br_material* pMaterial, void* pRender_data, br_uint_8 pStyle, int pOn_screen) {
306
    tPedestrian_data* ped;
307
    LOG_TRACE("(%p, %p, %p, %p, %d, %d)", pActor, pModel, pMaterial, pRender_data, pStyle, pOn_screen);
308
 
309
    ped = ActorToPedestrianData(pActor);
310
    pActor->material->colour_map = ped->colour_map;
311
    if (ped->flipped) {
312
        pActor->material->map_transform.m[0][0] = 1.f;
313
    } else {
314
        pActor->material->map_transform.m[0][0] = -1.f;
315
    }
316
    BrMaterialUpdate(pActor->material, BR_MATU_ALL);
317
    BrZbModelRender(pActor, pModel, pMaterial, pStyle, BrOnScreenCheck(&pModel->bounds), 0);
318
}
319
 
320
// IDA: void __cdecl InitPeds()
321
void InitPeds(void) {
322
    LOG_TRACE("()");
323
 
324
    gPed_model = BrModelAllocate(NULL, 4, 2);
325
    gPed_model->faces[0].vertices[0] = 0;
326
    gPed_model->faces[0].vertices[1] = 2;
327
    gPed_model->faces[0].vertices[2] = 1;
328
    gPed_model->faces[0].material = NULL;
329
    gPed_model->faces[0].smoothing = 1;
330
    gPed_model->faces[1].vertices[0] = 0;
331
    gPed_model->faces[1].vertices[1] = 3;
332
    gPed_model->faces[1].vertices[2] = 2;
333
    gPed_model->faces[1].material = NULL;
334
    gPed_model->faces[1].smoothing = 1;
335
    BrVector3Set(&gPed_model->vertices[0].p, -0.5f, 0.0f, 0.0f);
336
    BrVector2Set(&gPed_model->vertices[0].map, 0.0001f, 0.9999f);
337
    BrVector3Set(&gPed_model->vertices[1].p, -0.5f, 1.0f, 0.0f);
338
    BrVector2Set(&gPed_model->vertices[1].map, 0.0001f, 0.0001f);
339
    BrVector3Set(&gPed_model->vertices[2].p, 0.5f, 1.0f, 0.0f);
340
    BrVector2Set(&gPed_model->vertices[2].map, 0.9999f, 0.0001f);
341
    BrVector3Set(&gPed_model->vertices[3].p, 0.5f, 0.0f, 0.0f);
342
    BrVector2Set(&gPed_model->vertices[3].map, 0.9999f, 0.9999f);
343
    BrModelAdd(gPed_model);
344
}
345
 
346
// IDA: void __usercall MungeModelSize(br_actor *pActor@<EAX>, br_scalar pScaling_factor)
347
void MungeModelSize(br_actor* pActor, br_scalar pScaling_factor) {
348
    br_pixelmap* the_pix;
349
    br_scalar half_width;
350
    br_scalar half_height;
351
    LOG_TRACE("(%p, %f)", pActor, pScaling_factor);
352
 
353
    the_pix = pActor->material->colour_map;
354
    half_width = (the_pix->width / 2) * pScaling_factor * gPed_scale_factor;
355
    half_height = (the_pix->height / 2) * pScaling_factor * gPed_scale_factor;
356
    PedModelUpdate(pActor->model,
357
        -half_width, -half_height,
358
        -half_width, half_height,
359
        half_width, half_height,
360
        half_width, -half_height);
361
}
362
 
363
// IDA: int __usercall BurstPedestrian@<EAX>(tPedestrian_data *pPedestrian@<EAX>, float pSplattitudinalitude, int pAllow_explosion)
364
int BurstPedestrian(tPedestrian_data* pPedestrian, float pSplattitudinalitude, int pAllow_explosion) {
365
    int i;
366
    int j;
367
    int gib_index;
368
    int next_gib_index;
369
    int size_threshold;
370
    int current_size;
371
    //int max_size; // Pierre-Marie Baty -- unused variable
372
    int gib_count;
373
    int exploded;
374
    tPed_gib* the_ped_gib;
375
    br_scalar min_speed;
376
    br_scalar max_speed;
377
    tU32 the_time;
378
    LOG_TRACE("(%p, %f, %d)", pPedestrian, pSplattitudinalitude, pAllow_explosion);
379
 
380
#if defined(DETHRACE_FIX_BUGS)
381
    min_speed = 0;
382
    max_speed = 0;
383
#endif
384
    exploded = 0;
385
    for (i = 0; i < COUNT_OF(gPed_gib_counts); i++) {
386
        for (j = 0; j < gPed_size_counts[i]; j++) {
387
            gPed_gib_counts[i][j] = 0;
388
        }
389
    }
390
 
391
    the_time = GetTotalTime();
392
    size_threshold = COUNT_OF(gMin_ped_gib_speeds) - 1;
393
    for (i = 1; i < COUNT_OF(gMin_ped_gib_speeds); i++) {
394
        if (gMin_ped_gib_speeds[i] <= pSplattitudinalitude) {
395
            size_threshold = i;
396
            break;
397
        }
398
    }
399
    if (gExploding_pedestrians) {
400
        size_threshold = 1;
401
    } else if (size_threshold == 1 && (!pAllow_explosion || !PercentageChance(50))) {
402
        size_threshold = 2;
403
    }
404
    gib_count = pSplattitudinalitude * 10000.f;
405
    if (gib_count > 15) {
406
        gib_count = 15;
407
    }
408
    gib_index = 0;
409
    the_ped_gib = &gPed_gibs[gib_index];
410
    if (size_threshold == 1) {
411
        while (the_ped_gib->size >= 0) {
412
            gib_index++;
413
            the_ped_gib++;
414
            if (gib_index >= COUNT_OF(gPed_gibs)) {
415
                return 0;
416
            }
417
        }
418
        if (pPedestrian->number_of_exploding_sounds != 0) {
419
            DRS3StopSound(pPedestrian->last_sound);
420
            pPedestrian->last_sound = DRS3StartSound2(gPedestrians_outlet,
421
                pPedestrian->exploding_sounds[IRandomBetween(0, pPedestrian->number_of_exploding_sounds - 1)],
422
                1,
423
                -1,
424
                -1,
425
                65536.f / gPed_scale_factor,
426
                -1);
427
        }
428
        the_ped_gib->size = 0;
429
        the_ped_gib->start_time = the_time;
430
        the_ped_gib->end_time = -1;
431
        the_ped_gib->last_frame = 0;
432
        the_ped_gib->flip_period = 0;
433
        the_ped_gib->x_speed = 0.f;
434
        the_ped_gib->y_speed = 0.f;
435
        if (the_ped_gib->actor->parent != NULL) {
436
            BrActorRemove(the_ped_gib->actor);
437
        }
438
        BrActorAdd(pPedestrian->actor, the_ped_gib->actor);
439
        the_ped_gib->actor->render_style = BR_RSTYLE_FACES;
440
        BrMatrix34Identity(&the_ped_gib->actor->t.t.mat);
18 pmbaty 441
        the_ped_gib->actor->t.t.translate.t.v[Y] += pPedestrian->actor->t.t.mat.m[1][1] * 2.f / (pPedestrian->height2 * 3.f);
442
        the_ped_gib->actor->t.t.translate.t.v[Z] = 0.01f;
1 pmbaty 443
        the_ped_gib->actor->material = gPed_gib_materials[0].materials[0];
444
        the_ped_gib->gib_index = 0;
445
        the_ped_gib->parent_index = GET_PEDESTRIAN_INDEX(pPedestrian);
446
        MungeModelSize(the_ped_gib->actor, gExploding_ped_scale[0]);
447
        exploded = 1;
448
    }
449
    current_size = 4;
450
    j = 0;
451
    for (i = 0; i < gib_count; i++) {
452
        while (the_ped_gib->size >= 0) {
453
            gib_index++;
454
            the_ped_gib++;
455
            if (gib_index >= COUNT_OF(gPed_gibs)) {
456
                return exploded;
457
            }
458
        }
459
        if (j <= i && size_threshold < current_size && current_size > 1) {
460
            current_size--;
461
            j += gib_count * gPed_gib_distrib[current_size];
462
            min_speed = gPed_gib_speeds[current_size] * pSplattitudinalitude * .003f + .00005f;
463
            max_speed = gPed_gib_speeds[current_size] * pSplattitudinalitude * .2f + .00030f;
464
        }
465
        the_ped_gib->size = current_size;
466
        the_ped_gib->start_time = the_time + 150;
467
        the_ped_gib->end_time = the_time + 2000;
468
        the_ped_gib->flip_period = IRandomBetween(50, 200);
469
        the_ped_gib->x_speed = SRandomBetween(min_speed, max_speed);
470
        the_ped_gib->y_speed = SRandomBetween(min_speed, max_speed);
471
        if (PercentageChance(50)) {
472
            the_ped_gib->x_speed = -the_ped_gib->x_speed;
473
        }
474
        if (PercentageChance(25)) {
475
            the_ped_gib->y_speed = -the_ped_gib->y_speed;
476
        }
477
        if (the_ped_gib->actor->parent != NULL) {
478
            BrActorRemove(the_ped_gib->actor);
479
        }
480
        BrActorAdd(pPedestrian->actor, the_ped_gib->actor);
481
        the_ped_gib->actor->render_style = BR_RSTYLE_FACES;
482
        BrMatrix34Identity(&the_ped_gib->actor->t.t.mat);
18 pmbaty 483
        the_ped_gib->actor->t.t.translate.t.v[Y] += pPedestrian->actor->t.t.mat.m[1][1] / (pPedestrian->height2 * 2.f);
1 pmbaty 484
        do {
485
            next_gib_index = IRandomBetween(0, gPed_gib_materials[the_ped_gib->size].count - 1);
486
        } while (gPed_gib_maxes[the_ped_gib->size][next_gib_index] <= gPed_gib_counts[the_ped_gib->size][next_gib_index]);
487
        gPed_gib_counts[the_ped_gib->size][next_gib_index]++;
488
        the_ped_gib->actor->material = gPed_gib_materials[the_ped_gib->size].materials[next_gib_index];
489
        the_ped_gib->gib_index = next_gib_index;
490
        the_ped_gib->parent_index = GET_PEDESTRIAN_INDEX(pPedestrian);
491
        MungeModelSize(the_ped_gib->actor, .0023f);
492
    }
493
    pPedestrian->last_sound = DRS3StartSound3D(gPedestrians_outlet,
494
        4020,
495
        &pPedestrian->pos,
496
        &gZero_v__pedestrn,
497
        1,
498
        255,
499
        65536,
500
        -1);
501
    PipeSingleSound(gPedestrians_outlet, 4020, 255, 0, 65536, &pPedestrian->pos);
502
    return exploded;
503
}
504
 
505
// IDA: void __cdecl ResetAllPedGibs()
506
void ResetAllPedGibs(void) {
507
    int i;
508
    tPed_gib* the_ped_gib;
509
    LOG_TRACE("()");
510
 
511
    for (i = 0; i < COUNT_OF(gPed_gibs); i++) {
512
        the_ped_gib = &gPed_gibs[i];
513
        if (the_ped_gib->size >= 0) {
514
            the_ped_gib->size = -1;
515
            if (the_ped_gib->actor->parent != NULL) {
516
                BrActorRemove(the_ped_gib->actor);
517
            }
518
            the_ped_gib->actor->parent = NULL;
519
            the_ped_gib->actor->render_style = BR_RSTYLE_NONE;
520
        }
521
    }
522
}
523
 
524
// IDA: void __usercall AdjustPedGib(int pIndex@<EAX>, int pSize@<EDX>, int pGib_index@<EBX>, int pPed_index@<ECX>, br_matrix34 *pTrans)
525
void AdjustPedGib(int pIndex, int pSize, int pGib_index, int pPed_index, br_matrix34* pTrans) {
526
    tPed_gib* the_ped_gib;
527
    LOG_TRACE("(%d, %d, %d, %d, %p)", pIndex, pSize, pGib_index, pPed_index, pTrans);
528
 
529
    the_ped_gib = &gPed_gibs[pIndex];
530
    the_ped_gib->size = pSize;
531
    the_ped_gib->gib_index = pGib_index;
532
    if (the_ped_gib->actor->parent != NULL) {
533
        BrActorRemove(the_ped_gib->actor);
534
    }
535
    BrActorAdd(gPedestrian_array[pPed_index].actor, the_ped_gib->actor);
536
    the_ped_gib->actor->t.t.mat = *pTrans;
537
    the_ped_gib->actor->render_style = BR_RSTYLE_FACES;
538
    the_ped_gib->actor->material = gPed_gib_materials[gPed_gibs[pIndex].size].materials[pGib_index];
539
    MungeModelSize(the_ped_gib->actor, 0.0023f);
540
}
541
 
542
// IDA: void __usercall MungePedGibs(tU32 pFrame_period@<EAX>)
543
void MungePedGibs(tU32 pFrame_period) {
544
    int i;
545
    int frame;
546
    tPed_gib* the_ped_gib;
547
    //br_scalar s_frame_period; // Pierre-Marie Baty -- unused variable
548
    tU32 the_time;
549
    tPedestrian_data* pedestrian;
550
    LOG_TRACE("(%d)", pFrame_period);
551
 
552
    StartPipingSession(ePipe_chunk_ped_gib);
553
    the_time = GetTotalTime();
554
    for (i = 0; i < COUNT_OF(gPed_gibs); i++) {
555
        the_ped_gib = &gPed_gibs[i];
556
        if (the_ped_gib->size > 0) {
557
            if (the_time >= the_ped_gib->end_time) {
558
                the_ped_gib->size = -1;
559
                if (the_ped_gib->actor->parent != NULL) {
560
                    BrActorRemove(the_ped_gib->actor);
561
                }
562
                the_ped_gib->actor->parent = NULL;
563
                the_ped_gib->actor->render_style = BR_RSTYLE_NONE;
564
            } else if (the_time >= the_ped_gib->start_time) {
565
                pedestrian = &gPedestrian_array[the_ped_gib->parent_index];
566
                the_ped_gib->actor->render_style = BR_RSTYLE_FACES;
567
                if ((the_time / the_ped_gib->flip_period) % 2 != 0) {
568
                    the_ped_gib->actor->t.t.mat.m[0][0] = 1.f / pedestrian->width;
569
                    the_ped_gib->actor->t.t.mat.m[1][1] = 1.f / pedestrian->height2;
570
                } else {
571
                    the_ped_gib->actor->t.t.mat.m[0][0] = -1.f / pedestrian->width;
572
                    the_ped_gib->actor->t.t.mat.m[1][1] = -1.f / pedestrian->height2;
573
                }
574
 
18 pmbaty 575
                the_ped_gib->actor->t.t.translate.t.v[X] += the_ped_gib->x_speed * pFrame_period / pedestrian->width;
576
                the_ped_gib->actor->t.t.translate.t.v[Y] += the_ped_gib->y_speed * pFrame_period / pedestrian->height2;
1 pmbaty 577
                the_ped_gib->y_speed -= gFrame_period * gGravity_multiplier * 1.420289855072464e-6;
578
                AddPedGibToPipingSession(i, &the_ped_gib->actor->t.t.mat, the_ped_gib->size, the_ped_gib->gib_index, the_ped_gib->parent_index);
579
            }
580
        } else if (the_ped_gib->size == 0) {
581
            frame = (the_time - the_ped_gib->start_time) / 100 - 1;
582
            if (frame < 0) {
583
                frame = 0;
584
            } else if (frame > the_ped_gib->last_frame + 1) {
585
                frame = the_ped_gib->last_frame + 1;
586
            }
587
            the_ped_gib->last_frame = frame;
588
            if (frame < gPed_gib_materials[0].count) {
589
                the_ped_gib->actor->t.t.mat.m[0][0] = 1.f / gPedestrian_array[the_ped_gib->parent_index].width;
590
                the_ped_gib->actor->t.t.mat.m[1][1] = 1.f / gPedestrian_array[the_ped_gib->parent_index].height2;
591
                the_ped_gib->actor->material = gPed_gib_materials[0].materials[frame];
592
                MungeModelSize(the_ped_gib->actor, gExploding_ped_scale[frame]);
18 pmbaty 593
                if (frame == 1 && the_ped_gib->actor->t.t.translate.t.v[Z] == 0.01f) {
594
                    the_ped_gib->actor->t.t.translate.t.v[Z] = -0.01f;
1 pmbaty 595
                }
596
                AddPedGibToPipingSession(i, &the_ped_gib->actor->t.t.mat, the_ped_gib->size, frame, the_ped_gib->parent_index);
597
            } else {
598
                the_ped_gib->size = -1;
599
                BrActorRemove(the_ped_gib->actor);
600
                the_ped_gib->actor->parent = NULL;
601
                the_ped_gib->actor->render_style = BR_RSTYLE_NONE;
602
            }
603
        }
604
    }
605
    EndPipingSession();
606
}
607
 
608
// IDA: void __usercall KillPedestrian(tPedestrian_data *pPedestrian@<EAX>)
609
void KillPedestrian(tPedestrian_data* pPedestrian) {
610
    LOG_TRACE("(%p)", pPedestrian);
611
 
612
    if (pPedestrian->hit_points != -100) {
613
        if (pPedestrian->ref_number < 100) {
614
            gProgram_state.peds_killed++;
615
        }
616
        pPedestrian->hit_points = -100;
617
        if (IsActionReplayAvailable()) {
618
            AddPedestrianToPipingSession(
619
                GET_PEDESTRIAN_INDEX(pPedestrian),
620
                &pPedestrian->actor->t.t.mat,
621
                pPedestrian->current_action,
622
                pPedestrian->current_frame,
623
                pPedestrian->hit_points,
624
                pPedestrian->done_initial,
625
                (pPedestrian->actor->parent == gDont_render_actor) ? -1 : pPedestrian->killers_ID,
626
                pPedestrian->spin_period,
627
                pPedestrian->jump_magnitude,
628
                &pPedestrian->offset);
629
        }
630
    }
631
    if (pPedestrian->actor->parent != gDont_render_actor) {
632
        pPedestrian->actor->render_style = BR_RSTYLE_NONE;
633
    }
634
}
635
 
636
// IDA: void __usercall CalcPedWidthNHeight(tPedestrian_data *pPedestrian@<EAX>, br_pixelmap *pPixelmap@<EDX>, br_scalar *pHeight@<EBX>, br_scalar *pWidth@<ECX>)
637
void CalcPedWidthNHeight(tPedestrian_data* pPedestrian, br_pixelmap* pPixelmap, br_scalar* pHeight, br_scalar* pWidth) {
638
    br_pixelmap* reference_pixel_bastard;
639
    br_scalar scale_to_use;
640
    LOG_TRACE("(%p, %p, %p, %p)", pPedestrian, pPixelmap, pHeight, pWidth);
641
 
642
    if (pPedestrian->ref_number < 100) {
643
        scale_to_use = gPed_scale_factor;
644
    } else {
645
        scale_to_use = 1.0f;
646
    }
647
    reference_pixel_bastard = pPedestrian->sequences->frames[0].pixelmap;
648
    *pHeight = (float)pPixelmap->height
649
        / (float)reference_pixel_bastard->height
650
        * pPedestrian->height
651
        * scale_to_use;
652
    *pWidth = (float)pPixelmap->width / (float)pPixelmap->height * *pHeight;
653
}
654
 
655
// IDA: int __usercall PedestrianNextInstruction@<EAX>(tPedestrian_data *pPedestrian@<EAX>, float pDanger_level, int pPosition_explicitly, int pMove_pc)
656
int PedestrianNextInstruction(tPedestrian_data* pPedestrian, float pDanger_level, int pPosition_explicitly, int pMove_pc) {
657
    tPedestrian_instruction* instruction;
658
    float most_dangerous;
659
    float chance_value;
660
    int result;
661
    int start_index;
662
    int end_index;
663
    int i;
664
    int j;
665
    int choice;
666
    //int the_marker_ref; // Pierre-Marie Baty -- unused variable
667
    LOG_TRACE("(%p, %f, %d, %d)", pPedestrian, pDanger_level, pPosition_explicitly, pMove_pc);
668
 
669
    if (pPedestrian->number_of_instructions <= 1) {
670
        pPedestrian->current_instruction = 0;
671
        instruction = &pPedestrian->instruction_list[0];
672
        pPedestrian->to_pos = instruction->data.point_data.position;
673
        BrVector3Set(&pPedestrian->direction, 1.f, 0.f, 0.f);
674
        if (pPosition_explicitly) {
675
            pPedestrian->pos = pPedestrian->actor->t.t.translate.t = pPedestrian->to_pos;
676
        }
677
        return 0;
678
    }
679
    result = 0;
680
    if (pMove_pc) {
681
        pPedestrian->current_instruction += pPedestrian->instruction_direction;
682
        if (pPedestrian->current_instruction >= pPedestrian->number_of_instructions) {
683
            pPedestrian->current_instruction = 0;
684
            result = 1;
685
        } else if (pPedestrian->current_instruction < 0) {
686
            pPedestrian->current_instruction = pPedestrian->number_of_instructions - 1;
687
            result = 1;
688
        }
689
    }
690
    instruction = &pPedestrian->instruction_list[pPedestrian->current_instruction];
691
    pPedestrian->irreversable = 0;
692
    if (instruction->type != ePed_instruc_point && instruction->type != ePed_instruc_reverse) {
693
        KillPedestrian(pPedestrian);
694
        return 0;
695
    }
696
 
697
    switch (instruction->type) {
698
 
699
    case ePed_instruc_xpoint:
700
        pPedestrian->irreversable = 1;
701
        // fall through
702
    case ePed_instruc_point:
703
        BrVector3Copy(&pPedestrian->to_pos, &instruction->data.point_data.position);
704
        BrVector3Sub(&pPedestrian->direction, &pPedestrian->to_pos, &pPedestrian->actor->t.t.translate.t);
18 pmbaty 705
        if (pPedestrian->to_pos.v[Y] >= 500.f) {
706
            pPedestrian->direction.v[Y] = 0.f;
1 pmbaty 707
        }
708
        if (Vector3IsZero(&pPedestrian->direction) && instruction != gInitial_instruction) {
709
            if (gInitial_instruction == NULL) {
710
                gInitial_instruction = instruction;
711
            }
712
            PedestrianNextInstruction(pPedestrian, pDanger_level, pPosition_explicitly, 1);
713
        } else {
714
            BrVector3Normalise(&pPedestrian->direction, &pPedestrian->direction);
715
            if (pPosition_explicitly) {
716
                pPedestrian->pos = pPedestrian->actor->t.t.translate.t = pPedestrian->to_pos;
717
            }
718
        }
719
        break;
720
    case ePed_instruc_bchoice:
721
    case ePed_instruc_fchoice:
722
        if ((instruction->type == ePed_instruc_fchoice && pPedestrian->instruction_direction > 0)
723
            || (instruction->type == ePed_instruc_bchoice && pPedestrian->instruction_direction < 0)) {
724
            most_dangerous = -1.f;
725
#if defined(DETHRACE_FIX_BUGS)
726
            start_index = 0;
727
            end_index = 0;
728
#endif
729
            for (i = 0; i < instruction->data.choice_data.number_of_choices; i++) {
730
                if (instruction->data.choice_data.choices[i].danger_level <= pDanger_level) {
731
                    if (instruction->data.choice_data.choices[i].danger_level > most_dangerous) {
732
                        most_dangerous = instruction->data.choice_data.choices[i].danger_level;
733
                        start_index = i;
734
                        end_index = i;
735
                    } else if (instruction->data.choice_data.choices[i].danger_level == most_dangerous) {
736
                        end_index = i;
737
                    }
738
                }
739
            }
740
            pPedestrian->current_instruction = -1;
741
            chance_value = FRandomBetween(0.f, 99.f);
742
            choice = start_index;
743
            for (i = start_index; i <= end_index; i++) {
744
                chance_value -= instruction->data.choice_data.choices[i].percentage_chance;
745
                if (chance_value < 0.f) {
746
                    choice = i;
747
                    break;
748
                }
749
            }
750
            for (i = 0; i < pPedestrian->number_of_instructions; i++) {
751
                if (((pPedestrian->instruction_list[i].type == ePed_instruc_bmarker && pPedestrian->instruction_direction < 0)
752
                        || (pPedestrian->instruction_list[i].type == ePed_instruc_fmarker && pPedestrian->instruction_direction > 0))) {
753
                    if (pPedestrian->instruction_list[i].data.marker_data.marker_ref == instruction->data.choice_data.choices[choice].marker_ref) {
754
                        pPedestrian->current_instruction = i;
755
                        break;
756
                    }
757
                }
758
            }
759
            if (pPedestrian->current_instruction < 0) {
760
                FatalError(kFatalError_PedInstructionMarkerNotFound);
761
            }
762
        }
763
        result = PedestrianNextInstruction(pPedestrian, pDanger_level, pPosition_explicitly, 1);
764
        break;
765
    case ePed_instruc_dead:
766
        KillPedestrian(pPedestrian);
767
        break;
768
    case ePed_instruc_bmarker:
769
        if (pPedestrian->instruction_direction > 0) {
770
            for (i = 0; i < pPedestrian->number_of_instructions; i++) {
771
                if (pPedestrian->instruction_list[i].type == ePed_instruc_bchoice) {
772
                    for (j = 0; j < pPedestrian->instruction_list[i].data.choice_data.number_of_choices; j++) {
773
                        if (pPedestrian->instruction_list[i].data.choice_data.choices[j].marker_ref == pPedestrian->instruction_list[pPedestrian->current_instruction].data.marker_data.marker_ref) {
774
                            pPedestrian->current_instruction = i;
775
                        }
776
                    }
777
                }
778
            }
779
        }
780
        result = PedestrianNextInstruction(pPedestrian, pDanger_level, pPosition_explicitly, 1);
781
        break;
782
    case ePed_instruc_fmarker:
783
        if (pPedestrian->instruction_direction < 0) {
784
            for (i = 0; i < pPedestrian->number_of_instructions; i++) {
785
                if (pPedestrian->instruction_list[i].type == ePed_instruc_fchoice) {
786
                    for (j = 0; j < pPedestrian->instruction_list[i].data.choice_data.number_of_choices; j++) {
787
                        if (pPedestrian->instruction_list[i].data.choice_data.choices[j].marker_ref == pPedestrian->instruction_list[pPedestrian->current_instruction].data.marker_data.marker_ref) {
788
                            pPedestrian->current_instruction = i;
789
                        }
790
                    }
791
                }
792
            }
793
        }
794
        result = PedestrianNextInstruction(pPedestrian, pDanger_level, pPosition_explicitly, 1);
795
        break;
796
    case ePed_instruc_baction:
797
        if (pPedestrian->instruction_direction < 0) {
798
            pPedestrian->current_action_mode = instruction->data.action_data.action_index;
799
        }
800
        result = PedestrianNextInstruction(pPedestrian, pDanger_level, pPosition_explicitly, 1);
801
        break;
802
    case ePed_instruc_faction:
803
        if (pPedestrian->instruction_direction > 0) {
804
            pPedestrian->current_action_mode = instruction->data.action_data.action_index;
805
        }
806
        result = PedestrianNextInstruction(pPedestrian, pDanger_level, pPosition_explicitly, 1);
807
        break;
808
    case ePed_instruc_reverse:
809
        pPedestrian->instruction_direction = -pPedestrian->instruction_direction;
810
        PedestrianNextInstruction(pPedestrian, pDanger_level, pPosition_explicitly, 1);
811
        result = 1;
812
        break;
813
    }
814
    return result;
815
}
816
 
817
// IDA: void __usercall MungePedestrianSequence(tPedestrian_data *pPedestrian@<EAX>, int pAction_changed@<EDX>)
818
void MungePedestrianSequence(tPedestrian_data* pPedestrian, int pAction_changed) {
18 pmbaty 819
    tPedestrian_action* the_action;
1 pmbaty 820
    int i;
821
    int the_sequence;
822
    int current_looping;
823
    br_scalar ped_movement_angle;
824
    float heading_difference;
825
    tPedestrian_sequence* sequence_ptr;
826
    LOG_TRACE("(%p, %d)", pPedestrian, pAction_changed);
827
 
828
    if (pPedestrian->ref_number < 100) {
18 pmbaty 829
        ped_movement_angle = FastScalarArcTan2(pPedestrian->direction.v[X], pPedestrian->direction.v[Z]);
1 pmbaty 830
        if (ped_movement_angle < pPedestrian->car_to_ped) {
831
            ped_movement_angle += 360.f;
832
        }
833
        heading_difference = ped_movement_angle - pPedestrian->car_to_ped;
834
    } else {
835
        heading_difference = gCamera_to_horiz_angle;
836
    }
837
    for (i = 0; i < pPedestrian->action_list[pPedestrian->current_action].number_of_bearings; i++) {
838
        if (heading_difference <= pPedestrian->action_list[pPedestrian->current_action].sequences[i].max_bearing) {
839
            the_sequence = pPedestrian->action_list[pPedestrian->current_action].sequences[i].sequence_index;
840
            if (pPedestrian->current_sequence == the_sequence) {
841
                break;
842
            }
843
            sequence_ptr = &pPedestrian->sequences[the_sequence];
844
            current_looping = pPedestrian->sequences[pPedestrian->current_sequence].looping_frame_start;
845
            if (pAction_changed || current_looping > pPedestrian->current_frame) {
846
                pPedestrian->current_frame = -1;
847
                pPedestrian->done_initial = 0;
848
            } else if (pPedestrian->current_action != pPedestrian->fatal_car_impact_action
849
                && pPedestrian->current_action != pPedestrian->fatal_ground_impact_action
850
                && pPedestrian->current_action != pPedestrian->giblets_action) {
851
                pPedestrian->current_frame += sequence_ptr->looping_frame_start - current_looping - 1;
852
                pPedestrian->done_initial = 1;
853
            } else if (pPedestrian->current_frame >= sequence_ptr->number_of_frames) {
854
                pPedestrian->current_frame = sequence_ptr->number_of_frames - 1;
855
            }
856
            pPedestrian->last_frame = 0;
857
            pPedestrian->current_sequence = the_sequence;
858
            break;
859
        }
860
    }
861
}
862
 
863
// IDA: void __usercall DetachPedFromCar(tPedestrian_data *pPedestrian@<EAX>)
864
void DetachPedFromCar(tPedestrian_data* pPedestrian) {
865
    LOG_TRACE("(%p)", pPedestrian);
866
 
867
    if (pPedestrian->actor->parent != gDont_render_actor) {
868
        BrActorRelink(gDont_render_actor, pPedestrian->actor);
869
        pPedestrian->actor->render_style = BR_RSTYLE_NONE;
870
        pPedestrian->mid_air = 1;
18 pmbaty 871
        if (pPedestrian->to_pos.v[Y] < 500.f) {
872
            pPedestrian->to_pos.v[Y] += 1000.4f;
1 pmbaty 873
        }
874
        BrVector3Set(&pPedestrian->offset, 0.f, 0.f, 0.f);
875
    }
876
}
877
 
878
// IDA: void __usercall SetPedPos(tPedestrian_data *pPedestrian@<EAX>)
879
void SetPedPos(tPedestrian_data* pPedestrian) {
880
    //br_vector3 temp_v; // Pierre-Marie Baty -- unused variable
881
    LOG_TRACE("(%p)", pPedestrian);
882
 
883
    if (pPedestrian->actor->parent == gDont_render_actor) {
884
        pPedestrian->pos = pPedestrian->actor->t.t.translate.t;
885
    } else {
886
        BrMatrix34ApplyP(&pPedestrian->pos,
887
            &pPedestrian->actor->t.t.translate.t,
888
            &pPedestrian->actor->parent->t.t.mat);
889
    }
890
}
891
 
892
// IDA: void __usercall DetachPedActorFromCar(br_actor *pActor@<EAX>)
893
void DetachPedActorFromCar(br_actor* pActor) {
894
    LOG_TRACE("(%p)", pActor);
895
 
896
    DetachPedFromCar(ActorToPedestrianData(pActor));
897
    SetPedPos(ActorToPedestrianData(pActor));
898
}
899
 
900
// IDA: void __usercall MungePedestrianFrames(tPedestrian_data *pPedestrian@<EAX>)
901
void MungePedestrianFrames(tPedestrian_data* pPedestrian) {
902
    tPedestrian_sequence* the_sequence;
903
    float f_the_time;
904
    float frame_period;
905
    int frame_offset;
906
    //int number_of_frames; // Pierre-Marie Baty -- unused variable
907
    int new_frame;
908
    tU32 the_time;
909
    LOG_TRACE("(%p)", pPedestrian);
910
 
911
    the_time = GetTotalTime();
912
    f_the_time = the_time;
913
    the_sequence = &pPedestrian->sequences[pPedestrian->current_sequence];
914
    if (pPedestrian->done_initial) {
915
        frame_offset = the_sequence->number_of_frames - the_sequence->looping_frame_start;
916
        if (frame_offset == 0 && pPedestrian->current_frame < the_sequence->looping_frame_start) {
917
            pPedestrian->current_frame = the_sequence->looping_frame_start - 1;
918
        }
919
    } else {
920
        frame_offset = the_sequence->looping_frame_start;
921
    }
922
    switch (the_sequence->frame_rate_type) {
923
    case ePed_frame_fixed:
924
        frame_period = 0.f;
925
        break;
926
    case ePed_frame_speed:
927
        if (pPedestrian->done_initial) {
928
            frame_period = the_sequence->frame_rate_factor1 / pPedestrian->current_speed * gPed_scale_factor;
929
        } else {
930
            frame_period = 1000.f / the_sequence->frame_rate_factor2;
931
        }
932
        break;
933
    case ePed_frame_variable:
934
        frame_period = 1000.f / FRandomBetween(the_sequence->frame_rate_factor1, the_sequence->frame_rate_factor2);
935
        break;
936
    default:
937
        TELL_ME_IF_WE_PASS_THIS_WAY();
938
        break;
939
    }
940
    if (frame_period == 0.f) {
941
        pPedestrian->current_frame = 0;
942
    } else if (!pPedestrian->done_initial) {
943
        if (f_the_time - pPedestrian->last_frame >= frame_period) {
944
            if (pPedestrian->actor->parent != gDont_render_actor
945
                || !pPedestrian->mid_air
946
                || pPedestrian->current_frame < frame_offset - 2
947
                || (pPedestrian->current_action != pPedestrian->fatal_ground_impact_action && pPedestrian->current_action != pPedestrian->fatal_car_impact_action)) {
948
                if (pPedestrian->reverse_frames) {
949
                    pPedestrian->current_frame--;
950
                    if (pPedestrian->current_frame < 0) {
951
                        pPedestrian->reverse_frames = 0;
952
                        ChangeActionTo(pPedestrian, 0, 1);
953
                    }
954
                } else {
955
                    pPedestrian->current_frame++;
956
                }
957
            }
958
            if (pPedestrian->last_frame == 0 || the_sequence->frame_rate_type == ePed_frame_variable) {
959
                pPedestrian->last_frame = the_time;
960
            } else {
961
                pPedestrian->last_frame += frame_period;
962
            }
963
        }
964
        if (gPedestrian_harvest
965
            && pPedestrian->ref_number < 100
966
            && pPedestrian->actor->parent != gDont_render_actor
967
            && pPedestrian->current_action == pPedestrian->fatal_car_impact_action
968
            && pPedestrian->current_frame >= 2) {
969
            pPedestrian->current_frame = 0;
970
            if (PercentageChance(20)
971
                && pPedestrian->number_of_actions >= 2
972
                && pPedestrian->action_list[1].number_of_sounds != 0) {
973
                DRS3StartSound3D(gPedestrians_outlet, pPedestrian->action_list[1].sounds[0],
974
                    &pPedestrian->pos, &gZero_v__pedestrn, 1, 255, gZombie_factor * 65536.f, -1);
975
            }
976
        } else if (frame_offset <= pPedestrian->current_frame) {
977
            pPedestrian->done_initial = 1;
978
            if (the_sequence->number_of_frames == the_sequence->looping_frame_start) {
979
                pPedestrian->current_frame--;
980
            }
981
            if (pPedestrian->current_action != pPedestrian->fatal_car_impact_action) {
982
                if (pPedestrian->current_action != pPedestrian->non_fatal_car_impact_action
983
                    && pPedestrian->current_action != pPedestrian->non_fatal_ground_impact_action) {
984
                    MungePedestrianFrames(pPedestrian);
985
                } else {
986
                    ChangeActionTo(pPedestrian, pPedestrian->after_impact_action, 1);
987
                    MungePedestrianPath(pPedestrian, gDanger_level, &gDanger_direction);
988
                }
989
            } else {
990
                if (pPedestrian->actor->parent != gDont_render_actor) {
991
                    pPedestrian->actor->t.t.translate.t = pPedestrian->offset;
992
                }
993
                DetachPedFromCar(pPedestrian);
994
                pPedestrian->spin_period = 0.f;
995
                if (pPedestrian->ref_number >= 100) {
996
                    KillPedestrian(pPedestrian);
997
                }
998
            }
999
            return;
1000
        }
1001
    } else if (frame_offset != 0) {
1002
        if (f_the_time - pPedestrian->last_frame >= frame_period) {
1003
            if (pPedestrian->reverse_frames) {
1004
                pPedestrian->current_frame--;
1005
                if (pPedestrian->current_frame < 0) {
1006
                    pPedestrian->reverse_frames = 0;
1007
                    ChangeActionTo(pPedestrian, 0, 1);
1008
                }
1009
            } else {
1010
                pPedestrian->current_frame++;
1011
                if (pPedestrian->last_frame == 0 || the_sequence->frame_rate_type == ePed_frame_variable) {
1012
                    pPedestrian->last_frame = the_time;
1013
                } else {
1014
                    pPedestrian->last_frame += frame_period;
1015
                }
1016
            }
1017
        }
1018
        if (pPedestrian->current_frame >= the_sequence->looping_frame_start + frame_offset) {
1019
            pPedestrian->current_frame = the_sequence->looping_frame_start;
1020
        }
1021
    }
1022
    new_frame = pPedestrian->current_frame;
1023
    pPedestrian->colour_map = the_sequence->frames[MAX(0, new_frame)].pixelmap;
1024
}
1025
 
1026
// IDA: void __usercall MungePedModel(tPedestrian_data *pPedestrian@<EAX>)
1027
void MungePedModel(tPedestrian_data* pPedestrian) {
1028
    //br_vector3 old_pos; // Pierre-Marie Baty -- unused variable
1029
    //br_vector3 delta_pos; // Pierre-Marie Baty -- unused variable
1030
    br_scalar height_over2;
1031
    //br_matrix34 mat; // Pierre-Marie Baty -- unused variable
1032
    br_scalar x_offset;
1033
    br_scalar y_offset;
1034
    br_scalar temp_scalar;
1035
    //br_scalar* component_address; // Pierre-Marie Baty -- unused variable
1036
    //br_pixelmap* current_pixel_bastard; // Pierre-Marie Baty -- unused variable
1037
    //br_pixelmap* reference_pixel_bastard; // Pierre-Marie Baty -- unused variable
1038
    //br_vertex* vertices; // Pierre-Marie Baty -- unused variable
1039
    //int model_changed; // Pierre-Marie Baty -- unused variable
1040
    tPed_frame_info* the_frame;
1041
    //tCar_spec* murderer; // Pierre-Marie Baty -- unused variable
1042
    br_actor* old_parent;
1043
    LOG_TRACE("(%p)", pPedestrian);
1044
 
1045
    old_parent = NULL;
1046
    CalcPedWidthNHeight(pPedestrian, pPedestrian->colour_map, &pPedestrian->height2, &pPedestrian->width);
1047
    the_frame = &pPedestrian->sequences[pPedestrian->current_sequence].frames[MAX(pPedestrian->current_frame, 0)];
1048
    if (pPedestrian->ref_number >= 100 && pPedestrian->current_action == pPedestrian->fatal_car_impact_action) {
18 pmbaty 1049
        x_offset = the_frame->offset.v[X] * 2.0f;
1050
        y_offset = the_frame->offset.v[Y];
1 pmbaty 1051
        pPedestrian->height2 *= 2.0f;
1052
        pPedestrian->width *= 2.0f;
1053
    } else {
18 pmbaty 1054
        x_offset = the_frame->offset.v[X];
1055
        y_offset = the_frame->offset.v[Y];
1 pmbaty 1056
    }
1057
    pPedestrian->flipped = the_frame->flipped;
1058
    if (pPedestrian->actor->parent != gDont_render_actor) {
1059
        old_parent = pPedestrian->actor->parent;
1060
        BrActorRelink(gDont_render_actor, pPedestrian->actor);
1061
    }
1062
    BrMatrix34Scale(&pPedestrian->actor->t.t.mat, pPedestrian->width, pPedestrian->height2, 1.0f);
1063
    if (pPedestrian->spin_period != 0.0f && pPedestrian->actor->model != NULL) {
1064
        height_over2 = pPedestrian->height2 / 2.0f;
1065
        BrMatrix34PostTranslate(&pPedestrian->actor->t.t.mat, 0.0f, -height_over2, 0.0f);
1066
        if (pPedestrian->spin_period >= 0.0f) {
1067
            temp_scalar = (float)(GetTotalTime() - pPedestrian->last_action_change) / pPedestrian->spin_period * 360.0f;
1068
        } else {
1069
            temp_scalar = ((float)(GetTotalTime() - pPedestrian->last_action_change) / pPedestrian->spin_period * 360.0f + 360.0f);
1070
        }
1071
        DRMatrix34PostRotateZ(&pPedestrian->actor->t.t.mat, BrDegreeToAngle(temp_scalar));
1072
        BrMatrix34PostTranslate(&pPedestrian->actor->t.t.mat, 0.0f, height_over2, 0.0f);
1073
    }
1074
    temp_scalar = FastScalarArcTan2Angle(gCamera_to_world.m[2][0], gCamera_to_world.m[2][2]);
1075
    DRMatrix34PostRotateY(&pPedestrian->actor->t.t.mat, temp_scalar);
1076
    if (old_parent != NULL
1077
        && pPedestrian->current_action == pPedestrian->fatal_car_impact_action
1078
        && !pPedestrian->done_initial
1079
        && pPedestrian->actor->model != NULL) {
1080
 
1081
        y_offset += FastScalarSin(((br_scalar)MAX(pPedestrian->current_frame, 0)
1082
                        / (br_scalar)(pPedestrian->sequences[pPedestrian->current_sequence].looping_frame_start - 1) * 180.0f))
1083
            * pPedestrian->jump_magnitude;
1084
    }
1085
    if (old_parent != NULL) {
1086
        BrMatrix34PostTranslate(&pPedestrian->actor->t.t.mat,
18 pmbaty 1087
            old_parent->t.t.translate.t.v[X] + x_offset,
1088
            old_parent->t.t.translate.t.v[Y] + y_offset,
1089
            old_parent->t.t.translate.t.v[Z]);
1 pmbaty 1090
        BrActorRelink(old_parent, pPedestrian->actor);
1091
        BrVector3Accumulate(&pPedestrian->actor->t.t.translate.t, &pPedestrian->offset);
1092
    } else if (pPedestrian->spin_period == 0.0f) {
1093
        BrMatrix34PostTranslate(&pPedestrian->actor->t.t.mat,
18 pmbaty 1094
            pPedestrian->pos.v[X] + x_offset - pPedestrian->offset.v[X],
1095
            pPedestrian->pos.v[Y] + y_offset - pPedestrian->offset.v[Y],
1096
            pPedestrian->pos.v[Z]);
1 pmbaty 1097
        BrVector3Set(&pPedestrian->offset, x_offset, y_offset, 0.0f);
1098
    } else {
1099
        BrMatrix34PostTranslate(&pPedestrian->actor->t.t.mat,
18 pmbaty 1100
            pPedestrian->offset.v[X] + x_offset,
1101
            pPedestrian->offset.v[Y] + y_offset,
1102
            pPedestrian->offset.v[Z]);
1 pmbaty 1103
    }
1104
    gCurrent_lollipop_index = AddToLollipopQueue(pPedestrian->actor, gCurrent_lollipop_index);
1105
}
1106
 
1107
// IDA: void __usercall ChangeActionTo(tPedestrian_data *pPedestrian@<EAX>, int pAction_index@<EDX>, int pRedo_frames_etc@<EBX>)
1108
void ChangeActionTo(tPedestrian_data* pPedestrian, int pAction_index, int pRedo_frames_etc) {
1109
    tPedestrian_action* the_action;
1110
    int the_sound;
1111
    tU32 the_pitch;
1112
    LOG_TRACE("(%p, %d, %d)", pPedestrian, pAction_index, pRedo_frames_etc);
1113
 
1114
    if (pAction_index == pPedestrian->current_action || pAction_index >= pPedestrian->number_of_actions) {
1115
        return;
1116
    }
1117
 
1118
    pPedestrian->last_action_change = GetTotalTime();
1119
    pPedestrian->current_action = pAction_index;
1120
    pPedestrian->current_frame = -1;
1121
    pPedestrian->last_frame = 0;
1122
    pPedestrian->done_initial = 0;
1123
    if (pRedo_frames_etc) {
1124
        MungePedestrianSequence(pPedestrian, 1);
1125
        MungePedestrianFrames(pPedestrian);
1126
        MungePedModel(pPedestrian);
1127
    }
1128
    the_action = &pPedestrian->action_list[pAction_index];
1129
    if (!gPed_sound_disable && the_action->number_of_sounds != 0) {
1130
        if (pAction_index == pPedestrian->last_sound_action && GetTotalTime() - pPedestrian->last_sound_make < 4000) {
1131
            return;
1132
        }
1133
        DRS3StopSound(pPedestrian->last_sound);
1134
        the_sound = the_action->sounds[IRandomBetween(0, the_action->number_of_sounds - 1)];
1135
        the_pitch = 65536.f / gPed_scale_factor * gZombie_factor;
1136
        pPedestrian->last_sound = DRS3StartSound3D(gPedestrians_outlet, the_sound, &pPedestrian->pos, &gZero_v__pedestrn, 1, 255, the_pitch, -1);
1137
        pPedestrian->last_sound_action = pAction_index;
1138
        pPedestrian->last_sound_make = GetTotalTime();
1139
        PipeSingleSound(gPedestrians_outlet, the_sound, 255, 0, the_pitch, &pPedestrian->pos);
1140
    }
1141
}
1142
 
1143
// IDA: int __usercall MungePedestrianAction@<EAX>(tPedestrian_data *pPedestrian@<EAX>, float pDanger_level)
1144
int MungePedestrianAction(tPedestrian_data* pPedestrian, float pDanger_level) {
1145
    tU32 time_diff;
1146
    int i;
1147
    int choice;
1148
    int start_index;
1149
    int end_index;
1150
    float chance_value;
1151
    float most_dangerous;
1152
    LOG_TRACE("(%p, %f)", pPedestrian, pDanger_level);
1153
 
1154
    if (pPedestrian->current_action == pPedestrian->fatal_car_impact_action
1155
        || pPedestrian->current_action == pPedestrian->non_fatal_car_impact_action
1156
        || pPedestrian->current_action == pPedestrian->fatal_ground_impact_action
1157
        || pPedestrian->current_action == pPedestrian->non_fatal_car_impact_action
1158
        || pPedestrian->current_action == pPedestrian->giblets_action
1159
        || pPedestrian->mid_air) {
1160
        return 0;
1161
    }
1162
    time_diff = GetTotalTime() - pPedestrian->last_action_change;
1163
    if (pPedestrian->current_action_mode >= 0) {
1164
        ChangeActionTo(pPedestrian, pPedestrian->current_action_mode, 0);
1165
        return 1;
1166
    }
1167
    most_dangerous = -1.f;
1168
#if defined(DETHRACE_FIX_BUGS)
1169
    start_index = 0;
1170
    end_index = 0;
1171
#endif
1172
    for (i = 0; i < pPedestrian->number_of_actions; i++) {
1173
        if (pPedestrian->action_list[i].danger_level < 999.f
1174
            && pPedestrian->action_list[i].danger_level <= pDanger_level
1175
            && pPedestrian->action_list[i].reaction_time <= time_diff
1176
            && (gFlag_waving_bastard != pPedestrian || pPedestrian->current_action != 7 || pPedestrian->action_list[i].danger_level != 0.f)) {
1177
            if (pPedestrian->action_list[i].danger_level > most_dangerous) {
1178
                most_dangerous = pPedestrian->action_list[i].danger_level;
1179
                start_index = i;
1180
                end_index = i;
1181
            } else if (pPedestrian->action_list[i].danger_level == most_dangerous) {
1182
                end_index = i;
1183
            }
1184
        }
1185
    }
1186
    if (most_dangerous <= -1.f) {
1187
        return 0;
1188
    }
1189
    chance_value = FRandomBetween(0.f, 99.f);
1190
    choice = start_index;
1191
    for (i = start_index; i <= end_index; i++) {
1192
        chance_value -= pPedestrian->action_list[i].percentage_chance;
1193
        if (chance_value < 0.f) {
1194
            choice = i;
1195
            break;
1196
        }
1197
    }
1198
    ChangeActionTo(pPedestrian, choice, 1);
1199
    return 1;
1200
}
1201
 
1202
// IDA: void __cdecl MakeFlagWavingBastardWaveHisFlagWhichIsTheProbablyTheLastThingHeWillEverDo()
1203
void MakeFlagWavingBastardWaveHisFlagWhichIsTheProbablyTheLastThingHeWillEverDo(void) {
1204
    LOG_TRACE("()");
1205
 
1206
    if (gFlag_waving_bastard != NULL
1207
        && gFlag_waving_bastard->current_action != gFlag_waving_bastard->fatal_car_impact_action
1208
        && gFlag_waving_bastard->current_action != gFlag_waving_bastard->fatal_ground_impact_action) {
1209
        ChangeActionTo(gFlag_waving_bastard, 7, 1);
1210
    }
1211
}
1212
 
1213
// IDA: void __usercall MungePedestrianPath(tPedestrian_data *pPedestrian@<EAX>, float pDanger_level, br_vector3 *pDanger_direction)
1214
void MungePedestrianPath(tPedestrian_data* pPedestrian, float pDanger_level, br_vector3* pDanger_direction) {
1215
    tPedestrian_action* the_action;
1216
    float terminal_speed;
1217
    //float new_falling_speed; // Pierre-Marie Baty -- unused variable
1218
    float grav_times_period;
1219
    float ped_gravity;
1220
    br_vector3 movement_vector;
1221
    br_vector3 over_shoot;
1222
    br_vector3 cast_point;
1223
    br_scalar old_y;
1224
    br_scalar new_y;
1225
    int damage;
1226
    tU32 the_pitch;
1227
    LOG_TRACE("(%p, %f, %p)", pPedestrian, pDanger_level, pDanger_direction);
1228
 
1229
    if (gAttracted_pedestrians) {
1230
        BrVector3Scale(pDanger_direction, pDanger_direction, -1.f);
1231
    }
18 pmbaty 1232
    old_y = pPedestrian->actor->t.t.translate.t.v[Y];
1 pmbaty 1233
    if (pPedestrian->current_action != pPedestrian->fatal_car_impact_action
1234
        && pPedestrian->current_action != pPedestrian->fatal_ground_impact_action
1235
        && pPedestrian->current_action != pPedestrian->giblets_action) {
1236
        the_action = &pPedestrian->action_list[pPedestrian->current_action];
1237
        if (!pPedestrian->done_initial) {
1238
            terminal_speed = the_action->initial_speed;
1239
        } else {
1240
            terminal_speed = the_action->looping_speed;
1241
        }
1242
        if (pPedestrian->current_speed < terminal_speed) {
1243
            pPedestrian->current_speed += gFrame_period * pPedestrian->acceleration;
1244
        }
1245
        if (pPedestrian->current_speed > terminal_speed) {
1246
            pPedestrian->current_speed = terminal_speed;
1247
        }
1248
        pPedestrian->current_speed *= gPedestrian_speed_factor;
1249
        if (!pPedestrian->irreversable && pDanger_level != 0.f && BrVector3Dot(&pPedestrian->direction, pDanger_direction) > 0.f) {
1250
            pPedestrian->instruction_direction = -pPedestrian->instruction_direction;
1251
            gInitial_instruction = NULL;
1252
            if (PedestrianNextInstruction(pPedestrian, pDanger_level, 0, 1) != 0) {
1253
                ChangeActionTo(pPedestrian, 0, 0);
1254
            }
1255
        }
1256
        if (pPedestrian->last_special_volume != NULL
1257
            && pPedestrian->last_special_volume->viscosity_multiplier != 1.f) {
1258
            BrVector3Scale(&movement_vector, &pPedestrian->direction, gFrame_period * pPedestrian->current_speed * 20.f / pPedestrian->last_special_volume->viscosity_multiplier);
1259
        } else {
1260
            BrVector3Scale(&movement_vector, &pPedestrian->direction, gFrame_period * pPedestrian->current_speed);
1261
        }
1262
        BrVector3Accumulate(&pPedestrian->actor->t.t.translate.t, &movement_vector);
1263
        BrVector3Accumulate(&pPedestrian->pos, &movement_vector);
1264
        BrVector3Sub(&over_shoot, &pPedestrian->actor->t.t.translate.t, &pPedestrian->to_pos);
1265
        if (BrVector3Dot(&pPedestrian->direction, &over_shoot) > 0.f) {
1266
            gInitial_instruction = NULL;
1267
            PedestrianNextInstruction(pPedestrian, pDanger_level, 0, 1);
1268
        }
1269
    }
1270
 
1271
    pPedestrian->last_special_volume = FindSpecialVolume(&pPedestrian->actor->t.t.translate.t, pPedestrian->last_special_volume);
1272
    if (pPedestrian->last_special_volume == NULL) {
1273
        ped_gravity = 1.42029e-6f;
1274
    } else {
1275
        ped_gravity = pPedestrian->last_special_volume->gravity_multiplier * 1.42029e-6f;
1276
    }
1277
    ped_gravity *= gGravity_multiplier;
1278
    if (gVesuvian_corpses
1279
        && (pPedestrian->current_action == pPedestrian->fatal_car_impact_action || pPedestrian->current_action == pPedestrian->fatal_ground_impact_action)) {
1280
        if (PercentageChance(100 / (gVesuvians_last_time != 0 ? gVesuvians_last_time : 1))) {
1281
            BurstPedestrian(pPedestrian, .001f, 0);
1282
        }
1283
        gVesuvians_this_time++;
1284
    }
18 pmbaty 1285
    if (pPedestrian->to_pos.v[Y] < 500.f) {
1 pmbaty 1286
        pPedestrian->falling_speed = 0.f;
1287
        pPedestrian->mid_air = 0;
1288
    } else {
1289
        BrVector3Copy(&cast_point, &pPedestrian->actor->t.t.translate.t);
18 pmbaty 1290
        if (cast_point.v[Y] >= 500.f) {
1291
            cast_point.v[Y] -= 999.6f;
1292
            pPedestrian->pos.v[Y] = pPedestrian->actor->t.t.translate.t.v[Y] = FindYVerticallyBelow2(&cast_point);
1 pmbaty 1293
            pPedestrian->falling_speed = 0.f;
1294
            pPedestrian->mid_air = 0;
1295
            pPedestrian->spin_period = 0;
1296
            BrVector3Set(&pPedestrian->offset, 0.f, 0.f, 0.f);
1297
        } else {
1298
            if (pPedestrian->current_speed == 0.f && !pPedestrian->mid_air) {
1299
                pPedestrian->mid_air = 0;
1300
            } else {
18 pmbaty 1301
                cast_point.v[Y] = old_y + .4f;
1 pmbaty 1302
                new_y = FindYVerticallyBelow2(&cast_point);
1303
                if (new_y > old_y) {
1304
                    pPedestrian->spin_period = 0.f;
1305
                    BrVector3Set(&pPedestrian->offset, 0.f, 0.f, 0.f);
1306
                    pPedestrian->mid_air = 0;
1307
                    pPedestrian->falling_speed = 0.f;
18 pmbaty 1308
                    pPedestrian->pos.v[Y] = pPedestrian->actor->t.t.translate.t.v[Y] = new_y;
1 pmbaty 1309
                } else {
1310
                    grav_times_period = ped_gravity * gFrame_period;
1311
                    pPedestrian->falling_speed += grav_times_period;
18 pmbaty 1312
                    pPedestrian->actor->t.t.translate.t.v[Y] -= gFrame_period * pPedestrian->falling_speed;
1313
                    pPedestrian->pos.v[Y] = pPedestrian->actor->t.t.translate.t.v[Y];
1 pmbaty 1314
                    if (pPedestrian->spin_period != 0.f) {
18 pmbaty 1315
                        pPedestrian->offset.v[Y] -= gFrame_period * pPedestrian->falling_speed;
1 pmbaty 1316
                    }
1317
                    if (pPedestrian->hit_points > 0
1318
                        && pPedestrian->falling_sound >= 0
1319
                        && pPedestrian->falling_speed >= 0.0008f) {
1320
                        DRS3StopSound(pPedestrian->last_sound);
1321
                        the_pitch = 65536.f / gPed_scale_factor;
1322
                        pPedestrian->last_sound = DRS3StartSound3D(gPedestrians_outlet,
1323
                            pPedestrian->falling_sound,
1324
                            &pPedestrian->pos,
1325
                            &gZero_v__pedestrn,
1326
                            1,
1327
                            255,
1328
                            the_pitch,
1329
                            -1);
1330
                        PipeSingleSound(gPedestrians_outlet,
1331
                            pPedestrian->falling_sound,
1332
                            255,
1333
                            0,
1334
                            the_pitch,
1335
                            &pPedestrian->pos);
1336
                        pPedestrian->falling_sound = -1;
1337
                    }
18 pmbaty 1338
                    if (new_y <= pPedestrian->actor->t.t.translate.t.v[Y]) {
1 pmbaty 1339
                        pPedestrian->mid_air = 1;
1340
                    } else {
18 pmbaty 1341
                        pPedestrian->pos.v[Y] = pPedestrian->actor->t.t.translate.t.v[Y] = new_y;
1 pmbaty 1342
                        if (pPedestrian->spin_period != 0.f) {
18 pmbaty 1343
                            pPedestrian->offset.v[Y] = pPedestrian->pos.v[Y];
1 pmbaty 1344
                        }
1345
                        if (pPedestrian->hit_points < 0) {
1346
                            BrVector3Copy(&pPedestrian->to_pos, &pPedestrian->pos);
1347
                        }
1348
                        damage = (pPedestrian->falling_speed - 0.0015f) * 100000.f;
1349
                        if (damage > 0 || pPedestrian->hit_points < 0) {
1350
                            if (pPedestrian->hit_points >= 0 && (pPedestrian->hit_points -= damage, pPedestrian->hit_points > 0)) {
1351
                                if (pPedestrian->hit_points < damage) {
1352
                                    ChangeActionTo(pPedestrian, pPedestrian->non_fatal_ground_impact_action, 1);
1353
                                }
1354
                            } else {
1355
                                if (pPedestrian->hit_points <= -100) {
1356
                                    pPedestrian->hit_points = -99;
1357
                                }
1358
                                if (pPedestrian->ref_number < 100
1359
                                    && pPedestrian->current_action != pPedestrian->fatal_car_impact_action
1360
                                    && pPedestrian->current_action != pPedestrian->fatal_ground_impact_action
1361
                                    && pPedestrian->current_action != pPedestrian->giblets_action) {
1362
                                    gProgram_state.peds_killed++;
1363
                                    ChangeActionTo(pPedestrian, pPedestrian->fatal_ground_impact_action, 1);
1364
                                }
1365
                                pPedestrian->spin_period = 0.f;
1366
                                BrVector3Set(&pPedestrian->offset, 0.f, 0.f, 0.f);
1367
                                if (pPedestrian->mid_air) {
1368
                                    BurstPedestrian(pPedestrian, pPedestrian->falling_speed * 3.f, 0);
1369
                                }
1370
                            }
1371
                        }
1372
                        pPedestrian->falling_speed = 0.f;
1373
                        pPedestrian->mid_air = 0;
1374
                    }
1375
                }
1376
            }
1377
        }
1378
    }
1379
}
1380
 
1381
// IDA: float __usercall CalcPedestrianDangerLevel@<ST0>(tPedestrian_data *pPedestrian@<EAX>, br_vector3 *pDanger_direction@<EDX>)
1382
float CalcPedestrianDangerLevel(tPedestrian_data* pPedestrian, br_vector3* pDanger_direction) {
1383
    br_vector3* ped_pos;
1384
    int i;
1385
    float most_dangerous;
1386
    float this_danger;
1387
    br_scalar distance_squared;
1388
    br_scalar car_movement_angle;
1389
    br_scalar car_to_pedestrian_angle;
1390
    br_scalar heading_difference;
1391
    br_scalar camera_view_angle;
1392
    tCar_spec* car;
1393
    LOG_TRACE("(%p, %p)", pPedestrian, pDanger_direction);
1394
 
1395
    most_dangerous = 0.f;
1396
    ped_pos = &pPedestrian->actor->t.t.translate.t;
1397
    for (i = 0; i < gNum_active_cars; i++) {
1398
        car = gActive_car_list[i];
1399
        if (car->driver == eDriver_local_human) {
18 pmbaty 1400
            camera_view_angle = FastScalarArcTan2(ped_pos->v[X] - gCamera_to_world.m[3][X], ped_pos->v[Z] - gCamera_to_world.m[3][Z]);
1 pmbaty 1401
            pPedestrian->car_to_ped = camera_view_angle;
1402
        }
1403
        if (gBlind_pedestrians) {
1404
            return car->keys.horn ? 100.f : 0.f;
1405
        }
18 pmbaty 1406
        distance_squared = (ped_pos->v[X] - car->pos.v[X]) * (ped_pos->v[X] - car->pos.v[X])
1407
            + 10.f * (ped_pos->v[Y] - car->pos.v[Y]) * 10.f * (ped_pos->v[Y] - car->pos.v[Y])
1408
            + (ped_pos->v[Z] - car->pos.v[Z]) * (ped_pos->v[Z] - car->pos.v[Z]);
1 pmbaty 1409
        if (distance_squared < gMax_distance_squared) {
18 pmbaty 1410
            car_movement_angle = FastScalarArcTan2(car->direction.v[X], car->direction.v[Z]);
1411
            car_to_pedestrian_angle = FastScalarArcTan2(ped_pos->v[X] - car->pos.v[X], ped_pos->v[Z] - car->pos.v[Z]);
1 pmbaty 1412
            if (car_to_pedestrian_angle > car_movement_angle) {
1413
                car_movement_angle += 360.f;
1414
            }
1415
            heading_difference = car_movement_angle - car_to_pedestrian_angle;
1416
            if (heading_difference > 180.f) {
1417
                heading_difference = 360.f - heading_difference;
1418
            }
1419
            if (heading_difference < 30.f || car->speed == 0.f || car->keys.horn) {
1420
                if (car->keys.horn) {
1421
                    this_danger = 10.f / distance_squared;
1422
                } else {
1423
                    if (car->speed != 0.f) {
1424
                        this_danger = 30.f - heading_difference + 5.f;
1425
                    } else {
1426
                        this_danger = 5.f;
1427
                    }
1428
                    this_danger = (fabsf(car->speed) + 3e-5f) * this_danger / distance_squared * 400.f;
1429
                }
1430
                if (this_danger > most_dangerous) {
1431
                    most_dangerous = this_danger;
1432
                    BrVector3Sub(pDanger_direction, &car->pos, ped_pos);
1433
                    if (car->driver == eDriver_local_human) {
1434
                        pPedestrian->frightened_of_us = 1;
1435
                    } else if (!pPedestrian->mid_air) {
1436
                        pPedestrian->frightened_of_us = 0;
1437
                    }
1438
                }
1439
            }
1440
        }
1441
    }
1442
    if (most_dangerous > 999.f) {
1443
        most_dangerous = 999.f;
1444
    }
1445
    return most_dangerous;
1446
}
1447
 
1448
// IDA: tPed_hit_position __usercall MoveToEdgeOfCar@<EAX>(tPedestrian_data *pPedestrian@<EAX>, tCollision_info *pCar@<EDX>, br_actor *pCar_actor@<EBX>, br_scalar pPed_x, br_scalar pPed_z, br_scalar pCar_bounds_min_x, br_scalar pCar_bounds_max_x, br_scalar pCar_bounds_min_z, br_scalar pCar_bounds_max_z, br_vector3 *pMin_ped_bounds_car, br_vector3 *pMax_ped_bounds_car)
1449
tPed_hit_position MoveToEdgeOfCar(tPedestrian_data* pPedestrian, tCollision_info* pCar, br_actor* pCar_actor, br_scalar pPed_x, br_scalar pPed_z, br_scalar pCar_bounds_min_x, br_scalar pCar_bounds_max_x, br_scalar pCar_bounds_min_z, br_scalar pCar_bounds_max_z, br_vector3* pMin_ped_bounds_car, br_vector3* pMax_ped_bounds_car) {
1450
    //br_vector3 car_plus_ped; // Pierre-Marie Baty -- unused variable
1451
    //br_vector3 delta_vector; // Pierre-Marie Baty -- unused variable
1452
    br_vector3 ped_move_in_car;
1453
    br_vector3 ped_move_in_global;
1454
    br_vector3 scaled_car_direction;
1455
    br_vector3 scaled_ped_direction;
1456
    br_matrix34 global_to_car;
1457
    br_scalar z_to_use;
1458
    br_scalar x_to_use;
1459
    br_scalar t;
1460
    br_scalar x;
1461
    br_scalar z;
1462
    tPed_hit_position result;
1463
 
1464
#ifdef DETHRACE_FIX_BUGS
1465
    x_to_use = 0.0f;
1466
#endif
1467
    if (fabsf(pPedestrian->current_speed) >= fabsf(pCar->speed)) {
1468
        BrVector3Scale(&ped_move_in_global, &pPedestrian->direction, -fabsf(pPedestrian->current_speed));
1469
    } else {
1470
        BrVector3Scale(&ped_move_in_global, &pCar->direction, fabsf(pCar->speed));
1471
    }
18 pmbaty 1472
    if (fabsf(ped_move_in_global.v[X]) < 5e-5f || fabsf(ped_move_in_global.v[Z]) < 5e-5f) {
1 pmbaty 1473
        return ePed_hit_unknown;
1474
    }
1475
    BrActorToActorMatrix34(&global_to_car, gDont_render_actor, pCar_actor);
1476
    BrMatrix34ApplyV(&ped_move_in_car, &ped_move_in_global, &global_to_car);
18 pmbaty 1477
    if (ped_move_in_car.v[X] >= 0.f) {
1478
        x = pCar_bounds_max_x - pMin_ped_bounds_car->v[X];
1 pmbaty 1479
    } else {
18 pmbaty 1480
        x = pCar_bounds_min_x - pMax_ped_bounds_car->v[X];
1 pmbaty 1481
    }
18 pmbaty 1482
    if (ped_move_in_car.v[Z] >= 0.f) {
1483
        z = pCar_bounds_max_z - pMin_ped_bounds_car->v[Z];
1 pmbaty 1484
    } else {
18 pmbaty 1485
        z = pCar_bounds_min_z - pMax_ped_bounds_car->v[Z];
1 pmbaty 1486
    }
1487
 
18 pmbaty 1488
    if (ped_move_in_car.v[Z] != 0.f) {
1489
        t = z / ped_move_in_car.v[Z] * ped_move_in_car.v[X];
1 pmbaty 1490
    }
18 pmbaty 1491
    if (ped_move_in_car.v[Z] == 0.f || t + pPed_x < pCar_bounds_min_x || t + pPed_x > pCar_bounds_max_x) {
1492
        if (ped_move_in_car.v[X] == 0.f) {
1 pmbaty 1493
            return ePed_hit_unknown;
1494
        }
18 pmbaty 1495
        t = x / ped_move_in_car.v[X];
1496
        z_to_use = t * ped_move_in_car.v[Z];
1 pmbaty 1497
        if (z_to_use + pPed_z < pCar_bounds_min_z || z_to_use + pPed_z > pCar_bounds_max_z) {
1498
            return ePed_hit_unknown;
1499
        }
1500
        x_to_use = x;
18 pmbaty 1501
        if (ped_move_in_car.v[X] >= 0.f) {
1 pmbaty 1502
            result = ePed_hit_rside;
1503
        } else {
1504
            result = ePed_hit_lside;
1505
        }
1506
    } else {
1507
        z_to_use = z;
18 pmbaty 1508
        if (ped_move_in_car.v[Z] >= 0.f) {
1 pmbaty 1509
            result = ePed_hit_back;
1510
        } else {
1511
            result = ePed_hit_front;
1512
        }
1513
    }
1514
    BrVector3Set(&scaled_car_direction, 1.01f * x_to_use, 0.f, 1.01f * z_to_use);
1515
    BrMatrix34TApplyV(&scaled_ped_direction, &scaled_car_direction, &global_to_car);
18 pmbaty 1516
    scaled_ped_direction.v[Y] = 0.f;
1 pmbaty 1517
    if (pCar->speed == 0.f || gFrame_period * fabsf(pCar->speed) > BrVector3Length(&scaled_ped_direction) / 10.f) {
1518
        BrVector3Accumulate(&pPedestrian->actor->t.t.translate.t, &scaled_ped_direction);
1519
        BrVector3Accumulate(&pPedestrian->pos, &scaled_ped_direction);
1520
    }
1521
    return result;
1522
}
1523
 
1524
// IDA: void __cdecl CheckLastPed()
1525
void CheckLastPed(void) {
1526
    LOG_TRACE("()");
1527
 
1528
    if (gNet_mode == eNet_mode_none && gProgram_state.peds_killed >= gTotal_peds) {
1529
        NewTextHeadupSlot(4, 0, 5000, -4, GetMiscString(kMiscString_EveryPedestrianWasted));
1530
        RaceCompleted(eRace_over_peds);
1531
    }
1532
}
1533
 
1534
// IDA: int __usercall BloodyWheels@<EAX>(tCar_spec *pCar@<EAX>, br_vector3 *pPed_car@<EDX>, br_scalar pSize, br_vector3 *pPed_glob)
1535
int BloodyWheels(tCar_spec* pCar, br_vector3* pPed_car, br_scalar pSize, br_vector3* pPed_glob) {
1536
    int wheel;
1537
    int squish;
1538
    br_scalar ped_m_z;
1539
    br_scalar ped_m_x;
1540
    br_scalar dist_sqr;
1541
    br_scalar size_sqr;
1542
    LOG_TRACE("(%p, %p, %f, %p)", pCar, pPed_car, pSize, pPed_glob);
1543
 
1544
    size_sqr = pSize + .05f;
1545
    dist_sqr = size_sqr * WORLD_SCALE * size_sqr * WORLD_SCALE;
1546
    squish = 0;
1547
    for (wheel = 0; wheel < COUNT_OF(pCar->blood_remaining); wheel++) {
18 pmbaty 1548
        ped_m_x = pCar->wpos[wheel].v[X] - pPed_car->v[X] * WORLD_SCALE;
1549
        ped_m_z = pCar->wpos[wheel].v[Z] - pPed_car->v[Z] * WORLD_SCALE;
1 pmbaty 1550
        if (pCar->blood_remaining[wheel] == 0.f && ped_m_x * ped_m_x + ped_m_z * ped_m_z < dist_sqr) {
1551
            pCar->blood_remaining[wheel] = SRandomBetween(2.f, 8.f);
1552
            pCar->special_start[wheel] = *pPed_glob;
1553
            squish = 1;
1554
        }
1555
    }
1556
    return squish;
1557
}
1558
 
1559
// IDA: int __usercall FancyATossOffMate@<EAX>(tPedestrian_data *pPedestrian@<EAX>, tCollision_info *pCar@<EDX>, float pImpact_speed)
1560
int FancyATossOffMate(tPedestrian_data* pPedestrian, tCollision_info* pCar, float pImpact_speed) {
1561
    LOG_TRACE("(%p, %p, %f)", pPedestrian, pCar, pImpact_speed);
1562
 
1563
    return !gPedestrian_harvest
1564
        && pPedestrian->ref_number < 100
1565
        && (pCar->driver > 1 || ((tCar_spec*)pCar)->number_of_wheels_on_ground >= 4)
1566
        && PercentageChance(50)
1567
        && pImpact_speed >= .0035f;
1568
}
1569
 
1570
// IDA: void __usercall CheckPedestrianDeathScenario(tPedestrian_data *pPedestrian@<EAX>)
1571
void CheckPedestrianDeathScenario(tPedestrian_data* pPedestrian) {
1572
    int norman;
1573
    int i;
1574
    int tossing;
1575
    int orig_gib_flag;
1576
    int exploded;
1577
    int proximity_rayed;
1578
    int fated;
1579
    int billiards_shot;
1580
    int credits_value;
1581
    br_vector3* car_pos;
1582
    br_vector3* ped_pos;
1583
    br_vector3 min_ped_bounds;
1584
    br_vector3 max_ped_bounds;
1585
    br_vector3 min_ped_bounds_car;
1586
    br_vector3 max_ped_bounds_car;
1587
    //br_vector3 ped_to_car_vector; // Pierre-Marie Baty -- unused variable
1588
    br_vector3 up;
1589
    br_vector3 zero_v;
1590
    //br_scalar attitude; // Pierre-Marie Baty -- unused variable
1591
    br_scalar distance_squared;
1592
    br_scalar ped_centre_x;
1593
    br_scalar ped_centre_y;
1594
    br_scalar car_bounds_min_x;
1595
    br_scalar car_bounds_max_x;
1596
    br_scalar car_bounds_min_z;
1597
    br_scalar car_bounds_max_z;
1598
    br_scalar prev_car_bounds_min_x;
1599
    br_scalar prev_car_bounds_max_x;
1600
    br_scalar prev_car_bounds_min_z;
1601
    br_scalar prev_car_bounds_max_z;
1602
    br_scalar scalar_frame_time;
1603
    br_scalar gross_dismiss;
1604
    br_actor* car_actor;
1605
    //br_actor* incident_actor; // Pierre-Marie Baty -- unused variable
1606
    br_matrix34 ped_to_car;
1607
    tCollision_info* the_car;
1608
    float impact_speed;
1609
    float volume_damage;
1610
    tU32 the_time;
1611
    tPed_hit_position hit_pos;
1612
    LOG_TRACE("(%p)", pPedestrian);
1613
 
1614
    tossing = 0;
1615
    billiards_shot = 0;
1616
    the_time = GetTotalTime();
1617
    orig_gib_flag = pPedestrian->giblets_being_sat_upon;
1618
    pPedestrian->giblets_being_sat_upon = 0;
1619
    ped_pos = &pPedestrian->actor->t.t.translate.t;
1620
    if (!gDetect_peds || pPedestrian->giblets_action == pPedestrian->current_action || pPedestrian->actor->model == NULL) {
1621
        return;
1622
    }
1623
    scalar_frame_time = gFrame_period;
1624
    BrVector3Set(&min_ped_bounds, -0.5f, 0.f, 0.f);
1625
    BrVector3Set(&max_ped_bounds, 0.5f, 1.f, 0.f);
1626
    if (pPedestrian->last_special_volume != NULL) {
1627
        volume_damage = gFrame_period * pPedestrian->last_special_volume->ped_damage_per_ms;
1628
        if (volume_damage != 0.f
1629
            && pPedestrian->current_action != pPedestrian->fatal_car_impact_action
1630
            && pPedestrian->current_action != pPedestrian->fatal_ground_impact_action) {
1631
            if (volume_damage <= 1.0f) {
1632
                volume_damage = 1.0f;
1633
            }
1634
            pPedestrian->hit_points -= volume_damage;
1635
            if (pPedestrian->hit_points <= 0) {
1636
                ChangeActionTo(pPedestrian, pPedestrian->fatal_ground_impact_action, 1);
1637
            }
1638
        }
1639
    }
1640
    for (norman = 0, i = 0; 1; i++) {
1641
        while (i >= (norman == 0 ? gNum_active_cars : gNum_active_non_cars) && norman < 2) {
1642
            norman++;
1643
            i = 0;
1644
        }
1645
        if (norman > 1) {
1646
            pPedestrian->collided_last_time = 0;
1647
            return;
1648
        }
1649
        the_car = (norman == 0 ? (tCollision_info*)gActive_car_list[i] : &gActive_non_car_list[i]->collision_info);
1650
        if (the_car->doing_nothing_flag && the_car->driver != eDriver_local_human) {
1651
            continue;
1652
        }
1653
        car_actor = the_car->car_master_actor;
1654
        car_pos = &car_actor->t.t.translate.t;
1655
        impact_speed = fabsf(the_car->speed);
1656
        if (BrVector3Dot(&pPedestrian->direction, &the_car->direction) > 0.f
1657
            && impact_speed < fabsf(pPedestrian->current_speed)) {
1658
            impact_speed = 0.0f;
1659
        }
1660
        distance_squared = Vector3DistanceSquared(ped_pos, car_pos);
1661
        proximity_rayed = pPedestrian->ref_number < 100
1662
            && pPedestrian->current_action != pPedestrian->fatal_car_impact_action
1663
            && pPedestrian->current_action != pPedestrian->fatal_ground_impact_action
1664
            && the_car->driver > eDriver_non_car
1665
            && !((tCar_spec*)the_car)->knackered
1666
            && !gCountdown
1667
            && distance_squared < ((tCar_spec*)the_car)->proxy_ray_distance;
1668
        fated = pPedestrian->fate == (tCar_spec*)the_car;
1669
        if (MAX(scalar_frame_time * impact_speed * scalar_frame_time * impact_speed * 2.f, 1.44f) <= distance_squared && !proximity_rayed && !fated) {
1670
            continue;
1671
        }
1672
        if (car_actor == NULL) {
1673
            continue;
1674
        }
1675
        BrActorToActorMatrix34(&ped_to_car, pPedestrian->actor, car_actor);
1676
        BrMatrix34ApplyP(&min_ped_bounds_car, &min_ped_bounds, &ped_to_car);
1677
        BrMatrix34ApplyP(&max_ped_bounds_car, &max_ped_bounds, &ped_to_car);
1678
        // use gross_dismiss as temporary
18 pmbaty 1679
        if (max_ped_bounds_car.v[X] < min_ped_bounds_car.v[X]) {
1680
            SwapValuesUsingTemporary(max_ped_bounds_car.v[X], min_ped_bounds_car.v[X], gross_dismiss);
1 pmbaty 1681
        }
18 pmbaty 1682
        if (max_ped_bounds_car.v[Y] < min_ped_bounds_car.v[Y]) {
1683
            SwapValuesUsingTemporary(max_ped_bounds_car.v[Y], min_ped_bounds_car.v[Y], gross_dismiss);
1 pmbaty 1684
        }
18 pmbaty 1685
        if (max_ped_bounds_car.v[Z] < min_ped_bounds_car.v[Z]) {
1686
            SwapValuesUsingTemporary(max_ped_bounds_car.v[Z], min_ped_bounds_car.v[Z], gross_dismiss);
1 pmbaty 1687
        }
18 pmbaty 1688
        car_bounds_min_x = the_car->bounds[0].min.v[X];
1689
        car_bounds_max_x = the_car->bounds[0].max.v[X];
1690
        car_bounds_min_z = the_car->bounds[0].min.v[Z];
1691
        car_bounds_max_z = the_car->bounds[0].max.v[Z];
1692
        prev_car_bounds_min_x = car_bounds_min_x - the_car->velocity_car_space.v[X] * scalar_frame_time;
1693
        prev_car_bounds_max_x = car_bounds_max_x - the_car->velocity_car_space.v[X] * scalar_frame_time;
1694
        prev_car_bounds_min_z = car_bounds_min_z - the_car->velocity_car_space.v[Z] * scalar_frame_time;
1695
        prev_car_bounds_max_z = car_bounds_max_z - the_car->velocity_car_space.v[Z] * scalar_frame_time;
1 pmbaty 1696
        if (!proximity_rayed) {
1697
            if (!fated) {
18 pmbaty 1698
                if (the_car->velocity_car_space.v[X] <= 0.0f) {
1699
                    if (the_car->velocity_car_space.v[Z] <= 0.0f) {
1700
                        if (max_ped_bounds_car.v[X] <= car_bounds_min_x
1701
                            || min_ped_bounds_car.v[X] >= prev_car_bounds_max_x
1702
                            || max_ped_bounds_car.v[Z] <= car_bounds_min_z
1703
                            || min_ped_bounds_car.v[Z] >= prev_car_bounds_max_z
1704
                            || (min_ped_bounds_car.v[X] > car_bounds_max_x
1705
                                && max_ped_bounds_car.v[Z] < prev_car_bounds_min_z
1 pmbaty 1706
                                && prev_car_bounds_max_x - car_bounds_max_x != 0.0f
18 pmbaty 1707
                                && (prev_car_bounds_min_z - car_bounds_min_z) / (prev_car_bounds_max_x - car_bounds_max_x) > (max_ped_bounds_car.v[Z] - car_bounds_min_z) / (min_ped_bounds_car.v[X] - car_bounds_max_x))
1708
                            || (max_ped_bounds_car.v[X] < prev_car_bounds_min_x
1709
                                && min_ped_bounds_car.v[Z] > car_bounds_max_z
1 pmbaty 1710
                                && car_bounds_min_x - prev_car_bounds_min_x != 0.0f
18 pmbaty 1711
                                && (car_bounds_max_z - prev_car_bounds_max_z) / (car_bounds_min_x - prev_car_bounds_min_x) > (min_ped_bounds_car.v[Z] - prev_car_bounds_max_z) / (max_ped_bounds_car.v[X] - prev_car_bounds_min_x))) {
1 pmbaty 1712
                            continue;
1713
                        }
18 pmbaty 1714
                    } else if (max_ped_bounds_car.v[X] <= car_bounds_min_x
1715
                        || min_ped_bounds_car.v[X] >= prev_car_bounds_max_x
1716
                        || max_ped_bounds_car.v[Z] <= prev_car_bounds_min_z
1717
                        || min_ped_bounds_car.v[Z] >= car_bounds_max_z
1718
                        || (max_ped_bounds_car.v[X] < prev_car_bounds_min_x
1719
                            && max_ped_bounds_car.v[Z] < car_bounds_min_z
1 pmbaty 1720
                            && car_bounds_min_x - prev_car_bounds_min_x != 0.0f
18 pmbaty 1721
                            && ((car_bounds_min_z - prev_car_bounds_min_z) / (car_bounds_min_x - prev_car_bounds_min_x) < (max_ped_bounds_car.v[Z] - prev_car_bounds_min_z) / (max_ped_bounds_car.v[X] - prev_car_bounds_min_x)))
1722
                        || (min_ped_bounds_car.v[X] > car_bounds_max_x
1723
                            && min_ped_bounds_car.v[Z] > prev_car_bounds_max_z
1 pmbaty 1724
                            && prev_car_bounds_max_x - car_bounds_max_x != 0.0f
18 pmbaty 1725
                            && (prev_car_bounds_max_z - car_bounds_max_z) / (prev_car_bounds_max_x - car_bounds_max_x) < (min_ped_bounds_car.v[Z] - car_bounds_max_z) / (min_ped_bounds_car.v[X] - car_bounds_max_x))) {
1 pmbaty 1726
                        continue;
1727
                    }
18 pmbaty 1728
                } else if (the_car->velocity_car_space.v[Z] <= 0.0f) {
1729
                    if (max_ped_bounds_car.v[X] <= prev_car_bounds_min_x
1730
                        || min_ped_bounds_car.v[X] >= car_bounds_max_x
1731
                        || max_ped_bounds_car.v[Z] <= car_bounds_min_z
1732
                        || min_ped_bounds_car.v[Z] >= prev_car_bounds_max_z
1733
                        || (max_ped_bounds_car.v[X] < car_bounds_min_x
1734
                            && max_ped_bounds_car.v[Z] < prev_car_bounds_min_z
1 pmbaty 1735
                            && prev_car_bounds_min_x - car_bounds_min_x != 0.0f
18 pmbaty 1736
                            && (prev_car_bounds_min_z - car_bounds_min_z) / (prev_car_bounds_min_x - car_bounds_min_x) < (max_ped_bounds_car.v[Z] - car_bounds_min_z) / (max_ped_bounds_car.v[X] - car_bounds_min_x))
1737
                        || (min_ped_bounds_car.v[X] > prev_car_bounds_max_x
1738
                            && min_ped_bounds_car.v[Z] > car_bounds_max_z
1 pmbaty 1739
                            && car_bounds_max_x - prev_car_bounds_max_x != 0.0f
18 pmbaty 1740
                            && (car_bounds_max_z - prev_car_bounds_max_z) / (car_bounds_max_x - prev_car_bounds_max_x) < (min_ped_bounds_car.v[Z] - prev_car_bounds_max_z) / (min_ped_bounds_car.v[X] - prev_car_bounds_max_x))) {
1 pmbaty 1741
                        continue;
1742
                    }
18 pmbaty 1743
                } else if (max_ped_bounds_car.v[X] <= prev_car_bounds_min_x
1744
                    || min_ped_bounds_car.v[X] >= car_bounds_max_x
1745
                    || max_ped_bounds_car.v[Z] <= prev_car_bounds_min_z
1746
                    || min_ped_bounds_car.v[Z] >= car_bounds_max_z
1747
                    || (min_ped_bounds_car.v[X] > prev_car_bounds_max_x
1748
                        && max_ped_bounds_car.v[Z] < car_bounds_min_z
1 pmbaty 1749
                        && car_bounds_max_x - prev_car_bounds_max_x != 0.0f
18 pmbaty 1750
                        && (car_bounds_min_z - prev_car_bounds_min_z) / (car_bounds_max_x - prev_car_bounds_max_x) > (max_ped_bounds_car.v[Z] - prev_car_bounds_min_z) / (min_ped_bounds_car.v[X] - prev_car_bounds_max_x))
1751
                    || (max_ped_bounds_car.v[X] < car_bounds_min_x
1752
                        && min_ped_bounds_car.v[Z] > prev_car_bounds_max_z
1 pmbaty 1753
                        && prev_car_bounds_min_x - car_bounds_min_x != 0.0f
18 pmbaty 1754
                        && (prev_car_bounds_max_z - car_bounds_max_z) / (prev_car_bounds_min_x - car_bounds_min_x) > (min_ped_bounds_car.v[Z] - car_bounds_max_z) / (max_ped_bounds_car.v[X] - car_bounds_min_x))) {
1 pmbaty 1755
                    continue;
1756
                }
1757
            }
1758
            proximity_rayed = 0;
1759
        }
1760
        if (pPedestrian->fate != (tCar_spec*)the_car
1761
            && !proximity_rayed
18 pmbaty 1762
            && (the_car->bounds[0].max.v[Y] < min_ped_bounds_car.v[Y]
1763
                || the_car->bounds[0].min.v[Y] > max_ped_bounds_car.v[Y])) {
1 pmbaty 1764
            continue;
1765
        }
1766
        pPedestrian->fate = NULL;
1767
        if (pPedestrian->current_action == pPedestrian->fatal_car_impact_action
1768
            || pPedestrian->current_action == pPedestrian->fatal_ground_impact_action) {
1769
            if (pPedestrian->ref_number < 100) {
1770
                if (the_car->driver <= 1 || BloodyWheels((tCar_spec*)the_car, (br_vector3*)ped_to_car.m[3], MIN(-pPedestrian->min_x, pPedestrian->max_x), &pPedestrian->actor->t.t.translate.t)) {
1771
                    if (!orig_gib_flag) {
1772
                        BurstPedestrian(pPedestrian, impact_speed, 0);
1773
                    }
1774
                    pPedestrian->giblets_being_sat_upon = 1;
1775
                }
1776
            }
1777
            continue;
1778
        }
1779
        break;
1780
    }
1781
    pPedestrian->killers_ID = the_car->car_ID;
18 pmbaty 1782
    ped_centre_x = (max_ped_bounds_car.v[X] + min_ped_bounds_car.v[X]) / 2.0f;
1783
    ped_centre_y = (max_ped_bounds_car.v[Z] + min_ped_bounds_car.v[Z]) / 2.0f;
1 pmbaty 1784
    if (proximity_rayed) {
1785
        hit_pos = ePed_hit_unknown;
1786
    } else {
1787
        hit_pos = MoveToEdgeOfCar(pPedestrian,
1788
            the_car,
1789
            car_actor,
1790
            ped_centre_x,
1791
            ped_centre_y,
1792
            car_bounds_min_x,
1793
            car_bounds_max_x,
1794
            car_bounds_min_z,
1795
            car_bounds_max_z,
1796
            &min_ped_bounds_car,
1797
            &max_ped_bounds_car);
1798
        pPedestrian->mid_air = 0;
1799
    }
1800
    if (the_car->driver <= eDriver_non_car && the_car->who_last_hit_me != NULL && pPedestrian->ref_number != 114) {
1801
        the_car = (tCollision_info*)the_car->who_last_hit_me;
1802
        billiards_shot = 1;
1803
    }
1804
    pPedestrian->hit_points -= impact_speed * 35000.0f;
1805
    if (pPedestrian->hit_points < -99) {
1806
        pPedestrian->hit_points = -99;
1807
    }
1808
    if (impact_speed == 0.0f && !proximity_rayed && !pPedestrian->collided_last_time) {
1809
        pPedestrian->instruction_direction = -pPedestrian->instruction_direction;
1810
        gInitial_instruction = 0;
1811
        PedestrianNextInstruction(pPedestrian, 500.0f, 0, 1);
1812
        pPedestrian->collided_last_time = 1;
1813
        return;
1814
    }
1815
 
1816
    pPedestrian->hit_points = -1;
1817
    if (proximity_rayed || gPed_scale_factor != 1.0f || pPedestrian->ref_number >= 100) {
1818
        pPedestrian->jump_magnitude = 0.0f;
1819
    } else {
1820
        pPedestrian->jump_magnitude = impact_speed * 30.0f;
1821
    }
1822
    if (pPedestrian->jump_magnitude > 0.4f) {
1823
        pPedestrian->jump_magnitude = 0.4f;
1824
    }
1825
    pPedestrian->jump_magnitude /= gGravity_multiplier;
1826
    if (pPedestrian->ref_number < 100 && (gNet_mode == eNet_mode_none || pPedestrian->murderer == -1)) {
1827
        gProgram_state.peds_killed++;
1828
    }
1829
    if (pPedestrian->ref_number < 100 && the_car->driver >= eDriver_net_human) {
1830
        if (pPedestrian->murderer == -1 && gNet_mode == eNet_mode_host && gCurrent_net_game->type == eNet_game_type_carnage) {
1831
            NetPlayerFromCar((tCar_spec*)the_car)->score++;
1832
        }
1833
        if (gNet_mode != eNet_mode_none) {
1834
            pPedestrian->murderer = NetPlayerFromCar((tCar_spec*)the_car)->ID;
1835
        }
1836
    }
1837
    if (proximity_rayed) {
1838
        for (i = 0; i < COUNT_OF(gProximity_rays); ++i) {
1839
            if (gProximity_rays[i].start_time == 0) {
1840
                gProximity_rays[i].start_time = GetTotalTime();
1841
                gProximity_rays[i].car = (tCar_spec*)the_car;
1842
                gProximity_rays[i].ped = pPedestrian;
1843
                if (the_car->driver == eDriver_local_human) {
1844
                    DRS3StartSound(gCar_outlet, 5500);
1845
                } else {
1846
                    DRS3StartSound3D(
1847
                        gCar_outlet, 5500, &the_car->pos, &gZero_v__pedestrn,
1848
                        1, 255, 65536, 65536);
1849
                }
1850
                break;
1851
            }
1852
        }
1853
    } else {
1854
        if (FancyATossOffMate(pPedestrian, the_car, impact_speed)) {
1855
            pPedestrian->mid_air = 1;
18 pmbaty 1856
            if (pPedestrian->to_pos.v[Y] < 500.0f) {
1857
                pPedestrian->to_pos.v[Y] += 1000.4f;
1 pmbaty 1858
            }
1859
            pPedestrian->falling_speed -= impact_speed * 0.02f;
1860
            if (pPedestrian->falling_speed > -0.001f) {
1861
                pPedestrian->falling_speed = -0.001f;
1862
            }
1863
            tossing = 1;
18 pmbaty 1864
            pPedestrian->actor->t.t.translate.t.v[Y] += impact_speed * 15.0f;
1 pmbaty 1865
            pPedestrian->pos = pPedestrian->actor->t.t.translate.t;
1866
        } else {
1867
            pPedestrian->actor->render_style = BR_RSTYLE_NONE;
1868
            BrActorRelink(car_actor, pPedestrian->actor);
1869
        }
1870
        pPedestrian->offset = pPedestrian->actor->t.t.translate.t;
1871
    }
1872
    if (proximity_rayed
1873
        || ((impact_speed < 0.004f || !PercentageChance(50) || gPed_scale_factor != 1.0f) && !tossing)
1874
        || pPedestrian->ref_number >= 100
1875
        || gPedestrian_harvest) {
1876
        pPedestrian->spin_period = 0.0f;
1877
    } else if (PercentageChance(50)) {
1878
        pPedestrian->spin_period = FRandomBetween(100.0f, tossing ? 300.f : 2000.f);
1879
        ;
1880
    } else {
1881
        pPedestrian->spin_period = -FRandomBetween(100.0f, tossing ? 300.0f : 2000.f);
1882
    }
1883
    if (proximity_rayed || tossing) {
1884
        ChangeActionTo(pPedestrian, pPedestrian->fatal_ground_impact_action, 1);
1885
    } else {
1886
        ChangeActionTo(pPedestrian, pPedestrian->fatal_car_impact_action, 1);
1887
    }
1888
    if (pPedestrian->ref_number >= 100) {
1889
        exploded = 0;
1890
    } else {
1891
        exploded = BurstPedestrian(pPedestrian, impact_speed, 1);
1892
        ReportMurderToPoliceDepartment((tCar_spec*)the_car);
1893
    }
1894
    BrVector3Set(&zero_v, 0.f, 0.f, 0.f);
1895
    if (gNet_mode != eNet_mode_none && gCurrent_net_game->options.powerup_respawn && pPedestrian->ref_number >= 100) {
1896
        pPedestrian->respawn_time = GetRaceTime() + IRandomBetween(0, gRespawn_variance) + gMin_respawn_time;
1897
    }
1898
    if (the_car->driver != eDriver_local_human || gRace_finished || pPedestrian->ref_number >= 100) {
1899
        DRS3StartSound3D(
1900
            gPedestrians_outlet,
1901
            pPedestrian->exploding_sounds[IRandomBetween(0, pPedestrian->number_of_exploding_sounds - 1)],
1902
            &pPedestrian->pos,
1903
            &zero_v,
1904
            1,
1905
            255,
1906
            65536,
1907
            65536);
1908
        if ((the_car->driver == eDriver_local_human || pPedestrian->ref_number == 114) && !gRace_finished && !billiards_shot) {
1909
            GotPowerup((tCar_spec*)the_car, pPedestrian->ref_number - 100);
1910
        }
1911
    } else {
1912
        PipeSinglePedIncident(pPedestrian - gPedestrian_array, car_actor);
1913
        AwardTime(gPed_time_value[gProgram_state.skill_level]);
1914
        if (the_time - gLast_ped_splat_time > 1000) {
1915
            gCurrent_ped_multiplier = 1;
1916
        } else if (gCurrent_ped_multiplier < 5) {
1917
            gCurrent_ped_multiplier++;
1918
        }
1919
        gLast_ped_splat_time = the_time;
1920
        credits_value = pPedestrian->credits_value;
1921
        credits_value *= gCurrent_ped_multiplier;
1922
        if (exploded) {
1923
            credits_value *= 2;
1924
        }
1925
        BrVector3Set(&up, 0.f, 1.f, 0.f);
1926
        if (billiards_shot) {
1927
            credits_value *= 4;
1928
            PratcamEvent(30);
18 pmbaty 1929
            DoFancyHeadup(kFancyHeadupNiceShotSir);
1930
        } else if (fabsf(the_car->omega.v[X]) <= 5.0f
1931
            && fabsf(the_car->omega.v[Z]) <= 5.0f
1 pmbaty 1932
            && BrVector3Dot(&the_car->car_master_actor->t.t.look_up.up, &up) >= 0.1f
1933
            && pPedestrian->offset.v[1] >= -0.1f) {
1934
            if (((hit_pos != ePed_hit_lside && hit_pos != ePed_hit_rside)
18 pmbaty 1935
                    || (fabsf(the_car->velocity_car_space.v[X]) <= fabsf(the_car->velocity_car_space.v[Z])
1936
                        && fabsf(the_car->omega.v[Y] / the_car->velocity_car_space.v[Z]) <= 600.0f))
1937
                && (hit_pos != ePed_hit_back || the_car->velocity_car_space.v[Z] <= 0.0f)) {
1 pmbaty 1938
                if (gCurrent_ped_multiplier >= 2) {
1939
                    DoFancyHeadup(gCurrent_ped_multiplier + kFancyHeadup2xComboBonus - 2);
1940
                } else {
1941
                    PratcamEvent(30);
1942
                    if (exploded) {
1943
                        DoFancyHeadup(kFancyHeadupSplatterBonus);
1944
                        PratcamEvent(30);
1945
                    }
1946
                }
1947
            } else {
1948
                credits_value *= 2;
1949
                DoFancyHeadup(kFancyHeadupExtraStyleBonus);
1950
            }
1951
        } else {
1952
            credits_value *= 4;
1953
            PratcamEvent(30);
1954
            DoFancyHeadup(kFancyHeadupBonusForArtisticImpression);
1955
        }
1956
        PratcamEvent(29);
1957
        EarnCredits(credits_value);
1958
    }
1959
    if (the_car->driver == eDriver_local_human && gProgram_state.cockpit_on) {
1960
        NewScreenWobble(FRandomBetween(300.f * impact_speed, 500.f * impact_speed),
1961
            FRandomBetween(1000.f * impact_speed, 2000.f * impact_speed),
1962
            FRandomBetween(15.f / impact_speed, 25.f / impact_speed));
1963
    }
1964
    if (!gRace_finished) {
1965
        CheckLastPed();
1966
    }
1967
    pPedestrian->collided_last_time = 1;
1968
}
1969
 
1970
// IDA: void __usercall SendPedestrian(tPedestrian_data *pPedestrian@<EAX>, int pIndex@<EDX>)
1971
void SendPedestrian(tPedestrian_data* pPedestrian, int pIndex) {
1972
    tNet_contents* the_contents;
1973
    tNet_message* the_message;
1974
    int size_decider;
1975
    LOG_TRACE("(%p, %d)", pPedestrian, pIndex);
1976
 
1977
    if (!gSend_peds) {
1978
        return;
1979
    }
1980
    if (pPedestrian->ref_number >= 100 && pPedestrian->hit_points >= 1) {
1981
        return;
1982
    }
1983
    if (pPedestrian->sent_dead_message >= 4) {
1984
        return;
1985
    }
1986
    if (pPedestrian->hit_points >= 0 || pPedestrian->hit_points == -100) {
1987
        if (Vector3AreEqual(&pPedestrian->instruction_list[pPedestrian->current_instruction].data.point_data.position, &pPedestrian->to_pos)) {
1988
            size_decider = 0;
1989
        } else {
1990
            size_decider = 1;
1991
        }
1992
        the_message = NULL;
1993
        the_contents = NetGetBroadcastContents(NETMSGID_PEDESTRIAN, size_decider);
1994
    } else {
1995
        size_decider = 2;
1996
        if (pPedestrian->current_frame == pPedestrian->sequences[pPedestrian->current_sequence].number_of_frames - 1) {
1997
            pPedestrian->sent_dead_message++;
1998
        }
1999
        the_message = NetBuildMessage(NETMSGID_PEDESTRIAN, size_decider);
2000
        the_contents = &the_message->contents;
2001
    }
2002
    the_contents->data.pedestrian.index = pIndex;
2003
    the_contents->data.pedestrian.action_instruction = (pPedestrian->current_instruction << 4) + pPedestrian->current_action + 1;
2004
    the_contents->data.pedestrian.flags = 0;
2005
    if (pPedestrian->done_initial) {
2006
        the_contents->data.pedestrian.flags |= 0x01;
2007
    }
2008
    if (pPedestrian->mid_air) {
2009
        the_contents->data.pedestrian.flags |= 0x02;
2010
    }
2011
    if (pPedestrian->instruction_direction < 0) {
2012
        the_contents->data.pedestrian.flags |= 0x04;
2013
    }
2014
    if (pPedestrian->hit_points == -100) {
2015
        the_contents->data.pedestrian.flags |= 0x10;
2016
    } else if (pPedestrian->hit_points < 0) {
2017
        the_contents->data.pedestrian.flags |= 0x08;
2018
    }
2019
    if (size_decider != 0) {
2020
        the_contents->data.pedestrian.flags |= 0x20;
2021
    }
2022
    if (size_decider == 2) {
2023
        the_contents->data.pedestrian.flags |= 0x40;
2024
    }
2025
    the_contents->data.pedestrian.pos = pPedestrian->pos;
2026
    the_contents->data.pedestrian.speed = pPedestrian->current_speed;
2027
    if (size_decider != 0) {
2028
        the_contents->data.pedestrian.to_pos = pPedestrian->to_pos;
2029
        if (size_decider == 2) {
2030
            the_contents->data.pedestrian.frame = pPedestrian->current_frame;
2031
            the_contents->data.pedestrian.offset = pPedestrian->offset;
2032
            the_contents->data.pedestrian.murderer = pPedestrian->murderer;
2033
            if (pPedestrian->ref_number < 100) {
2034
                the_contents->data.pedestrian.respawn_time_or_spin_period = pPedestrian->spin_period;
2035
            } else {
2036
                the_contents->data.pedestrian.respawn_time_or_spin_period = pPedestrian->respawn_time;
2037
            }
2038
        }
2039
    }
2040
    if (the_message != NULL) {
2041
        NetGuaranteedSendMessageToAllPlayers(gCurrent_net_game, the_message, NULL);
2042
    }
2043
}
2044
 
2045
// IDA: void __usercall DoPedestrian(tPedestrian_data *pPedestrian@<EAX>, int pIndex@<EDX>)
2046
void DoPedestrian(tPedestrian_data* pPedestrian, int pIndex) {
2047
    //float danger_level; // Pierre-Marie Baty -- unused variable
2048
    float start_speed;
2049
    int action_changed;
2050
    int alive;
2051
    int old_frame;
2052
    int start_ins;
2053
    int start_act;
2054
    int start_hp;
2055
    int start_ins_dir;
2056
    //br_vector3 danger_direction; // Pierre-Marie Baty -- unused variable
2057
    br_vector3 old_pos;
2058
    LOG_TRACE("(%p, %d)", pPedestrian, pIndex);
2059
 
2060
    pPedestrian->active = 1;
2061
    pPedestrian->munged = 1;
2062
    if (pPedestrian->done_initial
2063
        && pPedestrian->sequences[pPedestrian->current_sequence].number_of_frames == pPedestrian->sequences[pPedestrian->current_sequence].looping_frame_start) {
2064
        pPedestrian->done_initial = 0;
2065
    }
2066
    if (gAction_replay_mode) {
2067
        old_frame = pPedestrian->current_frame;
2068
        pPedestrian->car_to_ped = FastScalarArcTan2(
18 pmbaty 2069
            pPedestrian->pos.v[X] - gCamera_to_world.m[3][X],
2070
            pPedestrian->pos.v[Z] - gCamera_to_world.m[3][Z]);
1 pmbaty 2071
        MungePedestrianSequence(pPedestrian, 0);
2072
        if (old_frame <= pPedestrian->sequences[pPedestrian->current_sequence].number_of_frames) {
2073
            pPedestrian->current_frame = old_frame;
2074
        } else {
2075
            pPedestrian->current_frame = 0;
2076
        }
2077
        pPedestrian->colour_map = pPedestrian->sequences[MAX(pPedestrian->current_sequence, 0)].frames[MAX(pPedestrian->current_frame, 0)].pixelmap;
2078
        gCurrent_lollipop_index = -1;
2079
        MungePedModel(pPedestrian);
2080
    } else {
2081
        old_pos = pPedestrian->pos;
2082
        start_speed = pPedestrian->current_speed;
2083
        start_ins = pPedestrian->current_instruction;
2084
        start_act = pPedestrian->current_action;
2085
        start_hp = pPedestrian->hit_points;
2086
        start_ins_dir = pPedestrian->instruction_direction;
2087
        alive = pPedestrian->current_action != pPedestrian->fatal_car_impact_action
2088
            && pPedestrian->current_action != pPedestrian->fatal_ground_impact_action
2089
            && pPedestrian->current_action != pPedestrian->giblets_action;
2090
        if (alive && pPedestrian->ref_number < 100) {
2091
            gDanger_level = CalcPedestrianDangerLevel(pPedestrian, &gDanger_direction);
2092
            action_changed = MungePedestrianAction(pPedestrian, gDanger_level);
2093
        } else {
2094
            action_changed = 0;
2095
        }
2096
        MungePedestrianSequence(pPedestrian, action_changed);
2097
        MungePedestrianFrames(pPedestrian);
2098
        if (pPedestrian->ref_number < 100) {
2099
            MungePedestrianPath(pPedestrian, gDanger_level, &gDanger_direction);
2100
            if (Vector3AreEqual(&pPedestrian->pos, &old_pos)
2101
                && (gReally_stupid_ped_bug_enable || (pPedestrian->actor->parent == gDont_render_actor && pPedestrian->done_initial && pPedestrian->sequences[pPedestrian->current_sequence].frame_rate_type == ePed_frame_speed))) {
2102
                ChangeActionTo(pPedestrian, 0, 0);
2103
            }
2104
        }
2105
        MungePedModel(pPedestrian);
2106
        if (pPedestrian->current_action != pPedestrian->giblets_action) {
2107
            CheckPedestrianDeathScenario(pPedestrian);
2108
        }
2109
        SetPedPos(pPedestrian);
2110
        if (IsActionReplayAvailable()) {
2111
            AddPedestrianToPipingSession(pIndex,
2112
                &pPedestrian->actor->t.t.mat,
2113
                pPedestrian->current_action,
2114
                pPedestrian->current_frame,
2115
                pPedestrian->hit_points,
2116
                pPedestrian->done_initial,
2117
                pPedestrian->actor->parent != gDont_render_actor ? pPedestrian->killers_ID : -1,
2118
                pPedestrian->spin_period,
2119
                pPedestrian->jump_magnitude,
2120
                &pPedestrian->offset);
2121
        }
2122
        if (gNet_mode != eNet_mode_none && !pPedestrian->reverse_frames
2123
            && !(Vector3AreEqual(&pPedestrian->pos, &old_pos)
2124
                && pPedestrian->current_speed == start_speed
2125
                && pPedestrian->current_instruction == start_ins
2126
                && pPedestrian->current_action == start_act
2127
                && pPedestrian->hit_points == start_hp
2128
                && pPedestrian->instruction_direction == start_ins_dir)) {
2129
            SendPedestrian(pPedestrian, pIndex);
2130
        }
2131
    }
2132
}
2133
 
2134
// IDA: void __usercall AdjustPedestrian(int pIndex@<EAX>, int pAction_index@<EDX>, int pFrame_index@<EBX>, int pHit_points@<ECX>, int pDone_initial, tU16 pParent, br_actor *pParent_actor, float pSpin_period, br_scalar pJump_magnitude, br_vector3 *pOffset, br_vector3 *pTrans)
2135
void AdjustPedestrian(int pIndex, int pAction_index, int pFrame_index, int pHit_points, int pDone_initial, tU16 pParent, br_actor* pParent_actor, float pSpin_period, br_scalar pJump_magnitude, br_vector3* pOffset, br_vector3* pTrans) {
2136
    tPedestrian_data* pedestrian;
2137
    br_actor* parent;
2138
    br_vector3 old_pos;
2139
    LOG_TRACE("(%d, %d, %d, %d, %d, %d, %p, %f, %f, %p, %p)", pIndex, pAction_index, pFrame_index, pHit_points, pDone_initial, pParent, pParent_actor, pSpin_period, pJump_magnitude, pOffset, pTrans);
2140
 
2141
    pedestrian = &gPedestrian_array[pIndex];
2142
    if (pAction_index < 0 || pAction_index >= pedestrian->number_of_actions) {
2143
        pAction_index = 0;
2144
    }
2145
    pedestrian->current_action = pAction_index;
2146
    pedestrian->hit_points = pHit_points;
2147
    pedestrian->done_initial = pDone_initial;
2148
    old_pos = pedestrian->actor->t.t.translate.t;
2149
    parent = pedestrian->actor->parent;
2150
    if (pParent == (tU16)-1) {
2151
        if (parent != gDont_render_actor) {
2152
            BrActorRelink(gDont_render_actor, pedestrian->actor);
2153
        }
2154
        pedestrian->actor->render_style = BR_RSTYLE_NONE;
2155
    } else {
2156
        if (parent != pParent_actor) {
2157
            BrActorRelink(pParent_actor, pedestrian->actor);
2158
        }
2159
        pedestrian->actor->render_style = BR_RSTYLE_NONE;
2160
    }
2161
    if (pHit_points > 0) {
2162
        pedestrian->spin_period = 0.f;
2163
        pedestrian->jump_magnitude = 0.f;
2164
        BrVector3Set(&pedestrian->offset, 0.f, 0.f, 0.f);
2165
    } else {
2166
        pedestrian->spin_period = pSpin_period;
2167
        pedestrian->jump_magnitude = pJump_magnitude;
2168
        pedestrian->offset = *pOffset;
2169
    }
2170
    if (pedestrian->hit_points == -100) {
2171
        pedestrian->actor->render_style = BR_RSTYLE_NONE;
2172
    }
2173
    pedestrian->actor->t.t.translate.t = *pTrans;
2174
    SetPedPos(pedestrian);
2175
    if (pFrame_index >= pedestrian->sequences[pedestrian->current_sequence].number_of_frames || pFrame_index < 0) {
2176
        pFrame_index = 0;
2177
    }
2178
    pedestrian->current_frame = pFrame_index;
2179
    BrVector3Sub(&pedestrian->direction, &pedestrian->actor->t.t.translate.t, &old_pos);
2180
    BrVector3Normalise(&pedestrian->direction, &pedestrian->direction);
2181
    if (GetReplayRate() < 0.f) {
2182
        BrVector3Scale(&pedestrian->direction, &pedestrian->direction, -1.f);
2183
    }
2184
    MungePedestrianSequence(pedestrian, 0);
2185
}
2186
 
2187
// IDA: void __usercall SquirtPathVertex(br_vertex *pFirst_vertex@<EAX>, br_vector3 *pPoint@<EDX>)
2188
void SquirtPathVertex(br_vertex* pFirst_vertex, br_vector3* pPoint) {
2189
    LOG_TRACE("(%p, %p)", pFirst_vertex, pPoint);
2190
 
2191
    pFirst_vertex[0].p = *pPoint;
2192
    pFirst_vertex[1].p = *pPoint;
18 pmbaty 2193
    pFirst_vertex[1].p.v[Y] += .1f;
1 pmbaty 2194
    pFirst_vertex[2].p = *pPoint;
18 pmbaty 2195
    pFirst_vertex[2].p.v[X] += -.05f;
2196
    pFirst_vertex[2].p.v[Y] += .05f;
2197
    pFirst_vertex[2].p.v[Z] += -.05f;
1 pmbaty 2198
    pFirst_vertex[3].p = *pPoint;
18 pmbaty 2199
    pFirst_vertex[3].p.v[X] += .05f;
2200
    pFirst_vertex[3].p.v[Y] += .05f;
2201
    pFirst_vertex[3].p.v[Z] += .05f;
1 pmbaty 2202
}
2203
 
2204
// IDA: void __cdecl ResetAllPedestrians()
2205
void ResetAllPedestrians(void) {
2206
    int i;
2207
    tPedestrian_data* the_pedestrian;
2208
    LOG_TRACE("()");
2209
 
2210
    for (i = 0; i < gPed_count; i++) {
2211
        the_pedestrian = &gPedestrian_array[i];
2212
        the_pedestrian->actor->render_style = BR_RSTYLE_NONE;
2213
    }
2214
}
2215
 
2216
// IDA: void __usercall GroundPedestrian(tPedestrian_data *pPedestrian@<EAX>)
2217
void GroundPedestrian(tPedestrian_data* pPedestrian) {
2218
    br_scalar new_y;
2219
    br_vector3 cast_point;
2220
    tPedestrian_sequence* sequence;
2221
    LOG_TRACE("(%p)", pPedestrian);
2222
 
2223
    if (pPedestrian->actor->parent != gDont_render_actor) {
2224
        pPedestrian->actor->render_style = BR_RSTYLE_NONE;
2225
        BrActorRelink(gDont_render_actor, pPedestrian->actor);
2226
    }
2227
    pPedestrian->mid_air = 0;
2228
    BrVector3Set(&cast_point,
18 pmbaty 2229
        pPedestrian->pos.v[X],
2230
        pPedestrian->pos.v[Y] + 0.4f,
2231
        pPedestrian->pos.v[Z]);
1 pmbaty 2232
    new_y = FindYVerticallyBelow2(&cast_point);
18 pmbaty 2233
    pPedestrian->actor->t.t.translate.t.v[Y] = pPedestrian->pos.v[Y] = new_y;
1 pmbaty 2234
    pPedestrian->spin_period = 0.f;
2235
    sequence = &pPedestrian->sequences[pPedestrian->current_sequence];
2236
    if (sequence->number_of_frames == sequence->looping_frame_start) {
2237
        pPedestrian->current_frame = sequence->number_of_frames - 1;
2238
        pPedestrian->done_initial = 0;
2239
    } else {
2240
        pPedestrian->current_frame = sequence->looping_frame_start;
2241
        pPedestrian->done_initial = 1;
2242
    }
2243
    BrVector3Set(&pPedestrian->offset, 0.f, 0.f, 0.f);
2244
    if (IsActionReplayAvailable()) {
2245
        AddPedestrianToPipingSession(GET_PEDESTRIAN_INDEX(pPedestrian),
2246
            &pPedestrian->actor->t.t.mat,
2247
            pPedestrian->current_action,
2248
            pPedestrian->current_frame,
2249
            pPedestrian->hit_points,
2250
            pPedestrian->done_initial,
2251
            pPedestrian->actor->parent == gDont_render_actor ? -1 : pPedestrian->killers_ID,
2252
            pPedestrian->spin_period,
2253
            pPedestrian->jump_magnitude,
2254
            &pPedestrian->offset);
2255
    }
2256
}
2257
 
2258
// IDA: void __usercall RevivePedestrian(tPedestrian_data *pPedestrian@<EAX>, int pAnimate@<EDX>)
2259
void RevivePedestrian(tPedestrian_data* pPedestrian, int pAnimate) {
2260
    LOG_TRACE("(%p, %d)", pPedestrian, pAnimate);
2261
 
2262
    pPedestrian->sent_dead_message = 0;
2263
    pPedestrian->respawn_time = 0;
2264
    pPedestrian->current_sequence = 0;
2265
    if (pAnimate) {
2266
        if (pPedestrian->fatal_ground_impact_action >= 0) {
2267
            pPedestrian->current_action = pPedestrian->fatal_ground_impact_action;
2268
        } else {
2269
            pPedestrian->current_action = pPedestrian->fatal_car_impact_action;
2270
        }
2271
        MungePedestrianSequence(pPedestrian, 1);
2272
        pPedestrian->current_frame = pPedestrian->sequences[pPedestrian->current_sequence].number_of_frames - 1;
2273
        pPedestrian->reverse_frames = 1;
2274
        MungePedestrianFrames(pPedestrian);
2275
    } else {
2276
        pPedestrian->current_action = 0;
2277
        pPedestrian->current_frame = 0;
2278
        pPedestrian->colour_map = pPedestrian->sequences->frames[0].pixelmap;
2279
        pPedestrian->reverse_frames = 0;
2280
    }
2281
    pPedestrian->current_action_mode = -1;
2282
    pPedestrian->done_initial = 0;
2283
    pPedestrian->current_speed = 0.f;
2284
    pPedestrian->instruction_direction = 1;
2285
    pPedestrian->spin_period = 0.f;
2286
    pPedestrian->falling_speed = 0.f;
2287
    pPedestrian->mid_air = 0;
2288
    pPedestrian->last_special_volume = NULL;
2289
    pPedestrian->last_sound = 0;
2290
    pPedestrian->giblets_being_sat_upon = 0;
2291
    pPedestrian->last_sound_action = -1;
2292
    pPedestrian->last_sound_make = 0;
2293
    pPedestrian->hit_points = 10;
2294
    pPedestrian->current_instruction = pPedestrian->first_instruction;
2295
    pPedestrian->killers_ID = -1;
2296
    pPedestrian->fate = NULL;
2297
    gInitial_instruction = NULL;
2298
    PedestrianNextInstruction(pPedestrian, 0.f, 1, 0);
2299
    BrVector3Copy(&pPedestrian->from_pos, &pPedestrian->actor->t.t.translate.t);
2300
    MungePedModel(pPedestrian);
18 pmbaty 2301
    pPedestrian->pos.v[Y] += pPedestrian->sequences[pPedestrian->current_sequence].frames[0].offset.v[Y];
1 pmbaty 2302
}
2303
 
2304
// IDA: void __usercall MungePedestrians(tU32 pFrame_period@<EAX>)
2305
void MungePedestrians(tU32 pFrame_period) {
2306
    int i;
2307
    //int mirror_on; // Pierre-Marie Baty -- unused variable
2308
    tPedestrian_data* the_pedestrian;
2309
    //br_vector3 ped_pos; // Pierre-Marie Baty -- unused variable
2310
    //br_vector3 ped_pos_car; // Pierre-Marie Baty -- unused variable
2311
    //br_vector3 ped_pos_temp; // Pierre-Marie Baty -- unused variable
2312
    //br_matrix34 ped_pos_matrix; // Pierre-Marie Baty -- unused variable
2313
    //br_camera* camera_ptr; // Pierre-Marie Baty -- unused variable
2314
    //br_scalar max_distance; // Pierre-Marie Baty -- unused variable
2315
    //br_scalar distance_squared; // Pierre-Marie Baty -- unused variable
2316
    br_scalar x_delta;
2317
    //br_scalar y_delta; // Pierre-Marie Baty -- unused variable
2318
    br_scalar z_delta;
2319
    tS32 diff;
2320
    LOG_TRACE("(%d)", pFrame_period);
2321
 
2322
    gVesuvians_this_time = 0;
2323
    // dword_550A9C = 32;
2324
    gMax_distance_squared = 121.f;
2325
    if (!gAction_replay_mode) {
2326
        MungePedGibs(pFrame_period);
2327
    }
2328
    if (!gAction_replay_mode) {
2329
        StartPipingSession(ePipe_chunk_pedestrian);
2330
    }
2331
    gSend_peds = PDGetTotalTime() - gLast_ped_message_send >= 50;
2332
    if (gSend_peds) {
2333
        gLast_ped_message_send = PDGetTotalTime();
2334
    }
2335
    // BrVector3(&br_vector3_00550ac0, 0.f, 0.f, 0.f);
2336
    if (gAction_replay_mode) {
2337
        for (i = 0; i < gPed_count; i++) {
2338
            the_pedestrian = &gPedestrian_array[i];
18 pmbaty 2339
            x_delta = fabsf(the_pedestrian->pos.v[X] - gCamera_to_world.m[3][X]);
2340
            z_delta = fabsf(the_pedestrian->pos.v[Z] - gCamera_to_world.m[3][Z]);
1 pmbaty 2341
            if ((the_pedestrian->actor->parent != gDont_render_actor || (x_delta <= ACTIVE_PED_DXDZ && z_delta <= ACTIVE_PED_DXDZ))
2342
                && (gPedestrians_on || the_pedestrian->ref_number >= 100)
2343
                && the_pedestrian->hit_points != -100) {
2344
                gCurrent_lollipop_index = -1;
2345
                DoPedestrian(the_pedestrian, i);
2346
            }
2347
        }
2348
    } else {
2349
        for (i = 0; i < gPed_count; i++) {
2350
            the_pedestrian = &gPedestrian_array[i];
18 pmbaty 2351
            x_delta = fabsf(the_pedestrian->pos.v[X] - gCamera_to_world.m[3][X]);
2352
            z_delta = fabsf(the_pedestrian->pos.v[Z] - gCamera_to_world.m[3][Z]);
1 pmbaty 2353
            if (the_pedestrian->actor->parent == gDont_render_actor
2354
                && (x_delta > ACTIVE_PED_DXDZ || z_delta > ACTIVE_PED_DXDZ)) {
2355
                the_pedestrian->active = 0;
2356
            } else if (the_pedestrian->hit_points == -100) {
2357
                if (the_pedestrian->respawn_time == 0) {
2358
                    if (the_pedestrian->mid_air || the_pedestrian->actor->parent != gDont_render_actor) {
2359
                        KillPedestrian(the_pedestrian);
2360
                    }
2361
                    the_pedestrian->active = 0;
2362
                } else {
2363
                    diff = GetRaceTime() - the_pedestrian->respawn_time;
2364
                    if (diff >= 0) {
2365
                        RevivePedestrian(the_pedestrian, diff < 1000);
2366
                    } else {
2367
                        if (the_pedestrian->mid_air || the_pedestrian->actor->parent != gDont_render_actor) {
2368
                            KillPedestrian(the_pedestrian);
2369
                        }
2370
                        the_pedestrian->active = 0;
2371
                    }
2372
                }
2373
            } else if (!gPedestrians_on && the_pedestrian->ref_number < 100) {
2374
                if (the_pedestrian->mid_air || the_pedestrian->actor->parent != gDont_render_actor) {
2375
                    KillPedestrian(the_pedestrian);
2376
                }
2377
                the_pedestrian->active = 0;
2378
            } else if (!the_pedestrian->mid_air || the_pedestrian->active) {
2379
                gCurrent_lollipop_index = -1;
2380
                DoPedestrian(the_pedestrian, i);
2381
            } else {
2382
                GroundPedestrian(the_pedestrian);
2383
            }
2384
        }
2385
    }
2386
    if (!gAction_replay_mode) {
2387
        EndPipingSession();
2388
    }
2389
    gVesuvians_last_time = gVesuvians_this_time;
2390
    if (gCurrent_ped_path_actor != NULL) {
2391
        SquirtPathVertex(&gCurrent_ped_path_actor->model->vertices[gCurrent_ped_path_actor->model->nvertices - 4],
2392
            gOur_pos);
2393
        BrModelUpdate(gCurrent_ped_path_actor->model, BR_MODU_ALL);
2394
    }
2395
}
2396
 
2397
// IDA: void __cdecl RespawnPedestrians()
2398
void RespawnPedestrians(void) {
2399
    int i;
2400
    tPedestrian_data* the_pedestrian;
2401
    LOG_TRACE("()");
2402
 
2403
    for (i = 0; i < gPed_count; i++) {
2404
        the_pedestrian = &gPedestrian_array[i];
2405
        if (the_pedestrian->ref_number < 100) {
2406
#if defined(DETHRACE_FIX_BUGS)
2407
            // Only animate the respawn when we are in viewing distance.
2408
            // This is done such that the "Peds visible on map" powerup draws far away items.
2409
            // (far away animated pedestrians would otherwise remain invisible on the map)
2410
            br_scalar x_delta;
2411
            br_scalar z_delta;
2412
            int ped_respawn_animate;
18 pmbaty 2413
            x_delta = fabsf(the_pedestrian->pos.v[X] - gCamera_to_world.m[3][X]);
2414
            z_delta = fabsf(the_pedestrian->pos.v[Z] - gCamera_to_world.m[3][Z]);
1 pmbaty 2415
            ped_respawn_animate = x_delta <= ACTIVE_PED_DXDZ && z_delta <= ACTIVE_PED_DXDZ;
2416
#else
2417
#define ped_respawn_animate 1
2418
#endif
2419
            if (the_pedestrian->hit_points == -100) {
2420
                RevivePedestrian(the_pedestrian, ped_respawn_animate);
2421
            } else if ((the_pedestrian->current_action == the_pedestrian->fatal_car_impact_action || the_pedestrian->current_action == the_pedestrian->fatal_ground_impact_action || the_pedestrian->current_action == the_pedestrian->giblets_action)
2422
                && the_pedestrian->actor->parent == gDont_render_actor) {
2423
                RevivePedestrian(the_pedestrian, ped_respawn_animate);
2424
            }
2425
        }
2426
    }
2427
}
2428
 
2429
// IDA: int __cdecl GetPedCount()
2430
int GetPedCount(void) {
2431
    LOG_TRACE("()");
2432
 
2433
    return gPed_count;
2434
}
2435
 
2436
// IDA: int __usercall GetPedPosition@<EAX>(int pIndex@<EAX>, br_vector3 *pPos@<EDX>)
2437
int GetPedPosition(int pIndex, br_vector3* pPos) {
2438
    tPedestrian_data* pedestrian;
2439
    LOG_TRACE("(%d, %p)", pIndex, pPos);
2440
 
2441
    pedestrian = &gPedestrian_array[pIndex];
2442
    if (pedestrian->ref_number < 100) {
2443
 
2444
        // Item is a human
2445
        if (pedestrian->hit_points == -100
2446
            || pedestrian->current_action == pedestrian->fatal_car_impact_action
2447
            || pedestrian->current_action == pedestrian->fatal_ground_impact_action
2448
            || pedestrian->current_action == pedestrian->giblets_action) {
2449
            return 0;
2450
        } else {
2451
            BrVector3Copy(pPos, &pedestrian->pos);
2452
            return 1;
2453
        }
2454
    } else {
2455
        // Item is a power-up/mine
2456
        if (pedestrian->hit_points == -100) {
2457
            return 0;
2458
        } else {
2459
            BrVector3Copy(pPos, &pedestrian->pos);
2460
            return -1;
2461
        }
2462
    }
2463
}
2464
 
2465
// IDA: void __usercall CreatePedestrian(FILE *pG@<EAX>, tPedestrian_instruction *pInstructions@<EDX>, int pInstruc_count@<EBX>, int pInit_instruc@<ECX>, int pRef_num, int pForce_read)
2466
void CreatePedestrian(FILE* pG, tPedestrian_instruction* pInstructions, int pInstruc_count, int pInit_instruc, int pRef_num, int pForce_read) {
2467
    tPath_name the_path;
2468
    char s[256];
2469
    char s2[256];
2470
    char* str;
2471
    char* str2;
2472
    tPedestrian_data* the_pedestrian;
2473
    tPedestrian_sequence* the_sequence;
2474
    tPedestrian_action* the_action;
2475
    //br_model* the_model; // Pierre-Marie Baty -- unused variable
2476
    int the_ref;
2477
    int i;
2478
    int j;
2479
    int k;
2480
    //int l; // Pierre-Marie Baty -- unused variable
2481
    //int temp_int; // Pierre-Marie Baty -- unused variable
2482
    int new_frames;
2483
    tPed_collide_type collide_frame;
2484
    float temp_float1;
2485
    float temp_float2;
2486
    br_scalar height;
2487
    br_scalar width_over_2;
2488
    br_scalar minnest_min;
2489
    br_scalar maxest_min;
2490
    br_scalar minnest_max;
2491
    br_scalar maxest_max;
2492
    LOG_TRACE("(%p, %p, %d, %d, %d, %d)", pG, pInstructions, pInstruc_count, pInit_instruc, pRef_num, pForce_read);
2493
 
2494
    PossibleService();
2495
    the_pedestrian = &gPedestrian_array[gPed_count];
2496
    gPed_count++;
2497
    the_pedestrian->ref_number = pRef_num;
2498
    the_pedestrian->magic_number = PEDESTRIAN_MAGIC;
2499
    the_pedestrian->cloned = 0;
2500
    if (!pForce_read) {
2501
        for (i = 0; i < gPed_count - 1; i++) {
2502
            if (gPedestrian_array[i].ref_number == the_pedestrian->ref_number) {
2503
                *the_pedestrian = gPedestrian_array[i];
2504
                the_pedestrian->cloned = 1;
2505
                break;
2506
            }
2507
        }
2508
    }
2509
    the_pedestrian->actor = BrActorAllocate(BR_ACTOR_MODEL, NULL);
2510
    the_pedestrian->actor->render_style = BR_RSTYLE_NONE;
2511
    the_pedestrian->actor->type_data = the_pedestrian;
2512
    BrActorAdd(gDont_render_actor, the_pedestrian->actor);
2513
    the_pedestrian->actor->model = gPed_model;
2514
    if (the_pedestrian->cloned) {
2515
        the_pedestrian->actor->material = gPed_material;
2516
    } else {
2517
        rewind(pG);
2518
        do {
2519
            GetALineAndDontArgue(pG, s);
2520
            str = strtok(s, "\t ,/");
2521
            sscanf(str, "%d", &the_ref);
2522
            if (the_pedestrian->ref_number != the_ref) {
2523
                while (1) {
2524
                    PossibleService();
2525
                    GetALineAndDontArgue(pG, s);
2526
                    if (strcmp(s, "END OF PEDESTRIANS") == 0) {
2527
                        BrActorRemove(the_pedestrian->actor);
2528
                        BrActorFree(the_pedestrian->actor);
2529
                        gPed_count--;
2530
                        DRS3StartSound(gEffects_outlet, 3100);
2531
                        return;
2532
                    }
2533
                    if (strcmp(s, "NEXT PEDESTRIAN") == 0) {
2534
                        break;
2535
                    }
2536
                }
2537
            }
2538
        } while (the_pedestrian->ref_number != the_ref);
2539
 
2540
        temp_float1 = GetAFloat(pG);
2541
        the_pedestrian->height = temp_float1;
2542
        the_pedestrian->credits_value = GetAnInt(pG);
2543
        the_pedestrian->hit_points = GetAnInt(pG);
2544
        the_pedestrian->active = 0;
2545
        GetALineAndDontArgue(pG, s2);
2546
        str2 = strtok(s2, "\t ,/");
2547
        sscanf(str2, "%d", &the_pedestrian->number_of_exploding_sounds);
2548
        for (j = 0; j < the_pedestrian->number_of_exploding_sounds; j++) {
2549
            str2 = strtok(NULL, "\t ,/");
2550
            sscanf(str2, "%d", &the_pedestrian->exploding_sounds[j]);
2551
        }
2552
        the_pedestrian->falling_sound = GetAnInt(pG);
2553
        the_pedestrian->acceleration = GetAFloat(pG);
2554
        the_pedestrian->image_index = GetAnInt(pG);
2555
        LoadNShadeTables(&gPedestrians_storage_space, pG, 1);
2556
        LoadNPixelmaps(&gPedestrians_storage_space, pG, 1);
2557
        GetALineAndDontArgue(pG, s2);
2558
        if (gPed_material == NULL) {
2559
            str2 = strtok(s2, "\t ,/");
2560
            PathCat(the_path, gApplication_path, "MATERIAL");
2561
            PathCat(the_path, the_path, s2);
2562
            gPed_material = BrMaterialLoad(the_path);
2563
            if (gPed_material == NULL) {
2564
                FatalError(kFatalError_FindPedestrianMaterial_S, s2);
2565
            }
2566
            gPed_material->flags &= ~BR_MATF_TWO_SIDED;
2567
            gPed_material->flags &= ~(BR_MATF_LIGHT | BR_MATF_PRELIT | BR_MATF_SMOOTH);
2568
            gPed_material->index_shade = NULL;
2569
            gPed_material->colour_map = gPedestrians_storage_space.pixelmaps[0];
2570
            BrMaterialAdd(gPed_material);
2571
        }
2572
        gPed_material->colour_map = gPedestrians_storage_space.pixelmaps[0];
2573
        the_pedestrian->actor->material = gPed_material;
2574
        the_pedestrian->fatal_car_impact_action = GetAnInt(pG);
2575
        the_pedestrian->non_fatal_car_impact_action = GetAnInt(pG);
2576
        the_pedestrian->after_impact_action = GetAnInt(pG);
2577
        the_pedestrian->fatal_ground_impact_action = GetAnInt(pG);
2578
        the_pedestrian->non_fatal_ground_impact_action = GetAnInt(pG);
2579
        the_pedestrian->giblets_action = GetAnInt(pG);
2580
        the_pedestrian->current_sequence = 0;
2581
        the_pedestrian->current_frame = 0;
2582
        the_pedestrian->current_action = 0;
2583
        the_pedestrian->current_action_mode = -1;
2584
        the_pedestrian->done_initial = 0;
2585
        the_pedestrian->current_speed = 0.0f;
2586
        the_pedestrian->instruction_direction = 1;
2587
        the_pedestrian->spin_period = 0.0f;
2588
        the_pedestrian->falling_speed = 0.0f;
2589
        the_pedestrian->mid_air = 0;
2590
        the_pedestrian->last_special_volume = NULL;
2591
        the_pedestrian->last_sound = 0;
2592
        the_pedestrian->giblets_being_sat_upon = 0;
2593
        the_pedestrian->last_sound_action = -1;
2594
        the_pedestrian->last_sound_make = 0;
2595
        the_pedestrian->fate = NULL;
2596
        the_pedestrian->munged = 0;
2597
        the_pedestrian->collided_last_time = 0;
2598
        the_pedestrian->reverse_frames = 0;
2599
        the_pedestrian->respawn_time = 0;
2600
        the_pedestrian->killers_ID = -1;
2601
        the_pedestrian->murderer = -1;
2602
        the_pedestrian->sent_dead_message = 0;
2603
        minnest_min = BR_SCALAR_MAX;
2604
        maxest_min = BR_SCALAR_MIN;
2605
        minnest_max = BR_SCALAR_MAX;
2606
        maxest_max = BR_SCALAR_MIN;
2607
        the_pedestrian->number_of_actions = GetAnInt(pG);
2608
        the_pedestrian->action_list = BrMemAllocate(sizeof(tPedestrian_action) * the_pedestrian->number_of_actions, kMem_ped_action_list);
2609
        the_action = the_pedestrian->action_list;
2610
        for (i = 0; i < the_pedestrian->number_of_actions; i++) {
2611
            PossibleService();
2612
            GetPairOfFloats(pG, &the_action->danger_level, &the_action->percentage_chance);
2613
            GetPairOfFloats(pG, &the_action->initial_speed, &the_action->looping_speed);
2614
            the_action->reaction_time = (tU32)(GetAFloat(pG) * 1000.0f);
2615
            GetALineAndDontArgue(pG, s2);
2616
            str2 = strtok(s2, "\t ,/");
2617
            sscanf(str2, "%d", &the_action->number_of_sounds);
2618
            for (j = 0; j < the_action->number_of_sounds; j++) {
2619
                str2 = strtok(NULL, "\t ,/");
2620
                sscanf(str2, "%d", &the_action->sounds[j]);
2621
            }
2622
            the_action->number_of_bearings = GetAnInt(pG);
2623
            if (the_action->number_of_bearings > COUNT_OF(the_action->sequences)) {
2624
                FatalError(kFatalError_PedSeqTooManyBearings);
2625
            }
2626
            for (j = 0; j < the_action->number_of_bearings; j++) {
2627
                GetPairOfFloats(pG, &the_action->sequences[j].max_bearing, &temp_float1);
2628
                the_action->sequences[j].sequence_index = (int)temp_float1;
2629
            }
2630
            the_action++;
2631
        }
2632
        the_pedestrian->number_of_sequences = GetAnInt(pG);
2633
        the_pedestrian->last_frame = 0;
2634
        the_pedestrian->last_action_change = 0;
2635
        the_pedestrian->sequences = BrMemAllocate(sizeof(tPedestrian_sequence) * the_pedestrian->number_of_sequences, kMem_ped_sequences);
2636
        the_sequence = the_pedestrian->sequences;
2637
        for (i = 0; i < the_pedestrian->number_of_sequences; i++) {
2638
            PossibleService();
2639
            collide_frame = GetALineAndInterpretCommand(pG, gCollide_commands, COUNT_OF(gCollide_commands));
2640
            the_sequence->frame_rate_type = GetALineAndInterpretCommand(pG, gRate_commands, COUNT_OF(gRate_commands));
2641
 
2642
            if (the_sequence->frame_rate_type == ePed_frame_speed || the_sequence->frame_rate_type == ePed_frame_variable) {
2643
                GetPairOfFloats(pG, &the_sequence->frame_rate_factor1, &the_sequence->frame_rate_factor2);
2644
            }
2645
            the_sequence->number_of_frames = 0;
2646
            the_sequence->looping_frame_start = -1;
2647
            for (j = 0; j < 2; j++) {
2648
                new_frames = GetAnInt(pG);
2649
                if (new_frames + the_sequence->number_of_frames > COUNT_OF(the_sequence->frames)) {
2650
                    FatalError(kFatalError_PedSeqTooManyFrames);
2651
                }
2652
                for (k = the_sequence->number_of_frames; k < new_frames + the_sequence->number_of_frames; k++) {
2653
                    GetAString(pG, s);
2654
                    the_sequence->frames[k].pixelmap = BrMapFind(s);
2655
                    if (the_sequence->frames[k].pixelmap == NULL) {
2656
                        the_sequence->frames[k].pixelmap = LoadPixelmap(s);
2657
                        if (the_sequence->frames[k].pixelmap == NULL) {
2658
                            FatalError(kFatalError_FindPedestrianPixelmap_S, s);
2659
                        }
2660
                        BrMapAdd(the_sequence->frames[k].pixelmap);
2661
                    }
2662
                    GetALineAndDontArgue(pG, s);
2663
                    str = strtok(s, "\t ,/");
2664
                    sscanf(str, "%f", &temp_float1);
2665
                    str = strtok(NULL, "\t ,/");
2666
                    sscanf(str, "%f", &temp_float2);
2667
                    str = strtok(NULL, "\t ,/");
2668
                    the_sequence->frames[k].offset.v[0] = temp_float1;
2669
                    the_sequence->frames[k].offset.v[1] = temp_float2;
2670
                    the_sequence->frames[k].flipped = strcmp(str, "flipped") == 0;
2671
                    if (collide_frame) {
2672
                        CalcPedWidthNHeight(
2673
                            the_pedestrian,
2674
                            the_sequence->frames[k].pixelmap,
2675
                            &height,
2676
                            &width_over_2);
2677
                        if (the_sequence->frames[k].offset.v[0] - width_over_2 < minnest_min) {
2678
                            minnest_min = the_sequence->frames[k].offset.v[0] - width_over_2;
2679
                        }
2680
                        if (the_sequence->frames[k].offset.v[0] - width_over_2 > maxest_min) {
2681
                            maxest_min = the_sequence->frames[k].offset.v[0] - width_over_2;
2682
                        }
2683
                        if (the_sequence->frames[k].offset.v[0] + width_over_2 < minnest_max) {
2684
                            minnest_max = the_sequence->frames[k].offset.v[0] + width_over_2;
2685
                        }
2686
                        if (the_sequence->frames[k].offset.v[0] + width_over_2 > maxest_max) {
2687
                            maxest_max = the_sequence->frames[k].offset.v[0] + width_over_2;
2688
                        }
2689
                    }
2690
                }
2691
                the_sequence->number_of_frames += new_frames;
2692
                if (the_sequence->looping_frame_start < 0) {
2693
                    the_sequence->looping_frame_start = the_sequence->number_of_frames;
2694
                }
2695
            }
2696
            the_sequence++;
2697
        }
2698
        the_pedestrian->min_x = maxest_min;
2699
        the_pedestrian->max_x = minnest_max;
2700
    }
2701
    PossibleService();
2702
    the_pedestrian->number_of_instructions = pInstruc_count;
2703
    the_pedestrian->first_instruction = pInit_instruc;
2704
    the_pedestrian->current_instruction = pInit_instruc;
2705
    the_pedestrian->instruction_list = pInstructions;
2706
    the_pedestrian->colour_map = the_pedestrian->sequences->frames[0].pixelmap;
2707
    BrVector3Set(&the_pedestrian->offset, 0.0f, 0.0f, 0.0f);
2708
    gInitial_instruction = 0;
2709
    PedestrianNextInstruction(the_pedestrian, 0.0f, 1, 0);
2710
    the_pedestrian->from_pos = the_pedestrian->actor->t.t.translate.t;
2711
    MungePedModel(the_pedestrian);
2712
}
2713
 
2714
// IDA: void __cdecl ResetProxRay()
2715
void ResetProxRay(void) {
2716
    int i;
2717
    LOG_TRACE("()");
2718
 
2719
    for (i = 0; i < COUNT_OF(gProximity_rays); i++) {
2720
        gProximity_rays[i].start_time = 0;
2721
    }
2722
}
2723
 
2724
// IDA: void __cdecl PedMaterialFromHell()
2725
void PedMaterialFromHell(void) {
2726
    LOG_TRACE("()");
2727
}
2728
 
2729
// IDA: void __cdecl ResetPedMaterial()
2730
void ResetPedMaterial(void) {
2731
    //int i; // Pierre-Marie Baty -- unused variable
2732
    //int j; // Pierre-Marie Baty -- unused variable
2733
    LOG_TRACE("()");
2734
}
2735
 
2736
// IDA: void __usercall LoadInPedestrians(FILE *pF@<EAX>, int pSubs_count@<EDX>, tPed_subs *pSubs_array@<EBX>)
2737
void LoadInPedestrians(FILE* pF, int pSubs_count, tPed_subs* pSubs_array) {
2738
    tPath_name the_path;
2739
    char s[256];
2740
    char s2[256];
2741
    char* str;
2742
    //char* str2; // Pierre-Marie Baty -- unused variable
2743
    FILE* g;
2744
    //int the_ref; // Pierre-Marie Baty -- unused variable
2745
    int i;
2746
    int j;
2747
    int k;
2748
    //int l; // Pierre-Marie Baty -- unused variable
2749
    int knock_out;
2750
    int check_for_duplicates;
2751
    int duplicates_found;
2752
    int temp_int;
2753
    int ref_number;
2754
    int instruc_count;
2755
    int ped_count;
2756
    int init_instruc;
2757
    float temp_float1;
2758
    //float temp_float2; // Pierre-Marie Baty -- unused variable
2759
    tPedestrian_instruction* instructions;
2760
    tPedestrian_instruction* the_instruction;
2761
    //tPed_choice* the_choice; // Pierre-Marie Baty -- unused variable
2762
    LOG_TRACE("(%p, %d, %p)", pF, pSubs_count, pSubs_array);
2763
 
2764
    knock_out = 0;
2765
    check_for_duplicates = 0;
2766
    duplicates_found = 0;
2767
    gTotal_peds = 0;
2768
    gFlag_waving_bastard = NULL;
2769
    gPedestrians_on = 1;
2770
    gPed_scale_factor = 1.0f;
2771
    gAttracted_pedestrians = 0;
2772
    gExploding_pedestrians = 0;
2773
    gBlind_pedestrians = 0;
2774
    gPedestrian_speed_factor = 1.0f;
2775
    if (gProgram_state.sausage_eater_mode) {
2776
        PathCat(the_path, gApplication_path, "BORING.TXT");
2777
    } else {
2778
        PathCat(the_path, gApplication_path, "PEDESTRN.TXT");
2779
    }
2780
    g = DRfopen(the_path, "rt");
2781
    if (g == NULL) {
2782
        FatalError(kFatalError_OpenPedestrianFile);
2783
    }
2784
    gPed_count = 0;
2785
    gLast_ped_splat_time = 0;
2786
    temp_int = GetAnInt(pF);
2787
    if (gAusterity_mode) {
2788
        ped_count = temp_int / 2 + 2;
2789
    } else {
2790
        ped_count = temp_int;
2791
    }
2792
    gPedestrian_array = BrMemAllocate(sizeof(tPedestrian_data) * (ped_count + (gAusterity_mode ? 0 : 200)), kMem_ped_array_stain);
2793
    if (PDKeyDown(KEY_CTRL_ANY) && PDKeyDown(KEY_SHIFT_ANY) && PDKeyDown(KEY_A)) {
2794
        check_for_duplicates = 1;
2795
        DRS3StartSound(gEffects_outlet, 3202);
2796
        DRS3StartSound(gEffects_outlet, 3202);
2797
    }
2798
    for (i = 0; i < ped_count; i++) {
2799
        PossibleService();
2800
        ref_number = GetAnInt(pF);
2801
        for (j = 0; j < pSubs_count; ++j) {
2802
            if (pSubs_array[j].orig == ref_number) {
2803
                ref_number = pSubs_array[j].subs;
2804
                break;
2805
            }
2806
        }
2807
        instruc_count = GetAnInt(pF);
2808
        init_instruc = GetAnInt(pF) - 1;
2809
        instructions = BrMemAllocate(sizeof(tPedestrian_instruction) * instruc_count, kMem_ped_instructions);
2810
 
2811
        for (j = 0, the_instruction = instructions; j < instruc_count; j++, the_instruction++) {
2812
            PossibleService();
2813
            the_instruction->type = GetALineAndInterpretCommand(pF, gInstruc_commands, COUNT_OF(gInstruc_commands));
2814
            if (the_instruction->type != ePed_instruc_point && the_instruction->type != ePed_instruc_reverse) {
2815
                FatalError(kFatalError_FindPedestrianRefNum_S, "");
2816
            }
2817
            switch (the_instruction->type) {
2818
            case ePed_instruc_point:
2819
                GetThreeFloats(pF, &the_instruction->data.point_data.position.v[0], &the_instruction->data.point_data.position.v[1], &the_instruction->data.point_data.position.v[2]);
2820
                the_instruction->data.point_data.irreversable = 0;
2821
                break;
2822
 
2823
            case ePed_instruc_xpoint:
2824
                GetThreeFloats(pF, &the_instruction->data.point_data.position.v[0], &the_instruction->data.point_data.position.v[1], &the_instruction->data.point_data.position.v[2]);
2825
                the_instruction->data.point_data.irreversable = 1;
2826
                break;
2827
 
2828
            case ePed_instruc_bchoice:
2829
            case ePed_instruc_fchoice:
2830
                GetALineAndDontArgue(pF, s);
2831
                str = strtok(s, "\t ,/");
2832
                sscanf(str, "%d", &the_instruction->data.choice_data.number_of_choices);
2833
                if (the_instruction->data.choice_data.number_of_choices > COUNT_OF(the_instruction->data.choice_data.choices)) {
2834
                    FatalError(kFatalError_PedSeqTooManyChoices);
2835
                }
2836
                for (k = 0; k < the_instruction->data.choice_data.number_of_choices; k++) {
2837
                    str = strtok(NULL, "\t ,/");
2838
                    sscanf(str, "%f", &temp_float1);
2839
                    the_instruction->data.choice_data.choices[k].danger_level = (tU16)temp_float1;
2840
                    str = strtok(NULL, "\t ,/");
2841
                    sscanf(str, "%f", &temp_float1);
2842
                    the_instruction->data.choice_data.choices[k].percentage_chance = (tU8)temp_float1;
2843
                    str = strtok(NULL, "\t ,/");
2844
                    sscanf(str, "%d", &temp_int);
2845
                    the_instruction->data.choice_data.choices[k].marker_ref = (tU8)temp_int;
2846
                }
2847
                break;
2848
 
2849
            case ePed_instruc_dead:
2850
                the_instruction->data.death_data.death_sequence = GetAnInt(pF);
2851
                break;
2852
 
2853
            case ePed_instruc_bmarker:
2854
            case ePed_instruc_fmarker:
2855
                the_instruction->data.marker_data.marker_ref = GetAnInt(pF);
2856
                break;
2857
 
2858
            case ePed_instruc_baction:
2859
            case ePed_instruc_faction:
2860
                the_instruction->data.action_data.action_index = GetAnInt(pF);
2861
                break;
2862
 
2863
            case ePed_instruc_reverse:
2864
                break;
2865
            }
2866
        }
2867
        if (gAusterity_mode) {
2868
            if (knock_out & 1 && ref_number != FLAG_WAVING_BASTARD_REF) {
2869
                i--;
2870
                ped_count--;
2871
                instruc_count = 0;
2872
                BrMemFree(instructions);
2873
            }
2874
            ++knock_out;
2875
        }
2876
        if (check_for_duplicates) {
2877
            for (j = 0; j < i; j++) {
2878
                if (Vector3AreEqual(&gPedestrian_array[j].instruction_list->data.point_data.position, &instructions->data.point_data.position)) {
2879
                    i--;
2880
                    ped_count--;
2881
                    instruc_count = 0;
2882
                    BrMemFree(instructions);
2883
                    duplicates_found++;
2884
                }
2885
            }
2886
        }
2887
        if (instruc_count > 0) {
2888
            if (gAusterity_mode && ref_number >= 100) {
2889
                // swap MINE for LANDMINE and only one type of powerup ?
2890
                if (ref_number == 114) {
2891
                    CreatePedestrian(g, instructions, instruc_count, init_instruc, 146, 0);
2892
                } else {
2893
                    CreatePedestrian(g, instructions, instruc_count, init_instruc, 100, 0);
2894
                }
2895
            } else {
2896
                CreatePedestrian(g, instructions, instruc_count, init_instruc, ref_number, 0);
2897
            }
2898
            gPedestrian_array[i].ref_number = ref_number;
2899
            if (ref_number == FLAG_WAVING_BASTARD_REF) {
2900
                gFlag_waving_bastard = &gPedestrian_array[i];
2901
            }
2902
            if (ref_number < 100) {
2903
                gTotal_peds++;
2904
            }
2905
        }
2906
    }
2907
    fclose(g);
2908
    if (duplicates_found) {
2909
        WriteOutPeds();
2910
        sprintf(s2,
2911
            "DUPLICATE PED EXPLOSION!!\n"
2912
            "%d DOPPELGANGERS FOUND AND DESTROYED.\n"
2913
            "NEW PED LIST WRITTEN TO PEDPATHS.TXT\n"
2914
            "\n"
2915
            "\n"
2916
            "NOW DON'T DO IT AGAIN!!\n",
2917
            duplicates_found);
2918
        PDFatalError(s2);
2919
    }
2920
    InitPedGibs();
2921
    ResetProxRay();
2922
    gPedestrian_harvest = 0;
2923
    gVesuvian_corpses = 0;
2924
    gProx_ray_shade_table = GenerateShadeTable(8, gRender_palette, 215, 255, 233, 0.5f, 0.75f, 0.9f);
2925
    ResetPedMaterial();
2926
}
2927
 
2928
// IDA: br_actor* __usercall BuildPedPaths@<EAX>(tPedestrian_instruction *pInstructions@<EAX>, int pInstruc_count@<EDX>, int pInit_instruc@<EBX>)
2929
br_actor* BuildPedPaths(tPedestrian_instruction* pInstructions, int pInstruc_count, int pInit_instruc) {
2930
    int vertex_count;
2931
    int last_vertex_count;
2932
    int face_count;
2933
    int j;
2934
    int point_count;
2935
    br_vector3 the_point;
2936
    br_material* the_mat;
2937
    br_model* the_model;
2938
    br_actor* the_actor;
2939
    LOG_TRACE("(%p, %d, %d)", pInstructions, pInstruc_count, pInit_instruc);
2940
 
2941
    vertex_count = 4;
2942
    face_count = 2;
2943
    for (j = 0; j < pInstruc_count; j++) {
2944
        if (pInstructions[j].type == ePed_instruc_point || pInstructions[j].type == ePed_instruc_xpoint) {
2945
            vertex_count += 4;
2946
            face_count += 4;
2947
        }
2948
    }
2949
    face_count -= 4;
2950
    the_model = BrModelAllocate(NULL, vertex_count, face_count);
2951
    the_model->flags |= BR_MODU_VERTEX_COLOURS | BR_MODU_VERTEX_POSITIONS;
2952
 
2953
    vertex_count = 0;
2954
    face_count = 0;
2955
    point_count = 0;
2956
    for (j = 0; j < pInstruc_count; j++) {
2957
        if (pInstructions[j].type == ePed_instruc_point || pInstructions[j].type == ePed_instruc_xpoint) {
2958
            the_point = pInstructions[j].data.point_data.position;
18 pmbaty 2959
            if (the_point.v[Y] < 500.f) {
1 pmbaty 2960
                the_mat = gPath_mat_normal;
2961
            } else {
18 pmbaty 2962
                the_point.v[Y] -= 999.6f;
2963
                the_point.v[Y] = FindYVerticallyBelow2(&the_point);
2964
                if (the_point.v[Y] < -100.f) {
2965
                    the_point.v[Y] = 1000.f;
2966
                    the_point.v[Y] = FindYVerticallyBelow2(&the_point);
1 pmbaty 2967
                }
18 pmbaty 2968
                if (point_count == 0 || pInstructions[j - 1].data.point_data.position.v[Y] < 500.f) {
1 pmbaty 2969
                    the_mat = gPath_mat_normal;
2970
                } else {
2971
                    the_mat = gPath_mat_calc;
2972
                }
2973
            }
2974
            SquirtPathVertex(&the_model->vertices[vertex_count], &the_point);
2975
            vertex_count += 4;
2976
#if defined(DETHRACE_FIX_BUGS)
2977
            last_vertex_count = vertex_count;
2978
#endif
2979
            if (point_count != 0) {
2980
                // Connect previous path vertex cross with current path vertex cross
2981
                the_model->faces[face_count].vertices[0] = vertex_count - 4;
2982
                the_model->faces[face_count].vertices[1] = vertex_count - 3;
2983
                the_model->faces[face_count].vertices[2] = last_vertex_count - 4;
2984
                the_model->faces[face_count].material = the_mat;
2985
                face_count++;
2986
                the_model->faces[face_count].vertices[0] = vertex_count - 3;
2987
                the_model->faces[face_count].vertices[1] = last_vertex_count - 3;
2988
                the_model->faces[face_count].vertices[2] = last_vertex_count - 4;
2989
                the_model->faces[face_count].material = the_mat;
2990
                face_count++;
2991
                the_model->faces[face_count].vertices[0] = vertex_count - 2;
2992
                the_model->faces[face_count].vertices[1] = vertex_count - 1;
2993
                the_model->faces[face_count].vertices[2] = last_vertex_count - 2;
2994
                the_model->faces[face_count].material = the_mat;
2995
                face_count++;
2996
                the_model->faces[face_count].vertices[0] = vertex_count - 1;
2997
                the_model->faces[face_count].vertices[1] = last_vertex_count - 1;
2998
                the_model->faces[face_count].vertices[2] = last_vertex_count - 2;
2999
                the_model->faces[face_count].material = the_mat;
3000
                face_count++;
3001
            }
3002
            point_count++;
3003
            last_vertex_count = vertex_count;
3004
            if (j == pInit_instruc) {
3005
                the_model->vertices[vertex_count].p = the_point;
18 pmbaty 3006
                the_model->vertices[vertex_count].p.v[Y] += .3f;
3007
                the_model->vertices[vertex_count].p.v[Z] += .05f;
1 pmbaty 3008
                the_model->vertices[vertex_count + 1].p = the_point;
18 pmbaty 3009
                the_model->vertices[vertex_count + 1].p.v[Y] += .3f;
3010
                the_model->vertices[vertex_count + 1].p.v[Z] += -.05f;
1 pmbaty 3011
                the_model->vertices[vertex_count + 2].p = the_point;
18 pmbaty 3012
                the_model->vertices[vertex_count + 2].p.v[Y] += .3f;
3013
                the_model->vertices[vertex_count + 2].p.v[X] += .05f;
1 pmbaty 3014
                the_model->vertices[vertex_count + 3].p = the_point;
18 pmbaty 3015
                the_model->vertices[vertex_count + 3].p.v[Y] += .3f;
3016
                the_model->vertices[vertex_count + 3].p.v[X] += -.05f;
1 pmbaty 3017
                vertex_count += 4;
3018
                the_model->faces[face_count].vertices[0] = vertex_count - 8;
3019
                the_model->faces[face_count].vertices[1] = vertex_count - 4;
3020
                the_model->faces[face_count].vertices[2] = vertex_count - 3;
3021
                the_model->faces[face_count].material = gInit_pos_mat_calc;
3022
                face_count++;
3023
                the_model->faces[face_count].vertices[0] = vertex_count - 8;
3024
                the_model->faces[face_count].vertices[1] = vertex_count - 2;
3025
                the_model->faces[face_count].vertices[2] = vertex_count - 1;
3026
                the_model->faces[face_count].material = gInit_pos_mat_calc;
3027
                face_count++;
3028
            }
3029
        }
3030
    }
3031
    BrModelUpdate(the_model, BR_MODU_ALL);
3032
    BrModelAdd(the_model);
3033
    the_actor = BrActorAllocate(BR_ACTOR_MODEL, NULL);
3034
    the_actor->model = the_model;
3035
    BrActorAdd(gPath_actor, the_actor);
3036
    return the_actor;
3037
}
3038
 
3039
// IDA: void __cdecl WriteOutPeds()
3040
void WriteOutPeds(void) {
3041
    int i;
3042
    int j;
3043
    int k;
3044
    //int point_count; // Pierre-Marie Baty -- unused variable
3045
    //int min_ped; // Pierre-Marie Baty -- unused variable
3046
    //int min_point; // Pierre-Marie Baty -- unused variable
3047
    //br_vector3 the_point; // Pierre-Marie Baty -- unused variable
3048
    //br_vector3 last_point; // Pierre-Marie Baty -- unused variable
3049
    //br_scalar min_distance; // Pierre-Marie Baty -- unused variable
3050
    //br_scalar the_distance; // Pierre-Marie Baty -- unused variable
3051
    //char s[255]; // Pierre-Marie Baty -- unused variable
3052
    tPedestrian_data* the_pedestrian;
3053
    tPedestrian_instruction* the_instruction;
3054
    tPed_choice* the_choice;
3055
    FILE* f;
3056
    tPath_name the_path;
3057
    LOG_TRACE("()");
3058
 
3059
    PathCat(the_path, gApplication_path, "PEDPATHS.TXT");
3060
    f = DRfopen(the_path, "wt");
3061
    fprintf(f, "// ****** START OF PEDESTRIAN STUFF ******\n\n");
3062
    fprintf(f, "0\t\t\t\t// Ped subs table index\n\n");
3063
    fprintf(f, "%d\t\t\t\t// Number of pedestrians\n\n", gPed_count);
3064
    for (i = 0, the_pedestrian = gPedestrian_array; i < gPed_count; i++, the_pedestrian++) {
3065
        fprintf(f, "// Pedestrian number %d\n\n", i + 1);
3066
        fprintf(f, "%d\t\t\t\t// Ref num\n", the_pedestrian->ref_number);
3067
        fprintf(f, "%d\t\t\t\t// Number of instructions\n", the_pedestrian->number_of_instructions);
3068
        fprintf(f, "%d\t\t\t\t// Initial instruction\n\n", the_pedestrian->first_instruction + 1);
3069
        for (j = 0, the_instruction = the_pedestrian->instruction_list; j < the_pedestrian->number_of_instructions; j++, the_instruction++) {
3070
            switch (the_instruction->type) {
3071
            case ePed_instruc_point:
3072
                fprintf(f, "\tpoint\n");
3073
                fprintf(f, "\t%.3f,%.3f,%.3f\n",
18 pmbaty 3074
                    the_instruction->data.point_data.position.v[X],
3075
                    the_instruction->data.point_data.position.v[Y],
3076
                    the_instruction->data.point_data.position.v[Z]);
1 pmbaty 3077
                break;
3078
            case ePed_instruc_xpoint:
3079
                fprintf(f, "\txpoint\n");
3080
                fprintf(f, "\t%.3f,%.3f,%.3f\n",
18 pmbaty 3081
                    the_instruction->data.point_data.position.v[X],
3082
                    the_instruction->data.point_data.position.v[Y],
3083
                    the_instruction->data.point_data.position.v[Z]);
1 pmbaty 3084
                break;
3085
            case ePed_instruc_bchoice:
3086
                fprintf(f, "\tbchoice\n");
3087
                fprintf(f, "%d", the_instruction->data.choice_data.number_of_choices);
3088
                for (k = 0, the_choice = the_instruction->data.choice_data.choices; k < the_instruction->data.choice_data.number_of_choices; k++, the_choice++) {
3089
                    fprintf(f, "%d,%d,%d,", the_choice->danger_level, the_choice->percentage_chance, the_choice->marker_ref);
3090
                }
3091
                break;
3092
            case ePed_instruc_fchoice:
3093
                fprintf(f, "\tfchoice\n");
3094
                fprintf(f, "%d", the_instruction->data.choice_data.number_of_choices);
3095
                for (k = 0, the_choice = the_instruction->data.choice_data.choices; k < the_instruction->data.choice_data.number_of_choices; k++, the_choice++) {
3096
                    fprintf(f, "%d,%d,%d,", the_choice->danger_level, the_choice->percentage_chance, the_choice->marker_ref);
3097
                }
3098
                break;
3099
            case ePed_instruc_dead:
3100
                fprintf(f, "\tdead\n");
3101
                fprintf(f, "%d", the_instruction->data.death_data.death_sequence);
3102
                break;
3103
            case ePed_instruc_bmarker:
3104
                fprintf(f, "\tbmarker\n");
3105
                fprintf(f, "%d", the_instruction->data.marker_data.marker_ref);
3106
                break;
3107
            case ePed_instruc_fmarker:
3108
                fprintf(f, "\tfmarker\n");
3109
                fprintf(f, "%d", the_instruction->data.marker_data.marker_ref);
3110
                break;
3111
            case ePed_instruc_baction:
3112
                fprintf(f, "\tbaction\n");
3113
                fprintf(f, "%d", the_instruction->data.action_data.action_index);
3114
                break;
3115
            case ePed_instruc_faction:
3116
                fprintf(f, "\tfaction\n");
3117
                fprintf(f, "%d", the_instruction->data.action_data.action_index);
3118
                break;
3119
            case ePed_instruc_reverse:
3120
                fprintf(f, "\treverse\n");
3121
                break;
3122
            }
3123
        }
3124
        fprintf(f, "\n\n");
3125
    }
3126
    fclose(f);
3127
}
3128
 
3129
// IDA: void __cdecl AddPed()
3130
void AddPed(void) {
3131
    tPedestrian_instruction* instructions;
3132
    FILE* g;
3133
    tPath_name the_path;
3134
    LOG_TRACE("()");
3135
 
3136
    PathCat(the_path, gApplication_path, "PEDESTRN.TXT");
3137
    g = DRfopen(the_path, "rt");
3138
    if (g == NULL) {
3139
        FatalError(kFatalError_OpenPedestrianFile);
3140
    }
3141
    gPed_instrucs[gPed_instruc_count].type = ePed_instruc_reverse;
3142
    gPed_instruc_count++;
3143
    instructions = BrMemAllocate(gPed_instruc_count * sizeof(tPedestrian_instruction), kMem_ped_new_instruc);
3144
    memcpy(instructions, gPed_instrucs, gPed_instruc_count * sizeof(tPedestrian_instruction));
3145
    CreatePedestrian(g, instructions, gPed_instruc_count, gInit_ped_instruc, gPed_ref_num, 1);
3146
    fclose(g);
3147
    gPed_instruc_count = 0;
3148
    WriteOutPeds();
3149
}
3150
 
3151
// IDA: void __usercall NewPed(int pRef_num@<EAX>)
3152
void NewPed(int pRef_num) {
3153
    char s[255];
3154
    LOG_TRACE("(%d)", pRef_num);
3155
 
3156
    if (pRef_num >= 0) {
3157
        if (PDKeyDown(0)) {
3158
            pRef_num += 100;
3159
        }
3160
        if (PDKeyDown(2)) {
3161
            pRef_num += 20;
3162
        }
3163
        if (PDKeyDown(1)) {
3164
            pRef_num += 10;
3165
        }
3166
    }
3167
    if (gCurrent_ped_path_actor != NULL) {
3168
        gCurrent_ped_path_actor->model->nvertices -= 4;
3169
        gCurrent_ped_path_actor->model->nfaces -= 4;
3170
        BrModelUpdate(gCurrent_ped_path_actor->model, BR_MODU_ALL);
3171
        gCurrent_ped_path_actor = NULL;
3172
    }
3173
    if (gPed_instruc_count != 0) {
3174
        AddPed();
3175
    }
3176
    if (pRef_num >= 0) {
3177
        gPed_ref_num = pRef_num;
3178
        gPed_instruc_count = 0;
3179
        gInit_ped_instruc = 0;
3180
        gNumber_of_pedestrians++;
3181
        gTotal_peds++;
3182
        sprintf(s, "New pedestrian, refnum = %d", pRef_num);
3183
        NewTextHeadupSlot(4, 0, 2000, -1, s);
3184
        if (pRef_num >= 100) {
3185
            DropInitPedPoint();
3186
            NewPed(-1);
3187
        }
3188
    }
3189
}
3190
 
3191
// IDA: void __cdecl RemoveCurrentPedPath()
3192
void RemoveCurrentPedPath(void) {
3193
    LOG_TRACE("()");
3194
 
3195
    if (gCurrent_ped_path_actor != NULL) {
3196
        BrModelRemove(gCurrent_ped_path_actor->model);
3197
        BrModelFree(gCurrent_ped_path_actor->model);
3198
        BrActorRemove(gCurrent_ped_path_actor);
3199
        BrActorFree(gCurrent_ped_path_actor);
3200
        gCurrent_ped_path_actor = NULL;
3201
    }
3202
}
3203
 
3204
// IDA: void __cdecl ScrubPedestrian()
3205
void ScrubPedestrian(void) {
3206
    LOG_TRACE("()");
3207
 
3208
    gPed_instruc_count = 0;
3209
    gNumber_of_pedestrians--;
3210
    gTotal_peds--;
3211
    NewTextHeadupSlot(4, 0, 2000, -1, "Scrubbed pedestrian");
3212
    RemoveCurrentPedPath();
3213
}
3214
 
3215
// IDA: void __cdecl TogglePedDetect()
3216
void TogglePedDetect(void) {
3217
    LOG_TRACE("()");
3218
 
3219
    gDetect_peds = !gDetect_peds;
3220
    if (gDetect_peds) {
3221
        NewTextHeadupSlot(4, 0, 2000, -1, "Pedestrian are meat again");
3222
    } else {
3223
        NewTextHeadupSlot(4, 0, 2000, -1, "Pedestrians are invulnerable");
3224
    }
3225
}
3226
 
3227
// IDA: void __cdecl NewPed0()
3228
void NewPed0(void) {
3229
    LOG_TRACE("()");
3230
 
3231
    NewPed(0);
3232
}
3233
 
3234
// IDA: void __cdecl NewPed1()
3235
void NewPed1(void) {
3236
    LOG_TRACE("()");
3237
 
3238
    NewPed(1);
3239
}
3240
 
3241
// IDA: void __cdecl NewPed2()
3242
void NewPed2(void) {
3243
    LOG_TRACE("()");
3244
 
3245
    NewPed(2);
3246
}
3247
 
3248
// IDA: void __cdecl NewPed3()
3249
void NewPed3(void) {
3250
    LOG_TRACE("()");
3251
 
3252
    NewPed(3);
3253
}
3254
 
3255
// IDA: void __cdecl NewPed4()
3256
void NewPed4(void) {
3257
    LOG_TRACE("()");
3258
 
3259
    NewPed(4);
3260
}
3261
 
3262
// IDA: void __cdecl NewPed5()
3263
void NewPed5(void) {
3264
    LOG_TRACE("()");
3265
 
3266
    NewPed(5);
3267
}
3268
 
3269
// IDA: void __cdecl NewPed6()
3270
void NewPed6(void) {
3271
    LOG_TRACE("()");
3272
 
3273
    NewPed(6);
3274
}
3275
 
3276
// IDA: void __cdecl NewPed7()
3277
void NewPed7(void) {
3278
    LOG_TRACE("()");
3279
 
3280
    NewPed(7);
3281
}
3282
 
3283
// IDA: void __cdecl NewPed8()
3284
void NewPed8(void) {
3285
    LOG_TRACE("()");
3286
 
3287
    NewPed(8);
3288
}
3289
 
3290
// IDA: void __cdecl NewPed9()
3291
void NewPed9(void) {
3292
    LOG_TRACE("()");
3293
 
3294
    NewPed(9);
3295
}
3296
 
3297
// IDA: void __cdecl NewPed0B()
3298
void NewPed0B(void) {
3299
    LOG_TRACE("()");
3300
 
3301
    NewPed(61);
3302
}
3303
 
3304
// IDA: void __cdecl NewPed1B()
3305
void NewPed1B(void) {
3306
    LOG_TRACE("()");
3307
 
3308
    NewPed(51);
3309
}
3310
 
3311
// IDA: void __cdecl NewPed2B()
3312
void NewPed2B(void) {
3313
    LOG_TRACE("()");
3314
 
3315
    NewPed(52);
3316
}
3317
 
3318
// IDA: void __cdecl NewPed3B()
3319
void NewPed3B(void) {
3320
    LOG_TRACE("()");
3321
 
3322
    NewPed(53);
3323
}
3324
 
3325
// IDA: void __cdecl NewPed4B()
3326
void NewPed4B(void) {
3327
    LOG_TRACE("()");
3328
 
3329
    NewPed(54);
3330
}
3331
 
3332
// IDA: void __cdecl NewPed5B()
3333
void NewPed5B(void) {
3334
    LOG_TRACE("()");
3335
 
3336
    NewPed(55);
3337
}
3338
 
3339
// IDA: void __cdecl NewPed6B()
3340
void NewPed6B(void) {
3341
    LOG_TRACE("()");
3342
 
3343
    NewPed(56);
3344
}
3345
 
3346
// IDA: void __cdecl NewPed7B()
3347
void NewPed7B(void) {
3348
    LOG_TRACE("()");
3349
 
3350
    NewPed(57);
3351
}
3352
 
3353
// IDA: void __cdecl NewPed8B()
3354
void NewPed8B(void) {
3355
    LOG_TRACE("()");
3356
 
3357
    NewPed(58);
3358
}
3359
 
3360
// IDA: void __cdecl NewPed9B()
3361
void NewPed9B(void) {
3362
    LOG_TRACE("()");
3363
 
3364
    NewPed(59);
3365
}
3366
 
3367
// IDA: void __cdecl MungeShowPedPath()
3368
void MungeShowPedPath(void) {
3369
    LOG_TRACE("()");
3370
 
3371
    RemoveCurrentPedPath();
3372
    gPed_instrucs[gPed_instruc_count] = gPed_instrucs[gPed_instruc_count - 1];
3373
    gCurrent_ped_path_actor = BuildPedPaths(gPed_instrucs, gPed_instruc_count + 1, gInit_ped_instruc);
3374
}
3375
 
3376
// IDA: void __cdecl DropPedPoint2()
3377
void DropPedPoint2(void) {
3378
    LOG_TRACE("()");
3379
 
3380
    gPed_instrucs[gPed_instruc_count].type = ePed_instruc_point;
3381
    gPed_instrucs[gPed_instruc_count].data.point_data.irreversable = 0;
3382
    gPed_instrucs[gPed_instruc_count].data.point_data.position = *gOur_pos;
3383
    gPed_instruc_count++;
3384
    MungeShowPedPath();
3385
}
3386
 
3387
// IDA: void __cdecl DropPedPoint()
3388
void DropPedPoint(void) {
3389
    LOG_TRACE("()");
3390
 
3391
#if defined(DETHRACE_FIX_BUGS)
3392
    if (gPath_actor == NULL) {
3393
        return;
3394
    }
3395
#endif
3396
    DropPedPoint2();
3397
    NewTextHeadupSlot(4, 0, 2000, -1, "Dropped pedestrian point");
3398
}
3399
 
3400
// IDA: void __cdecl DropInitPedPoint()
3401
void DropInitPedPoint(void) {
3402
    LOG_TRACE("()");
3403
 
3404
#if defined(DETHRACE_FIX_BUGS)
3405
    if (gPath_actor == NULL) {
3406
        return;
3407
    }
3408
#endif
3409
    gInit_ped_instruc = gPed_instruc_count;
3410
    DropPedPoint2();
3411
    NewTextHeadupSlot(4, 0, 2000, -1, "Dropped initial pedestrian point");
3412
}
3413
 
3414
// IDA: void __cdecl DropPedPointAir2()
3415
void DropPedPointAir2(void) {
3416
    LOG_TRACE("()");
3417
 
3418
    gPed_instrucs[gPed_instruc_count].type = ePed_instruc_point;
3419
    gPed_instrucs[gPed_instruc_count].data.point_data.irreversable = 0;
3420
    gPed_instrucs[gPed_instruc_count].data.point_data.position = *gOur_pos;
18 pmbaty 3421
    gPed_instrucs[gPed_instruc_count].data.point_data.position.v[Y] += 1000.4f;
1 pmbaty 3422
    gPed_instruc_count++;
3423
    MungeShowPedPath();
3424
}
3425
 
3426
// IDA: void __cdecl DropPedPointAir()
3427
void DropPedPointAir(void) {
3428
    LOG_TRACE("()");
3429
 
3430
#if defined(DETHRACE_FIX_BUGS)
3431
    if (gPath_actor == NULL) {
3432
        return;
3433
    }
3434
#endif
3435
    DropPedPointAir2();
3436
    NewTextHeadupSlot(4, 0, 2000, -1, "Dropped auto-y pedestrian point");
3437
}
3438
 
3439
// IDA: void __cdecl DropInitPedPointAir()
3440
void DropInitPedPointAir(void) {
3441
    LOG_TRACE("()");
3442
 
3443
#if defined(DETHRACE_FIX_BUGS)
3444
    if (gPath_actor == NULL) {
3445
        return;
3446
    }
3447
#endif
3448
    gInit_ped_instruc = gPed_instruc_count;
3449
    DropPedPointAir2();
3450
    NewTextHeadupSlot(4, 0, 2000, -1, "Dropped initial auto-y pedestrian point");
3451
}
3452
 
3453
// IDA: br_uint_32 __cdecl KillActorsModel(br_actor *pActor, void *pArg)
18 pmbaty 3454
br_uintptr_t KillActorsModel(br_actor* pActor, void* pArg) {
1 pmbaty 3455
    LOG_TRACE("(%p, %p)", pActor, pArg);
3456
 
3457
    if (pActor->model != NULL) {
3458
        BrModelRemove(pActor->model);
3459
        BrModelFree(pActor->model);
3460
    }
3461
    return 0;
3462
}
3463
 
3464
// IDA: void __cdecl DisposePedPaths()
3465
void DisposePedPaths(void) {
3466
    LOG_TRACE("()");
3467
 
3468
    if (gPath_actor != NULL) {
3469
        DRActorEnumRecurse(gPath_actor, KillActorsModel, NULL);
3470
        BrActorRemove(gPath_actor);
3471
        BrActorFree(gPath_actor);
3472
        BrMaterialRemove(gPath_mat_normal);
3473
        BrMaterialFree(gPath_mat_normal);
3474
        BrMaterialRemove(gPath_mat_calc);
3475
        BrMaterialFree(gPath_mat_calc);
3476
        gPath_actor = NULL;
3477
    }
3478
}
3479
 
3480
// IDA: void __usercall GetPedPos(int *pPed_index@<EAX>, int *pPoint_index@<EDX>)
3481
void GetPedPos(int* pPed_index, int* pPoint_index) {
3482
    int i;
3483
    int j;
3484
    //int point_count; // Pierre-Marie Baty -- unused variable
3485
    br_vector3 the_point;
3486
    //br_vector3 last_point; // Pierre-Marie Baty -- unused variable
3487
    br_scalar min_distance;
3488
    br_scalar the_distance;
3489
    LOG_TRACE("(%p, %p)", pPed_index, pPoint_index);
3490
 
3491
    min_distance = BR_SCALAR_MAX;
3492
    for (i = 0; i < gPed_count; i++) {
3493
        for (j = 0; j < gPedestrian_array[i].number_of_instructions; j++) {
3494
            if (gPedestrian_array[i].instruction_list[j].type == ePed_instruc_point || gPedestrian_array[i].instruction_list[j].type == ePed_instruc_xpoint) {
3495
                the_point = gPedestrian_array[i].instruction_list[j].data.point_data.position;
18 pmbaty 3496
                if (the_point.v[Y] >= 500.f) {
3497
                    the_point.v[Y] -= 999.6f;
3498
                    the_point.v[Y] = FindYVerticallyBelow2(&the_point);
3499
                    if (the_point.v[Y] < -100.f) {
3500
                        the_point.v[Y] = 1000.f;
3501
                        the_point.v[Y] = FindYVerticallyBelow2(&the_point);
1 pmbaty 3502
                    }
3503
                }
3504
                the_distance = Vector3DistanceSquared(&the_point, gOur_pos);
3505
                if (the_distance < min_distance) {
3506
                    *pPed_index = i;
3507
                    *pPoint_index = j;
3508
                    min_distance = the_distance;
3509
                }
3510
            }
3511
            // last_point = the_point;
3512
        }
3513
    }
3514
}
3515
 
3516
// IDA: void __cdecl ShowPedPos()
3517
void ShowPedPos(void) {
3518
    int min_ped;
3519
    int min_point;
3520
    char s[255];
3521
    LOG_TRACE("()");
3522
 
3523
    GetPedPos(&min_ped, &min_point);
3524
    sprintf(s, "Nearest pedestrian is #%d, point #%d", min_ped + 1, min_point + 1);
3525
    NewTextHeadupSlot(4, 0, 3000, -1, s);
3526
}
3527
 
3528
// IDA: void __cdecl ShowPedPaths()
3529
void ShowPedPaths(void) {
3530
    int i;
3531
    //br_model* the_model; // Pierre-Marie Baty -- unused variable
3532
    LOG_TRACE("()");
3533
 
3534
    if (gPath_actor == NULL) {
3535
        gPath_actor = BrActorAllocate(BR_ACTOR_MODEL, NULL);
3536
        BrActorAdd(gNon_track_actor, gPath_actor);
3537
 
3538
        gPath_mat_normal = BrMaterialAllocate(NULL);
3539
        gPath_mat_normal->index_base = 3;
3540
        gPath_mat_normal->index_range = 4;
3541
        gPath_mat_normal->flags |= BR_MATF_TWO_SIDED;
3542
        BrMaterialAdd(gPath_mat_normal);
3543
 
3544
        gPath_mat_calc = BrMaterialAllocate(NULL);
3545
        gPath_mat_calc->index_base = 93;
3546
        gPath_mat_calc->index_range = 4;
3547
        gPath_mat_calc->flags |= BR_MATF_TWO_SIDED;
3548
        BrMaterialAdd(gPath_mat_calc);
3549
 
3550
        gInit_pos_mat_calc = BrMaterialAllocate(NULL);
3551
        gInit_pos_mat_calc->index_base = 51;
3552
        gInit_pos_mat_calc->index_range = 4;
3553
        gInit_pos_mat_calc->flags |= BR_MATF_TWO_SIDED;
3554
        BrMaterialAdd(gInit_pos_mat_calc);
3555
 
3556
        for (i = 0; i < gPed_count; i++) {
3557
            BuildPedPaths(gPedestrian_array[i].instruction_list,
3558
                gPedestrian_array[i].number_of_instructions,
3559
                gPedestrian_array[i].first_instruction);
3560
        }
3561
    }
3562
    if (gPath_actor->render_style == BR_RSTYLE_FACES) {
3563
        gPath_actor->render_style = BR_RSTYLE_NONE;
3564
    } else {
3565
        gPath_actor->render_style = BR_RSTYLE_FACES;
3566
    }
3567
}
3568
 
3569
// IDA: void __cdecl PullPedPoint()
3570
void PullPedPoint(void) {
3571
    int the_ped;
3572
    int the_point;
3573
    LOG_TRACE("()");
3574
 
3575
    if (gPed_instruc_count == 0) {
3576
        GetPedPos(&the_ped, &the_point);
3577
        gPedestrian_array[the_ped].instruction_list[the_point].data.point_data.position = *gOur_pos;
3578
        WriteOutPeds();
3579
        DisposePedPaths();
3580
        ShowPedPaths();
3581
    }
3582
}
3583
 
3584
// IDA: void __cdecl PullPedPointAir()
3585
void PullPedPointAir(void) {
3586
    int the_ped;
3587
    int the_point;
3588
    LOG_TRACE("()");
3589
 
3590
    if (gPed_instruc_count == 0) {
3591
        GetPedPos(&the_ped, &the_point);
3592
        gPedestrian_array[the_ped].instruction_list[the_point].data.point_data.position = *gOur_pos;
18 pmbaty 3593
        gPedestrian_array[the_ped].instruction_list[the_point].data.point_data.position.v[Y] += 1000.4f;
1 pmbaty 3594
        WriteOutPeds();
3595
        DisposePedPaths();
3596
        ShowPedPaths();
3597
    }
3598
}
3599
 
3600
// IDA: void __cdecl DeletePedPath()
3601
void DeletePedPath(void) {
3602
    int the_ped;
3603
    int the_point;
3604
    int i;
3605
    LOG_TRACE("()");
3606
 
3607
    GetPedPos(&the_ped, &the_point);
3608
    for (i = the_ped; i < gPed_count - 1; i++) {
3609
        gPedestrian_array[i] = gPedestrian_array[i + 1];
3610
    }
3611
    gPed_count--;
3612
    WriteOutPeds();
3613
    DisposePedPaths();
3614
    ShowPedPaths();
3615
}
3616
 
3617
// IDA: void __cdecl DeletePedPoint()
3618
void DeletePedPoint(void) {
3619
    LOG_TRACE("()");
3620
 
3621
    if (gPed_instruc_count == 0) {
3622
        return;
3623
    }
3624
    if (gPed_instruc_count == 1) {
3625
        ScrubPedestrian();
3626
    } else {
3627
        if (gInit_ped_instruc == gPed_instruc_count) {
3628
            gInit_ped_instruc--;
3629
        }
3630
        gPed_instruc_count--;
3631
        MungeShowPedPath();
3632
    }
3633
}
3634
 
3635
// IDA: void __cdecl DisposePedestrians()
3636
void DisposePedestrians(void) {
3637
    int i;
3638
    int j;
3639
    tPedestrian_data* the_pedestrian;
3640
    LOG_TRACE("()");
3641
 
3642
    for (i = 0; i < COUNT_OF(gPed_gibs); i++) {
3643
        PossibleService();
3644
        BrModelRemove(gPed_gibs[i].actor->model);
3645
        BrModelFree(gPed_gibs[i].actor->model);
3646
        gPed_gibs[i].actor->model = NULL;
3647
        if (gPed_gibs[i].size >= 0) {
3648
            BrActorRemove(gPed_gibs[i].actor);
3649
        }
3650
        BrActorFree(gPed_gibs[i].actor);
3651
    }
3652
    for (i = 0; i < COUNT_OF(gPed_gib_materials); i++) {
3653
        for (j = 0; j < gPed_size_counts[i]; j++) {
3654
            BrMapRemove(gPed_gib_materials[i].materials[j]->colour_map);
3655
            BrPixelmapFree(gPed_gib_materials[i].materials[j]->colour_map);
3656
            gPed_gib_materials[i].materials[j]->colour_map = NULL;
3657
            BrMaterialRemove(gPed_gib_materials[i].materials[j]);
3658
            BrMaterialFree(gPed_gib_materials[i].materials[j]);
3659
        }
3660
    }
3661
 
3662
    // AddPed->CreatePedestrian needs the gPedestrian array.
3663
    if (gPed_instruc_count != 0) {
3664
        AddPed();
3665
    }
3666
 
3667
    for (i = 0; i < gPed_count; i++) {
3668
        the_pedestrian = &gPedestrian_array[i];
3669
        PossibleService();
3670
        BrActorRemove(the_pedestrian->actor);
3671
        BrActorFree(the_pedestrian->actor);
3672
        BrMemFree(the_pedestrian->instruction_list);
3673
        if (!the_pedestrian->cloned) {
3674
            BrMemFree(the_pedestrian->action_list);
3675
            BrMemFree(the_pedestrian->sequences);
3676
        }
3677
    }
3678
    ClearOutStorageSpace(&gPedestrians_storage_space);
3679
    BrMemFree(gPedestrian_array);
3680
    BrTableRemove(gProx_ray_shade_table);
3681
    BrPixelmapFree(gProx_ray_shade_table);
3682
    DisposePedPaths();
3683
}
3684
 
3685
// IDA: void __cdecl DoPedReport()
3686
void DoPedReport(void) {
3687
    FILE* f;
3688
    tPath_name the_path;
3689
    time_t the_bloody_time;
3690
    int i;
3691
    int j;
3692
    int count;
3693
    int last_ref_num;
3694
    int ped_count;     // added by dethrace
3695
    int powerup_count; // added by dethrace
3696
    char s[256];       // added by dethrace
3697
    LOG_TRACE("()");
3698
 
3699
    powerup_count = 0;
3700
    ped_count = 0;
3701
    PathCat(the_path, gApplication_path, "PEDINFO.TXT");
3702
    f = fopen(the_path, "at");
3703
    time(&the_bloody_time);
3704
    fprintf(f, "PEDESTRIAN REPORT FOR '%s' ON %s\n\n", gCurrent_race.name, ctime(&the_bloody_time));
3705
    fprintf(f, "RefNum   Count\n===============================\n");
3706
    last_ref_num = -1;
3707
    for (i = 0; i < gPed_count; i++) {
3708
        if (last_ref_num < gPedestrian_array[i].ref_number) {
3709
            last_ref_num = gPedestrian_array[i].ref_number;
3710
        }
3711
    }
3712
    for (i = 0; i <= last_ref_num; i++) {
3713
        if (i == 100) {
3714
            fprintf(f, "\n");
3715
        }
3716
        count = 0;
3717
        for (j = 0; j < gPed_count; j++) {
3718
            if (gPedestrian_array[j].ref_number == j) {
3719
                count++;
3720
            }
3721
        }
3722
        if (count != 0) {
3723
            if (i < 100) {
3724
                s[0] = '\0';
3725
                ped_count += count;
3726
            } else {
3727
                GetPowerupMessage(i - 100, s);
3728
                powerup_count += count;
3729
            }
3730
            fprintf(f, "%6d    %5d      %s\n", i, count, s);
3731
        }
3732
    }
3733
    fprintf(f, "\n\nSUMMARY:\n\n");
3734
    fprintf(f, "Peds:     %5d\n", ped_count);
3735
    fprintf(f, "Powerups: %5d\n", powerup_count);
3736
    fprintf(f, "\n\n\n\n");
3737
    fclose(f);
3738
}
3739
 
3740
// IDA: void __usercall RenderProximityRays(br_pixelmap *pRender_screen@<EAX>, br_pixelmap *pDepth_buffer@<EDX>, br_actor *pCamera@<EBX>, br_matrix34 *pCamera_to_world@<ECX>, tU32 pTime)
3741
void RenderProximityRays(br_pixelmap* pRender_screen, br_pixelmap* pDepth_buffer, br_actor* pCamera, br_matrix34* pCamera_to_world, tU32 pTime) {
3742
    int i;
3743
    float seed;
3744
    tU32 the_time;
3745
    br_vector3 car_pos;
3746
    br_vector3 ped_pos;
3747
    br_vector3 car_pos_cam;
3748
    br_vector3 ped_pos_cam;
3749
    br_vector3 car_add;
3750
    br_vector3 car_add_c;
3751
    br_vector3 ped_add;
3752
    br_vector3 ray;
3753
    br_vector3 r1;
3754
    br_vector3 from_pos;
3755
    br_vector3 to_pos;
3756
    br_model* car_model;
3757
    br_scalar distance;
3758
    br_scalar t;
3759
    LOG_TRACE("(%p, %p, %p, %p, %d)", pRender_screen, pDepth_buffer, pCamera, pCamera_to_world, pTime);
3760
 
3761
    the_time = GetTotalTime();
3762
    StartPipingSession(ePipe_chunk_prox_ray);
3763
    for (i = 0; i < COUNT_OF(gProximity_rays); i++) {
3764
        if (gProximity_rays[i].start_time == 0) {
3765
            continue;
3766
        }
3767
        if (the_time - gProximity_rays[i].start_time < 500) {
3768
            AddProxRayToPipingSession(i,
3769
                gProximity_rays[i].car,
3770
                GET_PEDESTRIAN_INDEX(gProximity_rays[i].ped),
3771
                gProximity_rays[i].start_time);
3772
            car_model = gProximity_rays[i].car->car_model_actors[gProximity_rays[i].car->principal_car_actor].actor->model;
3773
 
18 pmbaty 3774
            BrVector3Set(&car_add_c, 0.f, (car_model->bounds.max.v[Y] - car_model->bounds.min.v[Y]) / -5.f, 0.f);
1 pmbaty 3775
            BrMatrix34ApplyV(&car_add, &car_add_c, &gProximity_rays[i].car->car_master_actor->t.t.mat);
3776
            BrVector3Add(&car_pos, &gProximity_rays[i].car->pos, &car_add);
3777
            DRMatrix34TApplyP(&car_pos_cam, &car_pos, &gCamera_to_world);
3778
 
3779
            BrVector3Set(&ped_add, 0.f, gProximity_rays[i].ped->actor->t.t.mat.m[1][1] / 2.f, 0.f);
3780
            BrVector3Add(&ped_pos, &gProximity_rays[i].ped->pos, &ped_add);
3781
            DRMatrix34TApplyP(&ped_pos_cam, &ped_pos, &gCamera_to_world);
3782
 
3783
            BrVector3Sub(&r1, &ped_pos_cam, &car_pos_cam);
3784
            distance = BrVector3Length(&r1);
3785
            BrVector3Normalise(&r1, &r1);
3786
 
3787
            from_pos = car_pos_cam;
3788
 
18 pmbaty 3789
            seed = the_time + ped_pos.v[X] + ped_pos.v[Y] + ped_pos.v[Z] + car_pos.v[X] + car_pos.v[Y] + car_pos.v[Z];
1 pmbaty 3790
            srand(seed);
3791
 
3792
            t = 0.f;
3793
            do {
3794
                BrVector3Scale(&ray, &r1, t);
3795
                BrVector3Add(&to_pos, &ray, &car_pos_cam);
18 pmbaty 3796
                to_pos.v[X] += SRandomPosNeg(0.1f);
3797
                to_pos.v[Y] += SRandomPosNeg(0.1f);
3798
                to_pos.v[Z] += SRandomPosNeg(0.1f);
1 pmbaty 3799
                DrawLine3D(&to_pos, &from_pos, pRender_screen, pDepth_buffer, gProx_ray_shade_table);
3800
                from_pos = to_pos;
3801
                t += 0.05f;
3802
            } while (t < distance);
3803
            DrawLine3D(&ped_pos_cam, &from_pos, pRender_screen, pDepth_buffer, gProx_ray_shade_table);
3804
        } else {
3805
            gProximity_rays[i].start_time = 0;
3806
        }
3807
    }
3808
    EndPipingSession();
3809
}
3810
 
3811
// IDA: void __usercall AdjustProxRay(int pRay_index@<EAX>, tU16 pCar_ID@<EDX>, tU16 pPed_index@<EBX>, tU32 pTime@<ECX>)
3812
void AdjustProxRay(int pRay_index, tU16 pCar_ID, tU16 pPed_index, tU32 pTime) {
3813
    LOG_TRACE("(%d, %d, %d, %d)", pRay_index, pCar_ID, pPed_index, pTime);
3814
 
3815
    if ((pCar_ID & 0xff00) == 0) {
3816
        gProximity_rays[pRay_index].car = &gProgram_state.current_car;
3817
    } else {
3818
        gProximity_rays[pRay_index].car = GetCarSpec(pCar_ID >> 8, pCar_ID & 0xff);
3819
    }
3820
    gProximity_rays[pRay_index].ped = &gPedestrian_array[pPed_index];
3821
    gProximity_rays[pRay_index].start_time = pTime;
3822
}
3823
 
3824
// IDA: void __usercall ReceivedPedestrian(tNet_contents *pContents@<EAX>, tNet_message *pMessage@<EDX>, tU32 pReceive_time@<EBX>)
3825
void ReceivedPedestrian(tNet_contents* pContents, tNet_message* pMessage, tU32 pReceive_time) {
3826
    tPedestrian_data* the_pedestrian;
3827
    //tNet_game_player_info* sender; // Pierre-Marie Baty -- unused variable
3828
    tNet_game_player_info* murderer;
3829
    int modified_action;
3830
    int modified_action_2;
3831
    int action;
3832
    int instruction;
3833
    //int dead; // Pierre-Marie Baty -- unused variable
3834
    tPedestrian_sequence* the_sequence;
3835
    LOG_TRACE("(%p, %p, %d)", pContents, pMessage, pReceive_time);
3836
 
3837
    if (pContents->data.pedestrian.index >= 0 && pContents->data.pedestrian.index < gPed_count) {
3838
        the_pedestrian = &gPedestrian_array[pContents->data.pedestrian.index];
3839
        action = (pContents->data.pedestrian.action_instruction & 0xf) - 1;
3840
        if (action < 0) {
3841
            action = 0;
3842
        } else if (action >= the_pedestrian->number_of_actions) {
3843
            action = the_pedestrian->number_of_actions - 1;
3844
        }
3845
        instruction = pContents->data.pedestrian.action_instruction >> 4;
3846
        if (instruction < 0) {
3847
            instruction = 0;
3848
        } else if (instruction >= the_pedestrian->number_of_instructions) {
3849
            instruction = the_pedestrian->number_of_instructions - 1;
3850
        }
3851
        if (pContents->data.pedestrian.flags & 0x8) {
3852
            murderer = NetPlayerFromID(pContents->data.pedestrian.murderer);
3853
            modified_action = action;
3854
            if (action == the_pedestrian->fatal_ground_impact_action) {
3855
                modified_action = the_pedestrian->fatal_car_impact_action;
3856
            }
3857
            if (the_pedestrian->reverse_frames) {
3858
                modified_action_2 = 0;
3859
            } else {
3860
                modified_action_2 = the_pedestrian->current_action;
3861
                if (modified_action_2 == the_pedestrian->fatal_ground_impact_action) {
3862
                    modified_action_2 = the_pedestrian->fatal_car_impact_action;
3863
                }
3864
            }
3865
            if (modified_action != modified_action_2
3866
                && modified_action == the_pedestrian->fatal_car_impact_action
3867
                && the_pedestrian->ref_number < 100
3868
                && gNet_mode == eNet_mode_host
3869
                && gCurrent_net_game->type == eNet_game_type_carnage
3870
                && murderer != NULL
3871
                && the_pedestrian->murderer == -1) {
3872
                the_pedestrian->reverse_frames = 0;
3873
                murderer->score++;
3874
                gProgram_state.peds_killed++;
3875
                the_pedestrian->murderer = murderer->ID;
3876
            }
3877
        }
3878
        if ((!the_pedestrian->active || gWait_for_it) && the_pedestrian->hit_points != -100) {
3879
            if (pContents->data.pedestrian.flags & 0x2) {
3880
                the_pedestrian->mid_air = 1;
3881
            } else {
3882
                the_pedestrian->mid_air = 0;
3883
            }
3884
            if (pContents->data.pedestrian.flags & 0x4) {
3885
                the_pedestrian->instruction_direction = -1;
3886
            } else {
3887
                the_pedestrian->instruction_direction = 1;
3888
            }
3889
            if (the_pedestrian->current_action != action
3890
                && the_pedestrian->current_action != the_pedestrian->non_fatal_car_impact_action
3891
                && the_pedestrian->current_action != the_pedestrian->fatal_ground_impact_action) {
3892
                gPed_sound_disable = 1;
3893
                ChangeActionTo(the_pedestrian, action, 0);
3894
                gPed_sound_disable = 0;
3895
            }
3896
            if (pContents->data.pedestrian.flags & 0x10) {
3897
                the_pedestrian->hit_points = -100;
3898
            } else {
3899
                if (pContents->data.pedestrian.flags & 0x8) {
3900
                    if (the_pedestrian->hit_points > 0) {
3901
                        the_pedestrian->current_sequence = 0;
3902
                        the_sequence = &the_pedestrian->sequences[the_pedestrian->action_list[the_pedestrian->current_action].sequences[0].sequence_index];
3903
                        the_pedestrian->current_frame = the_sequence->number_of_frames - 1;
3904
                        the_pedestrian->done_initial = 0;
3905
                        the_pedestrian->colour_map = the_sequence->frames[the_pedestrian->current_frame].pixelmap;
3906
                    }
3907
                    the_pedestrian->hit_points = -10;
3908
                } else {
3909
                    the_pedestrian->hit_points = 0;
3910
                }
3911
            }
3912
            if (the_pedestrian->current_instruction != instruction) {
3913
                the_pedestrian->current_instruction = instruction;
3914
                if (the_pedestrian->current_action != the_pedestrian->fatal_car_impact_action) {
3915
                    PedestrianNextInstruction(the_pedestrian, 0.f, 1, 0);
3916
                }
3917
            }
3918
            the_pedestrian->current_speed = pContents->data.pedestrian.speed;
3919
            BrVector3Copy(&the_pedestrian->pos, &pContents->data.pedestrian.pos);
3920
            BrVector3Copy(&the_pedestrian->actor->t.t.translate.t, &pContents->data.pedestrian.pos);
3921
            if (pContents->data.pedestrian.flags & 0x20) {
3922
                BrVector3Copy(&the_pedestrian->to_pos, &pContents->data.pedestrian.to_pos);
3923
            }
3924
        } else if (the_pedestrian->current_action == the_pedestrian->fatal_car_impact_action
3925
            || action != the_pedestrian->fatal_car_impact_action
3926
            || the_pedestrian->reverse_frames) {
3927
            if (the_pedestrian->action_list[the_pedestrian->current_action].danger_level < the_pedestrian->action_list[action].danger_level) {
3928
                ChangeActionTo(the_pedestrian, action, 0);
3929
            }
3930
        } else {
3931
            the_pedestrian->fate = NetCarFromPlayerID(pContents->data.pedestrian.murderer);
3932
        }
3933
        if (pContents->data.pedestrian.flags & 0x40
3934
            && the_pedestrian->ref_number >= 100
3935
            && pContents->data.pedestrian.respawn_time_or_spin_period
3936
            && the_pedestrian->respawn_time == 0) {
3937
            the_pedestrian->respawn_time = pContents->data.pedestrian.respawn_time_or_spin_period;
3938
        }
3939
    }
3940
}
3941
 
3942
// IDA: void __usercall SendAllPedestrianPositions(tPlayer_ID pPlayer@<EAX>)
3943
void SendAllPedestrianPositions(tPlayer_ID pPlayer) {
3944
    int i;
3945
    tPedestrian_data* the_pedestrian;
3946
    //tNet_contents* the_contents; // Pierre-Marie Baty -- unused variable
3947
    LOG_TRACE("(%d)", pPlayer);
3948
 
3949
    gSend_peds = 1;
3950
    for (i = 0; i < gPed_count; i++) {
3951
        the_pedestrian = &gPedestrian_array[i];
3952
        if (the_pedestrian->munged) {
3953
            SendPedestrian(the_pedestrian, i);
3954
        }
3955
    }
3956
}