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1 | pmbaty | 1 | #ifndef _NETWORK_H_ |
2 | #define _NETWORK_H_ |
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3 | |||
4 | #include "dr_types.h" |
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5 | extern tU32 gMess_max_flags; |
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6 | extern tU32 gMess_mid_flags; |
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7 | extern tU32 gMess_min_flags; |
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8 | extern tU32 gGuarantee_number; |
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9 | extern int gNet_service_disable; |
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10 | extern int gIn_net_service; |
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11 | extern int gPlayer_list_batch_number; |
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12 | extern int gOnly_receive_guarantee_replies; |
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13 | extern void* gMessage_to_free; |
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14 | extern tNet_message* gBroadcast_stack; |
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15 | extern tNet_message* gTo_host_stack; |
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16 | extern tU32 gLast_flush_message; |
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17 | extern int gRace_only_flags[33]; |
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18 | extern int gJoin_list_mode; |
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19 | extern tNet_game_player_info gNew_net_players[6]; |
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20 | extern tGuaranteed_message gGuarantee_list[100]; |
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21 | extern tMid_message* gMid_messages; |
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22 | extern tU32 gLast_player_list_received; |
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23 | extern tMin_message* gMin_messages; |
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24 | extern void (*gAdd_proc)(tNet_game_details*); |
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25 | extern int gReceiving_batch_number; |
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26 | extern int gReceiving_new_players; |
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27 | extern tMax_message* gMax_messages; |
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28 | extern int gNext_guarantee; |
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29 | extern tU32 gAsk_time; |
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30 | extern int gNet_initialised; |
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31 | extern int gDont_allow_joiners; |
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32 | extern tNet_game_details* gCurrent_join_poll_game; |
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33 | extern int gMessage_header_size; |
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34 | extern int gJoin_poll_index; |
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35 | extern int gJoin_request_denied; |
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36 | extern int gHost_died; |
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37 | extern int gCar_was_taken; |
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38 | extern int gBastard_has_answered; |
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39 | extern int gTime_for_next_one; |
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40 | extern int gReceived_game_scores; |
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41 | |||
42 | int NetInitialise(void); |
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43 | |||
44 | int NetShutdown(void); |
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45 | |||
46 | void ShutdownNetIfRequired(void); |
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47 | |||
48 | void DisableNetService(void); |
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49 | |||
50 | void ReenableNetService(void); |
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51 | |||
52 | int PermitNetServiceReentrancy(void); |
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53 | |||
54 | void HaltNetServiceReentrancy(void); |
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55 | |||
56 | void NetSendHeadupToAllPlayers(char* pMessage); |
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57 | |||
58 | void NetSendHeadupToEverybody(char* pMessage); |
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59 | |||
60 | void NetSendHeadupToPlayer(char* pMessage, tPlayer_ID pPlayer); |
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61 | |||
62 | void InitialisePlayerStati(void); |
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63 | |||
64 | void LeaveTempGame(void); |
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65 | |||
66 | void DisposeCurrentJoinPollGame(void); |
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67 | |||
68 | void DoNextJoinPoll(void); |
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69 | |||
70 | void NetStartProducingJoinList(void (*pAdd_proc)(tNet_game_details*)); |
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71 | |||
72 | void NetEndJoinList(void); |
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73 | |||
74 | void NetDisposePIDGameInfo(tNet_game_details* pDetails); |
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75 | |||
76 | void NetDisposeGameDetails(tNet_game_details* pDetails); |
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77 | |||
78 | tNet_game_details* NetAllocatePIDGameDetails(void); |
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79 | |||
80 | void NetLeaveGameLowLevel(tNet_game_details* pDetails); |
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81 | |||
82 | void NetLeaveGame(tNet_game_details* pNet_game); |
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83 | |||
84 | void NetSetPlayerSystemInfo(tNet_game_player_info* pPlayer, void* pSender_address); |
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85 | |||
86 | void NetDisposePlayer(tNet_game_player_info* pPlayer); |
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87 | |||
88 | void FillInThisPlayer(tNet_game_details* pGame, tNet_game_player_info* pPlayer, int pCar_index, int pHost); |
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89 | |||
90 | void LoadCarN(int pIndex, tNet_game_player_info* pPlayer); |
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91 | |||
92 | void DisposeCarN(int pIndex); |
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93 | |||
94 | void PlayerHasLeft(int pIndex); |
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95 | |||
96 | void NetPlayersChanged(int pNew_count, tNet_game_player_info* pNew_players); |
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97 | |||
98 | tNet_game_details* NetHostGame(tNet_game_type pGame_type, tNet_game_options* pOptions, int pStart_rank, char* pHost_name, int pCar_index); |
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99 | |||
100 | int NetInitClient(tNet_game_details* pDetails); |
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101 | |||
102 | int NetJoinGameLowLevel(tNet_game_details* pDetails, char* pPlayer_name); |
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103 | |||
104 | int NetJoinGame(tNet_game_details* pDetails, char* pPlayer_name, int pCar_index); |
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105 | |||
106 | void NetObtainSystemUserName(char* pName, int pMax_length); |
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107 | |||
108 | tU32 NetExtractGameID(tNet_game_details* pDetails); |
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109 | |||
110 | tPlayer_ID NetExtractPlayerID(tNet_game_details* pDetails); |
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111 | |||
112 | int NetSendMessageToAddress(tNet_game_details* pDetails, tNet_message* pMessage, void* pAddress); |
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113 | |||
114 | int NetSendMessageToPlayer(tNet_game_details* pDetails, tNet_message* pMessage, tPlayer_ID pPlayer); |
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115 | |||
116 | int NetSendMessageToHost(tNet_game_details* pDetails, tNet_message* pMessage); |
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117 | |||
118 | int NetReplyToMessage(tNet_game_details* pDetails, tNet_message* pIncoming_message, tNet_message* pReply_message); |
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119 | |||
120 | int NetSendMessageToAllPlayers(tNet_game_details* pDetails, tNet_message* pMessage); |
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121 | |||
122 | tU32 NetGetContentsSize(tNet_message_type pType, tS32 pSize_decider); |
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123 | |||
124 | tU32 NetGetMessageSize(tNet_message_type pType, tS32 pSize_decider); |
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125 | |||
126 | tS32 NetCalcSizeDecider(tNet_contents* pContents); |
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127 | |||
128 | tNet_message* NetBuildMessage(tNet_message_type pType, tS32 pSize_decider); |
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129 | |||
130 | tNet_contents* NetGetToHostContents(tNet_message_type pType, tS32 pSize_decider); |
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131 | |||
132 | tNet_contents* NetGetBroadcastContents(tNet_message_type pType, tS32 pSize_decider); |
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133 | |||
134 | void NetSendMessageStacks(void); |
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135 | |||
136 | tNet_message* NetAllocateMessage(int pSize); |
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137 | |||
138 | void NetFreeExcessMemory(void); |
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139 | |||
140 | int NetDisposeMessage(tNet_game_details* pDetails, tNet_message* pMessage); |
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141 | |||
142 | tNet_message* NetGetNextMessage(tNet_game_details* pDetails, void** pSender_address); |
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143 | |||
144 | void ReceivedSendMeDetails(tNet_contents* pContents, void* pSender_address); |
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145 | |||
146 | void ReceivedDetails(tNet_contents* pContents); |
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147 | |||
148 | void SendOutPlayerList(void); |
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149 | |||
150 | void ReceivedJoin(tNet_contents* pContents, void* pSender_address); |
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151 | |||
152 | void KickPlayerOut(tPlayer_ID pID); |
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153 | |||
154 | void ReceivedLeave(tNet_contents* pContents, tNet_message* pMessage); |
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155 | |||
156 | void NetFullScreenMessage(int pStr_index, int pLeave_it_up_there); |
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157 | |||
158 | void HostHasBittenTheDust(int pMessage_index); |
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159 | |||
160 | void ReceivedHosticide(tNet_contents* pContents); |
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161 | |||
162 | void ConfirmReceipt(void); |
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163 | |||
164 | void ReceivedNewPlayerList(tNet_contents* pContents, tNet_message* pM); |
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165 | |||
166 | void ReceivedRaceOver(tNet_contents* pContents); |
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167 | |||
168 | void ReceivedStatusReport(tNet_contents* pContents, tNet_message* pMessage); |
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169 | |||
170 | void ReceivedStartRace(tNet_contents* pContents); |
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171 | |||
172 | void ReceivedGuaranteeReply(tNet_contents* pContents); |
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173 | |||
174 | void ReceivedHeadup(tNet_contents* pContents); |
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175 | |||
176 | void ReceivedHostQuery(tNet_contents* pContents, tNet_message* pMessage); |
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177 | |||
178 | void ReceivedHostReply(tNet_contents* pContents); |
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179 | |||
180 | void SendGuaranteeReply(tNet_message* pMessage, void* pSender_address); |
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181 | |||
182 | int PlayerIsInList(tPlayer_ID pID); |
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183 | |||
184 | void ReceivedTimeSync(tNet_contents* pContents, tNet_message* pMessage, tU32 pReceive_time); |
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185 | |||
186 | void ReceivedConfirm(tNet_contents* pContents); |
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187 | |||
188 | void ReceivedDisableCar(tNet_contents* pContents); |
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189 | |||
190 | void ReceivedEnableCar(tNet_contents* pContents); |
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191 | |||
192 | void ReceivedScores(tNet_contents* pContents); |
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193 | |||
194 | void ReceivedWasted(tNet_contents* pContents); |
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195 | |||
196 | void ReceivedCarDetailsReq(tNet_contents* pContents, void* pSender_address); |
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197 | |||
198 | void ReceivedCarDetails(tNet_contents* pContents); |
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199 | |||
200 | void ReceivedGameScores(tNet_contents* pContents); |
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201 | |||
202 | void ReceivedMessage(tNet_message* pMessage, void* pSender_address, tU32 pReceive_time); |
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203 | |||
204 | void NetReceiveAndProcessMessages(void); |
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205 | |||
206 | void BroadcastStatus(void); |
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207 | |||
208 | void CheckForDisappearees(void); |
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209 | |||
210 | void CheckForPendingStartRace(void); |
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211 | |||
212 | void NetService(int pIn_race); |
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213 | |||
214 | void NetFinishRace(tNet_game_details* pDetails, tRace_over_reason pReason); |
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215 | |||
216 | void NetPlayerStatusChanged(tPlayer_status pNew_status); |
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217 | |||
218 | tPlayer_status NetGetPlayerStatus(void); |
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219 | |||
220 | int NetGuaranteedSendMessageToAllPlayers(tNet_game_details* pDetails, tNet_message* pMessage, int (*pNotifyFail)(tU32, tNet_message*)); |
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221 | |||
222 | int NetGuaranteedSendMessageToEverybody(tNet_game_details* pDetails, tNet_message* pMessage, int (*pNotifyFail)(tU32, tNet_message*)); |
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223 | |||
224 | int NetGuaranteedSendMessageToHost(tNet_game_details* pDetails, tNet_message* pMessage, int (*pNotifyFail)(tU32, tNet_message*)); |
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225 | |||
226 | int NetGuaranteedSendMessageToPlayer(tNet_game_details* pDetails, tNet_message* pMessage, tPlayer_ID pPlayer, int (*pNotifyFail)(tU32, tNet_message*)); |
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227 | |||
228 | int NetGuaranteedSendMessageToAddress(tNet_game_details* pDetails, tNet_message* pMessage, void* pAddress, int (*pNotifyFail)(tU32, tNet_message*)); |
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229 | |||
230 | void ResendGuaranteedMessages(void); |
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231 | |||
232 | int SampleFailNotifier(tU32 pAge, tNet_message* pMessage); |
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233 | |||
234 | void NetWaitForGuaranteeReplies(void); |
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235 | |||
236 | tNet_game_player_info* NetPlayerFromID(tPlayer_ID pPlayer); |
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237 | |||
238 | tCar_spec* NetCarFromPlayerID(tPlayer_ID pPlayer); |
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239 | |||
240 | tNet_game_player_info* NetPlayerFromCar(tCar_spec* pCar); |
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241 | |||
242 | tU32 DoCheckSum(tNet_message* pMessage); |
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243 | |||
244 | void GetCheckSum(tNet_message* pMessage); |
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245 | |||
246 | void CheckCheckSum(tNet_message* pMessage); |
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247 | |||
248 | #endif |