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Rev | Author | Line No. | Line |
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1 | pmbaty | 1 | #ifndef _NETGAME_H_ |
2 | #define _NETGAME_H_ |
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3 | |||
20 | pmbaty | 4 | #include "brender/br_types.h" |
1 | pmbaty | 5 | #include "dr_types.h" |
6 | |||
7 | extern int gPowerup_cost[4]; |
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8 | extern int gGame_scores[6]; |
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9 | extern int gPed_target; |
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10 | extern int gNot_shown_race_type_headup; |
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11 | extern tU32 gLast_it_change; |
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12 | extern tU32 gTime_for_punishment; |
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13 | extern tNet_game_player_info* gLast_lepper; |
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14 | extern int gInitialised_grid; |
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15 | extern int gIt_or_fox; |
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16 | |||
17 | void SendCarData(tU32 pNext_frame_time); |
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18 | |||
19 | void ReceivedRecover(tNet_contents* pContents); |
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20 | |||
21 | void CopyMechanics(tCar_spec* pCar, tNet_contents* pContents); |
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22 | |||
23 | void ReceivedMechanics(tNet_contents* pContents); |
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24 | |||
25 | void ReceivedCopInfo(tNet_contents* pContents); |
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26 | |||
27 | void SendAllNonCarPositions(void); |
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28 | |||
29 | void ReceivedNonCarPosition(tNet_contents* pContents); |
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30 | |||
31 | void ReceivedNonCar(tNet_contents* pContents); |
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32 | |||
33 | void SignalToStartRace2(int pIndex); |
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34 | |||
35 | void SignalToStartRace(void); |
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36 | |||
37 | void SetUpNetCarPositions(void); |
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38 | |||
39 | void ReinitialiseCar(tCar_spec* pCar); |
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40 | |||
41 | void RepositionPlayer(int pIndex); |
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42 | |||
43 | void DisableCar(tCar_spec* pCar); |
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44 | |||
45 | void EnableCar(tCar_spec* pCar); |
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46 | |||
47 | void DoNetworkHeadups(int pCredits); |
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48 | |||
49 | int SortNetHeadAscending(void* pFirst_one, void* pSecond_one); |
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50 | |||
51 | int SortNetHeadDescending(void* pFirst_one, void* pSecond_one); |
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52 | |||
53 | void ClipName(char* pName, tDR_font* pFont, int pMax_width); |
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54 | |||
55 | void DoNetScores2(int pOnly_sort_scores); |
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56 | |||
57 | void DoNetScores(void); |
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58 | |||
59 | void InitNetHeadups(void); |
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60 | |||
61 | void DisposeNetHeadups(void); |
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62 | |||
63 | void EverybodysLost(void); |
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64 | |||
65 | void DeclareWinner(int pWinner_index); |
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66 | |||
67 | void PlayerIsIt(tNet_game_player_info* pPlayer); |
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68 | |||
69 | int FarEnoughAway(tNet_game_player_info* pPlayer_1, tNet_game_player_info* pPlayer_2); |
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70 | |||
71 | void CarInContactWithItOrFox(tNet_game_player_info* pPlayer); |
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72 | |||
73 | void SelectRandomItOrFox(int pNot_this_one); |
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74 | |||
75 | void CalcPlayerScores(void); |
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76 | |||
77 | void SendPlayerScores(void); |
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78 | |||
79 | void DoNetGameManagement(void); |
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80 | |||
81 | void InitialisePlayerScore(tNet_game_player_info* pPlayer); |
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82 | |||
83 | void InitPlayers(void); |
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84 | |||
85 | void BuyPSPowerup(int pIndex); |
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86 | |||
87 | void BuyArmour(void); |
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88 | |||
89 | void BuyPower(void); |
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90 | |||
91 | void BuyOffense(void); |
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92 | |||
93 | void UseGeneralScore(int pScore); |
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94 | |||
95 | void NetSendEnvironmentChanges(tNet_game_player_info* pPlayer); |
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96 | |||
97 | void UpdateEnvironments(void); |
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98 | |||
99 | void ReceivedGameplay(tNet_contents* pContents, tNet_message* pMessage, tU32 pReceive_time); |
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100 | |||
101 | void SendGameplay(tPlayer_ID pPlayer, tNet_gameplay_mess pMess, int pParam_1, int pParam_2, int pParam_3, int pParam_4); |
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102 | |||
103 | void SendGameplayToAllPlayers(tNet_gameplay_mess pMess, int pParam_1, int pParam_2, int pParam_3, int pParam_4); |
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104 | |||
105 | void SendGameplayToHost(tNet_gameplay_mess pMess, int pParam_1, int pParam_2, int pParam_3, int pParam_4); |
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106 | |||
107 | void InitNetGameplayStuff(void); |
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108 | |||
109 | void DefaultNetName(void); |
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110 | |||
111 | void NetSendPointCrush(tCar_spec* pCar, tU16 pCrush_point_index, br_vector3* pEnergy_vector); |
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112 | |||
113 | void RecievedCrushPoint(tNet_contents* pContents); |
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114 | |||
115 | void GetReducedMatrix(tReduced_matrix* m1, br_matrix34* m2); |
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116 | |||
117 | void GetExpandedMatrix(br_matrix34* m1, tReduced_matrix* m2); |
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118 | |||
119 | void NetEarnCredits(tNet_game_player_info* pPlayer, tS32 pCredits); |
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120 | |||
121 | #endif |