Subversion Repositories Games.Carmageddon

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#ifndef _MAINMENU_H_
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#define _MAINMENU_H_
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#include "brender/br_types.h"
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#include "dr_types.h"
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extern char* gPalette_copy__mainmenu; // suffix added to avoid duplicate symbol
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extern int gPixel_buffer_size__mainmenu; // suffix added to avoid duplicate symbol
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extern tInterface_spec* gMain_menu_spec;
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extern int gMouse_was_started__mainmenu; // suffix added to avoid duplicate symbol
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extern int gReplace_background;
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extern char* gPixels_copy__mainmenu; // suffix added to avoid duplicate symbol
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int MainMenuDone1(int pCurrent_choice, int pCurrent_mode, int pGo_ahead, int pEscaped, int pTimed_out);
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int MainMenuDone2(int pCurrent_choice, int pCurrent_mode, int pGo_ahead, int pEscaped, int pTimed_out);
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void StartMainMenu(void);
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int DoMainMenuInterface(tU32 pTime_out, int pContinue_allowed);
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tMM_result GetMainMenuOption(tU32 pTime_out, int pContinue_allowed);
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void QuitVerifyStart(void);
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int QuitVerifyDone(int pCurrent_choice, int pCurrent_mode, int pGo_ahead, int pEscaped, int pTimed_out);
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int DoVerifyQuit(int pReplace_background);
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tMM_result DoMainMenu(tU32 pTime_out, int pSave_allowed, int pContinue_allowed);
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void DoMainMenuScreen(tU32 pTime_out, int pSave_allowed, int pContinue_allowed);
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#endif