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| Rev | Author | Line No. | Line | 
|---|---|---|---|
| 1 | pmbaty | 1 | #ifndef _LOADSAVE_H_ | 
| 2 | #define _LOADSAVE_H_ | ||
| 3 | |||
| 20 | pmbaty | 4 | #include "brender/br_types.h" | 
| 1 | pmbaty | 5 | #include "dr_types.h" | 
| 6 | |||
| 7 | extern tSave_game* gSaved_games[8]; | ||
| 8 | extern int gStarted_typing; | ||
| 9 | extern int gSave_allowed; | ||
| 10 | |||
| 11 | void CorrectLoadByteOrdering(int pIndex); | ||
| 12 | |||
| 13 | tU32 CalcLSChecksum(tSave_game* pSaved_game); | ||
| 14 | |||
| 15 | void LoadSavedGames(void); | ||
| 16 | |||
| 17 | void DisposeSavedGames(void); | ||
| 18 | |||
| 19 | void LoadTheGame(int pSlot_index); | ||
| 20 | |||
| 21 | void StartRollingSaveNamesIn(void); | ||
| 22 | |||
| 23 | void LoadStart(void); | ||
| 24 | |||
| 25 | int DoLoadGame(void); | ||
| 26 | |||
| 27 | void CorrectSaveByteOrdering(int pIndex); | ||
| 28 | |||
| 29 | void SaveTheGame(int pSlot_number); | ||
| 30 | |||
| 31 | int ConfirmMidGameSave(void); | ||
| 32 | |||
| 33 | void MakeSavedGame(tSave_game** pSave_record); | ||
| 34 | |||
| 35 | void SaveStart(void); | ||
| 36 | |||
| 37 | void GetSaveName(int pStarting_to_type, int pCurrent_choice, char* pString, int* pMax_length); | ||
| 38 | |||
| 39 | int SaveDone(int pCurrent_choice, int pCurrent_mode, int pGo_ahead, int pEscaped, int pTimed_out); | ||
| 40 | |||
| 41 | int SaveGoAhead(int* pCurrent_choice, int* pCurrent_mode); | ||
| 42 | |||
| 43 | int SaveEscape(int* pCurrent_choice, int* pCurrent_mode); | ||
| 44 | |||
| 45 | int SaveGameInterface(int pDefault_choice); | ||
| 46 | |||
| 47 | void DoSaveGame(int pSave_allowed); | ||
| 48 | |||
| 49 | #endif |