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| Rev | Author | Line No. | Line |
|---|---|---|---|
| 1 | pmbaty | 1 | #ifndef _LOADSAVE_H_ |
| 2 | #define _LOADSAVE_H_ |
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| 3 | |||
| 4 | #include "dr_types.h" |
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| 5 | |||
| 6 | extern tSave_game* gSaved_games[8]; |
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| 7 | extern int gStarted_typing; |
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| 8 | extern int gSave_allowed; |
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| 9 | |||
| 10 | void CorrectLoadByteOrdering(int pIndex); |
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| 11 | |||
| 12 | tU32 CalcLSChecksum(tSave_game* pSaved_game); |
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| 13 | |||
| 14 | void LoadSavedGames(void); |
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| 15 | |||
| 16 | void DisposeSavedGames(void); |
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| 17 | |||
| 18 | void LoadTheGame(int pSlot_index); |
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| 19 | |||
| 20 | void StartRollingSaveNamesIn(void); |
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| 21 | |||
| 22 | void LoadStart(void); |
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| 23 | |||
| 24 | int DoLoadGame(void); |
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| 25 | |||
| 26 | void CorrectSaveByteOrdering(int pIndex); |
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| 27 | |||
| 28 | void SaveTheGame(int pSlot_number); |
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| 29 | |||
| 30 | int ConfirmMidGameSave(void); |
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| 31 | |||
| 32 | void MakeSavedGame(tSave_game** pSave_record); |
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| 33 | |||
| 34 | void SaveStart(void); |
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| 35 | |||
| 36 | void GetSaveName(int pStarting_to_type, int pCurrent_choice, char* pString, int* pMax_length); |
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| 37 | |||
| 38 | int SaveDone(int pCurrent_choice, int pCurrent_mode, int pGo_ahead, int pEscaped, int pTimed_out); |
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| 39 | |||
| 40 | int SaveGoAhead(int* pCurrent_choice, int* pCurrent_mode); |
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| 41 | |||
| 42 | int SaveEscape(int* pCurrent_choice, int* pCurrent_mode); |
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| 43 | |||
| 44 | int SaveGameInterface(int pDefault_choice); |
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| 45 | |||
| 46 | void DoSaveGame(int pSave_allowed); |
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| 47 | |||
| 48 | #endif |