Rev 1 | Go to most recent revision | Details | Compare with Previous | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
---|---|---|---|
1 | pmbaty | 1 | #ifndef _LOADSAVE_H_ |
2 | #define _LOADSAVE_H_ |
||
3 | |||
4 | #include "dr_types.h" |
||
5 | |||
6 | extern tSave_game* gSaved_games[8]; |
||
7 | extern int gStarted_typing; |
||
8 | extern int gSave_allowed; |
||
9 | |||
10 | void CorrectLoadByteOrdering(int pIndex); |
||
11 | |||
12 | tU32 CalcLSChecksum(tSave_game* pSaved_game); |
||
13 | |||
14 | void LoadSavedGames(void); |
||
15 | |||
16 | void DisposeSavedGames(void); |
||
17 | |||
18 | void LoadTheGame(int pSlot_index); |
||
19 | |||
20 | void StartRollingSaveNamesIn(void); |
||
21 | |||
22 | void LoadStart(void); |
||
23 | |||
24 | int DoLoadGame(void); |
||
25 | |||
26 | void CorrectSaveByteOrdering(int pIndex); |
||
27 | |||
28 | void SaveTheGame(int pSlot_number); |
||
29 | |||
30 | int ConfirmMidGameSave(void); |
||
31 | |||
32 | void MakeSavedGame(tSave_game** pSave_record); |
||
33 | |||
34 | void SaveStart(void); |
||
35 | |||
36 | void GetSaveName(int pStarting_to_type, int pCurrent_choice, char* pString, int* pMax_length); |
||
37 | |||
38 | int SaveDone(int pCurrent_choice, int pCurrent_mode, int pGo_ahead, int pEscaped, int pTimed_out); |
||
39 | |||
40 | int SaveGoAhead(int* pCurrent_choice, int* pCurrent_mode); |
||
41 | |||
42 | int SaveEscape(int* pCurrent_choice, int* pCurrent_mode); |
||
43 | |||
44 | int SaveGameInterface(int pDefault_choice); |
||
45 | |||
46 | void DoSaveGame(int pSave_allowed); |
||
47 | |||
48 | #endif |