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Rev | Author | Line No. | Line |
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1 | pmbaty | 1 | #ifndef _FINTERAY_H_ |
2 | #define _FINTERAY_H_ |
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3 | |||
20 | pmbaty | 4 | #include "brender/br_types.h" |
1 | pmbaty | 5 | #include "dr_types.h" |
6 | |||
7 | extern int gPling_materials; |
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8 | extern br_material* gSub_material; |
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9 | extern br_material* gReal_material; |
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10 | extern int gNfaces; |
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11 | extern br_matrix34 gPick_model_to_view__finteray; // suffix added to avoid duplicate symbol |
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12 | extern int gTemp_group; |
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13 | extern br_model* gNearest_model; |
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14 | extern br_model* gSelected_model; |
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15 | extern int gNearest_face_group; |
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16 | extern int gNearest_face; |
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17 | extern br_scalar gNearest_T; |
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18 | extern tFace_ref* gPling_face; |
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19 | |||
20 | // Suffix added to avoid duplicate symbol |
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21 | int BadDiv__finteray(br_scalar a, br_scalar b); |
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22 | |||
23 | // Suffix added to avoid duplicate symbol |
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24 | void DRVector2AccumulateScale__finteray(br_vector2* a, br_vector2* b, br_scalar s); |
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25 | |||
26 | // Suffix added to avoid duplicate symbol |
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27 | int PickBoundsTestRay__finteray(br_bounds* b, br_vector3* rp, br_vector3* rd, br_scalar t_near, br_scalar t_far, br_scalar* new_t_near, br_scalar* new_t_far); |
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28 | |||
29 | int ActorRayPick2D(br_actor* ap, br_vector3* pPosition, br_vector3* pDir, br_model* model, br_material* material, dr_pick2d_cbfn* callback); |
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30 | |||
31 | int DRSceneRayPick2D(br_actor* world, br_vector3* pPosition, br_vector3* pDir, dr_pick2d_cbfn* callback); |
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32 | |||
33 | // Suffix added to avoid duplicate symbol |
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34 | int DRModelPick2D__finteray(br_model* model, br_material* material, br_vector3* ray_pos, br_vector3* ray_dir, br_scalar t_near, br_scalar t_far, dr_modelpick2d_cbfn* callback, void* arg); |
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35 | |||
36 | // Suffix added to avoid duplicate symbol |
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37 | int FindHighestPolyCallBack__finteray(br_model* pModel, br_material* pMaterial, br_vector3* pRay_pos, br_vector3* pRay_dir, br_scalar pT, int pF, int pE, int pV, br_vector3* pPoint, br_vector2* pMap, void* pArg); |
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38 | |||
39 | // Suffix added to avoid duplicate symbol |
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40 | int FindHighestCallBack__finteray(br_actor* pActor, br_model* pModel, br_material* pMaterial, br_vector3* pRay_pos, br_vector3* pRay_dir, br_scalar pT_near, br_scalar pT_far, void* pArg); |
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41 | |||
42 | void FindFace(br_vector3* pPosition, br_vector3* pDir, br_vector3* nor, br_scalar* t, br_material** material); |
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43 | |||
44 | void EnablePlingMaterials(void); |
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45 | |||
46 | void DisablePlingMaterials(void); |
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47 | |||
48 | void CheckSingleFace(tFace_ref* pFace, br_vector3* ray_pos, br_vector3* ray_dir, br_vector3* normal, br_scalar* rt); |
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49 | |||
50 | void MultiRayCheckSingleFace(int pNum_rays, tFace_ref* pFace, br_vector3* ray_pos, br_vector3* ray_dir, br_vector3* normal, br_scalar* rt); |
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51 | |||
52 | void GetNewBoundingBox(br_bounds* b2, br_bounds* b1, br_matrix34* m); |
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53 | |||
54 | int FindFacesInBox(tBounds* bnds, tFace_ref* face_list, int max_face); |
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55 | |||
56 | int FindFacesInBox2(tBounds* bnds, tFace_ref* face_list, int max_face); |
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57 | |||
58 | int ActorBoxPick(tBounds* bnds, br_actor* ap, br_model* model, br_material* material, tFace_ref* face_list, int max_face, br_matrix34* pMat); |
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59 | |||
60 | int ModelPickBox(br_actor* actor, tBounds* bnds, br_model* model, br_material* model_material, tFace_ref* face_list, int max_face, br_matrix34* pMat); |
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61 | |||
62 | void ClipToPlaneGE(br_vector3* p, int* nv, int i, br_scalar limit); |
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63 | |||
64 | void ClipToPlaneLE(br_vector3* p, int* nv, int i, br_scalar limit); |
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65 | |||
66 | // Suffix added to avoid duplicate symbol |
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67 | int BoundsOverlapTest__finteray(br_bounds* b1, br_bounds* b2); |
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68 | |||
69 | int BoundsTransformTest(br_bounds* b1, br_bounds* b2, br_matrix34* M); |
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70 | |||
71 | int LineBoxColl(br_vector3* o, br_vector3* p, br_bounds* pB, br_vector3* pHit_point); |
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72 | |||
73 | int SphereBoxIntersection(br_bounds* pB, br_vector3* pC, br_scalar pR_squared, br_vector3* pHit_point); |
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74 | |||
75 | int LineBoxCollWithSphere(br_vector3* o, br_vector3* p, br_bounds* pB, br_vector3* pHit_point); |
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76 | |||
77 | int CompVert(int v1, int v2); |
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78 | |||
79 | void SetFacesGroup(int pFace); |
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80 | |||
81 | void SelectFace(br_vector3* pDir); |
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82 | |||
83 | void GetTilingLimits(br_vector2* min, br_vector2* max); |
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84 | |||
85 | void Scale(int pD, int factor); |
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86 | |||
87 | void ScaleUpX(void); |
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88 | |||
89 | void ScaleDnX(void); |
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90 | |||
91 | void ScaleUpY(void); |
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92 | |||
93 | void ScaleDnY(void); |
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94 | |||
95 | void SelectFaceForward(void); |
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96 | |||
97 | void SelectFaceDown(void); |
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98 | |||
99 | #endif |