Subversion Repositories Games.Carmageddon

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#ifndef _CUTSCENE_H_
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#define _CUTSCENE_H_
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#include "brender.h"
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#include "dr_types.h"
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extern tS32 gLast_demo_end_anim;
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void ShowCutScene(int pIndex, int pWait_end, int pSound_ID, br_scalar pDelay);
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void DoSCILogo(void);
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void DoStainlessLogo(void);
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void PlaySmackerFile(char* pSmack_name);
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void DoOpeningAnimation(void);
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void DoNewGameAnimation(void);
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void DoGoToRaceAnimation(void);
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void DoEndRaceAnimation(void);
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void DoGameOverAnimation(void);
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void DoGameCompletedAnimation(void);
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void DoFeatureUnavailableInDemo(void);
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void DoFullVersionPowerpoint(void);
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void DoDemoGoodbye(void);
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void StartLoadingScreen(void);
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#endif