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1 | pmbaty | 1 | #ifndef _CRUSH_H_ |
2 | #define _CRUSH_H_ |
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3 | |||
4 | #include "dr_types.h" |
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5 | |||
6 | extern float gWobble_spam_y[8]; |
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7 | extern float gWobble_spam_z[8]; |
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8 | extern br_scalar gWheel_circ_to_width; |
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9 | extern tU8 gSmoke_damage_step[12]; |
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15 | pmbaty | 10 | extern int gSteal_ranks[5]; |
1 | pmbaty | 11 | |
12 | int ReadCrushData(FILE* pF, tCrush_data* pCrush_data); |
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13 | |||
14 | float SkipCrushData(FILE* pF); |
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15 | |||
16 | int WriteCrushData(FILE* pF, tCrush_data* pCrush_data); |
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17 | |||
18 | void DisposeCrushData(tCrush_data* pCrush_data); |
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19 | |||
20 | void CrushModelPoint(tCar_spec* pCar, int pModel_index, br_model* pModel, int pCrush_point_index, br_vector3* pEnergy_vector, br_scalar total_energy, tCrush_data* pCrush_data); |
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21 | |||
22 | void CrushModel(tCar_spec* pCar, int pModel_index, br_actor* pActor, br_vector3* pImpact_point, br_vector3* pEnergy_vector, tCrush_data* pCrush_data); |
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23 | |||
24 | void JitModelUpdate(br_actor* actor, br_model* model, br_material* material, void* render_data, br_uint_8 style, int on_screen); |
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25 | |||
26 | void SetModelForUpdate(br_model* pModel, tCar_spec* pCar, int crush_only); |
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27 | |||
28 | void TotallySpamTheModel(tCar_spec* pCar, int pModel_index, br_actor* pActor, tCrush_data* pCrush_data, br_scalar pMagnitude); |
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29 | |||
30 | br_scalar RepairModel(tCar_spec* pCar, int pModel_index, br_actor* pActor, br_vertex* pUndamaged_vertices, br_scalar pAmount, br_scalar* pTotal_deflection); |
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31 | |||
32 | float RepairCar2(tCar_spec* pCar, tU32 pFrame_period, br_scalar* pTotal_deflection); |
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33 | |||
34 | float RepairCar(tU16 pCar_ID, tU32 pFrame_period, br_scalar* pTotal_deflection); |
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35 | |||
36 | void TotallyRepairACar(tCar_spec* pCar); |
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37 | |||
38 | void TotallyRepairCar(void); |
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39 | |||
40 | void CheckLastCar(void); |
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41 | |||
42 | void KnackerThisCar(tCar_spec* pCar); |
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43 | |||
44 | void SetKnackeredFlag(tCar_spec* pCar); |
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45 | |||
46 | void DamageUnit2(tCar_spec* pCar, int pUnit_type, int pDamage_amount); |
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47 | |||
48 | void RecordLastDamage(tCar_spec* pCar); |
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49 | |||
50 | void DoDamage(tCar_spec* pCar, tDamage_type pDamage_type, float pMagnitude, float pNastiness); |
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51 | |||
52 | void CheckPiledriverBonus(tCar_spec* pCar, br_vector3* pImpact_point, br_vector3* pEnergy); |
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53 | |||
54 | tImpact_location CalcModifiedLocation(tCar_spec* pCar); |
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55 | |||
56 | void DoPratcamHit(br_vector3* pHit_vector); |
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57 | |||
58 | void DamageSystems(tCar_spec* pCar, br_vector3* pImpact_point, br_vector3* pEnergy_vector, int pWas_hitting_a_car); |
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59 | |||
60 | tImpact_location GetDirection(br_vector3* pVelocity); |
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61 | |||
62 | void SetSmokeLastDamageLevel(tCar_spec* pCar); |
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63 | |||
64 | void SortOutSmoke(tCar_spec* pCar); |
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65 | |||
66 | void StealCar(tCar_spec* pCar); |
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67 | |||
68 | int DoCrashEarnings(tCar_spec* pCar1, tCar_spec* pCar2); |
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69 | |||
70 | void DoWheelDamage(tU32 pFrame_period); |
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71 | |||
72 | void CrashEarnings(tCar_spec* pCar1, tCar_spec* pCar2); |
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73 | |||
74 | #endif |