Rev 18 | Details | Compare with Previous | Last modification | View Log | RSS feed
| Rev | Author | Line No. | Line |
|---|---|---|---|
| 1 | pmbaty | 1 | #ifndef _CAR_H_ |
| 2 | #define _CAR_H_ |
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| 3 | |||
| 20 | pmbaty | 4 | #include "brender/br_types.h" |
| 1 | pmbaty | 5 | #include "dr_types.h" |
| 6 | |||
| 7 | #define CAR_MAX_SIMPLIFICATION_LEVEL 4 |
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| 8 | |||
| 9 | extern int gDoing_physics; |
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| 10 | extern br_scalar gDt; |
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| 20 | pmbaty | 11 | extern int gCollision_detection_on__car; // suffix added to avoid duplicate symbol |
| 12 | extern br_vector3 gGround_normal__car; // suffix added to avoid duplicate symbol |
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| 1 | pmbaty | 13 | extern void (*ControlCar__car[6])(tCar_spec*, br_scalar); // suffix added to avoid duplicate symbol |
| 20 | pmbaty | 14 | extern int gControl__car; // suffix added to avoid duplicate symbol |
| 15 | extern int gFace_num__car; // suffix added to avoid duplicate symbol |
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| 16 | extern br_angle gOld_yaw__car; // suffix added to avoid duplicate symbol |
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| 1 | pmbaty | 17 | extern br_angle gOld_zoom; |
| 18 | extern br_vector3 gCamera_pos_before_collide; |
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| 19 | extern int gMetal_crunch_sound_id__car[5]; // suffix added to avoid duplicate symbol |
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| 20 | extern int gMetal_scrape_sound_id__car[3]; // suffix added to avoid duplicate symbol |
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| 21 | extern int gCar_car_collisions; |
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| 22 | extern int gFreeze_mechanics; |
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| 23 | extern tU32 gLast_cunning_stunt; |
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| 24 | extern tU32 gWild_start; |
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| 25 | extern tU32 gQuite_wild_start; |
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| 26 | extern tU32 gQuite_wild_end; |
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| 27 | extern tU32 gOn_me_wheels_start; |
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| 28 | extern int gWoz_upside_down_at_all; |
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| 29 | extern tS3_sound_tag gSkid_tag[2]; |
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| 30 | extern tCar_spec* gLast_car_to_skid[2]; |
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| 31 | extern int gEliminate_faces; |
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| 32 | extern br_vector3 gZero_v__car; // suffix added to avoid duplicate symbol |
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| 33 | extern tU32 gSwitch_time; |
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| 34 | extern tSave_camera gSave_camera[2]; |
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| 35 | extern tU32 gLast_mechanics_time; |
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| 36 | extern int gOpponent_viewing_mode; |
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| 37 | extern int gNet_player_to_view_index; |
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| 38 | extern int gDouble_pling_water; |
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| 39 | extern int gStop_opponents_moving; |
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| 40 | extern float gDefensive_powerup_factor[6]; |
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| 41 | extern float gOffensive_powerup_factor[6]; |
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| 42 | extern float gEngine_powerup_factor[6]; |
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| 43 | extern br_angle gPanning_camera_angle; |
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| 44 | extern br_scalar gPanning_camera_height; |
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| 45 | extern int gFace_count; |
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| 46 | extern float gCar_simplification_factor[2][5]; |
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| 47 | extern int gCar_simplification_level; |
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| 48 | extern int gNum_active_non_cars; |
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| 49 | extern int gCamera_has_collided; |
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| 50 | extern tFace_ref gFace_list__car[150]; // suffix added to avoid duplicate symbol |
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| 51 | extern tNon_car_spec* gActive_non_car_list[50]; |
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| 52 | extern int gOver_shoot; |
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| 53 | extern br_scalar gMin_world_y; |
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| 54 | extern br_scalar gAccel; |
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| 55 | extern br_vector3 gAverage_grid_position; |
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| 56 | extern br_actor* gPed_actor; |
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| 57 | extern int gCollision_count; |
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| 58 | extern int gCamera_frozen; |
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| 59 | extern int gMaterial_index; |
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| 60 | extern int gInTheSea; |
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| 61 | extern int gCamera_mode; |
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| 20 | pmbaty | 62 | extern br_scalar gOur_yaw__car; // suffix added to avoid duplicate symbol |
| 63 | extern br_scalar gGravity__car; // suffix added to avoid duplicate symbol |
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| 1 | pmbaty | 64 | extern br_vector3 gNew_ground_normal__car; // suffix added to avoid duplicate symbol |
| 65 | extern char gNon_car_spec_list[100]; |
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| 66 | extern tU32 gMechanics_time_sync; |
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| 67 | extern int gNum_cars_and_non_cars; |
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| 68 | |||
| 69 | void DamageUnit(tCar_spec* pCar, int pUnit_type, int pDamage_amount); |
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| 70 | |||
| 71 | void DamageUnitWithSmoke(tCar_spec* pCar, int pUnit_type, int pDamage_amount); |
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| 72 | |||
| 73 | void DamageEngine(int pDamage_amount); |
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| 74 | |||
| 75 | void DamageTrans(int pDamage_amount); |
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| 76 | |||
| 77 | void DamageSteering(int pDamage_amount); |
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| 78 | |||
| 79 | void DamageLFWheel(int pDamage_amount); |
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| 80 | |||
| 81 | void DamageLFBrake(int pDamage_amount); |
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| 82 | |||
| 83 | void DamageLRBrake(int pDamage_amount); |
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| 84 | |||
| 85 | void DamageLRWheel(int pDamage_amount); |
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| 86 | |||
| 87 | void DamageRFWheel(int pDamage_amount); |
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| 88 | |||
| 89 | void DamageRFBrake(int pDamage_amount); |
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| 90 | |||
| 91 | void DamageRRBrake(int pDamage_amount); |
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| 92 | |||
| 93 | void DamageRRWheel(int pDamage_amount); |
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| 94 | |||
| 95 | void CalculatePlaneNormal(br_vector3* pP1, br_vector3* pP2, br_vector3* pP3, br_vector3* pNormal); |
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| 96 | |||
| 97 | void CalculateGroundNormal(br_model* pThe_model, int pFace_index); |
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| 98 | |||
| 99 | void ChangeYCoordinate(br_scalar pNew_y, tU32 pTime_taken, br_model* pThe_model, int pFace_index); |
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| 100 | |||
| 101 | void SwitchCarActor(tCar_spec* pCar_spec, int pModel_index); |
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| 102 | |||
| 103 | void InitialiseCar2(tCar_spec* pCar, int pClear_disabled_flag); |
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| 104 | |||
| 105 | void InitialiseCar(tCar_spec* pCar); |
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| 106 | |||
| 107 | void InitialiseCarsEtc(tRace_info* pThe_race); |
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| 108 | |||
| 109 | void GetAverageGridPosition(tRace_info* pThe_race); |
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| 110 | |||
| 111 | void SetInitialPosition(tRace_info* pThe_race, int pCar_index, int pGrid_index); |
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| 112 | |||
| 113 | void SetInitialPositions(tRace_info* pThe_race); |
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| 114 | |||
| 115 | void InitialiseNonCar(tNon_car_spec* non_car); |
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| 116 | |||
| 117 | void GetFacesInBox(tCollision_info* c); |
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| 118 | |||
| 119 | int IsCarInTheSea(void); |
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| 120 | |||
| 121 | void RememberSafePosition(tCar_spec* car, tU32 pTime); |
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| 122 | |||
| 123 | void ControlOurCar(tU32 pTime_difference); |
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| 124 | |||
| 125 | void CalcEngineForce(tCar_spec* c, br_scalar dt); |
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| 126 | |||
| 127 | void PrepareCars(tU32 pFrame_start_time); |
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| 128 | |||
| 129 | void FinishCars(tU32 pLast_frame_time, tU32 pTime); |
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| 130 | |||
| 131 | void InterpolateCars(tU32 pLast_frame_time, tU32 pTime); |
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| 132 | |||
| 133 | void ResetOldmat(void); |
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| 134 | |||
| 135 | void GetNonCars(void); |
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| 136 | |||
| 137 | void GetNetPos(tCar_spec* pCar); |
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| 138 | |||
| 139 | void ApplyPhysicsToCars(tU32 last_frame_time, tU32 pTime_difference); |
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| 140 | |||
| 141 | void MungeSpecialVolume(tCollision_info* pCar); |
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| 142 | |||
| 143 | void ResetCarSpecialVolume(tCollision_info* pCar); |
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| 144 | |||
| 145 | void TestAutoSpecialVolume(tCollision_info* pCar); |
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| 146 | |||
| 147 | void MoveAndCollideCar(tCar_spec* car, br_scalar dt); |
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| 148 | |||
| 149 | void MoveAndCollideNonCar(tNon_car_spec* non_car, br_scalar dt); |
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| 150 | |||
| 151 | int CollideCarWithWall(tCollision_info* car, br_scalar dt); |
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| 152 | |||
| 153 | void ToggleControls(void); |
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| 154 | |||
| 155 | void ControlCar2(tCar_spec* c, br_scalar dt); |
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| 156 | |||
| 157 | void ControlCar3(tCar_spec* c, br_scalar dt); |
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| 158 | |||
| 159 | void ControlCar4(tCar_spec* c, br_scalar dt); |
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| 160 | |||
| 161 | void ControlCar5(tCar_spec* c, br_scalar dt); |
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| 162 | |||
| 163 | void ControlCar1(tCar_spec* c, br_scalar dt); |
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| 164 | |||
| 165 | void setrotate(br_vector3* wdt, br_matrix34* m); |
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| 166 | |||
| 167 | void RotateCar2(tCollision_info* c, br_scalar dt); |
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| 168 | |||
| 169 | void RotateCarSecondOrder(tCollision_info* c, br_scalar dt); |
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| 170 | |||
| 171 | void RotateCarFirstOrder(tCollision_info* c, br_scalar dt); |
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| 172 | |||
| 173 | void SimpleRotate(tCollision_info* c, br_scalar dt); |
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| 174 | |||
| 175 | void RotateCar(tCollision_info* c, br_scalar dt); |
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| 176 | |||
| 177 | void SteeringSelfCentre(tCar_spec* c, br_scalar dt, br_vector3* n); |
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| 178 | |||
| 179 | void NonCarCalcForce(tNon_car_spec* nc, br_scalar dt); |
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| 180 | |||
| 181 | void AddDrag(tCar_spec* c, br_scalar dt); |
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| 182 | |||
| 183 | void DoBumpiness(tCar_spec* c, br_vector3* wheel_pos, br_vector3* norm, br_scalar* d, int n); |
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| 184 | |||
| 185 | void CalcForce(tCar_spec* c, br_scalar dt); |
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| 186 | |||
| 187 | void DoRevs(tCar_spec* c, br_scalar dt); |
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| 188 | |||
| 189 | void ApplyTorque(tCar_spec* c, br_vector3* tdt); |
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| 190 | |||
| 191 | void TranslateCar(tCollision_info* c, br_scalar dt); |
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| 192 | |||
| 193 | int CollCheck(tCollision_info* c, br_scalar dt); |
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| 194 | |||
| 195 | br_scalar AddFriction(tCollision_info* c, br_vector3* vel, br_vector3* normal_force, br_vector3* pos, br_scalar total_force, br_vector3* max_friction); |
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| 196 | |||
| 197 | void AddFrictionCarToCar(tCollision_info* car1, tCollision_info* car2, br_vector3* vel1, br_vector3* vel2, br_vector3* normal_force1, br_vector3* pos1, br_vector3* pos2, br_scalar total_force, br_vector3* max_friction); |
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| 198 | |||
| 199 | void ScrapeNoise(br_scalar vel, br_vector3* position, int material); |
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| 200 | |||
| 201 | void SkidNoise(tCar_spec* pC, int pWheel_num, br_scalar pV, int material); |
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| 202 | |||
| 203 | void StopSkid(tCar_spec* pC); |
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| 204 | |||
| 205 | void CrashNoise(br_vector3* pForce, br_vector3* position, int material); |
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| 206 | |||
| 207 | void CrushAndDamageCar(tCar_spec* c, br_vector3* pPosition, br_vector3* pForce_car_space, tCar_spec* car2); |
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| 208 | |||
| 209 | int ExpandBoundingBox(tCar_spec* c); |
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| 210 | |||
| 211 | void CrushBoundingBox(tCar_spec* c, int crush_only); |
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| 212 | |||
| 213 | void AddCollPoint(br_scalar dist, br_vector3* p, br_vector3* norm, br_vector3* r, br_vector3* n, br_vector3* dir, int num, tCollision_info* c); |
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| 214 | |||
| 215 | br_scalar SinglePointColl(br_scalar* f, br_matrix4* m, br_scalar* d); |
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| 216 | |||
| 217 | br_scalar TwoPointColl(br_scalar* f, br_matrix4* m, br_scalar* d, br_vector3* tau, br_vector3* n); |
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| 218 | |||
| 219 | br_scalar DrMatrix4Inverse(br_matrix4* mi, br_matrix4* mc); |
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| 220 | |||
| 221 | br_scalar ThreePointColl(br_scalar* f, br_matrix4* m, br_scalar* d); |
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| 222 | |||
| 223 | br_scalar ThreePointCollRec(br_scalar* f, br_matrix4* m, br_scalar* d, br_vector3* tau, br_vector3* n, tCollision_info* c); |
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| 224 | |||
| 225 | br_scalar FourPointColl(br_scalar* f, br_matrix4* m, br_scalar* d, br_vector3* tau, br_vector3* n, tCollision_info* c); |
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| 226 | |||
| 227 | void MultiFindFloorInBoxM(int pNum_rays, br_vector3* a, br_vector3* b, br_vector3* nor, br_scalar* d, tCar_spec* c, int* mat_ref); |
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| 228 | |||
| 229 | void MultiFindFloorInBoxBU(int pNum_rays, br_vector3* a, br_vector3* b, br_vector3* nor, br_scalar* d, tCar_spec* c, int* mat_ref); |
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| 230 | |||
| 231 | void findfloor(br_vector3* a, br_vector3* b, br_vector3* nor, br_scalar* d); |
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| 232 | |||
| 233 | int FindFloorInBoxM(br_vector3* a, br_vector3* b, br_vector3* nor, br_scalar* d, tCollision_info* c); |
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| 234 | |||
| 235 | int FindFloorInBoxBU(br_vector3* a, br_vector3* b, br_vector3* nor, br_scalar* d, tCollision_info* c); |
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| 236 | |||
| 237 | int FindFloorInBoxBU2(br_vector3* a, br_vector3* b, br_vector3* nor, br_scalar* d, tCollision_info* c); |
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| 238 | |||
| 239 | int FindFloorInBoxM2(br_vector3* a, br_vector3* b, br_vector3* nor, br_scalar* d, tCollision_info* c); |
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| 240 | |||
| 241 | int BoxFaceIntersect(br_bounds* pB, br_matrix34* pM, br_matrix34* pMold, br_vector3* pPoint_list, br_vector3* pNorm_list, br_scalar* pDist_list, int pMax_pnts, tCollision_info* c); |
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| 242 | |||
| 243 | int AddEdgeCollPoints(br_vector3* p1, br_vector3* p2, br_bounds* pB, br_matrix34* pMold, br_vector3* pPoint_list, br_vector3* pNorm_list, int n, int pMax_pnts, tCollision_info* c); |
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| 244 | |||
| 245 | void GetPlaneNormal(br_vector3* n, int p); |
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| 246 | |||
| 247 | int GetBoundsEdge(br_vector3* pos, br_vector3* edge, br_bounds* pB, int plane1, int plane2, br_vector3* a, br_vector3* b, br_vector3* c, int flag); |
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| 248 | |||
| 249 | void oldMoveOurCar(tU32 pTime_difference); |
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| 250 | |||
| 251 | void ToggleCollisionDetection(void); |
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| 252 | |||
| 253 | void CancelPendingCunningStunt(void); |
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| 254 | |||
| 255 | float frac(float pN); |
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| 256 | |||
| 257 | void SetAmbientPratCam(tCar_spec* pCar); |
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| 258 | |||
| 259 | void MungeCarGraphics(tU32 pFrame_period); |
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| 260 | |||
| 261 | void ResetCarScreens(void); |
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| 262 | |||
| 263 | tCar_spec* GetRaceLeader(void); |
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| 264 | |||
| 265 | void AmIGettingBoredWatchingCameraSpin(void); |
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| 266 | |||
| 267 | void ViewNetPlayer(void); |
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| 268 | |||
| 269 | void ViewOpponent(void); |
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| 270 | |||
| 271 | void ToggleCarToCarCollisions(void); |
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| 272 | |||
| 273 | void SwapCar(void); |
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| 274 | |||
| 275 | void AdjustDownForce(void); |
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| 276 | |||
| 277 | void FreezeMechanics(void); |
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| 278 | |||
| 279 | void PutOpponentsInNeutral(void); |
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| 280 | |||
| 281 | void SetPanningFieldOfView(void); |
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| 282 | |||
| 283 | void CheckDisablePlingMaterials(tCar_spec* pCar); |
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| 284 | |||
| 285 | void PositionExternalCamera(tCar_spec* c, tU32 pTime); |
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| 286 | |||
| 287 | void CameraBugFix(tCar_spec* c, tU32 pTime); |
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| 288 | |||
| 289 | int PossibleRemoveNonCarFromWorld(br_actor* pActor); |
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| 290 | |||
| 291 | void PutNonCarBackInWorld(br_actor* pActor); |
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| 292 | |||
| 293 | int IncidentCam(tCar_spec* c, tU32 pTime); |
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| 294 | |||
| 295 | int MoveCamToIncident(tCar_spec* c, tIncident_type* type, float* severity, tIncident_info* info, tU32* next_incident_time); |
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| 296 | |||
| 297 | void PanningExternalCamera(tCar_spec* c, tU32 pTime); |
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| 298 | |||
| 299 | int CheckForWall(br_vector3* start, br_vector3* end); |
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| 300 | |||
| 301 | void SetUpPanningCamera(tCar_spec* c); |
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| 302 | |||
| 303 | void SaveCameraPosition(int i); |
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| 304 | |||
| 305 | void RestoreCameraPosition(int i); |
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| 306 | |||
| 307 | void NormalPositionExternalCamera(tCar_spec* c, tU32 pTime); |
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| 308 | |||
| 309 | void MoveWithWheels(tCar_spec* c, br_vector3* vn, int manual_swing); |
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| 310 | |||
| 311 | void SwingCamera(tCar_spec* c, br_matrix34* m1, br_matrix34* m2, br_vector3* vn, tU32 pTime); |
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| 312 | |||
| 313 | void PointCameraAtCar(tCar_spec* c, br_matrix34* m1, br_matrix34* m2); |
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| 314 | |||
| 315 | void PointCamera(br_vector3* pos, br_matrix34* m2); |
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| 316 | |||
| 317 | int CollideCamera2(br_vector3* car_pos, br_vector3* cam_pos, br_vector3* old_camera_pos, int manual_move); |
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| 318 | |||
| 319 | int BoundsTest(br_bounds* bnds, br_vector3* p); |
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| 320 | |||
| 321 | int CollideCameraWithOtherCars(br_vector3* car_pos, br_vector3* cam_pos); |
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| 322 | |||
| 323 | void InitialiseExternalCamera(void); |
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| 324 | |||
| 325 | void FreezeCamera(void); |
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| 326 | |||
| 327 | void FlyCar(tCar_spec* c, br_scalar dt); |
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| 328 | |||
| 329 | void DrVector3RotateY(br_vector3* v, br_angle t); |
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| 330 | |||
| 331 | void CrashCarsTogether(br_scalar dt); |
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| 332 | |||
| 333 | int CrashCarsTogetherSinglePass(br_scalar dt, int pPass, tCollison_data* collide_list); |
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| 334 | |||
| 335 | void BringCarToAGrindingHalt(tCollision_info* car); |
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| 336 | |||
| 337 | int BoundsOverlapTest_car(br_bounds* b1, br_bounds* b2); |
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| 338 | |||
| 339 | int SimpleCarCarCollisionTest(tCollision_info* car1, tCollision_info* car2); |
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| 340 | |||
| 341 | int CollideTwoCarsWithWalls(tCollision_info* car1, tCollision_info* car2, br_scalar dt); |
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| 342 | |||
| 343 | int CollideTwoCarsRepeatedly(tCollision_info* car1, tCollision_info* car2, br_scalar dt); |
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| 344 | |||
| 345 | int CollideTwoCars(tCollision_info* car1, tCollision_info* car2, int pPass); |
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| 346 | |||
| 347 | int GetEdgeEdgeCollisions(br_bounds* pB1, br_bounds* pB2, br_matrix34* pM21, br_matrix34* pM12, br_matrix34* pMo21, br_matrix34* pMo12, br_matrix34* pM1o1, br_vector3* pPoint_list, br_vector3* pNorm_list, int pMax); |
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| 348 | |||
| 349 | int FacePointCarCarCollide(tCollision_info* car1, tCollision_info* car2, br_matrix34* pMms, br_matrix34* pMoms, br_matrix34* pMsos, br_vector3* pPoint_list, br_vector3* pNorm_list, int pMax, int order); |
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| 350 | |||
| 351 | void MungeCarsMass(tCollision_info* pCar, br_scalar pFactor); |
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| 352 | |||
| 353 | void ModifyCarsMass(tCollision_info* pCar_1, tCollision_info* pCar_2); |
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| 354 | |||
| 355 | void ResetCarsMass(tCollision_info* pCar_1, tCollision_info* pCar_2); |
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| 356 | |||
| 357 | int DoCollide(tCollision_info* car1, tCollision_info* car2, br_vector3* r, br_vector3* n, int k, int pPass, br_matrix34* mat1_to_mat2); |
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| 358 | |||
| 359 | br_scalar TwoPointCollB(br_scalar* f, br_matrix4* m, br_scalar* d, br_vector3* tau, br_vector3* n); |
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| 360 | |||
| 361 | br_scalar ThreePointCollRecB(br_scalar* f, br_matrix4* m, br_scalar* d, br_vector3* tau, br_vector3* n); |
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| 362 | |||
| 363 | br_scalar FourPointCollB(br_scalar* f, br_matrix4* m, br_scalar* d, br_vector3* tau, br_vector3* n); |
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| 364 | |||
| 365 | int TestForNan(float* f); |
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| 366 | |||
| 367 | void CheckCameraHither(void); |
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| 368 | |||
| 369 | void SetCarSuspGiveAndHeight(tCar_spec* pCar, br_scalar pFront_give_factor, br_scalar pRear_give_factor, br_scalar pDamping_factor, br_scalar pExtra_front_height, br_scalar pExtra_rear_height); |
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| 370 | |||
| 371 | int TestForCarInSensiblePlace(tCar_spec* car); |
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| 372 | |||
| 373 | int TestOldMats(tCollision_info* c1, tCollision_info* c2, int newmats); |
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| 374 | |||
| 375 | int PullActorFromWorld(br_actor* pActor); |
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| 376 | |||
| 377 | int DoPullActorFromWorld(br_actor* pActor); |
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| 378 | |||
| 379 | void CheckForDeAttachmentOfNonCars(tU32 pTime); |
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| 380 | |||
| 381 | void AdjustNonCar(br_actor* pActor, br_matrix34* pMat); |
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| 382 | |||
| 383 | void PipeSingleNonCar(tCollision_info* c); |
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| 384 | |||
| 385 | int GetPrecalculatedFacesUnderCar(tCar_spec* pCar, tFace_ref** pFace_refs); |
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| 386 | |||
| 387 | br_material* SomeNearbyMaterial(void); |
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| 388 | |||
| 389 | #endif |