Subversion Repositories Games.Carmageddon

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#ifndef _PREPMAP_H_
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#define _PREPMAP_H_
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#include "brender/br_types.h"
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void BrMapUpdate(br_pixelmap* map, br_uint_16 flags);
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void BrBufferUpdate(br_pixelmap* pm, br_token use, br_uint_16 flags);
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void BrBufferClear(br_pixelmap* pm);
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#endif