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| Rev | Author | Line No. | Line |
|---|---|---|---|
| 20 | pmbaty | 1 | #include "modrend.h" |
| 2 | #include "dbsetup.h" |
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| 3 | #include "harness/hooks.h" |
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| 4 | #include "harness/trace.h" |
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| 5 | |||
| 6 | render_style_cbfn RenderStyleCalls[8] = { |
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| 7 | renderFaces, /* BR_RSTYLE_DEFAULT */ |
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| 8 | nullRender, /* BR_RSTYLE_NONE */ |
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| 9 | renderPoints, /* BR_RSTYLE_POINTS */ |
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| 10 | renderEdges, /* BR_RSTYLE_EDGES */ |
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| 11 | renderFaces, /* BR_RSTYLE_FACES */ |
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| 12 | boundingBoxRenderPoints, /* BR_RSTYLE_BOUNDING_POINTS */ |
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| 13 | boundingBoxRenderEdges, /* BR_RSTYLE_BOUNDING_EDGES */ |
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| 14 | boundingBoxRenderFaces, /* BR_RSTYLE_BOUNDING_FACES */ |
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| 15 | }; |
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| 16 | |||
| 17 | v11face bounds_faces[12] = { |
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| 18 | { { 5, 6, 7 }, { 0, 13, 14 }, { { 1.0f, 0.0f, 0.0f, 1.0f } } }, |
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| 19 | { { 5, 4, 6 }, { 3, 4, 0 }, { { 1.0f, 0.0f, 0.0f, 1.0f } } }, |
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| 20 | { { 7, 6, 2 }, { 13, 6, 0 }, { { 0.0f, 1.0f, 0.0f, 1.0f } } }, |
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| 21 | { { 7, 2, 3 }, { 0, 5, 16 }, { { 0.0f, 1.0f, 0.0f, 1.0f } } }, |
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| 22 | { { 1, 5, 7 }, { 11, 14, 0 }, { { 0.0f, 0.0f, 1.0f, 1.0f } } }, |
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| 23 | { { 1, 7, 3 }, { 0, 16, 12 }, { { 0.0f, 0.0f, 1.0f, 1.0f } } }, |
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| 24 | { { 3, 0, 1 }, { 0, 8, 12 }, { { -1.0f, 0.0f, 0.0f, 1.0f } } }, |
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| 25 | { { 3, 2, 0 }, { 5, 1, 0 }, { { -1.0f, 0.0f, 0.0f, 1.0f } } }, |
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| 26 | { { 1, 0, 4 }, { 8, 9, 0 }, { { 0.0f, -1.0f, 0.0f, 1.0f } } }, |
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| 27 | { { 1, 4, 5 }, { 0, 3, 11 }, { { 0.0f, -1.0f, 0.0f, 1.0f } } }, |
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| 28 | { { 0, 6, 4 }, { 0, 4, 9 }, { { 0.0f, 0.0f, -1.0f, 1.0f } } }, |
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| 29 | { { 0, 2, 6 }, { 1, 6, 0 }, { { 0.0f, 0.0f, -1.0f, 1.0f } } }, |
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| 30 | }; |
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| 31 | br_colour bounds_colours[12] = { 0 }; |
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| 32 | fmt_vertex bounds_vertices[8] = { |
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| 33 | { { { -1.0f, -1.0f, -1.0f } }, { { 0.0f, 0.0f } }, { { -0.666f, -0.333f, -0.666f } } }, |
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| 34 | { { { -1.0f, -1.0f, 1.0f } }, { { 0.0f, 0.0f } }, { { -0.333f, -0.666f, 0.666f } } }, |
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| 35 | { { { -1.0f, 1.0f, -1.0f } }, { { 0.0f, 1.0f } }, { { -0.408f, 0.816f, -0.408f } } }, |
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| 36 | { { { -1.0f, 1.0f, 1.0f } }, { { 0.0f, 1.0f } }, { { -0.816f, 0.408f, 0.408f } } }, |
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| 37 | { { { 1.0f, -1.0f, -1.0f } }, { { 1.0f, 0.0f } }, { { 0.408f, -0.816f, -0.408f } } }, |
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| 38 | { { { 1.0f, -1.0f, 1.0f } }, { { 1.0f, 0.0f } }, { { 0.816f, -0.408f, 0.408f } } }, |
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| 39 | { { { 1.0f, 1.0f, -1.0f } }, { { 1.0f, 1.0f } }, { { 0.666f, 0.333f, -0.666f } } }, |
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| 40 | { { { 1.0f, 1.0f, 1.0f } }, { { 1.0f, 1.0f } }, { { 0.333f, 0.666f, 0.666f } } }, |
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| 41 | }; |
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| 42 | v11group bounds_face_groups[1] = { |
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| 43 | { NULL, bounds_faces, bounds_colours, NULL, bounds_vertices, bounds_colours, NULL, BR_ASIZE(bounds_faces), BR_ASIZE(bounds_vertices), 18, NULL }, |
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| 44 | }; |
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| 45 | v11model bounds_prepared = { 0, 0, BR_ASIZE(bounds_face_groups), { { 0 } }, bounds_face_groups }; |
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| 46 | br_model bounds_model = { |
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| 47 | 0, |
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| 48 | "Bounds", |
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| 49 | NULL, |
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| 50 | NULL, |
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| 51 | 0, |
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| 52 | 0, |
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| 53 | { { 0.f, 0.f, 0.f } }, |
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| 54 | 0, |
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| 55 | NULL, |
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| 56 | NULL, |
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| 57 | 0, |
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| 58 | 0.f, |
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| 59 | { { { 0.f, 0.f, 0.f } }, { { 0.f, 0.f, 0.f } } }, |
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| 60 | &bounds_prepared, |
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| 61 | NULL, |
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| 62 | }; |
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| 63 | |||
| 64 | // IDA: void __usercall renderFaces(br_actor *actor@<EAX>, br_model *model@<EDX>, br_material *material@<EBX>, void *render_data@<ECX>, br_uint_8 style, int on_screen) |
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| 65 | void renderFaces(br_actor* actor, br_model* model, br_material* material, void* render_data, br_uint_8 style, int on_screen) { |
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| 66 | LOG_TRACE9("(%p, %p, %p, %p, %d, %d)", actor, model, material, render_data, style, on_screen); |
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| 67 | Harness_Hook_renderActor(actor, model, material, BRT_TRIANGLE); |
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| 68 | } |
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| 69 | |||
| 70 | // IDA: void __usercall renderEdges(br_actor *actor@<EAX>, br_model *model@<EDX>, br_material *material@<EBX>, void *render_data@<ECX>, br_uint_8 style, int on_screen) |
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| 71 | void renderEdges(br_actor* actor, br_model* model, br_material* material, void* render_data, br_uint_8 style, int on_screen) { |
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| 72 | LOG_TRACE("(%p, %p, %p, %p, %d, %d)", actor, model, material, render_data, style, on_screen); |
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| 73 | Harness_Hook_renderActor(actor, model, material, BRT_LINE); |
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| 74 | } |
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| 75 | |||
| 76 | // IDA: void __usercall renderPoints(br_actor *actor@<EAX>, br_model *model@<EDX>, br_material *material@<EBX>, void *render_data@<ECX>, br_uint_8 style, int on_screen) |
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| 77 | void renderPoints(br_actor* actor, br_model* model, br_material* material, void* render_data, br_uint_8 style, int on_screen) { |
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| 78 | LOG_TRACE("(%p, %p, %p, %p, %d, %d)", actor, model, material, render_data, style, on_screen); |
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| 79 | NOT_IMPLEMENTED(); |
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| 80 | } |
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| 81 | |||
| 82 | // IDA: void __usercall nullRender(br_actor *actor@<EAX>, br_model *model@<EDX>, br_material *material@<EBX>, void *render_data@<ECX>, br_uint_8 style, int on_screen) |
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| 83 | void nullRender(br_actor* actor, br_model* model, br_material* material, void* render_data, br_uint_8 style, int on_screen) { |
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| 84 | LOG_TRACE("(%p, %p, %p, %p, %d, %d)", actor, model, material, render_data, style, on_screen); |
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| 85 | } |
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| 86 | |||
| 87 | // IDA: br_model* __usercall makeMeshFromBounds@<EAX>(br_bounds *b@<EAX>) |
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| 88 | br_model* makeMeshFromBounds(br_bounds* b) { |
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| 89 | int i; |
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| 90 | LOG_TRACE("(%p)", b); |
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| 91 | |||
| 92 | // 1. Modify vertex points |
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| 93 | bounds_vertices[0].p.v[0] = b->min.v[0]; |
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| 94 | bounds_vertices[0].p.v[1] = b->min.v[1]; |
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| 95 | bounds_vertices[0].p.v[2] = b->min.v[2]; |
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| 96 | |||
| 97 | bounds_vertices[1].p.v[0] = b->min.v[0]; |
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| 98 | bounds_vertices[1].p.v[1] = b->min.v[1]; |
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| 99 | bounds_vertices[1].p.v[2] = b->max.v[2]; |
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| 100 | |||
| 101 | bounds_vertices[2].p.v[0] = b->min.v[0]; |
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| 102 | bounds_vertices[2].p.v[1] = b->max.v[1]; |
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| 103 | bounds_vertices[2].p.v[2] = b->min.v[2]; |
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| 104 | |||
| 105 | bounds_vertices[3].p.v[0] = b->min.v[0]; |
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| 106 | bounds_vertices[3].p.v[1] = b->max.v[1]; |
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| 107 | bounds_vertices[3].p.v[2] = b->max.v[2]; |
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| 108 | |||
| 109 | bounds_vertices[4].p.v[0] = b->max.v[0]; |
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| 110 | bounds_vertices[4].p.v[1] = b->min.v[1]; |
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| 111 | bounds_vertices[4].p.v[2] = b->min.v[2]; |
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| 112 | |||
| 113 | bounds_vertices[5].p.v[0] = b->max.v[0]; |
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| 114 | bounds_vertices[5].p.v[1] = b->min.v[1]; |
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| 115 | bounds_vertices[5].p.v[2] = b->max.v[2]; |
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| 116 | |||
| 117 | bounds_vertices[6].p.v[0] = b->max.v[0]; |
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| 118 | bounds_vertices[6].p.v[1] = b->max.v[1]; |
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| 119 | bounds_vertices[6].p.v[2] = b->min.v[2]; |
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| 120 | |||
| 121 | bounds_vertices[7].p.v[0] = b->max.v[0]; |
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| 122 | bounds_vertices[7].p.v[1] = b->max.v[1]; |
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| 123 | bounds_vertices[7].p.v[2] = b->max.v[2]; |
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| 124 | |||
| 125 | // 2. Modify d in the face equation (a*x+b*y+c*y+d=0) |
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| 126 | for (i = 0; i < BR_ASIZE(bounds_faces) / 4; i++) { |
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| 127 | bounds_faces[2 * i + 0].eqn.v[3] = b->min.v[i]; |
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| 128 | bounds_faces[2 * i + 1].eqn.v[3] = b->min.v[i]; |
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| 129 | bounds_faces[2 * i + 6].eqn.v[3] = b->max.v[i]; |
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| 130 | bounds_faces[2 * i + 7].eqn.v[3] = b->max.v[i]; |
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| 131 | } |
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| 132 | |||
| 133 | // 3. Copy bounds |
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| 134 | bounds_model.bounds = *b; |
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| 135 | |||
| 136 | return &bounds_model; |
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| 137 | } |
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| 138 | |||
| 139 | // IDA: void __usercall boundingBoxRenderPoints(br_actor *actor@<EAX>, br_model *model@<EDX>, br_material *material@<EBX>, void *render_data@<ECX>, br_uint_8 style, int on_screen) |
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| 140 | void boundingBoxRenderPoints(br_actor* actor, br_model* model, br_material* material, void* render_data, br_uint_8 style, int on_screen) { |
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| 141 | LOG_TRACE("(%p, %p, %p, %p, %d, %d)", actor, model, material, render_data, style, on_screen); |
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| 142 | NOT_IMPLEMENTED(); |
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| 143 | } |
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| 144 | |||
| 145 | // IDA: void __usercall boundingBoxRenderEdges(br_actor *actor@<EAX>, br_model *model@<EDX>, br_material *material@<EBX>, void *render_data@<ECX>, br_uint_8 style, int on_screen) |
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| 146 | void boundingBoxRenderEdges(br_actor* actor, br_model* model, br_material* material, void* render_data, br_uint_8 style, int on_screen) { |
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| 147 | LOG_TRACE("(%p, %p, %p, %p, %d, %d)", actor, model, material, render_data, style, on_screen); |
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| 148 | NOT_IMPLEMENTED(); |
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| 149 | } |
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| 150 | |||
| 151 | // IDA: void __usercall boundingBoxRenderFaces(br_actor *actor@<EAX>, br_model *model@<EDX>, br_material *material@<EBX>, void *render_data@<ECX>, br_uint_8 style, int on_screen) |
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| 152 | void boundingBoxRenderFaces(br_actor* actor, br_model* model, br_material* material, void* render_data, br_uint_8 style, int on_screen) { |
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| 153 | LOG_TRACE("(%p, %p, %p, %p, %d, %d)", actor, model, material, render_data, style, on_screen); |
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| 154 | NOT_IMPLEMENTED(); |
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| 155 | } |