Subversion Repositories Games.Carmageddon

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20 pmbaty 1
#ifndef _ENABLES_H_
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#define _ENABLES_H_
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#include "brender/br_types.h"
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void actorEnable(br_v1db_enable* e, br_actor* a);
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void actorDisable(br_v1db_enable* e, br_actor* a);
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void BrLightEnable(br_actor* l);
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void BrLightDisable(br_actor* l);
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void BrClipPlaneEnable(br_actor* c);
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void BrClipPlaneDisable(br_actor* c);
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void BrHorizonPlaneEnable(br_actor* h);
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void BrHorizonPlaneDisable(br_actor* h);
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br_actor* BrEnvironmentSet(br_actor* a);
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br_boolean setupView(br_matrix34* view_to_this, br_matrix34* this_to_view, br_matrix34* world_to_view, br_int_32 w2vt, br_actor* world, br_actor* a);
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void BrSetupLights(br_actor* world, br_matrix34* world_to_view, br_int_32 w2vt);
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void BrSetupClipPlanes(br_actor* world, br_matrix34* world_to_view, br_int_32 w2vt, br_matrix4* view_to_screen);
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void BrSetupEnvironment(br_actor* world, br_matrix34* world_to_view, br_int_32 w2vt);
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void BrSetupHorizons(br_actor* world, br_matrix34* world_to_view, br_int_32 w2vt);
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void BrActorEnableCheck(br_actor* a);
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#endif