Subversion Repositories Games.Carmageddon

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#include "CORE/PIXELMAP/pixelmap.h"
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#include "harness/trace.h"
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#include "pmmem.h"
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// IDA: br_pixelmap* __cdecl BrPixelmapAllocate(br_uint_8 type, br_int_32 w, br_int_32 h, void *pixels, int flags)
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br_pixelmap* BrPixelmapAllocate(br_uint_8 type, br_int_32 w, br_int_32 h, void* pixels, int flags) {
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    LOG_TRACE("(%d, %d, %d, %p, %d)", type, w, h, pixels, flags);
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    return (br_pixelmap*)DevicePixelmapMemAllocate(type, w, h, pixels, flags);
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}