Subversion Repositories Games.Carmageddon

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#ifndef _DEVSETUP_H_
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#define _DEVSETUP_H_
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#include "brender/br_types.h"
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br_pixelmap* BrDevLastBeginQuery(void);
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void BrDevLastBeginSet(br_pixelmap* pm);
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br_error BrDevBeginVar(br_pixelmap** ppm, char* setup_string, ...);
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br_error BrDevBegin(br_pixelmap** ppm, char* setup_string);
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br_error BrDevBeginTV(br_pixelmap** ppm, char* setup_string, br_token_value* setup_tv);
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br_pixelmap* BrDevBeginOld(char* setup_string);
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void BrDevEndOld(void);
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void BrDevPaletteSetOld(br_pixelmap* pm);
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void BrDevPaletteSetEntryOld(int i, br_colour colour);
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br_error BrRendererFacilityFind(br_renderer_facility** prf, br_device_pixelmap* destination, br_token scalar_type);
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br_error BrPrimitiveLibraryFind(br_primitive_library** ppl, br_device_pixelmap* destination, br_token scalar_type);
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br_error BrGeometryFormatFind(br_geometry** pgf, br_renderer* renderer, br_renderer_facility* renderer_facility, br_token scalar_type, br_token format_type);
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#endif