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| Rev | Author | Line No. | Line |
|---|---|---|---|
| 1 | pmbaty | 1 | /* |
| 2 | * Portions of this file are copyright Rebirth contributors and licensed as |
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| 3 | * described in COPYING.txt. |
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| 4 | * Portions of this file are copyright Parallax Software and licensed |
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| 5 | * according to the Parallax license below. |
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| 6 | * See COPYING.txt for license details. |
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| 7 | |||
| 8 | THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX |
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| 9 | SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO |
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| 10 | END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A |
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| 11 | ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS |
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| 12 | IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS |
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| 13 | SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE |
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| 14 | FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE |
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| 15 | CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS |
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| 16 | AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. |
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| 17 | COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. |
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| 18 | */ |
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| 19 | |||
| 20 | /* |
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| 21 | * |
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| 22 | * Functions to load & save player's settings (*.plr file) |
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| 23 | * |
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| 24 | */ |
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| 25 | |||
| 26 | #include <stdexcept> |
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| 27 | #include <stdio.h> |
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| 28 | #include <string.h> |
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| 29 | #if !defined(_MSC_VER) && !defined(macintosh) |
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| 30 | #include <unistd.h> |
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| 31 | #endif |
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| 32 | #include <errno.h> |
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| 33 | #include <ctype.h> |
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| 34 | #include <inttypes.h> |
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| 35 | |||
| 36 | #include "dxxerror.h" |
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| 37 | #include "strutil.h" |
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| 38 | #include "game.h" |
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| 39 | #include "gameseq.h" |
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| 40 | #include "player.h" |
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| 41 | #include "playsave.h" |
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| 42 | #include "joy.h" |
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| 43 | #include "digi.h" |
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| 44 | #include "newmenu.h" |
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| 45 | #include "palette.h" |
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| 46 | #include "menu.h" |
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| 47 | #include "config.h" |
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| 48 | #include "text.h" |
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| 49 | #include "state.h" |
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| 50 | #include "gauges.h" |
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| 51 | #include "screens.h" |
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| 52 | #include "powerup.h" |
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| 53 | #include "makesig.h" |
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| 54 | #include "u_mem.h" |
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| 55 | #include "args.h" |
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| 56 | #include "vers_id.h" |
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| 57 | #include "newdemo.h" |
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| 58 | #include "gauges.h" |
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| 59 | #include "nvparse.h" |
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| 60 | |||
| 61 | #include "compiler-range_for.h" |
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| 62 | #include "d_range.h" |
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| 63 | #include "partial_range.h" |
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| 64 | |||
| 65 | #define PLAYER_EFFECTIVENESS_FILENAME_FORMAT PLAYER_DIRECTORY_STRING("%s.eff") |
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| 66 | |||
| 67 | #define GameNameStr "game_name" |
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| 68 | #define GameModeStr "gamemode" |
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| 69 | #define RefusePlayersStr "RefusePlayers" |
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| 70 | #define DifficultyStr "difficulty" |
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| 71 | #define GameFlagsStr "game_flags" |
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| 72 | #define AllowedItemsStr "AllowedItems" |
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| 73 | #define SpawnGrantedItemsStr "SpawnGrantedItems" |
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| 74 | #define DuplicatePrimariesStr "DuplicatePrimaries" |
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| 75 | #define DuplicateSecondariesStr "DuplicateSecondaries" |
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| 76 | #define DuplicateAccessoriesStr "DuplicateAccessories" |
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| 77 | #define ShufflePowerupsStr "ShufflePowerups" |
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| 78 | #define AlwaysLightingStr "AlwaysLighting" |
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| 79 | #define ShowEnemyNamesStr "ShowEnemyNames" |
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| 80 | #define BrightPlayersStr "BrightPlayers" |
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| 81 | #define InvulAppearStr "InvulAppear" |
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| 82 | #define KillGoalStr "KillGoal" |
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| 83 | #define PlayTimeAllowedStr "PlayTimeAllowed" |
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| 84 | #define ControlInvulTimeStr "control_invul_time" |
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| 85 | #define PacketsPerSecStr "PacketsPerSec" |
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| 86 | #define NoFriendlyFireStr "NoFriendlyFire" |
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| 87 | #define MouselookFlagsStr "Mouselook" |
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| 88 | #define AutosaveIntervalStr "AutosaveInterval" |
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| 89 | #define TrackerStr "Tracker" |
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| 90 | #define TrackerNATHPStr "trackernat" |
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| 91 | #define NGPVersionStr "ngp version" |
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| 92 | |||
| 93 | #if defined(DXX_BUILD_DESCENT_I) |
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| 94 | #define PLX_OPTION_HEADER_TEXT "[D1X Options]" |
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| 95 | #define WEAPON_REORDER_HEADER_TEXT "[weapon reorder]" |
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| 96 | #define WEAPON_REORDER_PRIMARY_NAME_TEXT "primary" |
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| 97 | #define WEAPON_REORDER_PRIMARY_VALUE_TEXT "0x%x,0x%x,0x%x,0x%x,0x%x,0x%x" |
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| 98 | #define WEAPON_REORDER_SECONDARY_NAME_TEXT "secondary" |
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| 99 | #define WEAPON_REORDER_SECONDARY_VALUE_TEXT "0x%x,0x%x,0x%x,0x%x,0x%x,0x%x" |
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| 100 | //version 5 -> 6: added new highest level information |
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| 101 | //version 6 -> 7: stripped out the old saved_game array. |
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| 102 | //version 7 -> 8: readded the old saved_game array since this is needed |
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| 103 | // for shareware saved games |
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| 104 | //the shareware is level 4 |
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| 105 | |||
| 106 | #define SAVED_GAME_VERSION 8 //increment this every time saved_game struct changes |
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| 107 | #define COMPATIBLE_SAVED_GAME_VERSION 4 |
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| 108 | #define COMPATIBLE_PLAYER_STRUCT_VERSION 16 |
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| 109 | #elif defined(DXX_BUILD_DESCENT_II) |
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| 110 | #define PLX_OPTION_HEADER_TEXT "[D2X OPTIONS]" |
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| 111 | //version 5 -> 6: added new highest level information |
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| 112 | //version 6 -> 7: stripped out the old saved_game array. |
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| 113 | //version 7 -> 8: added reticle flag, & window size |
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| 114 | //version 8 -> 9: removed player_struct_version |
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| 115 | //version 9 -> 10: added default display mode |
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| 116 | //version 10 -> 11: added all toggles in toggle menu |
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| 117 | //version 11 -> 12: added weapon ordering |
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| 118 | //version 12 -> 13: added more keys |
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| 119 | //version 13 -> 14: took out marker key |
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| 120 | //version 14 -> 15: added guided in big window |
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| 121 | //version 15 -> 16: added small windows in cockpit |
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| 122 | //version 16 -> 17: ?? |
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| 123 | //version 17 -> 18: save guidebot name |
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| 124 | //version 18 -> 19: added automap-highres flag |
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| 125 | //version 19 -> 20: added kconfig data for windows joysticks |
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| 126 | //version 20 -> 21: save seperate config types for DOS & Windows |
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| 127 | //version 21 -> 22: save lifetime netstats |
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| 128 | //version 22 -> 23: ?? |
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| 129 | //version 23 -> 24: add name of joystick for windows version. |
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| 130 | |||
| 131 | #define PLAYER_FILE_VERSION 24 //increment this every time the player file changes |
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| 132 | #define COMPATIBLE_PLAYER_FILE_VERSION 17 |
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| 133 | #define AllowMarkerViewStr "Allow_marker_view" |
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| 134 | #define ThiefAbsenceFlagStr "ThiefAbsent" |
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| 135 | #define ThiefNoEnergyWeaponsFlagStr "ThiefNoEnergyWeapons" |
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| 136 | #define AllowGuidebotStr "AllowGuidebot" |
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| 137 | #endif |
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| 138 | #define KEYBOARD_HEADER_TEXT "[keyboard]" |
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| 139 | #define SENSITIVITY_NAME_TEXT "sensitivity" |
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| 140 | #define SENSITIVITY_VALUE_TEXT "%d" |
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| 141 | #define LINEAR_NAME_TEXT "linearity" |
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| 142 | #define LINEAR_VALUE_TEXT "%d" |
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| 143 | #define SPEED_NAME_TEXT "speed" |
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| 144 | #define SPEED_VALUE_TEXT "%d" |
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| 145 | #define DEADZONE_NAME_TEXT "deadzone" |
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| 146 | #define DEADZONE_VALUE_TEXT "%d" |
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| 147 | #define JOYSTICK_HEADER_TEXT "[joystick]" |
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| 148 | #define MOUSE_HEADER_TEXT "[mouse]" |
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| 149 | #define MOUSE_FLIGHTSIM_NAME_TEXT "flightsim" |
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| 150 | #define MOUSE_FLIGHTSIM_VALUE_TEXT "%d" |
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| 151 | #define MOUSE_FSDEAD_NAME_TEXT "fsdead" |
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| 152 | #define MOUSE_FSDEAD_VALUE_TEXT "%d" |
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| 153 | #define MOUSE_FSINDICATOR_NAME_TEXT "fsindi" |
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| 154 | #define MOUSE_FSINDICATOR_VALUE_TEXT "%d" |
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| 155 | #define MOUSE_OVERRUN_NAME_TEXT "overrun" |
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| 156 | #define WEAPON_KEYv2_HEADER_TEXT "[weapon keys v2]" |
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| 157 | #define WEAPON_KEYv2_VALUE_TEXT "0x%x,0x%x,0x%x" |
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| 158 | #define COCKPIT_HEADER_TEXT "[cockpit]" |
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| 159 | #define COCKPIT_MODE_NAME_TEXT "mode" |
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| 160 | #define COCKPIT_HUD_NAME_TEXT "hud" |
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| 161 | #define COCKPIT_RETICLE_TYPE_NAME_TEXT "rettype" |
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| 162 | #define COCKPIT_RETICLE_COLOR_NAME_TEXT "retrgba" |
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| 163 | #define COCKPIT_RETICLE_SIZE_NAME_TEXT "retsize" |
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| 164 | #define TOGGLES_HEADER_TEXT "[toggles]" |
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| 165 | #define TOGGLES_BOMBGAUGE_NAME_TEXT "bombgauge" |
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| 166 | #define TOGGLES_ESCORTHOTKEYS_NAME_TEXT "escorthotkeys" |
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| 167 | #define TOGGLES_PERSISTENTDEBRIS_NAME_TEXT "persistentdebris" |
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| 168 | #define TOGGLES_PRSHOT_NAME_TEXT "prshot" |
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| 169 | #define TOGGLES_NOREDUNDANCY_NAME_TEXT "noredundancy" |
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| 170 | #define TOGGLES_MULTIMESSAGES_NAME_TEXT "multimessages" |
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| 171 | #define TOGGLES_MULTIPINGHUD_NAME_TEXT "multipinghud" |
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| 172 | #define TOGGLES_NORANKINGS_NAME_TEXT "norankings" |
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| 173 | #define TOGGLES_AUTOMAPFREEFLIGHT_NAME_TEXT "automapfreeflight" |
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| 174 | #define TOGGLES_NOFIREAUTOSELECT_NAME_TEXT "nofireautoselect" |
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| 175 | #define TOGGLES_CYCLEAUTOSELECTONLY_NAME_TEXT "cycleautoselectonly" |
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| 176 | #define TOGGLES_FRIENDMISSILEVIEW_NAME_TEXT "friendmissileview" |
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| 177 | #define TOGGLES_CLOAKINVULTIMER_NAME_TEXT "cloakinvultimer" |
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| 178 | #define TOGGLES_RESPAWN_ANY_KEY "respawnkey" |
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| 179 | #define TOGGLES_MOUSELOOK "mouselook" |
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| 180 | #define TOGGLES_THIEF_ABSENCE_SP "thiefabsent" |
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| 181 | #define TOGGLES_THIEF_NO_ENERGY_WEAPONS_SP "thiefnoenergyweapons" |
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| 182 | #define TOGGLES_AUTOSAVE_INTERVAL_SP "autosaveinterval" |
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| 183 | #define GRAPHICS_HEADER_TEXT "[graphics]" |
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| 184 | #define GRAPHICS_ALPHAEFFECTS_NAME_TEXT "alphaeffects" |
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| 185 | #define GRAPHICS_DYNLIGHTCOLOR_NAME_TEXT "dynlightcolor" |
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| 186 | #define PLX_VERSION_HEADER_TEXT "[plx version]" |
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| 187 | #define END_TEXT "[end]" |
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| 188 | |||
| 189 | #define SAVE_FILE_ID MAKE_SIG('D','P','L','R') |
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| 190 | |||
| 191 | struct player_config PlayerCfg; |
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| 192 | namespace dsx { |
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| 193 | #if defined(DXX_BUILD_DESCENT_I) |
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| 194 | static void plyr_read_stats(); |
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| 195 | static std::array<saved_game_sw, N_SAVE_SLOTS> saved_games; |
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| 196 | #elif defined(DXX_BUILD_DESCENT_II) |
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| 197 | static inline void plyr_read_stats() {} |
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| 198 | static int get_lifetime_checksum (int a,int b); |
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| 199 | #endif |
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| 200 | } |
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| 201 | |||
| 202 | template <std::size_t N> |
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| 203 | static void check_weapon_reorder(std::array<ubyte, N> &w) |
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| 204 | { |
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| 205 | uint_fast32_t m = 0; |
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| 206 | range_for (const auto i, w) |
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| 207 | if (i == 255) |
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| 208 | m |= 1 << N; |
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| 209 | else if (i < N - 1) |
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| 210 | m |= 1 << i; |
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| 211 | else |
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| 212 | break; |
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| 213 | if (m != ((1 << N) | ((1 << (N - 1)) - 1))) |
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| 214 | { |
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| 215 | w[0] = 255; |
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| 216 | range_for (const uint_fast32_t i, xrange(1u, N)) |
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| 217 | w[i] = i - 1; |
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| 218 | } |
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| 219 | } |
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| 220 | |||
| 221 | namespace dsx { |
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| 222 | int new_player_config() |
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| 223 | { |
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| 224 | #if defined(DXX_BUILD_DESCENT_I) |
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| 225 | range_for (auto &i, saved_games) |
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| 226 | i.name[0] = 0; |
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| 227 | #endif |
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| 228 | InitWeaponOrdering (); //setup default weapon priorities |
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| 229 | PlayerCfg.ControlType=0; // Assume keyboard |
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| 230 | PlayerCfg.RespawnMode = RespawnPress::Any; |
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| 231 | PlayerCfg.MouselookFlags = 0; |
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| 232 | PlayerCfg.KeySettings = DefaultKeySettings; |
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| 233 | PlayerCfg.KeySettingsRebirth = DefaultKeySettingsRebirth; |
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| 234 | kc_set_controls(); |
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| 235 | |||
| 236 | PlayerCfg.DefaultDifficulty = DEFAULT_DIFFICULTY; |
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| 237 | PlayerCfg.AutoLeveling = 1; |
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| 238 | PlayerCfg.NHighestLevels = 1; |
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| 239 | PlayerCfg.HighestLevels[0].Shortname[0] = 0; //no name for mission 0 |
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| 240 | PlayerCfg.HighestLevels[0].LevelNum = 1; //was highest level in old struct |
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| 241 | PlayerCfg.KeyboardSens[0] = PlayerCfg.KeyboardSens[1] = PlayerCfg.KeyboardSens[2] = PlayerCfg.KeyboardSens[3] = PlayerCfg.KeyboardSens[4] = 16; |
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| 242 | PlayerCfg.JoystickSens[0] = PlayerCfg.JoystickSens[1] = PlayerCfg.JoystickSens[2] = PlayerCfg.JoystickSens[3] = PlayerCfg.JoystickSens[4] = PlayerCfg.JoystickSens[5] = 8; |
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| 243 | PlayerCfg.JoystickDead[0] = PlayerCfg.JoystickDead[1] = PlayerCfg.JoystickDead[2] = PlayerCfg.JoystickDead[3] = PlayerCfg.JoystickDead[4] = PlayerCfg.JoystickDead[5] = 0; |
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| 244 | PlayerCfg.JoystickLinear[0] = PlayerCfg.JoystickLinear[1] = PlayerCfg.JoystickLinear[2] = PlayerCfg.JoystickLinear[3] = PlayerCfg.JoystickLinear[4] = PlayerCfg.JoystickLinear[5] = 0; |
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| 245 | PlayerCfg.JoystickSpeed[0] = PlayerCfg.JoystickSpeed[1] = PlayerCfg.JoystickSpeed[2] = PlayerCfg.JoystickSpeed[3] = PlayerCfg.JoystickSpeed[4] = PlayerCfg.JoystickSpeed[5] = 16; |
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| 246 | PlayerCfg.MouseFlightSim = 0; |
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| 247 | PlayerCfg.MouseSens[0] = PlayerCfg.MouseSens[1] = PlayerCfg.MouseSens[2] = PlayerCfg.MouseSens[3] = PlayerCfg.MouseSens[4] = PlayerCfg.MouseSens[5] = 8; |
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| 248 | PlayerCfg.MouseOverrun[0] = PlayerCfg.MouseOverrun[1] = PlayerCfg.MouseOverrun[2] = PlayerCfg.MouseOverrun[3] = PlayerCfg.MouseOverrun[4] = PlayerCfg.MouseOverrun[5] = 0; |
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| 249 | PlayerCfg.MouseFSDead = 0; |
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| 250 | PlayerCfg.MouseFSIndicator = 1; |
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| 251 | PlayerCfg.CockpitMode[0] = PlayerCfg.CockpitMode[1] = CM_FULL_COCKPIT; |
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| 252 | PlayerCfg.ReticleType = RET_TYPE_CLASSIC; |
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| 253 | PlayerCfg.ReticleRGBA[0] = RET_COLOR_DEFAULT_R; PlayerCfg.ReticleRGBA[1] = RET_COLOR_DEFAULT_G; PlayerCfg.ReticleRGBA[2] = RET_COLOR_DEFAULT_B; PlayerCfg.ReticleRGBA[3] = RET_COLOR_DEFAULT_A; |
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| 254 | PlayerCfg.ReticleSize = 0; |
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| 255 | PlayerCfg.HudMode = HudType::Standard; |
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| 256 | #if defined(DXX_BUILD_DESCENT_I) |
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| 257 | PlayerCfg.BombGauge = 1; |
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| 258 | #elif defined(DXX_BUILD_DESCENT_II) |
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| 259 | PlayerCfg.Cockpit3DView[0]=CV_NONE; |
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| 260 | PlayerCfg.Cockpit3DView[1]=CV_NONE; |
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| 261 | PlayerCfg.ThiefModifierFlags = 0; |
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| 262 | PlayerCfg.MissileViewEnabled = MissileViewMode::EnabledSelfOnly; |
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| 263 | PlayerCfg.HeadlightActiveDefault = 1; |
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| 264 | PlayerCfg.GuidedInBigWindow = 0; |
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| 265 | PlayerCfg.GuidebotName = "GUIDE-BOT"; |
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| 266 | PlayerCfg.GuidebotNameReal = PlayerCfg.GuidebotName; |
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| 267 | PlayerCfg.EscortHotKeys = 1; |
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| 268 | #endif |
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| 269 | PlayerCfg.PersistentDebris = 0; |
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| 270 | PlayerCfg.PRShot = 0; |
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| 271 | PlayerCfg.NoRedundancy = 0; |
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| 272 | PlayerCfg.MultiMessages = 0; |
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| 273 | PlayerCfg.MultiPingHud = 0; |
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| 274 | PlayerCfg.NoRankings = 0; |
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| 275 | PlayerCfg.AutomapFreeFlight = 0; |
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| 276 | PlayerCfg.NoFireAutoselect = FiringAutoselectMode::Immediate; |
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| 277 | PlayerCfg.CycleAutoselectOnly = 0; |
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| 278 | PlayerCfg.CloakInvulTimer = 0; |
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| 279 | PlayerCfg.AlphaEffects = 0; |
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| 280 | PlayerCfg.DynLightColor = 0; |
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| 281 | |||
| 282 | // Default taunt macros |
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| 283 | #if defined(DXX_BUILD_DESCENT_I) |
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| 284 | PlayerCfg.NetworkMessageMacro[0].copy_if(TXT_DEF_MACRO_1); |
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| 285 | PlayerCfg.NetworkMessageMacro[1].copy_if(TXT_DEF_MACRO_2); |
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| 286 | PlayerCfg.NetworkMessageMacro[2].copy_if(TXT_DEF_MACRO_3); |
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| 287 | PlayerCfg.NetworkMessageMacro[3].copy_if(TXT_DEF_MACRO_4); |
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| 288 | #elif defined(DXX_BUILD_DESCENT_II) |
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| 289 | PlayerCfg.NetworkMessageMacro[0] = "Why can't we all just get along?"; |
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| 290 | PlayerCfg.NetworkMessageMacro[1] = "Hey, I got a present for ya"; |
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| 291 | PlayerCfg.NetworkMessageMacro[2] = "I got a hankerin' for a spankerin'"; |
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| 292 | PlayerCfg.NetworkMessageMacro[3] = "This one's headed for Uranus"; |
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| 293 | #endif |
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| 294 | PlayerCfg.NetlifeKills=0; PlayerCfg.NetlifeKilled=0; |
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| 295 | |||
| 296 | return 1; |
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| 297 | } |
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| 298 | } |
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| 299 | |||
| 300 | static int convert_pattern_array(const char *name, std::size_t namelen, int *array, std::size_t arraylen, const char *word, const char *line) |
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| 301 | { |
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| 302 | if (memcmp(word, name, namelen - 1)) |
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| 303 | return 0; |
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| 304 | char *p; |
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| 305 | unsigned long which = strtoul(word + namelen - 1, &p, 10); |
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| 306 | if (*p || which >= arraylen) |
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| 307 | return 0; |
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| 308 | array[which] = strtol(line, NULL, 10); |
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| 309 | return 1; |
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| 310 | } |
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| 311 | |||
| 312 | template <std::size_t namelen, std::size_t arraylen> |
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| 313 | static int convert_pattern_array(const char (&name)[namelen], std::array<int, arraylen> &array, const char *word, const char *line) |
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| 314 | { |
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| 315 | return convert_pattern_array(name, namelen, &array[0], arraylen, word, line); |
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| 316 | } |
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| 317 | |||
| 318 | static void print_pattern_array(PHYSFS_File *fout, const char *name, const int *array, std::size_t arraylen) |
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| 319 | { |
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| 320 | for (std::size_t i = 0; i < arraylen; ++i) |
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| 321 | PHYSFSX_printf(fout,"%s%" DXX_PRI_size_type "=%d\n", name, i, array[i]); |
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| 322 | } |
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| 323 | |||
| 324 | template <std::size_t arraylen> |
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| 325 | static void print_pattern_array(PHYSFS_File *fout, const char *name, const std::array<int, arraylen> &array) |
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| 326 | { |
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| 327 | print_pattern_array(fout, name, &array[0], arraylen); |
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| 328 | } |
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| 329 | |||
| 330 | static const char *splitword(char *line, char c) |
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| 331 | { |
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| 332 | char *p = strchr(line, c); |
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| 333 | if (p) |
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| 334 | { |
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| 335 | *p = 0; |
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| 336 | return p + 1; |
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| 337 | } |
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| 338 | return p; |
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| 339 | } |
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| 340 | |||
| 341 | namespace dsx { |
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| 342 | static void read_player_dxx(const char *filename) |
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| 343 | { |
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| 344 | plyr_read_stats(); |
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| 345 | |||
| 346 | auto f = PHYSFSX_openReadBuffered(filename); |
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| 347 | if (!f) |
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| 348 | return; |
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| 349 | |||
| 350 | PlayerCfg.SPGameplayOptions.AutosaveInterval = std::chrono::minutes(10); |
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| 351 | for (PHYSFSX_gets_line_t<50> line; PHYSFSX_fgets(line,f);) |
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| 352 | { |
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| 353 | #if defined(DXX_BUILD_DESCENT_I) |
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| 354 | if (!strcmp(line, WEAPON_REORDER_HEADER_TEXT)) |
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| 355 | { |
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| 356 | while(PHYSFSX_fgets(line, f) && strcmp(line, END_TEXT)) |
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| 357 | { |
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| 358 | const char *value=splitword(line,'='); |
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| 359 | if (!value) |
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| 360 | continue; |
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| 361 | #define CONVERT_WEAPON_REORDER_VALUE(A,F) \ |
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| 362 | unsigned int wo0=0,wo1=0,wo2=0,wo3=0,wo4=0,wo5=0; \ |
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| 363 | if (sscanf(value,F,&wo0, &wo1, &wo2, &wo3, &wo4, &wo5) == 6) \ |
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| 364 | A[0]=wo0, A[1]=wo1, A[2]=wo2, A[3]=wo3, A[4]=wo4, A[5]=wo5, check_weapon_reorder(A); |
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| 365 | if(!strcmp(line,WEAPON_REORDER_PRIMARY_NAME_TEXT)) |
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| 366 | { |
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| 367 | CONVERT_WEAPON_REORDER_VALUE(PlayerCfg.PrimaryOrder, WEAPON_REORDER_PRIMARY_VALUE_TEXT); |
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| 368 | } |
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| 369 | else if(!strcmp(line,WEAPON_REORDER_SECONDARY_NAME_TEXT)) |
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| 370 | { |
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| 371 | CONVERT_WEAPON_REORDER_VALUE(PlayerCfg.SecondaryOrder, WEAPON_REORDER_SECONDARY_VALUE_TEXT); |
||
| 372 | } |
||
| 373 | } |
||
| 374 | } |
||
| 375 | else |
||
| 376 | #endif |
||
| 377 | if (!strcmp(line,KEYBOARD_HEADER_TEXT)) |
||
| 378 | { |
||
| 379 | while(PHYSFSX_fgets(line, f) && strcmp(line, END_TEXT)) |
||
| 380 | { |
||
| 381 | const char *value=splitword(line,'='); |
||
| 382 | if (!value) |
||
| 383 | continue; |
||
| 384 | convert_pattern_array(SENSITIVITY_NAME_TEXT, PlayerCfg.KeyboardSens, line, value); |
||
| 385 | } |
||
| 386 | } |
||
| 387 | else if (!strcmp(line,JOYSTICK_HEADER_TEXT)) |
||
| 388 | { |
||
| 389 | while(PHYSFSX_fgets(line, f) && strcmp(line, END_TEXT)) |
||
| 390 | { |
||
| 391 | const char *value=splitword(line,'='); |
||
| 392 | if (!value) |
||
| 393 | continue; |
||
| 394 | convert_pattern_array(SENSITIVITY_NAME_TEXT, PlayerCfg.JoystickSens, line, value) || |
||
| 395 | convert_pattern_array(LINEAR_NAME_TEXT, PlayerCfg.JoystickLinear, line, value) || |
||
| 396 | convert_pattern_array(SPEED_NAME_TEXT, PlayerCfg.JoystickSpeed, line, value) || |
||
| 397 | convert_pattern_array(DEADZONE_NAME_TEXT, PlayerCfg.JoystickDead, line, value); |
||
| 398 | } |
||
| 399 | } |
||
| 400 | else if (!strcmp(line,MOUSE_HEADER_TEXT)) |
||
| 401 | { |
||
| 402 | while(PHYSFSX_fgets(line, f) && strcmp(line, END_TEXT)) |
||
| 403 | { |
||
| 404 | const char *value=splitword(line,'='); |
||
| 405 | if (!value) |
||
| 406 | continue; |
||
| 407 | if(!strcmp(line,MOUSE_FLIGHTSIM_NAME_TEXT)) |
||
| 408 | PlayerCfg.MouseFlightSim = atoi(value); |
||
| 409 | else if (convert_pattern_array(SENSITIVITY_NAME_TEXT, PlayerCfg.MouseSens, line, value)) |
||
| 410 | ; |
||
| 411 | else if (convert_pattern_array(MOUSE_OVERRUN_NAME_TEXT, PlayerCfg.MouseOverrun, line, value)) |
||
| 412 | ; |
||
| 413 | else if(!strcmp(line,MOUSE_FSDEAD_NAME_TEXT)) |
||
| 414 | PlayerCfg.MouseFSDead = atoi(value); |
||
| 415 | else if(!strcmp(line,MOUSE_FSINDICATOR_NAME_TEXT)) |
||
| 416 | PlayerCfg.MouseFSIndicator = atoi(value); |
||
| 417 | } |
||
| 418 | } |
||
| 419 | else if (!strcmp(line,WEAPON_KEYv2_HEADER_TEXT)) |
||
| 420 | { |
||
| 421 | while(PHYSFSX_fgets(line,f) && strcmp(line,END_TEXT)) |
||
| 422 | { |
||
| 423 | const char *value=splitword(line,'='); |
||
| 424 | if (!value) |
||
| 425 | continue; |
||
| 426 | unsigned int kc1=0,kc2=0,kc3=0; |
||
| 427 | int i=atoi(line); |
||
| 428 | |||
| 429 | if(i==0) i=10; |
||
| 430 | i=(i-1)*3; |
||
| 431 | |||
| 432 | if (sscanf(value,WEAPON_KEYv2_VALUE_TEXT,&kc1,&kc2,&kc3) != 3) |
||
| 433 | continue; |
||
| 434 | PlayerCfg.KeySettingsRebirth[i] = kc1; |
||
| 435 | PlayerCfg.KeySettingsRebirth[i+1] = kc2; |
||
| 436 | PlayerCfg.KeySettingsRebirth[i+2] = kc3; |
||
| 437 | } |
||
| 438 | } |
||
| 439 | else if (!strcmp(line,COCKPIT_HEADER_TEXT)) |
||
| 440 | { |
||
| 441 | while(PHYSFSX_fgets(line,f) && strcmp(line,END_TEXT)) |
||
| 442 | { |
||
| 443 | const char *value=splitword(line,'='); |
||
| 444 | if (!value) |
||
| 445 | continue; |
||
| 446 | #if defined(DXX_BUILD_DESCENT_I) |
||
| 447 | if(!strcmp(line,COCKPIT_MODE_NAME_TEXT)) |
||
| 448 | PlayerCfg.CockpitMode[0] = PlayerCfg.CockpitMode[1] = static_cast<cockpit_mode_t>(atoi(value)); |
||
| 449 | else |
||
| 450 | #endif |
||
| 451 | if(!strcmp(line,COCKPIT_HUD_NAME_TEXT)) |
||
| 452 | PlayerCfg.HudMode = static_cast<HudType>(atoi(value)); |
||
| 453 | else if(!strcmp(line,COCKPIT_RETICLE_TYPE_NAME_TEXT)) |
||
| 454 | PlayerCfg.ReticleType = atoi(value); |
||
| 455 | else if(!strcmp(line,COCKPIT_RETICLE_COLOR_NAME_TEXT)) |
||
| 456 | sscanf(value,"%i,%i,%i,%i",&PlayerCfg.ReticleRGBA[0],&PlayerCfg.ReticleRGBA[1],&PlayerCfg.ReticleRGBA[2],&PlayerCfg.ReticleRGBA[3]); |
||
| 457 | else if(!strcmp(line,COCKPIT_RETICLE_SIZE_NAME_TEXT)) |
||
| 458 | PlayerCfg.ReticleSize = atoi(value); |
||
| 459 | } |
||
| 460 | } |
||
| 461 | else if (!strcmp(line,TOGGLES_HEADER_TEXT)) |
||
| 462 | { |
||
| 463 | PlayerCfg.MouselookFlags = 0; |
||
| 464 | #if defined(DXX_BUILD_DESCENT_II) |
||
| 465 | PlayerCfg.ThiefModifierFlags = 0; |
||
| 466 | #endif |
||
| 467 | while(PHYSFSX_fgets(line,f) && strcmp(line,END_TEXT)) |
||
| 468 | { |
||
| 469 | const char *value=splitword(line,'='); |
||
| 470 | if (!value) |
||
| 471 | continue; |
||
| 472 | #if defined(DXX_BUILD_DESCENT_I) |
||
| 473 | if(!strcmp(line,TOGGLES_BOMBGAUGE_NAME_TEXT)) |
||
| 474 | PlayerCfg.BombGauge = atoi(value); |
||
| 475 | #elif defined(DXX_BUILD_DESCENT_II) |
||
| 476 | if(!strcmp(line,TOGGLES_ESCORTHOTKEYS_NAME_TEXT)) |
||
| 477 | PlayerCfg.EscortHotKeys = atoi(value); |
||
| 478 | else if (!strcmp(line, TOGGLES_THIEF_ABSENCE_SP)) |
||
| 479 | { |
||
| 480 | if (strtoul(value, 0, 10)) |
||
| 481 | PlayerCfg.ThiefModifierFlags |= ThiefModifier::Absent; |
||
| 482 | } |
||
| 483 | else if (!strcmp(line, TOGGLES_THIEF_NO_ENERGY_WEAPONS_SP)) |
||
| 484 | { |
||
| 485 | if (strtoul(value, 0, 10)) |
||
| 486 | PlayerCfg.ThiefModifierFlags |= ThiefModifier::NoEnergyWeapons; |
||
| 487 | } |
||
| 488 | #endif |
||
| 489 | else if (!strcmp(line, TOGGLES_AUTOSAVE_INTERVAL_SP)) |
||
| 490 | { |
||
| 491 | const auto l = strtoul(value, 0, 10); |
||
| 492 | PlayerCfg.SPGameplayOptions.AutosaveInterval = std::chrono::seconds(l); |
||
| 493 | } |
||
| 494 | if(!strcmp(line,TOGGLES_PERSISTENTDEBRIS_NAME_TEXT)) |
||
| 495 | PlayerCfg.PersistentDebris = atoi(value); |
||
| 496 | if(!strcmp(line,TOGGLES_PRSHOT_NAME_TEXT)) |
||
| 497 | PlayerCfg.PRShot = atoi(value); |
||
| 498 | if(!strcmp(line,TOGGLES_NOREDUNDANCY_NAME_TEXT)) |
||
| 499 | PlayerCfg.NoRedundancy = atoi(value); |
||
| 500 | if(!strcmp(line,TOGGLES_MULTIMESSAGES_NAME_TEXT)) |
||
| 501 | PlayerCfg.MultiMessages = atoi(value); |
||
| 502 | if(!strcmp(line,TOGGLES_MULTIPINGHUD_NAME_TEXT)) |
||
| 503 | PlayerCfg.MultiPingHud = atoi(value); |
||
| 504 | if(!strcmp(line,TOGGLES_NORANKINGS_NAME_TEXT)) |
||
| 505 | PlayerCfg.NoRankings = atoi(value); |
||
| 506 | if(!strcmp(line,TOGGLES_AUTOMAPFREEFLIGHT_NAME_TEXT)) |
||
| 507 | PlayerCfg.AutomapFreeFlight = atoi(value); |
||
| 508 | if(!strcmp(line,TOGGLES_NOFIREAUTOSELECT_NAME_TEXT)) |
||
| 509 | PlayerCfg.NoFireAutoselect = static_cast<FiringAutoselectMode>(atoi(value)); |
||
| 510 | if(!strcmp(line,TOGGLES_CYCLEAUTOSELECTONLY_NAME_TEXT)) |
||
| 511 | PlayerCfg.CycleAutoselectOnly = atoi(value); |
||
| 512 | if(!strcmp(line,TOGGLES_CLOAKINVULTIMER_NAME_TEXT)) |
||
| 513 | PlayerCfg.CloakInvulTimer = atoi(value); |
||
| 514 | else if (!strcmp(line, TOGGLES_RESPAWN_ANY_KEY)) |
||
| 515 | PlayerCfg.RespawnMode = static_cast<RespawnPress>(atoi(value)); |
||
| 516 | else if (!strcmp(line, TOGGLES_MOUSELOOK)) |
||
| 517 | PlayerCfg.MouselookFlags = strtoul(value, 0, 10); |
||
| 518 | } |
||
| 519 | } |
||
| 520 | else if (!strcmp(line,GRAPHICS_HEADER_TEXT)) |
||
| 521 | { |
||
| 522 | while(PHYSFSX_fgets(line,f) && strcmp(line,END_TEXT)) |
||
| 523 | { |
||
| 524 | const char *value=splitword(line,'='); |
||
| 525 | if (!value) |
||
| 526 | continue; |
||
| 527 | if(!strcmp(line,GRAPHICS_ALPHAEFFECTS_NAME_TEXT)) |
||
| 528 | PlayerCfg.AlphaEffects = atoi(value); |
||
| 529 | if(!strcmp(line,GRAPHICS_DYNLIGHTCOLOR_NAME_TEXT)) |
||
| 530 | PlayerCfg.DynLightColor = atoi(value); |
||
| 531 | } |
||
| 532 | } |
||
| 533 | else if (!strcmp(line,PLX_VERSION_HEADER_TEXT)) // know the version this pilot was used last with - allow modifications |
||
| 534 | { |
||
| 535 | #if 0 |
||
| 536 | int v1=0,v2=0,v3=0; |
||
| 537 | #endif |
||
| 538 | while(PHYSFSX_fgets(line,f) && strcmp(line,END_TEXT)) |
||
| 539 | { |
||
| 540 | #if 0 |
||
| 541 | const char *value=splitword(line,'='); |
||
| 542 | if (!value) |
||
| 543 | continue; |
||
| 544 | sscanf(value,"%i.%i.%i",&v1,&v2,&v3); |
||
| 545 | #endif |
||
| 546 | } |
||
| 547 | } |
||
| 548 | else if (!strcmp(line,END_TEXT)) |
||
| 549 | { |
||
| 550 | break; |
||
| 551 | } |
||
| 552 | else if (!strcmp(line,PLX_OPTION_HEADER_TEXT)) |
||
| 553 | { |
||
| 554 | // No action needed |
||
| 555 | } |
||
| 556 | else |
||
| 557 | { |
||
| 558 | while(PHYSFSX_fgets(line,f) && strcmp(line,END_TEXT)) |
||
| 559 | { |
||
| 560 | } |
||
| 561 | } |
||
| 562 | } |
||
| 563 | } |
||
| 564 | |||
| 565 | #if defined(DXX_BUILD_DESCENT_I) |
||
| 566 | constexpr char effcode1[]="d1xrocks_SKCORX!D"; |
||
| 567 | constexpr char effcode2[]="AObe)7Rn1 -+/zZ'0"; |
||
| 568 | constexpr char effcode3[]="aoeuidhtnAOEUIDH6"; |
||
| 569 | constexpr char effcode4[]="'/.;]<{=,+?|}->[3"; |
||
| 570 | |||
| 571 | static const uint8_t *decode_stat(const uint8_t *p,int *v,const char *effcode) |
||
| 572 | { |
||
| 573 | unsigned char c; |
||
| 574 | int neg,i; |
||
| 575 | |||
| 576 | if (p[0]==0) |
||
| 577 | return NULL; |
||
| 578 | else if (p[0]>='a'){ |
||
| 579 | neg=1;/*I=p[0]-'a';*/ |
||
| 580 | }else{ |
||
| 581 | neg=0;/*I=p[0]-'A';*/ |
||
| 582 | } |
||
| 583 | i=0;*v=0; |
||
| 584 | p++; |
||
| 585 | while (p[i*2] && p[i*2+1] && p[i*2]!=' '){ |
||
| 586 | c=(p[i*2]-33)+((p[i*2+1]-33)<<4); |
||
| 587 | c^=effcode[i+neg]; |
||
| 588 | *v+=c << (i*8); |
||
| 589 | i++; |
||
| 590 | } |
||
| 591 | if (neg) |
||
| 592 | *v *= -1; |
||
| 593 | if (!p[i*2]) |
||
| 594 | return NULL; |
||
| 595 | return p+(i*2); |
||
| 596 | } |
||
| 597 | |||
| 598 | static void plyr_read_stats_v(int *k, int *d) |
||
| 599 | { |
||
| 600 | char filename[PATH_MAX]; |
||
| 601 | int k1=-1,k2=0,d1=-1,d2=0; |
||
| 602 | *k=0;*d=0;//in case the file doesn't exist. |
||
| 603 | memset(filename, '\0', PATH_MAX); |
||
| 604 | snprintf(filename,sizeof(filename),PLAYER_EFFECTIVENESS_FILENAME_FORMAT,static_cast<const char *>(get_local_player().callsign)); |
||
| 605 | if (auto f = PHYSFSX_openReadBuffered(filename)) |
||
| 606 | { |
||
| 607 | PHYSFSX_gets_line_t<256> line; |
||
| 608 | if(!PHYSFS_eof(f)) |
||
| 609 | { |
||
| 610 | PHYSFSX_fgets(line,f); |
||
| 611 | const char *value=splitword(line,':'); |
||
| 612 | if(!strcmp(line,"kills") && value) |
||
| 613 | *k=atoi(value); |
||
| 614 | } |
||
| 615 | if(!PHYSFS_eof(f)) |
||
| 616 | { |
||
| 617 | PHYSFSX_fgets(line,f); |
||
| 618 | const char *value=splitword(line,':'); |
||
| 619 | if(!strcmp(line,"deaths") && value) |
||
| 620 | *d=atoi(value); |
||
| 621 | } |
||
| 622 | if(!PHYSFS_eof(f)) |
||
| 623 | { |
||
| 624 | PHYSFSX_fgets(line,f); |
||
| 625 | const char *value=splitword(line,':'); |
||
| 626 | if(value && !strcmp(line,"key") && strlen(value)>10){ |
||
| 627 | if (value[0]=='0' && value[1]=='1'){ |
||
| 628 | const uint8_t *p; |
||
| 629 | if ((p=decode_stat(reinterpret_cast<const unsigned char *>(value + 3), &k1, effcode1))&& |
||
| 630 | (p=decode_stat(p+1,&k2,effcode2))&& |
||
| 631 | (p=decode_stat(p+1,&d1,effcode3))){ |
||
| 632 | decode_stat(p+1,&d2,effcode4); |
||
| 633 | } |
||
| 634 | } |
||
| 635 | } |
||
| 636 | } |
||
| 637 | if (k1!=k2 || k1!=*k || d1!=d2 || d1!=*d) |
||
| 638 | { |
||
| 639 | *k=0;*d=0; |
||
| 640 | } |
||
| 641 | } |
||
| 642 | } |
||
| 643 | |||
| 644 | static void plyr_read_stats() |
||
| 645 | { |
||
| 646 | plyr_read_stats_v(&PlayerCfg.NetlifeKills,&PlayerCfg.NetlifeKilled); |
||
| 647 | } |
||
| 648 | |||
| 649 | void plyr_save_stats() |
||
| 650 | { |
||
| 651 | int kills = PlayerCfg.NetlifeKills,deaths = PlayerCfg.NetlifeKilled, neg, i; |
||
| 652 | char filename[PATH_MAX]; |
||
| 653 | std::array<uint8_t, 16> buf, buf2; |
||
| 654 | uint8_t a; |
||
| 655 | memset(filename, '\0', PATH_MAX); |
||
| 656 | snprintf(filename,sizeof(filename),PLAYER_EFFECTIVENESS_FILENAME_FORMAT,static_cast<const char *>(get_local_player().callsign)); |
||
| 657 | auto f = PHYSFSX_openWriteBuffered(filename); |
||
| 658 | if(!f) |
||
| 659 | return; //broken! |
||
| 660 | |||
| 661 | PHYSFSX_printf(f,"kills:%i\n",kills); |
||
| 662 | PHYSFSX_printf(f,"deaths:%i\n",deaths); |
||
| 663 | PHYSFSX_printf(f,"key:01 "); |
||
| 664 | |||
| 665 | if (kills < 0) |
||
| 666 | { |
||
| 667 | neg=1; |
||
| 668 | kills*=-1; |
||
| 669 | } |
||
| 670 | else |
||
| 671 | neg=0; |
||
| 672 | |||
| 673 | for (i=0;kills;i++) |
||
| 674 | { |
||
| 675 | a=(kills & 0xFF) ^ effcode1[i+neg]; |
||
| 676 | buf[i*2]=(a&0xF)+33; |
||
| 677 | buf[i*2+1]=(a>>4)+33; |
||
| 678 | a=(kills & 0xFF) ^ effcode2[i+neg]; |
||
| 679 | buf2[i*2]=(a&0xF)+33; |
||
| 680 | buf2[i*2+1]=(a>>4)+33; |
||
| 681 | kills>>=8; |
||
| 682 | } |
||
| 683 | |||
| 684 | buf[i*2]=0; |
||
| 685 | buf2[i*2]=0; |
||
| 686 | |||
| 687 | if (neg) |
||
| 688 | i+='a'; |
||
| 689 | else |
||
| 690 | i+='A'; |
||
| 691 | |||
| 692 | PHYSFSX_printf(f,"%c%s %c%s ",i,buf.data(),i,buf2.data()); |
||
| 693 | |||
| 694 | if (deaths < 0) |
||
| 695 | { |
||
| 696 | neg=1; |
||
| 697 | deaths*=-1; |
||
| 698 | }else |
||
| 699 | neg=0; |
||
| 700 | |||
| 701 | for (i=0;deaths;i++) |
||
| 702 | { |
||
| 703 | a=(deaths & 0xFF) ^ effcode3[i+neg]; |
||
| 704 | buf[i*2]=(a&0xF)+33; |
||
| 705 | buf[i*2+1]=(a>>4)+33; |
||
| 706 | a=(deaths & 0xFF) ^ effcode4[i+neg]; |
||
| 707 | buf2[i*2]=(a&0xF)+33; |
||
| 708 | buf2[i*2+1]=(a>>4)+33; |
||
| 709 | deaths>>=8; |
||
| 710 | } |
||
| 711 | |||
| 712 | buf[i*2]=0; |
||
| 713 | buf2[i*2]=0; |
||
| 714 | |||
| 715 | if (neg) |
||
| 716 | i+='a'; |
||
| 717 | else |
||
| 718 | i+='A'; |
||
| 719 | |||
| 720 | PHYSFSX_printf(f, "%c%s %c%s\n", i, buf.data(), i, buf2.data()); |
||
| 721 | } |
||
| 722 | #endif |
||
| 723 | |||
| 724 | static int write_player_dxx(const char *filename) |
||
| 725 | { |
||
| 726 | int rc=0; |
||
| 727 | char tempfile[PATH_MAX]; |
||
| 728 | |||
| 729 | strcpy(tempfile,filename); |
||
| 730 | tempfile[strlen(tempfile)-4]=0; |
||
| 731 | strcat(tempfile,".pl$"); |
||
| 732 | auto fout = PHYSFSX_openWriteBuffered(tempfile); |
||
| 733 | if (!fout && CGameArg.SysUsePlayersDir) |
||
| 734 | { |
||
| 735 | PHYSFS_mkdir(PLAYER_DIRECTORY_STRING("")); //try making directory |
||
| 736 | fout=PHYSFSX_openWriteBuffered(tempfile); |
||
| 737 | } |
||
| 738 | |||
| 739 | if(fout) |
||
| 740 | { |
||
| 741 | PHYSFSX_printf(fout,PLX_OPTION_HEADER_TEXT "\n"); |
||
| 742 | #if defined(DXX_BUILD_DESCENT_I) |
||
| 743 | PHYSFSX_printf(fout,WEAPON_REORDER_HEADER_TEXT "\n"); |
||
| 744 | PHYSFSX_printf(fout,WEAPON_REORDER_PRIMARY_NAME_TEXT "=" WEAPON_REORDER_PRIMARY_VALUE_TEXT "\n",PlayerCfg.PrimaryOrder[0], PlayerCfg.PrimaryOrder[1], PlayerCfg.PrimaryOrder[2],PlayerCfg.PrimaryOrder[3], PlayerCfg.PrimaryOrder[4], PlayerCfg.PrimaryOrder[5]); |
||
| 745 | PHYSFSX_printf(fout,WEAPON_REORDER_SECONDARY_NAME_TEXT "=" WEAPON_REORDER_SECONDARY_VALUE_TEXT "\n",PlayerCfg.SecondaryOrder[0], PlayerCfg.SecondaryOrder[1], PlayerCfg.SecondaryOrder[2],PlayerCfg.SecondaryOrder[3], PlayerCfg.SecondaryOrder[4], PlayerCfg.SecondaryOrder[5]); |
||
| 746 | PHYSFSX_printf(fout,END_TEXT "\n"); |
||
| 747 | #endif |
||
| 748 | PHYSFSX_printf(fout,KEYBOARD_HEADER_TEXT "\n"); |
||
| 749 | print_pattern_array(fout, SENSITIVITY_NAME_TEXT, PlayerCfg.KeyboardSens); |
||
| 750 | PHYSFSX_printf(fout,END_TEXT "\n"); |
||
| 751 | PHYSFSX_printf(fout,JOYSTICK_HEADER_TEXT "\n"); |
||
| 752 | print_pattern_array(fout, SENSITIVITY_NAME_TEXT, PlayerCfg.JoystickSens); |
||
| 753 | print_pattern_array(fout, LINEAR_NAME_TEXT, PlayerCfg.JoystickLinear); |
||
| 754 | print_pattern_array(fout, SPEED_NAME_TEXT, PlayerCfg.JoystickSpeed); |
||
| 755 | print_pattern_array(fout, DEADZONE_NAME_TEXT, PlayerCfg.JoystickDead); |
||
| 756 | PHYSFSX_printf(fout,END_TEXT "\n"); |
||
| 757 | PHYSFSX_printf(fout,MOUSE_HEADER_TEXT "\n"); |
||
| 758 | PHYSFSX_printf(fout,MOUSE_FLIGHTSIM_NAME_TEXT "=" MOUSE_FLIGHTSIM_VALUE_TEXT "\n",PlayerCfg.MouseFlightSim); |
||
| 759 | print_pattern_array(fout, SENSITIVITY_NAME_TEXT, PlayerCfg.MouseSens); |
||
| 760 | print_pattern_array(fout, MOUSE_OVERRUN_NAME_TEXT, PlayerCfg.MouseOverrun); |
||
| 761 | PHYSFSX_printf(fout,MOUSE_FSDEAD_NAME_TEXT "=" MOUSE_FSDEAD_VALUE_TEXT "\n",PlayerCfg.MouseFSDead); |
||
| 762 | PHYSFSX_printf(fout,MOUSE_FSINDICATOR_NAME_TEXT "=" MOUSE_FSINDICATOR_VALUE_TEXT "\n",PlayerCfg.MouseFSIndicator); |
||
| 763 | PHYSFSX_printf(fout,END_TEXT "\n"); |
||
| 764 | PHYSFSX_printf(fout,WEAPON_KEYv2_HEADER_TEXT "\n"); |
||
| 765 | PHYSFSX_printf(fout,"1=" WEAPON_KEYv2_VALUE_TEXT "\n",PlayerCfg.KeySettingsRebirth[0],PlayerCfg.KeySettingsRebirth[1],PlayerCfg.KeySettingsRebirth[2]); |
||
| 766 | PHYSFSX_printf(fout,"2=" WEAPON_KEYv2_VALUE_TEXT "\n",PlayerCfg.KeySettingsRebirth[3],PlayerCfg.KeySettingsRebirth[4],PlayerCfg.KeySettingsRebirth[5]); |
||
| 767 | PHYSFSX_printf(fout,"3=" WEAPON_KEYv2_VALUE_TEXT "\n",PlayerCfg.KeySettingsRebirth[6],PlayerCfg.KeySettingsRebirth[7],PlayerCfg.KeySettingsRebirth[8]); |
||
| 768 | PHYSFSX_printf(fout,"4=" WEAPON_KEYv2_VALUE_TEXT "\n",PlayerCfg.KeySettingsRebirth[9],PlayerCfg.KeySettingsRebirth[10],PlayerCfg.KeySettingsRebirth[11]); |
||
| 769 | PHYSFSX_printf(fout,"5=" WEAPON_KEYv2_VALUE_TEXT "\n",PlayerCfg.KeySettingsRebirth[12],PlayerCfg.KeySettingsRebirth[13],PlayerCfg.KeySettingsRebirth[14]); |
||
| 770 | PHYSFSX_printf(fout,"6=" WEAPON_KEYv2_VALUE_TEXT "\n",PlayerCfg.KeySettingsRebirth[15],PlayerCfg.KeySettingsRebirth[16],PlayerCfg.KeySettingsRebirth[17]); |
||
| 771 | PHYSFSX_printf(fout,"7=" WEAPON_KEYv2_VALUE_TEXT "\n",PlayerCfg.KeySettingsRebirth[18],PlayerCfg.KeySettingsRebirth[19],PlayerCfg.KeySettingsRebirth[20]); |
||
| 772 | PHYSFSX_printf(fout,"8=" WEAPON_KEYv2_VALUE_TEXT "\n",PlayerCfg.KeySettingsRebirth[21],PlayerCfg.KeySettingsRebirth[22],PlayerCfg.KeySettingsRebirth[23]); |
||
| 773 | PHYSFSX_printf(fout,"9=" WEAPON_KEYv2_VALUE_TEXT "\n",PlayerCfg.KeySettingsRebirth[24],PlayerCfg.KeySettingsRebirth[25],PlayerCfg.KeySettingsRebirth[26]); |
||
| 774 | PHYSFSX_printf(fout,"0=" WEAPON_KEYv2_VALUE_TEXT "\n",PlayerCfg.KeySettingsRebirth[27],PlayerCfg.KeySettingsRebirth[28],PlayerCfg.KeySettingsRebirth[29]); |
||
| 775 | PHYSFSX_printf(fout,END_TEXT "\n"); |
||
| 776 | PHYSFSX_printf(fout,COCKPIT_HEADER_TEXT "\n"); |
||
| 777 | #if defined(DXX_BUILD_DESCENT_I) |
||
| 778 | PHYSFSX_printf(fout,COCKPIT_MODE_NAME_TEXT "=%i\n",PlayerCfg.CockpitMode[0]); |
||
| 779 | #endif |
||
| 780 | PHYSFSX_printf(fout,COCKPIT_HUD_NAME_TEXT "=%u\n", static_cast<unsigned>(PlayerCfg.HudMode)); |
||
| 781 | PHYSFSX_printf(fout,COCKPIT_RETICLE_TYPE_NAME_TEXT "=%i\n",PlayerCfg.ReticleType); |
||
| 782 | PHYSFSX_printf(fout,COCKPIT_RETICLE_COLOR_NAME_TEXT "=%i,%i,%i,%i\n",PlayerCfg.ReticleRGBA[0],PlayerCfg.ReticleRGBA[1],PlayerCfg.ReticleRGBA[2],PlayerCfg.ReticleRGBA[3]); |
||
| 783 | PHYSFSX_printf(fout,COCKPIT_RETICLE_SIZE_NAME_TEXT "=%i\n",PlayerCfg.ReticleSize); |
||
| 784 | PHYSFSX_printf(fout,END_TEXT "\n"); |
||
| 785 | PHYSFSX_printf(fout,TOGGLES_HEADER_TEXT "\n"); |
||
| 786 | #if defined(DXX_BUILD_DESCENT_I) |
||
| 787 | PHYSFSX_printf(fout,TOGGLES_BOMBGAUGE_NAME_TEXT "=%i\n",PlayerCfg.BombGauge); |
||
| 788 | #elif defined(DXX_BUILD_DESCENT_II) |
||
| 789 | PHYSFSX_printf(fout,TOGGLES_ESCORTHOTKEYS_NAME_TEXT "=%i\n",PlayerCfg.EscortHotKeys); |
||
| 790 | PHYSFSX_printf(fout, TOGGLES_THIEF_ABSENCE_SP "=%i\n", PlayerCfg.ThiefModifierFlags & ThiefModifier::Absent); |
||
| 791 | PHYSFSX_printf(fout, TOGGLES_THIEF_NO_ENERGY_WEAPONS_SP "=%i\n", PlayerCfg.ThiefModifierFlags & ThiefModifier::NoEnergyWeapons); |
||
| 792 | #endif |
||
| 793 | PHYSFSX_printf(fout, TOGGLES_AUTOSAVE_INTERVAL_SP "=%i\n", PlayerCfg.SPGameplayOptions.AutosaveInterval.count()); |
||
| 794 | PHYSFSX_printf(fout,TOGGLES_PERSISTENTDEBRIS_NAME_TEXT "=%i\n",PlayerCfg.PersistentDebris); |
||
| 795 | PHYSFSX_printf(fout,TOGGLES_PRSHOT_NAME_TEXT "=%i\n",PlayerCfg.PRShot); |
||
| 796 | PHYSFSX_printf(fout,TOGGLES_NOREDUNDANCY_NAME_TEXT "=%i\n",PlayerCfg.NoRedundancy); |
||
| 797 | PHYSFSX_printf(fout,TOGGLES_MULTIMESSAGES_NAME_TEXT "=%i\n",PlayerCfg.MultiMessages); |
||
| 798 | PHYSFSX_printf(fout,TOGGLES_MULTIPINGHUD_NAME_TEXT "=%i\n",PlayerCfg.MultiPingHud); |
||
| 799 | PHYSFSX_printf(fout,TOGGLES_NORANKINGS_NAME_TEXT "=%i\n",PlayerCfg.NoRankings); |
||
| 800 | PHYSFSX_printf(fout,TOGGLES_AUTOMAPFREEFLIGHT_NAME_TEXT "=%i\n",PlayerCfg.AutomapFreeFlight); |
||
| 801 | PHYSFSX_printf(fout,TOGGLES_NOFIREAUTOSELECT_NAME_TEXT "=%i\n",static_cast<unsigned>(PlayerCfg.NoFireAutoselect)); |
||
| 802 | PHYSFSX_printf(fout,TOGGLES_CYCLEAUTOSELECTONLY_NAME_TEXT "=%i\n",PlayerCfg.CycleAutoselectOnly); |
||
| 803 | PHYSFSX_printf(fout,TOGGLES_CLOAKINVULTIMER_NAME_TEXT "=%i\n",PlayerCfg.CloakInvulTimer); |
||
| 804 | PHYSFSX_printf(fout,TOGGLES_RESPAWN_ANY_KEY "=%i\n",static_cast<unsigned>(PlayerCfg.RespawnMode)); |
||
| 805 | PHYSFSX_printf(fout, TOGGLES_MOUSELOOK "=%i\n", PlayerCfg.MouselookFlags); |
||
| 806 | PHYSFSX_printf(fout,END_TEXT "\n"); |
||
| 807 | PHYSFSX_printf(fout,GRAPHICS_HEADER_TEXT "\n"); |
||
| 808 | PHYSFSX_printf(fout,GRAPHICS_ALPHAEFFECTS_NAME_TEXT "=%i\n",PlayerCfg.AlphaEffects); |
||
| 809 | PHYSFSX_printf(fout,GRAPHICS_DYNLIGHTCOLOR_NAME_TEXT "=%i\n",PlayerCfg.DynLightColor); |
||
| 810 | PHYSFSX_printf(fout,END_TEXT "\n"); |
||
| 811 | PHYSFSX_printf(fout,PLX_VERSION_HEADER_TEXT "\n"); |
||
| 812 | PHYSFSX_printf(fout,"plx version=" DXX_VERSION_STR "\n"); |
||
| 813 | PHYSFSX_printf(fout,END_TEXT "\n"); |
||
| 814 | PHYSFSX_printf(fout,END_TEXT "\n"); |
||
| 815 | fout.reset(); |
||
| 816 | if(rc==0) |
||
| 817 | { |
||
| 818 | PHYSFS_delete(filename); |
||
| 819 | rc = PHYSFSX_rename(tempfile,filename); |
||
| 820 | } |
||
| 821 | return rc; |
||
| 822 | } |
||
| 823 | else |
||
| 824 | return errno; |
||
| 825 | } |
||
| 826 | |||
| 827 | //read in the player's saved games. returns errno (0 == no error) |
||
| 828 | int read_player_file() |
||
| 829 | { |
||
| 830 | char filename[PATH_MAX]; |
||
| 831 | #if defined(DXX_BUILD_DESCENT_I) |
||
| 832 | int shareware_file = -1; |
||
| 833 | int player_file_size; |
||
| 834 | #elif defined(DXX_BUILD_DESCENT_II) |
||
| 835 | int rewrite_it=0; |
||
| 836 | int swap = 0; |
||
| 837 | short player_file_version; |
||
| 838 | #endif |
||
| 839 | |||
| 840 | Assert(Player_num < MAX_PLAYERS); |
||
| 841 | |||
| 842 | memset(filename, '\0', PATH_MAX); |
||
| 843 | snprintf(filename, sizeof(filename), PLAYER_DIRECTORY_STRING("%.8s.plr"), static_cast<const char *>(InterfaceUniqueState.PilotName)); |
||
| 844 | if (!PHYSFSX_exists(filename,0)) |
||
| 845 | return ENOENT; |
||
| 846 | auto file = PHYSFSX_openReadBuffered(filename); |
||
| 847 | if (!file) |
||
| 848 | goto read_player_file_failed; |
||
| 849 | |||
| 850 | new_player_config(); // Set defaults! |
||
| 851 | |||
| 852 | #if defined(DXX_BUILD_DESCENT_I) |
||
| 853 | // Unfortunatly d1x has been writing both shareware and registered |
||
| 854 | // player files with a saved_game_version of 7 and 8, whereas the |
||
| 855 | // original decent used 4 for shareware games and 7 for registered |
||
| 856 | // games. Because of this the player files didn't get properly read |
||
| 857 | // when reading d1x shareware player files in d1x registered or |
||
| 858 | // vica versa. The problem is that the sizeof of the taunt macros |
||
| 859 | // differ between the share and registered versions, causing the |
||
| 860 | // reading of the player file to go wrong. Thus we now determine the |
||
| 861 | // sizeof the player file to determine what kinda player file we are |
||
| 862 | // dealing with so that we can do the right thing |
||
| 863 | PHYSFS_seek(file, 0); |
||
| 864 | player_file_size = PHYSFS_fileLength(file); |
||
| 865 | #endif |
||
| 866 | int id; |
||
| 867 | PHYSFS_readSLE32(file, &id); |
||
| 868 | #if defined(DXX_BUILD_DESCENT_I) |
||
| 869 | short saved_game_version, player_struct_version; |
||
| 870 | saved_game_version = PHYSFSX_readShort(file); |
||
| 871 | player_struct_version = PHYSFSX_readShort(file); |
||
| 872 | PlayerCfg.NHighestLevels = PHYSFSX_readInt(file); |
||
| 873 | { |
||
| 874 | const unsigned u = PHYSFSX_readInt(file); |
||
| 875 | PlayerCfg.DefaultDifficulty = cast_clamp_difficulty(u); |
||
| 876 | } |
||
| 877 | PlayerCfg.AutoLeveling = PHYSFSX_readInt(file); |
||
| 878 | #elif defined(DXX_BUILD_DESCENT_II) |
||
| 879 | player_file_version = PHYSFSX_readShort(file); |
||
| 880 | #endif |
||
| 881 | |||
| 882 | if (id!=SAVE_FILE_ID) { |
||
| 883 | nm_messagebox(TXT_ERROR, 1, TXT_OK, "Invalid player file"); |
||
| 884 | return -1; |
||
| 885 | } |
||
| 886 | |||
| 887 | #if defined(DXX_BUILD_DESCENT_I) |
||
| 888 | if (saved_game_version < COMPATIBLE_SAVED_GAME_VERSION || player_struct_version < COMPATIBLE_PLAYER_STRUCT_VERSION) { |
||
| 889 | nm_messagebox(TXT_ERROR, 1, TXT_OK, TXT_ERROR_PLR_VERSION); |
||
| 890 | return -1; |
||
| 891 | } |
||
| 892 | |||
| 893 | /* determine if we're dealing with a shareware or registered playerfile */ |
||
| 894 | switch (saved_game_version) |
||
| 895 | { |
||
| 896 | case 4: |
||
| 897 | shareware_file = 1; |
||
| 898 | break; |
||
| 899 | case 5: |
||
| 900 | case 6: |
||
| 901 | shareware_file = 0; |
||
| 902 | break; |
||
| 903 | case 7: |
||
| 904 | /* version 7 doesn't have the saved games array */ |
||
| 905 | if ((player_file_size - (sizeof(hli)*PlayerCfg.NHighestLevels)) == (2212 - sizeof(saved_games))) |
||
| 906 | shareware_file = 1; |
||
| 907 | if ((player_file_size - (sizeof(hli)*PlayerCfg.NHighestLevels)) == (2252 - sizeof(saved_games))) |
||
| 908 | shareware_file = 0; |
||
| 909 | break; |
||
| 910 | case 8: |
||
| 911 | if ((player_file_size - (sizeof(hli)*PlayerCfg.NHighestLevels)) == 2212) |
||
| 912 | shareware_file = 1; |
||
| 913 | if ((player_file_size - (sizeof(hli)*PlayerCfg.NHighestLevels)) == 2252) |
||
| 914 | shareware_file = 0; |
||
| 915 | /* d1x-rebirth v0.31 to v0.42 broke things by adding stuff to the |
||
| 916 | player struct without thinking (sigh) */ |
||
| 917 | if ((player_file_size - (sizeof(hli)*PlayerCfg.NHighestLevels)) == (2212 + 2*sizeof(int))) |
||
| 918 | { |
||
| 919 | |||
| 920 | shareware_file = 1; |
||
| 921 | /* skip the cruft added to the player_info struct */ |
||
| 922 | PHYSFS_seek(file, PHYSFS_tell(file)+2*sizeof(int)); |
||
| 923 | } |
||
| 924 | if ((player_file_size - (sizeof(hli)*PlayerCfg.NHighestLevels)) == (2252 + 2*sizeof(int))) |
||
| 925 | { |
||
| 926 | shareware_file = 0; |
||
| 927 | /* skip the cruft added to the player_info struct */ |
||
| 928 | PHYSFS_seek(file, PHYSFS_tell(file)+2*sizeof(int)); |
||
| 929 | } |
||
| 930 | } |
||
| 931 | |||
| 932 | if (shareware_file == -1) { |
||
| 933 | nm_messagebox(TXT_ERROR, 1, TXT_OK, "Error invalid or unknown\nplayerfile-size"); |
||
| 934 | return -1; |
||
| 935 | } |
||
| 936 | |||
| 937 | if (saved_game_version <= 5) { |
||
| 938 | |||
| 939 | //deal with old-style highest level info |
||
| 940 | |||
| 941 | PlayerCfg.HighestLevels[0].Shortname[0] = 0; //no name for mission 0 |
||
| 942 | PlayerCfg.HighestLevels[0].LevelNum = PlayerCfg.NHighestLevels; //was highest level in old struct |
||
| 943 | |||
| 944 | //This hack allows the player to start on level 8 if he's made it to |
||
| 945 | //level 7 on the shareware. We do this because the shareware didn't |
||
| 946 | //save the information that the player finished level 7, so the most |
||
| 947 | //we know is that he made it to level 7. |
||
| 948 | if (PlayerCfg.NHighestLevels==7) |
||
| 949 | PlayerCfg.HighestLevels[0].LevelNum = 8; |
||
| 950 | |||
| 951 | } |
||
| 952 | else { //read new highest level info |
||
| 953 | if (PHYSFS_read(file,PlayerCfg.HighestLevels,sizeof(hli),PlayerCfg.NHighestLevels) != PlayerCfg.NHighestLevels) |
||
| 954 | goto read_player_file_failed; |
||
| 955 | } |
||
| 956 | |||
| 957 | if ( saved_game_version != 7 ) { // Read old & SW saved games. |
||
| 958 | if (PHYSFS_read(file,saved_games,sizeof(saved_games),1) != 1) |
||
| 959 | goto read_player_file_failed; |
||
| 960 | } |
||
| 961 | |||
| 962 | #elif defined(DXX_BUILD_DESCENT_II) |
||
| 963 | if (player_file_version > 255) // bigendian file? |
||
| 964 | swap = 1; |
||
| 965 | |||
| 966 | if (swap) |
||
| 967 | player_file_version = SWAPSHORT(player_file_version); |
||
| 968 | |||
| 969 | if (player_file_version < COMPATIBLE_PLAYER_FILE_VERSION) { |
||
| 970 | nm_messagebox(TXT_ERROR, 1, TXT_OK, TXT_ERROR_PLR_VERSION); |
||
| 971 | return -1; |
||
| 972 | } |
||
| 973 | |||
| 974 | PHYSFS_seek(file,PHYSFS_tell(file)+2*sizeof(short)); //skip Game_window_w,Game_window_h |
||
| 975 | PlayerCfg.DefaultDifficulty = cast_clamp_difficulty(PHYSFSX_readByte(file)); |
||
| 976 | PlayerCfg.AutoLeveling = PHYSFSX_readByte(file); |
||
| 977 | PHYSFS_seek(file,PHYSFS_tell(file)+sizeof(sbyte)); // skip ReticleOn |
||
| 978 | PlayerCfg.CockpitMode[0] = PlayerCfg.CockpitMode[1] = static_cast<cockpit_mode_t>(PHYSFSX_readByte(file)); |
||
| 979 | PHYSFS_seek(file,PHYSFS_tell(file)+sizeof(sbyte)); //skip Default_display_mode |
||
| 980 | { |
||
| 981 | auto i = PHYSFSX_readByte(file); |
||
| 982 | switch (i) |
||
| 983 | { |
||
| 984 | case static_cast<unsigned>(MissileViewMode::None): |
||
| 985 | case static_cast<unsigned>(MissileViewMode::EnabledSelfOnly): |
||
| 986 | case static_cast<unsigned>(MissileViewMode::EnabledSelfAndAllies): |
||
| 987 | break; |
||
| 988 | default: |
||
| 989 | i = 0; |
||
| 990 | break; |
||
| 991 | } |
||
| 992 | PlayerCfg.MissileViewEnabled = static_cast<MissileViewMode>(i); |
||
| 993 | } |
||
| 994 | PlayerCfg.HeadlightActiveDefault = PHYSFSX_readByte(file); |
||
| 995 | PlayerCfg.GuidedInBigWindow = PHYSFSX_readByte(file); |
||
| 996 | if (player_file_version >= 19) |
||
| 997 | PHYSFS_seek(file,PHYSFS_tell(file)+sizeof(sbyte)); //skip Automap_always_hires |
||
| 998 | |||
| 999 | //read new highest level info |
||
| 1000 | |||
| 1001 | PlayerCfg.NHighestLevels = PHYSFSX_readShort(file); |
||
| 1002 | if (swap) |
||
| 1003 | PlayerCfg.NHighestLevels = SWAPSHORT(PlayerCfg.NHighestLevels); |
||
| 1004 | Assert(PlayerCfg.NHighestLevels <= MAX_MISSIONS); |
||
| 1005 | |||
| 1006 | if (PHYSFS_read(file, PlayerCfg.HighestLevels, sizeof(hli), PlayerCfg.NHighestLevels) != PlayerCfg.NHighestLevels) |
||
| 1007 | goto read_player_file_failed; |
||
| 1008 | #endif |
||
| 1009 | |||
| 1010 | //read taunt macros |
||
| 1011 | { |
||
| 1012 | int len; |
||
| 1013 | |||
| 1014 | #if defined(DXX_BUILD_DESCENT_I) |
||
| 1015 | len = shareware_file? 25:35; |
||
| 1016 | #elif defined(DXX_BUILD_DESCENT_II) |
||
| 1017 | len = MAX_MESSAGE_LEN; |
||
| 1018 | #endif |
||
| 1019 | |||
| 1020 | for (auto &i : PlayerCfg.NetworkMessageMacro) |
||
| 1021 | if (PHYSFS_read(file, i, len, 1) != 1) |
||
| 1022 | goto read_player_file_failed; |
||
| 1023 | } |
||
| 1024 | |||
| 1025 | //read kconfig data |
||
| 1026 | { |
||
| 1027 | ubyte dummy_joy_sens; |
||
| 1028 | |||
| 1029 | if (PHYSFS_read(file, &PlayerCfg.KeySettings.Keyboard, sizeof(PlayerCfg.KeySettings.Keyboard), 1) != 1) |
||
| 1030 | goto read_player_file_failed; |
||
| 1031 | #if DXX_MAX_JOYSTICKS |
||
| 1032 | auto &KeySettingsJoystick = PlayerCfg.KeySettings.Joystick; |
||
| 1033 | #else |
||
| 1034 | std::array<uint8_t, MAX_CONTROLS> KeySettingsJoystick; |
||
| 1035 | #endif |
||
| 1036 | if (PHYSFS_read(file, &KeySettingsJoystick, sizeof(KeySettingsJoystick), 1) != 1) |
||
| 1037 | goto read_player_file_failed; |
||
| 1038 | PHYSFS_seek( file, PHYSFS_tell(file)+(sizeof(ubyte)*MAX_CONTROLS*3) ); // Skip obsolete Flightstick/Thrustmaster/Gravis map fields |
||
| 1039 | if (PHYSFS_read(file, &PlayerCfg.KeySettings.Mouse, sizeof(PlayerCfg.KeySettings.Mouse), 1) != 1) |
||
| 1040 | goto read_player_file_failed; |
||
| 1041 | PHYSFS_seek( file, PHYSFS_tell(file)+(sizeof(ubyte)*MAX_CONTROLS) ); // Skip obsolete Cyberman map field |
||
| 1042 | #if defined(DXX_BUILD_DESCENT_I) |
||
| 1043 | if (PHYSFS_read(file, &PlayerCfg.ControlType, sizeof(ubyte), 1 )!=1) |
||
| 1044 | #elif defined(DXX_BUILD_DESCENT_II) |
||
| 1045 | if (player_file_version>=20) |
||
| 1046 | PHYSFS_seek( file, PHYSFS_tell(file)+(sizeof(ubyte)*MAX_CONTROLS) ); // Skip obsolete Winjoy map field |
||
| 1047 | uint8_t control_type_dos, control_type_win; |
||
| 1048 | if (PHYSFS_read(file, &control_type_dos, sizeof(ubyte), 1) != 1) |
||
| 1049 | goto read_player_file_failed; |
||
| 1050 | else if (player_file_version >= 21 && PHYSFS_read(file, &control_type_win, sizeof(ubyte), 1) != 1) |
||
| 1051 | #endif |
||
| 1052 | goto read_player_file_failed; |
||
| 1053 | else if (PHYSFS_read(file, &dummy_joy_sens, sizeof(ubyte), 1) !=1 ) |
||
| 1054 | goto read_player_file_failed; |
||
| 1055 | |||
| 1056 | #if defined(DXX_BUILD_DESCENT_II) |
||
| 1057 | PlayerCfg.ControlType = control_type_dos; |
||
| 1058 | |||
| 1059 | range_for (const unsigned i, xrange(11u)) |
||
| 1060 | { |
||
| 1061 | PlayerCfg.PrimaryOrder[i] = PHYSFSX_readByte(file); |
||
| 1062 | PlayerCfg.SecondaryOrder[i] = PHYSFSX_readByte(file); |
||
| 1063 | } |
||
| 1064 | check_weapon_reorder(PlayerCfg.PrimaryOrder); |
||
| 1065 | check_weapon_reorder(PlayerCfg.SecondaryOrder); |
||
| 1066 | |||
| 1067 | if (player_file_version>=16) |
||
| 1068 | { |
||
| 1069 | PHYSFS_readSLE32(file, &PlayerCfg.Cockpit3DView[0]); |
||
| 1070 | PHYSFS_readSLE32(file, &PlayerCfg.Cockpit3DView[1]); |
||
| 1071 | if (swap) |
||
| 1072 | { |
||
| 1073 | PlayerCfg.Cockpit3DView[0] = SWAPINT(PlayerCfg.Cockpit3DView[0]); |
||
| 1074 | PlayerCfg.Cockpit3DView[1] = SWAPINT(PlayerCfg.Cockpit3DView[1]); |
||
| 1075 | } |
||
| 1076 | } |
||
| 1077 | #endif |
||
| 1078 | } |
||
| 1079 | |||
| 1080 | #if defined(DXX_BUILD_DESCENT_I) |
||
| 1081 | if ( saved_game_version != 7 ) { |
||
| 1082 | int i, found=0; |
||
| 1083 | |||
| 1084 | Assert( N_SAVE_SLOTS == 10 ); |
||
| 1085 | |||
| 1086 | for (i=0; i < N_SAVE_SLOTS; i++ ) { |
||
| 1087 | if ( saved_games[i].name[0] ) { |
||
| 1088 | throw std::runtime_error("old save game not supported"); |
||
| 1089 | // make sure we do not do this again, which would possibly overwrite |
||
| 1090 | // a new newstyle savegame |
||
| 1091 | saved_games[i].name[0] = 0; |
||
| 1092 | found++; |
||
| 1093 | } |
||
| 1094 | } |
||
| 1095 | if (found) |
||
| 1096 | write_player_file(); |
||
| 1097 | } |
||
| 1098 | #elif defined(DXX_BUILD_DESCENT_II) |
||
| 1099 | if (player_file_version>=22) |
||
| 1100 | { |
||
| 1101 | PHYSFS_readSLE32(file, &PlayerCfg.NetlifeKills); |
||
| 1102 | PHYSFS_readSLE32(file, &PlayerCfg.NetlifeKilled); |
||
| 1103 | if (swap) { |
||
| 1104 | PlayerCfg.NetlifeKills = SWAPINT(PlayerCfg.NetlifeKills); |
||
| 1105 | PlayerCfg.NetlifeKilled = SWAPINT(PlayerCfg.NetlifeKilled); |
||
| 1106 | } |
||
| 1107 | } |
||
| 1108 | else |
||
| 1109 | { |
||
| 1110 | PlayerCfg.NetlifeKills=0; PlayerCfg.NetlifeKilled=0; |
||
| 1111 | } |
||
| 1112 | |||
| 1113 | if (player_file_version>=23) |
||
| 1114 | { |
||
| 1115 | int i; |
||
| 1116 | PHYSFS_readSLE32(file, &i); |
||
| 1117 | if (swap) |
||
| 1118 | i = SWAPINT(i); |
||
| 1119 | if (i!=get_lifetime_checksum (PlayerCfg.NetlifeKills,PlayerCfg.NetlifeKilled)) |
||
| 1120 | { |
||
| 1121 | PlayerCfg.NetlifeKills=0; PlayerCfg.NetlifeKilled=0; |
||
| 1122 | nm_messagebox(NULL, 1, "Shame on me", "Trying to cheat eh?"); |
||
| 1123 | rewrite_it=1; |
||
| 1124 | } |
||
| 1125 | } |
||
| 1126 | |||
| 1127 | //read guidebot name |
||
| 1128 | if (player_file_version >= 18) |
||
| 1129 | PHYSFSX_fgets(PlayerCfg.GuidebotName, file); |
||
| 1130 | else |
||
| 1131 | PlayerCfg.GuidebotName = "GUIDE-BOT"; |
||
| 1132 | PlayerCfg.GuidebotNameReal = PlayerCfg.GuidebotName; |
||
| 1133 | { |
||
| 1134 | if (player_file_version >= 24) |
||
| 1135 | { |
||
| 1136 | PHYSFSX_gets_line_t<128> buf; |
||
| 1137 | PHYSFSX_fgets(buf, file); // Just read it in fpr DPS. |
||
| 1138 | } |
||
| 1139 | } |
||
| 1140 | #endif |
||
| 1141 | |||
| 1142 | #if defined(DXX_BUILD_DESCENT_II) |
||
| 1143 | if (rewrite_it) |
||
| 1144 | write_player_file(); |
||
| 1145 | #endif |
||
| 1146 | |||
| 1147 | filename[strlen(filename) - 4] = 0; |
||
| 1148 | strcat(filename, ".plx"); |
||
| 1149 | read_player_dxx(filename); |
||
| 1150 | kc_set_controls(); |
||
| 1151 | |||
| 1152 | return EZERO; |
||
| 1153 | |||
| 1154 | read_player_file_failed: |
||
| 1155 | nm_messagebox(TXT_ERROR, 1, TXT_OK, "%s\n\n%s", "Error reading PLR file", PHYSFS_getErrorByCode(PHYSFS_getLastErrorCode())); // Pierre-Marie Baty -- work around PHYSFS_getLastError() deprecation |
||
| 1156 | return -1; |
||
| 1157 | } |
||
| 1158 | } |
||
| 1159 | |||
| 1160 | /* Given a Mission_path, return a pair of pointers. |
||
| 1161 | * - If the mission cannot be saved, both pointers are nullptr. |
||
| 1162 | * - If the mission name was previously used, return a pointer to that |
||
| 1163 | * entry and a pointer to end. |
||
| 1164 | * - If the mission name is not recorded, return a pointer to the first |
||
| 1165 | * unused element (which may be end() if all elements are used) and a |
||
| 1166 | * pointer to end(). The caller must check that the first unused |
||
| 1167 | * element is not end(). |
||
| 1168 | */ |
||
| 1169 | static std::array<std::array<hli, MAX_MISSIONS>::pointer, 2> find_hli_entry(const partial_range_t<hli *> &r, const Mission_path &m) |
||
| 1170 | { |
||
| 1171 | const auto mission_filename = m.filename; |
||
| 1172 | const auto mission_length = std::distance(mission_filename, m.path.end()); |
||
| 1173 | if (mission_length >= sizeof(hli::Shortname)) |
||
| 1174 | { |
||
| 1175 | /* Name is too long to store, so there will never be a match |
||
| 1176 | * and it is never stored. |
||
| 1177 | */ |
||
| 1178 | con_printf(CON_URGENT, DXX_STRINGIZE_FL(__FILE__, __LINE__, "warning: highest level information cannot be tracked because the mission name is too long to store (should be at most 8 bytes, but is \"%s\")."), &*mission_filename); |
||
| 1179 | return {{nullptr, nullptr}}; |
||
| 1180 | } |
||
| 1181 | const auto &&a = [p = &*mission_filename](const hli &h) { |
||
| 1182 | return !d_stricmp(h.Shortname.data(), p); |
||
| 1183 | }; |
||
| 1184 | const auto i = std::find_if(r.begin(), r.end(), a); |
||
| 1185 | return {{&*i, r.end()}}; |
||
| 1186 | } |
||
| 1187 | |||
| 1188 | //set a new highest level for player for this mission |
||
| 1189 | void set_highest_level(const uint8_t best_levelnum_this_game) |
||
| 1190 | { |
||
| 1191 | int ret; |
||
| 1192 | |||
| 1193 | if ((ret=read_player_file()) != EZERO) |
||
| 1194 | if (ret != ENOENT) //if file doesn't exist, that's ok |
||
| 1195 | return; |
||
| 1196 | |||
| 1197 | const auto &&r = partial_range(PlayerCfg.HighestLevels, PlayerCfg.NHighestLevels); |
||
| 1198 | const auto &&i = find_hli_entry(r, *Current_mission); |
||
| 1199 | const auto ie = i[1]; |
||
| 1200 | if (!ie) |
||
| 1201 | return; |
||
| 1202 | |||
| 1203 | auto ii = i[0]; |
||
| 1204 | const hli *d1_preferred = nullptr; |
||
| 1205 | #if defined(DXX_BUILD_DESCENT_II) |
||
| 1206 | const hli *d2_preferred = nullptr, *d2x_preferred = nullptr; |
||
| 1207 | #endif |
||
| 1208 | range_for (auto &m, r) |
||
| 1209 | { |
||
| 1210 | hli *preferred; |
||
| 1211 | /* Swapping instead of rotating will perturb the order a bit, |
||
| 1212 | * but this is a one-time fix to get builtin missions to |
||
| 1213 | * reserved storage. |
||
| 1214 | */ |
||
| 1215 | const auto ms = m.Shortname.data(); |
||
| 1216 | if (!d1_preferred && !strcmp(D1_MISSION_FILENAME, ms)) |
||
| 1217 | d1_preferred = preferred = &PlayerCfg.HighestLevels[0]; |
||
| 1218 | #if defined(DXX_BUILD_DESCENT_II) |
||
| 1219 | else if (!d2_preferred && !strcmp(FULL_MISSION_FILENAME, ms)) |
||
| 1220 | d2_preferred = preferred = &PlayerCfg.HighestLevels[1]; |
||
| 1221 | else if (!d2x_preferred && !strcmp("d2x", ms)) |
||
| 1222 | d2x_preferred = preferred = &PlayerCfg.HighestLevels[2]; |
||
| 1223 | #endif |
||
| 1224 | else |
||
| 1225 | continue; |
||
| 1226 | if (preferred == &m) |
||
| 1227 | continue; |
||
| 1228 | std::swap(*preferred, m); |
||
| 1229 | } |
||
| 1230 | const unsigned reserved_slots = !!d1_preferred |
||
| 1231 | #if defined(DXX_BUILD_DESCENT_II) |
||
| 1232 | + !!d2_preferred + !!d2x_preferred |
||
| 1233 | #endif |
||
| 1234 | ; |
||
| 1235 | auto &hl = PlayerCfg.HighestLevels; |
||
| 1236 | const auto irs = &hl[reserved_slots]; |
||
| 1237 | |||
| 1238 | uint8_t previous_best_levelnum = 0; |
||
| 1239 | if (ii == ie) |
||
| 1240 | { |
||
| 1241 | /* |
||
| 1242 | * If ii == ie, the mission is unknown. If there is no free |
||
| 1243 | * space available, move everything, so that the |
||
| 1244 | * least-recently-used element (at *irs) is discarded to make |
||
| 1245 | * room to add this mission as most recently used. |
||
| 1246 | * |
||
| 1247 | * Leave previous_best_levelnum set to 0, so that any progress |
||
| 1248 | * at all qualifies for a save. |
||
| 1249 | */ |
||
| 1250 | if (ie == PlayerCfg.HighestLevels.end()) |
||
| 1251 | { |
||
| 1252 | std::move(std::next(irs), ie, irs); |
||
| 1253 | --ii; |
||
| 1254 | } |
||
| 1255 | else |
||
| 1256 | PlayerCfg.NHighestLevels++; |
||
| 1257 | ii->Shortname.back() = 0; |
||
| 1258 | strncpy(ii->Shortname.data(), &*Current_mission->filename, ii->Shortname.size() - 1); |
||
| 1259 | } |
||
| 1260 | else if (ii != ie - 1) |
||
| 1261 | { |
||
| 1262 | /* If this mission is not the most recently used, reorder the |
||
| 1263 | * list so that it becomes the most recently used. |
||
| 1264 | * |
||
| 1265 | * Leave previous_best_levelnum set to 0, so that a save is |
||
| 1266 | * required, even if the player has not set a new record. |
||
| 1267 | */ |
||
| 1268 | std::rotate(ii, std::next(ii), ie); |
||
| 1269 | ii = ie - 1; |
||
| 1270 | } |
||
| 1271 | else |
||
| 1272 | /* Update previous_best_levelnum so that progress is only saved |
||
| 1273 | * if this is a new best. |
||
| 1274 | */ |
||
| 1275 | previous_best_levelnum = ii->LevelNum; |
||
| 1276 | |||
| 1277 | if (previous_best_levelnum < best_levelnum_this_game) |
||
| 1278 | { |
||
| 1279 | auto &best_levelnum_recorded = ii->LevelNum; |
||
| 1280 | if (best_levelnum_recorded < best_levelnum_this_game) |
||
| 1281 | best_levelnum_recorded = best_levelnum_this_game; |
||
| 1282 | write_player_file(); |
||
| 1283 | } |
||
| 1284 | } |
||
| 1285 | |||
| 1286 | //gets the player's highest level from the file for this mission |
||
| 1287 | int get_highest_level(void) |
||
| 1288 | { |
||
| 1289 | read_player_file(); |
||
| 1290 | const Mission_path &mission = *Current_mission; |
||
| 1291 | // Destination Saturn. |
||
| 1292 | const auto &&r = partial_range(PlayerCfg.HighestLevels, PlayerCfg.NHighestLevels); |
||
| 1293 | #if defined(DXX_BUILD_DESCENT_I) |
||
| 1294 | unsigned highest_saturn_level = 0; |
||
| 1295 | if (!*mission.filename) |
||
| 1296 | range_for (auto &m, r) |
||
| 1297 | if (!d_stricmp("DESTSAT", m.Shortname.data())) |
||
| 1298 | highest_saturn_level = m.LevelNum; |
||
| 1299 | #endif |
||
| 1300 | const auto &&i = find_hli_entry(r, mission); |
||
| 1301 | const auto ie = i[1]; |
||
| 1302 | const auto ii = i[0]; |
||
| 1303 | if (ii == ie) |
||
| 1304 | return 0; |
||
| 1305 | auto LevelNum = ii->LevelNum; |
||
| 1306 | #if defined(DXX_BUILD_DESCENT_I) |
||
| 1307 | /* Override `LevelNum` of the full campaign with the player's |
||
| 1308 | * progress in the OEM mini-campaign, so that users who switch can |
||
| 1309 | * keep their progress. |
||
| 1310 | * |
||
| 1311 | * If the player never played Destination Saturn, or if this is not |
||
| 1312 | * the built-in campaign, highest_saturn_level will be 0 and this |
||
| 1313 | * will be skipped. |
||
| 1314 | */ |
||
| 1315 | if (LevelNum < highest_saturn_level) |
||
| 1316 | LevelNum = highest_saturn_level; |
||
| 1317 | #endif |
||
| 1318 | return LevelNum; |
||
| 1319 | } |
||
| 1320 | |||
| 1321 | //write out player's saved games. returns errno (0 == no error) |
||
| 1322 | namespace dsx { |
||
| 1323 | void write_player_file() |
||
| 1324 | { |
||
| 1325 | char filename[PATH_MAX]; |
||
| 1326 | int errno_ret; |
||
| 1327 | |||
| 1328 | if ( Newdemo_state == ND_STATE_PLAYBACK ) |
||
| 1329 | return; |
||
| 1330 | |||
| 1331 | errno_ret = WriteConfigFile(); |
||
| 1332 | |||
| 1333 | snprintf(filename, sizeof(filename), PLAYER_DIRECTORY_STRING("%.8s.plx"), static_cast<const char *>(InterfaceUniqueState.PilotName)); |
||
| 1334 | write_player_dxx(filename); |
||
| 1335 | snprintf(filename, sizeof(filename), PLAYER_DIRECTORY_STRING("%.8s.plr"), static_cast<const char *>(InterfaceUniqueState.PilotName)); |
||
| 1336 | auto file = PHYSFSX_openWriteBuffered(filename); |
||
| 1337 | if (!file) |
||
| 1338 | return; |
||
| 1339 | |||
| 1340 | //Write out player's info |
||
| 1341 | PHYSFS_writeULE32(file, SAVE_FILE_ID); |
||
| 1342 | #if defined(DXX_BUILD_DESCENT_I) |
||
| 1343 | PHYSFS_writeULE16(file, SAVED_GAME_VERSION); |
||
| 1344 | PHYSFS_writeULE16(file, PLAYER_STRUCT_VERSION); |
||
| 1345 | PHYSFS_writeSLE32(file, PlayerCfg.NHighestLevels); |
||
| 1346 | PHYSFS_writeSLE32(file, PlayerCfg.DefaultDifficulty); |
||
| 1347 | PHYSFS_writeSLE32(file, PlayerCfg.AutoLeveling); |
||
| 1348 | errno_ret = EZERO; |
||
| 1349 | |||
| 1350 | //write higest level info |
||
| 1351 | if ((PHYSFS_write( file, PlayerCfg.HighestLevels, sizeof(hli), PlayerCfg.NHighestLevels) != PlayerCfg.NHighestLevels)) { |
||
| 1352 | errno_ret = errno; |
||
| 1353 | return; |
||
| 1354 | } |
||
| 1355 | |||
| 1356 | if (PHYSFS_write( file, saved_games,sizeof(saved_games),1) != 1) { |
||
| 1357 | errno_ret = errno; |
||
| 1358 | return; |
||
| 1359 | } |
||
| 1360 | |||
| 1361 | range_for (auto &i, PlayerCfg.NetworkMessageMacro) |
||
| 1362 | if (PHYSFS_write(file, i.data(), i.size(), 1) != 1) { |
||
| 1363 | errno_ret = errno; |
||
| 1364 | return; |
||
| 1365 | } |
||
| 1366 | |||
| 1367 | //write kconfig info |
||
| 1368 | { |
||
| 1369 | if (PHYSFS_write(file, PlayerCfg.KeySettings.Keyboard, sizeof(PlayerCfg.KeySettings.Keyboard), 1) != 1) |
||
| 1370 | errno_ret=errno; |
||
| 1371 | #if DXX_MAX_JOYSTICKS |
||
| 1372 | auto &KeySettingsJoystick = PlayerCfg.KeySettings.Joystick; |
||
| 1373 | #else |
||
| 1374 | const std::array<uint8_t, MAX_CONTROLS> KeySettingsJoystick{}; |
||
| 1375 | #endif |
||
| 1376 | if (PHYSFS_write(file, KeySettingsJoystick, sizeof(KeySettingsJoystick), 1) != 1) |
||
| 1377 | errno_ret=errno; |
||
| 1378 | for (unsigned i = 0; i < MAX_CONTROLS*3; i++) |
||
| 1379 | if (PHYSFS_write(file, "0", sizeof(ubyte), 1) != 1) // Skip obsolete Flightstick/Thrustmaster/Gravis map fields |
||
| 1380 | errno_ret=errno; |
||
| 1381 | if (PHYSFS_write(file, PlayerCfg.KeySettings.Mouse, sizeof(PlayerCfg.KeySettings.Mouse), 1) != 1) |
||
| 1382 | errno_ret=errno; |
||
| 1383 | { |
||
| 1384 | std::array<uint8_t, MAX_CONTROLS> cyberman{}; |
||
| 1385 | if (PHYSFS_write(file, cyberman.data(), cyberman.size(), 1) != 1) // Skip obsolete Cyberman map field |
||
| 1386 | errno_ret=errno; |
||
| 1387 | } |
||
| 1388 | |||
| 1389 | if(errno_ret == EZERO) |
||
| 1390 | { |
||
| 1391 | ubyte old_avg_joy_sensitivity = 8; |
||
| 1392 | if (PHYSFS_write( file, &PlayerCfg.ControlType, sizeof(ubyte), 1 )!=1) |
||
| 1393 | errno_ret=errno; |
||
| 1394 | else if (PHYSFS_write( file, &old_avg_joy_sensitivity, sizeof(ubyte), 1 )!=1) |
||
| 1395 | errno_ret=errno; |
||
| 1396 | } |
||
| 1397 | } |
||
| 1398 | |||
| 1399 | if (!file.close()) |
||
| 1400 | errno_ret = errno; |
||
| 1401 | |||
| 1402 | if (errno_ret != EZERO) { |
||
| 1403 | PHYSFS_delete(filename); //delete bogus file |
||
| 1404 | nm_messagebox(TXT_ERROR, 1, TXT_OK, "%s\n\n%s",TXT_ERROR_WRITING_PLR, strerror(errno_ret)); |
||
| 1405 | } |
||
| 1406 | #elif defined(DXX_BUILD_DESCENT_II) |
||
| 1407 | (void)errno_ret; |
||
| 1408 | PHYSFS_writeULE16(file, PLAYER_FILE_VERSION); |
||
| 1409 | |||
| 1410 | |||
| 1411 | PHYSFS_seek(file,PHYSFS_tell(file)+2*(sizeof(PHYSFS_uint16))); // skip Game_window_w, Game_window_h |
||
| 1412 | PHYSFSX_writeU8(file, PlayerCfg.DefaultDifficulty); |
||
| 1413 | PHYSFSX_writeU8(file, PlayerCfg.AutoLeveling); |
||
| 1414 | PHYSFSX_writeU8(file, PlayerCfg.ReticleType==RET_TYPE_NONE?0:1); |
||
| 1415 | PHYSFSX_writeU8(file, PlayerCfg.CockpitMode[0]); |
||
| 1416 | PHYSFS_seek(file,PHYSFS_tell(file)+sizeof(PHYSFS_uint8)); // skip Default_display_mode |
||
| 1417 | PHYSFSX_writeU8(file, static_cast<uint8_t>(PlayerCfg.MissileViewEnabled)); |
||
| 1418 | PHYSFSX_writeU8(file, PlayerCfg.HeadlightActiveDefault); |
||
| 1419 | PHYSFSX_writeU8(file, PlayerCfg.GuidedInBigWindow); |
||
| 1420 | PHYSFS_seek(file,PHYSFS_tell(file)+sizeof(PHYSFS_uint8)); // skip Automap_always_hires |
||
| 1421 | |||
| 1422 | //write higest level info |
||
| 1423 | PHYSFS_writeULE16(file, PlayerCfg.NHighestLevels); |
||
| 1424 | if ((PHYSFS_write(file, PlayerCfg.HighestLevels, sizeof(hli), PlayerCfg.NHighestLevels) != PlayerCfg.NHighestLevels)) |
||
| 1425 | goto write_player_file_failed; |
||
| 1426 | |||
| 1427 | range_for (auto &i, PlayerCfg.NetworkMessageMacro) |
||
| 1428 | if (PHYSFS_write(file, i.data(), i.size(), 1) != 1) |
||
| 1429 | goto write_player_file_failed; |
||
| 1430 | |||
| 1431 | //write kconfig info |
||
| 1432 | { |
||
| 1433 | |||
| 1434 | ubyte old_avg_joy_sensitivity = 8; |
||
| 1435 | ubyte control_type_dos = PlayerCfg.ControlType; |
||
| 1436 | |||
| 1437 | if (PHYSFS_write(file, PlayerCfg.KeySettings.Keyboard, sizeof(PlayerCfg.KeySettings.Keyboard), 1) != 1) |
||
| 1438 | goto write_player_file_failed; |
||
| 1439 | #if DXX_MAX_JOYSTICKS |
||
| 1440 | auto &KeySettingsJoystick = PlayerCfg.KeySettings.Joystick; |
||
| 1441 | #else |
||
| 1442 | const std::array<uint8_t, MAX_CONTROLS> KeySettingsJoystick{}; |
||
| 1443 | #endif |
||
| 1444 | if (PHYSFS_write(file, KeySettingsJoystick, sizeof(KeySettingsJoystick), 1) != 1) |
||
| 1445 | goto write_player_file_failed; |
||
| 1446 | for (unsigned i = 0; i < MAX_CONTROLS*3; i++) |
||
| 1447 | if (PHYSFS_write(file, "0", sizeof(ubyte), 1) != 1) // Skip obsolete Flightstick/Thrustmaster/Gravis map fields |
||
| 1448 | goto write_player_file_failed; |
||
| 1449 | if (PHYSFS_write(file, PlayerCfg.KeySettings.Mouse, sizeof(PlayerCfg.KeySettings.Mouse), 1) != 1) |
||
| 1450 | goto write_player_file_failed; |
||
| 1451 | for (unsigned i = 0; i < MAX_CONTROLS*2; i++) |
||
| 1452 | if (PHYSFS_write(file, "0", sizeof(ubyte), 1) != 1) // Skip obsolete Cyberman/Winjoy map fields |
||
| 1453 | goto write_player_file_failed; |
||
| 1454 | if (PHYSFS_write(file, &control_type_dos, sizeof(ubyte), 1) != 1) |
||
| 1455 | goto write_player_file_failed; |
||
| 1456 | ubyte control_type_win = 0; |
||
| 1457 | if (PHYSFS_write(file, &control_type_win, sizeof(ubyte), 1) != 1) |
||
| 1458 | goto write_player_file_failed; |
||
| 1459 | if (PHYSFS_write(file, &old_avg_joy_sensitivity, sizeof(ubyte), 1) != 1) |
||
| 1460 | goto write_player_file_failed; |
||
| 1461 | |||
| 1462 | range_for (const unsigned i, xrange(11u)) |
||
| 1463 | { |
||
| 1464 | PHYSFS_write(file, &PlayerCfg.PrimaryOrder[i], sizeof(ubyte), 1); |
||
| 1465 | PHYSFS_write(file, &PlayerCfg.SecondaryOrder[i], sizeof(ubyte), 1); |
||
| 1466 | } |
||
| 1467 | |||
| 1468 | PHYSFS_writeULE32(file, PlayerCfg.Cockpit3DView[0]); |
||
| 1469 | PHYSFS_writeULE32(file, PlayerCfg.Cockpit3DView[1]); |
||
| 1470 | |||
| 1471 | PHYSFS_writeULE32(file, PlayerCfg.NetlifeKills); |
||
| 1472 | PHYSFS_writeULE32(file, PlayerCfg.NetlifeKilled); |
||
| 1473 | int i=get_lifetime_checksum (PlayerCfg.NetlifeKills,PlayerCfg.NetlifeKilled); |
||
| 1474 | PHYSFS_writeULE32(file, i); |
||
| 1475 | } |
||
| 1476 | |||
| 1477 | //write guidebot name |
||
| 1478 | PHYSFSX_writeString(file, PlayerCfg.GuidebotNameReal); |
||
| 1479 | |||
| 1480 | { |
||
| 1481 | char buf[128]; |
||
| 1482 | strcpy(buf, "DOS joystick"); |
||
| 1483 | PHYSFSX_writeString(file, buf); // Write out current joystick for player. |
||
| 1484 | } |
||
| 1485 | |||
| 1486 | if (!file.close()) |
||
| 1487 | goto write_player_file_failed; |
||
| 1488 | |||
| 1489 | return; |
||
| 1490 | |||
| 1491 | write_player_file_failed: |
||
| 1492 | nm_messagebox(TXT_ERROR, 1, TXT_OK, "%s\n\n%s", TXT_ERROR_WRITING_PLR, PHYSFS_getErrorByCode(PHYSFS_getLastErrorCode())); |
||
| 1493 | if (file) |
||
| 1494 | { |
||
| 1495 | file.reset(); |
||
| 1496 | PHYSFS_delete(filename); //delete bogus file |
||
| 1497 | } |
||
| 1498 | #endif |
||
| 1499 | } |
||
| 1500 | |||
| 1501 | #if defined(DXX_BUILD_DESCENT_II) |
||
| 1502 | static int get_lifetime_checksum (int a,int b) |
||
| 1503 | { |
||
| 1504 | int num; |
||
| 1505 | |||
| 1506 | // confusing enough to beat amateur disassemblers? Lets hope so |
||
| 1507 | |||
| 1508 | num=(a<<8 ^ b); |
||
| 1509 | num^=(a | b); |
||
| 1510 | num*=num>>2; |
||
| 1511 | return (num); |
||
| 1512 | } |
||
| 1513 | #endif |
||
| 1514 | |||
| 1515 | template <uint_fast32_t shift, uint_fast32_t width> |
||
| 1516 | static void convert_duplicate_powerup_integer(packed_netduplicate_items &d, const char *value) |
||
| 1517 | { |
||
| 1518 | /* Initialize 'i' to avoid bogus -Wmaybe-uninitialized at -Og on |
||
| 1519 | * gcc-4.9 */ |
||
| 1520 | unsigned i = 0; |
||
| 1521 | if (convert_integer(i, value) && !(i & ~((1 << width) - 1))) |
||
| 1522 | d.set_sub_field<shift, width>(i); |
||
| 1523 | } |
||
| 1524 | |||
| 1525 | // read stored values from ngp file to netgame_info |
||
| 1526 | void read_netgame_profile(netgame_info *ng) |
||
| 1527 | { |
||
| 1528 | char filename[PATH_MAX]; |
||
| 1529 | #if DXX_USE_TRACKER |
||
| 1530 | ng->TrackerNATWarned = TrackerNATHolePunchWarn::Unset; |
||
| 1531 | #endif |
||
| 1532 | |||
| 1533 | snprintf(filename, sizeof(filename), PLAYER_DIRECTORY_STRING("%.8s.ngp"), static_cast<const char *>(InterfaceUniqueState.PilotName)); |
||
| 1534 | auto file = PHYSFSX_openReadBuffered(filename); |
||
| 1535 | if (!file) |
||
| 1536 | return; |
||
| 1537 | |||
| 1538 | ng->MPGameplayOptions.AutosaveInterval = std::chrono::minutes(10); |
||
| 1539 | // NOTE that we do not set any defaults here or even initialize netgame_info. For flexibility, leave that to the function calling this. |
||
| 1540 | for (PHYSFSX_gets_line_t<50> line; const char *const eol = PHYSFSX_fgets(line, file);) |
||
| 1541 | { |
||
| 1542 | const auto lb = line.begin(); |
||
| 1543 | if (eol == line.end()) |
||
| 1544 | continue; |
||
| 1545 | auto eq = std::find(lb, eol, '='); |
||
| 1546 | if (eq == eol) |
||
| 1547 | continue; |
||
| 1548 | auto value = std::next(eq); |
||
| 1549 | if (cmp(lb, eq, GameNameStr)) |
||
| 1550 | convert_string(ng->game_name, value, eol); |
||
| 1551 | else if (cmp(lb, eq, GameModeStr)) |
||
| 1552 | convert_integer(ng->gamemode, value); |
||
| 1553 | else if (cmp(lb, eq, RefusePlayersStr)) |
||
| 1554 | convert_integer(ng->RefusePlayers, value); |
||
| 1555 | else if (cmp(lb, eq, DifficultyStr)) |
||
| 1556 | { |
||
| 1557 | uint8_t difficulty; |
||
| 1558 | if (convert_integer(difficulty, value)) |
||
| 1559 | ng->difficulty = cast_clamp_difficulty(difficulty); |
||
| 1560 | } |
||
| 1561 | else if (cmp(lb, eq, GameFlagsStr)) |
||
| 1562 | { |
||
| 1563 | packed_game_flags p; |
||
| 1564 | if (convert_integer(p.value, value)) |
||
| 1565 | ng->game_flag = unpack_game_flags(&p); |
||
| 1566 | } |
||
| 1567 | else if (cmp(lb, eq, AllowedItemsStr)) |
||
| 1568 | convert_integer(ng->AllowedItems, value); |
||
| 1569 | else if (cmp(lb, eq, SpawnGrantedItemsStr)) |
||
| 1570 | convert_integer(ng->SpawnGrantedItems.mask, value); |
||
| 1571 | else if (cmp(lb, eq, DuplicatePrimariesStr)) |
||
| 1572 | convert_duplicate_powerup_integer<packed_netduplicate_items::primary_shift, packed_netduplicate_items::primary_width>(ng->DuplicatePowerups, value); |
||
| 1573 | else if (cmp(lb, eq, DuplicateSecondariesStr)) |
||
| 1574 | convert_duplicate_powerup_integer<packed_netduplicate_items::secondary_shift, packed_netduplicate_items::secondary_width>(ng->DuplicatePowerups, value); |
||
| 1575 | #if defined(DXX_BUILD_DESCENT_II) |
||
| 1576 | else if (cmp(lb, eq, DuplicateAccessoriesStr)) |
||
| 1577 | convert_duplicate_powerup_integer<packed_netduplicate_items::accessory_shift, packed_netduplicate_items::accessory_width>(ng->DuplicatePowerups, value); |
||
| 1578 | else if (cmp(lb, eq, AllowMarkerViewStr)) |
||
| 1579 | convert_integer(ng->Allow_marker_view, value); |
||
| 1580 | else if (cmp(lb, eq, AlwaysLightingStr)) |
||
| 1581 | convert_integer(ng->AlwaysLighting, value); |
||
| 1582 | else if (cmp(lb, eq, ThiefAbsenceFlagStr)) |
||
| 1583 | { |
||
| 1584 | if (strtoul(value, 0, 10)) |
||
| 1585 | ng->ThiefModifierFlags |= ThiefModifier::Absent; |
||
| 1586 | } |
||
| 1587 | else if (cmp(lb, eq, ThiefNoEnergyWeaponsFlagStr)) |
||
| 1588 | { |
||
| 1589 | if (strtoul(value, 0, 10)) |
||
| 1590 | ng->ThiefModifierFlags |= ThiefModifier::NoEnergyWeapons; |
||
| 1591 | } |
||
| 1592 | else if (cmp(lb, eq, AllowGuidebotStr)) |
||
| 1593 | convert_integer(ng->AllowGuidebot, value); |
||
| 1594 | #endif |
||
| 1595 | else if (cmp(lb, eq, ShufflePowerupsStr)) |
||
| 1596 | convert_integer(ng->ShufflePowerupSeed, value); |
||
| 1597 | else if (cmp(lb, eq, ShowEnemyNamesStr)) |
||
| 1598 | convert_integer(ng->ShowEnemyNames, value); |
||
| 1599 | else if (cmp(lb, eq, BrightPlayersStr)) |
||
| 1600 | convert_integer(ng->BrightPlayers, value); |
||
| 1601 | else if (cmp(lb, eq, InvulAppearStr)) |
||
| 1602 | convert_integer(ng->InvulAppear, value); |
||
| 1603 | else if (cmp(lb, eq, KillGoalStr)) |
||
| 1604 | convert_integer(ng->KillGoal, value); |
||
| 1605 | else if (cmp(lb, eq, PlayTimeAllowedStr)) |
||
| 1606 | { |
||
| 1607 | int PlayTimeAllowed; |
||
| 1608 | if (convert_integer(PlayTimeAllowed, value)) |
||
| 1609 | ng->PlayTimeAllowed = std::chrono::duration<int, netgame_info::play_time_allowed_abi_ratio>(PlayTimeAllowed); |
||
| 1610 | } |
||
| 1611 | else if (cmp(lb, eq, ControlInvulTimeStr)) |
||
| 1612 | convert_integer(ng->control_invul_time, value); |
||
| 1613 | else if (cmp(lb, eq, PacketsPerSecStr)) |
||
| 1614 | convert_integer(ng->PacketsPerSec, value); |
||
| 1615 | else if (cmp(lb, eq, NoFriendlyFireStr)) |
||
| 1616 | convert_integer(ng->NoFriendlyFire, value); |
||
| 1617 | else if (cmp(lb, eq, MouselookFlagsStr)) |
||
| 1618 | convert_integer(ng->MouselookFlags, value); |
||
| 1619 | else if (cmp(lb, eq, AutosaveIntervalStr)) |
||
| 1620 | { |
||
| 1621 | uint16_t AutosaveInterval; |
||
| 1622 | if (convert_integer(AutosaveInterval, value)) |
||
| 1623 | ng->MPGameplayOptions.AutosaveInterval = std::chrono::seconds(AutosaveInterval); |
||
| 1624 | } |
||
| 1625 | #if DXX_USE_TRACKER |
||
| 1626 | else if (cmp(lb, eq, TrackerStr)) |
||
| 1627 | convert_integer(ng->Tracker, value); |
||
| 1628 | else if (cmp(lb, eq, TrackerNATHPStr)) |
||
| 1629 | ng->TrackerNATWarned = static_cast<TrackerNATHolePunchWarn>(strtoul(value, 0, 10)); |
||
| 1630 | #endif |
||
| 1631 | } |
||
| 1632 | } |
||
| 1633 | |||
| 1634 | // write values from netgame_info to ngp file |
||
| 1635 | void write_netgame_profile(netgame_info *ng) |
||
| 1636 | { |
||
| 1637 | char filename[PATH_MAX]; |
||
| 1638 | snprintf(filename, sizeof(filename), PLAYER_DIRECTORY_STRING("%.8s.ngp"), static_cast<const char *>(InterfaceUniqueState.PilotName)); |
||
| 1639 | auto file = PHYSFSX_openWriteBuffered(filename); |
||
| 1640 | if (!file) |
||
| 1641 | return; |
||
| 1642 | |||
| 1643 | PHYSFSX_printf(file, GameNameStr "=%s\n", ng->game_name.data()); |
||
| 1644 | PHYSFSX_printf(file, GameModeStr "=%i\n", ng->gamemode); |
||
| 1645 | PHYSFSX_printf(file, RefusePlayersStr "=%i\n", ng->RefusePlayers); |
||
| 1646 | PHYSFSX_printf(file, DifficultyStr "=%i\n", ng->difficulty); |
||
| 1647 | PHYSFSX_printf(file, GameFlagsStr "=%i\n", pack_game_flags(&ng->game_flag).value); |
||
| 1648 | PHYSFSX_printf(file, AllowedItemsStr "=%i\n", ng->AllowedItems); |
||
| 1649 | PHYSFSX_printf(file, SpawnGrantedItemsStr "=%i\n", ng->SpawnGrantedItems.mask); |
||
| 1650 | PHYSFSX_printf(file, DuplicatePrimariesStr "=%" PRIuFAST32 "\n", ng->DuplicatePowerups.get_primary_count()); |
||
| 1651 | PHYSFSX_printf(file, DuplicateSecondariesStr "=%" PRIuFAST32 "\n", ng->DuplicatePowerups.get_secondary_count()); |
||
| 1652 | #if defined(DXX_BUILD_DESCENT_II) |
||
| 1653 | PHYSFSX_printf(file, DuplicateAccessoriesStr "=%" PRIuFAST32 "\n", ng->DuplicatePowerups.get_accessory_count()); |
||
| 1654 | PHYSFSX_printf(file, AllowMarkerViewStr "=%i\n", ng->Allow_marker_view); |
||
| 1655 | PHYSFSX_printf(file, AlwaysLightingStr "=%i\n", ng->AlwaysLighting); |
||
| 1656 | PHYSFSX_printf(file, ThiefAbsenceFlagStr "=%i\n", ng->ThiefModifierFlags & ThiefModifier::Absent); |
||
| 1657 | PHYSFSX_printf(file, ThiefNoEnergyWeaponsFlagStr "=%i\n", ng->ThiefModifierFlags & ThiefModifier::NoEnergyWeapons); |
||
| 1658 | PHYSFSX_printf(file, AllowGuidebotStr "=%i\n", ng->AllowGuidebot); |
||
| 1659 | #endif |
||
| 1660 | PHYSFSX_printf(file, ShufflePowerupsStr "=%i\n", !!ng->ShufflePowerupSeed); |
||
| 1661 | PHYSFSX_printf(file, ShowEnemyNamesStr "=%i\n", ng->ShowEnemyNames); |
||
| 1662 | PHYSFSX_printf(file, BrightPlayersStr "=%i\n", ng->BrightPlayers); |
||
| 1663 | PHYSFSX_printf(file, InvulAppearStr "=%i\n", ng->InvulAppear); |
||
| 1664 | PHYSFSX_printf(file, KillGoalStr "=%i\n", ng->KillGoal); |
||
| 1665 | PHYSFSX_printf(file, PlayTimeAllowedStr "=%i\n", std::chrono::duration_cast<std::chrono::duration<int, netgame_info::play_time_allowed_abi_ratio>>(ng->PlayTimeAllowed).count()); |
||
| 1666 | PHYSFSX_printf(file, ControlInvulTimeStr "=%i\n", ng->control_invul_time); |
||
| 1667 | PHYSFSX_printf(file, PacketsPerSecStr "=%i\n", ng->PacketsPerSec); |
||
| 1668 | PHYSFSX_printf(file, NoFriendlyFireStr "=%i\n", ng->NoFriendlyFire); |
||
| 1669 | PHYSFSX_printf(file, MouselookFlagsStr "=%i\n", ng->MouselookFlags); |
||
| 1670 | PHYSFSX_printf(file, AutosaveIntervalStr "=%i\n", ng->MPGameplayOptions.AutosaveInterval.count()); |
||
| 1671 | #if DXX_USE_TRACKER |
||
| 1672 | PHYSFSX_printf(file, TrackerStr "=%i\n", ng->Tracker); |
||
| 1673 | PHYSFSX_printf(file, TrackerNATHPStr "=%i\n", ng->TrackerNATWarned); |
||
| 1674 | #else |
||
| 1675 | PHYSFSX_puts_literal(file, TrackerStr "=0\n" TrackerNATHPStr "=0\n"); |
||
| 1676 | #endif |
||
| 1677 | PHYSFSX_printf(file, NGPVersionStr "=" DXX_VERSION_STR "\n"); |
||
| 1678 | } |
||
| 1679 | |||
| 1680 | } |