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Rev | Author | Line No. | Line |
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1 | pmbaty | 1 | /* |
2 | * This file is part of the DXX-Rebirth project <https://www.dxx-rebirth.com/>. |
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3 | * It is copyright by its individual contributors, as recorded in the |
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4 | * project's Git history. See COPYING.txt at the top level for license |
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5 | * terms and a link to the Git history. |
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6 | */ |
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7 | |||
8 | /* |
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9 | * |
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10 | * Player Stuff |
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11 | * |
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12 | */ |
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13 | |||
14 | #include "object.h" |
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15 | #include "player.h" |
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16 | #include "physfsx.h" |
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17 | #include "compiler-range_for.h" |
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18 | |||
19 | namespace dsx { |
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20 | |||
21 | #if defined(DXX_BUILD_DESCENT_II) |
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22 | const player &get_player_controlling_guidebot(const d_unique_buddy_state & /* reserved for future use */, const valptridx<player>::array_managed_type &Players) |
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23 | { |
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24 | /* One day, the game may support letting someone other than player 0 |
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25 | * control the guidebot. For now, only player 0 will ever control |
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26 | * it. |
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27 | */ |
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28 | return Players.front(); |
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29 | } |
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30 | #endif |
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31 | |||
32 | void player_rw_swap(player_rw *p, int swap) |
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33 | { |
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34 | if (!swap) |
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35 | return; |
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36 | |||
37 | p->objnum = SWAPINT(p->objnum); |
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38 | p->flags = SWAPINT(p->flags); |
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39 | p->energy = SWAPINT(p->energy); |
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40 | p->shields = SWAPINT(p->shields); |
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41 | p->killer_objnum = SWAPSHORT(p->killer_objnum); |
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42 | #if defined(DXX_BUILD_DESCENT_II) |
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43 | p->primary_weapon_flags = SWAPSHORT(p->primary_weapon_flags); |
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44 | #endif |
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45 | p->vulcan_ammo = SWAPSHORT(p->vulcan_ammo); |
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46 | for (int i = 0; i < MAX_SECONDARY_WEAPONS; i++) |
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47 | p->secondary_ammo[i] = SWAPSHORT(p->secondary_ammo[i]); |
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48 | p->last_score = SWAPINT(p->last_score); |
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49 | p->score = SWAPINT(p->score); |
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50 | p->time_level = SWAPINT(p->time_level); |
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51 | p->time_total = SWAPINT(p->time_total); |
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52 | p->cloak_time = SWAPINT(p->cloak_time); |
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53 | p->invulnerable_time = SWAPINT(p->invulnerable_time); |
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54 | #if defined(DXX_BUILD_DESCENT_II) |
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55 | p->KillGoalCount = SWAPSHORT(p->KillGoalCount); |
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56 | #endif |
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57 | p->net_killed_total = SWAPSHORT(p->net_killed_total); |
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58 | p->net_kills_total = SWAPSHORT(p->net_kills_total); |
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59 | p->num_kills_level = SWAPSHORT(p->num_kills_level); |
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60 | p->num_kills_total = SWAPSHORT(p->num_kills_total); |
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61 | p->num_robots_level = SWAPSHORT(p->num_robots_level); |
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62 | p->num_robots_total = SWAPSHORT(p->num_robots_total); |
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63 | p->hostages_rescued_total = SWAPSHORT(p->hostages_rescued_total); |
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64 | p->hostages_total = SWAPSHORT(p->hostages_total); |
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65 | p->homing_object_dist = SWAPINT(p->homing_object_dist); |
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66 | } |
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67 | } |
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68 | |||
69 | /* |
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70 | * reads a player_ship structure from a PHYSFS_File |
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71 | */ |
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72 | void player_ship_read(player_ship *ps, PHYSFS_File *fp) |
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73 | { |
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74 | ps->model_num = PHYSFSX_readInt(fp); |
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75 | ps->expl_vclip_num = PHYSFSX_readInt(fp); |
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76 | ps->mass = PHYSFSX_readFix(fp); |
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77 | ps->drag = PHYSFSX_readFix(fp); |
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78 | ps->max_thrust = PHYSFSX_readFix(fp); |
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79 | ps->reverse_thrust = PHYSFSX_readFix(fp); |
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80 | ps->brakes = PHYSFSX_readFix(fp); |
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81 | ps->wiggle = PHYSFSX_readFix(fp); |
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82 | ps->max_rotthrust = PHYSFSX_readFix(fp); |
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83 | range_for (auto &i, ps->gun_points) |
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84 | PHYSFSX_readVector(fp, i); |
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85 | } |