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| Rev | Author | Line No. | Line |
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| 1 | pmbaty | 1 | /* |
| 2 | * Portions of this file are copyright Rebirth contributors and licensed as |
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| 3 | * described in COPYING.txt. |
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| 4 | * Portions of this file are copyright Parallax Software and licensed |
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| 5 | * according to the Parallax license below. |
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| 6 | * See COPYING.txt for license details. |
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| 7 | |||
| 8 | THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX |
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| 9 | SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO |
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| 10 | END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A |
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| 11 | ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS |
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| 12 | IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS |
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| 13 | SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE |
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| 14 | FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE |
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| 15 | CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS |
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| 16 | AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. |
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| 17 | COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. |
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| 18 | */ |
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| 19 | |||
| 20 | /* |
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| 21 | * |
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| 22 | * Routines for paging in/out textures. |
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| 23 | * |
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| 24 | */ |
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| 25 | |||
| 26 | #include <stdio.h> |
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| 27 | #include <stdlib.h> |
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| 28 | #include <math.h> |
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| 29 | #include <string.h> |
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| 30 | |||
| 31 | #include "pstypes.h" |
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| 32 | #include "inferno.h" |
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| 33 | #include "segment.h" |
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| 34 | #include "textures.h" |
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| 35 | #include "wall.h" |
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| 36 | #include "object.h" |
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| 37 | #include "gamemine.h" |
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| 38 | #include "dxxerror.h" |
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| 39 | #include "console.h" |
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| 40 | #include "gameseg.h" |
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| 41 | #include "game.h" |
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| 42 | #include "piggy.h" |
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| 43 | #include "texmerge.h" |
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| 44 | #include "paging.h" |
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| 45 | #include "laser.h" |
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| 46 | #include "robot.h" |
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| 47 | #include "vclip.h" |
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| 48 | #include "effects.h" |
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| 49 | #include "fireball.h" |
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| 50 | #include "weapon.h" |
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| 51 | #include "palette.h" |
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| 52 | #include "timer.h" |
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| 53 | #include "text.h" |
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| 54 | #include "cntrlcen.h" |
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| 55 | #include "gauges.h" |
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| 56 | #include "powerup.h" |
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| 57 | #include "fuelcen.h" |
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| 58 | #include "mission.h" |
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| 59 | #include "ai.h" |
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| 60 | |||
| 61 | #include "compiler-range_for.h" |
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| 62 | #include "partial_range.h" |
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| 63 | #include "segiter.h" |
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| 64 | |||
| 65 | static void paging_touch_vclip(const vclip &vc, const unsigned line) |
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| 66 | #define paging_touch_vclip(V) paging_touch_vclip(V, __LINE__) |
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| 67 | { |
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| 68 | using range_type = partial_range_t<const bitmap_index*>; |
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| 69 | union { |
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| 70 | uint8_t storage[1]; |
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| 71 | range_type r; |
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| 72 | } u{}; |
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| 73 | try |
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| 74 | { |
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| 75 | new(&u.r) range_type((partial_const_range)(__FILE__, line, "vc.frames", vc.frames, vc.num_frames)); |
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| 76 | static_assert(std::is_trivially_destructible<range_type>::value, "partial_range destructor not called"); |
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| 77 | } |
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| 78 | catch (const range_type::partial_range_error &e) |
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| 79 | { |
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| 80 | con_puts(CON_URGENT, e.what()); |
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| 81 | return; |
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| 82 | } |
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| 83 | range_for (auto &i, u.r) |
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| 84 | { |
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| 85 | PIGGY_PAGE_IN(i); |
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| 86 | } |
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| 87 | } |
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| 88 | |||
| 89 | static void paging_touch_wall_effects(const d_eclip_array &Effects, const Textures_array &Textures, const d_vclip_array &Vclip, const int tmap_num) |
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| 90 | { |
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| 91 | range_for (auto &i, partial_const_range(Effects, Num_effects)) |
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| 92 | { |
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| 93 | if ( i.changing_wall_texture == tmap_num ) { |
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| 94 | paging_touch_vclip(i.vc); |
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| 95 | |||
| 96 | if (i.dest_bm_num < Textures.size()) |
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| 97 | PIGGY_PAGE_IN( Textures[i.dest_bm_num] ); //use this bitmap when monitor destroyed |
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| 98 | if ( i.dest_vclip > -1 ) |
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| 99 | paging_touch_vclip(Vclip[i.dest_vclip]); //what vclip to play when exploding |
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| 100 | |||
| 101 | if ( i.dest_eclip > -1 ) |
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| 102 | paging_touch_vclip(Effects[i.dest_eclip].vc); //what eclip to play when exploding |
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| 103 | |||
| 104 | if ( i.crit_clip > -1 ) |
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| 105 | paging_touch_vclip(Effects[i.crit_clip].vc); //what eclip to play when mine critical |
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| 106 | break; |
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| 107 | } |
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| 108 | } |
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| 109 | } |
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| 110 | |||
| 111 | static void paging_touch_object_effects(const d_eclip_array &Effects, const unsigned tmap_num) |
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| 112 | { |
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| 113 | range_for (auto &i, partial_const_range(Effects, Num_effects)) |
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| 114 | { |
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| 115 | if ( i.changing_object_texture == tmap_num ) { |
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| 116 | paging_touch_vclip(i.vc); |
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| 117 | break; |
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| 118 | } |
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| 119 | } |
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| 120 | } |
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| 121 | |||
| 122 | static void paging_touch_model( int modelnum ) |
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| 123 | { |
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| 124 | auto &Effects = LevelUniqueEffectsClipState.Effects; |
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| 125 | auto &Polygon_models = LevelSharedPolygonModelState.Polygon_models; |
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| 126 | const auto &pm = Polygon_models[modelnum]; |
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| 127 | const uint_fast32_t b = pm.first_texture; |
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| 128 | const uint_fast32_t e = b + pm.n_textures; |
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| 129 | range_for (const auto p, partial_range(ObjBitmapPtrs, b, e)) |
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| 130 | { |
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| 131 | PIGGY_PAGE_IN(ObjBitmaps[p]); |
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| 132 | paging_touch_object_effects(Effects, p); |
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| 133 | } |
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| 134 | } |
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| 135 | |||
| 136 | static void paging_touch_weapon(const d_vclip_array &Vclip, const weapon_info &weapon) |
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| 137 | { |
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| 138 | // Page in the robot's weapons. |
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| 139 | |||
| 140 | if(weapon.picture.index) |
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| 141 | { |
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| 142 | PIGGY_PAGE_IN(weapon.picture); |
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| 143 | } |
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| 144 | |||
| 145 | if (weapon.flash_vclip > -1) |
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| 146 | paging_touch_vclip(Vclip[weapon.flash_vclip]); |
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| 147 | if (weapon.wall_hit_vclip > -1) |
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| 148 | paging_touch_vclip(Vclip[weapon.wall_hit_vclip]); |
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| 149 | if (weapon.damage_radius) |
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| 150 | { |
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| 151 | // Robot_hit_vclips are actually badass_vclips |
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| 152 | if (weapon.robot_hit_vclip > -1) |
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| 153 | paging_touch_vclip(Vclip[weapon.robot_hit_vclip]); |
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| 154 | } |
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| 155 | |||
| 156 | switch(weapon.render_type) |
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| 157 | { |
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| 158 | case WEAPON_RENDER_VCLIP: |
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| 159 | if (weapon.weapon_vclip > -1) |
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| 160 | paging_touch_vclip(Vclip[weapon.weapon_vclip]); |
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| 161 | break; |
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| 162 | case WEAPON_RENDER_NONE: |
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| 163 | break; |
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| 164 | case WEAPON_RENDER_POLYMODEL: |
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| 165 | paging_touch_model(weapon.model_num); |
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| 166 | break; |
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| 167 | case WEAPON_RENDER_BLOB: |
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| 168 | PIGGY_PAGE_IN(weapon.bitmap); |
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| 169 | break; |
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| 170 | } |
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| 171 | } |
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| 172 | |||
| 173 | static void paging_touch_weapon(const d_vclip_array &Vclip, const weapon_info_array &Weapon_info, const uint_fast32_t weapon_type) |
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| 174 | { |
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| 175 | if (weapon_type < N_weapon_types) |
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| 176 | paging_touch_weapon(Vclip, Weapon_info[weapon_type]); |
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| 177 | } |
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| 178 | |||
| 179 | const std::array<sbyte, 13> super_boss_gate_type_list{{0, 1, 8, 9, 10, 11, 12, 15, 16, 18, 19, 20, 22}}; |
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| 180 | |||
| 181 | static void paging_touch_robot(const d_level_shared_robot_info_state::d_robot_info_array &Robot_info, const d_vclip_array &Vclip, const weapon_info_array &Weapon_info, const unsigned ridx) |
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| 182 | { |
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| 183 | auto &ri = Robot_info[ridx]; |
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| 184 | // Page in robot_index |
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| 185 | paging_touch_model(ri.model_num); |
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| 186 | if (ri.exp1_vclip_num > -1) |
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| 187 | paging_touch_vclip(Vclip[ri.exp1_vclip_num]); |
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| 188 | if (ri.exp2_vclip_num > -1) |
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| 189 | paging_touch_vclip(Vclip[ri.exp2_vclip_num]); |
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| 190 | |||
| 191 | // Page in his weapons |
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| 192 | paging_touch_weapon(Vclip, Weapon_info, ri.weapon_type); |
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| 193 | |||
| 194 | // A super-boss can gate in robots... |
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| 195 | if (ri.boss_flag == BOSS_SUPER) |
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| 196 | { |
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| 197 | range_for (const auto i, super_boss_gate_type_list) |
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| 198 | paging_touch_robot(Robot_info, Vclip, Weapon_info, i); |
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| 199 | paging_touch_vclip(Vclip[VCLIP_MORPHING_ROBOT]); |
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| 200 | } |
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| 201 | } |
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| 202 | |||
| 203 | static void paging_touch_object(const d_level_shared_robot_info_state::d_robot_info_array &Robot_info, const Textures_array &Textures, const d_vclip_array &Vclip, const weapon_info_array &Weapon_info, const object_base &obj) |
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| 204 | { |
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| 205 | int v; |
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| 206 | |||
| 207 | switch (obj.render_type) { |
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| 208 | |||
| 209 | case RT_NONE: break; //doesn't render, like the player |
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| 210 | |||
| 211 | case RT_POLYOBJ: |
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| 212 | if (obj.rtype.pobj_info.tmap_override != -1) |
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| 213 | PIGGY_PAGE_IN(Textures[obj.rtype.pobj_info.tmap_override]); |
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| 214 | else |
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| 215 | paging_touch_model(obj.rtype.pobj_info.model_num); |
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| 216 | break; |
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| 217 | |||
| 218 | case RT_POWERUP: |
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| 219 | if (obj.rtype.vclip_info.vclip_num > -1) |
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| 220 | { |
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| 221 | paging_touch_vclip(Vclip[obj.rtype.vclip_info.vclip_num]); |
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| 222 | } |
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| 223 | break; |
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| 224 | |||
| 225 | case RT_MORPH: break; |
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| 226 | |||
| 227 | case RT_FIREBALL: break; |
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| 228 | |||
| 229 | case RT_WEAPON_VCLIP: break; |
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| 230 | |||
| 231 | case RT_HOSTAGE: |
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| 232 | paging_touch_vclip(Vclip[obj.rtype.vclip_info.vclip_num]); |
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| 233 | break; |
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| 234 | |||
| 235 | case RT_LASER: break; |
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| 236 | } |
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| 237 | |||
| 238 | switch (obj.type) { |
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| 239 | default: |
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| 240 | break; |
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| 241 | case OBJ_PLAYER: |
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| 242 | v = get_explosion_vclip(obj, explosion_vclip_stage::s0); |
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| 243 | if ( v > -1 ) |
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| 244 | paging_touch_vclip(Vclip[v]); |
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| 245 | break; |
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| 246 | case OBJ_ROBOT: |
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| 247 | paging_touch_robot(Robot_info, Vclip, Weapon_info, get_robot_id(obj)); |
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| 248 | break; |
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| 249 | case OBJ_CNTRLCEN: |
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| 250 | paging_touch_weapon(Vclip, Weapon_info, weapon_id_type::CONTROLCEN_WEAPON_NUM); |
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| 251 | if (Dead_modelnums[obj.rtype.pobj_info.model_num] != -1) |
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| 252 | { |
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| 253 | paging_touch_model(Dead_modelnums[obj.rtype.pobj_info.model_num]); |
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| 254 | } |
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| 255 | break; |
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| 256 | } |
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| 257 | } |
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| 258 | |||
| 259 | |||
| 260 | |||
| 261 | static void paging_touch_side(const d_eclip_array &Effects, const Textures_array &Textures, const d_vclip_array &Vclip, const cscusegment segp, int sidenum ) |
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| 262 | { |
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| 263 | auto &Walls = LevelUniqueWallSubsystemState.Walls; |
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| 264 | auto &vcwallptr = Walls.vcptr; |
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| 265 | if (!(WALL_IS_DOORWAY(GameBitmaps, Textures, vcwallptr, segp, sidenum) & WID_RENDER_FLAG)) |
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| 266 | return; |
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| 267 | auto &uside = segp.u.sides[sidenum]; |
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| 268 | const auto tmap1 = uside.tmap_num; |
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| 269 | paging_touch_wall_effects(Effects, Textures, Vclip, tmap1); |
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| 270 | if (const auto tmap2 = uside.tmap_num2) |
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| 271 | { |
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| 272 | texmerge_get_cached_bitmap( tmap1, tmap2 ); |
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| 273 | paging_touch_wall_effects(Effects, Textures, Vclip, tmap2 & 0x3FFF); |
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| 274 | } else { |
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| 275 | PIGGY_PAGE_IN( Textures[tmap1] ); |
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| 276 | } |
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| 277 | } |
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| 278 | |||
| 279 | static void paging_touch_robot_maker(const d_level_shared_robot_info_state::d_robot_info_array &Robot_info, const d_vclip_array &Vclip, const weapon_info_array &Weapon_info, const shared_segment &segp) |
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| 280 | { |
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| 281 | auto &RobotCenters = LevelSharedRobotcenterState.RobotCenters; |
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| 282 | paging_touch_vclip(Vclip[VCLIP_MORPHING_ROBOT]); |
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| 283 | const auto &robot_flags = RobotCenters[segp.matcen_num].robot_flags; |
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| 284 | const std::size_t bits_per_robot_flags = 8 * sizeof(robot_flags[0]); |
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| 285 | for (uint_fast32_t i = 0; i != robot_flags.size(); ++i) |
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| 286 | { |
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| 287 | auto robot_index = i * bits_per_robot_flags; |
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| 288 | uint_fast32_t flags = robot_flags[i]; |
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| 289 | if (sizeof(flags) >= 2 * sizeof(robot_flags[0]) && i + 1 != robot_flags.size()) |
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| 290 | flags |= static_cast<uint64_t>(robot_flags[++i]) << bits_per_robot_flags; |
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| 291 | while (flags) { |
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| 292 | if (flags & 1) { |
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| 293 | // Page in robot_index |
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| 294 | paging_touch_robot(Robot_info, Vclip, Weapon_info, robot_index); |
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| 295 | } |
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| 296 | flags >>= 1; |
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| 297 | robot_index++; |
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| 298 | } |
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| 299 | } |
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| 300 | } |
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| 301 | |||
| 302 | static void paging_touch_segment(const d_eclip_array &Effects, const d_level_shared_robot_info_state::d_robot_info_array &Robot_info, const Textures_array &Textures, const d_vclip_array &Vclip, const weapon_info_array &Weapon_info, const fvcobjptridx &vcobjptridx, const fvcsegptr &vcsegptr, const vcsegptr_t segp) |
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| 303 | { |
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| 304 | if ( segp->special == SEGMENT_IS_ROBOTMAKER ) |
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| 305 | paging_touch_robot_maker(Robot_info, Vclip, Weapon_info, segp); |
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| 306 | |||
| 307 | for (int sn=0;sn<MAX_SIDES_PER_SEGMENT;sn++) { |
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| 308 | paging_touch_side(Effects, Textures, Vclip, segp, sn); |
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| 309 | } |
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| 310 | |||
| 311 | range_for (const object &objp, objects_in(*segp, vcobjptridx, vcsegptr)) |
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| 312 | paging_touch_object(Robot_info, Textures, Vclip, Weapon_info, objp); |
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| 313 | } |
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| 314 | |||
| 315 | static void paging_touch_walls(const Textures_array &Textures, const wall_animations_array &WallAnims, const fvcwallptr &vcwallptr) |
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| 316 | { |
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| 317 | range_for (const auto &&wp, vcwallptr) |
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| 318 | { |
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| 319 | auto &w = *wp; |
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| 320 | if ( w.clip_num > -1 ) { |
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| 321 | const auto &anim = WallAnims[w.clip_num]; |
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| 322 | range_for (auto &j, partial_range(anim.frames, anim.num_frames)) |
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| 323 | PIGGY_PAGE_IN(Textures[j]); |
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| 324 | } |
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| 325 | } |
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| 326 | } |
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| 327 | |||
| 328 | namespace dsx { |
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| 329 | void paging_touch_all(const d_vclip_array &Vclip) |
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| 330 | { |
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| 331 | auto &Effects = LevelUniqueEffectsClipState.Effects; |
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| 332 | auto &Objects = LevelUniqueObjectState.Objects; |
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| 333 | auto &WallAnims = GameSharedState.WallAnims; |
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| 334 | auto &vcobjptridx = Objects.vcptridx; |
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| 335 | pause_game_world_time p; |
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| 336 | |||
| 337 | #if defined(DXX_BUILD_DESCENT_I) |
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| 338 | show_boxed_message(TXT_LOADING, 0); |
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| 339 | #endif |
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| 340 | auto &Robot_info = LevelSharedRobotInfoState.Robot_info; |
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| 341 | range_for (const auto &&segp, vcsegptr) |
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| 342 | { |
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| 343 | paging_touch_segment(Effects, Robot_info, Textures, Vclip, Weapon_info, vcobjptridx, vcsegptr, segp); |
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| 344 | } |
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| 345 | auto &Walls = LevelUniqueWallSubsystemState.Walls; |
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| 346 | auto &vcwallptr = Walls.vcptr; |
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| 347 | paging_touch_walls(Textures, WallAnims, vcwallptr); |
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| 348 | |||
| 349 | range_for (auto &s, partial_const_range(Powerup_info, N_powerup_types)) |
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| 350 | { |
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| 351 | if ( s.vclip_num > -1 ) |
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| 352 | paging_touch_vclip(Vclip[s.vclip_num]); |
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| 353 | } |
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| 354 | |||
| 355 | range_for (auto &w, partial_const_range(Weapon_info, N_weapon_types)) |
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| 356 | { |
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| 357 | paging_touch_weapon(Vclip, w); |
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| 358 | } |
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| 359 | |||
| 360 | range_for (auto &s, partial_const_range(Powerup_info, N_powerup_types)) |
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| 361 | { |
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| 362 | if ( s.vclip_num > -1 ) |
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| 363 | paging_touch_vclip(Vclip[s.vclip_num]); |
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| 364 | } |
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| 365 | |||
| 366 | range_for (auto &s, Gauges) |
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| 367 | { |
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| 368 | if ( s.index ) { |
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| 369 | PIGGY_PAGE_IN( s ); |
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| 370 | } |
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| 371 | } |
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| 372 | paging_touch_vclip(Vclip[VCLIP_PLAYER_APPEARANCE]); |
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| 373 | paging_touch_vclip(Vclip[VCLIP_POWERUP_DISAPPEARANCE]); |
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| 374 | |||
| 375 | reset_cockpit(); //force cockpit redraw next time |
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| 376 | } |
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| 377 | } |