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| Rev | Author | Line No. | Line |
|---|---|---|---|
| 1 | pmbaty | 1 | /* |
| 2 | * Portions of this file are copyright Rebirth contributors and licensed as |
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| 3 | * described in COPYING.txt. |
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| 4 | * Portions of this file are copyright Parallax Software and licensed |
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| 5 | * according to the Parallax license below. |
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| 6 | * See COPYING.txt for license details. |
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| 7 | |||
| 8 | THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX |
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| 9 | SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO |
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| 10 | END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A |
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| 11 | ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS |
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| 12 | IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS |
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| 13 | SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE |
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| 14 | FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE |
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| 15 | CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS |
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| 16 | AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. |
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| 17 | COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. |
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| 18 | */ |
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| 19 | |||
| 20 | /* |
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| 21 | * |
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| 22 | * Inferno main menu. |
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| 23 | * |
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| 24 | */ |
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| 25 | |||
| 26 | #include <stdio.h> |
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| 27 | #include <string.h> |
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| 28 | #include <SDL.h> |
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| 29 | #include <unistd.h> // Pierre-Marie Baty -- for getuid() |
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| 30 | #include <pwd.h> // Pierre-Marie Baty -- for getpwuid() |
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| 31 | |||
| 32 | #include "menu.h" |
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| 33 | #include "inferno.h" |
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| 34 | #include "game.h" |
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| 35 | #include "gr.h" |
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| 36 | #include "key.h" |
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| 37 | #include "mouse.h" |
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| 38 | #include "iff.h" |
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| 39 | #include "u_mem.h" |
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| 40 | #include "dxxerror.h" |
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| 41 | #include "bm.h" |
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| 42 | #include "screens.h" |
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| 43 | #include "joy.h" |
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| 44 | #include "player.h" |
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| 45 | #include "vecmat.h" |
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| 46 | #include "effects.h" |
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| 47 | #include "game.h" |
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| 48 | #include "slew.h" |
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| 49 | #include "gamemine.h" |
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| 50 | #include "gamesave.h" |
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| 51 | #include "palette.h" |
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| 52 | #include "args.h" |
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| 53 | #include "newdemo.h" |
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| 54 | #include "timer.h" |
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| 55 | #include "object.h" |
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| 56 | #include "sounds.h" |
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| 57 | #include "gameseq.h" |
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| 58 | #include "text.h" |
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| 59 | #include "gamefont.h" |
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| 60 | #include "newmenu.h" |
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| 61 | #include "scores.h" |
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| 62 | #include "playsave.h" |
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| 63 | #include "kconfig.h" |
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| 64 | #include "titles.h" |
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| 65 | #include "credits.h" |
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| 66 | #include "texmap.h" |
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| 67 | #include "polyobj.h" |
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| 68 | #include "state.h" |
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| 69 | #include "mission.h" |
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| 70 | #include "songs.h" |
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| 71 | #if DXX_USE_SDLMIXER |
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| 72 | #include "jukebox.h" // for jukebox_exts |
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| 73 | #endif |
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| 74 | #include "config.h" |
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| 75 | #if defined(DXX_BUILD_DESCENT_II) |
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| 76 | #include "movie.h" |
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| 77 | #endif |
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| 78 | #include "gamepal.h" |
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| 79 | #include "gauges.h" |
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| 80 | #include "powerup.h" |
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| 81 | #include "strutil.h" |
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| 82 | #include "multi.h" |
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| 83 | #include "vers_id.h" |
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| 84 | #if DXX_USE_UDP |
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| 85 | #include "net_udp.h" |
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| 86 | #endif |
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| 87 | #if DXX_USE_EDITOR |
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| 88 | #include "editor/editor.h" |
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| 89 | #include "editor/kdefs.h" |
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| 90 | #endif |
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| 91 | #if DXX_USE_OGL |
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| 92 | #include "ogl_init.h" |
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| 93 | #endif |
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| 94 | #include "physfs_list.h" |
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| 95 | |||
| 96 | #include "dxxsconf.h" |
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| 97 | #include "dsx-ns.h" |
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| 98 | #include "compiler-range_for.h" |
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| 99 | #include "d_range.h" |
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| 100 | #include "partial_range.h" |
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| 101 | #include <memory> |
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| 102 | #include <utility> |
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| 103 | |||
| 104 | // Menu IDs... |
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| 105 | enum MENUS |
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| 106 | { |
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| 107 | MENU_NEW_GAME = 0, |
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| 108 | MENU_GAME, |
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| 109 | MENU_EDITOR, |
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| 110 | MENU_VIEW_SCORES, |
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| 111 | MENU_QUIT, |
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| 112 | MENU_LOAD_GAME, |
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| 113 | MENU_SAVE_GAME, |
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| 114 | MENU_DEMO_PLAY, |
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| 115 | MENU_CONFIG, |
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| 116 | MENU_REJOIN_NETGAME, |
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| 117 | MENU_DIFFICULTY, |
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| 118 | MENU_HELP, |
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| 119 | MENU_NEW_PLAYER, |
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| 120 | #if DXX_USE_UDP |
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| 121 | MENU_MULTIPLAYER, |
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| 122 | #endif |
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| 123 | |||
| 124 | MENU_SHOW_CREDITS, |
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| 125 | MENU_ORDER_INFO, |
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| 126 | |||
| 127 | #if DXX_USE_UDP |
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| 128 | MENU_START_UDP_NETGAME, |
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| 129 | MENU_JOIN_MANUAL_UDP_NETGAME, |
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| 130 | MENU_JOIN_LIST_UDP_NETGAME, |
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| 131 | #endif |
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| 132 | #ifndef RELEASE |
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| 133 | MENU_SANDBOX |
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| 134 | #endif |
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| 135 | }; |
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| 136 | |||
| 137 | //ADD_ITEM("Start netgame...", MENU_START_NETGAME, -1 ); |
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| 138 | //ADD_ITEM("Send net message...", MENU_SEND_NET_MESSAGE, -1 ); |
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| 139 | |||
| 140 | #define ADD_ITEM(t,value,key) do { nm_set_item_menu(m[num_options], t); menu_choice[num_options]=value;num_options++; } while (0) |
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| 141 | |||
| 142 | static std::array<window *, 16> menus; |
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| 143 | |||
| 144 | // Function Prototypes added after LINTING |
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| 145 | static int do_option(int select); |
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| 146 | static window_event_result do_new_game_menu(void); |
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| 147 | #if DXX_USE_UDP |
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| 148 | static void do_multi_player_menu(); |
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| 149 | #endif |
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| 150 | #ifndef RELEASE |
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| 151 | static void do_sandbox_menu(); |
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| 152 | #endif |
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| 153 | |||
| 154 | namespace dcx { |
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| 155 | |||
| 156 | extern bool isDirectory(const char *fname); // Pierre-Marie Baty -- work around PHYSFS_isDirectory() deprecation |
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| 157 | |||
| 158 | namespace { |
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| 159 | |||
| 160 | template <typename T> |
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| 161 | using select_file_subfunction = window_event_result (*)(T *, const char *); |
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| 162 | |||
| 163 | void format_human_readable_time(char *const data, std::size_t size, const int duration_seconds) |
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| 164 | { |
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| 165 | const auto &&split_interval = std::div(duration_seconds, static_cast<int>(std::chrono::minutes::period::num)); |
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| 166 | snprintf(data, size, "%im%is", split_interval.quot, split_interval.rem); |
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| 167 | } |
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| 168 | |||
| 169 | std::pair<std::chrono::seconds, bool> parse_human_readable_time(const char *const buf) |
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| 170 | { |
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| 171 | char *p{}; |
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| 172 | const std::chrono::minutes m(strtoul(buf, &p, 10)); |
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| 173 | if (*p == 0) |
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| 174 | /* Assume that a pure-integer string is a count of minutes. */ |
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| 175 | return {m, true}; |
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| 176 | const auto c0 = *p; |
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| 177 | if (c0 == 'm') |
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| 178 | { |
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| 179 | const std::chrono::seconds s(strtoul(p + 1, &p, 10)); |
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| 180 | if (*p == 's') |
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| 181 | /* The trailing 's' is optional, but no character other than |
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| 182 | * the optional 's' can follow the number. |
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| 183 | */ |
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| 184 | ++p; |
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| 185 | if (*p == 0) |
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| 186 | return {m + s, true}; |
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| 187 | } |
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| 188 | else if (c0 == 's' && p[1] == 0) |
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| 189 | /* Input is only seconds. Use `.count()` to extract the raw |
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| 190 | * value without scaling. |
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| 191 | */ |
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| 192 | return {std::chrono::seconds(m.count()), true}; |
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| 193 | return {{}, false}; |
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| 194 | } |
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| 195 | |||
| 196 | } |
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| 197 | |||
| 198 | template <typename Rep, std::size_t S> |
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| 199 | void format_human_readable_time(std::array<char, S> &buf, const std::chrono::duration<Rep, std::chrono::seconds::period> duration) |
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| 200 | { |
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| 201 | static_assert(S >= std::tuple_size<human_readable_mmss_time<Rep>>::value, "array is too small"); |
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| 202 | static_assert(std::numeric_limits<Rep>::max() <= std::numeric_limits<int>::max(), "Rep allows too large a value"); |
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| 203 | format_human_readable_time(buf.data(), buf.size(), duration.count()); |
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| 204 | } |
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| 205 | |||
| 206 | template <typename Rep, std::size_t S> |
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| 207 | void parse_human_readable_time(std::chrono::duration<Rep, std::chrono::seconds::period> &duration, const std::array<char, S> &buf) |
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| 208 | { |
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| 209 | const auto &&r = parse_human_readable_time(buf.data()); |
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| 210 | if (r.second) |
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| 211 | duration = r.first; |
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| 212 | } |
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| 213 | |||
| 214 | template void format_human_readable_time(human_readable_mmss_time<autosave_interval_type::rep> &buf, autosave_interval_type); |
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| 215 | template void parse_human_readable_time(autosave_interval_type &, const human_readable_mmss_time<autosave_interval_type::rep> &buf); |
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| 216 | |||
| 217 | } |
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| 218 | |||
| 219 | __attribute_nonnull() |
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| 220 | static int select_file_recursive2(const char *title, const std::array<char, PATH_MAX> &orig_path, const partial_range_t<const file_extension_t *> &ext_list, int select_dir, select_file_subfunction<void> when_selected, void *userdata); |
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| 221 | |||
| 222 | template <typename T> |
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| 223 | __attribute_nonnull() |
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| 224 | static int select_file_recursive(const char *title, const std::array<char, PATH_MAX> &orig_path, const partial_range_t<const file_extension_t *> &ext_list, int select_dir, select_file_subfunction<T> when_selected, T *userdata) |
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| 225 | { |
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| 226 | return select_file_recursive2(title, orig_path, ext_list, select_dir, reinterpret_cast<select_file_subfunction<void>>(when_selected), reinterpret_cast<void *>(userdata)); |
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| 227 | } |
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| 228 | |||
| 229 | // Hide all menus |
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| 230 | int hide_menus(void) |
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| 231 | { |
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| 232 | window *wind; |
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| 233 | if (menus[0]) |
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| 234 | return 0; // there are already hidden menus |
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| 235 | |||
| 236 | wind = window_get_front(); |
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| 237 | range_for (auto &i, menus) |
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| 238 | { |
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| 239 | i = wind; |
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| 240 | if (!wind) |
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| 241 | break; |
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| 242 | wind = window_set_visible(*wind, 0); |
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| 243 | } |
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| 244 | Assert(window_get_front() == NULL); |
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| 245 | return 1; |
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| 246 | } |
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| 247 | |||
| 248 | // Show all menus, with the front one shown first |
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| 249 | // This makes sure EVENT_WINDOW_ACTIVATED is only sent to that window |
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| 250 | void show_menus(void) |
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| 251 | { |
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| 252 | range_for (auto &i, menus) |
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| 253 | { |
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| 254 | if (!i) |
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| 255 | break; |
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| 256 | |||
| 257 | // Hidden windows don't receive events, so the only way to close is outside its handler |
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| 258 | // Which there should be no cases of here |
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| 259 | // window_exists could return a false positive if a new window was created |
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| 260 | // with the same pointer value as the deleted one, so killing window_exists (call and function) |
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| 261 | // if (window_exists(i)) |
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| 262 | window_set_visible(std::exchange(i, nullptr), 1); |
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| 263 | } |
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| 264 | } |
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| 265 | |||
| 266 | namespace dcx { |
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| 267 | |||
| 268 | /* This is a hack to prevent writing to freed memory. Various points in |
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| 269 | * the game code call `hide_menus()`, then later use `show_menus()` to |
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| 270 | * reverse the effect. If the forcibly hidden window is deleted before |
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| 271 | * `show_menus()` is called, the attempt to show it would write to freed |
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| 272 | * memory. This hook is called when a window is deleted, so that the |
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| 273 | * deleted window can be removed from menus[]. Removing it from menus[] |
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| 274 | * prevents `show_menus()` trying to make it visible later. |
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| 275 | * |
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| 276 | * It would be cleaner, but more invasive, to restructure the code so |
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| 277 | * that the menus[] array does not need to exist and window pointers are |
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| 278 | * not stored outside the control of their owner. |
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| 279 | */ |
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| 280 | void menu_destroy_hook(window *w) |
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| 281 | { |
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| 282 | const auto &&e = menus.end(); |
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| 283 | const auto &&i = std::find(menus.begin(), e, w); |
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| 284 | if (i == e) |
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| 285 | /* Not a hidden menu */ |
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| 286 | return; |
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| 287 | /* This is not run often enough to merit a clever loop that stops |
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| 288 | * when it reaches an unused element. |
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| 289 | */ |
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| 290 | std::move(std::next(i), e, i); |
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| 291 | menus.back() = nullptr; |
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| 292 | } |
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| 293 | |||
| 294 | //pairs of chars describing ranges |
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| 295 | constexpr char playername_allowed_chars[] = "azAZ09__--"; |
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| 296 | |||
| 297 | } |
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| 298 | |||
| 299 | static int MakeNewPlayerFile(int allow_abort) |
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| 300 | { |
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| 301 | int x; |
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| 302 | char filename[PATH_MAX]; |
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| 303 | auto text = InterfaceUniqueState.PilotName; |
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| 304 | |||
| 305 | try_again: |
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| 306 | { |
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| 307 | std::array<newmenu_item, 1> m{{ |
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| 308 | nm_item_input(text.buffer()), |
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| 309 | }}; |
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| 310 | Newmenu_allowed_chars = playername_allowed_chars; |
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| 311 | x = newmenu_do( NULL, TXT_ENTER_PILOT_NAME, m, unused_newmenu_subfunction, unused_newmenu_userdata ); |
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| 312 | } |
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| 313 | Newmenu_allowed_chars = NULL; |
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| 314 | |||
| 315 | if ( x < 0 ) { |
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| 316 | if ( allow_abort ) return 0; |
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| 317 | goto try_again; |
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| 318 | } |
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| 319 | |||
| 320 | if (!*static_cast<const char *>(text)) //null string |
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| 321 | goto try_again; |
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| 322 | |||
| 323 | text.lower(); |
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| 324 | |||
| 325 | snprintf(filename, sizeof(filename), PLAYER_DIRECTORY_STRING("%s.plr"), static_cast<const char *>(text) ); |
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| 326 | |||
| 327 | if (PHYSFSX_exists(filename,0)) |
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| 328 | { |
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| 329 | nm_messagebox(NULL, 1, TXT_OK, "%s '%s' %s", TXT_PLAYER, static_cast<const char *>(text), TXT_ALREADY_EXISTS ); |
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| 330 | goto try_again; |
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| 331 | } |
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| 332 | |||
| 333 | if ( !new_player_config() ) |
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| 334 | goto try_again; // They hit Esc during New player config |
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| 335 | |||
| 336 | InterfaceUniqueState.PilotName = text; |
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| 337 | InterfaceUniqueState.update_window_title(); |
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| 338 | write_player_file(); |
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| 339 | |||
| 340 | return 1; |
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| 341 | } |
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| 342 | |||
| 343 | static void delete_player_saved_games(const char * name); |
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| 344 | |||
| 345 | static window_event_result player_menu_keycommand( listbox *lb,const d_event &event ) |
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| 346 | { |
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| 347 | const char **items = listbox_get_items(lb); |
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| 348 | int citem = listbox_get_citem(lb); |
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| 349 | |||
| 350 | switch (event_key_get(event)) |
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| 351 | { |
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| 352 | case KEY_CTRLED+KEY_D: |
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| 353 | if (citem > 0) |
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| 354 | { |
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| 355 | int x = 1; |
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| 356 | x = nm_messagebox( NULL, 2, TXT_YES, TXT_NO, "%s %s?", TXT_DELETE_PILOT, items[citem]+((items[citem][0]=='$')?1:0) ); |
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| 357 | if (x==0) { |
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| 358 | char plxfile[PATH_MAX], efffile[PATH_MAX], ngpfile[PATH_MAX]; |
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| 359 | int ret; |
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| 360 | char name[PATH_MAX]; |
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| 361 | |||
| 362 | snprintf(name, sizeof(name), PLAYER_DIRECTORY_STRING("%.8s.plr"), items[citem]); |
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| 363 | |||
| 364 | ret = !PHYSFS_delete(name); |
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| 365 | |||
| 366 | if (!ret) |
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| 367 | { |
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| 368 | delete_player_saved_games( items[citem] ); |
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| 369 | // delete PLX file |
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| 370 | snprintf(plxfile, sizeof(plxfile), PLAYER_DIRECTORY_STRING("%.8s.plx"), items[citem]); |
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| 371 | if (PHYSFSX_exists(plxfile,0)) |
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| 372 | PHYSFS_delete(plxfile); |
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| 373 | // delete EFF file |
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| 374 | snprintf(efffile, sizeof(efffile), PLAYER_DIRECTORY_STRING("%.8s.eff"), items[citem]); |
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| 375 | if (PHYSFSX_exists(efffile,0)) |
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| 376 | PHYSFS_delete(efffile); |
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| 377 | // delete NGP file |
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| 378 | snprintf(ngpfile, sizeof(ngpfile), PLAYER_DIRECTORY_STRING("%.8s.ngp"), items[citem]); |
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| 379 | if (PHYSFSX_exists(ngpfile,0)) |
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| 380 | PHYSFS_delete(ngpfile); |
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| 381 | } |
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| 382 | |||
| 383 | if (ret) |
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| 384 | nm_messagebox( NULL, 1, TXT_OK, "%s %s %s", TXT_COULDNT, TXT_DELETE_PILOT, items[citem]+((items[citem][0]=='$')?1:0) ); |
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| 385 | else |
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| 386 | listbox_delete_item(lb, citem); |
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| 387 | } |
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| 388 | |||
| 389 | return window_event_result::handled; |
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| 390 | } |
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| 391 | break; |
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| 392 | } |
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| 393 | |||
| 394 | return window_event_result::ignored; |
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| 395 | } |
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| 396 | |||
| 397 | static window_event_result player_menu_handler( listbox *lb,const d_event &event, char **list ) |
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| 398 | { |
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| 399 | const char **items = listbox_get_items(lb); |
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| 400 | switch (event.type) |
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| 401 | { |
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| 402 | case EVENT_KEY_COMMAND: |
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| 403 | return player_menu_keycommand(lb, event); |
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| 404 | case EVENT_NEWMENU_SELECTED: |
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| 405 | { |
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| 406 | auto &citem = static_cast<const d_select_event &>(event).citem; |
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| 407 | if (citem < 0) |
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| 408 | return window_event_result::ignored; // shouldn't happen |
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| 409 | else if (citem == 0) |
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| 410 | { |
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| 411 | // They selected 'create new pilot' |
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| 412 | return MakeNewPlayerFile(1) ? window_event_result::close : window_event_result::handled; |
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| 413 | } |
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| 414 | else |
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| 415 | { |
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| 416 | InterfaceUniqueState.PilotName.copy_lower(items[citem], strlen(items[citem])); |
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| 417 | InterfaceUniqueState.update_window_title(); |
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| 418 | } |
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| 419 | return window_event_result::close; |
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| 420 | } |
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| 421 | |||
| 422 | case EVENT_WINDOW_CLOSE: |
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| 423 | if (read_player_file() != EZERO) |
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| 424 | return window_event_result::handled; // abort close! |
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| 425 | |||
| 426 | WriteConfigFile(); // Update lastplr |
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| 427 | |||
| 428 | PHYSFS_freeList(list); |
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| 429 | d_free(items); |
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| 430 | break; |
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| 431 | |||
| 432 | default: |
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| 433 | break; |
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| 434 | } |
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| 435 | |||
| 436 | return window_event_result::ignored; |
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| 437 | } |
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| 438 | |||
| 439 | //Inputs the player's name, without putting up the background screen |
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| 440 | static void RegisterPlayer() |
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| 441 | { |
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| 442 | static const std::array<file_extension_t, 1> types{{"plr"}}; |
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| 443 | int i = 0, NumItems; |
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| 444 | int citem = 0; |
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| 445 | int allow_abort_flag = 1; |
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| 446 | |||
| 447 | auto &callsign = InterfaceUniqueState.PilotName; |
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| 448 | if (!callsign[0u]) |
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| 449 | { |
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| 450 | if (!*static_cast<const char *>(GameCfg.LastPlayer)) |
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| 451 | { |
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| 452 | callsign = "player"; |
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| 453 | allow_abort_flag = 0; |
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| 454 | } |
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| 455 | else |
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| 456 | { |
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| 457 | // Read the last player's name from config file, not lastplr.txt |
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| 458 | callsign = GameCfg.LastPlayer; |
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| 459 | } |
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| 460 | InterfaceUniqueState.update_window_title(); |
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| 461 | } |
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| 462 | |||
| 463 | auto list = PHYSFSX_findFiles(PLAYER_DIRECTORY_STRING(""), types); |
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| 464 | if (!list) |
||
| 465 | return; // memory error |
||
| 466 | if (!list[0]) |
||
| 467 | { |
||
| 468 | MakeNewPlayerFile(0); // make a new player without showing listbox |
||
| 469 | return; |
||
| 470 | } |
||
| 471 | |||
| 472 | |||
| 473 | for (NumItems = 0; list[NumItems] != NULL; NumItems++) {} |
||
| 474 | NumItems++; // for TXT_CREATE_NEW |
||
| 475 | |||
| 476 | RAIIdmem<const char *[]> m; |
||
| 477 | MALLOC(m, const char *[], NumItems); |
||
| 478 | if (m == NULL) |
||
| 479 | return; |
||
| 480 | |||
| 481 | m[i++] = TXT_CREATE_NEW; |
||
| 482 | |||
| 483 | range_for (const auto f, list) |
||
| 484 | { |
||
| 485 | char *p; |
||
| 486 | |||
| 487 | size_t lenf = strlen(f); |
||
| 488 | if (lenf > FILENAME_LEN-1 || lenf < 5) // sorry guys, can only have up to eight chars for the player name |
||
| 489 | { |
||
| 490 | NumItems--; |
||
| 491 | continue; |
||
| 492 | } |
||
| 493 | m[i++] = f; |
||
| 494 | p = strchr(f, '.'); |
||
| 495 | if (p) |
||
| 496 | *p = '\0'; // chop the .plr |
||
| 497 | } |
||
| 498 | |||
| 499 | if (NumItems <= 1) // so it seems all plr files we found were too long. funny. let's make a real player |
||
| 500 | { |
||
| 501 | MakeNewPlayerFile(0); // make a new player without showing listbox |
||
| 502 | return; |
||
| 503 | } |
||
| 504 | |||
| 505 | // Sort by name, except the <Create New Player> string |
||
| 506 | qsort(&m[1], NumItems - 1, sizeof(char *), string_array_sort_func); |
||
| 507 | |||
| 508 | for ( i=0; i<NumItems; i++ ) |
||
| 509 | if (!d_stricmp(static_cast<const char *>(callsign), m[i])) |
||
| 510 | citem = i; |
||
| 511 | |||
| 512 | newmenu_listbox1(TXT_SELECT_PILOT, NumItems, m.release(), allow_abort_flag, citem, player_menu_handler, list.release()); |
||
| 513 | } |
||
| 514 | |||
| 515 | // Draw Copyright and Version strings |
||
| 516 | static void draw_copyright() |
||
| 517 | { |
||
| 518 | gr_set_default_canvas(); |
||
| 519 | auto &canvas = *grd_curcanv; |
||
| 520 | auto &game_font = *GAME_FONT; |
||
| 521 | gr_set_fontcolor(canvas, BM_XRGB(6, 6, 6), -1); |
||
| 522 | const auto &&line_spacing = LINE_SPACING(game_font, game_font); |
||
| 523 | gr_string(canvas, game_font, 0x8000, SHEIGHT - line_spacing, TXT_COPYRIGHT); |
||
| 524 | gr_set_fontcolor(canvas, BM_XRGB(25, 0, 0), -1); |
||
| 525 | gr_string(canvas, game_font, 0x8000, SHEIGHT - (line_spacing * 2), DESCENT_VERSION); |
||
| 526 | } |
||
| 527 | |||
| 528 | namespace dsx { |
||
| 529 | |||
| 530 | // ------------------------------------------------------------------------ |
||
| 531 | static int main_menu_handler(newmenu *menu,const d_event &event, int *menu_choice ) |
||
| 532 | { |
||
| 533 | newmenu_item *items = newmenu_get_items(menu); |
||
| 534 | |||
| 535 | switch (event.type) |
||
| 536 | { |
||
| 537 | case EVENT_WINDOW_CREATED: |
||
| 538 | if (InterfaceUniqueState.PilotName[0u]) |
||
| 539 | break; |
||
| 540 | RegisterPlayer(); |
||
| 541 | break; |
||
| 542 | case EVENT_WINDOW_ACTIVATED: |
||
| 543 | load_palette(MENU_PALETTE,0,1); //get correct palette |
||
| 544 | keyd_time_when_last_pressed = timer_query(); // .. 20 seconds from now! |
||
| 545 | break; |
||
| 546 | |||
| 547 | case EVENT_KEY_COMMAND: |
||
| 548 | // Don't allow them to hit ESC in the main menu. |
||
| 549 | if (event_key_get(event)==KEY_ESC) |
||
| 550 | return 1; |
||
| 551 | break; |
||
| 552 | |||
| 553 | case EVENT_MOUSE_BUTTON_DOWN: |
||
| 554 | case EVENT_MOUSE_BUTTON_UP: |
||
| 555 | // Don't allow mousebutton-closing in main menu. |
||
| 556 | if (event_mouse_get_button(event) == MBTN_RIGHT) |
||
| 557 | return 1; |
||
| 558 | break; |
||
| 559 | |||
| 560 | case EVENT_IDLE: |
||
| 561 | #if defined(DXX_BUILD_DESCENT_I) |
||
| 562 | #define DXX_DEMO_KEY_DELAY 45 |
||
| 563 | #elif defined(DXX_BUILD_DESCENT_II) |
||
| 564 | #define DXX_DEMO_KEY_DELAY 25 |
||
| 565 | #endif |
||
| 566 | if (keyd_time_when_last_pressed + i2f(DXX_DEMO_KEY_DELAY) < timer_query() || CGameArg.SysAutoDemo) |
||
| 567 | { |
||
| 568 | keyd_time_when_last_pressed = timer_query(); // Reset timer so that disk won't thrash if no demos. |
||
| 569 | |||
| 570 | #if defined(DXX_BUILD_DESCENT_II) |
||
| 571 | int n_demos = newdemo_count_demos(); |
||
| 572 | if ((d_rand() % (n_demos+1)) == 0 && !CGameArg.SysAutoDemo) |
||
| 573 | { |
||
| 574 | #if DXX_USE_OGL |
||
| 575 | Screen_mode = -1; |
||
| 576 | #endif |
||
| 577 | PlayMovie("intro.tex", "intro.mve",0); |
||
| 578 | songs_play_song(SONG_TITLE,1); |
||
| 579 | set_screen_mode(SCREEN_MENU); |
||
| 580 | } |
||
| 581 | else |
||
| 582 | #endif |
||
| 583 | { |
||
| 584 | newdemo_start_playback(NULL); // Randomly pick a file, assume native endian (crashes if not) |
||
| 585 | #if defined(DXX_BUILD_DESCENT_II) |
||
| 586 | if (Newdemo_state == ND_STATE_PLAYBACK) |
||
| 587 | return 0; |
||
| 588 | #endif |
||
| 589 | } |
||
| 590 | } |
||
| 591 | break; |
||
| 592 | |||
| 593 | case EVENT_NEWMENU_DRAW: |
||
| 594 | draw_copyright(); |
||
| 595 | break; |
||
| 596 | |||
| 597 | case EVENT_NEWMENU_SELECTED: |
||
| 598 | { |
||
| 599 | auto &citem = static_cast<const d_select_event &>(event).citem; |
||
| 600 | return do_option(menu_choice[citem]); |
||
| 601 | } |
||
| 602 | |||
| 603 | case EVENT_WINDOW_CLOSE: |
||
| 604 | d_free(menu_choice); |
||
| 605 | d_free(items); |
||
| 606 | break; |
||
| 607 | |||
| 608 | default: |
||
| 609 | break; |
||
| 610 | } |
||
| 611 | |||
| 612 | return 0; |
||
| 613 | } |
||
| 614 | |||
| 615 | // ----------------------------------------------------------------------------- |
||
| 616 | // Create the main menu. |
||
| 617 | static void create_main_menu(newmenu_item *m, int *menu_choice, int *callers_num_options) |
||
| 618 | { |
||
| 619 | int num_options = 0; |
||
| 620 | |||
| 621 | #ifndef DEMO_ONLY |
||
| 622 | ADD_ITEM(TXT_NEW_GAME,MENU_NEW_GAME,KEY_N); |
||
| 623 | |||
| 624 | ADD_ITEM(TXT_LOAD_GAME,MENU_LOAD_GAME,KEY_L); |
||
| 625 | #if DXX_USE_UDP |
||
| 626 | ADD_ITEM(TXT_MULTIPLAYER_,MENU_MULTIPLAYER,-1); |
||
| 627 | #endif |
||
| 628 | |||
| 629 | ADD_ITEM(TXT_OPTIONS_, MENU_CONFIG, -1 ); |
||
| 630 | ADD_ITEM(TXT_CHANGE_PILOTS,MENU_NEW_PLAYER,unused); |
||
| 631 | ADD_ITEM(TXT_VIEW_DEMO,MENU_DEMO_PLAY,0); |
||
| 632 | ADD_ITEM(TXT_VIEW_SCORES,MENU_VIEW_SCORES,KEY_V); |
||
| 633 | #if defined(DXX_BUILD_DESCENT_I) |
||
| 634 | if (!PHYSFSX_exists("warning.pcx",1)) /* SHAREWARE */ |
||
| 635 | #elif defined(DXX_BUILD_DESCENT_II) |
||
| 636 | if (PHYSFSX_exists("orderd2.pcx",1)) /* SHAREWARE */ |
||
| 637 | #endif |
||
| 638 | ADD_ITEM(TXT_ORDERING_INFO,MENU_ORDER_INFO,-1); |
||
| 639 | ADD_ITEM(TXT_CREDITS,MENU_SHOW_CREDITS,-1); |
||
| 640 | #endif |
||
| 641 | ADD_ITEM(TXT_QUIT,MENU_QUIT,KEY_Q); |
||
| 642 | |||
| 643 | #ifndef RELEASE |
||
| 644 | if (!(Game_mode & GM_MULTI )) { |
||
| 645 | #if DXX_USE_EDITOR |
||
| 646 | ADD_ITEM(" Editor", MENU_EDITOR, KEY_E); |
||
| 647 | #endif |
||
| 648 | } |
||
| 649 | ADD_ITEM(" SANDBOX", MENU_SANDBOX, -1); |
||
| 650 | #endif |
||
| 651 | |||
| 652 | *callers_num_options = num_options; |
||
| 653 | } |
||
| 654 | |||
| 655 | //returns number of item chosen |
||
| 656 | int DoMenu() |
||
| 657 | { |
||
| 658 | int *menu_choice; |
||
| 659 | newmenu_item *m; |
||
| 660 | int num_options = 0; |
||
| 661 | |||
| 662 | CALLOC(menu_choice, int, 25); |
||
| 663 | if (!menu_choice) |
||
| 664 | return -1; |
||
| 665 | CALLOC(m, newmenu_item, 25); |
||
| 666 | if (!m) |
||
| 667 | { |
||
| 668 | d_free(menu_choice); |
||
| 669 | return -1; |
||
| 670 | } |
||
| 671 | |||
| 672 | create_main_menu(m, menu_choice, &num_options); // may have to change, eg, maybe selected pilot and no save games. |
||
| 673 | |||
| 674 | newmenu_do3( "", NULL, num_options, m, main_menu_handler, menu_choice, 0, Menu_pcx_name); |
||
| 675 | |||
| 676 | return 0; |
||
| 677 | } |
||
| 678 | |||
| 679 | } |
||
| 680 | |||
| 681 | //returns flag, true means quit menu |
||
| 682 | int do_option ( int select) |
||
| 683 | { |
||
| 684 | switch (select) { |
||
| 685 | case MENU_NEW_GAME: |
||
| 686 | select_mission(mission_filter_mode::exclude_anarchy, "New Game\n\nSelect mission", do_new_game_menu); |
||
| 687 | break; |
||
| 688 | case MENU_GAME: |
||
| 689 | break; |
||
| 690 | case MENU_DEMO_PLAY: |
||
| 691 | select_demo(); |
||
| 692 | break; |
||
| 693 | case MENU_LOAD_GAME: |
||
| 694 | state_restore_all(0, secret_restore::none, nullptr, blind_save::no); |
||
| 695 | break; |
||
| 696 | #if DXX_USE_EDITOR |
||
| 697 | case MENU_EDITOR: |
||
| 698 | if (!Current_mission) |
||
| 699 | { |
||
| 700 | create_new_mine(); |
||
| 701 | SetPlayerFromCurseg(); |
||
| 702 | } |
||
| 703 | |||
| 704 | hide_menus(); |
||
| 705 | init_editor(); |
||
| 706 | break; |
||
| 707 | #endif |
||
| 708 | case MENU_VIEW_SCORES: |
||
| 709 | scores_view(NULL, -1); |
||
| 710 | break; |
||
| 711 | #if 1 //def SHAREWARE |
||
| 712 | case MENU_ORDER_INFO: |
||
| 713 | show_order_form(); |
||
| 714 | break; |
||
| 715 | #endif |
||
| 716 | case MENU_QUIT: |
||
| 717 | #if DXX_USE_EDITOR |
||
| 718 | if (! SafetyCheck()) break; |
||
| 719 | #endif |
||
| 720 | return 0; |
||
| 721 | |||
| 722 | case MENU_NEW_PLAYER: |
||
| 723 | RegisterPlayer(); |
||
| 724 | break; |
||
| 725 | |||
| 726 | #if DXX_USE_UDP |
||
| 727 | case MENU_START_UDP_NETGAME: |
||
| 728 | multi_protocol = MULTI_PROTO_UDP; |
||
| 729 | select_mission(mission_filter_mode::include_anarchy, TXT_MULTI_MISSION, net_udp_setup_game); |
||
| 730 | break; |
||
| 731 | case MENU_JOIN_MANUAL_UDP_NETGAME: |
||
| 732 | multi_protocol = MULTI_PROTO_UDP; |
||
| 733 | net_udp_manual_join_game(); |
||
| 734 | break; |
||
| 735 | case MENU_JOIN_LIST_UDP_NETGAME: |
||
| 736 | multi_protocol = MULTI_PROTO_UDP; |
||
| 737 | net_udp_list_join_game(); |
||
| 738 | break; |
||
| 739 | #endif |
||
| 740 | #if DXX_USE_UDP |
||
| 741 | case MENU_MULTIPLAYER: |
||
| 742 | do_multi_player_menu(); |
||
| 743 | break; |
||
| 744 | #endif |
||
| 745 | case MENU_CONFIG: |
||
| 746 | do_options_menu(); |
||
| 747 | break; |
||
| 748 | case MENU_SHOW_CREDITS: |
||
| 749 | credits_show(); |
||
| 750 | break; |
||
| 751 | #ifndef RELEASE |
||
| 752 | case MENU_SANDBOX: |
||
| 753 | do_sandbox_menu(); |
||
| 754 | break; |
||
| 755 | #endif |
||
| 756 | default: |
||
| 757 | Error("Unknown option %d in do_option",select); |
||
| 758 | break; |
||
| 759 | } |
||
| 760 | |||
| 761 | return 1; // stay in main menu unless quitting |
||
| 762 | } |
||
| 763 | |||
| 764 | static void delete_player_saved_games(const char * name) |
||
| 765 | { |
||
| 766 | char filename[PATH_MAX]; |
||
| 767 | for (unsigned i = 0; i < 11; ++i) |
||
| 768 | { |
||
| 769 | snprintf( filename, sizeof(filename), PLAYER_DIRECTORY_STRING("%s.sg%x"), name, i ); |
||
| 770 | PHYSFS_delete(filename); |
||
| 771 | snprintf( filename, sizeof(filename), PLAYER_DIRECTORY_STRING("%s.mg%x"), name, i ); |
||
| 772 | PHYSFS_delete(filename); |
||
| 773 | } |
||
| 774 | } |
||
| 775 | |||
| 776 | static window_event_result demo_menu_keycommand( listbox *lb,const d_event &event ) |
||
| 777 | { |
||
| 778 | const char **items = listbox_get_items(lb); |
||
| 779 | int citem = listbox_get_citem(lb); |
||
| 780 | |||
| 781 | switch (event_key_get(event)) |
||
| 782 | { |
||
| 783 | case KEY_CTRLED+KEY_D: |
||
| 784 | if (citem >= 0) |
||
| 785 | { |
||
| 786 | int x = 1; |
||
| 787 | x = nm_messagebox( NULL, 2, TXT_YES, TXT_NO, "%s %s?", TXT_DELETE_DEMO, items[citem]+((items[citem][0]=='$')?1:0) ); |
||
| 788 | if (x==0) |
||
| 789 | { |
||
| 790 | int ret; |
||
| 791 | char name[PATH_MAX]; |
||
| 792 | |||
| 793 | strcpy(name, DEMO_DIR); |
||
| 794 | strcat(name,items[citem]); |
||
| 795 | |||
| 796 | ret = !PHYSFS_delete(name); |
||
| 797 | |||
| 798 | if (ret) |
||
| 799 | nm_messagebox( NULL, 1, TXT_OK, "%s %s %s", TXT_COULDNT, TXT_DELETE_DEMO, items[citem]+((items[citem][0]=='$')?1:0) ); |
||
| 800 | else |
||
| 801 | listbox_delete_item(lb, citem); |
||
| 802 | } |
||
| 803 | |||
| 804 | return window_event_result::handled; |
||
| 805 | } |
||
| 806 | break; |
||
| 807 | |||
| 808 | case KEY_CTRLED+KEY_C: |
||
| 809 | { |
||
| 810 | int x = 1; |
||
| 811 | char bakname[PATH_MAX]; |
||
| 812 | |||
| 813 | // Get backup name |
||
| 814 | change_filename_extension(bakname, items[citem]+((items[citem][0]=='$')?1:0), DEMO_BACKUP_EXT); |
||
| 815 | x = nm_messagebox( NULL, 2, TXT_YES, TXT_NO, "Are you sure you want to\n" |
||
| 816 | "swap the endianness of\n" |
||
| 817 | "%s? If the file is\n" |
||
| 818 | "already endian native, D1X\n" |
||
| 819 | "will likely crash. A backup\n" |
||
| 820 | "%s will be created", items[citem]+((items[citem][0]=='$')?1:0), bakname ); |
||
| 821 | if (!x) |
||
| 822 | newdemo_swap_endian(items[citem]); |
||
| 823 | |||
| 824 | return window_event_result::handled; |
||
| 825 | } |
||
| 826 | break; |
||
| 827 | } |
||
| 828 | |||
| 829 | return window_event_result::ignored; |
||
| 830 | } |
||
| 831 | |||
| 832 | static window_event_result demo_menu_handler(listbox *lb, const d_event &event, char **items) |
||
| 833 | { |
||
| 834 | switch (event.type) |
||
| 835 | { |
||
| 836 | case EVENT_KEY_COMMAND: |
||
| 837 | return demo_menu_keycommand(lb, event); |
||
| 838 | case EVENT_NEWMENU_SELECTED: |
||
| 839 | { |
||
| 840 | auto &citem = static_cast<const d_select_event &>(event).citem; |
||
| 841 | if (citem < 0) |
||
| 842 | return window_event_result::ignored; // shouldn't happen |
||
| 843 | newdemo_start_playback(items[citem]); |
||
| 844 | return window_event_result::handled; // stay in demo selector |
||
| 845 | } |
||
| 846 | case EVENT_WINDOW_CLOSE: |
||
| 847 | PHYSFS_freeList(items); |
||
| 848 | break; |
||
| 849 | default: |
||
| 850 | break; |
||
| 851 | } |
||
| 852 | return window_event_result::ignored; |
||
| 853 | } |
||
| 854 | |||
| 855 | int select_demo(void) |
||
| 856 | { |
||
| 857 | int NumItems; |
||
| 858 | |||
| 859 | auto list = PHYSFSX_findFiles(DEMO_DIR, demo_file_extensions); |
||
| 860 | if (!list) |
||
| 861 | return 0; // memory error |
||
| 862 | if (!list[0]) |
||
| 863 | { |
||
| 864 | nm_messagebox( NULL, 1, TXT_OK, "%s %s\n%s", TXT_NO_DEMO_FILES, TXT_USE_F5, TXT_TO_CREATE_ONE); |
||
| 865 | return 0; |
||
| 866 | } |
||
| 867 | |||
| 868 | for (NumItems = 0; list[NumItems] != NULL; NumItems++) {} |
||
| 869 | |||
| 870 | // Sort by name |
||
| 871 | qsort(list.get(), NumItems, sizeof(char *), string_array_sort_func); |
||
| 872 | |||
| 873 | auto clist = const_cast<const char **>(list.get()); |
||
| 874 | newmenu_listbox1(TXT_SELECT_DEMO, NumItems, clist, 1, 0, demo_menu_handler, list.release()); |
||
| 875 | |||
| 876 | return 1; |
||
| 877 | } |
||
| 878 | |||
| 879 | static int do_difficulty_menu() |
||
| 880 | { |
||
| 881 | std::array<newmenu_item, NDL> m{{ |
||
| 882 | nm_item_menu(MENU_DIFFICULTY_TEXT(0)), |
||
| 883 | nm_item_menu(MENU_DIFFICULTY_TEXT(1)), |
||
| 884 | nm_item_menu(MENU_DIFFICULTY_TEXT(2)), |
||
| 885 | nm_item_menu(MENU_DIFFICULTY_TEXT(3)), |
||
| 886 | nm_item_menu(MENU_DIFFICULTY_TEXT(4)), |
||
| 887 | }}; |
||
| 888 | |||
| 889 | auto &Difficulty_level = GameUniqueState.Difficulty_level; |
||
| 890 | const unsigned s = newmenu_do1(nullptr, TXT_DIFFICULTY_LEVEL, m.size(), &m.front(), unused_newmenu_subfunction, unused_newmenu_userdata, Difficulty_level); |
||
| 891 | |||
| 892 | if (s <= Difficulty_4) |
||
| 893 | { |
||
| 894 | const auto d = static_cast<Difficulty_level_type>(s); |
||
| 895 | if (d != Difficulty_level) |
||
| 896 | { |
||
| 897 | PlayerCfg.DefaultDifficulty = d; |
||
| 898 | write_player_file(); |
||
| 899 | } |
||
| 900 | Difficulty_level = d; |
||
| 901 | return 1; |
||
| 902 | } |
||
| 903 | return 0; |
||
| 904 | } |
||
| 905 | |||
| 906 | window_event_result do_new_game_menu() |
||
| 907 | { |
||
| 908 | int new_level_num; |
||
| 909 | |||
| 910 | new_level_num = 1; |
||
| 911 | const auto recorded_player_highest_level = get_highest_level(); |
||
| 912 | const auto clamped_player_highest_level = std::min<decltype(recorded_player_highest_level)>(recorded_player_highest_level, Last_level); |
||
| 913 | const auto allowed_highest_level = |
||
| 914 | #ifdef NDEBUG |
||
| 915 | #define DXX_START_ANY_LEVEL_FORMAT "" |
||
| 916 | #define DXX_START_ANY_LEVEL_ARGS |
||
| 917 | clamped_player_highest_level |
||
| 918 | #else |
||
| 919 | #define DXX_START_ANY_LEVEL_FORMAT "\n\nYou have beaten level %d." |
||
| 920 | #define DXX_START_ANY_LEVEL_ARGS , clamped_player_highest_level |
||
| 921 | Last_level |
||
| 922 | #endif |
||
| 923 | ; |
||
| 924 | if (allowed_highest_level > 1) |
||
| 925 | { |
||
| 926 | char info_text[128]; |
||
| 927 | |||
| 928 | snprintf(info_text, sizeof(info_text), "This mission has\n%u levels.\n\n%s %d." DXX_START_ANY_LEVEL_FORMAT, static_cast<unsigned>(Last_level), TXT_START_ANY_LEVEL, allowed_highest_level DXX_START_ANY_LEVEL_ARGS); |
||
| 929 | #undef DXX_START_ANY_LEVEL_ARGS |
||
| 930 | #undef DXX_START_ANY_LEVEL_FORMAT |
||
| 931 | for (;;) |
||
| 932 | { |
||
| 933 | std::array<char, 10> num_text{"1"}; |
||
| 934 | std::array<newmenu_item, 2> m{{ |
||
| 935 | nm_item_text(info_text), |
||
| 936 | nm_item_input(num_text), |
||
| 937 | }}; |
||
| 938 | const int choice = newmenu_do(nullptr, TXT_SELECT_START_LEV, m, unused_newmenu_subfunction, unused_newmenu_userdata); |
||
| 939 | |||
| 940 | if (choice == -1 || !num_text[0]) |
||
| 941 | return window_event_result::handled; |
||
| 942 | |||
| 943 | char *p = nullptr; |
||
| 944 | new_level_num = strtol(num_text.data(), &p, 10); |
||
| 945 | |||
| 946 | if (*p || new_level_num <= 0 || new_level_num > Last_level) |
||
| 947 | { |
||
| 948 | nm_messagebox(TXT_INVALID_LEVEL, 1, TXT_OK, "You must enter a\npositive level number\nless than or\nequal to %u.\n", static_cast<unsigned>(Last_level)); |
||
| 949 | } |
||
| 950 | else if (new_level_num > allowed_highest_level) |
||
| 951 | nm_messagebox(TXT_INVALID_LEVEL, 1, TXT_OK, "You have beaten level %d.\n\nYou cannot start on level %d.", allowed_highest_level, new_level_num); |
||
| 952 | else |
||
| 953 | break; |
||
| 954 | } |
||
| 955 | } |
||
| 956 | |||
| 957 | GameUniqueState.Difficulty_level = PlayerCfg.DefaultDifficulty; |
||
| 958 | |||
| 959 | if (!do_difficulty_menu()) |
||
| 960 | return window_event_result::handled; |
||
| 961 | |||
| 962 | StartNewGame(new_level_num); |
||
| 963 | |||
| 964 | return window_event_result::close; // exit mission listbox |
||
| 965 | } |
||
| 966 | |||
| 967 | static void do_sound_menu(); |
||
| 968 | static void input_config(); |
||
| 969 | static void change_res(); |
||
| 970 | namespace dsx { |
||
| 971 | static void hud_config(); |
||
| 972 | static void graphics_config(); |
||
| 973 | } |
||
| 974 | static void gameplay_config(); |
||
| 975 | |||
| 976 | #define DXX_OPTIONS_MENU(VERB) \ |
||
| 977 | DXX_MENUITEM(VERB, MENU, "Sound & music...", sfx) \ |
||
| 978 | DXX_MENUITEM(VERB, MENU, TXT_CONTROLS_, controls) \ |
||
| 979 | DXX_MENUITEM(VERB, MENU, "Graphics...", graphics) \ |
||
| 980 | DXX_MENUITEM(VERB, MENU, "Gameplay...", misc) \ |
||
| 981 | |||
| 982 | namespace { |
||
| 983 | |||
| 984 | class options_menu_items |
||
| 985 | { |
||
| 986 | public: |
||
| 987 | enum |
||
| 988 | { |
||
| 989 | DXX_OPTIONS_MENU(ENUM) |
||
| 990 | }; |
||
| 991 | std::array<newmenu_item, DXX_OPTIONS_MENU(COUNT)> m; |
||
| 992 | options_menu_items() |
||
| 993 | { |
||
| 994 | DXX_OPTIONS_MENU(ADD); |
||
| 995 | } |
||
| 996 | }; |
||
| 997 | |||
| 998 | } |
||
| 999 | |||
| 1000 | static int options_menuset(newmenu *, const d_event &event, options_menu_items *items) |
||
| 1001 | { |
||
| 1002 | switch (event.type) |
||
| 1003 | { |
||
| 1004 | case EVENT_NEWMENU_CHANGED: |
||
| 1005 | break; |
||
| 1006 | |||
| 1007 | case EVENT_NEWMENU_SELECTED: |
||
| 1008 | { |
||
| 1009 | auto &citem = static_cast<const d_select_event &>(event).citem; |
||
| 1010 | switch (citem) |
||
| 1011 | { |
||
| 1012 | case options_menu_items::sfx: |
||
| 1013 | do_sound_menu(); |
||
| 1014 | break; |
||
| 1015 | case options_menu_items::controls: |
||
| 1016 | input_config(); |
||
| 1017 | break; |
||
| 1018 | case options_menu_items::graphics: |
||
| 1019 | graphics_config(); |
||
| 1020 | break; |
||
| 1021 | case options_menu_items::misc: |
||
| 1022 | gameplay_config(); |
||
| 1023 | break; |
||
| 1024 | } |
||
| 1025 | return 1; // stay in menu until escape |
||
| 1026 | } |
||
| 1027 | |||
| 1028 | case EVENT_WINDOW_CLOSE: |
||
| 1029 | { |
||
| 1030 | std::default_delete<options_menu_items>()(items); |
||
| 1031 | write_player_file(); |
||
| 1032 | break; |
||
| 1033 | } |
||
| 1034 | |||
| 1035 | default: |
||
| 1036 | break; |
||
| 1037 | } |
||
| 1038 | return 0; |
||
| 1039 | } |
||
| 1040 | |||
| 1041 | static int gcd(int a, int b) |
||
| 1042 | { |
||
| 1043 | if (!b) |
||
| 1044 | return a; |
||
| 1045 | |||
| 1046 | return gcd(b, a%b); |
||
| 1047 | } |
||
| 1048 | |||
| 1049 | void change_res() |
||
| 1050 | { |
||
| 1051 | newmenu_item m[50+8]; |
||
| 1052 | std::array<char, 12> crestext, casptext; |
||
| 1053 | |||
| 1054 | int mc = 0, citem = -1; |
||
| 1055 | |||
| 1056 | #if SDL_MAJOR_VERSION == 1 |
||
| 1057 | std::array<screen_mode, 50> modes; |
||
| 1058 | const auto num_presets = gr_list_modes(modes); |
||
| 1059 | std::array<std::array<char, 12>, 50> restext; |
||
| 1060 | |||
| 1061 | range_for (auto &i, partial_const_range(modes, num_presets)) |
||
| 1062 | { |
||
| 1063 | const auto &&sm_w = SM_W(i); |
||
| 1064 | const auto &&sm_h = SM_H(i); |
||
| 1065 | snprintf(restext[mc].data(), restext[mc].size(), "%ix%i", sm_w, sm_h); |
||
| 1066 | const auto checked = (citem == -1 && Game_screen_mode == i && GameCfg.AspectY == sm_w / gcd(sm_w, sm_h) && GameCfg.AspectX == sm_h / gcd(sm_w, sm_h)); |
||
| 1067 | if (checked) |
||
| 1068 | citem = mc; |
||
| 1069 | nm_set_item_radio(m[mc], restext[mc].data(), checked, 0); |
||
| 1070 | mc++; |
||
| 1071 | } |
||
| 1072 | |||
| 1073 | nm_set_item_text(m[mc], ""); mc++; // little space for overview |
||
| 1074 | // the fields for custom resolution and aspect |
||
| 1075 | const auto opt_cval = mc; |
||
| 1076 | #endif |
||
| 1077 | nm_set_item_radio(m[mc], "use custom values", (citem == -1), 0); mc++; |
||
| 1078 | nm_set_item_text(m[mc], "resolution:"); mc++; |
||
| 1079 | snprintf(crestext.data(), crestext.size(), "%ix%i", SM_W(Game_screen_mode), SM_H(Game_screen_mode)); |
||
| 1080 | nm_set_item_input(m[mc], crestext); |
||
| 1081 | mc++; |
||
| 1082 | nm_set_item_text(m[mc], "aspect:"); mc++; |
||
| 1083 | snprintf(casptext.data(), casptext.size(), "%ix%i", GameCfg.AspectY, GameCfg.AspectX); |
||
| 1084 | nm_set_item_input(m[mc], casptext); |
||
| 1085 | mc++; |
||
| 1086 | nm_set_item_text(m[mc], ""); mc++; // little space for overview |
||
| 1087 | // fullscreen |
||
| 1088 | #if SDL_MAJOR_VERSION == 1 |
||
| 1089 | const auto opt_fullscr = mc; |
||
| 1090 | nm_set_item_checkbox(m[mc], "Fullscreen", gr_check_fullscreen()); |
||
| 1091 | mc++; |
||
| 1092 | #endif |
||
| 1093 | |||
| 1094 | // create the menu |
||
| 1095 | newmenu_do1(NULL, "Screen Resolution", mc, m, unused_newmenu_subfunction, unused_newmenu_userdata, 0); |
||
| 1096 | |||
| 1097 | // menu is done, now do what we need to do |
||
| 1098 | |||
| 1099 | // check which resolution field was selected |
||
| 1100 | #if SDL_MAJOR_VERSION == 1 |
||
| 1101 | unsigned i; |
||
| 1102 | for (i = 0; i <= mc; i++) |
||
| 1103 | if (m[i].type == NM_TYPE_RADIO && m[i].radio().group == 0 && m[i].value == 1) |
||
| 1104 | break; |
||
| 1105 | |||
| 1106 | // now check for fullscreen toggle and apply if necessary |
||
| 1107 | if (m[opt_fullscr].value != gr_check_fullscreen()) |
||
| 1108 | gr_toggle_fullscreen(); |
||
| 1109 | #endif |
||
| 1110 | |||
| 1111 | screen_mode new_mode; |
||
| 1112 | #if SDL_MAJOR_VERSION == 1 |
||
| 1113 | if (i == opt_cval) // set custom resolution and aspect |
||
| 1114 | #endif |
||
| 1115 | { |
||
| 1116 | char revert[32]; |
||
| 1117 | char *x; |
||
| 1118 | const char *errstr; |
||
| 1119 | unsigned long w = strtoul(crestext.data(), &x, 10), h; |
||
| 1120 | screen_mode cmode; |
||
| 1121 | if ( |
||
| 1122 | ((x == crestext.data() || *x != 'x' || !x[1] || ((h = strtoul(x + 1, &x, 10)), *x)) && (errstr = "Entered resolution must\nbe formatted as\n<number>x<number>", true)) || |
||
| 1123 | ((w < 320 || h < 200) && (errstr = "Entered resolution must\nbe at least 320x200", true)) |
||
| 1124 | ) |
||
| 1125 | { |
||
| 1126 | cmode = Game_screen_mode; |
||
| 1127 | w = SM_W(cmode); |
||
| 1128 | h = SM_H(cmode); |
||
| 1129 | snprintf(revert, sizeof(revert), "Revert to %lux%lu", w, h); |
||
| 1130 | nm_messagebox_str(TXT_WARNING, revert, errstr); |
||
| 1131 | } |
||
| 1132 | else |
||
| 1133 | { |
||
| 1134 | cmode.width = w; |
||
| 1135 | cmode.height = h; |
||
| 1136 | } |
||
| 1137 | auto casp = cmode; |
||
| 1138 | w = strtoul(casptext.data(), &x, 10); |
||
| 1139 | if ( |
||
| 1140 | ((x == casptext.data() || *x != 'x' || !x[1] || ((h = strtoul(x + 1, &x, 10)), *x)) && (errstr = "Entered aspect ratio must\nbe formatted as\n<number>x<number>", true)) || |
||
| 1141 | ((!w || !h) && (errstr = "Entered aspect ratio must\nnot use 0 term", true)) |
||
| 1142 | ) |
||
| 1143 | { |
||
| 1144 | nm_messagebox_str(TXT_WARNING, "IGNORE ASPECT RATIO", errstr); |
||
| 1145 | } |
||
| 1146 | else |
||
| 1147 | { |
||
| 1148 | // we even have a custom aspect set up |
||
| 1149 | casp.width = w; |
||
| 1150 | casp.height = h; |
||
| 1151 | } |
||
| 1152 | const auto g = gcd(SM_W(casp), SM_H(casp)); |
||
| 1153 | GameCfg.AspectY = SM_W(casp) / g; |
||
| 1154 | GameCfg.AspectX = SM_H(casp) / g; |
||
| 1155 | new_mode = cmode; |
||
| 1156 | } |
||
| 1157 | #if SDL_MAJOR_VERSION == 1 |
||
| 1158 | else if (i < num_presets) // set preset resolution |
||
| 1159 | { |
||
| 1160 | new_mode = modes[i]; |
||
| 1161 | const auto g = gcd(SM_W(new_mode), SM_H(new_mode)); |
||
| 1162 | GameCfg.AspectY = SM_W(new_mode) / g; |
||
| 1163 | GameCfg.AspectX = SM_H(new_mode) / g; |
||
| 1164 | } |
||
| 1165 | #endif |
||
| 1166 | |||
| 1167 | // clean up and apply everything |
||
| 1168 | newmenu_free_background(); |
||
| 1169 | set_screen_mode(SCREEN_MENU); |
||
| 1170 | if (new_mode != Game_screen_mode) |
||
| 1171 | { |
||
| 1172 | gr_set_mode(new_mode); |
||
| 1173 | Game_screen_mode = new_mode; |
||
| 1174 | if (Game_wind) // shortly activate Game_wind so it's canvas will align to new resolution. really minor glitch but whatever |
||
| 1175 | { |
||
| 1176 | { |
||
| 1177 | const d_event event{EVENT_WINDOW_ACTIVATED}; |
||
| 1178 | WINDOW_SEND_EVENT(Game_wind); |
||
| 1179 | } |
||
| 1180 | { |
||
| 1181 | const d_event event{EVENT_WINDOW_DEACTIVATED}; |
||
| 1182 | WINDOW_SEND_EVENT(Game_wind); |
||
| 1183 | } |
||
| 1184 | } |
||
| 1185 | } |
||
| 1186 | game_init_render_buffers(SM_W(Game_screen_mode), SM_H(Game_screen_mode)); |
||
| 1187 | } |
||
| 1188 | |||
| 1189 | static void input_config_keyboard() |
||
| 1190 | { |
||
| 1191 | #define DXX_INPUT_SENSITIVITY(VERB,OPT,VAL) \ |
||
| 1192 | DXX_MENUITEM(VERB, SLIDER, TXT_TURN_LR, opt_##OPT##_turn_lr, VAL[0], 0, 16) \ |
||
| 1193 | DXX_MENUITEM(VERB, SLIDER, TXT_PITCH_UD, opt_##OPT##_pitch_ud, VAL[1], 0, 16) \ |
||
| 1194 | DXX_MENUITEM(VERB, SLIDER, TXT_SLIDE_LR, opt_##OPT##_slide_lr, VAL[2], 0, 16) \ |
||
| 1195 | DXX_MENUITEM(VERB, SLIDER, TXT_SLIDE_UD, opt_##OPT##_slide_ud, VAL[3], 0, 16) \ |
||
| 1196 | DXX_MENUITEM(VERB, SLIDER, TXT_BANK_LR, opt_##OPT##_bank_lr, VAL[4], 0, 16) \ |
||
| 1197 | |||
| 1198 | #define DXX_INPUT_CONFIG_MENU(VERB) \ |
||
| 1199 | DXX_MENUITEM(VERB, TEXT, "Keyboard Sensitivity:", opt_label_kb) \ |
||
| 1200 | DXX_INPUT_SENSITIVITY(VERB,kb,PlayerCfg.KeyboardSens) \ |
||
| 1201 | |||
| 1202 | |||
| 1203 | class menu_items |
||
| 1204 | { |
||
| 1205 | public: |
||
| 1206 | enum |
||
| 1207 | { |
||
| 1208 | DXX_INPUT_CONFIG_MENU(ENUM) |
||
| 1209 | }; |
||
| 1210 | std::array<newmenu_item, DXX_INPUT_CONFIG_MENU(COUNT)> m; |
||
| 1211 | menu_items() |
||
| 1212 | { |
||
| 1213 | DXX_INPUT_CONFIG_MENU(ADD); |
||
| 1214 | } |
||
| 1215 | }; |
||
| 1216 | #undef DXX_INPUT_CONFIG_MENU |
||
| 1217 | #undef DXX_INPUT_SENSITIVITY |
||
| 1218 | menu_items items; |
||
| 1219 | newmenu_do1(nullptr, "Keyboard Calibration", items.m.size(), items.m.data(), unused_newmenu_subfunction, unused_newmenu_userdata, 1); |
||
| 1220 | |||
| 1221 | constexpr uint_fast32_t keysens = items.opt_label_kb + 1; |
||
| 1222 | const auto &m = items.m; |
||
| 1223 | |||
| 1224 | range_for (const unsigned i, xrange(5u)) |
||
| 1225 | { |
||
| 1226 | PlayerCfg.KeyboardSens[i] = m[keysens+i].value; |
||
| 1227 | } |
||
| 1228 | } |
||
| 1229 | |||
| 1230 | static void input_config_mouse() |
||
| 1231 | { |
||
| 1232 | #define DXX_INPUT_SENSITIVITY(VERB,OPT,VAL) \ |
||
| 1233 | DXX_MENUITEM(VERB, SLIDER, TXT_TURN_LR, opt_##OPT##_turn_lr, VAL[0], 0, 16) \ |
||
| 1234 | DXX_MENUITEM(VERB, SLIDER, TXT_PITCH_UD, opt_##OPT##_pitch_ud, VAL[1], 0, 16) \ |
||
| 1235 | DXX_MENUITEM(VERB, SLIDER, TXT_SLIDE_LR, opt_##OPT##_slide_lr, VAL[2], 0, 16) \ |
||
| 1236 | DXX_MENUITEM(VERB, SLIDER, TXT_SLIDE_UD, opt_##OPT##_slide_ud, VAL[3], 0, 16) \ |
||
| 1237 | DXX_MENUITEM(VERB, SLIDER, TXT_BANK_LR, opt_##OPT##_bank_lr, VAL[4], 0, 16) \ |
||
| 1238 | |||
| 1239 | #define DXX_INPUT_THROTTLE_SENSITIVITY(VERB,OPT,VAL) \ |
||
| 1240 | DXX_INPUT_SENSITIVITY(VERB,OPT,VAL) \ |
||
| 1241 | DXX_MENUITEM(VERB, SLIDER, TXT_THROTTLE, opt_##OPT##_throttle, VAL[5], 0, 16) \ |
||
| 1242 | |||
| 1243 | #define DXX_INPUT_CONFIG_MENU(VERB) \ |
||
| 1244 | DXX_MENUITEM(VERB, TEXT, "Mouse Sensitivity:", opt_label_ms) \ |
||
| 1245 | DXX_INPUT_THROTTLE_SENSITIVITY(VERB,ms,PlayerCfg.MouseSens) \ |
||
| 1246 | DXX_MENUITEM(VERB, TEXT, "", opt_label_blank_ms) \ |
||
| 1247 | DXX_MENUITEM(VERB, TEXT, "Mouse Overrun Buffer:", opt_label_mo) \ |
||
| 1248 | DXX_INPUT_THROTTLE_SENSITIVITY(VERB,mo,PlayerCfg.MouseOverrun) \ |
||
| 1249 | DXX_MENUITEM(VERB, TEXT, "", opt_label_blank_mo) \ |
||
| 1250 | DXX_MENUITEM(VERB, TEXT, "Mouse FlightSim Deadzone:", opt_label_mfsd) \ |
||
| 1251 | DXX_MENUITEM(VERB, SLIDER, "X/Y", opt_mfsd_deadzone, PlayerCfg.MouseFSDead, 0, 16) \ |
||
| 1252 | |||
| 1253 | class menu_items |
||
| 1254 | { |
||
| 1255 | public: |
||
| 1256 | enum |
||
| 1257 | { |
||
| 1258 | DXX_INPUT_CONFIG_MENU(ENUM) |
||
| 1259 | }; |
||
| 1260 | std::array<newmenu_item, DXX_INPUT_CONFIG_MENU(COUNT)> m; |
||
| 1261 | menu_items() |
||
| 1262 | { |
||
| 1263 | DXX_INPUT_CONFIG_MENU(ADD); |
||
| 1264 | } |
||
| 1265 | }; |
||
| 1266 | #undef DXX_INPUT_CONFIG_MENU |
||
| 1267 | menu_items items; |
||
| 1268 | newmenu_do1(nullptr, "Mouse Calibration", items.m.size(), items.m.data(), unused_newmenu_subfunction, unused_newmenu_userdata, 1); |
||
| 1269 | |||
| 1270 | constexpr uint_fast32_t mousesens = items.opt_label_ms + 1; |
||
| 1271 | constexpr uint_fast32_t mouseoverrun = items.opt_label_mo + 1; |
||
| 1272 | const auto &m = items.m; |
||
| 1273 | |||
| 1274 | for (unsigned i = 0; i <= 5; i++) |
||
| 1275 | { |
||
| 1276 | |||
| 1277 | PlayerCfg.MouseSens[i] = m[mousesens+i].value; |
||
| 1278 | PlayerCfg.MouseOverrun[i] = m[mouseoverrun+i].value; |
||
| 1279 | } |
||
| 1280 | constexpr uint_fast32_t mousefsdead = items.opt_mfsd_deadzone; |
||
| 1281 | PlayerCfg.MouseFSDead = m[mousefsdead].value; |
||
| 1282 | } |
||
| 1283 | |||
| 1284 | #if DXX_MAX_AXES_PER_JOYSTICK |
||
| 1285 | static void input_config_joystick() |
||
| 1286 | { |
||
| 1287 | #define DXX_INPUT_CONFIG_MENU(VERB) \ |
||
| 1288 | DXX_MENUITEM(VERB, TEXT, "Joystick Sensitivity:", opt_label_js) \ |
||
| 1289 | DXX_INPUT_THROTTLE_SENSITIVITY(VERB,js,PlayerCfg.JoystickSens) \ |
||
| 1290 | DXX_MENUITEM(VERB, TEXT, "", opt_label_blank_js) \ |
||
| 1291 | DXX_MENUITEM(VERB, TEXT, "Joystick Linearity:", opt_label_jl) \ |
||
| 1292 | DXX_INPUT_THROTTLE_SENSITIVITY(VERB,jl,PlayerCfg.JoystickLinear) \ |
||
| 1293 | DXX_MENUITEM(VERB, TEXT, "", opt_label_blank_jl) \ |
||
| 1294 | DXX_MENUITEM(VERB, TEXT, "Joystick Linear Speed:", opt_label_jp) \ |
||
| 1295 | DXX_INPUT_THROTTLE_SENSITIVITY(VERB,jp,PlayerCfg.JoystickSpeed) \ |
||
| 1296 | DXX_MENUITEM(VERB, TEXT, "", opt_label_blank_jp) \ |
||
| 1297 | DXX_MENUITEM(VERB, TEXT, "Joystick Deadzone:", opt_label_jd) \ |
||
| 1298 | DXX_INPUT_THROTTLE_SENSITIVITY(VERB,jd,PlayerCfg.JoystickDead) \ |
||
| 1299 | |||
| 1300 | class menu_items |
||
| 1301 | { |
||
| 1302 | public: |
||
| 1303 | enum |
||
| 1304 | { |
||
| 1305 | DXX_INPUT_CONFIG_MENU(ENUM) |
||
| 1306 | }; |
||
| 1307 | std::array<newmenu_item, DXX_INPUT_CONFIG_MENU(COUNT)> m; |
||
| 1308 | menu_items() |
||
| 1309 | { |
||
| 1310 | DXX_INPUT_CONFIG_MENU(ADD); |
||
| 1311 | } |
||
| 1312 | }; |
||
| 1313 | #undef DXX_INPUT_CONFIG_MENU |
||
| 1314 | menu_items items; |
||
| 1315 | newmenu_do1(nullptr, "Joystick Calibration", items.m.size(), items.m.data(), unused_newmenu_subfunction, unused_newmenu_userdata, 1); |
||
| 1316 | |||
| 1317 | constexpr uint_fast32_t joysens = items.opt_label_js + 1; |
||
| 1318 | constexpr uint_fast32_t joylin = items.opt_label_jl + 1; |
||
| 1319 | constexpr uint_fast32_t joyspd = items.opt_label_jp + 1; |
||
| 1320 | constexpr uint_fast32_t joydead = items.opt_label_jd + 1; |
||
| 1321 | const auto &m = items.m; |
||
| 1322 | |||
| 1323 | for (unsigned i = 0; i <= 5; i++) |
||
| 1324 | { |
||
| 1325 | PlayerCfg.JoystickLinear[i] = m[joylin+i].value; |
||
| 1326 | PlayerCfg.JoystickSpeed[i] = m[joyspd+i].value; |
||
| 1327 | PlayerCfg.JoystickSens[i] = m[joysens+i].value; |
||
| 1328 | PlayerCfg.JoystickDead[i] = m[joydead+i].value; |
||
| 1329 | } |
||
| 1330 | } |
||
| 1331 | #endif |
||
| 1332 | |||
| 1333 | #undef DXX_INPUT_THROTTLE_SENSITIVITY |
||
| 1334 | #undef DXX_INPUT_SENSITIVITY |
||
| 1335 | |||
| 1336 | namespace { |
||
| 1337 | |||
| 1338 | class input_config_menu_items |
||
| 1339 | { |
||
| 1340 | #if DXX_MAX_JOYSTICKS |
||
| 1341 | #define DXX_INPUT_CONFIG_JOYSTICK_ITEM(I) I |
||
| 1342 | #else |
||
| 1343 | #define DXX_INPUT_CONFIG_JOYSTICK_ITEM(I) |
||
| 1344 | #endif |
||
| 1345 | |||
| 1346 | #if DXX_MAX_AXES_PER_JOYSTICK |
||
| 1347 | #define DXX_INPUT_CONFIG_JOYSTICK_AXIS_ITEM(I) I |
||
| 1348 | #else |
||
| 1349 | #define DXX_INPUT_CONFIG_JOYSTICK_AXIS_ITEM(I) |
||
| 1350 | #endif |
||
| 1351 | |||
| 1352 | #define DXX_INPUT_CONFIG_MENU(VERB) \ |
||
| 1353 | DXX_INPUT_CONFIG_JOYSTICK_ITEM(DXX_MENUITEM(VERB, CHECK, "Use joystick", opt_ic_usejoy, PlayerCfg.ControlType & CONTROL_USING_JOYSTICK)) \ |
||
| 1354 | DXX_MENUITEM(VERB, CHECK, "Use mouse", opt_ic_usemouse, PlayerCfg.ControlType & CONTROL_USING_MOUSE) \ |
||
| 1355 | DXX_MENUITEM(VERB, TEXT, "", opt_label_blank_use) \ |
||
| 1356 | DXX_MENUITEM(VERB, MENU, TXT_CUST_KEYBOARD, opt_ic_confkey) \ |
||
| 1357 | DXX_INPUT_CONFIG_JOYSTICK_ITEM(DXX_MENUITEM(VERB, MENU, "Customize Joystick", opt_ic_confjoy)) \ |
||
| 1358 | DXX_MENUITEM(VERB, MENU, "Customize Mouse", opt_ic_confmouse) \ |
||
| 1359 | DXX_MENUITEM(VERB, MENU, "Customize Weapon Keys", opt_ic_confweap) \ |
||
| 1360 | DXX_MENUITEM(VERB, TEXT, "", opt_label_blank_customize) \ |
||
| 1361 | DXX_MENUITEM(VERB, TEXT, "Mouse Control Type:", opt_label_mouse_control_type) \ |
||
| 1362 | DXX_MENUITEM(VERB, RADIO, "Normal", opt_mouse_control_normal, PlayerCfg.MouseFlightSim == 0, optgrp_mouse_control_type) \ |
||
| 1363 | DXX_MENUITEM(VERB, RADIO, "FlightSim", opt_mouse_control_flightsim, PlayerCfg.MouseFlightSim == 1, optgrp_mouse_control_type) \ |
||
| 1364 | DXX_MENUITEM(VERB, TEXT, "", opt_label_blank_mouse_control_type) \ |
||
| 1365 | DXX_MENUITEM(VERB, MENU, "Keyboard Calibration", opt_ic_keyboard) \ |
||
| 1366 | DXX_MENUITEM(VERB, MENU, "Mouse Calibration", opt_ic_mouse) \ |
||
| 1367 | DXX_INPUT_CONFIG_JOYSTICK_AXIS_ITEM(DXX_MENUITEM(VERB, MENU, "Joystick Calibration", opt_ic_joystick)) \ |
||
| 1368 | DXX_MENUITEM(VERB, TEXT, "", opt_label_blank_sensitivity_deadzone) \ |
||
| 1369 | DXX_MENUITEM(VERB, CHECK, "Keep Keyboard/Mouse focus", opt_ic_grabinput, CGameCfg.Grabinput) \ |
||
| 1370 | DXX_MENUITEM(VERB, CHECK, "Mouse FlightSim Indicator", opt_ic_mousefsgauge, PlayerCfg.MouseFSIndicator) \ |
||
| 1371 | DXX_MENUITEM(VERB, TEXT, "", opt_label_blank_focus) \ |
||
| 1372 | DXX_MENUITEM(VERB, TEXT, "When dead, respawn by pressing:", opt_label_respawn_mode) \ |
||
| 1373 | DXX_MENUITEM(VERB, RADIO, "Any key", opt_respawn_any_key, PlayerCfg.RespawnMode == RespawnPress::Any, optgrp_respawn_mode) \ |
||
| 1374 | DXX_MENUITEM(VERB, RADIO, "Fire keys (pri., sec., flare)", opt_respawn_fire_key, PlayerCfg.RespawnMode == RespawnPress::Fire, optgrp_respawn_mode) \ |
||
| 1375 | DXX_MENUITEM(VERB, TEXT, "", opt_label_blank_respawn) \ |
||
| 1376 | DXX_MENUITEM(VERB, TEXT, "Uncapped turning in:", opt_label_mouselook_mode) \ |
||
| 1377 | DXX_MENUITEM(VERB, CHECK, "Single player", opt_ic_mouselook_sp, PlayerCfg.MouselookFlags & MouselookMode::Singleplayer) \ |
||
| 1378 | DXX_MENUITEM(VERB, CHECK, "Multi Coop (if host allows)", opt_ic_mouselook_mp_cooperative, PlayerCfg.MouselookFlags & MouselookMode::MPCoop) \ |
||
| 1379 | DXX_MENUITEM(VERB, CHECK, "Multi Anarchy (if host allows)", opt_ic_mouselook_mp_anarchy, PlayerCfg.MouselookFlags & MouselookMode::MPAnarchy) \ |
||
| 1380 | DXX_MENUITEM(VERB, TEXT, "", opt_label_blank_mouselook) \ |
||
| 1381 | DXX_MENUITEM(VERB, MENU, "GAME SYSTEM KEYS", opt_ic_help0) \ |
||
| 1382 | DXX_MENUITEM(VERB, MENU, "NETGAME SYSTEM KEYS", opt_ic_help1) \ |
||
| 1383 | DXX_MENUITEM(VERB, MENU, "DEMO SYSTEM KEYS", opt_ic_help2) \ |
||
| 1384 | |||
| 1385 | public: |
||
| 1386 | enum |
||
| 1387 | { |
||
| 1388 | optgrp_mouse_control_type, |
||
| 1389 | optgrp_respawn_mode, |
||
| 1390 | }; |
||
| 1391 | enum |
||
| 1392 | { |
||
| 1393 | DXX_INPUT_CONFIG_MENU(ENUM) |
||
| 1394 | }; |
||
| 1395 | std::array<newmenu_item, DXX_INPUT_CONFIG_MENU(COUNT)> m; |
||
| 1396 | input_config_menu_items() |
||
| 1397 | { |
||
| 1398 | DXX_INPUT_CONFIG_MENU(ADD); |
||
| 1399 | } |
||
| 1400 | static int menuset(newmenu *, const d_event &event, input_config_menu_items *pitems); |
||
| 1401 | #undef DXX_INPUT_CONFIG_MENU |
||
| 1402 | #undef DXX_INPUT_CONFIG_JOYSTICK_AXIS_ITEM |
||
| 1403 | #undef DXX_INPUT_CONFIG_JOYSTICK_ITEM |
||
| 1404 | }; |
||
| 1405 | |||
| 1406 | } |
||
| 1407 | |||
| 1408 | int input_config_menu_items::menuset(newmenu *, const d_event &event, input_config_menu_items *pitems) |
||
| 1409 | { |
||
| 1410 | const auto &items = pitems->m; |
||
| 1411 | switch (event.type) |
||
| 1412 | { |
||
| 1413 | case EVENT_NEWMENU_CHANGED: |
||
| 1414 | { |
||
| 1415 | const auto citem = static_cast<const d_change_event &>(event).citem; |
||
| 1416 | MouselookMode mousemode; |
||
| 1417 | #if DXX_MAX_JOYSTICKS |
||
| 1418 | if (citem == opt_ic_usejoy) |
||
| 1419 | { |
||
| 1420 | constexpr auto flag = CONTROL_USING_JOYSTICK; |
||
| 1421 | if (items[citem].value) |
||
| 1422 | PlayerCfg.ControlType |= flag; |
||
| 1423 | else |
||
| 1424 | PlayerCfg.ControlType &= ~flag; |
||
| 1425 | } |
||
| 1426 | #endif |
||
| 1427 | if (citem == opt_ic_usemouse) |
||
| 1428 | { |
||
| 1429 | constexpr auto flag = CONTROL_USING_MOUSE; |
||
| 1430 | if (items[citem].value) |
||
| 1431 | PlayerCfg.ControlType |= flag; |
||
| 1432 | else |
||
| 1433 | PlayerCfg.ControlType &= ~flag; |
||
| 1434 | } |
||
| 1435 | if (citem == opt_mouse_control_normal) |
||
| 1436 | PlayerCfg.MouseFlightSim = 0; |
||
| 1437 | if (citem == opt_mouse_control_flightsim) |
||
| 1438 | PlayerCfg.MouseFlightSim = 1; |
||
| 1439 | if (citem == opt_ic_grabinput) |
||
| 1440 | CGameCfg.Grabinput = items[citem].value; |
||
| 1441 | if (citem == opt_ic_mousefsgauge) |
||
| 1442 | PlayerCfg.MouseFSIndicator = items[citem].value; |
||
| 1443 | else if (citem == opt_respawn_any_key) |
||
| 1444 | PlayerCfg.RespawnMode = RespawnPress::Any; |
||
| 1445 | else if (citem == opt_respawn_fire_key) |
||
| 1446 | PlayerCfg.RespawnMode = RespawnPress::Fire; |
||
| 1447 | else if ((citem == opt_ic_mouselook_sp && (mousemode = MouselookMode::Singleplayer, true)) || |
||
| 1448 | (citem == opt_ic_mouselook_mp_cooperative && (mousemode = MouselookMode::MPCoop, true)) || |
||
| 1449 | (citem == opt_ic_mouselook_mp_anarchy && (mousemode = MouselookMode::MPAnarchy, true))) |
||
| 1450 | { |
||
| 1451 | if (items[citem].value) |
||
| 1452 | PlayerCfg.MouselookFlags |= mousemode; |
||
| 1453 | else |
||
| 1454 | PlayerCfg.MouselookFlags &= ~mousemode; |
||
| 1455 | } |
||
| 1456 | break; |
||
| 1457 | } |
||
| 1458 | case EVENT_NEWMENU_SELECTED: |
||
| 1459 | { |
||
| 1460 | const auto citem = static_cast<const d_select_event &>(event).citem; |
||
| 1461 | if (citem == opt_ic_confkey) |
||
| 1462 | kconfig(kconfig_type::keyboard); |
||
| 1463 | #if DXX_MAX_JOYSTICKS |
||
| 1464 | if (citem == opt_ic_confjoy) |
||
| 1465 | kconfig(kconfig_type::joystick); |
||
| 1466 | #endif |
||
| 1467 | if (citem == opt_ic_confmouse) |
||
| 1468 | kconfig(kconfig_type::mouse); |
||
| 1469 | if (citem == opt_ic_confweap) |
||
| 1470 | kconfig(kconfig_type::rebirth); |
||
| 1471 | if (citem == opt_ic_keyboard) |
||
| 1472 | input_config_keyboard(); |
||
| 1473 | if (citem == opt_ic_mouse) |
||
| 1474 | input_config_mouse(); |
||
| 1475 | #if DXX_MAX_AXES_PER_JOYSTICK |
||
| 1476 | if (citem == opt_ic_joystick) |
||
| 1477 | input_config_joystick(); |
||
| 1478 | #endif |
||
| 1479 | if (citem == opt_ic_help0) |
||
| 1480 | show_help(); |
||
| 1481 | if (citem == opt_ic_help1) |
||
| 1482 | show_netgame_help(); |
||
| 1483 | if (citem == opt_ic_help2) |
||
| 1484 | show_newdemo_help(); |
||
| 1485 | return 1; // stay in menu |
||
| 1486 | } |
||
| 1487 | |||
| 1488 | default: |
||
| 1489 | break; |
||
| 1490 | } |
||
| 1491 | |||
| 1492 | return 0; |
||
| 1493 | } |
||
| 1494 | |||
| 1495 | void input_config() |
||
| 1496 | { |
||
| 1497 | input_config_menu_items menu_items; |
||
| 1498 | newmenu_do1(nullptr, TXT_CONTROLS, menu_items.m.size(), menu_items.m.data(), &input_config_menu_items::menuset, &menu_items, menu_items.opt_ic_confkey); |
||
| 1499 | } |
||
| 1500 | |||
| 1501 | static void reticle_config() |
||
| 1502 | { |
||
| 1503 | #if DXX_USE_OGL |
||
| 1504 | #define DXX_RETICLE_TYPE_OGL(VERB) \ |
||
| 1505 | DXX_MENUITEM(VERB, RADIO, "Classic Reboot", opt_reticle_classic_reboot, 0, optgrp_reticle) |
||
| 1506 | #else |
||
| 1507 | #define DXX_RETICLE_TYPE_OGL(VERB) |
||
| 1508 | #endif |
||
| 1509 | #define DXX_RETICLE_CONFIG_MENU(VERB) \ |
||
| 1510 | DXX_MENUITEM(VERB, TEXT, "Reticle Type:", opt_label_reticle_type) \ |
||
| 1511 | DXX_MENUITEM(VERB, RADIO, "Classic", opt_reticle_classic, 0, optgrp_reticle) \ |
||
| 1512 | DXX_RETICLE_TYPE_OGL(VERB) \ |
||
| 1513 | DXX_MENUITEM(VERB, RADIO, "None", opt_reticle_none, 0, optgrp_reticle) \ |
||
| 1514 | DXX_MENUITEM(VERB, RADIO, "X", opt_reticle_x, 0, optgrp_reticle) \ |
||
| 1515 | DXX_MENUITEM(VERB, RADIO, "Dot", opt_reticle_dot, 0, optgrp_reticle) \ |
||
| 1516 | DXX_MENUITEM(VERB, RADIO, "Circle", opt_reticle_circle, 0, optgrp_reticle) \ |
||
| 1517 | DXX_MENUITEM(VERB, RADIO, "Cross V1", opt_reticle_cross1, 0, optgrp_reticle) \ |
||
| 1518 | DXX_MENUITEM(VERB, RADIO, "Cross V2", opt_reticle_cross2, 0, optgrp_reticle) \ |
||
| 1519 | DXX_MENUITEM(VERB, RADIO, "Angle", opt_reticle_angle, 0, optgrp_reticle) \ |
||
| 1520 | DXX_MENUITEM(VERB, TEXT, "", opt_label_blank_reticle_type) \ |
||
| 1521 | DXX_MENUITEM(VERB, TEXT, "Reticle Color:", opt_label_reticle_color) \ |
||
| 1522 | DXX_MENUITEM(VERB, SCALE_SLIDER, "Red", opt_reticle_color_red, PlayerCfg.ReticleRGBA[0], 0, 16, 2) \ |
||
| 1523 | DXX_MENUITEM(VERB, SCALE_SLIDER, "Green", opt_reticle_color_green, PlayerCfg.ReticleRGBA[1], 0, 16, 2) \ |
||
| 1524 | DXX_MENUITEM(VERB, SCALE_SLIDER, "Blue", opt_reticle_color_blue, PlayerCfg.ReticleRGBA[2], 0, 16, 2) \ |
||
| 1525 | DXX_MENUITEM(VERB, SCALE_SLIDER, "Alpha", opt_reticle_color_alpha, PlayerCfg.ReticleRGBA[3], 0, 16, 2) \ |
||
| 1526 | DXX_MENUITEM(VERB, TEXT, "", opt_label_blank_reticle_color) \ |
||
| 1527 | DXX_MENUITEM(VERB, SLIDER, "Reticle Size:", opt_label_reticle_size, PlayerCfg.ReticleSize, 0, 4) \ |
||
| 1528 | |||
| 1529 | class menu_items |
||
| 1530 | { |
||
| 1531 | public: |
||
| 1532 | enum |
||
| 1533 | { |
||
| 1534 | optgrp_reticle, |
||
| 1535 | }; |
||
| 1536 | enum |
||
| 1537 | { |
||
| 1538 | DXX_RETICLE_CONFIG_MENU(ENUM) |
||
| 1539 | }; |
||
| 1540 | std::array<newmenu_item, DXX_RETICLE_CONFIG_MENU(COUNT)> m; |
||
| 1541 | menu_items() |
||
| 1542 | { |
||
| 1543 | DXX_RETICLE_CONFIG_MENU(ADD); |
||
| 1544 | } |
||
| 1545 | void read() |
||
| 1546 | { |
||
| 1547 | DXX_RETICLE_CONFIG_MENU(READ); |
||
| 1548 | } |
||
| 1549 | }; |
||
| 1550 | #undef DXX_RETICLE_CONFIG_MENU |
||
| 1551 | #undef DXX_RETICLE_TYPE_OGL |
||
| 1552 | menu_items items; |
||
| 1553 | { |
||
| 1554 | auto i = PlayerCfg.ReticleType; |
||
| 1555 | #if !DXX_USE_OGL |
||
| 1556 | if (i > 1) i--; |
||
| 1557 | #endif |
||
| 1558 | items.m[items.opt_reticle_classic + i].value = 1; |
||
| 1559 | } |
||
| 1560 | |||
| 1561 | newmenu_do1(nullptr, "Reticle Customization", items.m.size(), items.m.data(), unused_newmenu_subfunction, unused_newmenu_userdata, 1); |
||
| 1562 | |||
| 1563 | for (uint_fast32_t i = items.opt_reticle_classic; i != items.opt_label_blank_reticle_type; ++i) |
||
| 1564 | if (items.m[i].value) |
||
| 1565 | { |
||
| 1566 | #if !DXX_USE_OGL |
||
| 1567 | if (i != items.opt_reticle_classic) |
||
| 1568 | ++i; |
||
| 1569 | #endif |
||
| 1570 | PlayerCfg.ReticleType = i - items.opt_reticle_classic; |
||
| 1571 | break; |
||
| 1572 | } |
||
| 1573 | items.read(); |
||
| 1574 | } |
||
| 1575 | |||
| 1576 | #if defined(DXX_BUILD_DESCENT_I) |
||
| 1577 | #define DXX_GAME_SPECIFIC_HUDOPTIONS(VERB) \ |
||
| 1578 | DXX_MENUITEM(VERB, CHECK, "Always-on Bomb Counter",opt_d2bomb,PlayerCfg.BombGauge) \ |
||
| 1579 | |||
| 1580 | #elif defined(DXX_BUILD_DESCENT_II) |
||
| 1581 | enum { |
||
| 1582 | optgrp_missileview, |
||
| 1583 | }; |
||
| 1584 | #define DXX_GAME_SPECIFIC_HUDOPTIONS(VERB) \ |
||
| 1585 | DXX_MENUITEM(VERB, TEXT, "Missile view:", opt_missileview_label) \ |
||
| 1586 | DXX_MENUITEM(VERB, RADIO, "Disabled", opt_missileview_none, PlayerCfg.MissileViewEnabled == MissileViewMode::None, optgrp_missileview) \ |
||
| 1587 | DXX_MENUITEM(VERB, RADIO, "Only own missiles", opt_missileview_selfonly, PlayerCfg.MissileViewEnabled == MissileViewMode::EnabledSelfOnly, optgrp_missileview) \ |
||
| 1588 | DXX_MENUITEM(VERB, RADIO, "Friendly missiles, preferring self", opt_missileview_selfandallies, PlayerCfg.MissileViewEnabled == MissileViewMode::EnabledSelfAndAllies, optgrp_missileview) \ |
||
| 1589 | DXX_MENUITEM(VERB, CHECK, "Show guided missile in main display", opt_guidedbigview,PlayerCfg.GuidedInBigWindow ) \ |
||
| 1590 | |||
| 1591 | #endif |
||
| 1592 | #define DXX_HUD_MENU_OPTIONS(VERB) \ |
||
| 1593 | DXX_MENUITEM(VERB, MENU, "Reticle Customization...", opt_hud_reticlemenu) \ |
||
| 1594 | DXX_MENUITEM(VERB, CHECK, "Screenshots without HUD",opt_screenshot,PlayerCfg.PRShot) \ |
||
| 1595 | DXX_MENUITEM(VERB, CHECK, "No redundant pickup messages",opt_redundant,PlayerCfg.NoRedundancy) \ |
||
| 1596 | DXX_MENUITEM(VERB, CHECK, "Show Player chat only (Multi)",opt_playerchat,PlayerCfg.MultiMessages) \ |
||
| 1597 | DXX_MENUITEM(VERB, CHECK, "Show Player ping (Multi)",opt_playerping,PlayerCfg.MultiPingHud) \ |
||
| 1598 | DXX_MENUITEM(VERB, CHECK, "Cloak/Invulnerability Timers",opt_cloakinvultimer,PlayerCfg.CloakInvulTimer) \ |
||
| 1599 | DXX_GAME_SPECIFIC_HUDOPTIONS(VERB) \ |
||
| 1600 | |||
| 1601 | enum { |
||
| 1602 | DXX_HUD_MENU_OPTIONS(ENUM) |
||
| 1603 | }; |
||
| 1604 | |||
| 1605 | static int hud_config_menuset(newmenu *, const d_event &event, const unused_newmenu_userdata_t *) |
||
| 1606 | { |
||
| 1607 | switch (event.type) |
||
| 1608 | { |
||
| 1609 | case EVENT_NEWMENU_SELECTED: |
||
| 1610 | { |
||
| 1611 | auto &citem = static_cast<const d_select_event &>(event).citem; |
||
| 1612 | if (citem == opt_hud_reticlemenu) |
||
| 1613 | reticle_config(); |
||
| 1614 | return 1; // stay in menu |
||
| 1615 | } |
||
| 1616 | |||
| 1617 | default: |
||
| 1618 | break; |
||
| 1619 | } |
||
| 1620 | |||
| 1621 | return 0; |
||
| 1622 | } |
||
| 1623 | |||
| 1624 | namespace dsx { |
||
| 1625 | void hud_config() |
||
| 1626 | { |
||
| 1627 | for (;;) |
||
| 1628 | { |
||
| 1629 | std::array<newmenu_item, DXX_HUD_MENU_OPTIONS(COUNT)> m; |
||
| 1630 | DXX_HUD_MENU_OPTIONS(ADD); |
||
| 1631 | const auto i = newmenu_do1( NULL, "Hud Options", m.size(), m.data(), hud_config_menuset, unused_newmenu_userdata, 0 ); |
||
| 1632 | DXX_HUD_MENU_OPTIONS(READ); |
||
| 1633 | #if defined(DXX_BUILD_DESCENT_II) |
||
| 1634 | PlayerCfg.MissileViewEnabled = m[opt_missileview_selfandallies].value |
||
| 1635 | ? MissileViewMode::EnabledSelfAndAllies |
||
| 1636 | : (m[opt_missileview_selfonly].value |
||
| 1637 | ? MissileViewMode::EnabledSelfOnly |
||
| 1638 | : MissileViewMode::None); |
||
| 1639 | #endif |
||
| 1640 | if (i == -1) |
||
| 1641 | break; |
||
| 1642 | } |
||
| 1643 | } |
||
| 1644 | } |
||
| 1645 | |||
| 1646 | #define DXX_GRAPHICS_MENU(VERB) \ |
||
| 1647 | DXX_MENUITEM(VERB, MENU, "Screen resolution...", opt_gr_screenres) \ |
||
| 1648 | DXX_MENUITEM(VERB, MENU, "HUD Options...", opt_gr_hudmenu) \ |
||
| 1649 | DXX_MENUITEM(VERB, SLIDER, TXT_BRIGHTNESS, opt_gr_brightness, gr_palette_get_gamma(), 0, 16) \ |
||
| 1650 | DXX_MENUITEM(VERB, TEXT, "", blank1) \ |
||
| 1651 | DXX_OGL0_GRAPHICS_MENU(VERB) \ |
||
| 1652 | DXX_OGL1_GRAPHICS_MENU(VERB) \ |
||
| 1653 | DXX_MENUITEM(VERB, CHECK, "FPS Counter", opt_gr_fpsindi, CGameCfg.FPSIndicator) \ |
||
| 1654 | |||
| 1655 | #if DXX_USE_OGL |
||
| 1656 | enum { |
||
| 1657 | optgrp_texfilt, |
||
| 1658 | }; |
||
| 1659 | #define DXX_OGL0_GRAPHICS_MENU(VERB) \ |
||
| 1660 | DXX_MENUITEM(VERB, TEXT, "Texture Filtering:", opt_gr_texfilt) \ |
||
| 1661 | DXX_MENUITEM(VERB, RADIO, "Classic", opt_filter_none, 0, optgrp_texfilt) \ |
||
| 1662 | DXX_MENUITEM(VERB, RADIO, "Blocky Filtered", opt_filter_upscale, 0, optgrp_texfilt) \ |
||
| 1663 | DXX_MENUITEM(VERB, RADIO, "Smooth", opt_filter_trilinear, 0, optgrp_texfilt) \ |
||
| 1664 | DXX_MENUITEM(VERB, CHECK, "Anisotropic Filtering", opt_filter_anisotropy, CGameCfg.TexAnisotropy) \ |
||
| 1665 | D2X_OGL_GRAPHICS_MENU(VERB) \ |
||
| 1666 | DXX_MENUITEM(VERB, TEXT, "", blank2) \ |
||
| 1667 | |||
| 1668 | #define DXX_OGL1_GRAPHICS_MENU(VERB) \ |
||
| 1669 | DXX_MENUITEM(VERB, CHECK, "Transparency Effects", opt_gr_alphafx, PlayerCfg.AlphaEffects) \ |
||
| 1670 | DXX_MENUITEM(VERB, CHECK, "Colored Dynamic Light", opt_gr_dynlightcolor, PlayerCfg.DynLightColor) \ |
||
| 1671 | DXX_MENUITEM(VERB, CHECK, "VSync", opt_gr_vsync, CGameCfg.VSync) \ |
||
| 1672 | DXX_MENUITEM(VERB, CHECK, "4x multisampling", opt_gr_multisample, CGameCfg.Multisample) \ |
||
| 1673 | |||
| 1674 | #if defined(DXX_BUILD_DESCENT_I) |
||
| 1675 | #define D2X_OGL_GRAPHICS_MENU(VERB) |
||
| 1676 | #elif defined(DXX_BUILD_DESCENT_II) |
||
| 1677 | #define D2X_OGL_GRAPHICS_MENU(VERB) \ |
||
| 1678 | DXX_MENUITEM(VERB, CHECK, "Cutscene Smoothing", opt_gr_movietexfilt, GameCfg.MovieTexFilt) |
||
| 1679 | #endif |
||
| 1680 | |||
| 1681 | #else |
||
| 1682 | #define DXX_OGL0_GRAPHICS_MENU(VERB) |
||
| 1683 | #define DXX_OGL1_GRAPHICS_MENU(VERB) |
||
| 1684 | #endif |
||
| 1685 | |||
| 1686 | enum { |
||
| 1687 | DXX_GRAPHICS_MENU(ENUM) |
||
| 1688 | }; |
||
| 1689 | |||
| 1690 | static int graphics_config_menuset(newmenu *, const d_event &event, newmenu_item *const items) |
||
| 1691 | { |
||
| 1692 | switch (event.type) |
||
| 1693 | { |
||
| 1694 | case EVENT_NEWMENU_CHANGED: |
||
| 1695 | { |
||
| 1696 | auto &citem = static_cast<const d_change_event &>(event).citem; |
||
| 1697 | if (citem == opt_gr_brightness) |
||
| 1698 | gr_palette_set_gamma(items[citem].value); |
||
| 1699 | #if DXX_USE_OGL |
||
| 1700 | else |
||
| 1701 | if (citem == opt_filter_anisotropy && ogl_maxanisotropy <= 1.0) |
||
| 1702 | { |
||
| 1703 | nm_messagebox( TXT_ERROR, 1, TXT_OK, "Anisotropic Filtering not\nsupported by your hardware/driver."); |
||
| 1704 | items[opt_filter_anisotropy].value = 0; |
||
| 1705 | } |
||
| 1706 | #endif |
||
| 1707 | break; |
||
| 1708 | } |
||
| 1709 | case EVENT_NEWMENU_SELECTED: |
||
| 1710 | { |
||
| 1711 | auto &citem = static_cast<const d_select_event &>(event).citem; |
||
| 1712 | if (citem == opt_gr_screenres) |
||
| 1713 | change_res(); |
||
| 1714 | if (citem == opt_gr_hudmenu) |
||
| 1715 | hud_config(); |
||
| 1716 | return 1; // stay in menu |
||
| 1717 | } |
||
| 1718 | |||
| 1719 | default: |
||
| 1720 | break; |
||
| 1721 | } |
||
| 1722 | |||
| 1723 | return 0; |
||
| 1724 | } |
||
| 1725 | |||
| 1726 | namespace dsx { |
||
| 1727 | void graphics_config() |
||
| 1728 | { |
||
| 1729 | std::array<newmenu_item, DXX_GRAPHICS_MENU(COUNT)> m; |
||
| 1730 | DXX_GRAPHICS_MENU(ADD); |
||
| 1731 | |||
| 1732 | #if DXX_USE_OGL |
||
| 1733 | m[opt_filter_none+CGameCfg.TexFilt].value=1; |
||
| 1734 | #endif |
||
| 1735 | |||
| 1736 | newmenu_do1(nullptr, "Graphics Options", m.size(), m.data(), graphics_config_menuset, m.data(), 0); |
||
| 1737 | |||
| 1738 | #if DXX_USE_OGL |
||
| 1739 | if (CGameCfg.VSync != m[opt_gr_vsync].value || CGameCfg.Multisample != m[opt_gr_multisample].value) |
||
| 1740 | nm_messagebox( NULL, 1, TXT_OK, "Setting VSync or 4x Multisample\nrequires restart on some systems."); |
||
| 1741 | |||
| 1742 | range_for (const uint_fast32_t i, xrange(3u)) |
||
| 1743 | if (m[i+opt_filter_none].value) |
||
| 1744 | { |
||
| 1745 | CGameCfg.TexFilt = i; |
||
| 1746 | break; |
||
| 1747 | } |
||
| 1748 | CGameCfg.TexAnisotropy = m[opt_filter_anisotropy].value; |
||
| 1749 | #if defined(DXX_BUILD_DESCENT_II) |
||
| 1750 | GameCfg.MovieTexFilt = m[opt_gr_movietexfilt].value; |
||
| 1751 | #endif |
||
| 1752 | PlayerCfg.AlphaEffects = m[opt_gr_alphafx].value; |
||
| 1753 | PlayerCfg.DynLightColor = m[opt_gr_dynlightcolor].value; |
||
| 1754 | CGameCfg.VSync = m[opt_gr_vsync].value; |
||
| 1755 | CGameCfg.Multisample = m[opt_gr_multisample].value; |
||
| 1756 | #endif |
||
| 1757 | GameCfg.GammaLevel = m[opt_gr_brightness].value; |
||
| 1758 | CGameCfg.FPSIndicator = m[opt_gr_fpsindi].value; |
||
| 1759 | #if DXX_USE_OGL |
||
| 1760 | gr_set_attributes(); |
||
| 1761 | gr_set_mode(Game_screen_mode); |
||
| 1762 | #endif |
||
| 1763 | } |
||
| 1764 | } |
||
| 1765 | |||
| 1766 | #if PHYSFS_VER_MAJOR >= 2 |
||
| 1767 | namespace { |
||
| 1768 | |||
| 1769 | struct browser |
||
| 1770 | { |
||
| 1771 | browser(const partial_range_t<const file_extension_t *> &r) : |
||
| 1772 | ext_range(r) |
||
| 1773 | { |
||
| 1774 | } |
||
| 1775 | const char *title; // The title - needed for making another listbox when changing directory |
||
| 1776 | window_event_result (*when_selected)(void *userdata, const char *filename); // What to do when something chosen |
||
| 1777 | void *userdata; // Whatever you want passed to when_selected |
||
| 1778 | string_array_t list; |
||
| 1779 | // List of file extensions we're looking for (if looking for a music file many types are possible) |
||
| 1780 | const partial_range_t<const file_extension_t *> ext_range; |
||
| 1781 | int select_dir; // Allow selecting the current directory (e.g. for Jukebox level song directory) |
||
| 1782 | int new_path; // Whether the view_path is a new searchpath, if so, remove it when finished |
||
| 1783 | std::array<char, PATH_MAX> view_path; // The absolute path we're currently looking at |
||
| 1784 | }; |
||
| 1785 | |||
| 1786 | } |
||
| 1787 | |||
| 1788 | static /*void*/PHYSFS_EnumerateCallbackResult list_dir_el(void *vb, const char *, const char *fname) // Pierre-Marie Baty -- work around PHYSFS_enumerateFilesCallback() deprecation |
||
| 1789 | { |
||
| 1790 | browser *b = reinterpret_cast<browser *>(vb); |
||
| 1791 | const char *r = PHYSFS_getRealDir(fname); |
||
| 1792 | if (!r) |
||
| 1793 | r = ""; |
||
| 1794 | if (!strcmp(r, b->view_path.data()) && (/*PHYSFS_*/isDirectory(fname) || PHYSFSX_checkMatchingExtension(fname, b->ext_range)) // Pierre-Marie Baty -- work around PHYSFS_isDirectory() deprecation |
||
| 1795 | #if defined(__APPLE__) && defined(__MACH__) |
||
| 1796 | && d_stricmp(fname, "Volumes") // this messes things up, use '..' instead |
||
| 1797 | #endif |
||
| 1798 | ) |
||
| 1799 | b->list.add(fname); |
||
| 1800 | return PHYSFS_ENUM_OK; // Pierre-Marie Baty -- work around PHYSFS_enumerateFilesCallback() deprecation |
||
| 1801 | } |
||
| 1802 | |||
| 1803 | static int list_directory(browser *b) |
||
| 1804 | { |
||
| 1805 | b->list.clear(); |
||
| 1806 | b->list.add(".."); // go to parent directory |
||
| 1807 | if (b->select_dir) |
||
| 1808 | { |
||
| 1809 | b->list.add("<this directory>"); // choose the directory being viewed |
||
| 1810 | } |
||
| 1811 | |||
| 1812 | PHYSFS_enumerate/*FilesCallback*/("", list_dir_el, b); // Pierre-Marie Baty -- work around PHYSFS_enumerateFilesCallback() deprecation |
||
| 1813 | b->list.tidy(1 + (b->select_dir ? 1 : 0), |
||
| 1814 | #ifdef __linux__ |
||
| 1815 | strcmp |
||
| 1816 | #else |
||
| 1817 | d_stricmp |
||
| 1818 | #endif |
||
| 1819 | ); |
||
| 1820 | |||
| 1821 | return 1; |
||
| 1822 | } |
||
| 1823 | |||
| 1824 | static window_event_result select_file_handler(listbox *menu,const d_event &event, browser *b) |
||
| 1825 | { |
||
| 1826 | std::array<char, PATH_MAX> newpath{}; |
||
| 1827 | const char **list = listbox_get_items(menu); |
||
| 1828 | const char *sep = PHYSFS_getDirSeparator(); |
||
| 1829 | switch (event.type) |
||
| 1830 | { |
||
| 1831 | #ifdef _WIN32 |
||
| 1832 | case EVENT_KEY_COMMAND: |
||
| 1833 | { |
||
| 1834 | if (event_key_get(event) == KEY_CTRLED + KEY_D) |
||
| 1835 | { |
||
| 1836 | char text[4] = "c"; |
||
| 1837 | int rval = 0; |
||
| 1838 | |||
| 1839 | std::array<newmenu_item, 1> m{{ |
||
| 1840 | nm_item_input(text), |
||
| 1841 | }}; |
||
| 1842 | rval = newmenu_do( NULL, "Enter drive letter", m, unused_newmenu_subfunction, unused_newmenu_userdata ); |
||
| 1843 | text[1] = '\0'; |
||
| 1844 | snprintf(newpath.data(), newpath.size(), "%s:%s", text, sep); |
||
| 1845 | if (!rval && text[0]) |
||
| 1846 | { |
||
| 1847 | select_file_recursive(b->title, newpath, b->ext_range, b->select_dir, b->when_selected, b->userdata); |
||
| 1848 | // close old box. |
||
| 1849 | return window_event_result::close; |
||
| 1850 | } |
||
| 1851 | return window_event_result::handled; |
||
| 1852 | } |
||
| 1853 | break; |
||
| 1854 | } |
||
| 1855 | #endif |
||
| 1856 | case EVENT_NEWMENU_SELECTED: |
||
| 1857 | { |
||
| 1858 | auto &citem = static_cast<const d_select_event &>(event).citem; |
||
| 1859 | newpath = b->view_path; |
||
| 1860 | if (citem == 0) // go to parent dir |
||
| 1861 | { |
||
| 1862 | const size_t len_newpath = strlen(newpath.data()); |
||
| 1863 | const size_t len_sep = strlen(sep); |
||
| 1864 | if (auto p = strstr(&newpath[len_newpath - len_sep], sep)) |
||
| 1865 | if (p != strstr(newpath.data(), sep)) // if this isn't the only separator (i.e. it's not about to look at the root) |
||
| 1866 | *p = 0; |
||
| 1867 | |||
| 1868 | auto p = &newpath[len_newpath - 1]; |
||
| 1869 | while (p != newpath.begin() && strncmp(p, sep, len_sep)) // make sure full separator string is matched (typically is) |
||
| 1870 | p--; |
||
| 1871 | |||
| 1872 | if (p == strstr(newpath.data(), sep)) // Look at root directory next, if not already |
||
| 1873 | { |
||
| 1874 | #if defined(__APPLE__) && defined(__MACH__) |
||
| 1875 | if (!d_stricmp(p, "/Volumes")) |
||
| 1876 | return window_event_result::handled; |
||
| 1877 | #endif |
||
| 1878 | if (p[len_sep] != '\0') |
||
| 1879 | p[len_sep] = '\0'; |
||
| 1880 | else |
||
| 1881 | { |
||
| 1882 | #if defined(__APPLE__) && defined(__MACH__) |
||
| 1883 | // For Mac OS X, list all active volumes if we leave the root |
||
| 1884 | strcpy(newpath.data(), "/Volumes"); |
||
| 1885 | #else |
||
| 1886 | return window_event_result::handled; |
||
| 1887 | #endif |
||
| 1888 | } |
||
| 1889 | } |
||
| 1890 | else |
||
| 1891 | *p = '\0'; |
||
| 1892 | } |
||
| 1893 | else if (citem == 1 && b->select_dir) |
||
| 1894 | return (*b->when_selected)(b->userdata, ""); |
||
| 1895 | else |
||
| 1896 | { |
||
| 1897 | const size_t len_newpath = strlen(newpath.data()); |
||
| 1898 | const size_t len_item = strlen(list[citem]); |
||
| 1899 | if (len_newpath + len_item < newpath.size()) |
||
| 1900 | { |
||
| 1901 | const size_t len_sep = strlen(sep); |
||
| 1902 | snprintf(&newpath[len_newpath], newpath.size() - len_newpath, "%s%s", strncmp(&newpath[len_newpath - len_sep], sep, len_sep) ? sep : "", list[citem]); |
||
| 1903 | } |
||
| 1904 | } |
||
| 1905 | if ((citem == 0) || /*PHYSFS_*/isDirectory(list[citem])) // Pierre-Marie Baty -- work around PHYSFS_isDirectory() deprecation |
||
| 1906 | { |
||
| 1907 | // If it fails, stay in this one |
||
| 1908 | return select_file_recursive(b->title, newpath, b->ext_range, b->select_dir, b->when_selected, b->userdata) ? window_event_result::close : window_event_result::handled; |
||
| 1909 | } |
||
| 1910 | return (*b->when_selected)(b->userdata, list[citem]); |
||
| 1911 | } |
||
| 1912 | case EVENT_WINDOW_CLOSE: |
||
| 1913 | if (b->new_path) |
||
| 1914 | PHYSFS_unmount(b->view_path.data()); // Pierre-Marie Baty -- work around PHYSFS_removeFromSearchPath() deprecation |
||
| 1915 | |||
| 1916 | std::default_delete<browser>()(b); |
||
| 1917 | break; |
||
| 1918 | |||
| 1919 | default: |
||
| 1920 | break; |
||
| 1921 | } |
||
| 1922 | |||
| 1923 | return window_event_result::ignored; |
||
| 1924 | } |
||
| 1925 | |||
| 1926 | static int select_file_recursive2(const char *title, const std::array<char, PATH_MAX> &orig_path_storage, const partial_range_t<const file_extension_t *> &ext_range, int select_dir, select_file_subfunction<void> when_selected, void *userdata) |
||
| 1927 | { |
||
| 1928 | auto orig_path = orig_path_storage.data(); |
||
| 1929 | const char *sep = PHYSFS_getDirSeparator(); |
||
| 1930 | std::array<char, PATH_MAX> new_path; |
||
| 1931 | |||
| 1932 | auto b = std::make_unique<browser>(ext_range); |
||
| 1933 | b->title = title; |
||
| 1934 | b->when_selected = when_selected; |
||
| 1935 | b->userdata = userdata; |
||
| 1936 | b->select_dir = select_dir; |
||
| 1937 | b->view_path[0] = '\0'; |
||
| 1938 | b->new_path = 1; |
||
| 1939 | |||
| 1940 | // Check for a PhysicsFS path first, saves complication! |
||
| 1941 | if (strncmp(orig_path, sep, strlen(sep)) && PHYSFSX_exists(orig_path,0)) |
||
| 1942 | { |
||
| 1943 | PHYSFSX_getRealPath(orig_path, new_path); |
||
| 1944 | orig_path = new_path.data(); |
||
| 1945 | } |
||
| 1946 | |||
| 1947 | // Set the viewing directory to orig_path, or some parent of it |
||
| 1948 | if (orig_path) |
||
| 1949 | { |
||
| 1950 | const char *base; |
||
| 1951 | // Must make this an absolute path for directory browsing to work properly |
||
| 1952 | #ifdef _WIN32 |
||
| 1953 | if (!(isalpha(orig_path[0]) && (orig_path[1] == ':'))) // drive letter prompt (e.g. "C:" |
||
| 1954 | #elif defined(macintosh) |
||
| 1955 | if (orig_path[0] == ':') |
||
| 1956 | #else |
||
| 1957 | if (orig_path[0] != '/') |
||
| 1958 | #endif |
||
| 1959 | { |
||
| 1960 | #ifdef macintosh |
||
| 1961 | orig_path++; // go past ':' |
||
| 1962 | #endif |
||
| 1963 | base = PHYSFS_getBaseDir(); |
||
| 1964 | } |
||
| 1965 | else |
||
| 1966 | { |
||
| 1967 | base = ""; |
||
| 1968 | } |
||
| 1969 | auto p = std::next(b->view_path.begin(), snprintf(b->view_path.data(), b->view_path.size(), "%s%s", base, orig_path) - 1); |
||
| 1970 | const size_t len_sep = strlen(sep); |
||
| 1971 | while (b->new_path = PHYSFSX_isNewPath(b->view_path.data()), !PHYSFS_mount(b->view_path.data(), NULL, 0)) // Pierre-Marie Baty -- work around PHYSFS_addToSearchPath() deprecation |
||
| 1972 | { |
||
| 1973 | while (p != b->view_path.begin() && strncmp(p, sep, len_sep)) |
||
| 1974 | p--; |
||
| 1975 | *p = '\0'; |
||
| 1976 | |||
| 1977 | if (p == b->view_path.begin()) |
||
| 1978 | break; |
||
| 1979 | } |
||
| 1980 | } |
||
| 1981 | |||
| 1982 | // Set to user directory if we couldn't find a searchpath |
||
| 1983 | if (!b->view_path[0]) |
||
| 1984 | { |
||
| 1985 | snprintf(b->view_path.data(), b->view_path.size(), "%s", /*PHYSFS_getUserDir()*/getpwuid(getuid())->pw_dir); // Pierre-Marie Baty -- work around PHYSFS_getUserDir() deprecation |
||
| 1986 | b->new_path = PHYSFSX_isNewPath(b->view_path.data()); |
||
| 1987 | if (!PHYSFS_mount(b->view_path.data(), NULL, 0)) // Pierre-Marie Baty -- work around PHYSFS_addToSearchPath() deprecation |
||
| 1988 | { |
||
| 1989 | return 0; |
||
| 1990 | } |
||
| 1991 | } |
||
| 1992 | |||
| 1993 | if (!list_directory(b.get())) |
||
| 1994 | { |
||
| 1995 | return 0; |
||
| 1996 | } |
||
| 1997 | |||
| 1998 | auto pb = b.get(); |
||
| 1999 | return newmenu_listbox1(title, pb->list.pointer().size(), &pb->list.pointer().front(), 1, 0, select_file_handler, std::move(b)) != NULL; |
||
| 2000 | } |
||
| 2001 | |||
| 2002 | #define DXX_MENU_ITEM_BROWSE(VERB, TXT, OPT) \ |
||
| 2003 | DXX_MENUITEM(VERB, MENU, TXT " (browse...)", OPT) |
||
| 2004 | #else |
||
| 2005 | |||
| 2006 | int select_file_recursive2(const char *title, const char *orig_path, const partial_range_t<const file_extension_t *> &ext_range, int select_dir, int (*when_selected)(void *userdata, const char *filename), void *userdata) |
||
| 2007 | { |
||
| 2008 | return 0; |
||
| 2009 | } |
||
| 2010 | |||
| 2011 | /* Include blank string to force a compile error if TXT cannot be |
||
| 2012 | * string-pasted |
||
| 2013 | */ |
||
| 2014 | #define DXX_MENU_ITEM_BROWSE(VERB, TXT, OPT) \ |
||
| 2015 | DXX_MENUITEM(VERB, TEXT, TXT "", OPT) |
||
| 2016 | #endif |
||
| 2017 | |||
| 2018 | #if DXX_USE_SDLMIXER |
||
| 2019 | static window_event_result get_absolute_path(char *full_path, const char *rel_path) |
||
| 2020 | { |
||
| 2021 | PHYSFSX_getRealPath(rel_path, full_path, PATH_MAX); |
||
| 2022 | return window_event_result::close; |
||
| 2023 | } |
||
| 2024 | |||
| 2025 | #define SELECT_SONG(t, s) select_file_recursive(t, CGameCfg.CMMiscMusic[s], jukebox_exts, 0, get_absolute_path, CGameCfg.CMMiscMusic[s].data()) |
||
| 2026 | #endif |
||
| 2027 | |||
| 2028 | namespace { |
||
| 2029 | |||
| 2030 | #if defined(DXX_BUILD_DESCENT_I) |
||
| 2031 | #define REDBOOK_PLAYORDER_TEXT "force mac cd track order" |
||
| 2032 | #elif defined(DXX_BUILD_DESCENT_II) |
||
| 2033 | #define REDBOOK_PLAYORDER_TEXT "force descent ][ cd track order" |
||
| 2034 | #endif |
||
| 2035 | |||
| 2036 | #if DXX_USE_SDLMIXER || defined(_WIN32) |
||
| 2037 | #define DXX_SOUND_ADDON_MUSIC_MENU_ITEM(VERB) \ |
||
| 2038 | DXX_MENUITEM(VERB, RADIO, "Built-in/Addon music", opt_sm_mtype1, GameCfg.MusicType == MUSIC_TYPE_BUILTIN, optgrp_music_type) \ |
||
| 2039 | |||
| 2040 | #else |
||
| 2041 | #define DXX_SOUND_ADDON_MUSIC_MENU_ITEM(VERB) |
||
| 2042 | #endif |
||
| 2043 | |||
| 2044 | #if DXX_USE_SDL_REDBOOK_AUDIO |
||
| 2045 | #define DXX_SOUND_CD_MUSIC_MENU_ITEM(VERB) \ |
||
| 2046 | DXX_MENUITEM(VERB, RADIO, "CD music", opt_sm_mtype2, GameCfg.MusicType == MUSIC_TYPE_REDBOOK, optgrp_music_type) \ |
||
| 2047 | |||
| 2048 | #define DXX_MUSIC_OPTIONS_CD_LABEL "CD music" |
||
| 2049 | #else |
||
| 2050 | #define DXX_SOUND_CD_MUSIC_MENU_ITEM(VERB) |
||
| 2051 | #define DXX_MUSIC_OPTIONS_CD_LABEL "" |
||
| 2052 | #endif |
||
| 2053 | |||
| 2054 | #if DXX_USE_SDLMIXER |
||
| 2055 | #define DXX_SOUND_JUKEBOX_MENU_ITEM(VERB) \ |
||
| 2056 | DXX_MENUITEM(VERB, RADIO, "Jukebox", opt_sm_mtype3, GameCfg.MusicType == MUSIC_TYPE_CUSTOM, optgrp_music_type) \ |
||
| 2057 | |||
| 2058 | #define DXX_MUSIC_OPTIONS_JUKEBOX_LABEL "Jukebox" |
||
| 2059 | #define DXX_SOUND_SDLMIXER_MENU_ITEMS(VERB) \ |
||
| 2060 | DXX_MENUITEM(VERB, TEXT, "", opt_label_blank2) \ |
||
| 2061 | DXX_MENUITEM(VERB, TEXT, "Jukebox options:", opt_label_jukebox_options) \ |
||
| 2062 | DXX_MENU_ITEM_BROWSE(VERB, "Path for level music", opt_sm_mtype3_lmpath) \ |
||
| 2063 | DXX_MENUITEM(VERB, INPUT, CGameCfg.CMLevelMusicPath, opt_sm_mtype3_lmpath_input) \ |
||
| 2064 | DXX_MENUITEM(VERB, TEXT, "", opt_label_blank3) \ |
||
| 2065 | DXX_MENUITEM(VERB, TEXT, "Level music play order:", opt_label_lm_order) \ |
||
| 2066 | DXX_MENUITEM(VERB, RADIO, "continuous", opt_sm_mtype3_lmplayorder1, CGameCfg.CMLevelMusicPlayOrder == LevelMusicPlayOrder::Continuous, optgrp_music_order) \ |
||
| 2067 | DXX_MENUITEM(VERB, RADIO, "one track per level", opt_sm_mtype3_lmplayorder2, CGameCfg.CMLevelMusicPlayOrder == LevelMusicPlayOrder::Level, optgrp_music_order) \ |
||
| 2068 | DXX_MENUITEM(VERB, RADIO, "random", opt_sm_mtype3_lmplayorder3, CGameCfg.CMLevelMusicPlayOrder == LevelMusicPlayOrder::Random, optgrp_music_order) \ |
||
| 2069 | DXX_MENUITEM(VERB, TEXT, "", opt_label_blank4) \ |
||
| 2070 | DXX_MENUITEM(VERB, TEXT, "Non-level music:", opt_label_nonlevel_music) \ |
||
| 2071 | DXX_MENU_ITEM_BROWSE(VERB, "Main menu", opt_sm_cm_mtype3_file1_b) \ |
||
| 2072 | DXX_MENUITEM(VERB, INPUT, CGameCfg.CMMiscMusic[SONG_TITLE], opt_sm_cm_mtype3_file1) \ |
||
| 2073 | DXX_MENU_ITEM_BROWSE(VERB, "Briefing", opt_sm_cm_mtype3_file2_b) \ |
||
| 2074 | DXX_MENUITEM(VERB, INPUT, CGameCfg.CMMiscMusic[SONG_BRIEFING], opt_sm_cm_mtype3_file2) \ |
||
| 2075 | DXX_MENU_ITEM_BROWSE(VERB, "Credits", opt_sm_cm_mtype3_file3_b) \ |
||
| 2076 | DXX_MENUITEM(VERB, INPUT, CGameCfg.CMMiscMusic[SONG_CREDITS], opt_sm_cm_mtype3_file3) \ |
||
| 2077 | DXX_MENU_ITEM_BROWSE(VERB, "Escape sequence", opt_sm_cm_mtype3_file4_b) \ |
||
| 2078 | DXX_MENUITEM(VERB, INPUT, CGameCfg.CMMiscMusic[SONG_ENDLEVEL], opt_sm_cm_mtype3_file4) \ |
||
| 2079 | DXX_MENU_ITEM_BROWSE(VERB, "Game ending", opt_sm_cm_mtype3_file5_b) \ |
||
| 2080 | DXX_MENUITEM(VERB, INPUT, CGameCfg.CMMiscMusic[SONG_ENDGAME], opt_sm_cm_mtype3_file5) \ |
||
| 2081 | |||
| 2082 | #else |
||
| 2083 | #define DXX_SOUND_JUKEBOX_MENU_ITEM(VERB) |
||
| 2084 | #define DXX_MUSIC_OPTIONS_JUKEBOX_LABEL "" |
||
| 2085 | #define DXX_SOUND_SDLMIXER_MENU_ITEMS(VERB) |
||
| 2086 | #endif |
||
| 2087 | |||
| 2088 | #if SDL_MAJOR_VERSION == 1 && DXX_USE_SDLMIXER |
||
| 2089 | #define DXX_MUSIC_OPTIONS_SEPARATOR_TEXT " / " |
||
| 2090 | #else |
||
| 2091 | #define DXX_MUSIC_OPTIONS_SEPARATOR_TEXT "" |
||
| 2092 | #endif |
||
| 2093 | |||
| 2094 | #define DXX_SOUND_MENU(VERB) \ |
||
| 2095 | DXX_MENUITEM(VERB, SLIDER, TXT_FX_VOLUME, opt_sm_digivol, GameCfg.DigiVolume, 0, 8) \ |
||
| 2096 | DXX_MENUITEM(VERB, SLIDER, "Music volume", opt_sm_musicvol, GameCfg.MusicVolume, 0, 8) \ |
||
| 2097 | DXX_MENUITEM(VERB, CHECK, TXT_REVERSE_STEREO, opt_sm_revstereo, GameCfg.ReverseStereo) \ |
||
| 2098 | DXX_MENUITEM(VERB, TEXT, "", opt_label_blank0) \ |
||
| 2099 | DXX_MENUITEM(VERB, TEXT, "Music type:", opt_label_music_type) \ |
||
| 2100 | DXX_MENUITEM(VERB, RADIO, "No music", opt_sm_mtype0, GameCfg.MusicType == MUSIC_TYPE_NONE, optgrp_music_type) \ |
||
| 2101 | DXX_SOUND_ADDON_MUSIC_MENU_ITEM(VERB) \ |
||
| 2102 | DXX_SOUND_CD_MUSIC_MENU_ITEM(VERB) \ |
||
| 2103 | DXX_SOUND_JUKEBOX_MENU_ITEM(VERB) \ |
||
| 2104 | DXX_MENUITEM(VERB, TEXT, "", opt_label_blank1) \ |
||
| 2105 | DXX_MENUITEM(VERB, TEXT, DXX_MUSIC_OPTIONS_CD_LABEL DXX_MUSIC_OPTIONS_SEPARATOR_TEXT DXX_MUSIC_OPTIONS_JUKEBOX_LABEL " options:", opt_label_music_options) \ |
||
| 2106 | DXX_MENUITEM(VERB, CHECK, REDBOOK_PLAYORDER_TEXT, opt_sm_redbook_playorder, GameCfg.OrigTrackOrder) \ |
||
| 2107 | DXX_SOUND_SDLMIXER_MENU_ITEMS(VERB) \ |
||
| 2108 | |||
| 2109 | class sound_menu_items |
||
| 2110 | { |
||
| 2111 | public: |
||
| 2112 | enum |
||
| 2113 | { |
||
| 2114 | optgrp_music_type, |
||
| 2115 | #if DXX_USE_SDLMIXER |
||
| 2116 | optgrp_music_order, |
||
| 2117 | #endif |
||
| 2118 | }; |
||
| 2119 | enum |
||
| 2120 | { |
||
| 2121 | DXX_SOUND_MENU(ENUM) |
||
| 2122 | }; |
||
| 2123 | std::array<newmenu_item, DXX_SOUND_MENU(COUNT)> m; |
||
| 2124 | sound_menu_items() |
||
| 2125 | { |
||
| 2126 | DXX_SOUND_MENU(ADD); |
||
| 2127 | } |
||
| 2128 | void read() |
||
| 2129 | { |
||
| 2130 | DXX_SOUND_MENU(READ); |
||
| 2131 | } |
||
| 2132 | static int menuset(newmenu *, const d_event &event, sound_menu_items *pitems); |
||
| 2133 | }; |
||
| 2134 | |||
| 2135 | #undef DXX_SOUND_MENU |
||
| 2136 | |||
| 2137 | } |
||
| 2138 | |||
| 2139 | int sound_menu_items::menuset(newmenu *, const d_event &event, sound_menu_items *pitems) |
||
| 2140 | { |
||
| 2141 | const auto &items = pitems->m; |
||
| 2142 | int replay = 0; |
||
| 2143 | int rval = 0; |
||
| 2144 | switch (event.type) |
||
| 2145 | { |
||
| 2146 | case EVENT_NEWMENU_CHANGED: |
||
| 2147 | { |
||
| 2148 | auto &citem = static_cast<const d_change_event &>(event).citem; |
||
| 2149 | if (citem == opt_sm_digivol) |
||
| 2150 | { |
||
| 2151 | GameCfg.DigiVolume = items[citem].value; |
||
| 2152 | digi_set_digi_volume( (GameCfg.DigiVolume*32768)/8 ); |
||
| 2153 | digi_play_sample_once( SOUND_DROP_BOMB, F1_0 ); |
||
| 2154 | } |
||
| 2155 | else if (citem == opt_sm_musicvol) |
||
| 2156 | { |
||
| 2157 | GameCfg.MusicVolume = items[citem].value; |
||
| 2158 | songs_set_volume(GameCfg.MusicVolume); |
||
| 2159 | } |
||
| 2160 | else if (citem == opt_sm_revstereo) |
||
| 2161 | { |
||
| 2162 | GameCfg.ReverseStereo = items[citem].value; |
||
| 2163 | } |
||
| 2164 | else if (citem == opt_sm_mtype0) |
||
| 2165 | { |
||
| 2166 | GameCfg.MusicType = MUSIC_TYPE_NONE; |
||
| 2167 | replay = 1; |
||
| 2168 | } |
||
| 2169 | /* |
||
| 2170 | * When builtin music is enabled, the next line expands to |
||
| 2171 | * `#if +1 + 0`; when it is disabled, the line expands to |
||
| 2172 | * `#if + 0`. |
||
| 2173 | */ |
||
| 2174 | #if DXX_SOUND_ADDON_MUSIC_MENU_ITEM(COUNT) + 0 |
||
| 2175 | else if (citem == opt_sm_mtype1) |
||
| 2176 | { |
||
| 2177 | GameCfg.MusicType = MUSIC_TYPE_BUILTIN; |
||
| 2178 | replay = 1; |
||
| 2179 | } |
||
| 2180 | #endif |
||
| 2181 | #if DXX_USE_SDL_REDBOOK_AUDIO |
||
| 2182 | else if (citem == opt_sm_mtype2) |
||
| 2183 | { |
||
| 2184 | GameCfg.MusicType = MUSIC_TYPE_REDBOOK; |
||
| 2185 | replay = 1; |
||
| 2186 | } |
||
| 2187 | #endif |
||
| 2188 | #if DXX_USE_SDLMIXER |
||
| 2189 | else if (citem == opt_sm_mtype3) |
||
| 2190 | { |
||
| 2191 | GameCfg.MusicType = MUSIC_TYPE_CUSTOM; |
||
| 2192 | replay = 1; |
||
| 2193 | } |
||
| 2194 | #endif |
||
| 2195 | else if (citem == opt_sm_redbook_playorder) |
||
| 2196 | { |
||
| 2197 | GameCfg.OrigTrackOrder = items[citem].value; |
||
| 2198 | replay = (Game_wind != NULL); |
||
| 2199 | } |
||
| 2200 | #if DXX_USE_SDLMIXER |
||
| 2201 | else if (citem == opt_sm_mtype3_lmplayorder1) |
||
| 2202 | { |
||
| 2203 | CGameCfg.CMLevelMusicPlayOrder = LevelMusicPlayOrder::Continuous; |
||
| 2204 | replay = (Game_wind != NULL); |
||
| 2205 | } |
||
| 2206 | else if (citem == opt_sm_mtype3_lmplayorder2) |
||
| 2207 | { |
||
| 2208 | CGameCfg.CMLevelMusicPlayOrder = LevelMusicPlayOrder::Level; |
||
| 2209 | replay = (Game_wind != NULL); |
||
| 2210 | } |
||
| 2211 | else if (citem == opt_sm_mtype3_lmplayorder3) |
||
| 2212 | { |
||
| 2213 | CGameCfg.CMLevelMusicPlayOrder = LevelMusicPlayOrder::Random; |
||
| 2214 | replay = (Game_wind != NULL); |
||
| 2215 | } |
||
| 2216 | #endif |
||
| 2217 | break; |
||
| 2218 | } |
||
| 2219 | case EVENT_NEWMENU_SELECTED: |
||
| 2220 | { |
||
| 2221 | #if DXX_USE_SDLMIXER |
||
| 2222 | auto &citem = static_cast<const d_select_event &>(event).citem; |
||
| 2223 | #ifdef _WIN32 |
||
| 2224 | #define WINDOWS_DRIVE_CHANGE_TEXT ".\nCTRL-D to change drive" |
||
| 2225 | #else |
||
| 2226 | #define WINDOWS_DRIVE_CHANGE_TEXT |
||
| 2227 | #endif |
||
| 2228 | if (citem == opt_sm_mtype3_lmpath) |
||
| 2229 | { |
||
| 2230 | static const std::array<file_extension_t, 1> ext_list{{"m3u"}}; // select a directory or M3U playlist |
||
| 2231 | const auto cfgpath = CGameCfg.CMLevelMusicPath.data(); |
||
| 2232 | select_file_recursive( |
||
| 2233 | "Select directory or\nM3U playlist to\n play level music from" WINDOWS_DRIVE_CHANGE_TEXT, |
||
| 2234 | CGameCfg.CMLevelMusicPath, ext_list, 1, // look in current music path for ext_list files and allow directory selection |
||
| 2235 | get_absolute_path, cfgpath); // just copy the absolute path |
||
| 2236 | } |
||
| 2237 | else if (citem == opt_sm_cm_mtype3_file1_b) |
||
| 2238 | SELECT_SONG("Select main menu music" WINDOWS_DRIVE_CHANGE_TEXT, SONG_TITLE); |
||
| 2239 | else if (citem == opt_sm_cm_mtype3_file2_b) |
||
| 2240 | SELECT_SONG("Select briefing music" WINDOWS_DRIVE_CHANGE_TEXT, SONG_BRIEFING); |
||
| 2241 | else if (citem == opt_sm_cm_mtype3_file3_b) |
||
| 2242 | SELECT_SONG("Select credits music" WINDOWS_DRIVE_CHANGE_TEXT, SONG_CREDITS); |
||
| 2243 | else if (citem == opt_sm_cm_mtype3_file4_b) |
||
| 2244 | SELECT_SONG("Select escape sequence music" WINDOWS_DRIVE_CHANGE_TEXT, SONG_ENDLEVEL); |
||
| 2245 | else if (citem == opt_sm_cm_mtype3_file5_b) |
||
| 2246 | SELECT_SONG("Select game ending music" WINDOWS_DRIVE_CHANGE_TEXT, SONG_ENDGAME); |
||
| 2247 | #endif |
||
| 2248 | rval = 1; // stay in menu |
||
| 2249 | break; |
||
| 2250 | } |
||
| 2251 | case EVENT_WINDOW_CLOSE: |
||
| 2252 | break; |
||
| 2253 | |||
| 2254 | default: |
||
| 2255 | break; |
||
| 2256 | } |
||
| 2257 | |||
| 2258 | if (replay) |
||
| 2259 | { |
||
| 2260 | songs_uninit(); |
||
| 2261 | |||
| 2262 | if (Game_wind) |
||
| 2263 | songs_play_level_song( Current_level_num, 0 ); |
||
| 2264 | else |
||
| 2265 | songs_play_song(SONG_TITLE, 1); |
||
| 2266 | } |
||
| 2267 | |||
| 2268 | return rval; |
||
| 2269 | } |
||
| 2270 | |||
| 2271 | void do_sound_menu() |
||
| 2272 | { |
||
| 2273 | |||
| 2274 | #if DXX_USE_SDLMIXER |
||
| 2275 | const auto old_CMLevelMusicPath = CGameCfg.CMLevelMusicPath; |
||
| 2276 | const auto old_CMMiscMusic0 = CGameCfg.CMMiscMusic[SONG_TITLE]; |
||
| 2277 | #endif |
||
| 2278 | |||
| 2279 | sound_menu_items items; |
||
| 2280 | newmenu_do1(nullptr, "Sound Effects & Music", items.m.size(), items.m.data(), &sound_menu_items::menuset, &items, 0); |
||
| 2281 | |||
| 2282 | #if DXX_USE_SDLMIXER |
||
| 2283 | if ((Game_wind != NULL && strcmp(old_CMLevelMusicPath.data(), CGameCfg.CMLevelMusicPath.data())) || (Game_wind == NULL && strcmp(old_CMMiscMusic0.data(), CGameCfg.CMMiscMusic[SONG_TITLE].data()))) |
||
| 2284 | { |
||
| 2285 | songs_uninit(); |
||
| 2286 | |||
| 2287 | if (Game_wind) |
||
| 2288 | songs_play_level_song( Current_level_num, 0 ); |
||
| 2289 | else |
||
| 2290 | songs_play_song(SONG_TITLE, 1); |
||
| 2291 | } |
||
| 2292 | #endif |
||
| 2293 | } |
||
| 2294 | |||
| 2295 | #if defined(DXX_BUILD_DESCENT_I) |
||
| 2296 | #define DXX_GAME_SPECIFIC_OPTIONS(VERB) \ |
||
| 2297 | |||
| 2298 | #elif defined(DXX_BUILD_DESCENT_II) |
||
| 2299 | #define DXX_GAME_SPECIFIC_OPTIONS(VERB) \ |
||
| 2300 | DXX_MENUITEM(VERB, CHECK, "Headlight on when picked up", opt_headlighton,PlayerCfg.HeadlightActiveDefault ) \ |
||
| 2301 | DXX_MENUITEM(VERB, CHECK, "Escort robot hot keys",opt_escorthotkey,PlayerCfg.EscortHotKeys) \ |
||
| 2302 | DXX_MENUITEM(VERB, CHECK, "Movie Subtitles",opt_moviesubtitle,GameCfg.MovieSubtitles) \ |
||
| 2303 | DXX_MENUITEM(VERB, CHECK, "Remove Thief at level start", opt_thief_presence, thief_absent) \ |
||
| 2304 | DXX_MENUITEM(VERB, CHECK, "Prevent Thief Stealing Energy Weapons", opt_thief_steal_energy, thief_cannot_steal_energy_weapons) \ |
||
| 2305 | |||
| 2306 | #endif |
||
| 2307 | |||
| 2308 | enum { |
||
| 2309 | optgrp_autoselect_firing, |
||
| 2310 | }; |
||
| 2311 | |||
| 2312 | #define DXX_GAMEPLAY_MENU_OPTIONS(VERB) \ |
||
| 2313 | DXX_MENUITEM(VERB, CHECK, "Ship auto-leveling",opt_autolevel, PlayerCfg.AutoLeveling) \ |
||
| 2314 | DXX_MENUITEM(VERB, CHECK, "Persistent Debris",opt_persist_debris,PlayerCfg.PersistentDebris) \ |
||
| 2315 | DXX_MENUITEM(VERB, CHECK, "No Rankings (Multi)",opt_noranking,PlayerCfg.NoRankings) \ |
||
| 2316 | DXX_MENUITEM(VERB, CHECK, "Free Flight in Automap",opt_freeflight, PlayerCfg.AutomapFreeFlight) \ |
||
| 2317 | DXX_GAME_SPECIFIC_OPTIONS(VERB) \ |
||
| 2318 | DXX_MENUITEM(VERB, TEXT, "", opt_label_blank) \ |
||
| 2319 | DXX_MENUITEM(VERB, TEXT, "Weapon Autoselect options:", opt_label_autoselect) \ |
||
| 2320 | DXX_MENUITEM(VERB, MENU, "Primary ordering...", opt_gameplay_reorderprimary_menu) \ |
||
| 2321 | DXX_MENUITEM(VERB, MENU, "Secondary ordering...", opt_gameplay_reordersecondary_menu) \ |
||
| 2322 | DXX_MENUITEM(VERB, TEXT, "Autoselect while firing:", opt_autoselect_firing_label) \ |
||
| 2323 | DXX_MENUITEM(VERB, RADIO, "Immediately", opt_autoselect_firing_immediate, PlayerCfg.NoFireAutoselect == FiringAutoselectMode::Immediate, optgrp_autoselect_firing) \ |
||
| 2324 | DXX_MENUITEM(VERB, RADIO, "Never", opt_autoselect_firing_never, PlayerCfg.NoFireAutoselect == FiringAutoselectMode::Never, optgrp_autoselect_firing) \ |
||
| 2325 | DXX_MENUITEM(VERB, RADIO, "When firing stops", opt_autoselect_firing_delayed, PlayerCfg.NoFireAutoselect == FiringAutoselectMode::Delayed, optgrp_autoselect_firing) \ |
||
| 2326 | DXX_MENUITEM(VERB, CHECK, "Only Cycle Autoselect Weapons",opt_only_autoselect,PlayerCfg.CycleAutoselectOnly) \ |
||
| 2327 | DXX_MENUITEM_AUTOSAVE_LABEL_INPUT(VERB) \ |
||
| 2328 | |||
| 2329 | enum { |
||
| 2330 | DXX_GAMEPLAY_MENU_OPTIONS(ENUM) |
||
| 2331 | }; |
||
| 2332 | |||
| 2333 | static int gameplay_config_menuset(newmenu *, const d_event &event, const unused_newmenu_userdata_t *) |
||
| 2334 | { |
||
| 2335 | switch (event.type) |
||
| 2336 | { |
||
| 2337 | case EVENT_NEWMENU_SELECTED: |
||
| 2338 | { |
||
| 2339 | auto &citem = static_cast<const d_select_event &>(event).citem; |
||
| 2340 | if (citem == opt_gameplay_reorderprimary_menu) |
||
| 2341 | ReorderPrimary(); |
||
| 2342 | else if (citem == opt_gameplay_reordersecondary_menu) |
||
| 2343 | ReorderSecondary(); |
||
| 2344 | return 1; // stay in menu |
||
| 2345 | } |
||
| 2346 | |||
| 2347 | default: |
||
| 2348 | break; |
||
| 2349 | } |
||
| 2350 | |||
| 2351 | return 0; |
||
| 2352 | } |
||
| 2353 | |||
| 2354 | void gameplay_config() |
||
| 2355 | { |
||
| 2356 | for (;;) |
||
| 2357 | { |
||
| 2358 | std::array<newmenu_item, DXX_GAMEPLAY_MENU_OPTIONS(COUNT)> m; |
||
| 2359 | #if defined(DXX_BUILD_DESCENT_II) |
||
| 2360 | auto thief_absent = PlayerCfg.ThiefModifierFlags & ThiefModifier::Absent; |
||
| 2361 | auto thief_cannot_steal_energy_weapons = PlayerCfg.ThiefModifierFlags & ThiefModifier::NoEnergyWeapons; |
||
| 2362 | #endif |
||
| 2363 | human_readable_mmss_time<decltype(d_gameplay_options::AutosaveInterval)::rep> AutosaveInterval; |
||
| 2364 | format_human_readable_time(AutosaveInterval, PlayerCfg.SPGameplayOptions.AutosaveInterval); |
||
| 2365 | DXX_GAMEPLAY_MENU_OPTIONS(ADD); |
||
| 2366 | const auto i = newmenu_do1( NULL, "Gameplay Options", m.size(), m.data(), gameplay_config_menuset, unused_newmenu_userdata, 0 ); |
||
| 2367 | DXX_GAMEPLAY_MENU_OPTIONS(READ); |
||
| 2368 | PlayerCfg.NoFireAutoselect = m[opt_autoselect_firing_delayed].value |
||
| 2369 | ? FiringAutoselectMode::Delayed |
||
| 2370 | : (m[opt_autoselect_firing_immediate].value |
||
| 2371 | ? FiringAutoselectMode::Immediate |
||
| 2372 | : FiringAutoselectMode::Never); |
||
| 2373 | #if defined(DXX_BUILD_DESCENT_II) |
||
| 2374 | PlayerCfg.ThiefModifierFlags = |
||
| 2375 | (thief_absent ? ThiefModifier::Absent : 0) | |
||
| 2376 | (thief_cannot_steal_energy_weapons ? ThiefModifier::NoEnergyWeapons : 0); |
||
| 2377 | #endif |
||
| 2378 | parse_human_readable_time(PlayerCfg.SPGameplayOptions.AutosaveInterval, AutosaveInterval); |
||
| 2379 | if (i == -1) |
||
| 2380 | break; |
||
| 2381 | } |
||
| 2382 | } |
||
| 2383 | |||
| 2384 | #if DXX_USE_UDP |
||
| 2385 | static int multi_player_menu_handler(newmenu *menu,const d_event &event, int *menu_choice) |
||
| 2386 | { |
||
| 2387 | newmenu_item *items = newmenu_get_items(menu); |
||
| 2388 | |||
| 2389 | switch (event.type) |
||
| 2390 | { |
||
| 2391 | case EVENT_NEWMENU_SELECTED: |
||
| 2392 | { |
||
| 2393 | auto &citem = static_cast<const d_select_event &>(event).citem; |
||
| 2394 | // stay in multiplayer menu, even after having played a game |
||
| 2395 | return do_option(menu_choice[citem]); |
||
| 2396 | } |
||
| 2397 | |||
| 2398 | case EVENT_WINDOW_CLOSE: |
||
| 2399 | d_free(menu_choice); |
||
| 2400 | d_free(items); |
||
| 2401 | break; |
||
| 2402 | |||
| 2403 | default: |
||
| 2404 | break; |
||
| 2405 | } |
||
| 2406 | |||
| 2407 | return 0; |
||
| 2408 | } |
||
| 2409 | |||
| 2410 | void do_multi_player_menu() |
||
| 2411 | { |
||
| 2412 | int *menu_choice; |
||
| 2413 | newmenu_item *m; |
||
| 2414 | int num_options = 0; |
||
| 2415 | |||
| 2416 | MALLOC(menu_choice, int, 3); |
||
| 2417 | if (!menu_choice) |
||
| 2418 | return; |
||
| 2419 | |||
| 2420 | MALLOC(m, newmenu_item, 3); |
||
| 2421 | if (!m) |
||
| 2422 | { |
||
| 2423 | d_free(menu_choice); |
||
| 2424 | return; |
||
| 2425 | } |
||
| 2426 | |||
| 2427 | #if DXX_USE_UDP |
||
| 2428 | ADD_ITEM("HOST GAME", MENU_START_UDP_NETGAME, -1); |
||
| 2429 | #if DXX_USE_TRACKER |
||
| 2430 | ADD_ITEM("FIND LAN/ONLINE GAMES", MENU_JOIN_LIST_UDP_NETGAME, -1); |
||
| 2431 | #else |
||
| 2432 | ADD_ITEM("FIND LAN GAMES", MENU_JOIN_LIST_UDP_NETGAME, -1); |
||
| 2433 | #endif |
||
| 2434 | ADD_ITEM("JOIN GAME MANUALLY", MENU_JOIN_MANUAL_UDP_NETGAME, -1); |
||
| 2435 | #endif |
||
| 2436 | |||
| 2437 | newmenu_do3( NULL, TXT_MULTIPLAYER, num_options, m, multi_player_menu_handler, menu_choice, 0, NULL ); |
||
| 2438 | } |
||
| 2439 | #endif |
||
| 2440 | |||
| 2441 | void do_options_menu() |
||
| 2442 | { |
||
| 2443 | auto items = new options_menu_items; |
||
| 2444 | // Fall back to main event loop |
||
| 2445 | // Allows clean closing and re-opening when resolution changes |
||
| 2446 | newmenu_do3(nullptr, TXT_OPTIONS, items->m.size(), items->m.data(), options_menuset, items, 0, nullptr); |
||
| 2447 | } |
||
| 2448 | |||
| 2449 | #ifndef RELEASE |
||
| 2450 | namespace dsx { |
||
| 2451 | static window_event_result polygon_models_viewer_handler(window *, const d_event &event, const unused_window_userdata_t *) |
||
| 2452 | { |
||
| 2453 | static unsigned view_idx; |
||
| 2454 | int key = 0; |
||
| 2455 | static vms_angvec ang; |
||
| 2456 | |||
| 2457 | switch (event.type) |
||
| 2458 | { |
||
| 2459 | case EVENT_WINDOW_ACTIVATED: |
||
| 2460 | #if defined(DXX_BUILD_DESCENT_II) |
||
| 2461 | gr_use_palette_table("groupa.256"); |
||
| 2462 | #endif |
||
| 2463 | key_toggle_repeat(1); |
||
| 2464 | view_idx = 0; |
||
| 2465 | ang.p = ang.b = 0; |
||
| 2466 | ang.h = F0_5-1; |
||
| 2467 | break; |
||
| 2468 | case EVENT_KEY_COMMAND: |
||
| 2469 | key = event_key_get(event); |
||
| 2470 | switch (key) |
||
| 2471 | { |
||
| 2472 | case KEY_ESC: |
||
| 2473 | return window_event_result::close; |
||
| 2474 | case KEY_SPACEBAR: |
||
| 2475 | view_idx ++; |
||
| 2476 | if (view_idx >= N_polygon_models) view_idx = 0; |
||
| 2477 | break; |
||
| 2478 | case KEY_BACKSP: |
||
| 2479 | if (!view_idx) |
||
| 2480 | view_idx = N_polygon_models - 1; |
||
| 2481 | else |
||
| 2482 | view_idx --; |
||
| 2483 | break; |
||
| 2484 | case KEY_A: |
||
| 2485 | ang.h -= 100; |
||
| 2486 | break; |
||
| 2487 | case KEY_D: |
||
| 2488 | ang.h += 100; |
||
| 2489 | break; |
||
| 2490 | case KEY_W: |
||
| 2491 | ang.p -= 100; |
||
| 2492 | break; |
||
| 2493 | case KEY_S: |
||
| 2494 | ang.p += 100; |
||
| 2495 | break; |
||
| 2496 | case KEY_Q: |
||
| 2497 | ang.b -= 100; |
||
| 2498 | break; |
||
| 2499 | case KEY_E: |
||
| 2500 | ang.b += 100; |
||
| 2501 | break; |
||
| 2502 | case KEY_R: |
||
| 2503 | ang.p = ang.b = 0; |
||
| 2504 | ang.h = F0_5-1; |
||
| 2505 | break; |
||
| 2506 | default: |
||
| 2507 | break; |
||
| 2508 | } |
||
| 2509 | return window_event_result::handled; |
||
| 2510 | case EVENT_WINDOW_DRAW: |
||
| 2511 | timer_delay(F1_0/60); |
||
| 2512 | { |
||
| 2513 | auto &canvas = *grd_curcanv; |
||
| 2514 | draw_model_picture(canvas, view_idx, ang); |
||
| 2515 | gr_set_fontcolor(canvas, BM_XRGB(255, 255, 255), -1); |
||
| 2516 | auto &game_font = *GAME_FONT; |
||
| 2517 | gr_printf(canvas, game_font, FSPACX(1), FSPACY(1), "ESC: leave\nSPACE/BACKSP: next/prev model (%i/%i)\nA/D: rotate y\nW/S: rotate x\nQ/E: rotate z\nR: reset orientation", view_idx, N_polygon_models - 1); |
||
| 2518 | } |
||
| 2519 | break; |
||
| 2520 | case EVENT_WINDOW_CLOSE: |
||
| 2521 | load_palette(MENU_PALETTE,0,1); |
||
| 2522 | key_toggle_repeat(0); |
||
| 2523 | break; |
||
| 2524 | default: |
||
| 2525 | break; |
||
| 2526 | } |
||
| 2527 | return window_event_result::ignored; |
||
| 2528 | } |
||
| 2529 | } |
||
| 2530 | |||
| 2531 | static void polygon_models_viewer() |
||
| 2532 | { |
||
| 2533 | const auto wind = window_create(grd_curscreen->sc_canvas, 0, 0, SWIDTH, SHEIGHT, polygon_models_viewer_handler, unused_window_userdata); |
||
| 2534 | if (!wind) |
||
| 2535 | { |
||
| 2536 | d_event event = { EVENT_WINDOW_CLOSE }; |
||
| 2537 | polygon_models_viewer_handler(NULL, event, NULL); |
||
| 2538 | return; |
||
| 2539 | } |
||
| 2540 | |||
| 2541 | event_process_all(); |
||
| 2542 | } |
||
| 2543 | |||
| 2544 | namespace dsx { |
||
| 2545 | static window_event_result gamebitmaps_viewer_handler(window *, const d_event &event, const unused_window_userdata_t *) |
||
| 2546 | { |
||
| 2547 | static int view_idx = 0; |
||
| 2548 | int key = 0; |
||
| 2549 | #if DXX_USE_OGL |
||
| 2550 | float scale = 1.0; |
||
| 2551 | #endif |
||
| 2552 | bitmap_index bi; |
||
| 2553 | grs_bitmap *bm; |
||
| 2554 | |||
| 2555 | switch (event.type) |
||
| 2556 | { |
||
| 2557 | case EVENT_WINDOW_ACTIVATED: |
||
| 2558 | #if defined(DXX_BUILD_DESCENT_II) |
||
| 2559 | gr_use_palette_table("groupa.256"); |
||
| 2560 | #endif |
||
| 2561 | key_toggle_repeat(1); |
||
| 2562 | view_idx = 0; |
||
| 2563 | break; |
||
| 2564 | case EVENT_KEY_COMMAND: |
||
| 2565 | key = event_key_get(event); |
||
| 2566 | switch (key) |
||
| 2567 | { |
||
| 2568 | case KEY_ESC: |
||
| 2569 | return window_event_result::close; |
||
| 2570 | case KEY_SPACEBAR: |
||
| 2571 | view_idx ++; |
||
| 2572 | if (view_idx >= Num_bitmap_files) view_idx = 0; |
||
| 2573 | break; |
||
| 2574 | case KEY_BACKSP: |
||
| 2575 | view_idx --; |
||
| 2576 | if (view_idx < 0 ) view_idx = Num_bitmap_files - 1; |
||
| 2577 | break; |
||
| 2578 | default: |
||
| 2579 | break; |
||
| 2580 | } |
||
| 2581 | return window_event_result::handled; |
||
| 2582 | case EVENT_WINDOW_DRAW: |
||
| 2583 | bi.index = view_idx; |
||
| 2584 | bm = &GameBitmaps[view_idx]; |
||
| 2585 | timer_delay(F1_0/60); |
||
| 2586 | PIGGY_PAGE_IN(bi); |
||
| 2587 | { |
||
| 2588 | auto &canvas = *grd_curcanv; |
||
| 2589 | gr_clear_canvas(canvas, BM_XRGB(0,0,0)); |
||
| 2590 | #if DXX_USE_OGL |
||
| 2591 | scale = (bm->bm_w > bm->bm_h)?(SHEIGHT/bm->bm_w)*0.8:(SHEIGHT/bm->bm_h)*0.8; |
||
| 2592 | ogl_ubitmapm_cs(canvas, (SWIDTH / 2) - (bm->bm_w * scale / 2), (SHEIGHT / 2) - (bm->bm_h * scale / 2), bm->bm_w * scale, bm->bm_h * scale, *bm, ogl_colors::white, F1_0); |
||
| 2593 | #else |
||
| 2594 | gr_bitmap(canvas, (SWIDTH / 2) - (bm->bm_w / 2), (SHEIGHT / 2) - (bm->bm_h / 2), *bm); |
||
| 2595 | #endif |
||
| 2596 | gr_set_fontcolor(canvas, BM_XRGB(255, 255, 255), -1); |
||
| 2597 | auto &game_font = *GAME_FONT; |
||
| 2598 | gr_printf(canvas, game_font, FSPACX(1), FSPACY(1), "ESC: leave\nSPACE/BACKSP: next/prev bitmap (%i/%i)", view_idx, Num_bitmap_files-1); |
||
| 2599 | } |
||
| 2600 | break; |
||
| 2601 | case EVENT_WINDOW_CLOSE: |
||
| 2602 | load_palette(MENU_PALETTE,0,1); |
||
| 2603 | key_toggle_repeat(0); |
||
| 2604 | break; |
||
| 2605 | default: |
||
| 2606 | break; |
||
| 2607 | } |
||
| 2608 | return window_event_result::ignored; |
||
| 2609 | } |
||
| 2610 | } |
||
| 2611 | |||
| 2612 | static void gamebitmaps_viewer() |
||
| 2613 | { |
||
| 2614 | const auto wind = window_create(grd_curscreen->sc_canvas, 0, 0, SWIDTH, SHEIGHT, gamebitmaps_viewer_handler, unused_window_userdata); |
||
| 2615 | if (!wind) |
||
| 2616 | { |
||
| 2617 | d_event event = { EVENT_WINDOW_CLOSE }; |
||
| 2618 | gamebitmaps_viewer_handler(NULL, event, NULL); |
||
| 2619 | return; |
||
| 2620 | } |
||
| 2621 | |||
| 2622 | event_process_all(); |
||
| 2623 | } |
||
| 2624 | |||
| 2625 | #define DXX_SANDBOX_MENU(VERB) \ |
||
| 2626 | DXX_MENUITEM(VERB, MENU, "Polygon_models viewer", polygon_models) \ |
||
| 2627 | DXX_MENUITEM(VERB, MENU, "GameBitmaps viewer", bitmaps) \ |
||
| 2628 | |||
| 2629 | namespace { |
||
| 2630 | |||
| 2631 | class sandbox_menu_items |
||
| 2632 | { |
||
| 2633 | public: |
||
| 2634 | enum |
||
| 2635 | { |
||
| 2636 | DXX_SANDBOX_MENU(ENUM) |
||
| 2637 | }; |
||
| 2638 | std::array<newmenu_item, DXX_SANDBOX_MENU(COUNT)> m; |
||
| 2639 | sandbox_menu_items() |
||
| 2640 | { |
||
| 2641 | DXX_SANDBOX_MENU(ADD); |
||
| 2642 | } |
||
| 2643 | }; |
||
| 2644 | |||
| 2645 | } |
||
| 2646 | |||
| 2647 | static int sandbox_menuset(newmenu *, const d_event &event, sandbox_menu_items *items) |
||
| 2648 | { |
||
| 2649 | switch (event.type) |
||
| 2650 | { |
||
| 2651 | case EVENT_NEWMENU_CHANGED: |
||
| 2652 | break; |
||
| 2653 | |||
| 2654 | case EVENT_NEWMENU_SELECTED: |
||
| 2655 | { |
||
| 2656 | auto &citem = static_cast<const d_select_event &>(event).citem; |
||
| 2657 | switch (citem) |
||
| 2658 | { |
||
| 2659 | case sandbox_menu_items::polygon_models: |
||
| 2660 | polygon_models_viewer(); |
||
| 2661 | break; |
||
| 2662 | case sandbox_menu_items::bitmaps: |
||
| 2663 | gamebitmaps_viewer(); |
||
| 2664 | break; |
||
| 2665 | } |
||
| 2666 | return 1; // stay in menu until escape |
||
| 2667 | } |
||
| 2668 | |||
| 2669 | case EVENT_WINDOW_CLOSE: |
||
| 2670 | { |
||
| 2671 | std::default_delete<sandbox_menu_items>()(items); |
||
| 2672 | break; |
||
| 2673 | } |
||
| 2674 | |||
| 2675 | default: |
||
| 2676 | break; |
||
| 2677 | } |
||
| 2678 | return 0; |
||
| 2679 | } |
||
| 2680 | |||
| 2681 | void do_sandbox_menu() |
||
| 2682 | { |
||
| 2683 | auto items = new sandbox_menu_items; |
||
| 2684 | newmenu_do3(nullptr, "Coder's sandbox", items->m.size(), items->m.data(), sandbox_menuset, items, 0, nullptr); |
||
| 2685 | } |
||
| 2686 | #endif |