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| Rev | Author | Line No. | Line |
|---|---|---|---|
| 1 | pmbaty | 1 | /* |
| 2 | * Portions of this file are copyright Rebirth contributors and licensed as |
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| 3 | * described in COPYING.txt. |
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| 4 | * Portions of this file are copyright Parallax Software and licensed |
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| 5 | * according to the Parallax license below. |
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| 6 | * See COPYING.txt for license details. |
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| 7 | |||
| 8 | THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX |
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| 9 | SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO |
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| 10 | END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A |
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| 11 | ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS |
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| 12 | IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS |
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| 13 | SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE |
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| 14 | FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE |
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| 15 | CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS |
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| 16 | AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. |
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| 17 | COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. |
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| 18 | */ |
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| 19 | |||
| 20 | /* |
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| 21 | * |
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| 22 | * object selection stuff. |
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| 23 | * |
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| 24 | */ |
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| 25 | |||
| 26 | #include <memory> |
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| 27 | #include <stdlib.h> |
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| 28 | #include <stdio.h> |
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| 29 | #include "inferno.h" |
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| 30 | #include "screens.h" // For GAME_SCREEN????? |
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| 31 | #include "editor.h" // For TMAP_CURBOX?????? |
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| 32 | #include "gr.h" // For canves, font stuff |
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| 33 | #include "ui.h" // For UI_GADGET stuff |
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| 34 | #include "object.h" // For robot_bms |
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| 35 | #include "event.h" |
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| 36 | #include "dxxerror.h" |
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| 37 | #include "objpage.h" |
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| 38 | #include "bm.h" |
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| 39 | #include "player.h" |
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| 40 | #include "piggy.h" |
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| 41 | #include "cntrlcen.h" |
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| 42 | #include "kdefs.h" |
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| 43 | |||
| 44 | constexpr std::integral_constant<unsigned, 8> OBJS_PER_PAGE{}; |
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| 45 | |||
| 46 | static std::array<std::unique_ptr<UI_GADGET_USERBOX>, OBJS_PER_PAGE> ObjBox; |
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| 47 | static std::unique_ptr<UI_GADGET_USERBOX> ObjCurrent; |
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| 48 | |||
| 49 | static int ObjectPage = 0; |
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| 50 | |||
| 51 | #include "vecmat.h" |
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| 52 | #include "3d.h" |
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| 53 | #include "robot.h" |
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| 54 | #include "texmap.h" |
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| 55 | |||
| 56 | #include "hostage.h" |
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| 57 | #include "powerup.h" |
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| 58 | |||
| 59 | namespace { |
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| 60 | |||
| 61 | vms_angvec objpage_view_orient; |
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| 62 | fix objpage_view_dist; |
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| 63 | |||
| 64 | class object_dialog |
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| 65 | { |
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| 66 | public: |
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| 67 | std::unique_ptr<UI_GADGET_BUTTON> prev_object, next_object, first_object, last_object, dec_pitch, inc_pitch, dec_bank, inc_bank, dec_heading, inc_heading, inc_z, dec_z, reset_orient; |
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| 68 | }; |
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| 69 | |||
| 70 | } |
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| 71 | |||
| 72 | static object_dialog objpage_dialog; |
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| 73 | |||
| 74 | //this is bad to have the extern, but this snapshot stuff is special |
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| 75 | |||
| 76 | //canvas set |
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| 77 | void draw_object_picture(grs_canvas &canvas, const unsigned id, const vms_angvec &orient_angles, const unsigned type) |
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| 78 | { |
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| 79 | |||
| 80 | if (id >= Num_object_subtypes) |
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| 81 | return; |
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| 82 | |||
| 83 | auto &Robot_info = LevelSharedRobotInfoState.Robot_info; |
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| 84 | switch (type) { |
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| 85 | |||
| 86 | case OBJ_HOSTAGE: |
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| 87 | PIGGY_PAGE_IN(Vclip[Hostage_vclip_num[id]].frames[0]); |
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| 88 | gr_bitmap(canvas, 0, 0, GameBitmaps[Vclip[Hostage_vclip_num[id]].frames[0].index]); |
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| 89 | break; |
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| 90 | |||
| 91 | case OBJ_POWERUP: |
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| 92 | if ( Powerup_info[id].vclip_num > -1 ) { |
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| 93 | PIGGY_PAGE_IN(Vclip[Powerup_info[id].vclip_num].frames[0]); |
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| 94 | gr_bitmap(canvas, 0, 0, GameBitmaps[Vclip[Powerup_info[id].vclip_num].frames[0].index]); |
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| 95 | } |
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| 96 | break; |
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| 97 | |||
| 98 | case OBJ_PLAYER: |
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| 99 | draw_model_picture(canvas, Player_ship->model_num, orient_angles); // Draw a poly model below |
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| 100 | break; |
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| 101 | |||
| 102 | case OBJ_ROBOT: |
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| 103 | draw_model_picture(canvas, Robot_info[id].model_num, orient_angles); // Draw a poly model below |
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| 104 | break; |
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| 105 | |||
| 106 | case OBJ_CNTRLCEN: |
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| 107 | draw_model_picture(canvas, get_reactor_model_number(id), orient_angles); |
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| 108 | break; |
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| 109 | case OBJ_CLUTTER: |
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| 110 | draw_model_picture(canvas, id, orient_angles); |
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| 111 | break; |
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| 112 | default: |
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| 113 | //Int3(); // Invalid type!!! |
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| 114 | return; |
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| 115 | } |
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| 116 | |||
| 117 | } |
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| 118 | |||
| 119 | static int redraw_current_object() |
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| 120 | { |
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| 121 | grs_canvas &cc = *grd_curcanv; |
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| 122 | gr_set_current_canvas(ObjCurrent->canvas); |
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| 123 | draw_object_picture(*grd_curcanv, Cur_object_id, objpage_view_orient, Cur_object_type); |
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| 124 | gr_set_current_canvas(cc); |
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| 125 | return 1; |
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| 126 | } |
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| 127 | |||
| 128 | static void gr_label_box( int i) |
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| 129 | { |
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| 130 | gr_clear_canvas(*grd_curcanv, BM_XRGB(0,0,0)); |
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| 131 | draw_object_picture(*grd_curcanv, i, objpage_view_orient, Cur_object_type); |
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| 132 | |||
| 133 | // char s[20]; |
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| 134 | // sprintf( s, " %d ", i ); |
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| 135 | // gr_clear_canvas( BM_XRGB(0,15,0) ); |
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| 136 | // gr_set_fontcolor( CWHITE, BM_XRGB(0,15,0) ); |
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| 137 | // ui_string_centered( grd_curcanv->cv_bitmap.bm_w/2, grd_curcanv->cv_bitmap.bm_h/2, Description[i] ); |
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| 138 | } |
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| 139 | |||
| 140 | int objpage_goto_first() |
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| 141 | { |
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| 142 | ObjectPage=0; |
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| 143 | for (int i=0; i<OBJS_PER_PAGE; i++ ) { |
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| 144 | gr_set_current_canvas(ObjBox[i]->canvas); |
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| 145 | if (i+ObjectPage*OBJS_PER_PAGE < Num_object_subtypes ) { |
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| 146 | //gr_ubitmap(0,0, robot_bms[robot_bm_nums[ i+ObjectPage*OBJS_PER_PAGE ] ] ); |
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| 147 | gr_label_box(i+ObjectPage*OBJS_PER_PAGE ); |
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| 148 | } else |
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| 149 | gr_clear_canvas(*grd_curcanv, CGREY); |
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| 150 | } |
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| 151 | |||
| 152 | return 1; |
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| 153 | } |
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| 154 | |||
| 155 | static int objpage_goto_last() |
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| 156 | { |
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| 157 | ObjectPage=(Num_object_subtypes)/OBJS_PER_PAGE; |
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| 158 | for (int i=0; i<OBJS_PER_PAGE; i++ ) |
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| 159 | { |
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| 160 | gr_set_current_canvas(ObjBox[i]->canvas); |
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| 161 | if (i+ObjectPage*OBJS_PER_PAGE < Num_object_subtypes ) |
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| 162 | { |
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| 163 | //gr_ubitmap(0,0, robot_bms[robot_bm_nums[ i+ObjectPage*OBJS_PER_PAGE ] ] ); |
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| 164 | gr_label_box(i+ObjectPage*OBJS_PER_PAGE ); |
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| 165 | } else { |
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| 166 | gr_clear_canvas(*grd_curcanv, CGREY); |
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| 167 | } |
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| 168 | } |
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| 169 | return 1; |
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| 170 | } |
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| 171 | |||
| 172 | static int objpage_goto_prev() |
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| 173 | { |
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| 174 | if (ObjectPage > 0) { |
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| 175 | ObjectPage--; |
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| 176 | for (int i=0; i<OBJS_PER_PAGE; i++ ) |
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| 177 | { |
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| 178 | gr_set_current_canvas(ObjBox[i]->canvas); |
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| 179 | if (i+ObjectPage*OBJS_PER_PAGE < Num_object_subtypes) |
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| 180 | { |
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| 181 | //gr_ubitmap(0,0, robot_bms[robot_bm_nums[ i+ObjectPage*OBJS_PER_PAGE ] ] ); |
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| 182 | gr_label_box(i+ObjectPage*OBJS_PER_PAGE ); |
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| 183 | } else { |
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| 184 | gr_clear_canvas(*grd_curcanv, CGREY); |
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| 185 | } |
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| 186 | } |
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| 187 | } |
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| 188 | return 1; |
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| 189 | } |
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| 190 | |||
| 191 | static int objpage_goto_next() |
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| 192 | { |
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| 193 | if ((ObjectPage+1)*OBJS_PER_PAGE < Num_object_subtypes) { |
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| 194 | ObjectPage++; |
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| 195 | for (int i=0; i<OBJS_PER_PAGE; i++ ) |
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| 196 | { |
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| 197 | gr_set_current_canvas(ObjBox[i]->canvas); |
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| 198 | if (i+ObjectPage*OBJS_PER_PAGE < Num_object_subtypes) |
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| 199 | { |
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| 200 | //gr_ubitmap(0,0, robot_bms[robot_bm_nums[ i+ObjectPage*OBJS_PER_PAGE ] ] ); |
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| 201 | gr_label_box(i+ObjectPage*OBJS_PER_PAGE ); |
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| 202 | } else { |
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| 203 | gr_clear_canvas(*grd_curcanv, CGREY); |
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| 204 | } |
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| 205 | } |
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| 206 | } |
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| 207 | return 1; |
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| 208 | } |
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| 209 | |||
| 210 | int objpage_grab_current(int n) |
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| 211 | { |
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| 212 | if ((n < 0) || (n >= Num_object_subtypes)) return 0; |
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| 213 | |||
| 214 | ObjectPage = n / OBJS_PER_PAGE; |
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| 215 | |||
| 216 | if (ObjectPage*OBJS_PER_PAGE < Num_object_subtypes) { |
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| 217 | for (int i=0; i<OBJS_PER_PAGE; i++ ) |
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| 218 | { |
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| 219 | gr_set_current_canvas(ObjBox[i]->canvas); |
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| 220 | if (i + ObjectPage*OBJS_PER_PAGE < Num_object_subtypes) |
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| 221 | { |
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| 222 | //gr_ubitmap(0,0, robot_bms[robot_bm_nums[ i+ObjectPage*OBJS_PER_PAGE ] ] ); |
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| 223 | gr_label_box(i+ObjectPage*OBJS_PER_PAGE ); |
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| 224 | } else { |
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| 225 | gr_clear_canvas(*grd_curcanv, CGREY); |
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| 226 | } |
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| 227 | } |
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| 228 | } |
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| 229 | |||
| 230 | Cur_object_id = n; |
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| 231 | gr_set_current_canvas(ObjCurrent->canvas); |
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| 232 | //gr_ubitmap(0,0, robot_bms[robot_bm_nums[ Cur_robot_type ] ] ); |
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| 233 | gr_label_box(Cur_object_id); |
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| 234 | |||
| 235 | //objpage_display_name( Texture[Cur_robot_type]->filename ); |
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| 236 | |||
| 237 | return 1; |
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| 238 | } |
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| 239 | |||
| 240 | int objpage_goto_next_object() |
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| 241 | { |
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| 242 | // there should be a pop-up menu for this |
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| 243 | switch (Cur_object_type) |
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| 244 | { |
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| 245 | case OBJ_ROBOT: |
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| 246 | Cur_object_type = OBJ_HOSTAGE; |
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| 247 | Num_object_subtypes = 1; |
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| 248 | break; |
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| 249 | |||
| 250 | case OBJ_HOSTAGE: |
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| 251 | Cur_object_type = OBJ_PLAYER; |
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| 252 | Num_object_subtypes = 1; // can have anarchy/coop, but this is handled automatically |
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| 253 | break; |
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| 254 | |||
| 255 | case OBJ_PLAYER: |
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| 256 | Cur_object_type = OBJ_POWERUP; |
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| 257 | Num_object_subtypes = N_powerup_types; |
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| 258 | break; |
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| 259 | |||
| 260 | case OBJ_POWERUP: |
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| 261 | Cur_object_type = OBJ_CNTRLCEN; |
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| 262 | Num_object_subtypes = Num_reactors; |
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| 263 | break; |
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| 264 | |||
| 265 | case OBJ_CNTRLCEN: |
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| 266 | default: |
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| 267 | Cur_object_type = OBJ_ROBOT; |
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| 268 | Num_object_subtypes = LevelSharedRobotInfoState.N_robot_types; |
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| 269 | break; |
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| 270 | } |
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| 271 | |||
| 272 | objpage_grab_current(0); |
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| 273 | |||
| 274 | return 1; |
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| 275 | |||
| 276 | } |
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| 277 | |||
| 278 | #define OBJBOX_X (TMAPBOX_X) //location of first one |
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| 279 | #define OBJBOX_Y (OBJCURBOX_Y - 24 ) |
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| 280 | #define OBJBOX_W 64 |
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| 281 | #define OBJBOX_H 64 |
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| 282 | |||
| 283 | #define DELTA_ANG 0x800 |
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| 284 | |||
| 285 | template <fixang vms_angvec::*a, fixang v> |
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| 286 | static int objpage_change_angle() |
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| 287 | { |
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| 288 | objpage_view_orient.*a += v; |
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| 289 | return redraw_current_object(); |
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| 290 | } |
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| 291 | |||
| 292 | #define objpage_increase_pitch objpage_change_angle<&vms_angvec::p, DELTA_ANG> |
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| 293 | #define objpage_decrease_pitch objpage_change_angle<&vms_angvec::p, -DELTA_ANG> |
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| 294 | #define objpage_increase_heading objpage_change_angle<&vms_angvec::h, DELTA_ANG> |
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| 295 | #define objpage_decrease_heading objpage_change_angle<&vms_angvec::h, -DELTA_ANG> |
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| 296 | #define objpage_increase_bank objpage_change_angle<&vms_angvec::b, DELTA_ANG> |
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| 297 | #define objpage_decrease_bank objpage_change_angle<&vms_angvec::b, -DELTA_ANG> |
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| 298 | |||
| 299 | static int objpage_increase_z() |
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| 300 | { |
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| 301 | objpage_view_dist -= 0x8000; |
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| 302 | return redraw_current_object(); |
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| 303 | } |
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| 304 | |||
| 305 | static int objpage_decrease_z() |
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| 306 | { |
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| 307 | objpage_view_dist += 0x8000; |
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| 308 | return redraw_current_object(); |
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| 309 | } |
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| 310 | |||
| 311 | static int objpage_reset_orient() |
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| 312 | { |
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| 313 | objpage_view_orient.p = 0; |
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| 314 | objpage_view_orient.b = 0; |
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| 315 | objpage_view_orient.h = -0x8000; |
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| 316 | //objpage_view_dist = DEFAULT_VIEW_DIST; |
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| 317 | return redraw_current_object(); |
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| 318 | } |
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| 319 | |||
| 320 | |||
| 321 | // INIT TEXTURE STUFF |
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| 322 | |||
| 323 | void objpage_init( UI_DIALOG *dlg ) |
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| 324 | { |
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| 325 | //Num_total_object_types = N_polygon_models + N_hostage_types + N_powerup_types; |
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| 326 | //Assert (N_polygon_models < MAX_POLYGON_MODELS); |
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| 327 | //Assert (Num_total_object_types < MAX_OBJTYPE ); |
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| 328 | //Assert (N_hostage_types < MAX_HOSTAGE_TYPES ); |
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| 329 | //Assert (N_powerup_types < MAX_POWERUP_TYPES ); |
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| 330 | |||
| 331 | auto &o = objpage_dialog; |
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| 332 | o.prev_object = ui_add_gadget_button( dlg, OBJCURBOX_X + 00, OBJCURBOX_Y - 27, 30, 20, "<<", objpage_goto_prev ); |
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| 333 | o.next_object = ui_add_gadget_button( dlg, OBJCURBOX_X + 32, OBJCURBOX_Y - 27, 30, 20, ">>", objpage_goto_next ); |
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| 334 | |||
| 335 | o.first_object = ui_add_gadget_button( dlg, OBJCURBOX_X + 00, OBJCURBOX_Y - 54, 30, 20, "B", objpage_goto_first ); |
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| 336 | o.last_object = ui_add_gadget_button( dlg, OBJCURBOX_X + 32, OBJCURBOX_Y - 54, 30, 20, "E", objpage_goto_last ); |
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| 337 | |||
| 338 | o.dec_pitch = ui_add_gadget_button( dlg, OBJCURBOX_X + 25, OBJCURBOX_Y + 62, 22, 13, "P-", objpage_decrease_pitch ); |
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| 339 | o.inc_pitch = ui_add_gadget_button( dlg, OBJCURBOX_X + 25, OBJCURBOX_Y + 90, 22, 13, "P+", objpage_increase_pitch ); |
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| 340 | o.dec_bank = ui_add_gadget_button( dlg, OBJCURBOX_X + 00, OBJCURBOX_Y + 90, 22, 13, "B-", objpage_decrease_bank ); |
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| 341 | o.inc_bank = ui_add_gadget_button( dlg, OBJCURBOX_X + 50, OBJCURBOX_Y + 90, 22, 13, "B+", objpage_increase_bank ); |
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| 342 | o.dec_heading = ui_add_gadget_button( dlg, OBJCURBOX_X + 00, OBJCURBOX_Y + 76, 22, 13, "H-", objpage_decrease_heading ); |
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| 343 | o.inc_heading = ui_add_gadget_button( dlg, OBJCURBOX_X + 50, OBJCURBOX_Y + 76, 22, 13, "H+", objpage_increase_heading ); |
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| 344 | o.inc_z = ui_add_gadget_button( dlg, OBJCURBOX_X + 00, OBJCURBOX_Y + 62, 22, 13, "Z+", objpage_increase_z ); |
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| 345 | o.dec_z = ui_add_gadget_button( dlg, OBJCURBOX_X + 50, OBJCURBOX_Y + 62, 22, 13, "Z-", objpage_decrease_z ); |
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| 346 | o.reset_orient = ui_add_gadget_button( dlg, OBJCURBOX_X + 25, OBJCURBOX_Y + 76, 22, 13, "R", objpage_reset_orient ); |
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| 347 | |||
| 348 | for (int i=0;i<OBJS_PER_PAGE;i++) |
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| 349 | ObjBox[i] = ui_add_gadget_userbox( dlg, OBJBOX_X + (i/2)*(2+OBJBOX_W), OBJBOX_Y + (i%2)*(2+OBJBOX_H), OBJBOX_W, OBJBOX_H); |
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| 350 | ObjCurrent = ui_add_gadget_userbox( dlg, OBJCURBOX_X, OBJCURBOX_Y-5, 64, 64 ); |
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| 351 | objpage_reset_orient(); |
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| 352 | } |
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| 353 | |||
| 354 | void objpage_close() |
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| 355 | { |
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| 356 | //gr_free_sub_canvas(ObjnameCanvas); |
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| 357 | } |
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| 358 | |||
| 359 | |||
| 360 | // DO TEXTURE STUFF |
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| 361 | |||
| 362 | int objpage_do(const d_event &event) |
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| 363 | { |
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| 364 | if (event.type == EVENT_UI_DIALOG_DRAW) |
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| 365 | { |
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| 366 | for (int i=0; i<OBJS_PER_PAGE; i++ ) |
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| 367 | { |
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| 368 | gr_set_current_canvas(ObjBox[i]->canvas); |
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| 369 | if (i+ObjectPage*OBJS_PER_PAGE < Num_object_subtypes) |
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| 370 | { |
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| 371 | //gr_ubitmap(0,0, robot_bms[robot_bm_nums[ i+ObjectPage*OBJS_PER_PAGE ] ] ); |
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| 372 | gr_label_box(i+ObjectPage*OBJS_PER_PAGE ); |
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| 373 | } else { |
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| 374 | gr_clear_canvas(*grd_curcanv, CGREY); |
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| 375 | } |
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| 376 | } |
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| 377 | |||
| 378 | // Don't reset robot_type when we return to editor. |
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| 379 | // Cur_robot_type = ObjectPage*OBJS_PER_PAGE; |
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| 380 | gr_set_current_canvas(ObjCurrent->canvas); |
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| 381 | //gr_ubitmap(0,0, robot_bms[robot_bm_nums[ Cur_robot_type ] ] ); |
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| 382 | gr_label_box(Cur_object_id); |
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| 383 | |||
| 384 | //ObjnameCanvas = gr_create_sub_canvas(&grd_curscreen->sc_canvas, OBJCURBOX_X , OBJCURBOX_Y + OBJBOX_H + 10, 100, 20); |
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| 385 | //gr_set_current_canvas( ObjnameCanvas ); |
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| 386 | //gr_set_curfont( ui_small_font ); |
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| 387 | //gr_set_fontcolor( CBLACK, CWHITE ); |
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| 388 | //objpage_display_name( Texture[Cur_robot_type]->filename ); |
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| 389 | |||
| 390 | return 1; |
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| 391 | } |
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| 392 | |||
| 393 | for (int i=0; i<OBJS_PER_PAGE; i++ ) |
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| 394 | { |
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| 395 | if (GADGET_PRESSED(ObjBox[i].get()) && (i+ObjectPage*OBJS_PER_PAGE < Num_object_subtypes)) |
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| 396 | { |
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| 397 | Cur_object_id = i+ObjectPage*OBJS_PER_PAGE; |
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| 398 | gr_set_current_canvas(ObjCurrent->canvas); |
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| 399 | //gr_ubitmap(0,0, robot_bms[robot_bm_nums[ Cur_robot_type ] ] ); |
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| 400 | gr_label_box(Cur_object_id); |
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| 401 | //objpage_display_name( Texture[Cur_robot_type]->filename ); |
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| 402 | return 1; |
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| 403 | } |
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| 404 | } |
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| 405 | |||
| 406 | return 0; |
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| 407 | } |