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| Rev | Author | Line No. | Line |
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| 1 | pmbaty | 1 | /* |
| 2 | * Portions of this file are copyright Rebirth contributors and licensed as |
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| 3 | * described in COPYING.txt. |
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| 4 | * Portions of this file are copyright Parallax Software and licensed |
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| 5 | * according to the Parallax license below. |
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| 6 | * See COPYING.txt for license details. |
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| 7 | |||
| 8 | THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX |
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| 9 | SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO |
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| 10 | END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A |
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| 11 | ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS |
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| 12 | IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS |
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| 13 | SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE |
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| 14 | FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE |
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| 15 | CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS |
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| 16 | AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. |
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| 17 | COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. |
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| 18 | */ |
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| 19 | |||
| 20 | /* |
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| 21 | * |
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| 22 | * Texture map key bindings. |
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| 23 | * |
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| 24 | */ |
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| 25 | |||
| 26 | #include <string.h> |
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| 27 | #include "inferno.h" |
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| 28 | #include "editor.h" |
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| 29 | #include "editor/esegment.h" |
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| 30 | #include "kdefs.h" |
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| 31 | #include "compiler-range_for.h" |
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| 32 | |||
| 33 | // Assign CurrentTexture to Curside in *Cursegp |
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| 34 | int AssignTexture(void) |
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| 35 | { |
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| 36 | autosave_mine( mine_filename ); |
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| 37 | undo_status[Autosave_count] = "Assign Texture UNDONE."; |
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| 38 | |||
| 39 | Cursegp->unique_segment::sides[Curside].tmap_num = CurrentTexture; |
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| 40 | |||
| 41 | New_segment.unique_segment::sides[Curside].tmap_num = CurrentTexture; |
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| 42 | |||
| 43 | // propagate_light_intensity(Cursegp, Curside, CurrentTexture, 0); |
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| 44 | |||
| 45 | Update_flags |= UF_WORLD_CHANGED; |
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| 46 | |||
| 47 | return 1; |
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| 48 | } |
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| 49 | |||
| 50 | // Assign CurrentTexture to Curside in *Cursegp |
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| 51 | int AssignTexture2(void) |
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| 52 | { |
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| 53 | int texnum, orient, ctexnum, newtexnum; |
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| 54 | |||
| 55 | autosave_mine( mine_filename ); |
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| 56 | undo_status[Autosave_count] = "Assign Texture 2 UNDONE."; |
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| 57 | |||
| 58 | { |
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| 59 | const unique_segment &useg = *Cursegp; |
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| 60 | auto &uside = useg.sides[Curside]; |
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| 61 | const auto tmap_num2 = uside.tmap_num2; |
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| 62 | texnum = tmap_num2 & 0x3FFF; |
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| 63 | orient = ((tmap_num2 & 0xC000) >> 14) & 3; |
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| 64 | } |
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| 65 | ctexnum = CurrentTexture; |
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| 66 | |||
| 67 | if ( ctexnum == texnum ) { |
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| 68 | orient = (orient+1) & 3; |
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| 69 | newtexnum = (orient<<14) | texnum; |
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| 70 | } else { |
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| 71 | newtexnum = ctexnum; |
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| 72 | } |
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| 73 | |||
| 74 | Cursegp->unique_segment::sides[Curside].tmap_num2 = newtexnum; |
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| 75 | New_segment.unique_segment::sides[Curside].tmap_num2 = newtexnum; |
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| 76 | |||
| 77 | Update_flags |= UF_WORLD_CHANGED; |
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| 78 | |||
| 79 | return 1; |
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| 80 | } |
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| 81 | |||
| 82 | int ClearTexture2(void) |
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| 83 | { |
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| 84 | autosave_mine( mine_filename ); |
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| 85 | undo_status[Autosave_count] = "Clear Texture 2 UNDONE."; |
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| 86 | |||
| 87 | Cursegp->unique_segment::sides[Curside].tmap_num2 = 0; |
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| 88 | |||
| 89 | New_segment.unique_segment::sides[Curside].tmap_num2 = 0; |
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| 90 | |||
| 91 | Update_flags |= UF_WORLD_CHANGED; |
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| 92 | |||
| 93 | return 1; |
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| 94 | } |
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| 95 | |||
| 96 | |||
| 97 | // -------------------------------------------------------------------------------------------------- |
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| 98 | // Propagate textures from Cursegp through Curside. |
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| 99 | // If uv_flag !0, then only propagate uv coordinates (if 0, then propagate textures as well) |
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| 100 | // If move_flag !0, then move forward to new segment after propagation, else don't |
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| 101 | static int propagate_textures_common(int uv_flag, int move_flag) |
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| 102 | { |
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| 103 | autosave_mine( mine_filename ); |
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| 104 | undo_status[Autosave_count] = "Propagate Textures UNDONE."; |
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| 105 | const auto c = Cursegp->children[Curside]; |
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| 106 | if (IS_CHILD(c)) |
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| 107 | med_propagate_tmaps_to_segments(Cursegp, vmsegptridx(c), uv_flag); |
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| 108 | |||
| 109 | if (move_flag) |
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| 110 | SelectCurrentSegForward(); |
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| 111 | |||
| 112 | Update_flags |= UF_WORLD_CHANGED; |
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| 113 | |||
| 114 | return 1; |
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| 115 | } |
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| 116 | |||
| 117 | // Propagate texture maps from current segment, through current side |
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| 118 | int PropagateTextures(void) |
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| 119 | { |
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| 120 | return propagate_textures_common(0, 0); |
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| 121 | } |
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| 122 | |||
| 123 | // Propagate texture maps from current segment, through current side |
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| 124 | int PropagateTexturesUVs(void) |
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| 125 | { |
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| 126 | return propagate_textures_common(-1, 0); |
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| 127 | } |
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| 128 | |||
| 129 | // Propagate texture maps from current segment, through current side |
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| 130 | // And move to that segment. |
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| 131 | int PropagateTexturesMove(void) |
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| 132 | { |
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| 133 | return propagate_textures_common(0, 1); |
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| 134 | } |
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| 135 | |||
| 136 | // Propagate uv coordinate from current segment, through current side |
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| 137 | // And move to that segment. |
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| 138 | int PropagateTexturesMoveUVs(void) |
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| 139 | { |
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| 140 | return propagate_textures_common(-1, 1); |
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| 141 | } |
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| 142 | |||
| 143 | |||
| 144 | // ------------------------------------------------------------------------------------- |
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| 145 | static int is_selected_segment(segnum_t segnum) |
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| 146 | { |
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| 147 | return Selected_segs.contains(segnum); |
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| 148 | } |
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| 149 | |||
| 150 | // ------------------------------------------------------------------------------------- |
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| 151 | // Auxiliary function for PropagateTexturesSelected. |
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| 152 | // Recursive parse. |
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| 153 | static void pts_aux(const vmsegptridx_t sp, visited_segment_bitarray_t &visited) |
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| 154 | { |
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| 155 | visited[sp] = true; |
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| 156 | |||
| 157 | range_for (const auto c, sp->children) |
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| 158 | { |
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| 159 | if (IS_CHILD(c)) |
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| 160 | { |
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| 161 | const auto &&csegp = sp.absolute_sibling(c); |
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| 162 | while (!visited[c] && is_selected_segment(c)) |
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| 163 | { |
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| 164 | med_propagate_tmaps_to_segments(sp, csegp, 0); |
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| 165 | pts_aux(csegp, visited); |
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| 166 | } |
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| 167 | } |
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| 168 | } |
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| 169 | } |
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| 170 | |||
| 171 | // ------------------------------------------------------------------------------------- |
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| 172 | // Propagate texture maps from current segment recursively exploring all children, to all segments in Selected_list |
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| 173 | // until a segment not in Selected_list is reached. |
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| 174 | int PropagateTexturesSelected(void) |
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| 175 | { |
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| 176 | autosave_mine( mine_filename ); |
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| 177 | undo_status[Autosave_count] = "Propogate Textures Selected UNDONE."; |
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| 178 | |||
| 179 | visited_segment_bitarray_t visited; |
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| 180 | visited[Cursegp] = true; |
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| 181 | |||
| 182 | pts_aux(Cursegp, visited); |
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| 183 | |||
| 184 | Update_flags |= UF_WORLD_CHANGED; |
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| 185 | |||
| 186 | return 1; |
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| 187 | } |
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| 188 |